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- Added svn:eol-style=native property on some recently added text files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16258 54d463be-8e91-2dee-dedb-b68131a5f0ec
brianluau 13 years ago
parent
commit
ccdc1a396c

+ 1156 - 1156
npc/cities/dewata.txt

@@ -1,1156 +1,1156 @@
-//===== rAthena Script ======================================= 
-//= Dewata Town
-//===== By: ================================================== 
-//= Gennosuke Kouga
-//===== Current Version: ===================================== 
-//= 1.1
-//===== Compatible With: ===================================== 
-//= rAthena SVN
-//===== Description: ========================================= 
-//= Dewata Town Script
-//===== Additional Comments: ================================= 
-//= 1.0 First version.
-//= 1.1 Standardized. [Euphy]
-//============================================================
-
-dewata,181,88,6	script	Young Man#dewata	536,{
-	mes "[Young Man]";
-	mes "Isn't ^C35817Dewata^000000 beach";
-	mes "really beautiful?";
-	mes "The children always play";
-	mes "at this beach; it really";
-	mes "reminds me of my youth.";
-	next;
-	mes "[Young Man]";
-	mes "In the evening, you can see";
-	mes "fireworks from this beach.";
-	mes "With the ocean breeze, the crashing waves, and fireworks lighting";
-	mes "the sky, the night is a time of beauty here!";
-	close;
-}
-
-dewata,159,81,4	script	Tourist#dewata	881,{
-	mes "[Nasolo]";
-	mes "Wow~ Pure ocean, a warm beach...";
-	mes "Perfect for a date with a girlfriend..";
-	next;
-	emotion e_sob;
-	mes "[Nasolo]";
-	mes "If only I had one...";
-	next;
-	emotion e_ohnoes;
-	mes "[Nasolo]";
-	mes "I wonder when  my princess will come..";
-	close;
-}
-
-dewata,154,107,4,	script	Sightseer#dewata	86,{
-	mes "[Tourist]";
-	mes "Wow...";
-	mes "How many has he already eaten?";
-	close;
-}
-
-dewata,147,107,5	script	Gourmet#dewata	85,{
-	emotion e_sob;
-	mes "[Gourmet]";
-	mes "Oh.. it's like a party in my";
-	mes "mouth... and everyone's invited!";
-	next;
-	emotion e_no1;
-	emotion e_sob,0,"Restauranteur#dewata";
-	mes "[Gourmet]";
-	mes "Master~ One more please~";
-	next;
-	mes "[Gourmet]";
-	mes "You must try this! The Food here is succulent~";
-	close;
-}
-
-dewata,146,109,5	script	Restauranteur#dewata	886,{
-	set .@n$, "[Restauranteur]";
-	mes .@n$;
-	mes "Welcome to the island of Dewata.";
-	mes "I hope you behave like a noble";
-	mes "traveler, unlike some of these";
-	mes "teenage punks..";
-	next;
-	switch(select("About Dewata dishes:Today's menu?:I'm okay.")) {
-		case 1:
-			mes .@n$;
-			mes "Need info about our foods? Well...";
-			mes "I don't have much to talk about,";
-			mes "but feel free to listen if you want.";
-			next;
-			mes .@n$;
-			mes "So much to cover, let me begin.";
-			next;
-			mes .@n$;
-			mes "First, Dewata dishes have special";
-			mes "names based on each cooking recipe.";
-			next;
-			mes .@n$;
-			mes "If dish name has 'Goreng' in it,";
-			mes "then it is either stir or deep";
-			mes "fried food.";
-			next;
-			mes .@n$;
-			mes "If it is a type of 'Bakar', then";
-			mes "it is a grilled food.";
-			next;
-			mes .@n$;
-			mes "And if it's 'Satay', then you are";
-			mes "eating a skewered dish.";
-			next;
-			mes .@n$;
-			mes "Second, we have dishes named after";
-			mes "basic ingredients.";
-			next;
-			mes .@n$;
-			mes "In Dewata island, we refer to rice";
-			mes "as Nasi, noodle as Mie, bread as";
-			mes "Roti, chicken as Ayam, fish as";
-			mes "Ikan, and corn as Jagung.";
-			next;
-			mes .@n$;
-			mes "So, if rice is fried we call it";
-			mes "'Nasi Goreng', and fried noodle is";
-			mes "'Mie Goreng'.";
-			next;
-			mes .@n$;
-			mes "Well.. This is enough to enjoy our";
-			mes "foods in Dewata! If you are";
-			mes "hungry, we have our special set";
-			mes "menu for only ^0000FF5000^000000 Zeny.";
-			close;
-		case 2:
-			mes .@n$;
-			mes "We have 2 items, 'Nasi Goreng' and";
-			mes "'Satay'. Which one do you want?";
-			next;
-			if(select("Nasi Goreng:Satay")==2) {
-				mes .@n$;
-				mes "This is the Satay, a slice of meat";
-				mes "skewered and grilled over Palm";
-				mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny.";
-				next;
-				if(select("Taste:Walk away")==2) {
-					mes .@n$;
-					mes "It's a shame you won't taste this great dish..";
-					close; }
-				if (Zeny < 5000) {
-					mes .@n$;
-					mes "Where's the money, kid? Sheesh!";
-					mes "No free food here! Ok?";
-					close; }
-				mes .@n$;
-				mes "Here's your Satay, you won't";
-				mes "regret it!";
-				getitem 11533,1;
-				set Zeny, Zeny-5000;
-				close; }
-			mes .@n$;
-			mes "This is Nasi Goreng fried with my";
-			mes "special sauce and egg fry on the";
-			mes "top. It only costs ^0000FF5000^000000 Zeny.";
-			next;
-			if(select("Taste:Walk away")==2) {
-				mes .@n$;
-				mes "It's a shame you won't taste this great dish..";
-				close; }
-			if (Zeny < 5000) {
-				mes .@n$;
-				mes "Where's the money, kid? Sheesh!";
-				mes "No free food here! Ok?";
-				close; }	
-			mes .@n$;
-			mes "Here's your Nasi Goreng. You won't";
-			mes "regret it!";
-			getitem 11532,1;
-			set Zeny, Zeny-5000;
-			close;
-		case 3:
-			mes .@n$;
-			mes "Are you serious? This is not even funny.";
-			close;
-	}
-}
-
-dewata,165,103,5	script	Adventurer Semangat	534,{
-	mes "[Adventurer Semangat]";
-	mes "I also traveled around the world";
-	mes "when I was young like you.";
-	mes "^FF0000Moneky, Cuttlefish";
-	mes "Eagle, and Snake^000000,";
-	mes "All were good friends I met";
-	mes "during my travels.";
-	next;
-	mes "[Adventurer Semangat]";
-	mes "I still have passion for adventure";
-	mes "and traveling.";
-	mes "But, I can't just leave";
-	mes "my beloved wife and";
-	mes "grandchildren behind...";
-	next;
-	mes "[Adventurer Semangat]";
-	mes "You will also have something";
-	mes "or someone that is as precious";
-	mes "in your heart someday.";
-	close;	
-}
-
-dewata,139,114,5	script	Old Wife#dewata	535,{
-	mes "[Semangat's Wife]";
-	mes "Where's that old man";
-	mes "gone off to again?";
-	mes "Have you seen my husband around?";
-	next;
-	if(select("I think I saw him there!:No, I haven't...")==2) {
-		mes "[Semangat's Wife]";
-		mes "Oh. Please let me know";
-		mes "if you ever see him around.";
-		close; }
-	mes "[Semangat's Wife]";
-	mes "He ran away when I was";
-	mes "looking for him. He should";
-	mes "be somewhere, telling tall tales";
-	mes "to some travelers, like always.";
-	next;
-	mes "[Semangat's Wife]";
-	mes "I apologize on behalf of";
-	mes "my husband. Please don't";
-	mes "believe his foolish stories,";
-	mes "saying he met with ^FF0000Monkey and";
-	mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000.";
-	next;
-	mes "[Semangat's Wife]";
-	mes "He has been living here";
-	mes "for entire life.";
-	mes "Yet, he always finds some";
-	mes "travelers who will listen to his made-up tales.";
-	close;
-}
-
-dewata,249,87,4	script	Mum#dewata	101,{
-	mes "[Mum]";
-	mes "Ukki~ Ukki~ Where did she go?";
-	close;
-}
-
-dewata,251,85,5	script	Poppa#dewata	97,{
-	mes "[Poppa]";
-	mes "Honey, is Ukki lost again?";
-	close;
-}
-
-dewata,227,129,4	script	Sarr#dewata	538,{
-	mes "[Sarr]";
-	mes "They're hiding so I should seek.";
-	mes "I'll find them for sure!~";
-	next;
-	mes "[Sarr]";
-	mes "One~";
-	next;
-	mes "[Sarr]";
-	mes "Two~ Three~";
-	next;
-	mes "[Sarr]";
-	mes "Four~ Five~ Six~";
-	next;
-	mes "[Sarr]";
-	mes "... ... ... ...";
-	next;
-	mes "[Sarr]";
-	mes "Ninty nine~ One hundred!!! Now I'm coming~";
-	close;
-}
-
-dewata,193,145,4	script	Sipo#dewata	538,{
-	mes "[Sipo]";
-	mes "Sarr won't find me here, right?";
-	next;
-	emotion e_omg,1;
-	emotion e_gg;
-	mes "[Sipo]";
-	mes "I found Siyak!! Come out, come out!!";
-	next;
-	mes "[Sipo]";
-	mes "Hehe~ Now Siyak is IT~ I'll just keep hiding in here.";
-	close;
-}
-
-dewata,228,177,4	script	Majya#dewata	538,{
-	mes "[Majya]";
-	mes "I was playing hide-and-seek with my friends...";
-	next;
-	emotion e_hmm;
-	mes "[Majya]";
-	mes "I've been just standing here, and";
-	mes "they haven't found me for 3 hours...";
-	next;
-	mes "[Majya]";
-	mes "What should I do? Come out? I";
-	mes "don't want to be IT!";
-	close;
-}
-
-dewata,269,208,5	script	Little Kid in Town	538,{
-	mes "[Kid]";
-	mes "Hey bro, look at that man!";
-	next;
-	mes "[Kid]";
-	mes "He's been lying there for a week doin' nothin'...";
-	next;
-	mes "[Kid]";
-	mes "Who IS that man?";
-	next;
-	mes "[Kid]";
-	mes "I sure don't want to be a lazybones like him when I grown up.";
-	close;
-}
-
-dewata,279,213,4	script	Tourist#dewata-1	887,{
-	mes "[Reclining Tourist]";
-	mes "Wow~ This is really comfy~";
-	next;
-	mes "[Reclining Tourist]";
-	mes "I'm having a great time just relaxing.";
-	next;
-	mes "[Reclining Tourist]";
-	mes "You should lie down here, too.";
-	mes "Once you do, you'll never want to get up.";
-	next;
-	emotion e_heh;
-	mes "[Reclining Tourist]";
-	mes "That's why I haven't moved in a";
-	mes "whole week! Hahahaha~";
-	close;
-}
-
-dewata,280,236,5	script	Settler#dewata	726,{
-	mes "[Settler]";
-	mes "I'm not really from ^C35817Dewata^000000.";
-	mes "But while traveling,";
-	mes "I found this place...";
-	mes "and made my decision";
-	mes "to live in this beautiful town.";
-	next;
-	mes "[Settler]";
-	mes "I've been happy to live here,";
-	mes "to find and experience";
-	mes "all these beautiful sights.";
-	mes "It's a dream come true!";
-	next;
-	mes "[Settler]";
-	mes "Would you ever think of settling here too?";
-	close;
-}
-
-dewata,221,237,5	script	Young Man#dewata-2	536,{
-	set .@n$, "[Fruit Fancier]";
-	mes .@n$;
-	mes "What's wrong with your faaaaaace?";
-	mes "You must really be clueless!";
-	next;
-	mes .@n$;
-	mes "Let me drop some knowledge on ya.";
-	next;
-	mes .@n$;
-	mes "I may be a youngling, but no one";
-	mes "knows more than I do about ^C7A317Palm";
-	mes "Fruit^000000. All right! What do you want to know?";
-	next;
-	switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) {
-		case 1:
-			mes .@n$;
-			mes "So you want to know about Palm";
-			mes "Fruit's pulp? Let me explain.";
-			next;
-			mes .@n$;
-			mes "Normally Palm Fruit's shell is";
-			mes "used for making oil. Palm Oil is a";
-			mes "useful ingredient for many dishes.";
-			next;
-			mes .@n$;
-			mes "If you want to know how to use";
-			mes "Palm Oil, go and find Memo on the";
-			mes "north side of Dewata island. Every";
-			mes "day he makes traditional drinks with Palm Oil.";
-			next;
-			mes .@n$;
-			mes "Anyway, we refer to the oil that";
-			mes "comes from the Palm Fruit as Palm";
-			mes "Oil or Coconut Oil, which is well";
-			mes "known for its quality.";
-			next;
-			mes .@n$;
-			mes "The leftovers from oil production";
-			mes "get dried, and are used for fuel";
-			mes "in cooking or heating.";
-			next;
-			mes .@n$;
-			mes "It burns well and has a good smell. It can't get better than that.";
-			next;
-			mes .@n$;
-			mes "Ok!! That is all about pulp!";
-			mes "It takes too long to explain all";
-			mes "the useful effects of Palm Fruit shells.";
-			next;
-			mes .@n$;
-			mes "It's not like this is extent of";
-			mes "my knowledge. Don't get me wrong!";
-			close;
-		case 2:
-			mes .@n$;
-			mes "So, you want to know about the";
-			mes "Palm interior? Let me explain.";
-			next;
-			mes .@n$;
-			mes "Palm tree fruit has 2 layers of";
-			mes "pulp. The outside is very rough,";
-			mes "and the inside is smooth.";
-			next;
-			mes .@n$;
-			mes "Hmm... Yes! The pulp of the Palm";
-			mes "tree fruit is a little harder than";
-			mes "a walnut shell. It must be the";
-			mes "water that it contains inside.";
-			next;
-			mes .@n$;
-			mes "Inside of the shell, there's about";
-			mes "300cc water, which is useful in";
-			mes "quenching people's thirst since";
-			mes "Dewata island has very hot weather.";
-			next;
-			mes .@n$;
-			mes "And it's not like we just throw it";
-			mes "away one we drink the water inside!!";
-			next;
-			mes .@n$;
-			mes "We can also make a quality canteen";
-			mes "out of it! Like i said, it has a";
-			mes "really thick outer shell, enough";
-			mes "to act as water bottle.";
-			next;
-			mes .@n$;
-			mes "It is also great to make charcoal.";
-			mes "Charcoal made out of palm fruit is";
-			mes "well known for long-lasting and";
-			mes "quality fire.";
-			next;
-			mes .@n$;
-			mes "People love to cook seafood and";
-			mes "chicken with Palm Fruit charcoal.";
-			next;
-			mes .@n$;
-			mes "It has the extra bonus of";
-			mes "burning with a pleasant palm smell.";
-			next;
-			mes .@n$;
-			mes "Ok!! That is all for pulp";
-			mes "information. It takes too long to";
-			mes "explain all the useful effects.";
-			next;
-			mes .@n$;
-			mes "It's not like this is all I know.";
-			mes "Don't get me wrong!";
-			close;
-		case 3:
-			mes .@n$;
-			mes "So, you want to know about tender";
-			mes "kernel inside? Let me explain.";
-			next;
-			mes .@n$;
-			mes "Ther kernel inside of the hard pulp is used as a natural digestive.";
-			next;
-			mes .@n$;
-			mes "Not much to say about the kernel inside...";
-			next;
-			mes .@n$;
-			mes "But we do make sure to use every";
-			mes "part of the palm fruit.";
-			next;
-			mes .@n$;
-			mes "Wouldn't you argee?";
-			close;
-		case 4:
-			mes .@n$;
-			mes "Argh! You have no interest in the world!";
-			close;
-	}
-}
-
-dewata,245,244,4	script	Lodge Employee	536,{
-	mes "[Lodge Employee]";
-	mes "Argg~ This is really ticking me off!";
-	close;
-}
-
-dewata,204,230,5	script	Dieting Lady	537,{
-	
-	if (!countitem(11533)) {
-		mes "[Dieting Lady]";
-		mes "Ah~ I'm starving!!";
-		mes "I should be on a diet now.";
-		mes "Why am I hungry?";
-		next;
-		mes "[Dieting Lady]";
-		mes "Don't talk to me too much!!";
-		mes "I want to try that grilled ^348017Satay^000000";
-		mes "so much~!!!!!";
-		close; }
-	mes "[Dieting Lady]";
-	mes "Is that mouth-watering";
-	mes "^348017Satay^000000 for me?";
-	next;
-	if(select("Yes, want a taste?:No, it's for me!")==2) {
-		emotion e_pif;
-		mes "[Dieting Lady]";
-		mes "Argh... You are so greedy!";
-		mes "Since you don't want to share...";
-		mes "I shouldn't cheat on my diet";
-		mes "even for something that looks and";
-		mes "smells so good...";
-		close; }
-	mes "[Dieting Lady]";
-	mes "Thank you so much!!";
-	mes "I've been so hungry~!!";
-	mes "The smell of this ^348017Satay^000000";
-	mes "is so good~!";
-	delitem 11533,1;
-	next;
-	getitem 11533,1;
-	mes "[Dieting Lady]";
-	mes "Ah... gotta come back to my senses.";
-	mes "Too much of a good thing is bad...";
-	mes "I should stick with my diet.";
-	mes "Sorry, I'll give it back to you.";
-	close;
-}
-
-dewata,179,204,4	script	Young Lady#dewata	537,{
-	mes "[Young Lady]";
-	mes "When you are outside of the town";
-	mes "and meet ^FF0000Tiger, Monkey, or Pig^000000,";
-	mes "make sure avoid them.";
-	next;
-	select("What do you mean?");
-	mes "[Young Lady]";
-	mes "I haven't seen yet,";
-	mes "but legend says there's a";
-	mes "cruel monster named ^FF0000Leak^000000";
-	mes "which can transform into an animal";
-	mes "and hypnotize people into killing.";
-	next;
-	mes "[Young Lady]";
-	mes "You know the dangers of this world.";
-	mes "It never hurts to be careful,";
-	mes "even if it's just an urban legend.";
-	close;
-}
-
-dewata,144,216,4	script	Energetic Kid	538,{
-	mes "[Energetic Kid]";
-	mes "My parents used to tell me...";
-	next;
-	mes "[Energetic Kid]";
-	mes "^348017- Son, -";
-	mes "- You should study hard. -";
-	mes "- Be happy. -";
-	mes "- Live a slow -";
-	mes "- and safe life. -";
-	mes "- The moutain over yonder -";
-	mes "- will always be there for you. -^000000";
-	next;
-	mes "[Energetic Kid]";
-	mes "Isn't it a great philosophy?";
-	mes "I want to live that way";
-	mes "and become a great person,";
-	mes "and help all of the people in our";
-	mes "town live happily ever after!";
-	close;
-}
-
-dewata,117,156,5	script	Dreaming Kid	538,{
-	mes "[Dreaming Kid]";
-	mes "My granny says";
-	mes "there was once a bird named ^FF0000Garuda^000000";
-	mes "who flew above this town.";
-	mes "Afterwards we had some great harvests";
-	mes "and were able to live happily.";
-	next;
-	mes "[Dreaming Kid]";
-	mes "I want to see that bird";
-	mes "flying above our town again!";
-	mes "Then my mom, dad";
-	mes "granny, and grandpa";
-	mes "can be happy like the old times.";
-	mes "What do you think?";
-	close;
-}
-
-dewata,211,272,4	script	Lodge Owner	534,{
-	mes "[Lodge Owner]";
-	mes "These days we have many";
-	mes "honeymooners visiting us.";
-	next;
-	mes "[Lodge Owner]";
-	mes "It must be the beautiful scenery, right?";
-	next;
-	mes "[Lodge Owner]";
-	mes "I'm happy with my business. I hope";
-	mes "we have a lot more visitors like that.";
-	next;
-	mes "[Lodge Owner]";
-	mes "Ah! You should bring your lover to";
-	mes "Dewata on your honeymoon.";
-	mes "I'll give you a good price~";
-	close;
-}
-
-dewata,233,263,7	script	Sweet Married Couple#1	828,{
-	emotion e_kis;
-	mes "[Sweet Husband]";
-	mes "You are the most beautiful thing in";
-	mes "the world, baby~";
-	next;
-	emotion e_kis2;
-	mes "[Sweet Wife]";
-	mes "Really? I'm that beautiful? I love";
-	mes "you, honey~";
-	next;
-	emotion e_heh;
-	emotion e_heh,1,"Sweet Married Couple#2";
-	mes "[Sweet Married Couple]";
-	mes "Hahahahahahahahahahahahahahahahahah";
-	mes "ahahahahahahahahahahahahahahahahahaha";
-	mes "Hohohohohohohohohohohohohohohohohoh";
-	mes "ohohohohohohohohohohohohohohohohohoho";
-	next;
-	mes "[Sweet Husband]";
-	mes "Come on now, I'm growing tired of this. Let's go.";
-	close;
-}
-
-dewata,234,263,7	script	Sweet Married Couple#2	727,{
-	emotion e_what;
-	mes "[Sweet Wife]";
-	mes "Baby~ You know what flower that is~?";
-	next;
-	mes "[Sweet Husband]";
-	mes "Hmm? I don't know. But it's really pretty.";
-	next;
-	emotion e_what;
-	mes "[Sweet Wife]";
-	mes "Baby~ Who's prettier, me or the flower?";
-	next;
-	emotion e_kis;
-	mes "[Sweet Husband]";
-	mes "No matter how pretty the flower is,";
-	mes "you are always more beautiful~";
-	next;
-	emotion e_kis2;
-	mes "[Sweet Wife]";
-	mes "Really? I'm that pretty? I love you, sweetie~";
-	next;
-	emotion e_heh;
-	emotion e_heh,1,"Sweet Married Couple#1";
-	mes "[Sweet Married Couple]";
-	mes "Hahahahahahahahahahahahahahahahahah";
-	mes "ahahahahahahahahahahahahahahahahahaha";
-	mes "Hohohohohohohohohohohohohohohohohoh";
-	mes "ohohohohohohohohohohohohohohohohohoho";
-	next;
-	mes "[Sweet Wife]";
-	mes "Come on now, this bores me. Let's move on.";
-	close;
-}
-
-dewata,278,281,4	script	Happily Married Grandpa	534,{
-	mes "[Happily Married Grandpa]";
-	mes "Today, I should ask my lady to";
-	mes "cook me some ^348017fried rice^000000.";
-	next;
-	mes "[Happily Married Grandpa]";
-	mes "My wife's ^348017fried rice^000000 is";
-	mes "always very special!";
-	next;
-	emotion e_lv;
-	mes "[Happily Married Grandpa]";
-	mes "It makes me love her even more.";
-	mes "You can't imagine the wonderful flavor!";
-	close;
-}
-
-dewata,280,277,4	script	Happily Married Grandma	535,{
-	emotion e_swt2;
-	mes "[Happily Married Grandma]";
-	mes "In my younger days,";
-	mes "there were many gentleman";
-	mes "who wanted to court me.";
-	next;
-	mes "[Happily Married Grandma]";
-	mes "Yet, I met just the right guy,";
-	mes "and got married.";
-	mes "I asked what he likes best";
-	mes "about me, he said it was";
-	mes "my homemade ^348017fried rice^000000.";
-	next;
-	mes "[Happily Married Grandma]";
-	mes "And since then, he only asks me";
-	mes "to make ^348017fried rice^000000 for dinner.";
-	mes "Over 40 years of marriage and";
-	mes "he still doesn't get tired of it.";
-	next;
-	emotion e_lv;
-	mes "[Happily Married Grandma]";
-	mes "I always think it was lucky";
-	mes "to be growing old with a guy";
-	mes "who loves what I cook.";
-	close;
-}
-
-dewata,114,243,5	script	Lazy Young Man	536,1,1,{
-	if (countitem(11534)) {
-		mes "[Lazy Young Man]";
-		mes "Wewt~!! Isn't that Palm Juice?";
-		mes "Can you give me that? I just woke";
-		mes "up, and my throat is parched!";
-		next;
-		if(select("Give:Don't give")==2) {
-			mes "[Lazy Young Man]";
-			mes "So be it~ Ok...";
-			close; }
-		mes "[Lazy Young Man]";
-		mes "Really? For me?? I'll give you this in return... Thanks!";
-		delitem 11534,1;
-		// Need more information
-		if (rand(1,2)==1) getitem 7034,1; // Red Stocking
-		else getitem 735,1; // Chung Jah
-		close; }
-	mes "[Lazy Young Man]";
-	mes "Ah~ Thristy~ Anyone have some Palm";
-	mes "juice for me?~";
-	close;
-OnTouch:
-	if (countitem(11534)) end;
-	for(set .@i,0; .@i<4; set .@i,.@i+1) {
-		emotion e_an;
-		mes "[Lazy Young Man]";
-		mes "Arrgg~ I'm thirsty~~ so thirsty~~";
-		mes "Give me Palm juice... Palm Juuiice~~";
-		if (.@i==3) close;
-		next;
-	}
-}
-
-dewata,127,248,5	script	Wishing Kid	539,{
-	mes "[Wishing Kid]";
-	mes "My family has been brewing";
-	mes "traditional Dewata Wine for ages.";
-	mes "I want to drink it myself,";
-	mes "but my dad says I'm too young.";
-	mes "He said I can drink it";
-	mes "only after I sleep for over";
-	mes "^FF0000100 days^000000.";
-	next;
-	mes "[Wishing Kid]";
-	mes "All grown-ups love to drink";
-	mes "my dad's wine.";
-	mes "I want to try some so bad.";
-	mes "But, what should I do...?";
-	mes "I've forgotten how many ^FF0000nights^000000";
-	mes "I've already slept... boo hoo!";
-	close;
-}
-
-dewata,75,122,5	script	Monk#dewata-1	834,{
-	mes "[Monk]";
-	mes "You are stranger here. What";
-	mes "brings here to this quiet place?";
-	next;
-	if(select("I'm sightseeing:No reason")==2) {
-		mes "[Monk]";
-		mes "Good day to you...";
-		close; }
-	mes "[Monk]";
-	mes "Oh, you are a tourist. This is the";
-	mes "'^0000FFPadoga^000000' worshiping the great";
-	mes "Buddha. Please be respectful of";
-	mes "the monks praying here.";
-	close;
-}
-
-dewata,71,79,0	script	Monk#dewata-2	834,{
-	mes "[Monk]";
-	mes "This tower is built on the edge of a";
-	mes "coastal cliff. You can pray with the";
-	mes "cool ocean breeze in your hair.";
-	next;
-	mes "[Monk]";
-	mes "Come, you should feel the";
-	mes "compassion of our Buddha in this";
-	mes "pleasant weather.";
-	close;
-}
-
-dewata,69,101,5	script	Monk#dewata-3	834,{
-	mes "[Monk]";
-	mes "We have the pagoda for the worship of";
-	mes "Buddhas. Each temple has one of";
-	mes "these towers, though not many";
-	mes "people come here besides other monks.";
-	next;
-	switch(select("I see...:Explain about Buddhas:Ah, okay.")) {
-		case 1:
-			mes "[Monk]";
-			mes "You must feel the compassion of our Buddha!";
-			close;
-		case 2:
-			mes "[Monk]";
-			mes "Buddha is our God from Dewata myth,";
-			mes "the king of souls and also";
-			mes "the leader of good gods.";
-			next;
-			mes "[Monk]";
-			mes "Buddha is the guardian of souls,";
-			mes "often described in traditional";
-			mes "Dance fighting against the";
-			mes "Magician Rangda.";
-			next;
-			mes "[Monk]";
-			mes "In Dewata we believe there are many";
-			mes "deities protecting each island and";
-			mes "tribal locale.";
-			next;
-			mes "[Monk]";
-			mes "So we do have different";
-			mes "manifestations of the Buddha,";
-			mes "usually described as a bear, tiger,";
-			mes "dragon, snake, or lion.";
-			next;
-			mes "[Monk]";
-			mes "Great Lion is one of the famous Buddhas";
-			mes "worshipped in Dewata.";
-			next;
-			mes "[Monk]";
-			mes "I hope this was a good explanation";
-			mes "for you. Let me know if there is";
-			mes "anything else you want to know.";
-			close;
-		case 3:
-			mes "[Monk]";
-			mes "Good day to you...";
-			close;
-	}
-}
-
-dewata,67,186,7	script	Monk#dewata-4	834,{
-	mes "[Monk]";
-	mes "I am a monk, content to spend my days in religious study.";
-	next;
-	mes "[Monk]";
-	mes "I've just returned from a";
-	mes "pilgrimage to Borobudur temple with";
-	mes "my fellow monks...";
-	next;
-	mes "[Monk]";
-	mes "Borobudur temple has many pilgrims";
-	mes "visiting, since it is one of few";
-	mes "temples left worshipping the";
-	mes "Great Buddha.";
-	close;
-}
-
-dewata,65,188,7	script	Monk#dewata-5	834,{
-	mes "[Monk]";
-	mes "Borobudur temple is one of few";
-	mes "temples left worshipping the";
-	mes "Great Buddha.";
-	next;
-	mes "[Monk]";
-	mes "I' don't understand why there are";
-	mes "only a few temples left that follow";
-	mes "our ways...";
-	close;
-}
-
-dewata,63,190,7	script	Monk#dewata-6	834,{
-	mes "[Monk]";
-	mes "Are you a Tourist? You can make an";
-	mes "offering and a wish to one of the shrines.";
-	next;
-	mes "[Monk]";
-	mes "Our Great Buddha may grant your wish...";
-	close;
-}
-
-dewata,61,192,7	script	Monk#dewata-7	834,{
-	mes "[Monk]";
-	mes "Our Great Buddha is the king of";
-	mes "souls and the leader of all good gods.";
-	next;
-	mes "[Monk]";
-	mes "The Dewata tribes believe in";
-	mes "Buddha, but the strange thing is how they";
-	mes "all describe Buddha as different creatures.";
-	next;
-	mes "[Monk]";
-	mes "I'm not really sure about the";
-	mes "reason for that. Maybe because";
-	mes "there are many different tribes in";
-	mes "Dewata with different characteristics.";
-	close;
-}
-
-dewata,89,191,0	script	Small Shrine#A::DewShrine	111,{
-	mes "- There is a small shrine here. -";
-	mes "There are many people making wishes.";
-	next;
-	switch(select("Make a donation:Make a wish:Walk away.")) {
-		case 1:
-			mes "Donation case says:";
-			mes "^FF00001,000 ~ 100,000 Zeny^000000";
-			mes "How much you want to donate?";
-			next;
-			input .@donate,0,100000;
-			if (.@donate < 1000) {
-				mes "- Cancelled. -";
-				close; }
-			mes "- What do you wish for? -";
-			next;
-			input .@wish$;
-			mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000.";
-			next;
-			set Zeny, Zeny-.@donate;
-			specialeffect EF_FLASHER;
-			mes "- Mysterious energy comes out from the shrine. -";
-			next;
-			skilleffect 34,0; sc_start SC_BLESSING,360000,10;
-			mes "- You have received the shrine's blessing. -";
-			next;
-			mes "- It feels like this wish could come true. -";
-			close;	
-		case 2:
-			mes "- What is your wish? -";
-			next;
-			input .@wish$;
-			mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -";
-			next;
-			specialeffect EF_FLASHER;
-			mes "- Mysterious energy comes out from the shrine. -";
-			next;
-			skilleffect 34,0; sc_start SC_BLESSING,60000,1;
-			mes "- You have received the shrine's blessing. -";
-			next;
-			mes "- It feels like this wish could come true. -";
-			close;
-		case 3:
-			close;
-	}
-}
-
-dewata,89,212,0	duplicate(DewShrine)	Small Shrine#B	111
-dewata,68,212,0	duplicate(DewShrine)	Small Shrine#C	111
-dewata,68,191,0	duplicate(DewShrine)	Small Shrine#D	111
-
-dewata,78,192,5	script	Borobudur Temple Manager	536,{
-	mes "[Borobudur Temple Manager]";
-	mes "The weather today is so beautiful.";
-	if (checkquest(9164)>=0 && countitem(11533)) {
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "By the way, do you have";
-		mes "something to tell me...?";
-		next;
-		select("^0000FFTribal Chief Paiko^000000");
-		mes "[Borobudur Temple Manager]";
-		mes "I never knew such a thing had";
-		mes "happened. If you had told me in";
-		mes "advance, I could have helped at";
-		mes "least a little bit.";
-		mes "Still, things have gone well with your help.";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "Ah, it is the ^4AA02CSatay^000000 that I";
-		mes "sampled when the tribe invited me some time ago.";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "Good~ This is the same taste I";
-		mes "remember. To give my thanks";
-		mes "I will pass along story";
-		mes "that may interest you.";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "Legend tells of a strange bird";
-		mes "called ^FF0000Garuda^000000.";
-		mes "It has the torso, arms and legs of";
-		mes "a human but has the head and beak";
-		mes "of an eagle.";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "The Story of this bird describes";
-		mes "it helping the gods exterminate";
-		mes "wicked demons and snakes.";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "The tale has been passed down from";
-		mes "generation to generation.";
-		mes "Quite interesting, isn't it?";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "I am sure in the village of the";
-		mes "^C35817Jaty Tribe^000000 there are many";
-		mes "legendary stories.";
-		mes "When I get to meet the Chief, I";
-		mes "will hear many such stories for sure.";
-		next;
-		mes "[Borobudur Temple Manager]";
-		mes "I am not certain when we will";
-		mes "cross paths again, but I hope we";
-		mes "will meet again someday.";
-		mes "I wish you a pleasant journey,";
-		mes "young traveler.";
-		delitem 11533,1;
-		changequest 9164,9165; }
-	close;
-}
-
-dewata,95,203,5	script	Travel Guide#dewata	536,{
-	emotion e_swt2;
-	mes "[Travel Guide]";
-	mes "This temple behind me is called";
-	mes "Borobudur.";
-	mes "Borobudur temple was built in the";
-	mes "9th century";
-	mes "to venerate the Great Buddha, an";
-	mes "ancient religious figure.";
-	next;
-	emotion e_swt2;
-	mes "[Travel Guide]";
-	mes "This temple is made with 6 square";
-	mes "platforms and 3 round platforms,";
-	mes "and 2672 hand carved relief panels";
-	mes "as well as 504 statues of various";
-	mes "Buddhas.";
-	next;
-	emotion e_swt2;
-	mes "[Travel Guide]";
-	mes "The central stupa, or shrine, is";
-	mes "located at the center of the high";
-	mes "platform, surrounded by 72";
-	mes "more statues.";
-	next;
-	emotion e_swt2;
-	mes "[Travel Guide]";
-	mes "Even in modern times Borobudur";
-	mes "temple is the pilgrimage site for many";
-	mes "monks worshipping the Buddha. It's";
-	mes "also a major tourist attraction, as";
-	mes "you can imagine.";
-	next;
-	mes "[Travel Guide]";
-	mes "That is all I have on Borobudur";
-	mes "temple, are there any questions?";
-	mes "If not, we can move to the next spot.";
-	close;
-}
-
-dewata,97,207,4	script	Tourist#dewata-2	803,{
-	mes "[Tourist]";
-	mes "Oh, dag-nabbit... I've gone and";
-	mes "picked the wrong tour guide...";
-	next;
-	emotion e_turn;
-	mes "[Tourist]";
-	mes "This hombre is a real snooze...";
-	mes "Why make it longer..";
-	next;
-	emotion e_sigh;
-	mes "[Tourist]";
-	mes "I need to change my travel agent...";
-	close;
-}
-
-dewata,99,203,4	script	Tourist#dewata-3	755,{
-	emotion e_ok;
-	mes "[Tourist]";
-	mes "Oh~ This is very interesting. A";
-	mes "temple that worships the Buddha..";
-	next;
-	mes "[Tourist]";
-	mes "But I don't really get all the";
-	mes "symbology here.";
-	next;
-	mes "[Tourist]";
-	mes "So beautiful... I wonder who built";
-	mes "this place?";
-	close;
-}
-
-dewata,101,206,4	script	Tourist#dewata-4	90,{
-	mes "[Tourist]";
-	mes "Aren't we going to get lost without";
-	mes "the guide?";
-	next;
-	mes "[Tourist]";
-	mes "We get lost already last time..";
-	close;
-}
-
-dewata,100,206,4	script	Tourist#dewata-5	59,{
-	mes "[Tourist]";
-	mes "Hey, let's go there! Hurry up,";
-	mes "while the tour guide is explaining~";
-	next;
-	mes "[Tourist]";
-	mes "Come on... It doesn't sound like";
-	mes "he's going to stop talking anytime soon.";
-	close;
-}
-
-dewata,278,100,4	script	Missing Child#dewata	703,{
-	mes "[Ukki]";
-	mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
-	mes "WaaWaaWaaWaaWaaWaa~";
-	next;
-	select("Hey, kid...");
-	emotion e_sob;
-	mes "[Ukki]";
-	mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
-	mes "WaaWaaWaaWaaWaaWaa~";
-	next;
-	emotion e_sob;
-	emotion e_swt2;
-	mes "[Ukki]";
-	mes "Mama~ Papa~ Where are youuu~ Waa~";
-	next;
-	emotion e_dots,0;
-	select("... ... ...");
-	close;
-}
-
-dew_fild01,101,259,5	script	Jaty Tribe Gatekeeper	541,{
-	mes "[Jaty Tribe Gatekeeper]";
-	mes "Welcome to ^FF0000Jaty^000000 town,";
-	mes "which reveres strength and bravery.";
-	mes "I wish you a safe and restful time here.";
-	close;
-}
-
-dew_fild01,106,306,4	script	R. Jaty Tribe Warrior	541,{
-	mes "[Reserved Jaty Warrior]";
-	mes "I want to be the very best";
-	mes "like no one ever was.";
-	next;
-	mes "[Reserved Jaty Warrior]";
-	mes "I'm learning hunting skills";
-	mes "these days. And I'm getting";
-	mes "better and better";
-	mes "every day!";
-	next;
-	mes "[Reserved Jaty Warrior]";
-	mes "I won't stop until";
-	mes "I become a true warrior!";
-	close;
-}
+//===== rAthena Script ======================================= 
+//= Dewata Town
+//===== By: ================================================== 
+//= Gennosuke Kouga
+//===== Current Version: ===================================== 
+//= 1.1
+//===== Compatible With: ===================================== 
+//= rAthena SVN
+//===== Description: ========================================= 
+//= Dewata Town Script
+//===== Additional Comments: ================================= 
+//= 1.0 First version.
+//= 1.1 Standardized. [Euphy]
+//============================================================
+
+dewata,181,88,6	script	Young Man#dewata	536,{
+	mes "[Young Man]";
+	mes "Isn't ^C35817Dewata^000000 beach";
+	mes "really beautiful?";
+	mes "The children always play";
+	mes "at this beach; it really";
+	mes "reminds me of my youth.";
+	next;
+	mes "[Young Man]";
+	mes "In the evening, you can see";
+	mes "fireworks from this beach.";
+	mes "With the ocean breeze, the crashing waves, and fireworks lighting";
+	mes "the sky, the night is a time of beauty here!";
+	close;
+}
+
+dewata,159,81,4	script	Tourist#dewata	881,{
+	mes "[Nasolo]";
+	mes "Wow~ Pure ocean, a warm beach...";
+	mes "Perfect for a date with a girlfriend..";
+	next;
+	emotion e_sob;
+	mes "[Nasolo]";
+	mes "If only I had one...";
+	next;
+	emotion e_ohnoes;
+	mes "[Nasolo]";
+	mes "I wonder when  my princess will come..";
+	close;
+}
+
+dewata,154,107,4,	script	Sightseer#dewata	86,{
+	mes "[Tourist]";
+	mes "Wow...";
+	mes "How many has he already eaten?";
+	close;
+}
+
+dewata,147,107,5	script	Gourmet#dewata	85,{
+	emotion e_sob;
+	mes "[Gourmet]";
+	mes "Oh.. it's like a party in my";
+	mes "mouth... and everyone's invited!";
+	next;
+	emotion e_no1;
+	emotion e_sob,0,"Restauranteur#dewata";
+	mes "[Gourmet]";
+	mes "Master~ One more please~";
+	next;
+	mes "[Gourmet]";
+	mes "You must try this! The Food here is succulent~";
+	close;
+}
+
+dewata,146,109,5	script	Restauranteur#dewata	886,{
+	set .@n$, "[Restauranteur]";
+	mes .@n$;
+	mes "Welcome to the island of Dewata.";
+	mes "I hope you behave like a noble";
+	mes "traveler, unlike some of these";
+	mes "teenage punks..";
+	next;
+	switch(select("About Dewata dishes:Today's menu?:I'm okay.")) {
+		case 1:
+			mes .@n$;
+			mes "Need info about our foods? Well...";
+			mes "I don't have much to talk about,";
+			mes "but feel free to listen if you want.";
+			next;
+			mes .@n$;
+			mes "So much to cover, let me begin.";
+			next;
+			mes .@n$;
+			mes "First, Dewata dishes have special";
+			mes "names based on each cooking recipe.";
+			next;
+			mes .@n$;
+			mes "If dish name has 'Goreng' in it,";
+			mes "then it is either stir or deep";
+			mes "fried food.";
+			next;
+			mes .@n$;
+			mes "If it is a type of 'Bakar', then";
+			mes "it is a grilled food.";
+			next;
+			mes .@n$;
+			mes "And if it's 'Satay', then you are";
+			mes "eating a skewered dish.";
+			next;
+			mes .@n$;
+			mes "Second, we have dishes named after";
+			mes "basic ingredients.";
+			next;
+			mes .@n$;
+			mes "In Dewata island, we refer to rice";
+			mes "as Nasi, noodle as Mie, bread as";
+			mes "Roti, chicken as Ayam, fish as";
+			mes "Ikan, and corn as Jagung.";
+			next;
+			mes .@n$;
+			mes "So, if rice is fried we call it";
+			mes "'Nasi Goreng', and fried noodle is";
+			mes "'Mie Goreng'.";
+			next;
+			mes .@n$;
+			mes "Well.. This is enough to enjoy our";
+			mes "foods in Dewata! If you are";
+			mes "hungry, we have our special set";
+			mes "menu for only ^0000FF5000^000000 Zeny.";
+			close;
+		case 2:
+			mes .@n$;
+			mes "We have 2 items, 'Nasi Goreng' and";
+			mes "'Satay'. Which one do you want?";
+			next;
+			if(select("Nasi Goreng:Satay")==2) {
+				mes .@n$;
+				mes "This is the Satay, a slice of meat";
+				mes "skewered and grilled over Palm";
+				mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny.";
+				next;
+				if(select("Taste:Walk away")==2) {
+					mes .@n$;
+					mes "It's a shame you won't taste this great dish..";
+					close; }
+				if (Zeny < 5000) {
+					mes .@n$;
+					mes "Where's the money, kid? Sheesh!";
+					mes "No free food here! Ok?";
+					close; }
+				mes .@n$;
+				mes "Here's your Satay, you won't";
+				mes "regret it!";
+				getitem 11533,1;
+				set Zeny, Zeny-5000;
+				close; }
+			mes .@n$;
+			mes "This is Nasi Goreng fried with my";
+			mes "special sauce and egg fry on the";
+			mes "top. It only costs ^0000FF5000^000000 Zeny.";
+			next;
+			if(select("Taste:Walk away")==2) {
+				mes .@n$;
+				mes "It's a shame you won't taste this great dish..";
+				close; }
+			if (Zeny < 5000) {
+				mes .@n$;
+				mes "Where's the money, kid? Sheesh!";
+				mes "No free food here! Ok?";
+				close; }	
+			mes .@n$;
+			mes "Here's your Nasi Goreng. You won't";
+			mes "regret it!";
+			getitem 11532,1;
+			set Zeny, Zeny-5000;
+			close;
+		case 3:
+			mes .@n$;
+			mes "Are you serious? This is not even funny.";
+			close;
+	}
+}
+
+dewata,165,103,5	script	Adventurer Semangat	534,{
+	mes "[Adventurer Semangat]";
+	mes "I also traveled around the world";
+	mes "when I was young like you.";
+	mes "^FF0000Moneky, Cuttlefish";
+	mes "Eagle, and Snake^000000,";
+	mes "All were good friends I met";
+	mes "during my travels.";
+	next;
+	mes "[Adventurer Semangat]";
+	mes "I still have passion for adventure";
+	mes "and traveling.";
+	mes "But, I can't just leave";
+	mes "my beloved wife and";
+	mes "grandchildren behind...";
+	next;
+	mes "[Adventurer Semangat]";
+	mes "You will also have something";
+	mes "or someone that is as precious";
+	mes "in your heart someday.";
+	close;	
+}
+
+dewata,139,114,5	script	Old Wife#dewata	535,{
+	mes "[Semangat's Wife]";
+	mes "Where's that old man";
+	mes "gone off to again?";
+	mes "Have you seen my husband around?";
+	next;
+	if(select("I think I saw him there!:No, I haven't...")==2) {
+		mes "[Semangat's Wife]";
+		mes "Oh. Please let me know";
+		mes "if you ever see him around.";
+		close; }
+	mes "[Semangat's Wife]";
+	mes "He ran away when I was";
+	mes "looking for him. He should";
+	mes "be somewhere, telling tall tales";
+	mes "to some travelers, like always.";
+	next;
+	mes "[Semangat's Wife]";
+	mes "I apologize on behalf of";
+	mes "my husband. Please don't";
+	mes "believe his foolish stories,";
+	mes "saying he met with ^FF0000Monkey and";
+	mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000.";
+	next;
+	mes "[Semangat's Wife]";
+	mes "He has been living here";
+	mes "for entire life.";
+	mes "Yet, he always finds some";
+	mes "travelers who will listen to his made-up tales.";
+	close;
+}
+
+dewata,249,87,4	script	Mum#dewata	101,{
+	mes "[Mum]";
+	mes "Ukki~ Ukki~ Where did she go?";
+	close;
+}
+
+dewata,251,85,5	script	Poppa#dewata	97,{
+	mes "[Poppa]";
+	mes "Honey, is Ukki lost again?";
+	close;
+}
+
+dewata,227,129,4	script	Sarr#dewata	538,{
+	mes "[Sarr]";
+	mes "They're hiding so I should seek.";
+	mes "I'll find them for sure!~";
+	next;
+	mes "[Sarr]";
+	mes "One~";
+	next;
+	mes "[Sarr]";
+	mes "Two~ Three~";
+	next;
+	mes "[Sarr]";
+	mes "Four~ Five~ Six~";
+	next;
+	mes "[Sarr]";
+	mes "... ... ... ...";
+	next;
+	mes "[Sarr]";
+	mes "Ninty nine~ One hundred!!! Now I'm coming~";
+	close;
+}
+
+dewata,193,145,4	script	Sipo#dewata	538,{
+	mes "[Sipo]";
+	mes "Sarr won't find me here, right?";
+	next;
+	emotion e_omg,1;
+	emotion e_gg;
+	mes "[Sipo]";
+	mes "I found Siyak!! Come out, come out!!";
+	next;
+	mes "[Sipo]";
+	mes "Hehe~ Now Siyak is IT~ I'll just keep hiding in here.";
+	close;
+}
+
+dewata,228,177,4	script	Majya#dewata	538,{
+	mes "[Majya]";
+	mes "I was playing hide-and-seek with my friends...";
+	next;
+	emotion e_hmm;
+	mes "[Majya]";
+	mes "I've been just standing here, and";
+	mes "they haven't found me for 3 hours...";
+	next;
+	mes "[Majya]";
+	mes "What should I do? Come out? I";
+	mes "don't want to be IT!";
+	close;
+}
+
+dewata,269,208,5	script	Little Kid in Town	538,{
+	mes "[Kid]";
+	mes "Hey bro, look at that man!";
+	next;
+	mes "[Kid]";
+	mes "He's been lying there for a week doin' nothin'...";
+	next;
+	mes "[Kid]";
+	mes "Who IS that man?";
+	next;
+	mes "[Kid]";
+	mes "I sure don't want to be a lazybones like him when I grown up.";
+	close;
+}
+
+dewata,279,213,4	script	Tourist#dewata-1	887,{
+	mes "[Reclining Tourist]";
+	mes "Wow~ This is really comfy~";
+	next;
+	mes "[Reclining Tourist]";
+	mes "I'm having a great time just relaxing.";
+	next;
+	mes "[Reclining Tourist]";
+	mes "You should lie down here, too.";
+	mes "Once you do, you'll never want to get up.";
+	next;
+	emotion e_heh;
+	mes "[Reclining Tourist]";
+	mes "That's why I haven't moved in a";
+	mes "whole week! Hahahaha~";
+	close;
+}
+
+dewata,280,236,5	script	Settler#dewata	726,{
+	mes "[Settler]";
+	mes "I'm not really from ^C35817Dewata^000000.";
+	mes "But while traveling,";
+	mes "I found this place...";
+	mes "and made my decision";
+	mes "to live in this beautiful town.";
+	next;
+	mes "[Settler]";
+	mes "I've been happy to live here,";
+	mes "to find and experience";
+	mes "all these beautiful sights.";
+	mes "It's a dream come true!";
+	next;
+	mes "[Settler]";
+	mes "Would you ever think of settling here too?";
+	close;
+}
+
+dewata,221,237,5	script	Young Man#dewata-2	536,{
+	set .@n$, "[Fruit Fancier]";
+	mes .@n$;
+	mes "What's wrong with your faaaaaace?";
+	mes "You must really be clueless!";
+	next;
+	mes .@n$;
+	mes "Let me drop some knowledge on ya.";
+	next;
+	mes .@n$;
+	mes "I may be a youngling, but no one";
+	mes "knows more than I do about ^C7A317Palm";
+	mes "Fruit^000000. All right! What do you want to know?";
+	next;
+	switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) {
+		case 1:
+			mes .@n$;
+			mes "So you want to know about Palm";
+			mes "Fruit's pulp? Let me explain.";
+			next;
+			mes .@n$;
+			mes "Normally Palm Fruit's shell is";
+			mes "used for making oil. Palm Oil is a";
+			mes "useful ingredient for many dishes.";
+			next;
+			mes .@n$;
+			mes "If you want to know how to use";
+			mes "Palm Oil, go and find Memo on the";
+			mes "north side of Dewata island. Every";
+			mes "day he makes traditional drinks with Palm Oil.";
+			next;
+			mes .@n$;
+			mes "Anyway, we refer to the oil that";
+			mes "comes from the Palm Fruit as Palm";
+			mes "Oil or Coconut Oil, which is well";
+			mes "known for its quality.";
+			next;
+			mes .@n$;
+			mes "The leftovers from oil production";
+			mes "get dried, and are used for fuel";
+			mes "in cooking or heating.";
+			next;
+			mes .@n$;
+			mes "It burns well and has a good smell. It can't get better than that.";
+			next;
+			mes .@n$;
+			mes "Ok!! That is all about pulp!";
+			mes "It takes too long to explain all";
+			mes "the useful effects of Palm Fruit shells.";
+			next;
+			mes .@n$;
+			mes "It's not like this is extent of";
+			mes "my knowledge. Don't get me wrong!";
+			close;
+		case 2:
+			mes .@n$;
+			mes "So, you want to know about the";
+			mes "Palm interior? Let me explain.";
+			next;
+			mes .@n$;
+			mes "Palm tree fruit has 2 layers of";
+			mes "pulp. The outside is very rough,";
+			mes "and the inside is smooth.";
+			next;
+			mes .@n$;
+			mes "Hmm... Yes! The pulp of the Palm";
+			mes "tree fruit is a little harder than";
+			mes "a walnut shell. It must be the";
+			mes "water that it contains inside.";
+			next;
+			mes .@n$;
+			mes "Inside of the shell, there's about";
+			mes "300cc water, which is useful in";
+			mes "quenching people's thirst since";
+			mes "Dewata island has very hot weather.";
+			next;
+			mes .@n$;
+			mes "And it's not like we just throw it";
+			mes "away one we drink the water inside!!";
+			next;
+			mes .@n$;
+			mes "We can also make a quality canteen";
+			mes "out of it! Like i said, it has a";
+			mes "really thick outer shell, enough";
+			mes "to act as water bottle.";
+			next;
+			mes .@n$;
+			mes "It is also great to make charcoal.";
+			mes "Charcoal made out of palm fruit is";
+			mes "well known for long-lasting and";
+			mes "quality fire.";
+			next;
+			mes .@n$;
+			mes "People love to cook seafood and";
+			mes "chicken with Palm Fruit charcoal.";
+			next;
+			mes .@n$;
+			mes "It has the extra bonus of";
+			mes "burning with a pleasant palm smell.";
+			next;
+			mes .@n$;
+			mes "Ok!! That is all for pulp";
+			mes "information. It takes too long to";
+			mes "explain all the useful effects.";
+			next;
+			mes .@n$;
+			mes "It's not like this is all I know.";
+			mes "Don't get me wrong!";
+			close;
+		case 3:
+			mes .@n$;
+			mes "So, you want to know about tender";
+			mes "kernel inside? Let me explain.";
+			next;
+			mes .@n$;
+			mes "Ther kernel inside of the hard pulp is used as a natural digestive.";
+			next;
+			mes .@n$;
+			mes "Not much to say about the kernel inside...";
+			next;
+			mes .@n$;
+			mes "But we do make sure to use every";
+			mes "part of the palm fruit.";
+			next;
+			mes .@n$;
+			mes "Wouldn't you argee?";
+			close;
+		case 4:
+			mes .@n$;
+			mes "Argh! You have no interest in the world!";
+			close;
+	}
+}
+
+dewata,245,244,4	script	Lodge Employee	536,{
+	mes "[Lodge Employee]";
+	mes "Argg~ This is really ticking me off!";
+	close;
+}
+
+dewata,204,230,5	script	Dieting Lady	537,{
+	
+	if (!countitem(11533)) {
+		mes "[Dieting Lady]";
+		mes "Ah~ I'm starving!!";
+		mes "I should be on a diet now.";
+		mes "Why am I hungry?";
+		next;
+		mes "[Dieting Lady]";
+		mes "Don't talk to me too much!!";
+		mes "I want to try that grilled ^348017Satay^000000";
+		mes "so much~!!!!!";
+		close; }
+	mes "[Dieting Lady]";
+	mes "Is that mouth-watering";
+	mes "^348017Satay^000000 for me?";
+	next;
+	if(select("Yes, want a taste?:No, it's for me!")==2) {
+		emotion e_pif;
+		mes "[Dieting Lady]";
+		mes "Argh... You are so greedy!";
+		mes "Since you don't want to share...";
+		mes "I shouldn't cheat on my diet";
+		mes "even for something that looks and";
+		mes "smells so good...";
+		close; }
+	mes "[Dieting Lady]";
+	mes "Thank you so much!!";
+	mes "I've been so hungry~!!";
+	mes "The smell of this ^348017Satay^000000";
+	mes "is so good~!";
+	delitem 11533,1;
+	next;
+	getitem 11533,1;
+	mes "[Dieting Lady]";
+	mes "Ah... gotta come back to my senses.";
+	mes "Too much of a good thing is bad...";
+	mes "I should stick with my diet.";
+	mes "Sorry, I'll give it back to you.";
+	close;
+}
+
+dewata,179,204,4	script	Young Lady#dewata	537,{
+	mes "[Young Lady]";
+	mes "When you are outside of the town";
+	mes "and meet ^FF0000Tiger, Monkey, or Pig^000000,";
+	mes "make sure avoid them.";
+	next;
+	select("What do you mean?");
+	mes "[Young Lady]";
+	mes "I haven't seen yet,";
+	mes "but legend says there's a";
+	mes "cruel monster named ^FF0000Leak^000000";
+	mes "which can transform into an animal";
+	mes "and hypnotize people into killing.";
+	next;
+	mes "[Young Lady]";
+	mes "You know the dangers of this world.";
+	mes "It never hurts to be careful,";
+	mes "even if it's just an urban legend.";
+	close;
+}
+
+dewata,144,216,4	script	Energetic Kid	538,{
+	mes "[Energetic Kid]";
+	mes "My parents used to tell me...";
+	next;
+	mes "[Energetic Kid]";
+	mes "^348017- Son, -";
+	mes "- You should study hard. -";
+	mes "- Be happy. -";
+	mes "- Live a slow -";
+	mes "- and safe life. -";
+	mes "- The moutain over yonder -";
+	mes "- will always be there for you. -^000000";
+	next;
+	mes "[Energetic Kid]";
+	mes "Isn't it a great philosophy?";
+	mes "I want to live that way";
+	mes "and become a great person,";
+	mes "and help all of the people in our";
+	mes "town live happily ever after!";
+	close;
+}
+
+dewata,117,156,5	script	Dreaming Kid	538,{
+	mes "[Dreaming Kid]";
+	mes "My granny says";
+	mes "there was once a bird named ^FF0000Garuda^000000";
+	mes "who flew above this town.";
+	mes "Afterwards we had some great harvests";
+	mes "and were able to live happily.";
+	next;
+	mes "[Dreaming Kid]";
+	mes "I want to see that bird";
+	mes "flying above our town again!";
+	mes "Then my mom, dad";
+	mes "granny, and grandpa";
+	mes "can be happy like the old times.";
+	mes "What do you think?";
+	close;
+}
+
+dewata,211,272,4	script	Lodge Owner	534,{
+	mes "[Lodge Owner]";
+	mes "These days we have many";
+	mes "honeymooners visiting us.";
+	next;
+	mes "[Lodge Owner]";
+	mes "It must be the beautiful scenery, right?";
+	next;
+	mes "[Lodge Owner]";
+	mes "I'm happy with my business. I hope";
+	mes "we have a lot more visitors like that.";
+	next;
+	mes "[Lodge Owner]";
+	mes "Ah! You should bring your lover to";
+	mes "Dewata on your honeymoon.";
+	mes "I'll give you a good price~";
+	close;
+}
+
+dewata,233,263,7	script	Sweet Married Couple#1	828,{
+	emotion e_kis;
+	mes "[Sweet Husband]";
+	mes "You are the most beautiful thing in";
+	mes "the world, baby~";
+	next;
+	emotion e_kis2;
+	mes "[Sweet Wife]";
+	mes "Really? I'm that beautiful? I love";
+	mes "you, honey~";
+	next;
+	emotion e_heh;
+	emotion e_heh,1,"Sweet Married Couple#2";
+	mes "[Sweet Married Couple]";
+	mes "Hahahahahahahahahahahahahahahahahah";
+	mes "ahahahahahahahahahahahahahahahahahaha";
+	mes "Hohohohohohohohohohohohohohohohohoh";
+	mes "ohohohohohohohohohohohohohohohohohoho";
+	next;
+	mes "[Sweet Husband]";
+	mes "Come on now, I'm growing tired of this. Let's go.";
+	close;
+}
+
+dewata,234,263,7	script	Sweet Married Couple#2	727,{
+	emotion e_what;
+	mes "[Sweet Wife]";
+	mes "Baby~ You know what flower that is~?";
+	next;
+	mes "[Sweet Husband]";
+	mes "Hmm? I don't know. But it's really pretty.";
+	next;
+	emotion e_what;
+	mes "[Sweet Wife]";
+	mes "Baby~ Who's prettier, me or the flower?";
+	next;
+	emotion e_kis;
+	mes "[Sweet Husband]";
+	mes "No matter how pretty the flower is,";
+	mes "you are always more beautiful~";
+	next;
+	emotion e_kis2;
+	mes "[Sweet Wife]";
+	mes "Really? I'm that pretty? I love you, sweetie~";
+	next;
+	emotion e_heh;
+	emotion e_heh,1,"Sweet Married Couple#1";
+	mes "[Sweet Married Couple]";
+	mes "Hahahahahahahahahahahahahahahahahah";
+	mes "ahahahahahahahahahahahahahahahahahaha";
+	mes "Hohohohohohohohohohohohohohohohohoh";
+	mes "ohohohohohohohohohohohohohohohohohoho";
+	next;
+	mes "[Sweet Wife]";
+	mes "Come on now, this bores me. Let's move on.";
+	close;
+}
+
+dewata,278,281,4	script	Happily Married Grandpa	534,{
+	mes "[Happily Married Grandpa]";
+	mes "Today, I should ask my lady to";
+	mes "cook me some ^348017fried rice^000000.";
+	next;
+	mes "[Happily Married Grandpa]";
+	mes "My wife's ^348017fried rice^000000 is";
+	mes "always very special!";
+	next;
+	emotion e_lv;
+	mes "[Happily Married Grandpa]";
+	mes "It makes me love her even more.";
+	mes "You can't imagine the wonderful flavor!";
+	close;
+}
+
+dewata,280,277,4	script	Happily Married Grandma	535,{
+	emotion e_swt2;
+	mes "[Happily Married Grandma]";
+	mes "In my younger days,";
+	mes "there were many gentleman";
+	mes "who wanted to court me.";
+	next;
+	mes "[Happily Married Grandma]";
+	mes "Yet, I met just the right guy,";
+	mes "and got married.";
+	mes "I asked what he likes best";
+	mes "about me, he said it was";
+	mes "my homemade ^348017fried rice^000000.";
+	next;
+	mes "[Happily Married Grandma]";
+	mes "And since then, he only asks me";
+	mes "to make ^348017fried rice^000000 for dinner.";
+	mes "Over 40 years of marriage and";
+	mes "he still doesn't get tired of it.";
+	next;
+	emotion e_lv;
+	mes "[Happily Married Grandma]";
+	mes "I always think it was lucky";
+	mes "to be growing old with a guy";
+	mes "who loves what I cook.";
+	close;
+}
+
+dewata,114,243,5	script	Lazy Young Man	536,1,1,{
+	if (countitem(11534)) {
+		mes "[Lazy Young Man]";
+		mes "Wewt~!! Isn't that Palm Juice?";
+		mes "Can you give me that? I just woke";
+		mes "up, and my throat is parched!";
+		next;
+		if(select("Give:Don't give")==2) {
+			mes "[Lazy Young Man]";
+			mes "So be it~ Ok...";
+			close; }
+		mes "[Lazy Young Man]";
+		mes "Really? For me?? I'll give you this in return... Thanks!";
+		delitem 11534,1;
+		// Need more information
+		if (rand(1,2)==1) getitem 7034,1; // Red Stocking
+		else getitem 735,1; // Chung Jah
+		close; }
+	mes "[Lazy Young Man]";
+	mes "Ah~ Thristy~ Anyone have some Palm";
+	mes "juice for me?~";
+	close;
+OnTouch:
+	if (countitem(11534)) end;
+	for(set .@i,0; .@i<4; set .@i,.@i+1) {
+		emotion e_an;
+		mes "[Lazy Young Man]";
+		mes "Arrgg~ I'm thirsty~~ so thirsty~~";
+		mes "Give me Palm juice... Palm Juuiice~~";
+		if (.@i==3) close;
+		next;
+	}
+}
+
+dewata,127,248,5	script	Wishing Kid	539,{
+	mes "[Wishing Kid]";
+	mes "My family has been brewing";
+	mes "traditional Dewata Wine for ages.";
+	mes "I want to drink it myself,";
+	mes "but my dad says I'm too young.";
+	mes "He said I can drink it";
+	mes "only after I sleep for over";
+	mes "^FF0000100 days^000000.";
+	next;
+	mes "[Wishing Kid]";
+	mes "All grown-ups love to drink";
+	mes "my dad's wine.";
+	mes "I want to try some so bad.";
+	mes "But, what should I do...?";
+	mes "I've forgotten how many ^FF0000nights^000000";
+	mes "I've already slept... boo hoo!";
+	close;
+}
+
+dewata,75,122,5	script	Monk#dewata-1	834,{
+	mes "[Monk]";
+	mes "You are stranger here. What";
+	mes "brings here to this quiet place?";
+	next;
+	if(select("I'm sightseeing:No reason")==2) {
+		mes "[Monk]";
+		mes "Good day to you...";
+		close; }
+	mes "[Monk]";
+	mes "Oh, you are a tourist. This is the";
+	mes "'^0000FFPadoga^000000' worshiping the great";
+	mes "Buddha. Please be respectful of";
+	mes "the monks praying here.";
+	close;
+}
+
+dewata,71,79,0	script	Monk#dewata-2	834,{
+	mes "[Monk]";
+	mes "This tower is built on the edge of a";
+	mes "coastal cliff. You can pray with the";
+	mes "cool ocean breeze in your hair.";
+	next;
+	mes "[Monk]";
+	mes "Come, you should feel the";
+	mes "compassion of our Buddha in this";
+	mes "pleasant weather.";
+	close;
+}
+
+dewata,69,101,5	script	Monk#dewata-3	834,{
+	mes "[Monk]";
+	mes "We have the pagoda for the worship of";
+	mes "Buddhas. Each temple has one of";
+	mes "these towers, though not many";
+	mes "people come here besides other monks.";
+	next;
+	switch(select("I see...:Explain about Buddhas:Ah, okay.")) {
+		case 1:
+			mes "[Monk]";
+			mes "You must feel the compassion of our Buddha!";
+			close;
+		case 2:
+			mes "[Monk]";
+			mes "Buddha is our God from Dewata myth,";
+			mes "the king of souls and also";
+			mes "the leader of good gods.";
+			next;
+			mes "[Monk]";
+			mes "Buddha is the guardian of souls,";
+			mes "often described in traditional";
+			mes "Dance fighting against the";
+			mes "Magician Rangda.";
+			next;
+			mes "[Monk]";
+			mes "In Dewata we believe there are many";
+			mes "deities protecting each island and";
+			mes "tribal locale.";
+			next;
+			mes "[Monk]";
+			mes "So we do have different";
+			mes "manifestations of the Buddha,";
+			mes "usually described as a bear, tiger,";
+			mes "dragon, snake, or lion.";
+			next;
+			mes "[Monk]";
+			mes "Great Lion is one of the famous Buddhas";
+			mes "worshipped in Dewata.";
+			next;
+			mes "[Monk]";
+			mes "I hope this was a good explanation";
+			mes "for you. Let me know if there is";
+			mes "anything else you want to know.";
+			close;
+		case 3:
+			mes "[Monk]";
+			mes "Good day to you...";
+			close;
+	}
+}
+
+dewata,67,186,7	script	Monk#dewata-4	834,{
+	mes "[Monk]";
+	mes "I am a monk, content to spend my days in religious study.";
+	next;
+	mes "[Monk]";
+	mes "I've just returned from a";
+	mes "pilgrimage to Borobudur temple with";
+	mes "my fellow monks...";
+	next;
+	mes "[Monk]";
+	mes "Borobudur temple has many pilgrims";
+	mes "visiting, since it is one of few";
+	mes "temples left worshipping the";
+	mes "Great Buddha.";
+	close;
+}
+
+dewata,65,188,7	script	Monk#dewata-5	834,{
+	mes "[Monk]";
+	mes "Borobudur temple is one of few";
+	mes "temples left worshipping the";
+	mes "Great Buddha.";
+	next;
+	mes "[Monk]";
+	mes "I' don't understand why there are";
+	mes "only a few temples left that follow";
+	mes "our ways...";
+	close;
+}
+
+dewata,63,190,7	script	Monk#dewata-6	834,{
+	mes "[Monk]";
+	mes "Are you a Tourist? You can make an";
+	mes "offering and a wish to one of the shrines.";
+	next;
+	mes "[Monk]";
+	mes "Our Great Buddha may grant your wish...";
+	close;
+}
+
+dewata,61,192,7	script	Monk#dewata-7	834,{
+	mes "[Monk]";
+	mes "Our Great Buddha is the king of";
+	mes "souls and the leader of all good gods.";
+	next;
+	mes "[Monk]";
+	mes "The Dewata tribes believe in";
+	mes "Buddha, but the strange thing is how they";
+	mes "all describe Buddha as different creatures.";
+	next;
+	mes "[Monk]";
+	mes "I'm not really sure about the";
+	mes "reason for that. Maybe because";
+	mes "there are many different tribes in";
+	mes "Dewata with different characteristics.";
+	close;
+}
+
+dewata,89,191,0	script	Small Shrine#A::DewShrine	111,{
+	mes "- There is a small shrine here. -";
+	mes "There are many people making wishes.";
+	next;
+	switch(select("Make a donation:Make a wish:Walk away.")) {
+		case 1:
+			mes "Donation case says:";
+			mes "^FF00001,000 ~ 100,000 Zeny^000000";
+			mes "How much you want to donate?";
+			next;
+			input .@donate,0,100000;
+			if (.@donate < 1000) {
+				mes "- Cancelled. -";
+				close; }
+			mes "- What do you wish for? -";
+			next;
+			input .@wish$;
+			mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000.";
+			next;
+			set Zeny, Zeny-.@donate;
+			specialeffect EF_FLASHER;
+			mes "- Mysterious energy comes out from the shrine. -";
+			next;
+			skilleffect 34,0; sc_start SC_BLESSING,360000,10;
+			mes "- You have received the shrine's blessing. -";
+			next;
+			mes "- It feels like this wish could come true. -";
+			close;	
+		case 2:
+			mes "- What is your wish? -";
+			next;
+			input .@wish$;
+			mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -";
+			next;
+			specialeffect EF_FLASHER;
+			mes "- Mysterious energy comes out from the shrine. -";
+			next;
+			skilleffect 34,0; sc_start SC_BLESSING,60000,1;
+			mes "- You have received the shrine's blessing. -";
+			next;
+			mes "- It feels like this wish could come true. -";
+			close;
+		case 3:
+			close;
+	}
+}
+
+dewata,89,212,0	duplicate(DewShrine)	Small Shrine#B	111
+dewata,68,212,0	duplicate(DewShrine)	Small Shrine#C	111
+dewata,68,191,0	duplicate(DewShrine)	Small Shrine#D	111
+
+dewata,78,192,5	script	Borobudur Temple Manager	536,{
+	mes "[Borobudur Temple Manager]";
+	mes "The weather today is so beautiful.";
+	if (checkquest(9164)>=0 && countitem(11533)) {
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "By the way, do you have";
+		mes "something to tell me...?";
+		next;
+		select("^0000FFTribal Chief Paiko^000000");
+		mes "[Borobudur Temple Manager]";
+		mes "I never knew such a thing had";
+		mes "happened. If you had told me in";
+		mes "advance, I could have helped at";
+		mes "least a little bit.";
+		mes "Still, things have gone well with your help.";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "Ah, it is the ^4AA02CSatay^000000 that I";
+		mes "sampled when the tribe invited me some time ago.";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "Good~ This is the same taste I";
+		mes "remember. To give my thanks";
+		mes "I will pass along story";
+		mes "that may interest you.";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "Legend tells of a strange bird";
+		mes "called ^FF0000Garuda^000000.";
+		mes "It has the torso, arms and legs of";
+		mes "a human but has the head and beak";
+		mes "of an eagle.";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "The Story of this bird describes";
+		mes "it helping the gods exterminate";
+		mes "wicked demons and snakes.";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "The tale has been passed down from";
+		mes "generation to generation.";
+		mes "Quite interesting, isn't it?";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "I am sure in the village of the";
+		mes "^C35817Jaty Tribe^000000 there are many";
+		mes "legendary stories.";
+		mes "When I get to meet the Chief, I";
+		mes "will hear many such stories for sure.";
+		next;
+		mes "[Borobudur Temple Manager]";
+		mes "I am not certain when we will";
+		mes "cross paths again, but I hope we";
+		mes "will meet again someday.";
+		mes "I wish you a pleasant journey,";
+		mes "young traveler.";
+		delitem 11533,1;
+		changequest 9164,9165; }
+	close;
+}
+
+dewata,95,203,5	script	Travel Guide#dewata	536,{
+	emotion e_swt2;
+	mes "[Travel Guide]";
+	mes "This temple behind me is called";
+	mes "Borobudur.";
+	mes "Borobudur temple was built in the";
+	mes "9th century";
+	mes "to venerate the Great Buddha, an";
+	mes "ancient religious figure.";
+	next;
+	emotion e_swt2;
+	mes "[Travel Guide]";
+	mes "This temple is made with 6 square";
+	mes "platforms and 3 round platforms,";
+	mes "and 2672 hand carved relief panels";
+	mes "as well as 504 statues of various";
+	mes "Buddhas.";
+	next;
+	emotion e_swt2;
+	mes "[Travel Guide]";
+	mes "The central stupa, or shrine, is";
+	mes "located at the center of the high";
+	mes "platform, surrounded by 72";
+	mes "more statues.";
+	next;
+	emotion e_swt2;
+	mes "[Travel Guide]";
+	mes "Even in modern times Borobudur";
+	mes "temple is the pilgrimage site for many";
+	mes "monks worshipping the Buddha. It's";
+	mes "also a major tourist attraction, as";
+	mes "you can imagine.";
+	next;
+	mes "[Travel Guide]";
+	mes "That is all I have on Borobudur";
+	mes "temple, are there any questions?";
+	mes "If not, we can move to the next spot.";
+	close;
+}
+
+dewata,97,207,4	script	Tourist#dewata-2	803,{
+	mes "[Tourist]";
+	mes "Oh, dag-nabbit... I've gone and";
+	mes "picked the wrong tour guide...";
+	next;
+	emotion e_turn;
+	mes "[Tourist]";
+	mes "This hombre is a real snooze...";
+	mes "Why make it longer..";
+	next;
+	emotion e_sigh;
+	mes "[Tourist]";
+	mes "I need to change my travel agent...";
+	close;
+}
+
+dewata,99,203,4	script	Tourist#dewata-3	755,{
+	emotion e_ok;
+	mes "[Tourist]";
+	mes "Oh~ This is very interesting. A";
+	mes "temple that worships the Buddha..";
+	next;
+	mes "[Tourist]";
+	mes "But I don't really get all the";
+	mes "symbology here.";
+	next;
+	mes "[Tourist]";
+	mes "So beautiful... I wonder who built";
+	mes "this place?";
+	close;
+}
+
+dewata,101,206,4	script	Tourist#dewata-4	90,{
+	mes "[Tourist]";
+	mes "Aren't we going to get lost without";
+	mes "the guide?";
+	next;
+	mes "[Tourist]";
+	mes "We get lost already last time..";
+	close;
+}
+
+dewata,100,206,4	script	Tourist#dewata-5	59,{
+	mes "[Tourist]";
+	mes "Hey, let's go there! Hurry up,";
+	mes "while the tour guide is explaining~";
+	next;
+	mes "[Tourist]";
+	mes "Come on... It doesn't sound like";
+	mes "he's going to stop talking anytime soon.";
+	close;
+}
+
+dewata,278,100,4	script	Missing Child#dewata	703,{
+	mes "[Ukki]";
+	mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
+	mes "WaaWaaWaaWaaWaaWaa~";
+	next;
+	select("Hey, kid...");
+	emotion e_sob;
+	mes "[Ukki]";
+	mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa";
+	mes "WaaWaaWaaWaaWaaWaa~";
+	next;
+	emotion e_sob;
+	emotion e_swt2;
+	mes "[Ukki]";
+	mes "Mama~ Papa~ Where are youuu~ Waa~";
+	next;
+	emotion e_dots,0;
+	select("... ... ...");
+	close;
+}
+
+dew_fild01,101,259,5	script	Jaty Tribe Gatekeeper	541,{
+	mes "[Jaty Tribe Gatekeeper]";
+	mes "Welcome to ^FF0000Jaty^000000 town,";
+	mes "which reveres strength and bravery.";
+	mes "I wish you a safe and restful time here.";
+	close;
+}
+
+dew_fild01,106,306,4	script	R. Jaty Tribe Warrior	541,{
+	mes "[Reserved Jaty Warrior]";
+	mes "I want to be the very best";
+	mes "like no one ever was.";
+	next;
+	mes "[Reserved Jaty Warrior]";
+	mes "I'm learning hunting skills";
+	mes "these days. And I'm getting";
+	mes "better and better";
+	mes "every day!";
+	next;
+	mes "[Reserved Jaty Warrior]";
+	mes "I won't stop until";
+	mes "I become a true warrior!";
+	close;
+}

