|
@@ -318,7 +318,9 @@ int pc_makesavestatus(struct map_session_data *sd)
|
|
|
if(!battle_config.save_clothcolor)
|
|
|
sd->status.clothes_color=0;
|
|
|
|
|
|
- sd->status.option = sd->sc.option; //Since the option saved is in
|
|
|
+ //Only copy the Cart/Peco/Falcon options, the rest are handled via
|
|
|
+ //status change load/saving. [Skotlex]
|
|
|
+ sd->status.option = sd->sc.option&(OPTION_CART|OPTION_FALCON|OPTION_RIDING);
|
|
|
|
|
|
if (sd->sc.count && sd->sc.data[SC_JAILED].timer != -1)
|
|
|
{ //When Jailed, do not move last point.
|