+ 690 - 690
npc/cities/dicastes.txt

@@ -1,690 +1,690 @@
-//===== rAthena Script ======================================= 
-//= El Dicastes Town
-//===== By: ================================================== 
-//= Gennosuke Kouga
-//===== Current Version: ===================================== 
-//= 1.1
-//===== Compatible With: ===================================== 
-//= rAthena SVN
-//===== Description: ========================================= 
-//= El Dicastes Town Script
-//===== Additional Comments: ================================= 
-//= 1.0 First version.
-//= 1.1 Standardized. [Euphy]
-//============================================================
-
-dicastes01,194,159,5	script	Excited Galten#a	492,{
-	mes "[Excited Galten]";
-	if (isequipped(2782)) {
-		mes "I can't get beautiful";
-		mes "Ahat's image out of my head.";
-		emotion e_lv;
-		mes "As long as we have him,";
-		mes "it will only be a matter of time before Sapha";
-		mes "will rule this land.";
-		close;	 }
-	mes "▲⒉ⅲ ⌒ ◎○○";
-	mes "△▲● ↑ ↑";
-	mes "※⒉⒊ ⒉";
-	mes "◇□◆ ⅲ ⌒←↑ ◎ ○■ⅲ";
-	mes "ⅳ□〓 △ ●";
-	close;
-}
-
-dicastes01,201,86,4	script	Sentinel#a	492,{
-	mes "[Sentinel]";
-	if (isequipped(2782)) {
-		mes "El Dicastes, the";
-		mes "capital city of Sapha.";
-		mes "The land is pretty rough,";
-		mes "so many outsiders can't get in. Haha...";
-		next;
-		mes "[Sentinel]";
-		mes "...";
-		next;
-		mes "[Sentinel]";
-		mes "Hey, you are an outsider!";
-		close; }
-	mes "◆⒈⒈ ← ◇⌒● ⅲ ⅳ→";
-	mes "▲◇⒉ ⅳ ";
-	mes "□◇⌒ ⒊ ⌒□ⅲ ← →★";
-	next;
-	mes "[Sentinel]";
-	mes "※";
-	next;
-	mes "[Sentinel]";
-	mes "●■★ → ◇⒊◆";
-	close;	
-}
-
-dicastes01,194,95,5	script	Sentinel#b	450,{
-	mes "[Sentinel]";
-	if (isequipped(2782)) {
-		mes "I permit your entry.";
-		mes "But if you dare to cause trouble";
-		mes "you won't know what hit you. Beware!";
-		close; }
-	mes "▲◆↑ ▲ ◇";
-	mes "▲★← ◇ ←ⅳ⒉ △ ⅲ";
-	mes "ⅳ◆▲ ⒊ △←■ □ ▲";
-	close;
-}
-
-dicastes01,252,133,1	script	Training Galten#a	450,{
-	mes "[Training Galten]";
-	if (isequipped(2782)) {
-		mes "I am a Sapha warrior.";
-		mes "I am never lazy with my training.";
-		next;
-		mes "[Training Galten]";
-		mes "Hahaha~";
-		mes "Just joking. I can't fight a guest in our land.";
-		close; }
-	mes "�簟�  �簟� ▲";
-	mes "� ▲";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
-
-dicastes01,272,166,0	script	Training Galten#b	450,{
-	mes "[Training Galten]";
-	if (isequipped(2782)) {
-		mes "You seem to be an experienced adventurer.";
-		mes "I would like to try testing your strength.";
-		next;
-		mes "[Training Galten]";
-		mes "Hahaha~";
-		mes "Just joking. I can't fight a guest to our land.";
-		close; }
-	mes "▲◆↑ ▲";
-	mes "▲◆↑ ▲ ▲◆↑ ▲ ▲◆↑ ▲";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
-
-dicastes01,244,166,0	script	Training Galten#c	450,{
-	mes "[Training Galten]";
-	if (isequipped(2782)) {
-		mes "I wonder if Ahat knows how";
-		mes "hard I am training.";
-		close; }
-	mes "▲◆↑ ▲ ▲◆↑ ▲";
-	mes "▲◆↑ ▲";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
-
-dicastes01,234,158,0	script	Training Galten#d	450,{
-	mes "[Training Galten]";
-	if (isequipped(2782)) {
-		mes "I'll be ready for anything.";
-		mes "If I keep up with my training every day.";
-		close; }
-	mes "▲◆↑ ▲ ▲◆↑";
-	mes "▲◆↑ ▲� �簟� ▲";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
-
-dic_in01,349,282,4	script	Waiting Galten#in_1	492,{
-	mes "[Waiting Galten]";
-	if (isequipped(2782)) {
-		mes "Here is the Battle Station.";
-		mes "We are all tensed up and ready for action.";
-		close;	 }
-	mes "●□↑ ⅲ ◇";
-	mes "ⅳ◇□ ⅲ ⅲ◎◆ ■ →ⅳ→ ⅳ ◎■□ ⅳ";
-	close;
-}
-
-dic_in01,370,261,1	script	Waiting Galten#in_2	492,{
-	mes "[Waiting Galten]";
-	if (isequipped(2782)) {
-		mes "Boring.";
-		close; }
-	mes "※ⅳ⒈";
-	close;
-}
-
-dic_in01,381,261,1	script	Waiting Galten#in_3	492,{
-	mes "[Waiting Galten]";
-	if (isequipped(2782)) {
-		mes "Zzzzz...";
-		close; }
-	mes "→◆";
-	close;
-}
-
-dic_in01,370,282,4	script	Waiting Galten#in_4	492,{
-	mes "[Waiting Galten]";
-	if (isequipped(2782)) {
-		mes "El Dicastes is the most peaceful place in this world as long as I am here.";
-		close; }
-	mes "★★⒊ 〓 ■⒊ⅲ ⒈ ⒊←□ ▲ 〓★★ ▲ ←";
-	close;
-}
-
-dic_in01,354,219,4	script	Resting Galten#in_5	492,{
-	mes "[Resting Galten]";
-	if (isequipped(2782)) {
-		mes "Resting is always so sweet.";
-		close; }
-	mes "★□※ ■ ◎○⒉ ⒊ ■";
-	close;
-}
-
-dic_in01,365,197,1	script	Resting Galten#in_6	492,{
-	mes "[Resting Galten]";
-	if (isequipped(2782)) {
-		mes "Galten can also rest while standing up like this.";
-		next;
-		mes "[Resting Galten]";
-		mes "You say I don't look like I'm resting? But I'm already used to this.";
-		close; }
-	mes "◆★ⅳ ■ ※○● ↑ ◇←←";
-	mes "★ⅲ◇ ※ ⒊◆○ ⅲ ⌒←◆ ◆ ⌒→※ ◆ ◇";
-	close;
-}
-
-dic_in01,29,119,4	script	Resting Piom#04	489,{
-	mes "[Resting Piom]";
-	if (isequipped(2782)) {
-		mes "Why is it so noisy when I'm trying to get rest?";
-		close; }
-	mes "↑⒉○ ⌒ ◎▲⒉ ◆ ⒉□";
-	close;
-}
-
-dic_in01,91,113,5	script	Suspicious Piom#a	489,{
-	mes "[Suspicious Piom]";
-	if (isequipped(2782)) {
-		mes "Have you heard of the";
-		mes "rumor about Ahat?";
-		next;
-		if(select("Nope!:You first.")==2) {
-			mes "[Suspicious Piom]";
-			mes "Never mind.";
-			close; }
-		mes "[Suspicious Piom]";
-		mes "Oh, you do seem to know?";
-		mes "I need to collect information.";
-		mes "You first.";
-		mes "You heard of the rumor, right?";
-		next;
-		if(select("Something is fishy?:If you're not going to spill it, me neither!")==2) {
-			mes "[Suspicious Piom]";
-			mes "I'm only a very curious";
-			mes "ordinary Piom.";
-			close; }
-		mes "[Suspicious Piom]";
-		mes "I am not going to say anything, either!";
-		close; }
-	mes "◇⒊◇ ◇ ◇〓■";
-	mes "□ ⒊⒉△ ◇◇";
-	next;
-	if(select("Can't tell what it means:Is it a curse??")==2) {
-		mes "[Suspicious Piom]";
-		mes "◇ ◇ ◇〓■.";
-		close; }
-	mes "[Suspicious Piom]";
-	mes "Go human!";
-	close;
-}
-
-dic_in01,168,116,5	script	Tired Piom#c	491,{
-	mes "[Tired Piom]";
-	if (isequipped(2782)) {
-		mes "If you need any";
-		mes "information, you'd should try your";
-		mes "luck with the Cat Merchant rather than wander around here.";
-		mes "But of course you'll have to pay the price.";
-		close; }
-	mes "〓□○ ⒊ ⒊〓";
-	mes "〓▲○ ■ ●→○ ◎";
-	mes "★●→ ◆ ■■◎ ← ◇ⅳ▲ ▲ ⒉ ▲";
-	mes "ⅳ⒉▲ ◎ →◇⒈";
-	close;
-}
-
-dic_in01,149,104,5	script	Tired Piom#b	455,{
-	mes "[Tired Piom]";
-	if (isequipped(2782)) {
-		mes "I feel so stiff...";
-		mes "I will need another dose of Bradium.";
-		mes "I think the effects are weaker than before,";
-		mes "or is it just me?";
-		emotion e_what;
-		close; }
-	mes "○⌒→ ▲ ⒉";
-	mes "■□◇ ⅳ ◎◎⒊ ◆ ◆◇●";
-	mes "ⅲ●〓 ↑ ⒉←◇ ◎ ○〓";
-	mes "■→● ⒊";
-	emotion e_what;
-	close;
-}
-
-dic_in01,341,113,3	script	Tired Piom#a	491,{
-	mes "[Tired Piom]";
-	if (isequipped(2782)) {
-		mes "I think I look better in";
-		mes "robes than in leather.";
-		mes "I may have to change to knitting.";
-		mes "But mining does seem to suit me.";
-		next;
-		mes "[Tired Piom]";
-		mes "...";
-		next;
-		emotion e_swt;
-		mes "[Tired Piom]";
-		mes "I'll be rejected again, right?";
-		close; }
-	mes "△◎← ◇ ◇⌒⒈";
-	mes "◇□※ 〓 ◎⒈● □ ⅲ";
-	mes "↑○ⅳ ※ ◎◆□ ◎ ●";
-	mes "⒊→⒊ ⌒ ●□※ △ △⒈";
-	next;
-	mes "[Tired Piom]";
-	mes "〓";
-	next;
-	emotion e_swt;
-	mes "[Tired Piom]";
-	mes "▲→▲ ⒈ ■◎";
-	close;
-}
-
-dic_in01,252,103,3	script	Eating Adventurer#tre	711,{
-	mes "[Eating Adventurer]";
-	mes "Hey, do you have any emergency rations on you from Midgard?";
-	next;
-	mes "[Eating Adventurer]";
-	mes "I came all the way here with a hungry stomach because";
-	mes "I heard there was a Midgard pub, but";
-	mes "I've never tasted this food";
-	mes "anywhere in Midgard.";
-	next;
-	mes "[Eating Adventurer]";
-	mes "No, I'm sure nobody in Midgard would want to try this.";
-	next;
-	mes "[Eating Adventurer]";
-	mes "I really would like a nice hot meal.";
-	mes "I go to this great little restaurant in Geffen often, and I really miss that place now.";
-	close;
-}
-
-dic_in01,32,54,5	script	Venknick#el_01	449,{
-	mes "[Venknick]";
-	if (isequipped(2782)) {
-		mes "Oh, I feel so refreshed.";
-		mes "The refined Bradium was the best ever. Do you want to try some?";
-		close; }
-	mes "※◇ⅳ ⒈ ⅲ";
-	mes "□〓★ ⅲ △△ⅳ → ◇●■ ⒉ 〓⒉ⅳ ⒉ ⅲ?";
-	close;
-}
-
-dic_in01,372,116,3	script	Thrilled Piom#a	490,{
-	mes "[Thrilled Piom]";
-	if (isequipped(2782)) {
-		mes "Ahat is the one";
-		mes "and only Sapha pride.";
-		mes "We have plenty of Bradium";
-		mes "because of him!";
-		next;
-		mes "[Thrilled Piom]";
-		mes "...";
-		next;
-		mes "[Thrilled Piom]";
-		mes "You don't feel his";
-		mes "blessing?";
-		close; }
-	mes "◎□⒊ □ ◆";
-	mes "ⅲ◇▲ ⒉ ◆△";
-	mes "◎◆⒊ ※ ⒈◇⒈ □";
-	mes "◇↑⌒ ▲ ⒉↑⌒ □ ★";
-	next;
-	mes "[Thrilled Piom]";
-	mes "ⅲ";
-	next;
-	mes "[Thrilled Piom]";
-	mes "⌒ⅳ※ ⅲ ◇◇";
-	mes "※◇△ ← 〓◆";
-	close;
-}
-
-dic_in01,360,125,5	script	Serious Venknicka	449,{
-	mes "[Serious Venknick]";
-	if (isequipped(2782)) {
-		mes "A sudden increase in Bradium production.";
-		mes "Why?";
-		mes "I will have to get more factory lines running.";
-		close; }
-	mes "←□● ⒉ ⒉ⅳ⌒ ⒉ ↑●□";
-	mes "〓◇■ ⒉";
-	mes "■△← → △⌒⒊ ⒊";
-	close;
-}
-
-dic_in01,42,250,5	script	Guide#diel_1	489,{
-	if (ep13_3_invite == 5) {
-		mes "[Guide]";
-		if (isequipped(2782)) {
-			mes "I'm Dior, your kind guide for El Dicastes.";
-			mes "How can I help you?";
-			next;
-			mes "[Guide]";
-			mes "You may submit your civil complaints here.";
-			mes "Civil services and El Dicastes zones are managed in the Situation Room upstairs.";
-			next;
-			mes "[Guide]";
-			mes "The Administrative Office is located on the top floor and handles very important matters.";
-			mes "The Archive Room is in the lower level where you can obtain a vast amount of information.";
-			next;
-			mes "[Guide]";
-			mes "By the way, you may use the elevator in the back to go to the other floors.";
-			next;
-			mes "[Guide]";
-			mes "Oh, you didn't ask?";
-			mes "But since I'm Dior, the kind guide...";
-			close; }
-		mes "□ⅲ◇ ⌒ □●◎ ⅳ ▲▲ⅲ ⒈ ⒉⒊△ ⒈";
-		mes "■◎○ ◇ ◆◆?";
-		next;
-		mes "[Guide]";
-		mes "⌒※◇ ※ ↑⒉⌒ ⒈ △■〓";
-		mes "●〓⒉ ▲ ◇★★ ※ ○●⌒ ※ ⒊◎〓 ※ ▲○□ □ ⅳ";
-		next;
-		mes "[Guide]";
-		mes "←※◆ ▲ ○〓△ ⒊ 〓※● → ↑ⅳ◎ → ◆ⅲ";
-		mes "△◎ⅳ ▲ ←⒊";
-		next;
-		mes "[Guide]";
-		mes "◆○● ⅳ ◇△⒊ 〓 ◇□△ ■ ◇ ■";
-		next;
-		mes "[Guide]";
-		mes "◎◆▲ △ □▲○ ◇ ⅳ⌒◆ ▲ ●●● ▲ →■▲ ↑";
-		mes "★⒊○ ⅳ ○■ⅲ ⒈ ◆▲";
-		close; }
-	mes "- The guide looks at you with an alert expression. -";
-	close;
-}
-
-dic_in01,326,37,0	script	Talkative Piom#a	454,{
-	mes "[Talkative Piom]";
-	if (isequipped(2782)) {	
-		mes "At my factory";
-		mes "we not only refine Bradium,";
-		mes "but we also produce various";
-		mes "tools for daily use.";
-		next;
-		mes "[Talkative Piom]";
-		mes "We manufacture war supplies";
-		mes "here, too.";
-		close; }
-	mes "↑※⒈ ⒊";
-	mes "△▲★ 〓 ◇◇";
-	mes "●□◎ ◇ △↑※ ■";
-	mes "●▲↑ → ◆";
-	mes "〓→◎ ⒈ ←◎◎ ※ △";
-	mes "⒊◎◎ ※ ⒈ⅲ◎";
-	close;
-}
-
-dic_in01,351,35,7	script	Manuk Piom#a	454,{
-	mes "[Manuk Piom]";
-	if (isequipped(2782)) {
-		mes "You! We met in Manuk, didn't we?";
-		mes "I've come to pick up the weapon I ordered.";
-		close; }
-	mes "↑◇〓 ◇ ★○ⅳ ↑ ○⒈";
-	mes "※◆★ → ●※⒊ ◇ ◎■◇ ◆◆";
-	close;
-}
-
-dicastes01,282,210,4	script	Free Knit#a	453,{
-	mes "[Free Knit]";
-	if (isequipped(2782)) {
-		mes "As long as we have a steady";
-		mes "supply of Bradium,";
-		mes "Saphas can live forever.";
-		mes "Our childhood lasts 10 years,";
-		mes "which is short.";
-		close; }
-	mes "●〓○ ◇ ↑◎■ △";
-	mes "⒊○★ ⅲ ※◆◎ ◆ ◇〓● ⒉ ●←ⅲ ⒉";
-	mes "◆◇○ 〓 ⅲ○ⅳ □ ←⒊↑";
-	mes "◇⒊◎ ⒈ ◆ⅲ⒉ △ △●";
-	mes "◎⒉★ ⅲ ■■";
-	close;
-}
-
-dicastes01,246,210,4	script	Free Venknick#a	449,{
-	mes "[Free Venknick]";
-	if (isequipped(2782)) {
-		mes "At least we have plenty of Bradium.";
-		mes "Look,";
-		mes "You can see Bradium";
-		mes "everywhere you go.";
-		next;
-		mes "[Free Venknick]";
-		mes "?";
-		next;
-		mes "[Free Venknick]";
-		mes "The thing rolling around is a gem,";
-		mes "but why are you interested in it?";
-		close; }
-	mes "◆★ⅲ ⅳ △□⒈ ↑ ●□";
-	mes "↑⒊";
-	mes "■※ⅳ ⒉ ※◇◆";
-	mes "↑ⅲ⒊ ▲ ←○↑ □";
-	next;
-	mes "[Free Venknick]";
-	mes "※";
-	next;
-	mes "[Free Venknick]";
-	mes "〓ⅳⅲ ⒈ ◇◎⒊ ↑ ●○";
-	mes "⒈←ⅲ ■ ↑◎△ ← □◎△ ⒉⒉";
-	close;
-}
-
-dicastes01,235,245,4	script	Excited Piom#a	490,{
-	mes "[Excited Piom]";
-	if (isequipped(2782)) {
-		mes "[Excited Piom]";
-		mes "Have you seen Ahat?";
-		emotion e_ho;
-		mes "His popularity here in El Discastes is phenomenal!";
-		close; }
-	mes "→〓◇ ⒊ ↑⒉● ⒈";
-	emotion e_ho;
-	mes "⒊◇● □ ○◆〓 △ →◎□ ▲ ⒉ ▲";
-	close;
-}
-
-dicastes01,284,262,4	script	Favorable Knit#a	453,{
-	mes "[Favorable Knit]";
-	if (isequipped(2782)) {
-		mes "Unlike the Laphine, we Saphas";
-		mes "are a very close community.";
-		mes "We start by living together in common facilities after we are born.";
-		next;
-		mes "[Favorable Knit]";
-		mes "That is why all Saphas are like family.";
-		mes "We never have any quarrels between classes.";
-		close; }
-	mes "◆⒈◇ □ →△⌒ □";
-	mes "↑★⌒ □ ◆◇↑ ◇ ⒊";
-	mes "●◆↑ 〓 ⅳ●ⅳ ◆ ←★※";
-	mes "→■◆ ◇ ⅲ→〓 ▲ ▲◎";
-	mes "⒉⒊← ⅳ →●※ ← ⒊◎▲ □□";
-	close;
-}
-
-dicastes01,164,180,4	script	Limpy Piom#a	489,{
-	mes "[Limpy Piom]";
-	if (isequipped(2782)) {
-		mes "[Limpy Piom]";
-		mes "They say there is a war";
-		mes "going on with the Laphine.";
-		mes "I hope everything goes well.";
-		mes "I hope it doesn't come all";
-		mes "the way to the capital.";
-		emotion e_dots;
-		close; }
-	mes "⒉◆〓 ※ □⌒";
-	mes "⒊◆← → ▲";
-	mes "⒊〓ⅳ ◇ □△⌒";
-	mes "●◎↑ ↑ ※〓⒈";
-	mes "ⅳ◎〓 ⅳ ⅲ● ⅳ ⅲ●";
-	emotion e_dots;
-	close;
-}
-
-dicastes01,191,202,4	script	Complaining Galten#fihs	450,{
-	mes "[Complaining Galten]";
-	if (isequipped(2782)) {
-		mes "That crazy Vanknick always";
-		mes "talks about the legend of that statue.";
-		next;
-		mes "[Complaining Galten]";
-		mes "Have you ever talked";
-		mes "to him?";
-		next;
-		if(select("No:Yes")==1) {
-			mes "[Complaining Galten]";
-			mes "You don't know about the legend behind the statue?";
-			mes "Then I don't know what to talk about it with you.";
-			close; }
-		mes "[Complaining Galten]";
-		mes "You also fell for that crazy man.";
-		next;
-		select("Yes");
-		emotion e_sob,1;
-		next;
-		mes "[Complaining Galten]";
-		mes "Just forget about it quickly for your own good.";
-		close; }
-	mes "□◎← ◎ ⅲ←△ △ ";
-	mes "←※← △ ↑〓← ⒊ ◇";
-	next;
-	mes "[Complaining Galten]";
-	mes "○⒈↑ ← □△ⅳ";
-	mes "ⅳ〓▲ ⒉ △";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
-
-dicastes01,181,198,5	script	Traveler Ichack#info	481,{
-	mes "[Traveler Ichack]";
-	mes "Oh! You are a stranger!";
-	mes "I'm Traveler Ichack, the first person to arrive in El Dicastes.";
-	next;
-	mes "[Traveler Ichack]";
-	mes "I saw someone insist that he was the first one here but I'm telling you the truth. It was me! It's true!";
-	next;
-	mes "[Traveler Ichack]";
-	mes "I'm here to guide new visitors from Rune Midgard.";
-	mes "Do you want to know more about some places here?";
-	next;
-	switch(select("Dicastes Diel:Residence:Training Room:Factory:Pub:Cat Guild")) {
-		case 1:
-			mes "[Traveler Ichack]";
-			mes "Ah~ what a beautiful building.";
-			mes "I heard that they treat very important things.";
-			next;
-			mes "[Traveler Ichack]";
-			mes "If you don't register in Diel, you will be in trouble so you should stop by there.";
-			mes "Head north and you'll get there.";
-			close2;
-			viewpoint 1,198,351,1,0x00FF00;
-			end;
-		case 2:
-			mes "[Traveler Ichack]";
-			mes "The Safa tribe is really strange. How can they can sleep in there?";
-			next;
-			mes "[Traveler Ichack]";
-			mes "Can't you understand?";
-			mes "Just see for yourself and it will be better!";
-			next;
-			mes "[Traveler Ichack]";
-			mes "The residence is separated into two places. The lower class and the upper class.";
-			mes "The lower class is south and the upper class is up north.";
-			close2;
-			viewpoint 1,280,283,2,0x00FF00;
-			viewpoint 1,136,106,3,0x3355FF;
-			end;
-		case 3:
-			mes "[Traveler Ichack]";
-			mes "It is too dangerous here so we need a security system.";
-			mes "Did you go to the training room? I don't think they ever sleep there.";
-			close2;
-			viewpoint 1,255,172,4,0xFBBBB9;
-			end;
-		case 4:
-			mes "[Traveler Ichack]";
-			mes "The factory is the most important place here for the Safa livelihood.";
-			mes "You can see the Bradium that the Safa make there.";
-			close2;
-			viewpoint 1,97,256,5,0x3355FF;
-			end;
-		case 5:
-			mes "[Traveler Ichack]";
-			mes "Actually, I arrived as the first adventurer but the owner of pub says he's the first.";
-			mes "The pub of Bumen Florine is located underground of the lower residence.";
-			close2;
-			viewpoint 1,136,106,6,0xE77471;
-			end;
-		case 6:
-			mes "[Traveler Ichack]";
-			mes "The cats don't seem to have a good relationship with the Safa either.";
-			mes "But due to shops they can't do that. Poor cats. They shiver from the cold out there.";
-			// -- NPC Traveler Ichack#info (1) shown minimap indicator at location 199, 39 with the color [R:153, G:51, B:255, A:255]
-			close2;
-			viewpoint 1,199,39,7,0x800080;
-			end;
-	}
-}
-
-dicastes01,202,197,4	script	Crazy Venknick#fihsing1	449,{
-	mes "[Crazy Venknick]";
-	if (isequipped(2782)) {
-		mes "For only 5000 Zeny";
-		mes "I can tell you the sad legend behind that statue.";
-		next;
-		if(select("Give 5000 Zeny.:Don't give 5000 Zeny.")==2) {
-			mes "[Crazy Venknick]";
-			mes "Don't come back with regrets.";
-			close; }
-		if (Zeny < 5000) {
-			mes "[Crazy Venknick]";
-			mes "Don't come back here if you don't have Zeny.";
-			close; }
-		set Zeny, Zeny-5000;
-		mes "[Crazy Venknick]";
-		mes "Thanks.";
-		emotion e_gg,0,"Complaining Galten#fihs";
-		next;
-		select("What is the sad legend?");
-		emotion e_dots;
-		select("I asked what the sad legend is about!");
-		next;
-		mes "[Crazy Venknick]";
-		mes "I don't believe in legends.";
-		next;
-		emotion e_dots,1;
-		select("Was I tricked?");
-		next;
-		sc_start SC_Blind,10000,0;
-		mes ""+strcharinfo(0)+"?";
-		mes "You feel outraged at being tricked...";
-		close; }
-	mes "⒉←◇ ◇ ※ⅳ▲";
-	mes "ⅳ○⒉ ⒈ ●■⒉ ▲ ★■↑";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
+//===== rAthena Script ======================================= 
+//= El Dicastes Town
+//===== By: ================================================== 
+//= Gennosuke Kouga
+//===== Current Version: ===================================== 
+//= 1.1
+//===== Compatible With: ===================================== 
+//= rAthena SVN
+//===== Description: ========================================= 
+//= El Dicastes Town Script
+//===== Additional Comments: ================================= 
+//= 1.0 First version.
+//= 1.1 Standardized. [Euphy]
+//============================================================
+
+dicastes01,194,159,5	script	Excited Galten#a	492,{
+	mes "[Excited Galten]";
+	if (isequipped(2782)) {
+		mes "I can't get beautiful";
+		mes "Ahat's image out of my head.";
+		emotion e_lv;
+		mes "As long as we have him,";
+		mes "it will only be a matter of time before Sapha";
+		mes "will rule this land.";
+		close;	 }
+	mes "▲⒉ⅲ ⌒ ◎○○";
+	mes "△▲● ↑ ↑";
+	mes "※⒉⒊ ⒉";
+	mes "◇□◆ ⅲ ⌒←↑ ◎ ○■ⅲ";
+	mes "ⅳ□〓 △ ●";
+	close;
+}
+
+dicastes01,201,86,4	script	Sentinel#a	492,{
+	mes "[Sentinel]";
+	if (isequipped(2782)) {
+		mes "El Dicastes, the";
+		mes "capital city of Sapha.";
+		mes "The land is pretty rough,";
+		mes "so many outsiders can't get in. Haha...";
+		next;
+		mes "[Sentinel]";
+		mes "...";
+		next;
+		mes "[Sentinel]";
+		mes "Hey, you are an outsider!";
+		close; }
+	mes "◆⒈⒈ ← ◇⌒● ⅲ ⅳ→";
+	mes "▲◇⒉ ⅳ ";
+	mes "□◇⌒ ⒊ ⌒□ⅲ ← →★";
+	next;
+	mes "[Sentinel]";
+	mes "※";
+	next;
+	mes "[Sentinel]";
+	mes "●■★ → ◇⒊◆";
+	close;	
+}
+
+dicastes01,194,95,5	script	Sentinel#b	450,{
+	mes "[Sentinel]";
+	if (isequipped(2782)) {
+		mes "I permit your entry.";
+		mes "But if you dare to cause trouble";
+		mes "you won't know what hit you. Beware!";
+		close; }
+	mes "▲◆↑ ▲ ◇";
+	mes "▲★← ◇ ←ⅳ⒉ △ ⅲ";
+	mes "ⅳ◆▲ ⒊ △←■ □ ▲";
+	close;
+}
+
+dicastes01,252,133,1	script	Training Galten#a	450,{
+	mes "[Training Galten]";
+	if (isequipped(2782)) {
+		mes "I am a Sapha warrior.";
+		mes "I am never lazy with my training.";
+		next;
+		mes "[Training Galten]";
+		mes "Hahaha~";
+		mes "Just joking. I can't fight a guest in our land.";
+		close; }
+	mes "�簟�  �簟� ▲";
+	mes "� ▲";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}
+
+dicastes01,272,166,0	script	Training Galten#b	450,{
+	mes "[Training Galten]";
+	if (isequipped(2782)) {
+		mes "You seem to be an experienced adventurer.";
+		mes "I would like to try testing your strength.";
+		next;
+		mes "[Training Galten]";
+		mes "Hahaha~";
+		mes "Just joking. I can't fight a guest to our land.";
+		close; }
+	mes "▲◆↑ ▲";
+	mes "▲◆↑ ▲ ▲◆↑ ▲ ▲◆↑ ▲";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}
+
+dicastes01,244,166,0	script	Training Galten#c	450,{
+	mes "[Training Galten]";
+	if (isequipped(2782)) {
+		mes "I wonder if Ahat knows how";
+		mes "hard I am training.";
+		close; }
+	mes "▲◆↑ ▲ ▲◆↑ ▲";
+	mes "▲◆↑ ▲";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}
+
+dicastes01,234,158,0	script	Training Galten#d	450,{
+	mes "[Training Galten]";
+	if (isequipped(2782)) {
+		mes "I'll be ready for anything.";
+		mes "If I keep up with my training every day.";
+		close; }
+	mes "▲◆↑ ▲ ▲◆↑";
+	mes "▲◆↑ ▲� �簟� ▲";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}
+
+dic_in01,349,282,4	script	Waiting Galten#in_1	492,{
+	mes "[Waiting Galten]";
+	if (isequipped(2782)) {
+		mes "Here is the Battle Station.";
+		mes "We are all tensed up and ready for action.";
+		close;	 }
+	mes "●□↑ ⅲ ◇";
+	mes "ⅳ◇□ ⅲ ⅲ◎◆ ■ →ⅳ→ ⅳ ◎■□ ⅳ";
+	close;
+}
+
+dic_in01,370,261,1	script	Waiting Galten#in_2	492,{
+	mes "[Waiting Galten]";
+	if (isequipped(2782)) {
+		mes "Boring.";
+		close; }
+	mes "※ⅳ⒈";
+	close;
+}
+
+dic_in01,381,261,1	script	Waiting Galten#in_3	492,{
+	mes "[Waiting Galten]";
+	if (isequipped(2782)) {
+		mes "Zzzzz...";
+		close; }
+	mes "→◆";
+	close;
+}
+
+dic_in01,370,282,4	script	Waiting Galten#in_4	492,{
+	mes "[Waiting Galten]";
+	if (isequipped(2782)) {
+		mes "El Dicastes is the most peaceful place in this world as long as I am here.";
+		close; }
+	mes "★★⒊ 〓 ■⒊ⅲ ⒈ ⒊←□ ▲ 〓★★ ▲ ←";
+	close;
+}
+
+dic_in01,354,219,4	script	Resting Galten#in_5	492,{
+	mes "[Resting Galten]";
+	if (isequipped(2782)) {
+		mes "Resting is always so sweet.";
+		close; }
+	mes "★□※ ■ ◎○⒉ ⒊ ■";
+	close;
+}
+
+dic_in01,365,197,1	script	Resting Galten#in_6	492,{
+	mes "[Resting Galten]";
+	if (isequipped(2782)) {
+		mes "Galten can also rest while standing up like this.";
+		next;
+		mes "[Resting Galten]";
+		mes "You say I don't look like I'm resting? But I'm already used to this.";
+		close; }
+	mes "◆★ⅳ ■ ※○● ↑ ◇←←";
+	mes "★ⅲ◇ ※ ⒊◆○ ⅲ ⌒←◆ ◆ ⌒→※ ◆ ◇";
+	close;
+}
+
+dic_in01,29,119,4	script	Resting Piom#04	489,{
+	mes "[Resting Piom]";
+	if (isequipped(2782)) {
+		mes "Why is it so noisy when I'm trying to get rest?";
+		close; }
+	mes "↑⒉○ ⌒ ◎▲⒉ ◆ ⒉□";
+	close;
+}
+
+dic_in01,91,113,5	script	Suspicious Piom#a	489,{
+	mes "[Suspicious Piom]";
+	if (isequipped(2782)) {
+		mes "Have you heard of the";
+		mes "rumor about Ahat?";
+		next;
+		if(select("Nope!:You first.")==2) {
+			mes "[Suspicious Piom]";
+			mes "Never mind.";
+			close; }
+		mes "[Suspicious Piom]";
+		mes "Oh, you do seem to know?";
+		mes "I need to collect information.";
+		mes "You first.";
+		mes "You heard of the rumor, right?";
+		next;
+		if(select("Something is fishy?:If you're not going to spill it, me neither!")==2) {
+			mes "[Suspicious Piom]";
+			mes "I'm only a very curious";
+			mes "ordinary Piom.";
+			close; }
+		mes "[Suspicious Piom]";
+		mes "I am not going to say anything, either!";
+		close; }
+	mes "◇⒊◇ ◇ ◇〓■";
+	mes "□ ⒊⒉△ ◇◇";
+	next;
+	if(select("Can't tell what it means:Is it a curse??")==2) {
+		mes "[Suspicious Piom]";
+		mes "◇ ◇ ◇〓■.";
+		close; }
+	mes "[Suspicious Piom]";
+	mes "Go human!";
+	close;
+}
+
+dic_in01,168,116,5	script	Tired Piom#c	491,{
+	mes "[Tired Piom]";
+	if (isequipped(2782)) {
+		mes "If you need any";
+		mes "information, you'd should try your";
+		mes "luck with the Cat Merchant rather than wander around here.";
+		mes "But of course you'll have to pay the price.";
+		close; }
+	mes "〓□○ ⒊ ⒊〓";
+	mes "〓▲○ ■ ●→○ ◎";
+	mes "★●→ ◆ ■■◎ ← ◇ⅳ▲ ▲ ⒉ ▲";
+	mes "ⅳ⒉▲ ◎ →◇⒈";
+	close;
+}
+
+dic_in01,149,104,5	script	Tired Piom#b	455,{
+	mes "[Tired Piom]";
+	if (isequipped(2782)) {
+		mes "I feel so stiff...";
+		mes "I will need another dose of Bradium.";
+		mes "I think the effects are weaker than before,";
+		mes "or is it just me?";
+		emotion e_what;
+		close; }
+	mes "○⌒→ ▲ ⒉";
+	mes "■□◇ ⅳ ◎◎⒊ ◆ ◆◇●";
+	mes "ⅲ●〓 ↑ ⒉←◇ ◎ ○〓";
+	mes "■→● ⒊";
+	emotion e_what;
+	close;
+}
+
+dic_in01,341,113,3	script	Tired Piom#a	491,{
+	mes "[Tired Piom]";
+	if (isequipped(2782)) {
+		mes "I think I look better in";
+		mes "robes than in leather.";
+		mes "I may have to change to knitting.";
+		mes "But mining does seem to suit me.";
+		next;
+		mes "[Tired Piom]";
+		mes "...";
+		next;
+		emotion e_swt;
+		mes "[Tired Piom]";
+		mes "I'll be rejected again, right?";
+		close; }
+	mes "△◎← ◇ ◇⌒⒈";
+	mes "◇□※ 〓 ◎⒈● □ ⅲ";
+	mes "↑○ⅳ ※ ◎◆□ ◎ ●";
+	mes "⒊→⒊ ⌒ ●□※ △ △⒈";
+	next;
+	mes "[Tired Piom]";
+	mes "〓";
+	next;
+	emotion e_swt;
+	mes "[Tired Piom]";
+	mes "▲→▲ ⒈ ■◎";
+	close;
+}
+
+dic_in01,252,103,3	script	Eating Adventurer#tre	711,{
+	mes "[Eating Adventurer]";
+	mes "Hey, do you have any emergency rations on you from Midgard?";
+	next;
+	mes "[Eating Adventurer]";
+	mes "I came all the way here with a hungry stomach because";
+	mes "I heard there was a Midgard pub, but";
+	mes "I've never tasted this food";
+	mes "anywhere in Midgard.";
+	next;
+	mes "[Eating Adventurer]";
+	mes "No, I'm sure nobody in Midgard would want to try this.";
+	next;
+	mes "[Eating Adventurer]";
+	mes "I really would like a nice hot meal.";
+	mes "I go to this great little restaurant in Geffen often, and I really miss that place now.";
+	close;
+}
+
+dic_in01,32,54,5	script	Venknick#el_01	449,{
+	mes "[Venknick]";
+	if (isequipped(2782)) {
+		mes "Oh, I feel so refreshed.";
+		mes "The refined Bradium was the best ever. Do you want to try some?";
+		close; }
+	mes "※◇ⅳ ⒈ ⅲ";
+	mes "□〓★ ⅲ △△ⅳ → ◇●■ ⒉ 〓⒉ⅳ ⒉ ⅲ?";
+	close;
+}
+
+dic_in01,372,116,3	script	Thrilled Piom#a	490,{
+	mes "[Thrilled Piom]";
+	if (isequipped(2782)) {
+		mes "Ahat is the one";
+		mes "and only Sapha pride.";
+		mes "We have plenty of Bradium";
+		mes "because of him!";
+		next;
+		mes "[Thrilled Piom]";
+		mes "...";
+		next;
+		mes "[Thrilled Piom]";
+		mes "You don't feel his";
+		mes "blessing?";
+		close; }
+	mes "◎□⒊ □ ◆";
+	mes "ⅲ◇▲ ⒉ ◆△";
+	mes "◎◆⒊ ※ ⒈◇⒈ □";
+	mes "◇↑⌒ ▲ ⒉↑⌒ □ ★";
+	next;
+	mes "[Thrilled Piom]";
+	mes "ⅲ";
+	next;
+	mes "[Thrilled Piom]";
+	mes "⌒ⅳ※ ⅲ ◇◇";
+	mes "※◇△ ← 〓◆";
+	close;
+}
+
+dic_in01,360,125,5	script	Serious Venknicka	449,{
+	mes "[Serious Venknick]";
+	if (isequipped(2782)) {
+		mes "A sudden increase in Bradium production.";
+		mes "Why?";
+		mes "I will have to get more factory lines running.";
+		close; }
+	mes "←□● ⒉ ⒉ⅳ⌒ ⒉ ↑●□";
+	mes "〓◇■ ⒉";
+	mes "■△← → △⌒⒊ ⒊";
+	close;
+}
+
+dic_in01,42,250,5	script	Guide#diel_1	489,{
+	if (ep13_3_invite == 5) {
+		mes "[Guide]";
+		if (isequipped(2782)) {
+			mes "I'm Dior, your kind guide for El Dicastes.";
+			mes "How can I help you?";
+			next;
+			mes "[Guide]";
+			mes "You may submit your civil complaints here.";
+			mes "Civil services and El Dicastes zones are managed in the Situation Room upstairs.";
+			next;
+			mes "[Guide]";
+			mes "The Administrative Office is located on the top floor and handles very important matters.";
+			mes "The Archive Room is in the lower level where you can obtain a vast amount of information.";
+			next;
+			mes "[Guide]";
+			mes "By the way, you may use the elevator in the back to go to the other floors.";
+			next;
+			mes "[Guide]";
+			mes "Oh, you didn't ask?";
+			mes "But since I'm Dior, the kind guide...";
+			close; }
+		mes "□ⅲ◇ ⌒ □●◎ ⅳ ▲▲ⅲ ⒈ ⒉⒊△ ⒈";
+		mes "■◎○ ◇ ◆◆?";
+		next;
+		mes "[Guide]";
+		mes "⌒※◇ ※ ↑⒉⌒ ⒈ △■〓";
+		mes "●〓⒉ ▲ ◇★★ ※ ○●⌒ ※ ⒊◎〓 ※ ▲○□ □ ⅳ";
+		next;
+		mes "[Guide]";
+		mes "←※◆ ▲ ○〓△ ⒊ 〓※● → ↑ⅳ◎ → ◆ⅲ";
+		mes "△◎ⅳ ▲ ←⒊";
+		next;
+		mes "[Guide]";
+		mes "◆○● ⅳ ◇△⒊ 〓 ◇□△ ■ ◇ ■";
+		next;
+		mes "[Guide]";
+		mes "◎◆▲ △ □▲○ ◇ ⅳ⌒◆ ▲ ●●● ▲ →■▲ ↑";
+		mes "★⒊○ ⅳ ○■ⅲ ⒈ ◆▲";
+		close; }
+	mes "- The guide looks at you with an alert expression. -";
+	close;
+}
+
+dic_in01,326,37,0	script	Talkative Piom#a	454,{
+	mes "[Talkative Piom]";
+	if (isequipped(2782)) {	
+		mes "At my factory";
+		mes "we not only refine Bradium,";
+		mes "but we also produce various";
+		mes "tools for daily use.";
+		next;
+		mes "[Talkative Piom]";
+		mes "We manufacture war supplies";
+		mes "here, too.";
+		close; }
+	mes "↑※⒈ ⒊";
+	mes "△▲★ 〓 ◇◇";
+	mes "●□◎ ◇ △↑※ ■";
+	mes "●▲↑ → ◆";
+	mes "〓→◎ ⒈ ←◎◎ ※ △";
+	mes "⒊◎◎ ※ ⒈ⅲ◎";
+	close;
+}
+
+dic_in01,351,35,7	script	Manuk Piom#a	454,{
+	mes "[Manuk Piom]";
+	if (isequipped(2782)) {
+		mes "You! We met in Manuk, didn't we?";
+		mes "I've come to pick up the weapon I ordered.";
+		close; }
+	mes "↑◇〓 ◇ ★○ⅳ ↑ ○⒈";
+	mes "※◆★ → ●※⒊ ◇ ◎■◇ ◆◆";
+	close;
+}
+
+dicastes01,282,210,4	script	Free Knit#a	453,{
+	mes "[Free Knit]";
+	if (isequipped(2782)) {
+		mes "As long as we have a steady";
+		mes "supply of Bradium,";
+		mes "Saphas can live forever.";
+		mes "Our childhood lasts 10 years,";
+		mes "which is short.";
+		close; }
+	mes "●〓○ ◇ ↑◎■ △";
+	mes "⒊○★ ⅲ ※◆◎ ◆ ◇〓● ⒉ ●←ⅲ ⒉";
+	mes "◆◇○ 〓 ⅲ○ⅳ □ ←⒊↑";
+	mes "◇⒊◎ ⒈ ◆ⅲ⒉ △ △●";
+	mes "◎⒉★ ⅲ ■■";
+	close;
+}
+
+dicastes01,246,210,4	script	Free Venknick#a	449,{
+	mes "[Free Venknick]";
+	if (isequipped(2782)) {
+		mes "At least we have plenty of Bradium.";
+		mes "Look,";
+		mes "You can see Bradium";
+		mes "everywhere you go.";
+		next;
+		mes "[Free Venknick]";
+		mes "?";
+		next;
+		mes "[Free Venknick]";
+		mes "The thing rolling around is a gem,";
+		mes "but why are you interested in it?";
+		close; }
+	mes "◆★ⅲ ⅳ △□⒈ ↑ ●□";
+	mes "↑⒊";
+	mes "■※ⅳ ⒉ ※◇◆";
+	mes "↑ⅲ⒊ ▲ ←○↑ □";
+	next;
+	mes "[Free Venknick]";
+	mes "※";
+	next;
+	mes "[Free Venknick]";
+	mes "〓ⅳⅲ ⒈ ◇◎⒊ ↑ ●○";
+	mes "⒈←ⅲ ■ ↑◎△ ← □◎△ ⒉⒉";
+	close;
+}
+
+dicastes01,235,245,4	script	Excited Piom#a	490,{
+	mes "[Excited Piom]";
+	if (isequipped(2782)) {
+		mes "[Excited Piom]";
+		mes "Have you seen Ahat?";
+		emotion e_ho;
+		mes "His popularity here in El Discastes is phenomenal!";
+		close; }
+	mes "→〓◇ ⒊ ↑⒉● ⒈";
+	emotion e_ho;
+	mes "⒊◇● □ ○◆〓 △ →◎□ ▲ ⒉ ▲";
+	close;
+}
+
+dicastes01,284,262,4	script	Favorable Knit#a	453,{
+	mes "[Favorable Knit]";
+	if (isequipped(2782)) {
+		mes "Unlike the Laphine, we Saphas";
+		mes "are a very close community.";
+		mes "We start by living together in common facilities after we are born.";
+		next;
+		mes "[Favorable Knit]";
+		mes "That is why all Saphas are like family.";
+		mes "We never have any quarrels between classes.";
+		close; }
+	mes "◆⒈◇ □ →△⌒ □";
+	mes "↑★⌒ □ ◆◇↑ ◇ ⒊";
+	mes "●◆↑ 〓 ⅳ●ⅳ ◆ ←★※";
+	mes "→■◆ ◇ ⅲ→〓 ▲ ▲◎";
+	mes "⒉⒊← ⅳ →●※ ← ⒊◎▲ □□";
+	close;
+}
+
+dicastes01,164,180,4	script	Limpy Piom#a	489,{
+	mes "[Limpy Piom]";
+	if (isequipped(2782)) {
+		mes "[Limpy Piom]";
+		mes "They say there is a war";
+		mes "going on with the Laphine.";
+		mes "I hope everything goes well.";
+		mes "I hope it doesn't come all";
+		mes "the way to the capital.";
+		emotion e_dots;
+		close; }
+	mes "⒉◆〓 ※ □⌒";
+	mes "⒊◆← → ▲";
+	mes "⒊〓ⅳ ◇ □△⌒";
+	mes "●◎↑ ↑ ※〓⒈";
+	mes "ⅳ◎〓 ⅳ ⅲ● ⅳ ⅲ●";
+	emotion e_dots;
+	close;
+}
+
+dicastes01,191,202,4	script	Complaining Galten#fihs	450,{
+	mes "[Complaining Galten]";
+	if (isequipped(2782)) {
+		mes "That crazy Vanknick always";
+		mes "talks about the legend of that statue.";
+		next;
+		mes "[Complaining Galten]";
+		mes "Have you ever talked";
+		mes "to him?";
+		next;
+		if(select("No:Yes")==1) {
+			mes "[Complaining Galten]";
+			mes "You don't know about the legend behind the statue?";
+			mes "Then I don't know what to talk about it with you.";
+			close; }
+		mes "[Complaining Galten]";
+		mes "You also fell for that crazy man.";
+		next;
+		select("Yes");
+		emotion e_sob,1;
+		next;
+		mes "[Complaining Galten]";
+		mes "Just forget about it quickly for your own good.";
+		close; }
+	mes "□◎← ◎ ⅲ←△ △ ";
+	mes "←※← △ ↑〓← ⒊ ◇";
+	next;
+	mes "[Complaining Galten]";
+	mes "○⒈↑ ← □△ⅳ";
+	mes "ⅳ〓▲ ⒉ △";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}
+
+dicastes01,181,198,5	script	Traveler Ichack#info	481,{
+	mes "[Traveler Ichack]";
+	mes "Oh! You are a stranger!";
+	mes "I'm Traveler Ichack, the first person to arrive in El Dicastes.";
+	next;
+	mes "[Traveler Ichack]";
+	mes "I saw someone insist that he was the first one here but I'm telling you the truth. It was me! It's true!";
+	next;
+	mes "[Traveler Ichack]";
+	mes "I'm here to guide new visitors from Rune Midgard.";
+	mes "Do you want to know more about some places here?";
+	next;
+	switch(select("Dicastes Diel:Residence:Training Room:Factory:Pub:Cat Guild")) {
+		case 1:
+			mes "[Traveler Ichack]";
+			mes "Ah~ what a beautiful building.";
+			mes "I heard that they treat very important things.";
+			next;
+			mes "[Traveler Ichack]";
+			mes "If you don't register in Diel, you will be in trouble so you should stop by there.";
+			mes "Head north and you'll get there.";
+			close2;
+			viewpoint 1,198,351,1,0x00FF00;
+			end;
+		case 2:
+			mes "[Traveler Ichack]";
+			mes "The Safa tribe is really strange. How can they can sleep in there?";
+			next;
+			mes "[Traveler Ichack]";
+			mes "Can't you understand?";
+			mes "Just see for yourself and it will be better!";
+			next;
+			mes "[Traveler Ichack]";
+			mes "The residence is separated into two places. The lower class and the upper class.";
+			mes "The lower class is south and the upper class is up north.";
+			close2;
+			viewpoint 1,280,283,2,0x00FF00;
+			viewpoint 1,136,106,3,0x3355FF;
+			end;
+		case 3:
+			mes "[Traveler Ichack]";
+			mes "It is too dangerous here so we need a security system.";
+			mes "Did you go to the training room? I don't think they ever sleep there.";
+			close2;
+			viewpoint 1,255,172,4,0xFBBBB9;
+			end;
+		case 4:
+			mes "[Traveler Ichack]";
+			mes "The factory is the most important place here for the Safa livelihood.";
+			mes "You can see the Bradium that the Safa make there.";
+			close2;
+			viewpoint 1,97,256,5,0x3355FF;
+			end;
+		case 5:
+			mes "[Traveler Ichack]";
+			mes "Actually, I arrived as the first adventurer but the owner of pub says he's the first.";
+			mes "The pub of Bumen Florine is located underground of the lower residence.";
+			close2;
+			viewpoint 1,136,106,6,0xE77471;
+			end;
+		case 6:
+			mes "[Traveler Ichack]";
+			mes "The cats don't seem to have a good relationship with the Safa either.";
+			mes "But due to shops they can't do that. Poor cats. They shiver from the cold out there.";
+			// -- NPC Traveler Ichack#info (1) shown minimap indicator at location 199, 39 with the color [R:153, G:51, B:255, A:255]
+			close2;
+			viewpoint 1,199,39,7,0x800080;
+			end;
+	}
+}
+
+dicastes01,202,197,4	script	Crazy Venknick#fihsing1	449,{
+	mes "[Crazy Venknick]";
+	if (isequipped(2782)) {
+		mes "For only 5000 Zeny";
+		mes "I can tell you the sad legend behind that statue.";
+		next;
+		if(select("Give 5000 Zeny.:Don't give 5000 Zeny.")==2) {
+			mes "[Crazy Venknick]";
+			mes "Don't come back with regrets.";
+			close; }
+		if (Zeny < 5000) {
+			mes "[Crazy Venknick]";
+			mes "Don't come back here if you don't have Zeny.";
+			close; }
+		set Zeny, Zeny-5000;
+		mes "[Crazy Venknick]";
+		mes "Thanks.";
+		emotion e_gg,0,"Complaining Galten#fihs";
+		next;
+		select("What is the sad legend?");
+		emotion e_dots;
+		select("I asked what the sad legend is about!");
+		next;
+		mes "[Crazy Venknick]";
+		mes "I don't believe in legends.";
+		next;
+		emotion e_dots,1;
+		select("Was I tricked?");
+		next;
+		sc_start SC_Blind,10000,0;
+		mes ""+strcharinfo(0)+"?";
+		mes "You feel outraged at being tricked...";
+		close; }
+	mes "⒉←◇ ◇ ※ⅳ▲";
+	mes "ⅳ○⒉ ⒈ ●■⒉ ▲ ★■↑";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}

+ 67 - 67
npc/merchants/shops_re.txt

@@ -1,67 +1,67 @@
-//===== rAthena Script ======================================= 
-//= Shops
-//===== By: ================================================== 
-//= rAthena Dev Team
-//===== Current Version: ===================================== 
-//= 3.0
-//===== Compatible With: ===================================== 
-//= rAthena 1.0+
-//===== Description: ========================================= 
-//=
-//===== Additional Comments: ================================= 
-//= For earlier update notes see the bottom.
-//= 2.0 updated several shop npcs. [L0ne_W0lf]
-//=	Added proper Venom Knife dealer, and consiquently removed wenom Knives from weapon dealers.
-//=	Moved all Cooking related NPCs to their own section.
-//=	Re-alphabetized sections. Some of them were out of place.
-//=	Removed commented out shops.
-//= 2.0b Einbech tool dealer got lost somewhere along the way, re-added. [L0ne_W0lf]
-//= 2.1 Fixed missing item from "Fresh Fish" from cooking addition shops. [L0ne_W0lf]
-//= 2.1a Fixed the second "Line" selling in Comodo Weapon shop. (Should have been Whip) [L0ne_W0lf]
-//= 2.2 Added Veins shops. [L0ne_W0lf]
-//= 2.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
-//= 2.4 Fixed Jawaii Ice cream salesman. [L0ne_W0lf]
-//= 2.5 Updated Morroc shops to episode 12.1. [L0ne_W0lf]
-//= 2.6 Added Brasilis shops. [L0ne_W0lf]
-//=     Updated Pet Groomers with four new pet feeds.
-//= 2.7 Added Trading merchants, (ninja& gunslinger) to Izlude and Alberta. [L0ne_W0lf]
-//=     Made Brasilis shop names unique, and uncommented.
-//=     Changed the whip sold in comodo weapon shop. (1956 ->1960)
-//=     Added Fire and Silver arrow to Einbroch tool dealer.
-//=     Re-added Bill of Birds to Morroc Item Collectors.
-//= 2.7a Actually applied the right update to the comodo weapon shop. [L0ne_W0lf]
-//= 2.7b Corrected Brasilis Fruit Merchant. (bugreport:4278) [L0ne_W0lf]
-//= 2.8 Updates to Brasilis Merchants. [L0ne_W0lf]
-//= 2.9 Added missing Cooking Items for Material Seller. [tr0n]
-//= 3.0 Added all new Shops which were available in the latest available official files. [Masao]
-//= 3.1 Moved some merchants to a separate renewal file. [Kenpachi]
-//============================================================ 
-
-//=======================================================
-// Einbroch
-//=======================================================
-einbroch,122,250,4	shop	Black Marketeer#ein	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
-
-//=======================================================
-// Lighthalzen
-//=======================================================
-lhz_in03,181,17,4	shop	Black Marketeer#lhz	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
-s_atelier,15,65,5	shop	Part-Timer#sc_lgt	89,6123:-1,6120:-1
-
-//=======================================================
-// Mid Camp
-//=======================================================
-mid_camp,129,284,4	shop	Trap Specialist#mid	66,7940:-1,12341:-1
-mid_camp,184,263,4	shop	Black Marketeer#mid	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
-
-//=======================================================
-// Prontera
-//=======================================================
-prt_in,175,137,4	shop	Black Marketeer#prt	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
-s_atelier,17,110,1	shop	Part-Timer#sc_prt	67,6123:-1,6120:-1
-
-//=======================================================
-// Rachel
-//=======================================================
-ra_in01,257,266,4	shop	Black Marketeer#ra	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
-s_atelier,137,60,3	shop	Part-Timer#sc_ra	70,6123:-1,6120:-1
+//===== rAthena Script ======================================= 
+//= Shops
+//===== By: ================================================== 
+//= rAthena Dev Team
+//===== Current Version: ===================================== 
+//= 3.0
+//===== Compatible With: ===================================== 
+//= rAthena 1.0+
+//===== Description: ========================================= 
+//=
+//===== Additional Comments: ================================= 
+//= For earlier update notes see the bottom.
+//= 2.0 updated several shop npcs. [L0ne_W0lf]
+//=	Added proper Venom Knife dealer, and consiquently removed wenom Knives from weapon dealers.
+//=	Moved all Cooking related NPCs to their own section.
+//=	Re-alphabetized sections. Some of them were out of place.
+//=	Removed commented out shops.
+//= 2.0b Einbech tool dealer got lost somewhere along the way, re-added. [L0ne_W0lf]
+//= 2.1 Fixed missing item from "Fresh Fish" from cooking addition shops. [L0ne_W0lf]
+//= 2.1a Fixed the second "Line" selling in Comodo Weapon shop. (Should have been Whip) [L0ne_W0lf]
+//= 2.2 Added Veins shops. [L0ne_W0lf]
+//= 2.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
+//= 2.4 Fixed Jawaii Ice cream salesman. [L0ne_W0lf]
+//= 2.5 Updated Morroc shops to episode 12.1. [L0ne_W0lf]
+//= 2.6 Added Brasilis shops. [L0ne_W0lf]
+//=     Updated Pet Groomers with four new pet feeds.
+//= 2.7 Added Trading merchants, (ninja& gunslinger) to Izlude and Alberta. [L0ne_W0lf]
+//=     Made Brasilis shop names unique, and uncommented.
+//=     Changed the whip sold in comodo weapon shop. (1956 ->1960)
+//=     Added Fire and Silver arrow to Einbroch tool dealer.
+//=     Re-added Bill of Birds to Morroc Item Collectors.
+//= 2.7a Actually applied the right update to the comodo weapon shop. [L0ne_W0lf]
+//= 2.7b Corrected Brasilis Fruit Merchant. (bugreport:4278) [L0ne_W0lf]
+//= 2.8 Updates to Brasilis Merchants. [L0ne_W0lf]
+//= 2.9 Added missing Cooking Items for Material Seller. [tr0n]
+//= 3.0 Added all new Shops which were available in the latest available official files. [Masao]
+//= 3.1 Moved some merchants to a separate renewal file. [Kenpachi]
+//============================================================ 
+
+//=======================================================
+// Einbroch
+//=======================================================
+einbroch,122,250,4	shop	Black Marketeer#ein	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
+
+//=======================================================
+// Lighthalzen
+//=======================================================
+lhz_in03,181,17,4	shop	Black Marketeer#lhz	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
+s_atelier,15,65,5	shop	Part-Timer#sc_lgt	89,6123:-1,6120:-1
+
+//=======================================================
+// Mid Camp
+//=======================================================
+mid_camp,129,284,4	shop	Trap Specialist#mid	66,7940:-1,12341:-1
+mid_camp,184,263,4	shop	Black Marketeer#mid	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
+
+//=======================================================
+// Prontera
+//=======================================================
+prt_in,175,137,4	shop	Black Marketeer#prt	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
+s_atelier,17,110,1	shop	Part-Timer#sc_prt	67,6123:-1,6120:-1
+
+//=======================================================
+// Rachel
+//=======================================================
+ra_in01,257,266,4	shop	Black Marketeer#ra	49,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
+s_atelier,137,60,3	shop	Part-Timer#sc_ra	70,6123:-1,6120:-1

+ 23 - 23
npc/mobs/dungeons/iz_dun_re.txt

@@ -1,23 +1,23 @@
-//===== rAthena Script =======================================
-//= Byalan Dungeon Monster Spawn Script
-//===== By: ==================================================
-//= Athena (1.0)
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= Any Athena Version
-//===== Additional Comments: =================================
-//= 1.1 Official kRO 10.1 spawns for 1-4 [Playtester]
-//= 1.2 More accurate spawns [Playtester]
-//= 1.3 Added Izlude Dungeon F6 spawns [Chilly]
-//= 1.3a Moved Izlude Dungeon F6 spawns to separate file. [Kenpachi]
-//============================================================
-
-//==================================================
-// iz_dun05 - Undersea Tunnel F6
-//==================================================
-iz_dun05,0,0,0,0	monster	King Dramoh	2198,20,0,0,0
-iz_dun05,0,0,0,0	monster	Sropho	2201,50,0,0,0
-iz_dun05,0,0,0,0	monster	Pot Dofle	2203,30,0,0,0
-iz_dun05,0,0,0,0	monster	Sedora	2204,50,0,0,0
-iz_dun05,0,0,0,0	boss_monster	Kraken	2202,1,7200000,600000,1
+//===== rAthena Script =======================================
+//= Byalan Dungeon Monster Spawn Script
+//===== By: ==================================================
+//= Athena (1.0)
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= Any Athena Version
+//===== Additional Comments: =================================
+//= 1.1 Official kRO 10.1 spawns for 1-4 [Playtester]
+//= 1.2 More accurate spawns [Playtester]
+//= 1.3 Added Izlude Dungeon F6 spawns [Chilly]
+//= 1.3a Moved Izlude Dungeon F6 spawns to separate file. [Kenpachi]
+//============================================================
+
+//==================================================
+// iz_dun05 - Undersea Tunnel F6
+//==================================================
+iz_dun05,0,0,0,0	monster	King Dramoh	2198,20,0,0,0
+iz_dun05,0,0,0,0	monster	Sropho	2201,50,0,0,0
+iz_dun05,0,0,0,0	monster	Pot Dofle	2203,30,0,0,0
+iz_dun05,0,0,0,0	monster	Sedora	2204,50,0,0,0
+iz_dun05,0,0,0,0	boss_monster	Kraken	2202,1,7200000,600000,1

+ 83 - 83
npc/mobs/dungeons/lhz_dun_re.txt

@@ -1,83 +1,83 @@
-//===== rAthena Script =======================================
-//= Lighthalzen Dungeon(Biolabs) Monster Spawn Script
-//===== By: ==================================================
-// The Prometheus Project, rAthena dev team
-//===== Current Version: =====================================
-//= 1.9
-//===== Compatible With: =====================================
-//= Any Athena
-//===== Additional Comments: =================================
-//= 08/24/05 : Added 1st version. [Muad_Dib]
-//= 1.1: Some corrections to level 1, 2 as pointed out by
-//=      MasterofMuppets. [Skotlex]
-//= 1.3: Some fixes based on kRO's "RO Map" [Poki#3]
-//=	 I also made the place more Moby ^^
-//= 1.4: Adjusted spawns according to own info from iRO [MasterOfMuppets]
-//= 1.5: More accurate spawn numbers and iRO names thanks to Tharis [Playtester]
-//= 1.6: Official X.3 spawns [Playtester]
-//= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf]
-//=	- A random 99 will now be spawned when the MVP spawns.
-//=	- Spare spawn and MVP spawn now spawn in official locations.
-//=	- Expandeded timer to allow for varying spawn times.
-//= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf]
-//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf]
-//= 1.9 Added Bio4 spawns. [Chilly]
-//= 1.9a Moved Bio4 spawns to separate file. [Kenpachi]
-//============================================================
-
-//========================================================================================
-// lhz_dun04 - Bio-life Labs 4F
-//========================================================================================
-lhz_dun04,0,0,0,0	monster	Randel	2221,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Flamel	2222,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Celia	2223,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Chen	2224,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Gertie	2225,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Alphoccio	2226,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Trentini	2227,50,5000,0,0
-lhz_dun04,0,0,0,0	monster	Paladin Randel	2228,1,2700000,2400000,1
-lhz_dun04,0,0,0,0	monster	Creator Flamel	2229,1,3000000,2700000,1
-lhz_dun04,0,0,0,0	monster	Professor Celia	2230,1,2580000,2340000,1
-lhz_dun04,0,0,0,0	monster	Champion Chen	2231,1,2700000,2500000,1
-lhz_dun04,0,0,0,0	monster	Stalker Gertie	2232,1,3300000,3000000,1
-lhz_dun04,0,0,0,0	monster	Clown Alphoccio	2233,1,2580000,2460000,1
-lhz_dun04,0,0,0,0	monster	Gypsy Trentini	2234,1,2580000,2460000,1
-
-lhz_dun04,0,0,0	script	mvp_lhz_dun04	-1,{
-OnTimer6000000: // delay1 = 6000000 ms (100 min)
-	stopnpctimer;
-	sleep rand(0,30)*60000; // 0 to 30 minutes
-OnInit:
-	// Select Coordinates to summon a random MVP on
-	switch(rand(1,7)) {
-		case 1:  set .@x,77;   set .@y,251;  break;
-		case 2:  set .@x,147;  set .@y,224;  break;
-		case 3:  set .@x,219;  set .@y,219;  break;
-		case 4:  set .@x,244;  set .@y,120;  break;
-		case 5:  set .@x,149;  set .@y,41;   break;
-		case 6:  set .@x,53;   set .@y,109;  break;
-		case 7:  set .@x,149;  set .@y,151;  break;
-	}
-	set .@mob,rand(2235,2241);
-	monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead";
-
-	// Select Coordinates to summon a random 99 on
-	switch(rand(1,7)) {
-		case 1:  set .@x2,77;   set .@y2,251;  break;
-		case 2:  set .@x2,147;  set .@y2,224;  break;
-		case 3:  set .@x2,219;  set .@y2,219;  break;
-		case 4:  set .@x2,244;  set .@y2,120;  break;
-		case 5:  set .@x2,149;  set .@y2,41;   break;
-		case 6:  set .@x2,53;   set .@y2,109;  break;
-		case 7:  set .@x2,149;  set .@y2,151;  break;
-	}
-	set .@mob2,rand(2228,2234);
-	monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
-	end;
-
-OnMyMVPDead:
-	killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead";
-	initnpctimer;
-OnMy99Dead:
-	end;
-}
+//===== rAthena Script =======================================
+//= Lighthalzen Dungeon(Biolabs) Monster Spawn Script
+//===== By: ==================================================
+// The Prometheus Project, rAthena dev team
+//===== Current Version: =====================================
+//= 1.9
+//===== Compatible With: =====================================
+//= Any Athena
+//===== Additional Comments: =================================
+//= 08/24/05 : Added 1st version. [Muad_Dib]
+//= 1.1: Some corrections to level 1, 2 as pointed out by
+//=      MasterofMuppets. [Skotlex]
+//= 1.3: Some fixes based on kRO's "RO Map" [Poki#3]
+//=	 I also made the place more Moby ^^
+//= 1.4: Adjusted spawns according to own info from iRO [MasterOfMuppets]
+//= 1.5: More accurate spawn numbers and iRO names thanks to Tharis [Playtester]
+//= 1.6: Official X.3 spawns [Playtester]
+//= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf]
+//=	- A random 99 will now be spawned when the MVP spawns.
+//=	- Spare spawn and MVP spawn now spawn in official locations.
+//=	- Expandeded timer to allow for varying spawn times.
+//= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf]
+//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf]
+//= 1.9 Added Bio4 spawns. [Chilly]
+//= 1.9a Moved Bio4 spawns to separate file. [Kenpachi]
+//============================================================
+
+//========================================================================================
+// lhz_dun04 - Bio-life Labs 4F
+//========================================================================================
+lhz_dun04,0,0,0,0	monster	Randel	2221,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Flamel	2222,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Celia	2223,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Chen	2224,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Gertie	2225,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Alphoccio	2226,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Trentini	2227,50,5000,0,0
+lhz_dun04,0,0,0,0	monster	Paladin Randel	2228,1,2700000,2400000,1
+lhz_dun04,0,0,0,0	monster	Creator Flamel	2229,1,3000000,2700000,1
+lhz_dun04,0,0,0,0	monster	Professor Celia	2230,1,2580000,2340000,1
+lhz_dun04,0,0,0,0	monster	Champion Chen	2231,1,2700000,2500000,1
+lhz_dun04,0,0,0,0	monster	Stalker Gertie	2232,1,3300000,3000000,1
+lhz_dun04,0,0,0,0	monster	Clown Alphoccio	2233,1,2580000,2460000,1
+lhz_dun04,0,0,0,0	monster	Gypsy Trentini	2234,1,2580000,2460000,1
+
+lhz_dun04,0,0,0	script	mvp_lhz_dun04	-1,{
+OnTimer6000000: // delay1 = 6000000 ms (100 min)
+	stopnpctimer;
+	sleep rand(0,30)*60000; // 0 to 30 minutes
+OnInit:
+	// Select Coordinates to summon a random MVP on
+	switch(rand(1,7)) {
+		case 1:  set .@x,77;   set .@y,251;  break;
+		case 2:  set .@x,147;  set .@y,224;  break;
+		case 3:  set .@x,219;  set .@y,219;  break;
+		case 4:  set .@x,244;  set .@y,120;  break;
+		case 5:  set .@x,149;  set .@y,41;   break;
+		case 6:  set .@x,53;   set .@y,109;  break;
+		case 7:  set .@x,149;  set .@y,151;  break;
+	}
+	set .@mob,rand(2235,2241);
+	monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead";
+
+	// Select Coordinates to summon a random 99 on
+	switch(rand(1,7)) {
+		case 1:  set .@x2,77;   set .@y2,251;  break;
+		case 2:  set .@x2,147;  set .@y2,224;  break;
+		case 3:  set .@x2,219;  set .@y2,219;  break;
+		case 4:  set .@x2,244;  set .@y2,120;  break;
+		case 5:  set .@x2,149;  set .@y2,41;   break;
+		case 6:  set .@x2,53;   set .@y2,109;  break;
+		case 7:  set .@x2,149;  set .@y2,151;  break;
+	}
+	set .@mob2,rand(2228,2234);
+	monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
+	end;
+
+OnMyMVPDead:
+	killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead";
+	initnpctimer;
+OnMy99Dead:
+	end;
+}

+ 1 - 1
npc/quests/2008_newhat_mir.txt

@@ -820,4 +820,4 @@ OnTouch:
 		end;
 	}
 	end;
-}
+}

+ 12 - 12
npc/quests/cupet.txt

@@ -225,18 +225,18 @@ function	script	cute_pet_manager	{
 }
 
 // NPC Duplicates
-prontera,67,212,5	duplicate(CPM1)	Cute Pet Manager#1	750;
-prontera,242,92,3	duplicate(CPM2)	Cute Pet Manager#2	750;
-prontera,179,92,3	duplicate(CPM3)	Cute Pet Manager#3	750;
+prontera,67,212,5	duplicate(CPM1)	Cute Pet Manager#1	750
+prontera,242,92,3	duplicate(CPM2)	Cute Pet Manager#2	750
+prontera,179,92,3	duplicate(CPM3)	Cute Pet Manager#3	750
 
-geffen,180,125,5	duplicate(CPM1)	Cute Pet Manager#4	750;
-geffen,152,66,3	duplicate(CPM2)	Cute Pet Manager#5	750;
-geffen,197,95,3	duplicate(CPM3)	Cute Pet Manager#6	750;
+geffen,180,125,5	duplicate(CPM1)	Cute Pet Manager#4	750
+geffen,152,66,3	duplicate(CPM2)	Cute Pet Manager#5	750
+geffen,197,95,3	duplicate(CPM3)	Cute Pet Manager#6	750
 
-morocc,115,83,5	duplicate(CPM1)	Cute Pet Manager#7	750;
-morocc,218,130,3	duplicate(CPM2)	Cute Pet Manager#8	750;
-morocc,236,225,3	duplicate(CPM3)	Cute Pet Manager#9	750;
+morocc,115,83,5	duplicate(CPM1)	Cute Pet Manager#7	750
+morocc,218,130,3	duplicate(CPM2)	Cute Pet Manager#8	750
+morocc,236,225,3	duplicate(CPM3)	Cute Pet Manager#9	750
 
-payon,109,278,5	duplicate(CPM1)	Cute Pet Manager#10	750;
-payon,157,124,3	duplicate(CPM2)	Cute Pet Manager#11	750;
-payon,85,237,3	duplicate(CPM3)	Cute Pet Manager#12	750;
+payon,109,278,5	duplicate(CPM1)	Cute Pet Manager#10	750
+payon,157,124,3	duplicate(CPM2)	Cute Pet Manager#11	750
+payon,85,237,3	duplicate(CPM3)	Cute Pet Manager#12	750

+ 1 - 1
npc/quests/quests_13_1.txt

@@ -16855,4 +16855,4 @@ prontera,161,192,5	script	Ash Vacuum Warper	707,{
 			break;
 	}
 	end;
-}
+}

+ 2398 - 2398
npc/quests/quests_dewata.txt

@@ -1,2398 +1,2398 @@
-//===== rAthena Script =======================================
-//= Dewata Quest NPCs
-//===== By: ==================================================
-//= Gennosuke Kouga
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Quest NPCs related to Dewata:
-//== "Dewata Legend"
-//== "Help The Old Man"
-//== "The Enchantment Weapon" (Keris)
-//===== Additional Comments: =================================
-//= 1.0 First version.
-//= 1.1 Standardized. [Euphy]
-//============================================================
-
-// Entrance - Alberta Sailors
-//============================================================
-
-alberta,240,47,5	script	Alberta Sailor#alberta	536,{
-	mes "[Alberta Sailor]";
-	mes "Do ya want to visit ^C35817Dewata Island?^000000";
-	mes "With dazzling waves and charming vistas, it's a great place to relax.";
-	mes "The transit fee is 10,000 Zeny.";
-	next;
-	if(select("Yes:No")==2) {
-		mes "[Alberta Sailor]";
-		mes "Let me know";
-		mes "when you're ready to travel~";
-		close; }
-	mes "[Alberta Sailor]";
-	mes "Have a nice trip~";
-	close2;
-	warp "dewata",232,53;
-	end;
-}
-
-dewata,230,49,5	script	Alberta Sailor#dewata	536,{
-	mes "[Alberta Sailor]";
-	mes "Want to go back to ^C35817Alberta^000000?";
-	next;
-	if(select("Yes:No")==2) {
-		mes "[Alberta Sailor]";
-		mes "Have some more fun before you go!";
-		mes "^C35817Dewata^000000 Island still has more to offer.";
-		close; }
-	mes "[Alberta Sailor]";
-	mes "I hope you had a lot of fun on your trip to ^C35817Dewata^000000 Island.";
-	close2;
-	warp "alberta",235,44;
-	end;
-}
-
-dewata,235,56,4	script	Gatekeeper of Krakatau#1	534,{
-	mes "[Gatekeeper of Krakatau Volcano]";
-	mes "^C35817Krakatau Volcano^000000 is a very dangerous area";
-	mes "I cannot allow anyone to go inside.";
-	next;
-	if (checkquest(9162)>=0 && countitem(11533)) {
-		select("^0000FFTribal Chief Paiko^000000");
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "Oh! I didn't know about that!";
-		mes "This is some of the best news";
-		mes "I have heard recently.";
-		next;
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "What is this wonderful smell?";
-		mes "Of course, it's our ^4AA02CSatay^000000!";
-		mes "I was sightly hungry...";
-		mes "so this should fill me up.";
-		next;
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "Since you came all the way here";
-		mes "I will share an interesting story.";
-		next;
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "It has become a lost tradition in";
-		mes "recent years, but until 10";
-		mes "years ago in order to become a";
-		mes "^C35817Jaty Tribe^000000 warrior you had to";
-		mes "climb ^C35817Krakatau Volcano^000000 to prove your endurance.";
-		next;
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "The eyes of those warriors were";
-		mes "anxious yet determined before going";
-		mes "up ^C35817Krakatau Volcano^000000.";
-		next;
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "I still cannot forget that look in";
-		mes "their eyes. I feel a little bit of";
-		mes "the same emotion from you, Adventurer.";
-		next;
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "I want you to live long and";
-		mes "prosper. Be heathly and safe.";
-		mes "Travel so you can live to tell";
-		mes "the tale of your adventures.";
-		changequest 9162,9163;
-		delitem 11533,1;
-		close; }
-	if(select("Allow me through:I don't want to go in")==1) {
-		if(dewata_legend >= 5) {
-			mes "[Gatekeeper of Krakatau Volcano]";
-			mes "You are the traveler who was";
-			mes "acknowledged by tribe leader as a";
-			mes "friend of the tribe and received a";
-			mes "^4AA02CShining Cendrawasih Feather.^000000";
-			next;
-			mes "[Gatekeeper of Krakatau Volcano]";
-			mes "I will let you pass, but";
-			mes "^C35817Krakatau Volcano^000000 is";
-			mes "dangerous so please take care.";
-			close2;
-			warp "dew_dun01",289,160;
-			end; }
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "^C35817Krakatau Volcano^000000 is";
-		mes "a very dangerous area,";
-		mes "so I can't allow you in";
-		mes "unless you qualify for entry.";
-		close; }
-	mes "[Gatekeeper of Krakatau Volcano]";
-	mes "You have choosen wisely.";
-	mes "^C35817Krakatau Volcano^000000 is";
-	mes "an extremely dangerous area.";
-	close;
-}
-
-dew_dun01,292,164,4	script	Gatekeeper of Krakatau#2	541,{
-	mes "[Gatekeeper of Krakatau Volcano]";
-	mes "Want to go back to Dewata?";
-	next;
-	if(select("Yes:No")==2) {
-		mes "[Gatekeeper of Krakatau Volcano]";
-		mes "^C35817Krakatau Volcano^000000 is";
-		mes "a dangerous place.";
-		mes "You should go back now.";
-		close; }
-	close2;
-	warp "dewata",232,53;
-	end;
-}
-
-dew_fild01,78,288,5	script	Jaty Tribe Warrior	541,{
-	mes "[Jaty Tribe Warrior]";
-	mes "We revere strength and bravery.";
-	mes "We are the ^FF0000Jaty^000000 Tribe.";
-	if (checkquest(9158)==-1 || !countitem(11533)) close;
-	next;
-	mes "[Jaty Tribe Warrior]";
-	mes "My trained eyes see that";
-	mes "you are about to say something.";
-	mes "Speak, state your business.";
-	next;
-	select("^0000FFTribal Chief Paiko^000000");
-	mes "[Jaty Tribe Warrior]";
-	mes "I've heard about your";
-	mes "helpful deeds...";
-	mes "As a representative of my tribe";
-	mes "I express my thanks to you.";
-	next;
-	mes "[Jaty Tribe Warrior]";
-	mes "Also, thank you for the ^4AA02CSatay^000000.";
-	mes "My mouth is already watering...";
-	mes "There is something I would like";
-	mes "to share with you regarding our tribe.";
-	next;
-	mes "[Jaty Tribe Warrior]";
-	mes "Unlike the ancient times when our";
-	mes "tribe's warriors fought and shed";
-	mes "their blood, the world has become";
-	mes "more peaceful nowadays. But our";
-	mes "tribe's territory has shrunk drastically.";
-	next;
-	mes "[Jaty Tribe Warrior]";
-	mes "Nevertheless, we will continue";
-	mes "keeping the warrior tradition of";
-	mes "our tribe alive, and we will";
-	mes "preserve the pride we have earned";
-	mes "through the sacrifice of past warriors.";
-	next;
-	mes "[Jaty Tribe Warrior]";
-	mes "I hope that your perserverance and";
-	mes "pride remain with you in your travels.";
-	changequest 9158,9159;
-	delitem 11533,1;
-	close;
-}
-
-dew_fild01,185,300,4	script	Tribe Manager	541,{
-	mes "[Tribe Manager]";
-	mes "Keeping our culture and tradition";
-	mes "is very important.";
-	if(!checkquest(9160)>=0 || !countitem(11533)) {
-		mes "Although it is a little boring...";
-		close; }
-	next;
-	mes "[Tribe Manager]";
-	mes "It seems to me that you have";
-	mes "something to say, don't you?";
-	next;
-	select("^0000FFTribal Chief Paiko^000000");
-	mes "[Tribe Manager]";
-	mes "I didn't know that there was";
-	mes "such an effort being put forth";
-	mes "and that you took a key role in the effort...";
-	mes "You are the hero of the ^C35817Jaty Tribe^000000!";
-	next;
-	mes "[Tribe Manager]";
-	mes "Wow~ the savory scent of";
-	mes "delicious homemade ^4AA02CSatay^000000!";
-	mes "Thank you for the meal.";
-	mes "Please give my regards";
-	mes "to our Tribe Leader.";
-	next;
-	mes "[Tribe Manager]";
-	mes "There are few contacts between";
-	mes "^C35817Dewata Island^000000 and ^C35817Jaty Tribe^000000.";
-	mes "We used to have a stronger bond";
-	mes "in older times.";
-	next;
-	mes "[Tribe Manager]";
-	mes "But with the new culture and";
-	mes "foreigners flowing in,";
-	mes "^C35817Dewata Island^000000 has became a";
-	mes "tourist attraction and we";
-	mes "have lost touch with them.";
-	next;
-	mes "[Tribe Manager]";
-	mes "The tourist attraction has";
-	mes "expanded continously, but the";
-	mes "reason it hasn't influenced us";
-	mes "here is due to this small temple";
-	mes "which I am managing.";
-	next;
-	mes "[Tribe Manager]";
-	mes "I couldn't let our tradition fade";
-	mes "away like that so easily.";
-	mes "I hope keeping our tradition and";
-	mes "culture alive lets people know how";
-	mes "important these things are to us.";
-	next;
-	mes "[Tribe Manager]";
-	mes "From now on, I hope people from";
-	mes "^C35817Dewata Island^000000 and ^C35817Jaty";
-	mes "Tribe^000000 can get along and interact";
-	mes "more often.";
-	changequest 9160,9161;
-	delitem 11533,1;
-	close;
-}
-
-// NPC - Memo
-//============================================================
-
-dewata,109,262,4	script	Memo#dew_drink	534,{
-	if(dewata_oldman >= 1) {
-		if (checkquest(5040) >= 0) {
-			mes "[Memo]";
-			mes "So, what did Lero say?";
-			next;
-			select("Palm tree... became.");
-			mes "- You explain the situation to";
-			mes "Mr. Memo -";
-			next;
-			mes "[Memo]";
-			mes "Lero said sorry?";
-			mes "Hmmm, it's okay.";
-			next;
-			mes "[Memo]";
-			mes "That must be ^0000FFPoby^000000. If he has";
-			mes "been hurt, that's why there wasn't";
-			mes "any message. Lero actually";
-			mes "cares about him a lot...";
-			next;
-			changequest 5040,5041; }
-		if (checkquest(5041) >= 0) {
-			mes "[Memo]";
-			mes "He might be troublesome,";
-			mes "but please visit Jaty village.";
-			mes "Lero must complete the oil.";
-			next;
-			mes "[Memo]";
-			mes "If it is not, wait there and bring";
-			mes "^FF000030 Bottle of Oil^000000 to me.";
-			close; }
-		if (checkquest(5042) >= 0 && countitem(6401) >= 30) {
-			mes "[Memo]";
-			mes "You brought the oil. Good job, and thank you.";
-			next;
-			mes "[Memo]";
-			mes "Excuse me, but I have an urgent";
-			mes "matter to attend to. Wait for a bit,";
-			mes "then talk to me when I'm done.";
-			delitem 6401,30;
-			changequest 5042,5043;
-			set dewata_oldman,2;
-			close;
-		} else if (checkquest(5043,PLAYTIME) == 2) {
-			mes "[Memo]";
-			mes "Did I make you wait too long?";	
-			next;
-			mes "[Memo]";
-			mes "My family has been making Arks for four generations.";
-			next;
-			mes "[Memo]";
-			mes "Grandfather had a hard living";
-			mes "since he didn't get many good sales.";
-			next;
-			mes "[Memo]";
-			mes "Dewata island people do not drink";
-			mes "much in the hot weather.";
-			next;
-			mes "[Memo]";
-			mes "When I was young, Dewata";
-			mes "developed as a tourist atrraction,";
-			mes "and that's when the tour package";
-			mes "Ark started selling well.";
-			next;
-			mes "[Memo]";
-			mes "Good liquid needs fresh oil,";
-			mes "I was able to make a liquid";
-			mes "for ten years and deliver it all on time.";
-			next;
-			mes "[Memo]";
-			mes "Because today's oil has not";
-			mes "arrived on time, I think I might";
-			mes "have a hard time.";
-			next;
-			mes "[Memo]";
-			mes "You helped me make the liquid correctly.";
-			next;
-			mes "[Memo]";
-			mes "This proverb '^0000FFMengatakan mudah,";
-			mes "mengerjakan susah^000000.' means it is";
-			mes "easy to say something, but hard to";
-			mes "do anything.";
-			next;
-			mes "[Memo]";
-			mes "In other words, it's easy to say";
-			mes "that we'll help others but its hard";
-			mes "to actually do the action.";
-			next;
-			emotion e_thx;
-			mes "[Memo]";
-			mes "You really did a great job. I like";
-			mes "you because you are different from";
-			mes "today's youngins.";
-			getitem 617,1;
-			getexp 50000,10000;
-			changequest 5043,5044;
-			next;
-			mes "[Memo]";
-			mes "Will you help me with my work";
-			mes "from time to time?";
-			mes "I will pay you for what you do for me.";
-			close;
-		} else if (checkquest(5043,PLAYTIME) != -1) {
-			mes "[Memo]";
-			mes "... ... ...";
-			next;
-			mes "- Memo is making an ark -";
-			close;
-		} else if (checkquest(5044,PLAYTIME) == 2) {
-			mes "[Memo]";
-			mes "^FF0000" + strcharinfo(0) +"^000000? -";
-			next;
-			if(select("Just came by to say hello...:I will help you.")==1) {
-				mes "[Memo]";
-				mes "I guess you are busy.";
-				mes "If possible, will you get the oil";
-				mes "from Lero? I appreciate it...";
-				close; }
-			mes "[Memo]";
-			mes "Thank you, I know you're busy";
-			mes "and helping me can be a chore.";
-			next;
-			mes "[Memo]";
-			mes "Can you help Lero and bring back palm tree oil...?";
-			erasequest 5044;
-			setquest 5045;
-			close;
-		} else if (checkquest(5044,PLAYTIME) != -1) {
-			mes "[Memo]";
-			mes "Will you help me tomorrow?";
-			mes "Poby still has a back pain.";
-			mes "Backaches don't just go away";
-			mes "after one day...";
-			close;
-		} else if (checkquest(5045) >= 0) {
-			mes "[Memo]";
-			mes "Can you help Lero and bring back palm tree oil...?";
-			close;
-		} else if (checkquest(5047) >= 0 || checkquest(5049) >= 0 || checkquest(5051) >= 0) {
-			mes "[Memo]";
-			mes "Oh, you brought the oil! Good job!";
-			next;
-			mes "[Memo]";
-			mes "You must have had a hard time";
-			mes "bringing the oil, so take this drink.";
-			next;
-			mes "[Memo]";
-			mes "Ark is famous for tourists. A guy";
-			mes "bought many bottles by himself.";
-			next;
-			mes "[Memo]";
-			mes "Worrying that he'll drink alone?";
-			mes "Too much drink always becomes poisonous.";
-			next;
-			mes "[Memo]";
-			mes "I want you to help me this time.";
-			next;
-			mes "[Memo]";
-			mes "Poby still has back pains and it";
-			mes "will take some days for him to";
-			mes "recover.";
-			if (checkquest(5047)>=0) {
-				delitem 6401,10;
-				getitem 11534,2;
-				erasequest 5047;
-				setquest 5044;
-			} else if (checkquest(5049)>=0) {
-				delitem 6401,15;
-				getitem 11534,2;
-				erasequest 5049;
-				setquest 5044;
-			} else if (checkquest(5051)>=0) {
-				delitem 6401,20;
-				getitem 11534,2;
-				erasequest 5051;
-				setquest 5044; }
-			close; }
-		mes "[Memo]";
-		mes "So, what did Lero say?";
-		next;	
-		emotion e_dots;
-		mes "[Memo]";
-		mes "... ... ...";
-		next;
-		mes "[Memo]";
-		mes "You didn't find out what happened?";
-		next;
-		mes "[Memo]";
-		mes "Find the best oil master. His name is ^0000FFLero^000000.";
-		close; }
-	if(rand(1,5)==1) {
-		mes "[Memo]";
-		mes "What should I do? I still don't";
-		mes "have any news from the Jaty tribe.";
-		next;
-		mes "[Memo]";
-		mes "Oh no~ All the liquid is going to spoil...";
-		next;
-		select("What happened?");
-		emotion e_what;
-		mes "[Memo]";
-		mes "Who are you?";
-		next;
-		mes "[Memo]";
-		mes "You're an adventurer, right?";
-		mes "As you can see from the jars around";
-		mes "me, I am making ^0000FFtraditional wine^000000";
-		mes "for a living.";
-		next;
-		mes "[Memo]";
-		mes "Everyone knows about this, so";
-		mes "^0000FFDewata Island^000000 attracts many";
-		mes "tourists.";
-		next;
-		mes "[Memo]";
-		mes "Especially this traditional wine, which";
-		mes "has been made for four generations!";
-		mes "But ^FF0000Ark^000000 is short of supply.";
-		mes "Ark needs ^0000FFPalm Oils^000000, made";
-		mes "from Oil Palm Fruit.";
-		next;
-		mes "[Memo]";
-		mes "Unfortunately, we haven't been";
-		mes "getting ^0000FFPalm Oil^000000 from the Jaty";
-		mes "tribe village lately.";
-		mes "The ingredients might be useless";
-		mes "if it is delivered too late.";
-		next;
-		select("Sound like a big problem.");
-		mes "[Memo]";
-		mes "It is more of a problem than you";
-		mes "think. Sales are credit, but if we";
-		mes "do not make due today we'll lose";
-		mes "the credit, the ingredients, and";
-		mes "the tourists who do not get the";
-		mes "Ark. So it's quite damaging.";
-		next;
-		emotion e_dots;
-		mes "[Memo]";
-		mes "... ...";
-		next;
-		emotion e_gasp;
-		mes "[Memo]";
-		mes "Ah, right! Are you busy now?";
-		next;
-		if(select("Sorry, I am busy.:No, I am not busy.")==1) {
-			emotion e_pif;
-			mes "[Memo]";
-			mes "Hmm, I have no choice.";
-			mes "You don't care that others are in";
-			mes "trouble. What has this world come to?";
-			close; }
-		mes "[Memo]";
-		mes "That's good to hear.";
-		mes "So since you are wandering here...";
-		next;
-		mes "[Memo]";
-		mes "Do you mind if I ask a favor~?";
-		mes "Actually, I have visited the Jaty";
-		mes "Tribe, but this unmatured ^FF0000Ark^000000";
-		mes "won't let me leave.";
-		next;
-		mes "[Memo]";
-		mes "Will you go to Jaty village and";
-		mes "ask ^0000FFLero^000000 what happened?";
-		next;
-		mes "[Memo]";
-		mes "This guy has never broken a";
-		mes "promise for 10 years, so he must have";
-		mes "a really good reason not to come.";
-		setquest 5035;
-		set dewata_oldman,1;
-		next;
-		mes "[Memo]";
-		mes "Find the best oil master.";
-		mes "His name again is ^0000FFLero^000000... Remember it!";
-		close;
-	} else {
-		emotion e_swt2;
-		mes "[Memo]";
-		mes "Oh God! We don't have a message";
-		mes "from the Jaty tribe yet.";
-		next;
-		mes "[Memo]";
-		mes "They have never broken a promise";
-		mes "for 10 years, and I don't know the";
-		mes "reason. What's happening...?";
-		next;
-		emotion e_sob;
-		mes "[Memo]";
-		mes "I might soil all the liquid if it";
-		mes "is going on like this.";
-		close;
-	}
-}
-
-// NPC - Lero
-//============================================================
-
-dew_fild01,114,275,4	script	Lero#dew_drink	536,{
-	if(dewata_oldman == 2) {
-		if (checkquest(5045) >= 0) {
-			mes "[Lero]";
-			mes "Hey, I've been waiting for you.";
-			mes "I didn't know that Poby's injury";
-			mes "would make my life so difficult.";
-			next;
-			set .@dailylero,rand(1,3);
-			if (.@dailylero == 1) changequest 5045,5046;
-			else if (.@dailylero == 2) changequest 5045,5048;
-			else if (.@dailylero == 3) changequest 5045,5050;
-			mes "[Lero]";
-			mes "I'm ashamed to ask you this, but";
-			if (checkquest(5048) >= 0)
-				mes "could you bring ^0000FF30 pieces of oil palm nuts^000000?";
-			else if (checkquest(5046) >= 0)
-				mes "could you bring ^0000FF20 pieces of oil palm nuts^000000?";
-			else if (checkquest(5050) >= 0)
-				mes "could you bring ^0000FF40 pieces of oil palm nuts^000000?";
-			next;
-		lerowait:
-			if (checkquest(5046) >= 0 && countitem(6402) > 19) {
-				callsub lerocount,20;
-				changequest 5046,5047;
-				close;
-			} else if (checkquest(5048) >= 0 && countitem(6402) > 29) {
-				callsub lerocount,30;
-				changequest 5048,5049;
-				close;
-			} else if (checkquest(5050) >= 0 && countitem(6402) > 39) {
-				callsub lerocount,40;
-				changequest 5050,5051;
-				close; }	
-			mes "[Lero]";
-			mes "Once you bring the oil palm nuts,";
-			mes "Mr. Memo will exchange them with oil.";
-			close; }
-		else if (checkquest(5046) >= 0 || checkquest(5048) >= 0 || checkquest(5050) >= 0) goto lerowait;
-		else if (checkquest(5047) >= 0 || checkquest(5049) >= 0 || checkquest(5051) >= 0) {
-			mes "[Lero]";
-			mes "As I told you before, it is heavier";
-			mes "than you might think, so be careful";
-			mes "when carrying this.";
-			close; }
-		mes "[Lero]";
-		mes "What happened? I didn't get a memo";
-		mes "from Mr. Memo someone was coming.";
-		close; }
-	if (checkquest(5035) >= 0) {
-		emotion e_an;
-		mes "[Lero]";
-		mes "Oh no! I have so many orders and";
-		mes "I'm running out of ingredients.";
-		mes "Not yet? What's going on, Poby?";
-		mes "Where did he go?";
-		next;
-		emotion e_ag;
-		select("Excuse me, but are you Lero?");
-		mes "[Lero]";
-		mes "When Poby gets back here, I'm";
-		mes "gonna give him a beating he'll never forget!";
-		next;
-		mes "- Lero seems pretty mad at someone";
-		mes "and ignores you -";
-		next;
-		mes "[Lero]";
-		mes "Oops. Who are you?";
-		next;
-		select("Memo sent me here.");
-		mes "[Lero]";
-		mes "Ah, right! I forgot about Memo";
-		mes "because the workers who gather";
-		mes "nuts have not come yet. Sorry.";
-		next;
-		mes "[Lero]";
-		mes "To make fresh palm oils, I need";
-		mes "fresh Palm Oil Fruit. Then I'll be";
-		mes "able able to get more from its";
-		mes "fresh fruit.";
-		next;
-		mes "[Lero]";
-		mes "Between you and me, Mr.Memo is so";
-		mes "fussy that he will not use any";
-		mes "unfresh oil.";
-		next;
-		mes "[Lero]";
-		mes "To make fresh oil, he always sends";
-		mes "the workers to the palm tree forest,";
-		mes "but... the guys sent at dawn have";
-		mes "not come back yet.";
-		next;
-		mes "[Lero]";
-		mes "First, I thought that he was lazy";
-		mes "and it made me very uneasy.";
-		mes "Can you find the workers in palm forest?";
-		next;
-		select("Yes, I will find them.");
-		mes "[Lero]";
-		mes "Thank you so much.";
-		mes "Find Poby.";
-		next;
-		mes "[Lero]";
-		mes "Poby might in ^0000FFPalm Forest^000000.";
-		mes "The crop is best at the southern part of the forest.";
-		changequest 5035,5036;
-		close;
-	} else if (checkquest(5036) >= 0) {
-		emotion e_what;
-		mes "[Lero]";
-		mes "Did you find Poby?";
-		next;
-		mes "[Lero]";
-		mes "... ... ...";
-		next;
-		mes "[Lero]";
-		mes "Oh, you haven't visited the east";
-		mes "of ^0000FFPalm Forest^000000 yet. I'm pretty";
-		mes "worried...";
-		close;
-	} else if (checkquest(5037) >= 0) {
-		emotion e_what;
-		mes "[Lero]";
-		mes "You're back... and... Poby...";
-		mes "How is Poby?";
-		next;
-		select("Pobu...");
-		mes "[Lero]";
-		mes "Ah! I didn't know that. I always";
-		mes "tell Poby '^0000FFKemarau setahun rusak sehari.'^000000";
-		next;
-		mes "[Lero]";
-		mes "He climbed the tree without any";
-		mes "safety equipment, so he might've";
-		mes "fallen down and gotten injured.";
-		next;
-		mes "[Lero]";
-		mes "Hmm... Sorry I couln't get the";
-		mes "Palm Oil right now.";
-		next;
-		mes "[Lero]";
-		mes "Will you deliver the message to";
-		mes "Mr. Memo that it is impossible";
-		mes "to get the oil due do to a";
-		mes "lack of ingredients?";
-		mes "No artisans can create anything";
-		mes "without ingredients.";
-		next;
-		select("Why don't I get the ingredients?");
-		mes "[Lero]";
-		mes "Ah, that can be a good way, but it";
-		mes "will be hard to gather nuts as a starter.";
-		next;
-		mes "[Lero]";
-		mes "Hmm!!!";
-		mes "I have a good idea.";
-		next;
-		mes "[Lero]";
-		mes "You can ask Poby about the best";
-		mes "method of gathering nuts where you";
-		mes "met him in forest. He should be";
-		mes "able to teach you the technique.";
-		changequest 5037,5038;
-		next;
-		mes "[Lero]";
-		mes "Although he is lazy and rather";
-		mes "careless, he is the best worker.";
-		close;
-	} else if (checkquest(5038) >= 0) {
-		mes "[Lero]";
-		mes "You can ask Poby about the best";
-		mes "method of gathering nuts where you";
-		mes "met him in forest. He should be";
-		mes "able to tell you the technique.";
-		next;
-		mes "[Lero]";
-		mes "Although he is lazy and rather";
-		mes "careless, he is the best worker.";
-		close;
-	} else if (checkquest(5039) >= 0) {
-		if(countitem(6402) > 59) {
-			mes "[Lero]";
-			mes "One two three four,....";
-			next;
-			mes "[Lero]";
-			mes "60 pieces of nuts, exactly. I will";
-			mes "press the oil right now.";
-			next;
-			emotion e_sry;
-			mes "[Lero]";
-			mes "It takes sometime, so go back to";
-			mes "Mr. Memo and tell him the";
-			mes "situation. Alse tell him that I'm";
-			mes "sorry for the delay.";
-			delitem 6402,60;
-			changequest 5039,5040;
-			close; }
-		mes "[Lero]";
-		mes "Did you gather the nuts already?";
-		next;
-		mes "[Lero]";
-		mes "One, two....";
-		next;
-		mes "[Lero]";
-		mes "This isn't the number I ordered from Poby.";
-		next;
-		mes "[Lero]";
-		mes "It's going to be difficult if it is";
-		mes "delayed more, so hurry up and bring me ^FF000060^000000 ^0000FFPalm Oil Fruit^000000.";
-		close;
-	} else if (checkquest(5040) >= 0) {
-		mes "[Lero]";
-		mes "It takes sometime, so go back to";
-		mes "Mr. Memo and tell him the";
-		mes "situation. Alse tell him that I'm";
-		mes "sorry for the delay.";
-		close;
-	} else if (checkquest(5041) >= 0) {
-		mes "[Lero]";
-		mes "You've come at the right time.";
-		mes "I just finished making the palm tree oil.";
-		next;
-		mes "[Lero]";
-		mes "It is heavier than you might think,";
-		mes "so be careful when carrying it.";
-		next;
-		emotion e_sry;
-		mes "[Lero]";
-		mes "Oh, tell Mr. Memo that I'm sorry";
-		mes "for the late delivery, and explain";
-		mes "that it wasn't my fault.";
-		changequest 5041,5042;
-		getitem 6401,30;
-		close;
-	} else if (checkquest(5042) >= 0) {
-		mes "[Lero]";
-		mes "It is heavier than you might think,";
-		mes "so be careful when carrying it.";
-		next;
-		emotion e_sry;
-		mes "[Lero]";
-		mes "Oh, tell Mr. Memo that I'm sorry";
-		mes "for the late delivery, and explain";
-		mes "that it wasn't my fault.";
-		close; }
-	mes "[Lero]";
-	mes "What's going on with Poby...?";
-	mes "Why hasn't he come back...?";
-	next;
-	mes "- Seems like he is waitting for someone -";
-	close;
-
-lerocount:
-	mes "[Lero]";
-	mes "One, two, three, four....";
-	next;
-	mes "[Lero]";
-	mes "Extracly "+getarg(0)+" pieces of oil palm";
-	mes "nuts. Let you exchange them with oil right now.";
-	next;
-	mes "[Lero]";
-	mes "As I told you before, it is";
-	mes "heavier than you might think, so";
-	mes "be careful when carrying this.";
-	delitem 6402, getarg(0);
-	getitem 6401, getarg(0)/2;
-	return;
-}
-
-// NPC - Poby
-//============================================================
-
-dew_fild01,259,48,4	script	Poby#dew_drink	538,{
-
-	if(dewata_oldman >= 2) {
-		mes "[Poby]";
-		mes "Oh? ^FF0000" + strcharinfo(0) +"^000000, we meet again. What's going on?";
-		next;
-		if(select("Why'd you come here?:I want to know how to get fruit.")==2) {
-			mes "[Memo]";
-			mes "It is easy for a beginner like";
-			mes "you. All you have to do is";
-			mes "shake or kick the tree.";
-			next;
-			mes "[Memo]";
-			mes "It might be dangerous, so you";
-			mes "must always wear a ^0000FFSafety Helmet^000000.";
-			close; }
-		mes "[Poby]";
-		mes "I'm taking a walk because I think";
-		mes "it will make my back ache less.";
-		close; }
-	if (checkquest(5036) >= 0) {
-		emotion e_swt2;
-		mes "[Poby]";
-		mes "Ah~ backache..";
-		next;
-		select("Are you Poby?");
-		mes "[Poby]";
-		mes "Who are you?";
-		next;
-		mes "[Poby]";
-		mes "I don't know you, but";
-		mes "are you a fan of mine?";
-		mes "I'm Poby, the best fruit";
-		mes "hunter in the Jaty tribe.";
-		next;
-		emotion e_what;
-		mes "[Poby]";
-		mes "You're here for my autograph?";
-		next;
-		select("Lero made me come here.");
-		mes "[Poby]";
-		mes "Ah! Mr.Lero made you come here. I";
-		mes "can't move because I hurt my back";
-		mes "while climbing a tree.";
-		next;
-		emotion e_sob;
-		mes "[Poby]";
-		mes "!#@$*&!@$&!@$%!$#*&!@#$";
-		next;
-		mes "[Poby]";
-		mes "And I've still never had a girlfriend...";
-		next;
-		emotion e_sob;
-		mes "[Poby]";
-		mes "!#@$*&!@$&!@$%!$#*&!@#$";
-		next;
-		mes "[Poby]";
-		mes "Ah! Sorry. Tell Mr. Lero that I'll";
-		mes "go back if I can find a way to move.";
-		changequest 5036,5037;
-		next;
-		mes "[Poby]";
-		mes "I can't move at all 'cuz of this backache...";
-		close;
-	} else if (checkquest(5037) >= 0) {
-		mes "[Poby]";
-		mes "Ah! Sorry. Tell Mr. Lero that I'll";
-		mes "go back if I can find a way to move.";
-		next;
-		emotion e_swt2;
-		mes "[Poby]";
-		mes "I can't move at all 'cuz of this backache...";
-		close;
-	} else if (checkquest(5038) >= 0) {
-		emotion e_swt2;
-		mes "[Poby]";
-		mes "Ah~ Backache..";
-		next;
-		mes "[Poby]";
-		mes "Oh!! You're-- Let me guess...";
-		next;
-		emotion e_dots;
-		mes "[Poby]";
-		mes "... ... ... ...";
-		next;
-		mes "[Poby]";
-		mes "...you're back! You plan to";
-		mes "catch ^0000FFPalm Oil Fruit^000000 instead of me, right?";
-		next;
-		mes "[Poby]";
-		mes "It is hard for beginners to catch";
-		mes "the fruit like me. No, it's";
-		mes "impossible.";
-		next;
-		mes "[Poby]";
-		mes "Masters usually climb the tree to";
-		mes "catch the fruit, but you're a";
-		mes "beginner...";
-		next;
-		mes "[Poby]";
-		mes "It's easiest for beginners";
-		mes "to shake or kick the tree.";
-		mes "It might be dangerous, so remember to wear a ^0000FFSafety Helmet^000000.";
-		changequest 5038,5039;
-		next;
-		emotion e_gasp;
-		mes "[Poby]";
-		mes "Ok! Gather ^FF000060 ^0000FFPalm Oil Fruit^000000 and";
-		mes "bring it to Mr. Lero.";
-		close;
-	} else if (checkquest(5039) >= 0) {
-		if(countitem(6402) > 59) {
-			mes "[Poby]";
-			mes "You've got all the fruits.";
-			mes "Bring them to Mr. Lero.";
-			close; }
-		mes "[Poby]";
-		mes "It's easiest for beginners like";
-		mes "you to shake or kick the tree.";
-		next;
-		mes "[Poby]";
-		mes "It might be dangerous, so always";
-		mes "wear a ^0000FFSafety Helmet^000000.";
-		next;
-		mes "[Poby]";
-		mes "Gather ^FF000060 ^0000FFPalm Oil Fruit^000000 and";
-		mes "bring it to Mr. Lero.";
-		close;
-	}
-	emotion e_sob;
-	mes "[Poby]";
-	mes "Ah~ my freakin' back is killing me.";
-	close;
-}
-
-// NPC - Tribal Chief Paiko
-//============================================================
-
-dew_in01,15,49,5	script	Tribal Chief Paiko#dew_	540,{
-	set .@n$, "[Tribal Chief Paiko]";
-	if(dewata_legend == 2) {
-		mes .@n$;
-		mes "I can see you are a traveler";
-		mes "from another land.";
-		mes "What brings you here?";
-		next;
-		if(select("I overheard the story by accident:I have nothing to say.")==2) {
-			mes .@n$;
-			mes "You are wasting your time here.";
-			mes "There are many other attractions";
-			mes "around our village.";
-			close; }
-		mes .@n$;	
-		mes "What do you mean?";
-		mes "You heard the story about the crown?";
-		mes "You must have heard incorrectly.";
-		mes "I have nothing to say to you";
-		mes "regarding such things.";
-		next;
-		select("Kasyapa was talking about a crown...");
-		mes .@n$;	
-		mes "It seems that ^0000FFKasyapa^000000 has told you";
-		mes "a tall tale, and I appreciate your";
-		mes "concern about our affairs.";
-		next;
-		mes .@n$;
-		mes "It's not something that a stranger";
-		mes "like you could understand. Make";
-		mes "like a tree, and get out of here.";
-		set dewata_legend,3;
-		close;
-	} else if(dewata_legend == 3) {
-		mes .@n$;
-		mes "There are many other attractions around our village.";
-		next;
-		mes .@n$;
-		mes "If it's about the crown, I want";
-		mes "you to stop asking about it.";
-		mes "Please leave.";
-		close;
-	} else if(dewata_legend == 4) {
-		if (checkquest(9155) >= 0) {
-			if(countitem(6405) > 14) {
-				mes .@n$;
-				mes "Oh! You've found all of them.";
-				mes "Look! The feathers you have found";
-				mes "are sparkling, aren't they?";
-				mes "Alright, let me begin crafting";
-				mes "the ^4AA02CJaty Crown^000000. I feel that";
-				mes "I am ready.";
-				next;
-				specialeffect EF_MAPPILLAR3;
-				mes "- Suddenly, a large noise begins";
-				mes "to boom as you and ^0000FFPaiko^000000 are";
-				mes "surrounded by warm and bright";
-				mes "sparkling energy like a thousand";
-				mes "tinkling fireflies. -";
-				changequest 9155,9156;
-				delitem 6405,15;
-				close; }
-			mes .@n$;
-			mes "It seems that you have yet to find";
-			mes "the materials to make the ^4AA02CJaty Crown^000000.";
-			next;
-			mes .@n$;
-			mes "The symbol of the Jaty Tribe is";
-			mes "also a famous mystical creature.";
-			mes "Find ^FF000015 ^4AA02CCendrawasih Feathers^000000 and";
-			mes "bring them to me.";
-			close;
-		} else if (checkquest(9156) >= 0) {
-			mes .@n$;
-			mes "With your help the ^4AA02CJaty Crown^000000 is";
-			mes "coming along nicely.";
-			mes "It will take some time until the";
-			mes "task is finished, so please wait a little.";
-			next;
-			mes .@n$;
-			mes "After the ^4AA02CJaty Crown^000000 is complete,";
-			mes "there is a gift that I want to give";
-			mes "to you.";
-			next;
-			mes .@n$;
-			mes "Ah, you should go see ^0000FFSage";
-			mes "Kasyapa^000000, who really wants to";
-			mes "reward you with something.";
-			changequest 9156,9157;
-			close;
-		} else if (checkquest(9157) >= 0) {
-			mes .@n$;
-			mes "Ah, you should go see ^0000FFSage";
-			mes "Kasyapa^000000, who really wants to";
-			mes "reward you with something.";
-			close; }
-		mes .@n$;
-		mes "I've been waiting for you.";
-		mes "According to ^0000FFSage Kasyapa^000000,";
-		mes "you are willing to help us make";
-		mes "a crown for our tribe.";
-		next;
-		select("Crown-a-what's it?");
-		mes .@n$;
-		mes "The tribe leader has the duty of";
-		mes "making and protecting the ^4AA02CJaty";
-		mes "Crown^000000 to uphold the tribe's pride";
-		mes "and honor.";
-		next;
-		mes .@n$;
-		mes "But ever since I became the tribe";
-		mes "leader, there have been difficulties";
-		mes "making it.";
-		next;
-		mes "[Tribale Chief Paiko]";
-		mes "According to ^0000FFSage Kasyapa^000000, you can";
-		mes "help us create a ^4AA02CJaty Crown^000000.";
-		next;
-		mes .@n$;
-		mes "Do you think you can help?";
-		mes "Your efforts will not go";
-		mes "unrewarded.";
-		next;
-		if(select("I will help.:Sorry, I cannot help now.")==2) {
-			mes .@n$;
-			mes "That's really sad.";
-			mes "If you ever change";
-			mes "your mind, please come again.";
-			mes "I will be waiting.";
-			close; }
-		mes .@n$;
-		mes "Many thanks to you, stranger";
-		mes "If Kasyapa trusts you, then I know";
-		mes "that you can help us make a";
-		mes "^4AA02CJaty Crown^000000.";
-		mes "What you can do to";
-		mes "help us is very simple.";
-		next;
-		mes .@n$;
-		mes "The symbol of the Jaty Tribe is";
-		mes "also a famous mystical creature.";
-		mes "Find ^FF000015 ^4AA02CCendrawasih Feathers^000000 and";
-		mes "bring them to me.";
-		mes "Our faith is in you, stranger.";
-		setquest 9155;
-		close;
-	} else if(dewata_legend == 5) {
-		if (checkquest(9158) >= 0) {
-		chiefrequest:
-			mes .@n$;
-			mes "It seems that you haven't";
-			mes "delivered the ^4AA02CSatay^000000 yet.";
-			if (checkquest(9158) >= 0) mes "Did you run into any problems?";
-			else if (checkquest(9160) >= 0) mes "Is there something wrong?";
-			else if (checkquest(9162) >= 0) mes "Anything happened?";
-			else if (checkquest(9163) >= 0) mes "Anything go wrong?";
-			next;
-			switch( select("I ate them all.:Who do I deliver this to...?:Nothing.")) {
-				case 1:
-					if (checkquest(9158) >= 0 || checkquest(9160) >= 0) {
-					mes .@n$;
-					mes "Huh... so you couldn't resist";
-					mes "yourself, eh?";
-					mes "Don't blame yourself too much. It";
-					mes "is difficult resist the ^4AA02CSatay^000000's";
-					mes "addicting aroma."; }
-					else if (checkquest(9162) >= 0 || checkquest(9164) >= 0) {
-						mes .@n$;
-						mes "I warned you not to give in";
-						mes "to the sweet smells of the ^4AA02CSatay^000000."; }	
-					next;
-					mes .@n$;
-					mes "Our tribe is short on food";
-					mes "supplies so we can't give out more";
-					mes "of our ^4AA02CSatay^000000. But there's a rumor";
-					mes "that the restaurant owner in";
-					mes "Dewata Island is making and";
-					mes "selling their own ^4AA02CSatay^000000.";
-					next;
-					mes .@n$;
-					mes "It is not as tasty as our tribe's";
-					mes "recipe, but this is an urgent task.";
-					mes "Just find and deliver it.";
-					close;
-				case 2:
-					if (checkquest(9158) >= 0) {
-						mes .@n$;
-						mes "Our tribe warriors come to mind";
-						mes "to deliver the food to share ^4AA02CSatay^000000";
-						mes "with warriors in the village.";
-					} else if (checkquest(9160) >= 0) {
-						mes .@n$;
-						mes "The second person to deliver the";
-						mes "^4AA02CSatay^000000 to is someone who stays";
-						mes "across the river.";
-						next;
-						mes .@n$;
-						mes "That is the ^0000FFTribe Manager^000000.";
-						mes "Please deliver it to him before it cools down.";
-					} else if (checkquest(9162) >= 0) {
-						mes .@n$;
-						mes "The third person to deliver the";
-						mes "^4AA02CSatay^000000 to is the ^0000FFGatekeeper";
-						mes "of Krakatau Volcano^000000.";
-						mes "Please deliver it to him before it cools down.";
-					} else if (checkquest(9164) >= 0) {
-						mes .@n$;
-						mes "The last person to deliver the";
-						mes "^4AA02CSatay^000000 to is the ^0000FFBorobudur";
-						mes "Temple Manager^000000, who is in";
-						mes "^C35817Dewata Island^000000.";
-						mes "Please deliver it to him before it cools down.";
-						close; }
-					close;
-				case 3:
-					mes .@n$;
-					mes "Alright! Deliver it right now!";
-					close;
-			}
-		} else if (checkquest(9159) >= 0) {
-			mes .@n$;
-			mes "Ah, the next person whom I want";
-			mes "the ^4AA02CSatay^000000 delivered to is someone";
-			mes "who stays across from the river,";
-			mes "the ^0000FFTribe Manager^000000.";
-			next;
-			mes .@n$;
-			mes "To this end, I will give you 2";
-			mes "more servings of ^4AA02CSatay^000000.";
-			next;
-			mes .@n$;
-			mes "If you are attracted by the aroma";
-			mes "of the ^4AA02CSatay^000000, you may eat one.";
-			mes "But if you eat more you won't be";
-			mes "able to share ^4AA02CSatay^000000 with our friends.";
-			changequest 9159,9160;
-			getitem 11533,2;
-			close; }
-		else if (checkquest(9160) >= 0) goto chiefrequest;
-		else if (checkquest(9161) >= 0) {
-			mes .@n$;
-			mes "Oh, you delivered it already?";
-			mes "The third person to deliver the";
-			mes "^4AA02CSatay^000000 to is the ^0000FFGatekeeper of Krakatau Volcano^000000.";
-			next;
-			mes .@n$;
-			mes "I'll give you 2 more servings";
-			mes "of ^4AA02CSatay^000000 for this delivery.";
-			next;
-			mes .@n$;
-			mes "And just like before, don't give";
-			mes "in to the smell and try not to eat the ^4AA02CSatay^000000.";
-			changequest 9161,9162;
-			getitem 11533,2;
-			close; }
-		else if (checkquest(9162) >= 0) goto chiefrequest;
-		else if (checkquest(9163) >= 0) {
-			mes .@n$;
-			mes "Oh, you delivered it!";
-			mes "Last person to deliver ^4AA02CSatay^000000 to is";
-			mes "the ^0000FFBorobudur Temple Manager^000000, who is";
-			mes "on ^C35817Dewata Island^000000.";
-			next;
-			mes .@n$;
-			mes "I will give you 2 more ^4AA02CSatay^000000.";
-			next;
-			mes .@n$;
-			mes "And just like before, don't give";
-			mes "in to the smell and try not to eat the ^4AA02CSatay^000000.";
-			changequest 9163,9164;
-			getitem 11533,2;
-			close; }
-		else if (checkquest(9164) >= 0) goto chiefrequest;
-		else if (checkquest(9165) >= 0) {
-			mes .@n$;
-			mes "Oh, you delivered it!";
-			mes "You've done good work.";
-			mes "It has been a good time for";
-			mes "all of us to share and enjoy";
-			mes "this happy occasion together.";
-			mes "Thank you.";
-			next;
-			mes .@n$;
-			mes "While you were on the way back";
-			mes "from delivering the ^4AA02CSatay^000000,";
-			mes "the ^4AA02CJaty Crown^000000 has been made.";
-			mes "Its ambience and radiance make it a";
-			mes "truly flawless crown.";
-			next;
-			mes .@n$;
-			mes "Also, you brought more than enough";
-			mes "materials, so after making the ^4AA02CJaty";
-			mes "Crown^000000 we were able to craft a";
-			mes "similar one for you to keep.";
-			next;
-			mes .@n$;
-			mes "It's not the same as the original,";
-			mes "but it has its own specialty. It is";
-			mes "my reward to thank you for what you";
-			mes "have done.";
-			next;
-			mes .@n$;
-			mes "Made with our tribe's secret";
-			mes "marinade, try the ^4AA02CSatay^000000.";
-			mes "It was made with all our heart";
-			mes "especially for you, but don't";
-			mes "forget to share it with friends.";
-			next;
-			mes .@n$;
-			mes "You've done good work.";
-			mes "Whatever you do in the future, I";
-			mes "wish for you to have a life which";
-			mes "is full of fortune and joy";
-			mes "As Chief of the ^C35817Jaty Tribe^000000, I wish";
-			mes "you the best of luck!!";
-			set dewata_legend,6;
-			erasequest 9165;
-			getitem 11533,5;
-			getitem 18520,1;
-			close; }
-		mes .@n$;
-		mes "With your support I am not";
-		mes "worried about creating the";
-		mes "^4AA02CJaty Crown^000000. I really appreciate it.";
-		next;
-		mes .@n$;
-		mes "A delightful day like today should";
-		mes "be celebrated. Don't you think?";
-		mes "So I prepared to sample the";
-		mes "special food of our tribe, called ^4AA02CSatay^000000.";
-		next;
-		mes .@n$;
-		mes "But, this ^4AA02CSatay^000000 is too tasty for";
-		mes "just the two of us to share, so we";
-		mes "would like to share it with people";
-		mes "out in the village.";
-		next;
-		mes .@n$;
-		mes "What do you think?";
-		mes "In order to share news that";
-		mes "the ^4AA02CJaty Crown^000000 is being";
-		mes "sucessfully crafted, and to share";
-		mes "the delicious ^4AA02CSatay^000000 with our";
-		mes "friends, I need your help.";
-		next;
-		mes .@n$;
-		mes "Are you up for a short delivery job?";
-		next;
-		if(select("Of course, I can help:Sorry, I am too busy to help.")==2) {
-			mes .@n$;
-			mes "I believed you would definitely help me...";
-			mes "It's a little disappointing.";
-			mes "If you ever change your mind";
-			mes "come speak with me again.";
-			close; }
-		mes .@n$;
-		mes "Oh!, I knew you'd help.";
-		mes "Our tribe's warriors come to my";
-		mes "mind before we share with anyone else.";
-		mes "Please share ^4AA02CSatay^000000 with the";
-		mes "warriors in the village.";
-		next;
-		mes .@n$;
-		mes "For the moment I will give you 2 ^4AA02CSatay^000000.";
-		next;
-		mes .@n$;
-		mes "You may be tempted by the aroma";
-		mes "of our ^4AA02CSatay^000000, and you may eat one.";
-		mes "But if you eat more than that you won't";
-		mes "be able to share the ^4AA02CSatay^000000";
-		mes "with our village friends.";
-		setquest 9158;
-		getitem 11533,2;
-		close;
-	} else if(dewata_legend == 6) {
-		mes .@n$;
-		mes "You've done good work.";
-		mes "Whatever you do in the future, I";
-		mes "wish for you to have a life which";
-		mes "is full of fortune and joy.";
-		mes "As Chief of the ^C35817Jaty Tribe^000000, I wish";
-		mes "you the best of luck!!";
-		close; }
-	mes .@n$;
-	mes "I am the leader of this ^0000FFPaiko^000000 tribe.";
-	close;
-}
-
-// NPC - Sage Kasyapa
-//============================================================
-
-dew_in01,22,48,3	script	Sage Kasyapa#dew_	541,{
-
-	if(dewata_legend == 2 || dewata_legend == 3) {
-		mes "[Sage Kasyapa]";
-		mes "Instead of talking to me, why";
-		mes "don't you talk to our tribe's";
-		mes "leader, ^0000FFChief Paiko^000000?";
-		close;
-	} else if(dewata_legend == 4) {
-		if (checkquest(9155) >= 0) {
-			mes "[Sage Kasyapa]";
-			mes "I heard you could help making";
-			mes "a crown for our tribe leader.";
-			mes "You will certainly be a big";
-			mes "help to us... I trust my";
-			mes "own eyes and the";
-			mes "sparking light...";
-			next;
-			mes "[Sage Kasyapa]";
-			mes "The symbol of the Dayak Tribe";
-			mes "and a famous mystical creature.";
-			mes "Find ^FF000015 ^4AA02CCendrawasih Feathers^000000";
-			mes "and bring them to ^0000FFChief Paiko^000000.";
-			close;
-		} else if (checkquest(9156) >= 0) {
-			mes "[Sage Kasyapa]";
-			mes "With the feathers that you have";
-			mes "brought, creating a ^4AA02CJaty Crown^000000 is";
-			mes "going much more smoothly.";
-			mes "Go see ^0000FFChief Paiko^000000.";
-			close;
-		} else if (checkquest(9157) >= 0) {
-			mes "[Sage Kasyapa]";
-			mes "There is something";
-			mes "I wish to give to you";
-			mes "as a reward for your help.";
-			mes "Please, it would honor us if you would take it.";
-			next;
-			specialeffect2 EF_PNEUMA;
-			mes "[Sage Kasyapa]";
-			mes "The reason I asked you to embark";
-			mes "on this important mission is";
-			mes "because of this feather.";
-			mes "Handed down from generation to";
-			mes "generation, the legendary origin of";
-			mes "the crown is this feather...";
-			next;
-			mes "[Sage Kasyapa]";
-			mes "I saw this feather begin to shine";
-			mes "when you came here.";
-			mes "I knew you were a person who";
-			mes "would endeavour to help us.";
-			mes "On behalf of my people,";
-			mes "I give my thanks.";
-			next;
-			mes "[Sage Kasyapa]";
-			mes "Also, the feather you received";
-			mes "isn't just valuable on it's own,";
-			mes "it also is an acknowledgment from our tribe.";
-			next;
-			mes "[Sage Kasyapa]";
-			mes "Like ^C35817Krakatau Volcano^000000, when you";
-			mes "venture into dangerous areas like";
-			mes "that, if you display this feather,";
-			mes "you can get help from the tribe.";
-			mes "Anyway, I really thank you.";
-			set dewata_legend,5;
-			erasequest 9157;
-			getitem 6406,1;
-			close; }
-		mes "[Sage Kasyapa]";
-		mes "I've been waiting for you.";
-		mes "Our tribe's leader has a favor";
-		mes "to ask of you.";
-		mes "Please talk to ^0000FFChief Paiko^000000.";
-		close;
-	} else if(dewata_legend >= 5) {
-		mes "[Sage Kasyapa]";
-		mes "Also, the feather you received";
-		mes "isn't just valuable on it's own,";
-		mes "it also is an acknowledgment from our tribe.";
-		next;
-		mes "[Sage Kasyapa]";
-		mes "Like ^C35817Krakatau Volcano^000000, when you";
-		mes "venture into dangerous areas like";
-		mes "that, if you display this feather";
-		mes "you can get help from the tribe.";
-		mes "Anyway, I really thank you.";
-		close; }
-	mes "[Sage Kasyapa]";
-	mes "Your earnest expression tells me";
-	mes "that you have something to say";
-	mes "you might as well tell me what it is.";
-	next;
-	if(select("I overheard talk about a crown...:Just looking for the gift shop.")==2) {
-		emotion e_hmm,0,"Tribal Chief Paiko#dew_";
-		mes .@n$;
-		mes "Really?";
-		mes "It looked as if your eyes";
-		mes "wanted to say something.";
-		close; }
-	mes "[Sage Kasyapa]";
-	mes "Oh, you heard about the crown, eh?";
-	mes "Ah, this old man's got loose lips.";
-	mes "We should have used a little more";
-	mes "discretion...";
-	next;
-	select("Anything I can do to help?");
-	mes "[Sage Kasyapa]";
-	mes "I can see in your eyes";
-	mes "that you are a trustworthy sort... but...";
-	next;
-	specialeffect EF_PNEUMA;
-	mes "- There is a brief twinkling";
-	mes "of light. All of a sudden ^0000FFKasyapa^000000";
-	mes "seems taken aback. -";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "Ah, the feather......!";
-	mes "Instead of talking to me, why don't";
-	mes "you talk to our tribe's leader,";
-	mes "^0000FFPaiko^000000?";
-	set dewata_legend,2;
-	close;
-}
-
-// NPC - Palm Tree
-//============================================================
-
--	script	Palm Tree	-1,{
-
-	if (checkquest(5039) >= 0 || checkquest(5046) >= 0 || checkquest(5048) >= 0 ||  checkquest(5050) >= 0) {
-		if ((checkquest(5039) >= 0) && countitem(6402) > 59 || (checkquest(5046) >= 0 && countitem(6402) > 19) || (checkquest(5048) >= 0 && countitem(6402) > 29) || (checkquest(5050) >= 0 && countitem(6402) > 39)) {
-			mes "- The palm tree denies your greedy hands. -";
-			close; }
-	mes "There's palm tree.";
-	mes "You can kick or shake it.";
-	mes "What do you want to do?";
-	next;
-	switch(select("Shake the tree:Kick the tree")) {
-		case 1:
-			specialeffect EF_HITLINE2;
-			mes "You shake the palm tree.";
-			next;
-			mes "... ... ...";
-			next;
-			set .@palm_rand,rand(1,20);
-			if (.@palm_rand > 0 && .@palm_rand < 5) {
-				set .@pstone,rand(1,3);
-				if (.@pstone == 1) {
-					mes "As you shake the palm tree like a";
-					mes "polaroid picture...";
-					mes "a ^FF0000stone^000000 falls out.";
-				} else if (.@pstone == 2) {
-					mes "As you shake the palm tree";
-					mes "enough to move its branchs...";
-					mes "a ^FF0000Stone^000000 falls out.";
-				} else if (.@pstone == 3) {
-					mes "As you shake the palm tree like";
-					mes "a crazed Alchemist...";
-					mes "a ^FF0000Stone^000000 falls out."; }
-				getitem 7049,1;
-			} else if (.@palm_rand == 13 || .@palm_rand == 12) {
-				if(getequipid(EQI_HEAD_TOP) == 5009) {
-					mes "- Something smashes down on your";
-					mes "head, right where that soft spot";
-					mes "is, but it's ok, you're safe!";
-					mes "'cuz you already equipped ^0000FFSafety Helmet^000000. -";
-					close2;
-					specialeffect EF_BASH;
-					initnpctimer;
-					disablenpc "Palm Tree#"+strnpcinfo(2);
-					end; }	
-				mes "As you shake the palm tree with";
-				mes "wreckless abandon...";
-				mes "something smashes down on your";
-				mes "head, right where that soft spot";
-				mes "is, $#*@! that's a one in a million shot.";
-				close2;
-				initnpctimer;
-				disablenpc "Palm Tree#"+strnpcinfo(2);		
-				warp "dew_fild01",371,211;
-				percentheal -10,0;
-				end;
-			} else if (.@palm_rand >= 5 && .@palm_rand < 9) {
-				set .@pleaf,rand(1,3);
-				if (.@pleaf == 1) {
-					mes "As you shake the palm tree like a";
-					mes "salt shaker...";
-					mes "a ^FF0000Great Leaf^000000 falls out.";
-				} else if (.@pleaf == 2) {
-					mes "As you shake the palm tree with";
-					mes "furious violence...";
-					mes "a ^FF0000Great Leaf^000000 falls out.";
-				} else if (.@pleaf == 3) {
-					mes "As you shake the palm tree";
-					mes "enough to move its branchs...";
-					mes "a ^FF0000Great Leaf^000000 falls out."; }
-				getitem 7198,1;
-			} else if (.@palm_rand >= 9 && .@palm_rand < 12) {
-				set .@pfruit,rand(1,6);
-				if (.@pfruit == 1) {
-					mes "Once shaking a palm tree";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
-					mes "- Fell in a Hurly-Burly.. -";
-					mes "- Fell in a Hurly-Burly.. -";
-				} else if (.@pfruit == 2) {
-					mes "As you shake the palm tree with";
-					mes "all of your strength...";
-					mes "tons of ^0000FFOil Palm Fruit^000000 crashes down from the tree.";
-				} else if (.@pfruit == 3) {
-					mes "As you shake the palm tree like";
-					mes "a disobedient child...";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
-				} else if (.@pfruit == 4) {
-					mes "As you shake the palm tree";
-					mes "enough to move its branchs...";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
-				} else if (.@pfruit == 5) {
-					mes "Once shaking a palm tree";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
-				} else if (.@pfruit == 6) {
-					mes "As you shake the palm tree like";
-					mes "a crazed Alchemist...";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out."; }
-				getitem 6402,rand(1,5);
-			} else if (.@palm_rand > 13 && .@palm_rand < 17) {
-				set .@pworm,rand(1,3);
-				if (.@pworm == 1){
-					mes "As you shake the palm tree like";
-					mes "a disobedient child...";
-					mes "a ^FF0000Worm Peeling^000000 falls out";
-				} else if (.@pworm == 2) {
-					mes "As you shake the palm tree like";
-					mes "a crazed Alchemist...";
-					mes "a ^FF0000Worm Peeling^000000 falls out.";
-				} else if (.@pworm == 3) {
-					mes "As you shake the palm tree with";
-					mes "all of your strength...";
-					mes "tons of ^FF0000Worm Peeling^000000 crashes down from the tree."; }	
-				getitem 955,1;
-			} else if (.@palm_rand >= 17 && .@palm_rand <= 19) {
-				set .@pnothing,rand(1,3);
-				if (.@pnothing == 1) {
-					mes "As you shake the palm tree like";
-					mes "a crazed Alchemist...";
-					mes "but nothing happens.";
-				} else if (.@pnothing == 2) {
-					mes "As you shake the palm tree";
-					mes "with wreckless abandon...";
-					mes "but nothing happens.";
-				} else if (.@pnothing == 3) {
-					mes "As you shake the palm tree";
-					mes "enough to move its branchs...";
-					mes "but nothing happens.";
-				}
-			}
-			close2;
-			specialeffect EF_BASH;
-			initnpctimer;
-			disablenpc "Palm Tree#"+strnpcinfo(2);
-			end;
-		case 2:
-			specialeffect EF_BASH;
-			mes "You kick the palm tree swiftly with";
-			mes "all your might.";
-			next;
-			mes "... ... ...";
-			next;
-			set .@palm_rand,rand(1,20);
-			if (.@palm_rand > 0 && .@palm_rand < 5) {
-				set .@pstone,rand(1,3);
-				if (.@pstone == 1) {
-					mes "As you give the palm tree";
-					mes "a big boot...";
-					mes "a ^FF0000Stone^000000 falls out.";
-				} else if (.@pstone == 2) {
-					mes "As you give the palm tree";
-					mes "a strong kick like a scorned";
-					mes "woman...";
-					mes "a ^FF0000stone^000000 falls out.";
-				} else if (.@pstone == 3) {
-					mes "As you give the palm tree";
-					mes "a good'ole football punt...";
-					mes "a ^FF0000stone^000000 falls out."; }
-				getitem 7049,1;
-			} else if (.@palm_rand == 13 || .@palm_rand == 12) {
-				if(getequipid(EQI_HEAD_TOP) == 5009) {
-					mes "- Something smashes down on your";
-					mes "head, right where that soft spot";
-					mes "is, but it's ok, you're safe!";
-					mes "'cuz you already equipped ^0000FFSafety Helmet^000000. -";
-					close2;
-					specialeffect EF_BASH;
-					initnpctimer;
-					disablenpc "Palm Tree#"+strnpcinfo(2);
-					end; }
-				mes "As you shake the palm tree with";
-				mes "wreckless abandon...";
-				mes "something smashes down on your";
-				mes "head, right where that soft spot";
-				mes "is, $#*@! that's a one in a million shot.";
-				close2;
-				initnpctimer;
-				disablenpc "Palm Tree#"+strnpcinfo(2);		
-				warp "dew_fild01",371,211;
-				percentheal -10,0;
-				end;
-			} else if (.@palm_rand >= 5 && .@palm_rand < 9) {
-				set .@pleaf,rand(1,3);
-				if (.@pleaf == 1) {
-					mes "Once kicking a palm tree";
-					mes "with all power";
-					mes "a ^FF0000Great Leaf^000000 falls out.";
-				} else if (.@pleaf == 2) {
-					mes "As you give the palm tree";
-					mes "a good'ole football punt...";
-					mes "a ^FF0000Great Leaf^000000 falls out.";
-				} else if (.@pleaf == 3) {
-					mes "As you give the palm tree";
-					mes "a quick kick to it's";
-					mes "proverbial shin...";
-					mes "a ^FF0000Great Leaf^000000 falls out."; }	
-				getitem 7198,1;
-			} else if (.@palm_rand >= 9 && .@palm_rand < 12) {
-				set .@pfruit,rand(1,6);
-				if (.@pfruit == 1) {
-					mes "Once kicking a palm tree";
-					mes "with all power...";
-					mes "an ^0000FFOil Palm Tree^000000 falls out.";
-					mes "- Fell in a Hurly-Burly.. -";
-					mes "- Fell in a Hurly-Burly.. -";
-				} else if (.@pfruit == 2) {
-					mes "As you give the palm tree";
-					mes "a quick kick to it's";
-					mes "proverbial shin...";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
-				} else if (.@pfruit == 3) {
-					mes "As you give the palm tree";
-					mes "a good 'ole punt...";
-					mes "tons of ^0000FFOil Palm Fruit^000000 crashs down";
-					mes "from the tree.";
-				} else if (.@pfruit == 4) {
-					mes "As you give the palm tree";
-					mes "a chuck norris kick...";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out.";	
-				} else if (.@pfruit == 5) {
-					mes "As you give the palm tree";
-					mes "a strong dropkick...";
-					mes "tons of ^0000FFOil Palm Fruit^000000 crashs down";
-					mes "from the tree.";
-				} else if (.@pfruit == 6) {
-					mes "As you give the palm tree";
-					mes "a good'ole football punt...";
-					mes "an ^0000FFOil Palm Fruit^000000 falls out."; }	
-				getitem 6402,rand(1,5);
-			} else if (.@palm_rand > 13 && .@palm_rand < 17) {
-				set .@pworm,rand(1,3);
-				if (.@pworm == 1) {
-					mes "As you give the palm tree";
-					mes "a strong dropkick...";
-					mes "a ^FF0000Worm Peeling^000000 falls out";
-				} else if (.@pworm == 2) {
-					mes "Once kicking a palm tree";
-					mes "with all power...";
-					mes "a ^FF0000Worm Peeling^000000 falls out.";
-				} else if (.@pworm == 3) {
-					mes "As you give the palm tree";
-					mes "a chuck norris kick...";
-					mes "tons of ^FF0000Worm Peeling^000000 crashes down from the tree."; }	
-				getitem 955,1;
-			} else if (.@palm_rand >= 17 && .@palm_rand <= 19) {
-				set .@pnothing,rand(1,3);
-				if (.@pnothing == 1) {
-					mes "As you give the palm tree";
-					mes "a good'ole roundhouse...";
-					mes "but nothing happens.";
-				} else if (.@pnothing == 2) {
-					mes "As you give the palm tree";
-					mes "a strong kick like a scormed";
-					mes "woman...";
-					mes "but nothing happens.";
-				} else if (.@pnothing == 3) {
-					mes "As you give the palm tree";
-					mes "a thunderous kick...";
-					mes "but nothing happens."; }
-			}
-			close2;
-			specialeffect EF_BASH;
-			initnpctimer;
-			disablenpc "Palm Tree#"+strnpcinfo(2);
-			end;
-		}
-	} else {
-		mes "- There's a palm tree facing the cool wind. -";
-		close; }
-	end;
-
-OnTimer60000:
-	enablenpc "Palm Tree#"+strnpcinfo(2);
-	stopnpctimer;
-	end;
-}
-dew_fild01,209,201,0	duplicate(Palm Tree)	Palm Tree#drink01	844
-dew_fild01,338,121,0	duplicate(Palm Tree)	Palm Tree#drink02	844
-dew_fild01,247,62,0	duplicate(Palm Tree)	Palm Tree#drink03	844
-dew_fild01,358,136,0	duplicate(Palm Tree)	Palm Tree#drink04	844
-dew_fild01,276,73,0	duplicate(Palm Tree)	Palm Tree#drink05	844
-dew_fild01,326,147,0	duplicate(Palm Tree)	Palm Tree#drink06	844
-dew_fild01,278,63,0	duplicate(Palm Tree)	Palm Tree#drink07	844
-dew_fild01,334,107,0	duplicate(Palm Tree)	Palm Tree#drink08	844
-dew_fild01,301,88,0	duplicate(Palm Tree)	Palm Tree#drink09	844
-dew_fild01,307,146,0	duplicate(Palm Tree)	Palm Tree#drink10	844
-dew_fild01,314,72,0	duplicate(Palm Tree)	Palm Tree#drink11	844
-dew_fild01,325,159,0	duplicate(Palm Tree)	Palm Tree#drink12	844
-dew_fild01,320,68,0	duplicate(Palm Tree)	Palm Tree#drink13	844
-dew_fild01,339,163,0	duplicate(Palm Tree)	Palm Tree#drink14	844
-dew_fild01,345,88,0	duplicate(Palm Tree)	Palm Tree#drink15	844
-dew_fild01,346,193,0	duplicate(Palm Tree)	Palm Tree#drink16	844
-dew_fild01,344,71,0	duplicate(Palm Tree)	Palm Tree#drink17	844
-dew_fild01,355,193,0	duplicate(Palm Tree)	Palm Tree#drink18	844
-dew_fild01,358,93,0	duplicate(Palm Tree)	Palm Tree#drink19	844
-dew_fild01,341,261,0	duplicate(Palm Tree)	Palm Tree#drink20	844
-dew_fild01,70,196,0	duplicate(Palm Tree)	Palm Tree#drink21	844
-dew_fild01,363,219,0	duplicate(Palm Tree)	Palm Tree#drink22	844
-dew_fild01,289,302,0	duplicate(Palm Tree)	Palm Tree#drink23	844
-dew_fild01,97,145,0	duplicate(Palm Tree)	Palm Tree#drink24	844
-dew_fild01,299,107,0	duplicate(Palm Tree)	Palm Tree#drink25	844
-dew_fild01,206,99,0	duplicate(Palm Tree)	Palm Tree#drink26	844
-dew_fild01,355,113,0	duplicate(Palm Tree)	Palm Tree#drink27	844
-dew_fild01,188,72,0	duplicate(Palm Tree)	Palm Tree#drink28	844
-dew_fild01,278,136,0	duplicate(Palm Tree)	Palm Tree#drink29	844
-dew_fild01,238,80,0	duplicate(Palm Tree)	Palm Tree#drink30	844
-dew_fild01,258,128,0	duplicate(Palm Tree)	Palm Tree#drink31	844
-dew_fild01,252,97,0	duplicate(Palm Tree)	Palm Tree#drink32	844
-dew_fild01,240,125,0	duplicate(Palm Tree)	Palm Tree#drink33	844
-dew_fild01,256,98,0	duplicate(Palm Tree)	Palm Tree#drink34	844
-dew_fild01,225,117,0	duplicate(Palm Tree)	Palm Tree#drink35	844
-dew_fild01,119,42,0	duplicate(Palm Tree)	Palm Tree#drink36	844
-dew_fild01,219,121,0	duplicate(Palm Tree)	Palm Tree#drink37	844
-dew_fild01,279,93,0	duplicate(Palm Tree)	Palm Tree#drink38	844
-dew_fild01,209,137,0	duplicate(Palm Tree)	Palm Tree#drink39	844
-dew_fild01,206,156,0	duplicate(Palm Tree)	Palm Tree#drink40	844
-
-// NPC - Hideouts
-//============================================================
-
-dew_fild01,57,273,0	script	#hideout	45,1,1,{
-	if(dewata_legend >= 1) {
-		warp "dew_in01",16,34;
-		end; }
-	mes "- You hear a faint conversation going on inside -";
-	next;
-	mes "[Tribal Chief Paiko]";
-	mes "Once again, I have failed to";
-	mes "make the ^E66C2CJaty Crown^000000...";
-	mes "I was sure that I could do it this time.";
-	mes "Why won't it work?";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "The ^4AA02CJaty Crown^000000 has been known to";
-	mes "have miraculous power since the";
-	mes "time of the ancients.";
-	mes "But it's been said that only those";
-	mes "who've earned a tribal honor";
-	mes "would be able to use it.";
-	next;
-	mes "[Tribal Chief Paiko]";
-	mes "^0000FFKasyapa^000000!!";
-	mes "Are you saying that even though I";
-	mes "am the leader of our tribe, I have";
-	mes "not yet received that honor?";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "Calm down, ^0000FFChief Paiko^000000...";
-	mes "As the Great and Powerful Chief,";
-	mes "you should be more than enough to qualify.";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "In my younger years I could have";
-	mes "easily solved the problem, but this";
-	mes "old man's mind cannot figure out";
-	mes "what's missing.";
-	next;
-	mes "- The conversation trails off and";
-	mes "you don't hear anymore. -";
-	set dewata_legend,1;
-	close;
-}
-
-dew_in01,16,31,0	script	#hidein	45,1,1,{
-	if(dewata_legend != 3) {
-		warp "dew_fild01",60,273;
-		end; }
-	mes "- Kasyapa and Chief Paiko begin";
-	mes "talking as you are about to";
-	mes "leave... -";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "I am unsure of what is missing, but";
-	mes "that traveler could be a big help in";
-	mes "creating the ^4AA02CJaty Crown^000000.";
-	mes "Of this I am certain.";
-	mes "The reason is...";
-	next;
-	mes "[Tribal Chief Paiko]";
-	mes "What is the reason?";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "This ^E56717Cendrawasih Feather^000000 was owned";
-	mes "by our first tribe leader when the";
-	mes "crown was originally created.";
-	mes "It was stored as a treasured";
-	mes "heirloom of our tribe.";
-	next;
-	mes "[Sage Kasyapa]";
-	mes "But when the traveler came near,";
-	mes "this feather started to shine, and";
-	mes "I kept thinking that this is not";
-	mes "just a coincidence";
-	mes "This person will be the key to";
-	mes "assisting us to make the crown.";
-	next;
-	mes "[Tribal Chief Paiko]";
-	mes "Could it happen for sure?";
-	mes "If so, I will give everything";
-	mes "to support them...";
-	set dewata_legend,4;
-	close;
-}
-
-// NPC - Mastersmith Gatti
-//============================================================
-
-dew_fild01,127,240,4	script	Gatti#weapon	813,{
-	if (checkquest(5052) >= 0) {
-		mes "[Gatti]";
-		mes "Were you recognized by the natives?";
-		next;
-		mes "[Gatti]";
-		mes "... ... ...";
-		next;
-		if (dewata_legend >= 5) {
-			mes "[Gatti]";
-			mes "Oh yes! Finally.";
-			mes "You also possess a strong energy.";
-			mes "Did you finally get the recognition from natives?";
-			next;
-			select("Yes.");
-			mes "[Gatti]";
-			mes "Oh! Just as I expected!";
-			mes "I was so lucky to meet you.";
-			mes "Everything is going so well.";
-			next;
-			mes "[Gatti]";
-			mes "I know I have no right to ask";
-			mes "you for this, but a meeting like";
-			mes "this is destiny...";
-			next;
-			mes "[Gatti]";
-			mes "- Gatti mumbles. -";
-			next;
-			mes "[Gatti]";
-			mes "The weapon material that I so";
-			mes "longed for is ^0000FFComodo Leather^000000.";
-			mes "Please get me 100 of them.";
-			next;
-			mes "[Gatti]";
-			mes "I'm so eager to make the weapon in";
-			mes "the weapon blueprint.";
-			next;
-			mes "[Gatti]";
-			mes "Please, before my passion fades out.";
-			next;
-			mes "[Gatti]";
-			mes "Oh! And the Comodo Dragon is a very";
-			mes "powerful monster, so please be careful.";
-			changequest 5052,5053;
-			close; }
-		mes "[Gatti]";
-		mes "Not yet, I guess. I'm asking around";
-		mes "everywhere, but I couldn't find a";
-		mes "way to get recognition from natives.";
-		mes "I don't know when I can finish";
-		mes "making this weapon.";
-		next;
-		mes "[Gatti]";
-		mes "If you get recognition before";
-		mes "me, please DON'T forget to visit";
-		mes "me.";
-		close;
-	} else if (checkquest(5053) >= 0) {
-		if (countitem(6403) > 99) {
-			mes "[Gatti]";
-			mes "By the looks of your walk, you must";
-			mes "have brought me 100 Comodo Leather. Hand it over to me.";
-			next;
-			mes "- Gatti takes the Comodo Leather from you. -";
-			erasequest 5053;
-			set dewata_gatti,2;
-			delitem 6403,100;
-			close; }
-		mes "[Gatti]";
-		mes "Please be careful. The Comodo";
-		mes "Dragon is very powerful monster.";
-		mes "And don't forget to bring me 100";
-		mes "Comodo Leather on your";
-		mes "way back.";
-		close; }	
-	if (dewata_gatti == 0) {
-		mes "[Gatti]";
-		mes "Hey there, young man~ Are you from here?";
-		next;
-		select("No, I'm not.");
-		mes "[Gatti]";
-		mes "I'd like to ask you a question.";
-		mes "Where is this place?";
-		next;
-		mes "- He seems to be asking for the";
-		mes "Island name. -";
-		next;
-		input .@dewataname$;
-		if (.@dewataname$ != "Dewata Island") {
-			mes "[Gatti]";
-			mes "Is that so... "+.@dewataname$+"? "+.@dewataname$+"... "+.@dewataname$+"...";
-			mes ""+.@dewataname$+"...";
-			next;
-			mes "- The old man gave a deep sign of resignation and countinued speaking. -";
-			next;
-			mes "[Gatti]";
-			mes "Damn... My plan is ruined. I";
-			mes "invested all my fortunes to get";
-			mes "there, but I failed. I can't do";
-			mes "anything now, my boat has been";
-			mes "wrecked.";
-			next;
-			mes "- The old man starts to cry. -";
-			mes "- Feeling awkward, you quickly leave. -";
-			close; }
-		mes "[Gatti]";
-		mes "This is Dewata Island? You're sure";
-		mes "this is Dewata Island?";
-		next;
-		mes "[Gatti]";
-		mes "Hahahahahahahahaha...!!!";
-		next;
-		mes "- The old man started to laugh";
-		mes "like a crazy person after";
-		mes "hearing the name of the island.";
-		mes "You decide to ask a little bit later. -";
-		set dewata_gatti,1;
-		close;
-	} else if (dewata_gatti == 1) {
-		select("Well, sir...");
-		mes "[Gatti]";
-		mes "Cough... cough...";
-		next;
-		mes "[Gatti]";
-		mes "Oh... Sorry~ Sorry. I was so happy";
-		mes "that I finally arrived at Dewata";
-		mes "Island.";
-		next;
-		mes "[Gatti]";
-		mes "This is not a short story. Oh! I";
-		mes "have to introduce myself first. I";
-		mes "am Mastersmith Gatti, also an";
-		mes "Adventurer.";
-		next;
-		mes "[Gatti]";
-		mes "I found a mysterious weapon";
-		mes "blueprint, but I don't remember";
-		mes "exactly when I acquired it.";
-		next;
-		select("Weapon blueprint...?");
-		mes "[Gatti]";
-		mes "Yes! I traveled all around to find";
-		mes "the materials for the weapon, but...";
-		next;
-		select("But what?");
-		mes "[Gatti]";
-		mes "I couldn't find the last material anywhere.";
-		next;
-		mes "[Gatti]";
-		mes "It was about to give up, but there";
-		mes "was some fine print on the";
-		mes "blueprint saying that it could be";
-		mes "found on Dewata Island.";
-		next;
-		mes "[Gatti]";
-		mes "I don't know why somebody put such";
-		mes "an important thing in fine print.";
-		mes "Anyway, after reading that, I";
-		mes "invested all my fortunes to find";
-		mes "that Island.";
-		next;
-		select("Oh... Is that so?");
-		mes "[Gatti]";
-		mes "This island is strange. I arrived";
-		mes "here a week ago, and everybody here";
-		mes "has been avoiding me.";
-		next;
-		mes "[Gatti]";
-		mes "Last week was so hard, but you";
-		mes "saved me by telling me this is";
-		mes "Dewata Island.";
-		mes "Thank you for telling me, and";
-		mes "thank you for passing here at";
-		mes "just the right time.";
-		next;
-		select("Uh... No problem.");
-		mes "[Gatti]";
-		mes "Well... There was a little problem";
-		mes "of my ship getting wrecked, but";
-		mes "that's neither here nor there.";
-		next;
-		mes "[Gatti]";
-		mes "Now that I found out this is";
-		mes "Dewata Island, I should find";
-		mes "the material for this great weapon.";
-		next;
-		mes "[Gatti]";
-		mes "... ... ... ...";
-		next;
-		mes "[Gatti]";
-		mes "Ah! The material that I am looking";
-		mes "for is ^FF0000Comodo Leather^000000.";
-		next;
-		select("^FF0000Comodo Leather?^000000");
-		mes "[Gatti]";
-		mes "Yes. In the blueprint, it's";
-		mes "written that only a few";
-		mes "of the Dewata Natives are";
-		mes "worthy enough to fight";
-		mes "against the Comodo Dragon.";
-		next;
-		mes "[Gatti]";
-		mes "In order to fight the Comodo";
-		mes "Dragon, you have to get recognized";
-		mes "by the natives. I assume it'll be";
-		mes "hard to get the recognition.";
-		next;
-		select("Of course, it must be...");
-		mes "[Gatti]";
-		mes "Let me ask you a favor.";
-		mes "If you get the recognition first,";
-		mes "please don't forget to visit me.";
-		setquest 5052;
-		close;
-	} else if (dewata_gatti == 2) {
-		mes "[Gatti]";
-		mes "Oh~ Look at this. How resilient.. So soft.";
-		next;
-		mes "[Gatti]";
-		mes "Comodo Leather is the best material ever.";
-		next;
-		mes "[Gatti]";
-		mes "Hmm... Like this?";
-		next;
-		mes "[Gatti]";
-		mes "Or like this? Yes! This is the way!";
-		next;
-		mes "- Mastersmith Gatti enjoys";
-		mes "processing the Leathers you've";
-		mes "brought to make the weapon. -";
-		mes "- You should wait a little while. -";
-		set dewata_gatti,3;
-		close;
-	} else if (dewata_gatti == 3) {
-		if (checkquest(5054) >= 0) {
-			mes "[Gatti]";
-			mes "You brought all the material already?";
-			mes "You were also curious about the finished weapon? Haha.";
-			next;
-			mes "[Gatti]";
-			mes ".... .... ....";
-			next;
-			if (countitem(6403)>99 && countitem(999)>19 && countitem(984)>9 && countitem(6404)) {
-				mes "[Gatti]";
-				mes "Great, we have enough. Wait a little.";
-				next;
-				specialeffect EF_REFINEOK;
-				mes "[Gatti]";
-				mes "I finished making the weapon. This";
-				mes "is called ^FF0000Keris^000000, according to the blueprint.";
-				next;
-				mes "[Gatti]";
-				mes "I keep finding new stuff when I";
-				mes "lay my eyes on this blueprint.";
-				next;
-				mes "[Gatti]";
-				mes "I've learned how to make the";
-				mes "weapon, so ask me anytime if you need it.";
-				set dewata_gatti,4;
-				getitem 13067,1;
-				delitem 6403,100;
-				delitem 999,20;
-				delitem 984,10;
-				delitem 6404,1;
-				erasequest 5054;
-				close; }
-			mes "[Gatti]";
-			mes "Hmm... I need more of those.";
-			mes "If my ship didn't get wrecked.";
-			mes "I could made it on my own, but...";
-			next;
-			mes "- Gatti mumbles to himself. -";
-			next;
-			mes "[Gatti]";
-			mes "100 Comodo Leather, 20 Steel,";
-			mes "and 10 Oridecon are what I need.";
-			next;
-			mes "[Gatti]";
-			mes "If you bring them all,";
-			mes "I'll make the best weapon ever.";
-			close; }
-		select("Well... Gatti?");
-		mes "[Gatti]";
-		mes "Oh! Sorry, sorry! This leather is";
-		mes "so interesting.";
-		next;
-		mes "[Gatti]";
-		mes "I made a hilt out of the leather you brought me.";
-		next;
-		mes "[Gatti]";
-		mes ".... .... .... ....";
-		next;
-		select("Hilt?");
-		mes "[Gatti]";
-		mes "You don't know what a hilt is?";
-		mes "That's what you call the handle of a weapon.";
-		next;
-		mes "- Gatti shows a thing that looks like the handle of a weapon. -";
-		next;
-		mes "[Gatti]";
-		mes "I tried making it like what's";
-		mes "written in the blueprint, but";
-		mes "I need more material.";
-		next;
-		select("Really?");
-		mes "[Gatti]";
-		mes ".... .... .... ....";
-		next;
-		mes "[Gatti]";
-		mes "Yes... To be frank with you,";
-		mes "I ruined a lot of them trying";
-		mes "different things.";
-		next;
-		mes "[Gatti]";
-		mes "I know this is alot to ask,";
-		mes "but can you get me 100 more";
-		mes "Comodo Leather, 20 Steel, and 10 Oridecon?";
-		next;
-		mes "[Gatti]";
-		mes "I'll make you a best weapon ever.";
-		next;
-		mes "[Gatti]";
-		mes "Oh! I almost forgot. Don't forget";
-		mes "to bring the hilt that I just made you.";
-		next;
-		mes "[Gatti]";
-		mes "A weapon must have a handle.";
-		getitem 6404,1;
-		setquest 5054;
-		close;
-	} else if (dewata_gatti >= 4) {
-		mes "[Gatti]";
-		mes "You're ^FF0000"+strcharinfo(0)+"^000000?";
-		mes "So, how's the Keris that I made it for you?";
-		next;
-		switch(select("It's great!:I need another Keris.:Can I make it stronger?")) {
-			case 1:
-				mes "[Gatti]";
-				mes "Yes, yes of course it's great.";
-				mes "I made that weapon so it must be good.";
-				close;
-			case 2:
-				if (countitem(6404) == 1) {
-					if (countitem(6403)>69 && countitem(999)>19 && countitem(984)>9) {
-						mes "[Gatti]";
-						mes "You have all materials.";
-						mes "Wait just a little.";
-						next;
-						specialeffect EF_REFINEOK;
-						mes "[Gatti]";
-						mes "Here is the Keris! Ask me anytime.";
-						getitem 13067,1;
-						delitem 6404,1;
-						delitem 6403,70;
-						delitem 999,20;
-						delitem 984,10;
-						close; }
-					mes "[Gatti]";
-					mes "You only have a Hilt. You'll need";
-					mes "to bring me 10 Oridecon, 20 Steel,";
-					mes "and 70 Comodo Leather.";
-					next;
-					mes "[Gatti]";
-					mes "If you bring them, I'll make a";
-					mes "brand new Keris.";
-					close;
-				} else if (countitem(6404) > 1) {
-					mes "[Gatti]";
-					mes "You already have 1 Hilt in your inventory. What do you need 1 more Hilt for?";
-					close;
-				} else if (countitem(6403)>49 && countitem(7201)) {
-					mes "[Gatti]";
-					mes "You bought the material for the";
-					mes "Hilt. I'll make it right away.";
-					next;
-					mes "[Gatti]";
-					mes "Put in here, and process it like this...";
-					next;
-					mes "[Gatti]";
-					mes "Here you go. I can make a Keris if";
-					mes "you bring me 10 Oridecon, 20 Steel,";
-					mes "and 70 Comodo Leather.";
-					getitem 6404,1;
-					delitem 6403,50;
-					delitem 7201,1;
-					close; }
-				mes "[Gatti]";
-				mes "You want me to make one more";
-				mes "Keris for you? In that case I";
-				mes "need a Hilt, 50 Comodo Leather,";
-				mes "and 1 Log. These are what I need to make a Hilt.";
-				close;
-			case 3:
-				mes "[Gatti]";
-				mes "So, you want to enchant your";
-				mes "weapon? The weapon gets broken";
-				mes "from time to time during the";
-				mes "process, but it doesn't";
-				mes "happen that often.";
-				next;
-				mes "[Gatti]";
-				mes "In another case, the enchantment";
-				mes "may be applied to an item which";
-				mes "you didn't mean to enchant.";
-				mes "So just bring ^5555ffONE Weapon^000000";
-				mes "if you want the enchantment to be safe.";
-				next;
-				switch(select("Please enchant the weapon.","Things you need to know.","Maybe next time.")) {
-					case 1:
-						mes "[Gatti]";
-						mes "^FFA500To enchant your Weapon^000000:";
-						mes "- 100,000 Zeny";
-						mes "- ^FF0000Weapon will lose refines and cards^000000.";
-						next;
-						if (countitem(13067) > 1) {
-							mes "[Gatti]";
-							mes "Please come back with just ONE equipment to be enchanted.";
-							close; }
-						mes "[Gatti]";
-						mes "You want to enchant your";
-						mes "^FF0000" + getitemname(13067) + "^000000?";
-						mes "The cost of this work is ^0000FF100,000^000000 Zeny.";
-						next;
-						if(select("Do it, please!:May be next time..")==2) close;
-						if (Zeny < 100000) {
-							mes "[Gatti]";
-							mes "I'd like to go ahead with this enchant attempt, but you're missing a few things.";
-							mes "You sure that you have enough Zeny.";
-							close; }
-						delitem 13067,1;
-						set Zeny, Zeny-100000;
-						close2;
-						specialeffect2 EF_REPAIRWEAPON;
-						progressbar "FFFF00",3;
-						set .@Enchant_3,rand(4760,4802);
-						set .@Enchant_4,rand(4760,4802);
-						set .@ERate, rand(100);
-						if (.@ERate < 14) { // -- 14% Break chance
-							mes "[Gatti]";
-							mes "Wah! I am so sorry, but it failed.";
-							mes "However, I am completely innocent.";
-							mes "This is your luck, and it was destined by god, okay?";
-							mes "Don't be so disappointed, and try next time.";
-							next;
-							mes "[Gatti]";
-							mes "I wish you good luck next time!";
-							close;
-						} else {
-							getitem2 13067,1,1,0,0,0,0,.@Enchant_3,.@Enchant_4;
-							mes "[Gatti]";
-							mes "Great, your weapon received the enchant.";
-							mes "It looks pretty well done. Congratulations!";
-							next;
-							mes "[Gatti]";
-							mes "See you again, adventurer!";
-							close; }
-					case 2:
-						mes "[Gatti]";
-						mes "If you want to do it, I'll";
-						mes "have to tell you some cautionary";
-						mes "things before enchanting the";
-						mes "weapon.";
-						next;
-						mes "[Gatti]";
-						mes "I need 1 weapon of level";
-						mes "3 or 4, and maximum slot of 2.";
-						mes "And 100,000 Zeny too.";
-						mes "As you know, I don't have any";
-						mes "money right now because my";
-						mes "ship got wrecked.";
-						next;
-						mes "[Gatti]";
-						mes "If you have a weapon that is";
-						mes "refined or inserted with cards";
-						mes "in your inventory which you";
-						mes "don't want to enchant, it";
-						mes "could get destroyed.";
-						next;
-						mes "[Gatti]";
-						mes "Or its upgrades could get";
-						mes "changed during the";
-						mes "enchantment process.";
-						next;
-						mes "[Gatti]";
-						mes "If you don't want that to";
-						mes "happen, put the refined";
-						mes "weapon elsewhere before the enchantment.";
-						next;
-						mes "[Gatti]";
-						mes "Sometimes the enchantment";
-						mes "fails. The weapon doesn't get";
-						mes "destroyed every time you fail.";
-						mes "However, you should know that";
-						mes "the weapon gets destroyed from";
-						mes "time to time.";
-						close;
-					case 3:
-						mes "[Gatti]";
-						mes "Whenever you want to enchant";
-						mes "weapon, just bring me the";
-						mes "weapon you want to enchant";
-						mes "and 100,000 Zeny.";
-						close;
-				}
-			}
-		}
-}
+//===== rAthena Script =======================================
+//= Dewata Quest NPCs
+//===== By: ==================================================
+//= Gennosuke Kouga
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Quest NPCs related to Dewata:
+//== "Dewata Legend"
+//== "Help The Old Man"
+//== "The Enchantment Weapon" (Keris)
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.1 Standardized. [Euphy]
+//============================================================
+
+// Entrance - Alberta Sailors
+//============================================================
+
+alberta,240,47,5	script	Alberta Sailor#alberta	536,{
+	mes "[Alberta Sailor]";
+	mes "Do ya want to visit ^C35817Dewata Island?^000000";
+	mes "With dazzling waves and charming vistas, it's a great place to relax.";
+	mes "The transit fee is 10,000 Zeny.";
+	next;
+	if(select("Yes:No")==2) {
+		mes "[Alberta Sailor]";
+		mes "Let me know";
+		mes "when you're ready to travel~";
+		close; }
+	mes "[Alberta Sailor]";
+	mes "Have a nice trip~";
+	close2;
+	warp "dewata",232,53;
+	end;
+}
+
+dewata,230,49,5	script	Alberta Sailor#dewata	536,{
+	mes "[Alberta Sailor]";
+	mes "Want to go back to ^C35817Alberta^000000?";
+	next;
+	if(select("Yes:No")==2) {
+		mes "[Alberta Sailor]";
+		mes "Have some more fun before you go!";
+		mes "^C35817Dewata^000000 Island still has more to offer.";
+		close; }
+	mes "[Alberta Sailor]";
+	mes "I hope you had a lot of fun on your trip to ^C35817Dewata^000000 Island.";
+	close2;
+	warp "alberta",235,44;
+	end;
+}
+
+dewata,235,56,4	script	Gatekeeper of Krakatau#1	534,{
+	mes "[Gatekeeper of Krakatau Volcano]";
+	mes "^C35817Krakatau Volcano^000000 is a very dangerous area";
+	mes "I cannot allow anyone to go inside.";
+	next;
+	if (checkquest(9162)>=0 && countitem(11533)) {
+		select("^0000FFTribal Chief Paiko^000000");
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "Oh! I didn't know about that!";
+		mes "This is some of the best news";
+		mes "I have heard recently.";
+		next;
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "What is this wonderful smell?";
+		mes "Of course, it's our ^4AA02CSatay^000000!";
+		mes "I was sightly hungry...";
+		mes "so this should fill me up.";
+		next;
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "Since you came all the way here";
+		mes "I will share an interesting story.";
+		next;
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "It has become a lost tradition in";
+		mes "recent years, but until 10";
+		mes "years ago in order to become a";
+		mes "^C35817Jaty Tribe^000000 warrior you had to";
+		mes "climb ^C35817Krakatau Volcano^000000 to prove your endurance.";
+		next;
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "The eyes of those warriors were";
+		mes "anxious yet determined before going";
+		mes "up ^C35817Krakatau Volcano^000000.";
+		next;
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "I still cannot forget that look in";
+		mes "their eyes. I feel a little bit of";
+		mes "the same emotion from you, Adventurer.";
+		next;
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "I want you to live long and";
+		mes "prosper. Be heathly and safe.";
+		mes "Travel so you can live to tell";
+		mes "the tale of your adventures.";
+		changequest 9162,9163;
+		delitem 11533,1;
+		close; }
+	if(select("Allow me through:I don't want to go in")==1) {
+		if(dewata_legend >= 5) {
+			mes "[Gatekeeper of Krakatau Volcano]";
+			mes "You are the traveler who was";
+			mes "acknowledged by tribe leader as a";
+			mes "friend of the tribe and received a";
+			mes "^4AA02CShining Cendrawasih Feather.^000000";
+			next;
+			mes "[Gatekeeper of Krakatau Volcano]";
+			mes "I will let you pass, but";
+			mes "^C35817Krakatau Volcano^000000 is";
+			mes "dangerous so please take care.";
+			close2;
+			warp "dew_dun01",289,160;
+			end; }
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "^C35817Krakatau Volcano^000000 is";
+		mes "a very dangerous area,";
+		mes "so I can't allow you in";
+		mes "unless you qualify for entry.";
+		close; }
+	mes "[Gatekeeper of Krakatau Volcano]";
+	mes "You have choosen wisely.";
+	mes "^C35817Krakatau Volcano^000000 is";
+	mes "an extremely dangerous area.";
+	close;
+}
+
+dew_dun01,292,164,4	script	Gatekeeper of Krakatau#2	541,{
+	mes "[Gatekeeper of Krakatau Volcano]";
+	mes "Want to go back to Dewata?";
+	next;
+	if(select("Yes:No")==2) {
+		mes "[Gatekeeper of Krakatau Volcano]";
+		mes "^C35817Krakatau Volcano^000000 is";
+		mes "a dangerous place.";
+		mes "You should go back now.";
+		close; }
+	close2;
+	warp "dewata",232,53;
+	end;
+}
+
+dew_fild01,78,288,5	script	Jaty Tribe Warrior	541,{
+	mes "[Jaty Tribe Warrior]";
+	mes "We revere strength and bravery.";
+	mes "We are the ^FF0000Jaty^000000 Tribe.";
+	if (checkquest(9158)==-1 || !countitem(11533)) close;
+	next;
+	mes "[Jaty Tribe Warrior]";
+	mes "My trained eyes see that";
+	mes "you are about to say something.";
+	mes "Speak, state your business.";
+	next;
+	select("^0000FFTribal Chief Paiko^000000");
+	mes "[Jaty Tribe Warrior]";
+	mes "I've heard about your";
+	mes "helpful deeds...";
+	mes "As a representative of my tribe";
+	mes "I express my thanks to you.";
+	next;
+	mes "[Jaty Tribe Warrior]";
+	mes "Also, thank you for the ^4AA02CSatay^000000.";
+	mes "My mouth is already watering...";
+	mes "There is something I would like";
+	mes "to share with you regarding our tribe.";
+	next;
+	mes "[Jaty Tribe Warrior]";
+	mes "Unlike the ancient times when our";
+	mes "tribe's warriors fought and shed";
+	mes "their blood, the world has become";
+	mes "more peaceful nowadays. But our";
+	mes "tribe's territory has shrunk drastically.";
+	next;
+	mes "[Jaty Tribe Warrior]";
+	mes "Nevertheless, we will continue";
+	mes "keeping the warrior tradition of";
+	mes "our tribe alive, and we will";
+	mes "preserve the pride we have earned";
+	mes "through the sacrifice of past warriors.";
+	next;
+	mes "[Jaty Tribe Warrior]";
+	mes "I hope that your perserverance and";
+	mes "pride remain with you in your travels.";
+	changequest 9158,9159;
+	delitem 11533,1;
+	close;
+}
+
+dew_fild01,185,300,4	script	Tribe Manager	541,{
+	mes "[Tribe Manager]";
+	mes "Keeping our culture and tradition";
+	mes "is very important.";
+	if(!checkquest(9160)>=0 || !countitem(11533)) {
+		mes "Although it is a little boring...";
+		close; }
+	next;
+	mes "[Tribe Manager]";
+	mes "It seems to me that you have";
+	mes "something to say, don't you?";
+	next;
+	select("^0000FFTribal Chief Paiko^000000");
+	mes "[Tribe Manager]";
+	mes "I didn't know that there was";
+	mes "such an effort being put forth";
+	mes "and that you took a key role in the effort...";
+	mes "You are the hero of the ^C35817Jaty Tribe^000000!";
+	next;
+	mes "[Tribe Manager]";
+	mes "Wow~ the savory scent of";
+	mes "delicious homemade ^4AA02CSatay^000000!";
+	mes "Thank you for the meal.";
+	mes "Please give my regards";
+	mes "to our Tribe Leader.";
+	next;
+	mes "[Tribe Manager]";
+	mes "There are few contacts between";
+	mes "^C35817Dewata Island^000000 and ^C35817Jaty Tribe^000000.";
+	mes "We used to have a stronger bond";
+	mes "in older times.";
+	next;
+	mes "[Tribe Manager]";
+	mes "But with the new culture and";
+	mes "foreigners flowing in,";
+	mes "^C35817Dewata Island^000000 has became a";
+	mes "tourist attraction and we";
+	mes "have lost touch with them.";
+	next;
+	mes "[Tribe Manager]";
+	mes "The tourist attraction has";
+	mes "expanded continously, but the";
+	mes "reason it hasn't influenced us";
+	mes "here is due to this small temple";
+	mes "which I am managing.";
+	next;
+	mes "[Tribe Manager]";
+	mes "I couldn't let our tradition fade";
+	mes "away like that so easily.";
+	mes "I hope keeping our tradition and";
+	mes "culture alive lets people know how";
+	mes "important these things are to us.";
+	next;
+	mes "[Tribe Manager]";
+	mes "From now on, I hope people from";
+	mes "^C35817Dewata Island^000000 and ^C35817Jaty";
+	mes "Tribe^000000 can get along and interact";
+	mes "more often.";
+	changequest 9160,9161;
+	delitem 11533,1;
+	close;
+}
+
+// NPC - Memo
+//============================================================
+
+dewata,109,262,4	script	Memo#dew_drink	534,{
+	if(dewata_oldman >= 1) {
+		if (checkquest(5040) >= 0) {
+			mes "[Memo]";
+			mes "So, what did Lero say?";
+			next;
+			select("Palm tree... became.");
+			mes "- You explain the situation to";
+			mes "Mr. Memo -";
+			next;
+			mes "[Memo]";
+			mes "Lero said sorry?";
+			mes "Hmmm, it's okay.";
+			next;
+			mes "[Memo]";
+			mes "That must be ^0000FFPoby^000000. If he has";
+			mes "been hurt, that's why there wasn't";
+			mes "any message. Lero actually";
+			mes "cares about him a lot...";
+			next;
+			changequest 5040,5041; }
+		if (checkquest(5041) >= 0) {
+			mes "[Memo]";
+			mes "He might be troublesome,";
+			mes "but please visit Jaty village.";
+			mes "Lero must complete the oil.";
+			next;
+			mes "[Memo]";
+			mes "If it is not, wait there and bring";
+			mes "^FF000030 Bottle of Oil^000000 to me.";
+			close; }
+		if (checkquest(5042) >= 0 && countitem(6401) >= 30) {
+			mes "[Memo]";
+			mes "You brought the oil. Good job, and thank you.";
+			next;
+			mes "[Memo]";
+			mes "Excuse me, but I have an urgent";
+			mes "matter to attend to. Wait for a bit,";
+			mes "then talk to me when I'm done.";
+			delitem 6401,30;
+			changequest 5042,5043;
+			set dewata_oldman,2;
+			close;
+		} else if (checkquest(5043,PLAYTIME) == 2) {
+			mes "[Memo]";
+			mes "Did I make you wait too long?";	
+			next;
+			mes "[Memo]";
+			mes "My family has been making Arks for four generations.";
+			next;
+			mes "[Memo]";
+			mes "Grandfather had a hard living";
+			mes "since he didn't get many good sales.";
+			next;
+			mes "[Memo]";
+			mes "Dewata island people do not drink";
+			mes "much in the hot weather.";
+			next;
+			mes "[Memo]";
+			mes "When I was young, Dewata";
+			mes "developed as a tourist atrraction,";
+			mes "and that's when the tour package";
+			mes "Ark started selling well.";
+			next;
+			mes "[Memo]";
+			mes "Good liquid needs fresh oil,";
+			mes "I was able to make a liquid";
+			mes "for ten years and deliver it all on time.";
+			next;
+			mes "[Memo]";
+			mes "Because today's oil has not";
+			mes "arrived on time, I think I might";
+			mes "have a hard time.";
+			next;
+			mes "[Memo]";
+			mes "You helped me make the liquid correctly.";
+			next;
+			mes "[Memo]";
+			mes "This proverb '^0000FFMengatakan mudah,";
+			mes "mengerjakan susah^000000.' means it is";
+			mes "easy to say something, but hard to";
+			mes "do anything.";
+			next;
+			mes "[Memo]";
+			mes "In other words, it's easy to say";
+			mes "that we'll help others but its hard";
+			mes "to actually do the action.";
+			next;
+			emotion e_thx;
+			mes "[Memo]";
+			mes "You really did a great job. I like";
+			mes "you because you are different from";
+			mes "today's youngins.";
+			getitem 617,1;
+			getexp 50000,10000;
+			changequest 5043,5044;
+			next;
+			mes "[Memo]";
+			mes "Will you help me with my work";
+			mes "from time to time?";
+			mes "I will pay you for what you do for me.";
+			close;
+		} else if (checkquest(5043,PLAYTIME) != -1) {
+			mes "[Memo]";
+			mes "... ... ...";
+			next;
+			mes "- Memo is making an ark -";
+			close;
+		} else if (checkquest(5044,PLAYTIME) == 2) {
+			mes "[Memo]";
+			mes "^FF0000" + strcharinfo(0) +"^000000? -";
+			next;
+			if(select("Just came by to say hello...:I will help you.")==1) {
+				mes "[Memo]";
+				mes "I guess you are busy.";
+				mes "If possible, will you get the oil";
+				mes "from Lero? I appreciate it...";
+				close; }
+			mes "[Memo]";
+			mes "Thank you, I know you're busy";
+			mes "and helping me can be a chore.";
+			next;
+			mes "[Memo]";
+			mes "Can you help Lero and bring back palm tree oil...?";
+			erasequest 5044;
+			setquest 5045;
+			close;
+		} else if (checkquest(5044,PLAYTIME) != -1) {
+			mes "[Memo]";
+			mes "Will you help me tomorrow?";
+			mes "Poby still has a back pain.";
+			mes "Backaches don't just go away";
+			mes "after one day...";
+			close;
+		} else if (checkquest(5045) >= 0) {
+			mes "[Memo]";
+			mes "Can you help Lero and bring back palm tree oil...?";
+			close;
+		} else if (checkquest(5047) >= 0 || checkquest(5049) >= 0 || checkquest(5051) >= 0) {
+			mes "[Memo]";
+			mes "Oh, you brought the oil! Good job!";
+			next;
+			mes "[Memo]";
+			mes "You must have had a hard time";
+			mes "bringing the oil, so take this drink.";
+			next;
+			mes "[Memo]";
+			mes "Ark is famous for tourists. A guy";
+			mes "bought many bottles by himself.";
+			next;
+			mes "[Memo]";
+			mes "Worrying that he'll drink alone?";
+			mes "Too much drink always becomes poisonous.";
+			next;
+			mes "[Memo]";
+			mes "I want you to help me this time.";
+			next;
+			mes "[Memo]";
+			mes "Poby still has back pains and it";
+			mes "will take some days for him to";
+			mes "recover.";
+			if (checkquest(5047)>=0) {
+				delitem 6401,10;
+				getitem 11534,2;
+				erasequest 5047;
+				setquest 5044;
+			} else if (checkquest(5049)>=0) {
+				delitem 6401,15;
+				getitem 11534,2;
+				erasequest 5049;
+				setquest 5044;
+			} else if (checkquest(5051)>=0) {
+				delitem 6401,20;
+				getitem 11534,2;
+				erasequest 5051;
+				setquest 5044; }
+			close; }
+		mes "[Memo]";
+		mes "So, what did Lero say?";
+		next;	
+		emotion e_dots;
+		mes "[Memo]";
+		mes "... ... ...";
+		next;
+		mes "[Memo]";
+		mes "You didn't find out what happened?";
+		next;
+		mes "[Memo]";
+		mes "Find the best oil master. His name is ^0000FFLero^000000.";
+		close; }
+	if(rand(1,5)==1) {
+		mes "[Memo]";
+		mes "What should I do? I still don't";
+		mes "have any news from the Jaty tribe.";
+		next;
+		mes "[Memo]";
+		mes "Oh no~ All the liquid is going to spoil...";
+		next;
+		select("What happened?");
+		emotion e_what;
+		mes "[Memo]";
+		mes "Who are you?";
+		next;
+		mes "[Memo]";
+		mes "You're an adventurer, right?";
+		mes "As you can see from the jars around";
+		mes "me, I am making ^0000FFtraditional wine^000000";
+		mes "for a living.";
+		next;
+		mes "[Memo]";
+		mes "Everyone knows about this, so";
+		mes "^0000FFDewata Island^000000 attracts many";
+		mes "tourists.";
+		next;
+		mes "[Memo]";
+		mes "Especially this traditional wine, which";
+		mes "has been made for four generations!";
+		mes "But ^FF0000Ark^000000 is short of supply.";
+		mes "Ark needs ^0000FFPalm Oils^000000, made";
+		mes "from Oil Palm Fruit.";
+		next;
+		mes "[Memo]";
+		mes "Unfortunately, we haven't been";
+		mes "getting ^0000FFPalm Oil^000000 from the Jaty";
+		mes "tribe village lately.";
+		mes "The ingredients might be useless";
+		mes "if it is delivered too late.";
+		next;
+		select("Sound like a big problem.");
+		mes "[Memo]";
+		mes "It is more of a problem than you";
+		mes "think. Sales are credit, but if we";
+		mes "do not make due today we'll lose";
+		mes "the credit, the ingredients, and";
+		mes "the tourists who do not get the";
+		mes "Ark. So it's quite damaging.";
+		next;
+		emotion e_dots;
+		mes "[Memo]";
+		mes "... ...";
+		next;
+		emotion e_gasp;
+		mes "[Memo]";
+		mes "Ah, right! Are you busy now?";
+		next;
+		if(select("Sorry, I am busy.:No, I am not busy.")==1) {
+			emotion e_pif;
+			mes "[Memo]";
+			mes "Hmm, I have no choice.";
+			mes "You don't care that others are in";
+			mes "trouble. What has this world come to?";
+			close; }
+		mes "[Memo]";
+		mes "That's good to hear.";
+		mes "So since you are wandering here...";
+		next;
+		mes "[Memo]";
+		mes "Do you mind if I ask a favor~?";
+		mes "Actually, I have visited the Jaty";
+		mes "Tribe, but this unmatured ^FF0000Ark^000000";
+		mes "won't let me leave.";
+		next;
+		mes "[Memo]";
+		mes "Will you go to Jaty village and";
+		mes "ask ^0000FFLero^000000 what happened?";
+		next;
+		mes "[Memo]";
+		mes "This guy has never broken a";
+		mes "promise for 10 years, so he must have";
+		mes "a really good reason not to come.";
+		setquest 5035;
+		set dewata_oldman,1;
+		next;
+		mes "[Memo]";
+		mes "Find the best oil master.";
+		mes "His name again is ^0000FFLero^000000... Remember it!";
+		close;
+	} else {
+		emotion e_swt2;
+		mes "[Memo]";
+		mes "Oh God! We don't have a message";
+		mes "from the Jaty tribe yet.";
+		next;
+		mes "[Memo]";
+		mes "They have never broken a promise";
+		mes "for 10 years, and I don't know the";
+		mes "reason. What's happening...?";
+		next;
+		emotion e_sob;
+		mes "[Memo]";
+		mes "I might soil all the liquid if it";
+		mes "is going on like this.";
+		close;
+	}
+}
+
+// NPC - Lero
+//============================================================
+
+dew_fild01,114,275,4	script	Lero#dew_drink	536,{
+	if(dewata_oldman == 2) {
+		if (checkquest(5045) >= 0) {
+			mes "[Lero]";
+			mes "Hey, I've been waiting for you.";
+			mes "I didn't know that Poby's injury";
+			mes "would make my life so difficult.";
+			next;
+			set .@dailylero,rand(1,3);
+			if (.@dailylero == 1) changequest 5045,5046;
+			else if (.@dailylero == 2) changequest 5045,5048;
+			else if (.@dailylero == 3) changequest 5045,5050;
+			mes "[Lero]";
+			mes "I'm ashamed to ask you this, but";
+			if (checkquest(5048) >= 0)
+				mes "could you bring ^0000FF30 pieces of oil palm nuts^000000?";
+			else if (checkquest(5046) >= 0)
+				mes "could you bring ^0000FF20 pieces of oil palm nuts^000000?";
+			else if (checkquest(5050) >= 0)
+				mes "could you bring ^0000FF40 pieces of oil palm nuts^000000?";
+			next;
+		lerowait:
+			if (checkquest(5046) >= 0 && countitem(6402) > 19) {
+				callsub lerocount,20;
+				changequest 5046,5047;
+				close;
+			} else if (checkquest(5048) >= 0 && countitem(6402) > 29) {
+				callsub lerocount,30;
+				changequest 5048,5049;
+				close;
+			} else if (checkquest(5050) >= 0 && countitem(6402) > 39) {
+				callsub lerocount,40;
+				changequest 5050,5051;
+				close; }	
+			mes "[Lero]";
+			mes "Once you bring the oil palm nuts,";
+			mes "Mr. Memo will exchange them with oil.";
+			close; }
+		else if (checkquest(5046) >= 0 || checkquest(5048) >= 0 || checkquest(5050) >= 0) goto lerowait;
+		else if (checkquest(5047) >= 0 || checkquest(5049) >= 0 || checkquest(5051) >= 0) {
+			mes "[Lero]";
+			mes "As I told you before, it is heavier";
+			mes "than you might think, so be careful";
+			mes "when carrying this.";
+			close; }
+		mes "[Lero]";
+		mes "What happened? I didn't get a memo";
+		mes "from Mr. Memo someone was coming.";
+		close; }
+	if (checkquest(5035) >= 0) {
+		emotion e_an;
+		mes "[Lero]";
+		mes "Oh no! I have so many orders and";
+		mes "I'm running out of ingredients.";
+		mes "Not yet? What's going on, Poby?";
+		mes "Where did he go?";
+		next;
+		emotion e_ag;
+		select("Excuse me, but are you Lero?");
+		mes "[Lero]";
+		mes "When Poby gets back here, I'm";
+		mes "gonna give him a beating he'll never forget!";
+		next;
+		mes "- Lero seems pretty mad at someone";
+		mes "and ignores you -";
+		next;
+		mes "[Lero]";
+		mes "Oops. Who are you?";
+		next;
+		select("Memo sent me here.");
+		mes "[Lero]";
+		mes "Ah, right! I forgot about Memo";
+		mes "because the workers who gather";
+		mes "nuts have not come yet. Sorry.";
+		next;
+		mes "[Lero]";
+		mes "To make fresh palm oils, I need";
+		mes "fresh Palm Oil Fruit. Then I'll be";
+		mes "able able to get more from its";
+		mes "fresh fruit.";
+		next;
+		mes "[Lero]";
+		mes "Between you and me, Mr.Memo is so";
+		mes "fussy that he will not use any";
+		mes "unfresh oil.";
+		next;
+		mes "[Lero]";
+		mes "To make fresh oil, he always sends";
+		mes "the workers to the palm tree forest,";
+		mes "but... the guys sent at dawn have";
+		mes "not come back yet.";
+		next;
+		mes "[Lero]";
+		mes "First, I thought that he was lazy";
+		mes "and it made me very uneasy.";
+		mes "Can you find the workers in palm forest?";
+		next;
+		select("Yes, I will find them.");
+		mes "[Lero]";
+		mes "Thank you so much.";
+		mes "Find Poby.";
+		next;
+		mes "[Lero]";
+		mes "Poby might in ^0000FFPalm Forest^000000.";
+		mes "The crop is best at the southern part of the forest.";
+		changequest 5035,5036;
+		close;
+	} else if (checkquest(5036) >= 0) {
+		emotion e_what;
+		mes "[Lero]";
+		mes "Did you find Poby?";
+		next;
+		mes "[Lero]";
+		mes "... ... ...";
+		next;
+		mes "[Lero]";
+		mes "Oh, you haven't visited the east";
+		mes "of ^0000FFPalm Forest^000000 yet. I'm pretty";
+		mes "worried...";
+		close;
+	} else if (checkquest(5037) >= 0) {
+		emotion e_what;
+		mes "[Lero]";
+		mes "You're back... and... Poby...";
+		mes "How is Poby?";
+		next;
+		select("Pobu...");
+		mes "[Lero]";
+		mes "Ah! I didn't know that. I always";
+		mes "tell Poby '^0000FFKemarau setahun rusak sehari.'^000000";
+		next;
+		mes "[Lero]";
+		mes "He climbed the tree without any";
+		mes "safety equipment, so he might've";
+		mes "fallen down and gotten injured.";
+		next;
+		mes "[Lero]";
+		mes "Hmm... Sorry I couln't get the";
+		mes "Palm Oil right now.";
+		next;
+		mes "[Lero]";
+		mes "Will you deliver the message to";
+		mes "Mr. Memo that it is impossible";
+		mes "to get the oil due do to a";
+		mes "lack of ingredients?";
+		mes "No artisans can create anything";
+		mes "without ingredients.";
+		next;
+		select("Why don't I get the ingredients?");
+		mes "[Lero]";
+		mes "Ah, that can be a good way, but it";
+		mes "will be hard to gather nuts as a starter.";
+		next;
+		mes "[Lero]";
+		mes "Hmm!!!";
+		mes "I have a good idea.";
+		next;
+		mes "[Lero]";
+		mes "You can ask Poby about the best";
+		mes "method of gathering nuts where you";
+		mes "met him in forest. He should be";
+		mes "able to teach you the technique.";
+		changequest 5037,5038;
+		next;
+		mes "[Lero]";
+		mes "Although he is lazy and rather";
+		mes "careless, he is the best worker.";
+		close;
+	} else if (checkquest(5038) >= 0) {
+		mes "[Lero]";
+		mes "You can ask Poby about the best";
+		mes "method of gathering nuts where you";
+		mes "met him in forest. He should be";
+		mes "able to tell you the technique.";
+		next;
+		mes "[Lero]";
+		mes "Although he is lazy and rather";
+		mes "careless, he is the best worker.";
+		close;
+	} else if (checkquest(5039) >= 0) {
+		if(countitem(6402) > 59) {
+			mes "[Lero]";
+			mes "One two three four,....";
+			next;
+			mes "[Lero]";
+			mes "60 pieces of nuts, exactly. I will";
+			mes "press the oil right now.";
+			next;
+			emotion e_sry;
+			mes "[Lero]";
+			mes "It takes sometime, so go back to";
+			mes "Mr. Memo and tell him the";
+			mes "situation. Alse tell him that I'm";
+			mes "sorry for the delay.";
+			delitem 6402,60;
+			changequest 5039,5040;
+			close; }
+		mes "[Lero]";
+		mes "Did you gather the nuts already?";
+		next;
+		mes "[Lero]";
+		mes "One, two....";
+		next;
+		mes "[Lero]";
+		mes "This isn't the number I ordered from Poby.";
+		next;
+		mes "[Lero]";
+		mes "It's going to be difficult if it is";
+		mes "delayed more, so hurry up and bring me ^FF000060^000000 ^0000FFPalm Oil Fruit^000000.";
+		close;
+	} else if (checkquest(5040) >= 0) {
+		mes "[Lero]";
+		mes "It takes sometime, so go back to";
+		mes "Mr. Memo and tell him the";
+		mes "situation. Alse tell him that I'm";
+		mes "sorry for the delay.";
+		close;
+	} else if (checkquest(5041) >= 0) {
+		mes "[Lero]";
+		mes "You've come at the right time.";
+		mes "I just finished making the palm tree oil.";
+		next;
+		mes "[Lero]";
+		mes "It is heavier than you might think,";
+		mes "so be careful when carrying it.";
+		next;
+		emotion e_sry;
+		mes "[Lero]";
+		mes "Oh, tell Mr. Memo that I'm sorry";
+		mes "for the late delivery, and explain";
+		mes "that it wasn't my fault.";
+		changequest 5041,5042;
+		getitem 6401,30;
+		close;
+	} else if (checkquest(5042) >= 0) {
+		mes "[Lero]";
+		mes "It is heavier than you might think,";
+		mes "so be careful when carrying it.";
+		next;
+		emotion e_sry;
+		mes "[Lero]";
+		mes "Oh, tell Mr. Memo that I'm sorry";
+		mes "for the late delivery, and explain";
+		mes "that it wasn't my fault.";
+		close; }
+	mes "[Lero]";
+	mes "What's going on with Poby...?";
+	mes "Why hasn't he come back...?";
+	next;
+	mes "- Seems like he is waitting for someone -";
+	close;
+
+lerocount:
+	mes "[Lero]";
+	mes "One, two, three, four....";
+	next;
+	mes "[Lero]";
+	mes "Extracly "+getarg(0)+" pieces of oil palm";
+	mes "nuts. Let you exchange them with oil right now.";
+	next;
+	mes "[Lero]";
+	mes "As I told you before, it is";
+	mes "heavier than you might think, so";
+	mes "be careful when carrying this.";
+	delitem 6402, getarg(0);
+	getitem 6401, getarg(0)/2;
+	return;
+}
+
+// NPC - Poby
+//============================================================
+
+dew_fild01,259,48,4	script	Poby#dew_drink	538,{
+
+	if(dewata_oldman >= 2) {
+		mes "[Poby]";
+		mes "Oh? ^FF0000" + strcharinfo(0) +"^000000, we meet again. What's going on?";
+		next;
+		if(select("Why'd you come here?:I want to know how to get fruit.")==2) {
+			mes "[Memo]";
+			mes "It is easy for a beginner like";
+			mes "you. All you have to do is";
+			mes "shake or kick the tree.";
+			next;
+			mes "[Memo]";
+			mes "It might be dangerous, so you";
+			mes "must always wear a ^0000FFSafety Helmet^000000.";
+			close; }
+		mes "[Poby]";
+		mes "I'm taking a walk because I think";
+		mes "it will make my back ache less.";
+		close; }
+	if (checkquest(5036) >= 0) {
+		emotion e_swt2;
+		mes "[Poby]";
+		mes "Ah~ backache..";
+		next;
+		select("Are you Poby?");
+		mes "[Poby]";
+		mes "Who are you?";
+		next;
+		mes "[Poby]";
+		mes "I don't know you, but";
+		mes "are you a fan of mine?";
+		mes "I'm Poby, the best fruit";
+		mes "hunter in the Jaty tribe.";
+		next;
+		emotion e_what;
+		mes "[Poby]";
+		mes "You're here for my autograph?";
+		next;
+		select("Lero made me come here.");
+		mes "[Poby]";
+		mes "Ah! Mr.Lero made you come here. I";
+		mes "can't move because I hurt my back";
+		mes "while climbing a tree.";
+		next;
+		emotion e_sob;
+		mes "[Poby]";
+		mes "!#@$*&!@$&!@$%!$#*&!@#$";
+		next;
+		mes "[Poby]";
+		mes "And I've still never had a girlfriend...";
+		next;
+		emotion e_sob;
+		mes "[Poby]";
+		mes "!#@$*&!@$&!@$%!$#*&!@#$";
+		next;
+		mes "[Poby]";
+		mes "Ah! Sorry. Tell Mr. Lero that I'll";
+		mes "go back if I can find a way to move.";
+		changequest 5036,5037;
+		next;
+		mes "[Poby]";
+		mes "I can't move at all 'cuz of this backache...";
+		close;
+	} else if (checkquest(5037) >= 0) {
+		mes "[Poby]";
+		mes "Ah! Sorry. Tell Mr. Lero that I'll";
+		mes "go back if I can find a way to move.";
+		next;
+		emotion e_swt2;
+		mes "[Poby]";
+		mes "I can't move at all 'cuz of this backache...";
+		close;
+	} else if (checkquest(5038) >= 0) {
+		emotion e_swt2;
+		mes "[Poby]";
+		mes "Ah~ Backache..";
+		next;
+		mes "[Poby]";
+		mes "Oh!! You're-- Let me guess...";
+		next;
+		emotion e_dots;
+		mes "[Poby]";
+		mes "... ... ... ...";
+		next;
+		mes "[Poby]";
+		mes "...you're back! You plan to";
+		mes "catch ^0000FFPalm Oil Fruit^000000 instead of me, right?";
+		next;
+		mes "[Poby]";
+		mes "It is hard for beginners to catch";
+		mes "the fruit like me. No, it's";
+		mes "impossible.";
+		next;
+		mes "[Poby]";
+		mes "Masters usually climb the tree to";
+		mes "catch the fruit, but you're a";
+		mes "beginner...";
+		next;
+		mes "[Poby]";
+		mes "It's easiest for beginners";
+		mes "to shake or kick the tree.";
+		mes "It might be dangerous, so remember to wear a ^0000FFSafety Helmet^000000.";
+		changequest 5038,5039;
+		next;
+		emotion e_gasp;
+		mes "[Poby]";
+		mes "Ok! Gather ^FF000060 ^0000FFPalm Oil Fruit^000000 and";
+		mes "bring it to Mr. Lero.";
+		close;
+	} else if (checkquest(5039) >= 0) {
+		if(countitem(6402) > 59) {
+			mes "[Poby]";
+			mes "You've got all the fruits.";
+			mes "Bring them to Mr. Lero.";
+			close; }
+		mes "[Poby]";
+		mes "It's easiest for beginners like";
+		mes "you to shake or kick the tree.";
+		next;
+		mes "[Poby]";
+		mes "It might be dangerous, so always";
+		mes "wear a ^0000FFSafety Helmet^000000.";
+		next;
+		mes "[Poby]";
+		mes "Gather ^FF000060 ^0000FFPalm Oil Fruit^000000 and";
+		mes "bring it to Mr. Lero.";
+		close;
+	}
+	emotion e_sob;
+	mes "[Poby]";
+	mes "Ah~ my freakin' back is killing me.";
+	close;
+}
+
+// NPC - Tribal Chief Paiko
+//============================================================
+
+dew_in01,15,49,5	script	Tribal Chief Paiko#dew_	540,{
+	set .@n$, "[Tribal Chief Paiko]";
+	if(dewata_legend == 2) {
+		mes .@n$;
+		mes "I can see you are a traveler";
+		mes "from another land.";
+		mes "What brings you here?";
+		next;
+		if(select("I overheard the story by accident:I have nothing to say.")==2) {
+			mes .@n$;
+			mes "You are wasting your time here.";
+			mes "There are many other attractions";
+			mes "around our village.";
+			close; }
+		mes .@n$;	
+		mes "What do you mean?";
+		mes "You heard the story about the crown?";
+		mes "You must have heard incorrectly.";
+		mes "I have nothing to say to you";
+		mes "regarding such things.";
+		next;
+		select("Kasyapa was talking about a crown...");
+		mes .@n$;	
+		mes "It seems that ^0000FFKasyapa^000000 has told you";
+		mes "a tall tale, and I appreciate your";
+		mes "concern about our affairs.";
+		next;
+		mes .@n$;
+		mes "It's not something that a stranger";
+		mes "like you could understand. Make";
+		mes "like a tree, and get out of here.";
+		set dewata_legend,3;
+		close;
+	} else if(dewata_legend == 3) {
+		mes .@n$;
+		mes "There are many other attractions around our village.";
+		next;
+		mes .@n$;
+		mes "If it's about the crown, I want";
+		mes "you to stop asking about it.";
+		mes "Please leave.";
+		close;
+	} else if(dewata_legend == 4) {
+		if (checkquest(9155) >= 0) {
+			if(countitem(6405) > 14) {
+				mes .@n$;
+				mes "Oh! You've found all of them.";
+				mes "Look! The feathers you have found";
+				mes "are sparkling, aren't they?";
+				mes "Alright, let me begin crafting";
+				mes "the ^4AA02CJaty Crown^000000. I feel that";
+				mes "I am ready.";
+				next;
+				specialeffect EF_MAPPILLAR3;
+				mes "- Suddenly, a large noise begins";
+				mes "to boom as you and ^0000FFPaiko^000000 are";
+				mes "surrounded by warm and bright";
+				mes "sparkling energy like a thousand";
+				mes "tinkling fireflies. -";
+				changequest 9155,9156;
+				delitem 6405,15;
+				close; }
+			mes .@n$;
+			mes "It seems that you have yet to find";
+			mes "the materials to make the ^4AA02CJaty Crown^000000.";
+			next;
+			mes .@n$;
+			mes "The symbol of the Jaty Tribe is";
+			mes "also a famous mystical creature.";
+			mes "Find ^FF000015 ^4AA02CCendrawasih Feathers^000000 and";
+			mes "bring them to me.";
+			close;
+		} else if (checkquest(9156) >= 0) {
+			mes .@n$;
+			mes "With your help the ^4AA02CJaty Crown^000000 is";
+			mes "coming along nicely.";
+			mes "It will take some time until the";
+			mes "task is finished, so please wait a little.";
+			next;
+			mes .@n$;
+			mes "After the ^4AA02CJaty Crown^000000 is complete,";
+			mes "there is a gift that I want to give";
+			mes "to you.";
+			next;
+			mes .@n$;
+			mes "Ah, you should go see ^0000FFSage";
+			mes "Kasyapa^000000, who really wants to";
+			mes "reward you with something.";
+			changequest 9156,9157;
+			close;
+		} else if (checkquest(9157) >= 0) {
+			mes .@n$;
+			mes "Ah, you should go see ^0000FFSage";
+			mes "Kasyapa^000000, who really wants to";
+			mes "reward you with something.";
+			close; }
+		mes .@n$;
+		mes "I've been waiting for you.";
+		mes "According to ^0000FFSage Kasyapa^000000,";
+		mes "you are willing to help us make";
+		mes "a crown for our tribe.";
+		next;
+		select("Crown-a-what's it?");
+		mes .@n$;
+		mes "The tribe leader has the duty of";
+		mes "making and protecting the ^4AA02CJaty";
+		mes "Crown^000000 to uphold the tribe's pride";
+		mes "and honor.";
+		next;
+		mes .@n$;
+		mes "But ever since I became the tribe";
+		mes "leader, there have been difficulties";
+		mes "making it.";
+		next;
+		mes "[Tribale Chief Paiko]";
+		mes "According to ^0000FFSage Kasyapa^000000, you can";
+		mes "help us create a ^4AA02CJaty Crown^000000.";
+		next;
+		mes .@n$;
+		mes "Do you think you can help?";
+		mes "Your efforts will not go";
+		mes "unrewarded.";
+		next;
+		if(select("I will help.:Sorry, I cannot help now.")==2) {
+			mes .@n$;
+			mes "That's really sad.";
+			mes "If you ever change";
+			mes "your mind, please come again.";
+			mes "I will be waiting.";
+			close; }
+		mes .@n$;
+		mes "Many thanks to you, stranger";
+		mes "If Kasyapa trusts you, then I know";
+		mes "that you can help us make a";
+		mes "^4AA02CJaty Crown^000000.";
+		mes "What you can do to";
+		mes "help us is very simple.";
+		next;
+		mes .@n$;
+		mes "The symbol of the Jaty Tribe is";
+		mes "also a famous mystical creature.";
+		mes "Find ^FF000015 ^4AA02CCendrawasih Feathers^000000 and";
+		mes "bring them to me.";
+		mes "Our faith is in you, stranger.";
+		setquest 9155;
+		close;
+	} else if(dewata_legend == 5) {
+		if (checkquest(9158) >= 0) {
+		chiefrequest:
+			mes .@n$;
+			mes "It seems that you haven't";
+			mes "delivered the ^4AA02CSatay^000000 yet.";
+			if (checkquest(9158) >= 0) mes "Did you run into any problems?";
+			else if (checkquest(9160) >= 0) mes "Is there something wrong?";
+			else if (checkquest(9162) >= 0) mes "Anything happened?";
+			else if (checkquest(9163) >= 0) mes "Anything go wrong?";
+			next;
+			switch( select("I ate them all.:Who do I deliver this to...?:Nothing.")) {
+				case 1:
+					if (checkquest(9158) >= 0 || checkquest(9160) >= 0) {
+					mes .@n$;
+					mes "Huh... so you couldn't resist";
+					mes "yourself, eh?";
+					mes "Don't blame yourself too much. It";
+					mes "is difficult resist the ^4AA02CSatay^000000's";
+					mes "addicting aroma."; }
+					else if (checkquest(9162) >= 0 || checkquest(9164) >= 0) {
+						mes .@n$;
+						mes "I warned you not to give in";
+						mes "to the sweet smells of the ^4AA02CSatay^000000."; }	
+					next;
+					mes .@n$;
+					mes "Our tribe is short on food";
+					mes "supplies so we can't give out more";
+					mes "of our ^4AA02CSatay^000000. But there's a rumor";
+					mes "that the restaurant owner in";
+					mes "Dewata Island is making and";
+					mes "selling their own ^4AA02CSatay^000000.";
+					next;
+					mes .@n$;
+					mes "It is not as tasty as our tribe's";
+					mes "recipe, but this is an urgent task.";
+					mes "Just find and deliver it.";
+					close;
+				case 2:
+					if (checkquest(9158) >= 0) {
+						mes .@n$;
+						mes "Our tribe warriors come to mind";
+						mes "to deliver the food to share ^4AA02CSatay^000000";
+						mes "with warriors in the village.";
+					} else if (checkquest(9160) >= 0) {
+						mes .@n$;
+						mes "The second person to deliver the";
+						mes "^4AA02CSatay^000000 to is someone who stays";
+						mes "across the river.";
+						next;
+						mes .@n$;
+						mes "That is the ^0000FFTribe Manager^000000.";
+						mes "Please deliver it to him before it cools down.";
+					} else if (checkquest(9162) >= 0) {
+						mes .@n$;
+						mes "The third person to deliver the";
+						mes "^4AA02CSatay^000000 to is the ^0000FFGatekeeper";
+						mes "of Krakatau Volcano^000000.";
+						mes "Please deliver it to him before it cools down.";
+					} else if (checkquest(9164) >= 0) {
+						mes .@n$;
+						mes "The last person to deliver the";
+						mes "^4AA02CSatay^000000 to is the ^0000FFBorobudur";
+						mes "Temple Manager^000000, who is in";
+						mes "^C35817Dewata Island^000000.";
+						mes "Please deliver it to him before it cools down.";
+						close; }
+					close;
+				case 3:
+					mes .@n$;
+					mes "Alright! Deliver it right now!";
+					close;
+			}
+		} else if (checkquest(9159) >= 0) {
+			mes .@n$;
+			mes "Ah, the next person whom I want";
+			mes "the ^4AA02CSatay^000000 delivered to is someone";
+			mes "who stays across from the river,";
+			mes "the ^0000FFTribe Manager^000000.";
+			next;
+			mes .@n$;
+			mes "To this end, I will give you 2";
+			mes "more servings of ^4AA02CSatay^000000.";
+			next;
+			mes .@n$;
+			mes "If you are attracted by the aroma";
+			mes "of the ^4AA02CSatay^000000, you may eat one.";
+			mes "But if you eat more you won't be";
+			mes "able to share ^4AA02CSatay^000000 with our friends.";
+			changequest 9159,9160;
+			getitem 11533,2;
+			close; }
+		else if (checkquest(9160) >= 0) goto chiefrequest;
+		else if (checkquest(9161) >= 0) {
+			mes .@n$;
+			mes "Oh, you delivered it already?";
+			mes "The third person to deliver the";
+			mes "^4AA02CSatay^000000 to is the ^0000FFGatekeeper of Krakatau Volcano^000000.";
+			next;
+			mes .@n$;
+			mes "I'll give you 2 more servings";
+			mes "of ^4AA02CSatay^000000 for this delivery.";
+			next;
+			mes .@n$;
+			mes "And just like before, don't give";
+			mes "in to the smell and try not to eat the ^4AA02CSatay^000000.";
+			changequest 9161,9162;
+			getitem 11533,2;
+			close; }
+		else if (checkquest(9162) >= 0) goto chiefrequest;
+		else if (checkquest(9163) >= 0) {
+			mes .@n$;
+			mes "Oh, you delivered it!";
+			mes "Last person to deliver ^4AA02CSatay^000000 to is";
+			mes "the ^0000FFBorobudur Temple Manager^000000, who is";
+			mes "on ^C35817Dewata Island^000000.";
+			next;
+			mes .@n$;
+			mes "I will give you 2 more ^4AA02CSatay^000000.";
+			next;
+			mes .@n$;
+			mes "And just like before, don't give";
+			mes "in to the smell and try not to eat the ^4AA02CSatay^000000.";
+			changequest 9163,9164;
+			getitem 11533,2;
+			close; }
+		else if (checkquest(9164) >= 0) goto chiefrequest;
+		else if (checkquest(9165) >= 0) {
+			mes .@n$;
+			mes "Oh, you delivered it!";
+			mes "You've done good work.";
+			mes "It has been a good time for";
+			mes "all of us to share and enjoy";
+			mes "this happy occasion together.";
+			mes "Thank you.";
+			next;
+			mes .@n$;
+			mes "While you were on the way back";
+			mes "from delivering the ^4AA02CSatay^000000,";
+			mes "the ^4AA02CJaty Crown^000000 has been made.";
+			mes "Its ambience and radiance make it a";
+			mes "truly flawless crown.";
+			next;
+			mes .@n$;
+			mes "Also, you brought more than enough";
+			mes "materials, so after making the ^4AA02CJaty";
+			mes "Crown^000000 we were able to craft a";
+			mes "similar one for you to keep.";
+			next;
+			mes .@n$;
+			mes "It's not the same as the original,";
+			mes "but it has its own specialty. It is";
+			mes "my reward to thank you for what you";
+			mes "have done.";
+			next;
+			mes .@n$;
+			mes "Made with our tribe's secret";
+			mes "marinade, try the ^4AA02CSatay^000000.";
+			mes "It was made with all our heart";
+			mes "especially for you, but don't";
+			mes "forget to share it with friends.";
+			next;
+			mes .@n$;
+			mes "You've done good work.";
+			mes "Whatever you do in the future, I";
+			mes "wish for you to have a life which";
+			mes "is full of fortune and joy";
+			mes "As Chief of the ^C35817Jaty Tribe^000000, I wish";
+			mes "you the best of luck!!";
+			set dewata_legend,6;
+			erasequest 9165;
+			getitem 11533,5;
+			getitem 18520,1;
+			close; }
+		mes .@n$;
+		mes "With your support I am not";
+		mes "worried about creating the";
+		mes "^4AA02CJaty Crown^000000. I really appreciate it.";
+		next;
+		mes .@n$;
+		mes "A delightful day like today should";
+		mes "be celebrated. Don't you think?";
+		mes "So I prepared to sample the";
+		mes "special food of our tribe, called ^4AA02CSatay^000000.";
+		next;
+		mes .@n$;
+		mes "But, this ^4AA02CSatay^000000 is too tasty for";
+		mes "just the two of us to share, so we";
+		mes "would like to share it with people";
+		mes "out in the village.";
+		next;
+		mes .@n$;
+		mes "What do you think?";
+		mes "In order to share news that";
+		mes "the ^4AA02CJaty Crown^000000 is being";
+		mes "sucessfully crafted, and to share";
+		mes "the delicious ^4AA02CSatay^000000 with our";
+		mes "friends, I need your help.";
+		next;
+		mes .@n$;
+		mes "Are you up for a short delivery job?";
+		next;
+		if(select("Of course, I can help:Sorry, I am too busy to help.")==2) {
+			mes .@n$;
+			mes "I believed you would definitely help me...";
+			mes "It's a little disappointing.";
+			mes "If you ever change your mind";
+			mes "come speak with me again.";
+			close; }
+		mes .@n$;
+		mes "Oh!, I knew you'd help.";
+		mes "Our tribe's warriors come to my";
+		mes "mind before we share with anyone else.";
+		mes "Please share ^4AA02CSatay^000000 with the";
+		mes "warriors in the village.";
+		next;
+		mes .@n$;
+		mes "For the moment I will give you 2 ^4AA02CSatay^000000.";
+		next;
+		mes .@n$;
+		mes "You may be tempted by the aroma";
+		mes "of our ^4AA02CSatay^000000, and you may eat one.";
+		mes "But if you eat more than that you won't";
+		mes "be able to share the ^4AA02CSatay^000000";
+		mes "with our village friends.";
+		setquest 9158;
+		getitem 11533,2;
+		close;
+	} else if(dewata_legend == 6) {
+		mes .@n$;
+		mes "You've done good work.";
+		mes "Whatever you do in the future, I";
+		mes "wish for you to have a life which";
+		mes "is full of fortune and joy.";
+		mes "As Chief of the ^C35817Jaty Tribe^000000, I wish";
+		mes "you the best of luck!!";
+		close; }
+	mes .@n$;
+	mes "I am the leader of this ^0000FFPaiko^000000 tribe.";
+	close;
+}
+
+// NPC - Sage Kasyapa
+//============================================================
+
+dew_in01,22,48,3	script	Sage Kasyapa#dew_	541,{
+
+	if(dewata_legend == 2 || dewata_legend == 3) {
+		mes "[Sage Kasyapa]";
+		mes "Instead of talking to me, why";
+		mes "don't you talk to our tribe's";
+		mes "leader, ^0000FFChief Paiko^000000?";
+		close;
+	} else if(dewata_legend == 4) {
+		if (checkquest(9155) >= 0) {
+			mes "[Sage Kasyapa]";
+			mes "I heard you could help making";
+			mes "a crown for our tribe leader.";
+			mes "You will certainly be a big";
+			mes "help to us... I trust my";
+			mes "own eyes and the";
+			mes "sparking light...";
+			next;
+			mes "[Sage Kasyapa]";
+			mes "The symbol of the Dayak Tribe";
+			mes "and a famous mystical creature.";
+			mes "Find ^FF000015 ^4AA02CCendrawasih Feathers^000000";
+			mes "and bring them to ^0000FFChief Paiko^000000.";
+			close;
+		} else if (checkquest(9156) >= 0) {
+			mes "[Sage Kasyapa]";
+			mes "With the feathers that you have";
+			mes "brought, creating a ^4AA02CJaty Crown^000000 is";
+			mes "going much more smoothly.";
+			mes "Go see ^0000FFChief Paiko^000000.";
+			close;
+		} else if (checkquest(9157) >= 0) {
+			mes "[Sage Kasyapa]";
+			mes "There is something";
+			mes "I wish to give to you";
+			mes "as a reward for your help.";
+			mes "Please, it would honor us if you would take it.";
+			next;
+			specialeffect2 EF_PNEUMA;
+			mes "[Sage Kasyapa]";
+			mes "The reason I asked you to embark";
+			mes "on this important mission is";
+			mes "because of this feather.";
+			mes "Handed down from generation to";
+			mes "generation, the legendary origin of";
+			mes "the crown is this feather...";
+			next;
+			mes "[Sage Kasyapa]";
+			mes "I saw this feather begin to shine";
+			mes "when you came here.";
+			mes "I knew you were a person who";
+			mes "would endeavour to help us.";
+			mes "On behalf of my people,";
+			mes "I give my thanks.";
+			next;
+			mes "[Sage Kasyapa]";
+			mes "Also, the feather you received";
+			mes "isn't just valuable on it's own,";
+			mes "it also is an acknowledgment from our tribe.";
+			next;
+			mes "[Sage Kasyapa]";
+			mes "Like ^C35817Krakatau Volcano^000000, when you";
+			mes "venture into dangerous areas like";
+			mes "that, if you display this feather,";
+			mes "you can get help from the tribe.";
+			mes "Anyway, I really thank you.";
+			set dewata_legend,5;
+			erasequest 9157;
+			getitem 6406,1;
+			close; }
+		mes "[Sage Kasyapa]";
+		mes "I've been waiting for you.";
+		mes "Our tribe's leader has a favor";
+		mes "to ask of you.";
+		mes "Please talk to ^0000FFChief Paiko^000000.";
+		close;
+	} else if(dewata_legend >= 5) {
+		mes "[Sage Kasyapa]";
+		mes "Also, the feather you received";
+		mes "isn't just valuable on it's own,";
+		mes "it also is an acknowledgment from our tribe.";
+		next;
+		mes "[Sage Kasyapa]";
+		mes "Like ^C35817Krakatau Volcano^000000, when you";
+		mes "venture into dangerous areas like";
+		mes "that, if you display this feather";
+		mes "you can get help from the tribe.";
+		mes "Anyway, I really thank you.";
+		close; }
+	mes "[Sage Kasyapa]";
+	mes "Your earnest expression tells me";
+	mes "that you have something to say";
+	mes "you might as well tell me what it is.";
+	next;
+	if(select("I overheard talk about a crown...:Just looking for the gift shop.")==2) {
+		emotion e_hmm,0,"Tribal Chief Paiko#dew_";
+		mes .@n$;
+		mes "Really?";
+		mes "It looked as if your eyes";
+		mes "wanted to say something.";
+		close; }
+	mes "[Sage Kasyapa]";
+	mes "Oh, you heard about the crown, eh?";
+	mes "Ah, this old man's got loose lips.";
+	mes "We should have used a little more";
+	mes "discretion...";
+	next;
+	select("Anything I can do to help?");
+	mes "[Sage Kasyapa]";
+	mes "I can see in your eyes";
+	mes "that you are a trustworthy sort... but...";
+	next;
+	specialeffect EF_PNEUMA;
+	mes "- There is a brief twinkling";
+	mes "of light. All of a sudden ^0000FFKasyapa^000000";
+	mes "seems taken aback. -";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "Ah, the feather......!";
+	mes "Instead of talking to me, why don't";
+	mes "you talk to our tribe's leader,";
+	mes "^0000FFPaiko^000000?";
+	set dewata_legend,2;
+	close;
+}
+
+// NPC - Palm Tree
+//============================================================
+
+-	script	Palm Tree	-1,{
+
+	if (checkquest(5039) >= 0 || checkquest(5046) >= 0 || checkquest(5048) >= 0 ||  checkquest(5050) >= 0) {
+		if ((checkquest(5039) >= 0) && countitem(6402) > 59 || (checkquest(5046) >= 0 && countitem(6402) > 19) || (checkquest(5048) >= 0 && countitem(6402) > 29) || (checkquest(5050) >= 0 && countitem(6402) > 39)) {
+			mes "- The palm tree denies your greedy hands. -";
+			close; }
+	mes "There's palm tree.";
+	mes "You can kick or shake it.";
+	mes "What do you want to do?";
+	next;
+	switch(select("Shake the tree:Kick the tree")) {
+		case 1:
+			specialeffect EF_HITLINE2;
+			mes "You shake the palm tree.";
+			next;
+			mes "... ... ...";
+			next;
+			set .@palm_rand,rand(1,20);
+			if (.@palm_rand > 0 && .@palm_rand < 5) {
+				set .@pstone,rand(1,3);
+				if (.@pstone == 1) {
+					mes "As you shake the palm tree like a";
+					mes "polaroid picture...";
+					mes "a ^FF0000stone^000000 falls out.";
+				} else if (.@pstone == 2) {
+					mes "As you shake the palm tree";
+					mes "enough to move its branchs...";
+					mes "a ^FF0000Stone^000000 falls out.";
+				} else if (.@pstone == 3) {
+					mes "As you shake the palm tree like";
+					mes "a crazed Alchemist...";
+					mes "a ^FF0000Stone^000000 falls out."; }
+				getitem 7049,1;
+			} else if (.@palm_rand == 13 || .@palm_rand == 12) {
+				if(getequipid(EQI_HEAD_TOP) == 5009) {
+					mes "- Something smashes down on your";
+					mes "head, right where that soft spot";
+					mes "is, but it's ok, you're safe!";
+					mes "'cuz you already equipped ^0000FFSafety Helmet^000000. -";
+					close2;
+					specialeffect EF_BASH;
+					initnpctimer;
+					disablenpc "Palm Tree#"+strnpcinfo(2);
+					end; }	
+				mes "As you shake the palm tree with";
+				mes "wreckless abandon...";
+				mes "something smashes down on your";
+				mes "head, right where that soft spot";
+				mes "is, $#*@! that's a one in a million shot.";
+				close2;
+				initnpctimer;
+				disablenpc "Palm Tree#"+strnpcinfo(2);		
+				warp "dew_fild01",371,211;
+				percentheal -10,0;
+				end;
+			} else if (.@palm_rand >= 5 && .@palm_rand < 9) {
+				set .@pleaf,rand(1,3);
+				if (.@pleaf == 1) {
+					mes "As you shake the palm tree like a";
+					mes "salt shaker...";
+					mes "a ^FF0000Great Leaf^000000 falls out.";
+				} else if (.@pleaf == 2) {
+					mes "As you shake the palm tree with";
+					mes "furious violence...";
+					mes "a ^FF0000Great Leaf^000000 falls out.";
+				} else if (.@pleaf == 3) {
+					mes "As you shake the palm tree";
+					mes "enough to move its branchs...";
+					mes "a ^FF0000Great Leaf^000000 falls out."; }
+				getitem 7198,1;
+			} else if (.@palm_rand >= 9 && .@palm_rand < 12) {
+				set .@pfruit,rand(1,6);
+				if (.@pfruit == 1) {
+					mes "Once shaking a palm tree";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
+					mes "- Fell in a Hurly-Burly.. -";
+					mes "- Fell in a Hurly-Burly.. -";
+				} else if (.@pfruit == 2) {
+					mes "As you shake the palm tree with";
+					mes "all of your strength...";
+					mes "tons of ^0000FFOil Palm Fruit^000000 crashes down from the tree.";
+				} else if (.@pfruit == 3) {
+					mes "As you shake the palm tree like";
+					mes "a disobedient child...";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
+				} else if (.@pfruit == 4) {
+					mes "As you shake the palm tree";
+					mes "enough to move its branchs...";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
+				} else if (.@pfruit == 5) {
+					mes "Once shaking a palm tree";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
+				} else if (.@pfruit == 6) {
+					mes "As you shake the palm tree like";
+					mes "a crazed Alchemist...";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out."; }
+				getitem 6402,rand(1,5);
+			} else if (.@palm_rand > 13 && .@palm_rand < 17) {
+				set .@pworm,rand(1,3);
+				if (.@pworm == 1){
+					mes "As you shake the palm tree like";
+					mes "a disobedient child...";
+					mes "a ^FF0000Worm Peeling^000000 falls out";
+				} else if (.@pworm == 2) {
+					mes "As you shake the palm tree like";
+					mes "a crazed Alchemist...";
+					mes "a ^FF0000Worm Peeling^000000 falls out.";
+				} else if (.@pworm == 3) {
+					mes "As you shake the palm tree with";
+					mes "all of your strength...";
+					mes "tons of ^FF0000Worm Peeling^000000 crashes down from the tree."; }	
+				getitem 955,1;
+			} else if (.@palm_rand >= 17 && .@palm_rand <= 19) {
+				set .@pnothing,rand(1,3);
+				if (.@pnothing == 1) {
+					mes "As you shake the palm tree like";
+					mes "a crazed Alchemist...";
+					mes "but nothing happens.";
+				} else if (.@pnothing == 2) {
+					mes "As you shake the palm tree";
+					mes "with wreckless abandon...";
+					mes "but nothing happens.";
+				} else if (.@pnothing == 3) {
+					mes "As you shake the palm tree";
+					mes "enough to move its branchs...";
+					mes "but nothing happens.";
+				}
+			}
+			close2;
+			specialeffect EF_BASH;
+			initnpctimer;
+			disablenpc "Palm Tree#"+strnpcinfo(2);
+			end;
+		case 2:
+			specialeffect EF_BASH;
+			mes "You kick the palm tree swiftly with";
+			mes "all your might.";
+			next;
+			mes "... ... ...";
+			next;
+			set .@palm_rand,rand(1,20);
+			if (.@palm_rand > 0 && .@palm_rand < 5) {
+				set .@pstone,rand(1,3);
+				if (.@pstone == 1) {
+					mes "As you give the palm tree";
+					mes "a big boot...";
+					mes "a ^FF0000Stone^000000 falls out.";
+				} else if (.@pstone == 2) {
+					mes "As you give the palm tree";
+					mes "a strong kick like a scorned";
+					mes "woman...";
+					mes "a ^FF0000stone^000000 falls out.";
+				} else if (.@pstone == 3) {
+					mes "As you give the palm tree";
+					mes "a good'ole football punt...";
+					mes "a ^FF0000stone^000000 falls out."; }
+				getitem 7049,1;
+			} else if (.@palm_rand == 13 || .@palm_rand == 12) {
+				if(getequipid(EQI_HEAD_TOP) == 5009) {
+					mes "- Something smashes down on your";
+					mes "head, right where that soft spot";
+					mes "is, but it's ok, you're safe!";
+					mes "'cuz you already equipped ^0000FFSafety Helmet^000000. -";
+					close2;
+					specialeffect EF_BASH;
+					initnpctimer;
+					disablenpc "Palm Tree#"+strnpcinfo(2);
+					end; }
+				mes "As you shake the palm tree with";
+				mes "wreckless abandon...";
+				mes "something smashes down on your";
+				mes "head, right where that soft spot";
+				mes "is, $#*@! that's a one in a million shot.";
+				close2;
+				initnpctimer;
+				disablenpc "Palm Tree#"+strnpcinfo(2);		
+				warp "dew_fild01",371,211;
+				percentheal -10,0;
+				end;
+			} else if (.@palm_rand >= 5 && .@palm_rand < 9) {
+				set .@pleaf,rand(1,3);
+				if (.@pleaf == 1) {
+					mes "Once kicking a palm tree";
+					mes "with all power";
+					mes "a ^FF0000Great Leaf^000000 falls out.";
+				} else if (.@pleaf == 2) {
+					mes "As you give the palm tree";
+					mes "a good'ole football punt...";
+					mes "a ^FF0000Great Leaf^000000 falls out.";
+				} else if (.@pleaf == 3) {
+					mes "As you give the palm tree";
+					mes "a quick kick to it's";
+					mes "proverbial shin...";
+					mes "a ^FF0000Great Leaf^000000 falls out."; }	
+				getitem 7198,1;
+			} else if (.@palm_rand >= 9 && .@palm_rand < 12) {
+				set .@pfruit,rand(1,6);
+				if (.@pfruit == 1) {
+					mes "Once kicking a palm tree";
+					mes "with all power...";
+					mes "an ^0000FFOil Palm Tree^000000 falls out.";
+					mes "- Fell in a Hurly-Burly.. -";
+					mes "- Fell in a Hurly-Burly.. -";
+				} else if (.@pfruit == 2) {
+					mes "As you give the palm tree";
+					mes "a quick kick to it's";
+					mes "proverbial shin...";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out.";
+				} else if (.@pfruit == 3) {
+					mes "As you give the palm tree";
+					mes "a good 'ole punt...";
+					mes "tons of ^0000FFOil Palm Fruit^000000 crashs down";
+					mes "from the tree.";
+				} else if (.@pfruit == 4) {
+					mes "As you give the palm tree";
+					mes "a chuck norris kick...";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out.";	
+				} else if (.@pfruit == 5) {
+					mes "As you give the palm tree";
+					mes "a strong dropkick...";
+					mes "tons of ^0000FFOil Palm Fruit^000000 crashs down";
+					mes "from the tree.";
+				} else if (.@pfruit == 6) {
+					mes "As you give the palm tree";
+					mes "a good'ole football punt...";
+					mes "an ^0000FFOil Palm Fruit^000000 falls out."; }	
+				getitem 6402,rand(1,5);
+			} else if (.@palm_rand > 13 && .@palm_rand < 17) {
+				set .@pworm,rand(1,3);
+				if (.@pworm == 1) {
+					mes "As you give the palm tree";
+					mes "a strong dropkick...";
+					mes "a ^FF0000Worm Peeling^000000 falls out";
+				} else if (.@pworm == 2) {
+					mes "Once kicking a palm tree";
+					mes "with all power...";
+					mes "a ^FF0000Worm Peeling^000000 falls out.";
+				} else if (.@pworm == 3) {
+					mes "As you give the palm tree";
+					mes "a chuck norris kick...";
+					mes "tons of ^FF0000Worm Peeling^000000 crashes down from the tree."; }	
+				getitem 955,1;
+			} else if (.@palm_rand >= 17 && .@palm_rand <= 19) {
+				set .@pnothing,rand(1,3);
+				if (.@pnothing == 1) {
+					mes "As you give the palm tree";
+					mes "a good'ole roundhouse...";
+					mes "but nothing happens.";
+				} else if (.@pnothing == 2) {
+					mes "As you give the palm tree";
+					mes "a strong kick like a scormed";
+					mes "woman...";
+					mes "but nothing happens.";
+				} else if (.@pnothing == 3) {
+					mes "As you give the palm tree";
+					mes "a thunderous kick...";
+					mes "but nothing happens."; }
+			}
+			close2;
+			specialeffect EF_BASH;
+			initnpctimer;
+			disablenpc "Palm Tree#"+strnpcinfo(2);
+			end;
+		}
+	} else {
+		mes "- There's a palm tree facing the cool wind. -";
+		close; }
+	end;
+
+OnTimer60000:
+	enablenpc "Palm Tree#"+strnpcinfo(2);
+	stopnpctimer;
+	end;
+}
+dew_fild01,209,201,0	duplicate(Palm Tree)	Palm Tree#drink01	844
+dew_fild01,338,121,0	duplicate(Palm Tree)	Palm Tree#drink02	844
+dew_fild01,247,62,0	duplicate(Palm Tree)	Palm Tree#drink03	844
+dew_fild01,358,136,0	duplicate(Palm Tree)	Palm Tree#drink04	844
+dew_fild01,276,73,0	duplicate(Palm Tree)	Palm Tree#drink05	844
+dew_fild01,326,147,0	duplicate(Palm Tree)	Palm Tree#drink06	844
+dew_fild01,278,63,0	duplicate(Palm Tree)	Palm Tree#drink07	844
+dew_fild01,334,107,0	duplicate(Palm Tree)	Palm Tree#drink08	844
+dew_fild01,301,88,0	duplicate(Palm Tree)	Palm Tree#drink09	844
+dew_fild01,307,146,0	duplicate(Palm Tree)	Palm Tree#drink10	844
+dew_fild01,314,72,0	duplicate(Palm Tree)	Palm Tree#drink11	844
+dew_fild01,325,159,0	duplicate(Palm Tree)	Palm Tree#drink12	844
+dew_fild01,320,68,0	duplicate(Palm Tree)	Palm Tree#drink13	844
+dew_fild01,339,163,0	duplicate(Palm Tree)	Palm Tree#drink14	844
+dew_fild01,345,88,0	duplicate(Palm Tree)	Palm Tree#drink15	844
+dew_fild01,346,193,0	duplicate(Palm Tree)	Palm Tree#drink16	844
+dew_fild01,344,71,0	duplicate(Palm Tree)	Palm Tree#drink17	844
+dew_fild01,355,193,0	duplicate(Palm Tree)	Palm Tree#drink18	844
+dew_fild01,358,93,0	duplicate(Palm Tree)	Palm Tree#drink19	844
+dew_fild01,341,261,0	duplicate(Palm Tree)	Palm Tree#drink20	844
+dew_fild01,70,196,0	duplicate(Palm Tree)	Palm Tree#drink21	844
+dew_fild01,363,219,0	duplicate(Palm Tree)	Palm Tree#drink22	844
+dew_fild01,289,302,0	duplicate(Palm Tree)	Palm Tree#drink23	844
+dew_fild01,97,145,0	duplicate(Palm Tree)	Palm Tree#drink24	844
+dew_fild01,299,107,0	duplicate(Palm Tree)	Palm Tree#drink25	844
+dew_fild01,206,99,0	duplicate(Palm Tree)	Palm Tree#drink26	844
+dew_fild01,355,113,0	duplicate(Palm Tree)	Palm Tree#drink27	844
+dew_fild01,188,72,0	duplicate(Palm Tree)	Palm Tree#drink28	844
+dew_fild01,278,136,0	duplicate(Palm Tree)	Palm Tree#drink29	844
+dew_fild01,238,80,0	duplicate(Palm Tree)	Palm Tree#drink30	844
+dew_fild01,258,128,0	duplicate(Palm Tree)	Palm Tree#drink31	844
+dew_fild01,252,97,0	duplicate(Palm Tree)	Palm Tree#drink32	844
+dew_fild01,240,125,0	duplicate(Palm Tree)	Palm Tree#drink33	844
+dew_fild01,256,98,0	duplicate(Palm Tree)	Palm Tree#drink34	844
+dew_fild01,225,117,0	duplicate(Palm Tree)	Palm Tree#drink35	844
+dew_fild01,119,42,0	duplicate(Palm Tree)	Palm Tree#drink36	844
+dew_fild01,219,121,0	duplicate(Palm Tree)	Palm Tree#drink37	844
+dew_fild01,279,93,0	duplicate(Palm Tree)	Palm Tree#drink38	844
+dew_fild01,209,137,0	duplicate(Palm Tree)	Palm Tree#drink39	844
+dew_fild01,206,156,0	duplicate(Palm Tree)	Palm Tree#drink40	844
+
+// NPC - Hideouts
+//============================================================
+
+dew_fild01,57,273,0	script	#hideout	45,1,1,{
+	if(dewata_legend >= 1) {
+		warp "dew_in01",16,34;
+		end; }
+	mes "- You hear a faint conversation going on inside -";
+	next;
+	mes "[Tribal Chief Paiko]";
+	mes "Once again, I have failed to";
+	mes "make the ^E66C2CJaty Crown^000000...";
+	mes "I was sure that I could do it this time.";
+	mes "Why won't it work?";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "The ^4AA02CJaty Crown^000000 has been known to";
+	mes "have miraculous power since the";
+	mes "time of the ancients.";
+	mes "But it's been said that only those";
+	mes "who've earned a tribal honor";
+	mes "would be able to use it.";
+	next;
+	mes "[Tribal Chief Paiko]";
+	mes "^0000FFKasyapa^000000!!";
+	mes "Are you saying that even though I";
+	mes "am the leader of our tribe, I have";
+	mes "not yet received that honor?";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "Calm down, ^0000FFChief Paiko^000000...";
+	mes "As the Great and Powerful Chief,";
+	mes "you should be more than enough to qualify.";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "In my younger years I could have";
+	mes "easily solved the problem, but this";
+	mes "old man's mind cannot figure out";
+	mes "what's missing.";
+	next;
+	mes "- The conversation trails off and";
+	mes "you don't hear anymore. -";
+	set dewata_legend,1;
+	close;
+}
+
+dew_in01,16,31,0	script	#hidein	45,1,1,{
+	if(dewata_legend != 3) {
+		warp "dew_fild01",60,273;
+		end; }
+	mes "- Kasyapa and Chief Paiko begin";
+	mes "talking as you are about to";
+	mes "leave... -";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "I am unsure of what is missing, but";
+	mes "that traveler could be a big help in";
+	mes "creating the ^4AA02CJaty Crown^000000.";
+	mes "Of this I am certain.";
+	mes "The reason is...";
+	next;
+	mes "[Tribal Chief Paiko]";
+	mes "What is the reason?";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "This ^E56717Cendrawasih Feather^000000 was owned";
+	mes "by our first tribe leader when the";
+	mes "crown was originally created.";
+	mes "It was stored as a treasured";
+	mes "heirloom of our tribe.";
+	next;
+	mes "[Sage Kasyapa]";
+	mes "But when the traveler came near,";
+	mes "this feather started to shine, and";
+	mes "I kept thinking that this is not";
+	mes "just a coincidence";
+	mes "This person will be the key to";
+	mes "assisting us to make the crown.";
+	next;
+	mes "[Tribal Chief Paiko]";
+	mes "Could it happen for sure?";
+	mes "If so, I will give everything";
+	mes "to support them...";
+	set dewata_legend,4;
+	close;
+}
+
+// NPC - Mastersmith Gatti
+//============================================================
+
+dew_fild01,127,240,4	script	Gatti#weapon	813,{
+	if (checkquest(5052) >= 0) {
+		mes "[Gatti]";
+		mes "Were you recognized by the natives?";
+		next;
+		mes "[Gatti]";
+		mes "... ... ...";
+		next;
+		if (dewata_legend >= 5) {
+			mes "[Gatti]";
+			mes "Oh yes! Finally.";
+			mes "You also possess a strong energy.";
+			mes "Did you finally get the recognition from natives?";
+			next;
+			select("Yes.");
+			mes "[Gatti]";
+			mes "Oh! Just as I expected!";
+			mes "I was so lucky to meet you.";
+			mes "Everything is going so well.";
+			next;
+			mes "[Gatti]";
+			mes "I know I have no right to ask";
+			mes "you for this, but a meeting like";
+			mes "this is destiny...";
+			next;
+			mes "[Gatti]";
+			mes "- Gatti mumbles. -";
+			next;
+			mes "[Gatti]";
+			mes "The weapon material that I so";
+			mes "longed for is ^0000FFComodo Leather^000000.";
+			mes "Please get me 100 of them.";
+			next;
+			mes "[Gatti]";
+			mes "I'm so eager to make the weapon in";
+			mes "the weapon blueprint.";
+			next;
+			mes "[Gatti]";
+			mes "Please, before my passion fades out.";
+			next;
+			mes "[Gatti]";
+			mes "Oh! And the Comodo Dragon is a very";
+			mes "powerful monster, so please be careful.";
+			changequest 5052,5053;
+			close; }
+		mes "[Gatti]";
+		mes "Not yet, I guess. I'm asking around";
+		mes "everywhere, but I couldn't find a";
+		mes "way to get recognition from natives.";
+		mes "I don't know when I can finish";
+		mes "making this weapon.";
+		next;
+		mes "[Gatti]";
+		mes "If you get recognition before";
+		mes "me, please DON'T forget to visit";
+		mes "me.";
+		close;
+	} else if (checkquest(5053) >= 0) {
+		if (countitem(6403) > 99) {
+			mes "[Gatti]";
+			mes "By the looks of your walk, you must";
+			mes "have brought me 100 Comodo Leather. Hand it over to me.";
+			next;
+			mes "- Gatti takes the Comodo Leather from you. -";
+			erasequest 5053;
+			set dewata_gatti,2;
+			delitem 6403,100;
+			close; }
+		mes "[Gatti]";
+		mes "Please be careful. The Comodo";
+		mes "Dragon is very powerful monster.";
+		mes "And don't forget to bring me 100";
+		mes "Comodo Leather on your";
+		mes "way back.";
+		close; }	
+	if (dewata_gatti == 0) {
+		mes "[Gatti]";
+		mes "Hey there, young man~ Are you from here?";
+		next;
+		select("No, I'm not.");
+		mes "[Gatti]";
+		mes "I'd like to ask you a question.";
+		mes "Where is this place?";
+		next;
+		mes "- He seems to be asking for the";
+		mes "Island name. -";
+		next;
+		input .@dewataname$;
+		if (.@dewataname$ != "Dewata Island") {
+			mes "[Gatti]";
+			mes "Is that so... "+.@dewataname$+"? "+.@dewataname$+"... "+.@dewataname$+"...";
+			mes ""+.@dewataname$+"...";
+			next;
+			mes "- The old man gave a deep sign of resignation and countinued speaking. -";
+			next;
+			mes "[Gatti]";
+			mes "Damn... My plan is ruined. I";
+			mes "invested all my fortunes to get";
+			mes "there, but I failed. I can't do";
+			mes "anything now, my boat has been";
+			mes "wrecked.";
+			next;
+			mes "- The old man starts to cry. -";
+			mes "- Feeling awkward, you quickly leave. -";
+			close; }
+		mes "[Gatti]";
+		mes "This is Dewata Island? You're sure";
+		mes "this is Dewata Island?";
+		next;
+		mes "[Gatti]";
+		mes "Hahahahahahahahaha...!!!";
+		next;
+		mes "- The old man started to laugh";
+		mes "like a crazy person after";
+		mes "hearing the name of the island.";
+		mes "You decide to ask a little bit later. -";
+		set dewata_gatti,1;
+		close;
+	} else if (dewata_gatti == 1) {
+		select("Well, sir...");
+		mes "[Gatti]";
+		mes "Cough... cough...";
+		next;
+		mes "[Gatti]";
+		mes "Oh... Sorry~ Sorry. I was so happy";
+		mes "that I finally arrived at Dewata";
+		mes "Island.";
+		next;
+		mes "[Gatti]";
+		mes "This is not a short story. Oh! I";
+		mes "have to introduce myself first. I";
+		mes "am Mastersmith Gatti, also an";
+		mes "Adventurer.";
+		next;
+		mes "[Gatti]";
+		mes "I found a mysterious weapon";
+		mes "blueprint, but I don't remember";
+		mes "exactly when I acquired it.";
+		next;
+		select("Weapon blueprint...?");
+		mes "[Gatti]";
+		mes "Yes! I traveled all around to find";
+		mes "the materials for the weapon, but...";
+		next;
+		select("But what?");
+		mes "[Gatti]";
+		mes "I couldn't find the last material anywhere.";
+		next;
+		mes "[Gatti]";
+		mes "It was about to give up, but there";
+		mes "was some fine print on the";
+		mes "blueprint saying that it could be";
+		mes "found on Dewata Island.";
+		next;
+		mes "[Gatti]";
+		mes "I don't know why somebody put such";
+		mes "an important thing in fine print.";
+		mes "Anyway, after reading that, I";
+		mes "invested all my fortunes to find";
+		mes "that Island.";
+		next;
+		select("Oh... Is that so?");
+		mes "[Gatti]";
+		mes "This island is strange. I arrived";
+		mes "here a week ago, and everybody here";
+		mes "has been avoiding me.";
+		next;
+		mes "[Gatti]";
+		mes "Last week was so hard, but you";
+		mes "saved me by telling me this is";
+		mes "Dewata Island.";
+		mes "Thank you for telling me, and";
+		mes "thank you for passing here at";
+		mes "just the right time.";
+		next;
+		select("Uh... No problem.");
+		mes "[Gatti]";
+		mes "Well... There was a little problem";
+		mes "of my ship getting wrecked, but";
+		mes "that's neither here nor there.";
+		next;
+		mes "[Gatti]";
+		mes "Now that I found out this is";
+		mes "Dewata Island, I should find";
+		mes "the material for this great weapon.";
+		next;
+		mes "[Gatti]";
+		mes "... ... ... ...";
+		next;
+		mes "[Gatti]";
+		mes "Ah! The material that I am looking";
+		mes "for is ^FF0000Comodo Leather^000000.";
+		next;
+		select("^FF0000Comodo Leather?^000000");
+		mes "[Gatti]";
+		mes "Yes. In the blueprint, it's";
+		mes "written that only a few";
+		mes "of the Dewata Natives are";
+		mes "worthy enough to fight";
+		mes "against the Comodo Dragon.";
+		next;
+		mes "[Gatti]";
+		mes "In order to fight the Comodo";
+		mes "Dragon, you have to get recognized";
+		mes "by the natives. I assume it'll be";
+		mes "hard to get the recognition.";
+		next;
+		select("Of course, it must be...");
+		mes "[Gatti]";
+		mes "Let me ask you a favor.";
+		mes "If you get the recognition first,";
+		mes "please don't forget to visit me.";
+		setquest 5052;
+		close;
+	} else if (dewata_gatti == 2) {
+		mes "[Gatti]";
+		mes "Oh~ Look at this. How resilient.. So soft.";
+		next;
+		mes "[Gatti]";
+		mes "Comodo Leather is the best material ever.";
+		next;
+		mes "[Gatti]";
+		mes "Hmm... Like this?";
+		next;
+		mes "[Gatti]";
+		mes "Or like this? Yes! This is the way!";
+		next;
+		mes "- Mastersmith Gatti enjoys";
+		mes "processing the Leathers you've";
+		mes "brought to make the weapon. -";
+		mes "- You should wait a little while. -";
+		set dewata_gatti,3;
+		close;
+	} else if (dewata_gatti == 3) {
+		if (checkquest(5054) >= 0) {
+			mes "[Gatti]";
+			mes "You brought all the material already?";
+			mes "You were also curious about the finished weapon? Haha.";
+			next;
+			mes "[Gatti]";
+			mes ".... .... ....";
+			next;
+			if (countitem(6403)>99 && countitem(999)>19 && countitem(984)>9 && countitem(6404)) {
+				mes "[Gatti]";
+				mes "Great, we have enough. Wait a little.";
+				next;
+				specialeffect EF_REFINEOK;
+				mes "[Gatti]";
+				mes "I finished making the weapon. This";
+				mes "is called ^FF0000Keris^000000, according to the blueprint.";
+				next;
+				mes "[Gatti]";
+				mes "I keep finding new stuff when I";
+				mes "lay my eyes on this blueprint.";
+				next;
+				mes "[Gatti]";
+				mes "I've learned how to make the";
+				mes "weapon, so ask me anytime if you need it.";
+				set dewata_gatti,4;
+				getitem 13067,1;
+				delitem 6403,100;
+				delitem 999,20;
+				delitem 984,10;
+				delitem 6404,1;
+				erasequest 5054;
+				close; }
+			mes "[Gatti]";
+			mes "Hmm... I need more of those.";
+			mes "If my ship didn't get wrecked.";
+			mes "I could made it on my own, but...";
+			next;
+			mes "- Gatti mumbles to himself. -";
+			next;
+			mes "[Gatti]";
+			mes "100 Comodo Leather, 20 Steel,";
+			mes "and 10 Oridecon are what I need.";
+			next;
+			mes "[Gatti]";
+			mes "If you bring them all,";
+			mes "I'll make the best weapon ever.";
+			close; }
+		select("Well... Gatti?");
+		mes "[Gatti]";
+		mes "Oh! Sorry, sorry! This leather is";
+		mes "so interesting.";
+		next;
+		mes "[Gatti]";
+		mes "I made a hilt out of the leather you brought me.";
+		next;
+		mes "[Gatti]";
+		mes ".... .... .... ....";
+		next;
+		select("Hilt?");
+		mes "[Gatti]";
+		mes "You don't know what a hilt is?";
+		mes "That's what you call the handle of a weapon.";
+		next;
+		mes "- Gatti shows a thing that looks like the handle of a weapon. -";
+		next;
+		mes "[Gatti]";
+		mes "I tried making it like what's";
+		mes "written in the blueprint, but";
+		mes "I need more material.";
+		next;
+		select("Really?");
+		mes "[Gatti]";
+		mes ".... .... .... ....";
+		next;
+		mes "[Gatti]";
+		mes "Yes... To be frank with you,";
+		mes "I ruined a lot of them trying";
+		mes "different things.";
+		next;
+		mes "[Gatti]";
+		mes "I know this is alot to ask,";
+		mes "but can you get me 100 more";
+		mes "Comodo Leather, 20 Steel, and 10 Oridecon?";
+		next;
+		mes "[Gatti]";
+		mes "I'll make you a best weapon ever.";
+		next;
+		mes "[Gatti]";
+		mes "Oh! I almost forgot. Don't forget";
+		mes "to bring the hilt that I just made you.";
+		next;
+		mes "[Gatti]";
+		mes "A weapon must have a handle.";
+		getitem 6404,1;
+		setquest 5054;
+		close;
+	} else if (dewata_gatti >= 4) {
+		mes "[Gatti]";
+		mes "You're ^FF0000"+strcharinfo(0)+"^000000?";
+		mes "So, how's the Keris that I made it for you?";
+		next;
+		switch(select("It's great!:I need another Keris.:Can I make it stronger?")) {
+			case 1:
+				mes "[Gatti]";
+				mes "Yes, yes of course it's great.";
+				mes "I made that weapon so it must be good.";
+				close;
+			case 2:
+				if (countitem(6404) == 1) {
+					if (countitem(6403)>69 && countitem(999)>19 && countitem(984)>9) {
+						mes "[Gatti]";
+						mes "You have all materials.";
+						mes "Wait just a little.";
+						next;
+						specialeffect EF_REFINEOK;
+						mes "[Gatti]";
+						mes "Here is the Keris! Ask me anytime.";
+						getitem 13067,1;
+						delitem 6404,1;
+						delitem 6403,70;
+						delitem 999,20;
+						delitem 984,10;
+						close; }
+					mes "[Gatti]";
+					mes "You only have a Hilt. You'll need";
+					mes "to bring me 10 Oridecon, 20 Steel,";
+					mes "and 70 Comodo Leather.";
+					next;
+					mes "[Gatti]";
+					mes "If you bring them, I'll make a";
+					mes "brand new Keris.";
+					close;
+				} else if (countitem(6404) > 1) {
+					mes "[Gatti]";
+					mes "You already have 1 Hilt in your inventory. What do you need 1 more Hilt for?";
+					close;
+				} else if (countitem(6403)>49 && countitem(7201)) {
+					mes "[Gatti]";
+					mes "You bought the material for the";
+					mes "Hilt. I'll make it right away.";
+					next;
+					mes "[Gatti]";
+					mes "Put in here, and process it like this...";
+					next;
+					mes "[Gatti]";
+					mes "Here you go. I can make a Keris if";
+					mes "you bring me 10 Oridecon, 20 Steel,";
+					mes "and 70 Comodo Leather.";
+					getitem 6404,1;
+					delitem 6403,50;
+					delitem 7201,1;
+					close; }
+				mes "[Gatti]";
+				mes "You want me to make one more";
+				mes "Keris for you? In that case I";
+				mes "need a Hilt, 50 Comodo Leather,";
+				mes "and 1 Log. These are what I need to make a Hilt.";
+				close;
+			case 3:
+				mes "[Gatti]";
+				mes "So, you want to enchant your";
+				mes "weapon? The weapon gets broken";
+				mes "from time to time during the";
+				mes "process, but it doesn't";
+				mes "happen that often.";
+				next;
+				mes "[Gatti]";
+				mes "In another case, the enchantment";
+				mes "may be applied to an item which";
+				mes "you didn't mean to enchant.";
+				mes "So just bring ^5555ffONE Weapon^000000";
+				mes "if you want the enchantment to be safe.";
+				next;
+				switch(select("Please enchant the weapon.","Things you need to know.","Maybe next time.")) {
+					case 1:
+						mes "[Gatti]";
+						mes "^FFA500To enchant your Weapon^000000:";
+						mes "- 100,000 Zeny";
+						mes "- ^FF0000Weapon will lose refines and cards^000000.";
+						next;
+						if (countitem(13067) > 1) {
+							mes "[Gatti]";
+							mes "Please come back with just ONE equipment to be enchanted.";
+							close; }
+						mes "[Gatti]";
+						mes "You want to enchant your";
+						mes "^FF0000" + getitemname(13067) + "^000000?";
+						mes "The cost of this work is ^0000FF100,000^000000 Zeny.";
+						next;
+						if(select("Do it, please!:May be next time..")==2) close;
+						if (Zeny < 100000) {
+							mes "[Gatti]";
+							mes "I'd like to go ahead with this enchant attempt, but you're missing a few things.";
+							mes "You sure that you have enough Zeny.";
+							close; }
+						delitem 13067,1;
+						set Zeny, Zeny-100000;
+						close2;
+						specialeffect2 EF_REPAIRWEAPON;
+						progressbar "FFFF00",3;
+						set .@Enchant_3,rand(4760,4802);
+						set .@Enchant_4,rand(4760,4802);
+						set .@ERate, rand(100);
+						if (.@ERate < 14) { // -- 14% Break chance
+							mes "[Gatti]";
+							mes "Wah! I am so sorry, but it failed.";
+							mes "However, I am completely innocent.";
+							mes "This is your luck, and it was destined by god, okay?";
+							mes "Don't be so disappointed, and try next time.";
+							next;
+							mes "[Gatti]";
+							mes "I wish you good luck next time!";
+							close;
+						} else {
+							getitem2 13067,1,1,0,0,0,0,.@Enchant_3,.@Enchant_4;
+							mes "[Gatti]";
+							mes "Great, your weapon received the enchant.";
+							mes "It looks pretty well done. Congratulations!";
+							next;
+							mes "[Gatti]";
+							mes "See you again, adventurer!";
+							close; }
+					case 2:
+						mes "[Gatti]";
+						mes "If you want to do it, I'll";
+						mes "have to tell you some cautionary";
+						mes "things before enchanting the";
+						mes "weapon.";
+						next;
+						mes "[Gatti]";
+						mes "I need 1 weapon of level";
+						mes "3 or 4, and maximum slot of 2.";
+						mes "And 100,000 Zeny too.";
+						mes "As you know, I don't have any";
+						mes "money right now because my";
+						mes "ship got wrecked.";
+						next;
+						mes "[Gatti]";
+						mes "If you have a weapon that is";
+						mes "refined or inserted with cards";
+						mes "in your inventory which you";
+						mes "don't want to enchant, it";
+						mes "could get destroyed.";
+						next;
+						mes "[Gatti]";
+						mes "Or its upgrades could get";
+						mes "changed during the";
+						mes "enchantment process.";
+						next;
+						mes "[Gatti]";
+						mes "If you don't want that to";
+						mes "happen, put the refined";
+						mes "weapon elsewhere before the enchantment.";
+						next;
+						mes "[Gatti]";
+						mes "Sometimes the enchantment";
+						mes "fails. The weapon doesn't get";
+						mes "destroyed every time you fail.";
+						mes "However, you should know that";
+						mes "the weapon gets destroyed from";
+						mes "time to time.";
+						close;
+					case 3:
+						mes "[Gatti]";
+						mes "Whenever you want to enchant";
+						mes "weapon, just bring me the";
+						mes "weapon you want to enchant";
+						mes "and 100,000 Zeny.";
+						close;
+				}
+			}
+		}
+}

+ 7000 - 7000
npc/quests/quests_dicastes.txt

@@ -1,7000 +1,7000 @@
-//===== rAthena Script =======================================
-//= El Dicastes Quest NPCs
-//===== By: ==================================================
-//= Gennosuke Kouga
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Quest NPCs related to Dewata:
-//== Sapha's Visit, Doha's Secrect Order, Frede's Request,
-//== Department Quests, Document Quests,
-//== Chesire's Call, Cat Hands Enchantment
-//===== Additional Comments: =================================
-//= 1.0 First version. 14107 lines, oh, the pain...
-//= 1.1 Standardized and reduced by 7000+ lines. [Euphy]
-//============================================================
-
-// Entrance
-//============================================================
-
-manuk,321,182,5	script	Entrance Manager#ep13_3_	450,{
-	mes "[Entrance Manager]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite >= 4) {
-			mes "Are you visiting the capital city, El Dicastes?";
-			next;
-			if(select("Yes:No")==2) {
-				mes "[Entrance Manager]";
-				mes "Then use the tunnel next time.";
-				close; }
-			mes "[Entrance Manager]";
-			mes "Be careful.";
-			close2;
-			warp "dic_dun01",33,212; 
-			end; }
-		mes "Sorry.";
-		mes "I cannot let you pass because you are not a Sapha.";
-		close; }
-	mes "ⅳ○→? ⅲ ※○...";
-	mes "★◎⌒ ⅳ ?";
-	mes "●★..?";
-	close;
-}
-
-dic_dun01,266,113,5	script	Curious Sapha#ep13_3_	449,{
-	mes "[Curious Sapha]";
-	if (isequipped(2782)) {
-		mes "Hello?";
-		next;
-		switch(select("What are you doing here?:Buy research items.:Hello!:I want to help your research.")) {
-			case 1:
-				mes "[Curious Sapha]";
-				mes "Do you see that dirty vigilante over there?";
-				next;
-				mes "[Curious Sapha]";
-				mes "He was attacked by Scarabas after falling into Scaraba Hall.";
-				mes "And he was the only one attacked even with others around him.";
-				next;
-				mes "[Curious Sapha]";
-				mes "I think he slipped and fell on some secretion of the Queen Scaraba. I thought it was an accident was looking into it.";
-				next;
-				mes "[Curious Sapha]";
-				mes "If the research results are correct, the Scarabas are very sensitive to the smell.";
-				mes "Or else say they go crazy over it. Almost as if they were losing it...";
-				next;
-				mes "[Curious Sapha]";
-				mes "I came to research the relationship between the Queen secretion component and the Scarabas.";
-				mes "So I created this into a perfume to carry it easily.";
-				next;
-				mes "[Curious Sapha]";
-				mes "I might be able to use this perfume's reaction to Scarabas and make progress in research.";
-				close;
-			case 2:
-				mes "[Curious Sapha]";
-				mes "You want to buy the Scaraba";
-				mes "Perfume? A gift for home?";
-				mes "Well, it has become a rare perfume.";
-				next;
-				mes "[Curious Sapha]";
-				mes "I'll give you a deal and sell it by 500 Zeny each. But, try not to carry it with you into Scaraba Hall.";
-				mes "How many do you want? You can buy up to 100.";
-				next;
-				input .@deal,0,100;
-				if (.@deal == 0) {
-					mes "[Curious Sapha]";
-					mes "You changed your mind?";
-					close; }
-				if (Zeny < .@deal*500) {
-					mes "[Curious Sapha]";
-					mes "You don't have enough money.";
-					close; }
-				mes "[Curious Sapha]";
-				mes "Will you buy "+.@deal+"?";
-				next;
-				if(select("Yes:No")==2) close;
-				mes "[Curious Sapha]";
-				mes "Here you go. Scaraba might flock";
-				mes "around you, so don't use it near Scaraba Hall.";
-				getitem 6437, .@deal;
-				set Zeny, Zeny-(.@deal*500);
-				close;
-			case 3:
-				mes "[Curious Sapha]";
-				mes "Hello?";
-				close;
-			case 4:
-				mes "[Curious Sapha]";
-				mes "Do you have any useful information?";
-				mes "Please let me know!";
-				next;
-				input .@talksap$;	
-				mes "[Curious Sapha]";
-				mes "It says ^0000FF"+.@talksap$+"^000000.";
-				next;
-				set .@curiousrand,rand(1,4);
-				// Needs more information!
-				if (.@curiousrand == 1) {	
-					mes "[Curious Sapha]";
-					mes "That is great information!";
-					mes "I must start on the research.";
-					close;
-				} else if (.@curiousrand == 2) {	
-					mes "[Curious Sapha]";
-					mes "I already know about that information, but I'm really grateful for you to come all the way here to tell me.";
-					close;
-				} else {	
-					mes "[Curious Sapha]";
-					mes "Hmm... do you think so?";
-					mes "I have some doubts about your information. I'll think it over.";
-					close;
-				}
-		}
-	}
-	mes "■●⌒ ◎ □?";
-	next;
-	mes "- Cannot understand a word. -";
-	close;
-}
-
-// Vigilantes
-//============================================================
-
-function	script	eldicastes_dv	{
-	mes "[Vigilante]";
-	if (isequipped(2782)) {
-		if (ep13_3_secret >= 4) {
-			if (countitem(6437)) {
-				mes "Do you need something from the cave?";
-				next;
-				if(select("Yes:No")==2) {
-					mes "[Vigilante]";
-					mes "Please step aside because it is dangerous.";
-					mes "You won't know when those Scarabas will start to rampage.";
-					close; }
-				mes "[Vigilante]";
-				mes "Ewwww, what's this smell?";
-				mes "Be careful. The smell from the Scaraba Secretion was picked up by other Scarabas.";
-				next;
-				if(select("Enter after spraying perfume.:Do not enter because it's dangerous.")==2) {
-					mes "[Vigilante]";
-					mes "Please step aside because it is dangerous.";
-					mes "You won't know when those Scarabas will start to rampage.";
-					close; }
-				mes "[Vigilante]";
-				mes "Okay. Then good luck to you. Be careful.";
-				close2;
-				warp "dic_dun02",101,142;
-				end; }
-			switch(getarg(0)) {
-				case 1:
-					mes "Phew, what happened?! Why are they all over me?";
-					next;
-					mes "[Vigilante]";
-					mes "I already had bad luck in falling into Scaraba Hall and being";
-					mes "drenched with this awful ^E77471stench^000000 my";
-					mes "head is starting to ache!";
-					next;
-					mes "- The vigilante complained while brushing off the traces of the Scarabas. -";
-					close;
-				case 2:
-					mes "Be careful. The smell from the Scaraba Secretion was picked up by other Scarabas.";
-					next;
-					mes "[Vigilante]";
-					mes "If you need something from the cave!";
-					mes "Please get some ^E77471Scaraba Perfume^000000 before you go.";
-					close; }
-			}
-		switch(getarg(0)) {
-			case 1:
-				mes "Hey! This is no place for a rookie like you.";
-				mes "Those Scaraba can snatch you away!";
-				close;
-			case 2:
-				mes "The area below is restricted because it is dangerous.";
-				mes "I cannot let you pass because you are here as a guest.";
-				mes "Please follow the tunnel to get to the capital city.";
-				close; }
-		}
-	switch(getarg(0)) {
-		case 1:
-			mes "◆◇■ △ 〓※◇ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←.";
-			mes "○→⒈ ◆ ◎□→ □..!";
-			break;
-		case 2:
-			mes "◆◇■ △ 〓※◇?";
-			mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
-			mes "○→⒈ ◆ ◎□→ □..!";
-			break; }
-	next;
-	mes "- Cannot understand a word. -";
-	close;
-}
-
-dic_dun01,284,102,5	script	Dirty Vigilante#ep13_3_	450,{
-	callfunc "eldicastes_dv",1; }
-dic_dun01,294,106,4	script	Vigilante#ep13_3_23	492,{
-	callfunc "eldicastes_dv",2; }
-dic_dun01,286,104,5	script	Vigilante#ep13_3_24	450,{
-	callfunc "eldicastes_dv",2; }
-
-dic_dun01,28,212,0	script	Vigilante#ep13_3_26	45,1,1,{
-	mes "[Vigilante]";
-	if (isequipped(2782)) {
-		mes "Manuk is just before us.";
-		mes "Are you heading to Manuk?";
-		next;
-		if(select("Yes:No")==2) {
-			mes "[Vigilante]";
-			mes "Good luck.";
-			close; }
-		mes "[Vigilante]";
-		mes "I will send you back to Manuk.";
-		close2;
-		warp "manuk",326,180;
-		end; }
-	mes "◆◇■ △ 〓※◇?";
-	mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
-	next;
-	mes "- The Vigilante says something and then shakes his head.";
-	mes "Looks like a negative reaction from the looks of his firm pose holding his shield in front of him. -";
-	close;
-}
-
-dic_fild01,153,281,4	script	Capital City Guard	492,{
-	mes "[Capital City Guard]";
-	if (isequipped(2782)) {
-		mes "Access to the city is restricted from other races without permits.";
-		mes "Please go back.";
-		next;
-		mes "[Capital City Guard]";
-		mes "Hmmm? You are human.";
-		mes "If you went through that tunnel, you are here by Ravail's invitation?";
-		next;
-		select("Yes.");
-		mes "[Capital City Guard]";
-		mes "No wonder Vyhannus approved you.";
-		mes "Understood.";
-		mes "I approve your entrance and will guide you on what you should first do in El Dicastes.";
-		next;
-		mes "[Capital City Guard]";
-		mes "First enter the fortress,";
-		mes "and register yourself at Dicastes Diel located at the highest location in the north.";
-		mes "You must first register to be able to move freely.";
-		next;
-		mes "[Capital City Guard]";
-		mes "You'll see Diel if you follow here towards the north.";
-		mes "You won't get lost.";
-		mes "You need to find the register window at the Diel public service center.";
-		close2;
-		warp "dicastes01",199,41;
-		end; }
-	mes "◆◇■ △ 〓※◇?";
-	mes "○→⒈ ◆ ◎□→ □..!";
-	next;
-	mes "- Cannot communicate with him. -";
-	close;	
-}
-
-dic_in01,254,119,0	script	Item Storage#01	844,{
-	mes "This is the item storage.";
-	mes "There is some writing on the paper.";
-	next;
-	mes "+ Shay's precious safe +";
-	mes "For those you want to use this safe!";
-	mes "1. Is my cooking delicious?";
-	mes "2. You have enough basic skills, right?";
-	mes "3. It will be ^0000FF500 Zeny^000000, please!";
-	next;
-	mes "You'll have to put in some coins to use it.";
-	mes "Insert Coins: Will you";
-	mes "put in 500 Zeny?";
-	next;
-	if(select("Use safe:No way.")==2) {
-		mes "["+strcharinfo(0)+"]";
-		mes "I will use it later.";
-		close; }
-	if (Zeny < 500) {
-		mes "Not enough Zeny.";
-		close; }
-	set Zeny, Zeny-500;
-	close2;
-	openstorage;
-	end;
-}
-
-// Civil Services
-//============================================================
-
-dic_in01,48,263,5	script	Hunting Dept. 1 Manager	449,{
-	mes "[Hunting Dept. 1 Manager]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12159) == -1) {
-				mes "So you didn't get any requests yet.";
-				mes "Laponte will have piles of requests and might give you one.";
-				next;
-				mes "[Hunting Dept. 1 Manager]";
-				mes "Try meeting him near the center of El Dicastes.";
-				close;
-			} else if (checkquest(12159,PLAYTIME) == 2) {
-				mes "Time limit has expired for the existing request.";
-				next;
-				mes "[Hunting Dept. 1 Manager]";
-				mes "If any incomplete request is found, it will be consider that you failed it and the request will be deleted.";
-				next;
-				mes "[Hunting Dept. 1 Manager]";
-				mes "You can get a new request after the existing request record being removed, go to see Laponte.";
-				if (checkquest(12099) >= 0) erasequest 12099;
-				else if (checkquest(12100) >= 0) erasequest 12100;
-				else if (checkquest(12101) >= 0) erasequest 12101;
-				else if (checkquest(12102) >= 0) erasequest 12102;
-				else if (checkquest(12103) >= 0) erasequest 12103;
-				else if (checkquest(12104) >= 0) erasequest 12104;
-				else if (checkquest(12105) >= 0) erasequest 12105;
-				erasequest 12159;
-				close; }
-			mes "Welcome.";
-			mes "How can I help you?";
-			next;
-			select("I completed the request.");
-			mes "[Hunting Dept. 1 Manager]";
-			mes "Ah...";
-			mes "You are done with the request?";
-			mes "Let me check your records first.";
-			next;
-			mes "[Hunting Dept. 1 Manager]";
-			set .@s$, "Oh, you completed all your requests. Confirmation complete.";
-			if (checkquest(12099,HUNTING) == 2) {
-				mes .@s$;
-				getexp 4000,0;
-				erasequest 12009;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12100,HUNTING) == 2) {
-				mes .@s$;
-				getexp 49000,0;
-				erasequest 12100;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12101,HUNTING) == 2) {
-				mes .@s$;
-				getexp 18000,0;
-				erasequest 12101;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12102,HUNTING) == 2) {
-				mes .@s$;
-				getexp 45000,0;
-				erasequest 12102;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12103,HUNTING) == 2) {
-				mes .@s$;
-				getexp 4000,0;
-				erasequest 12103;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12104,HUNTING) == 2) {
-				mes .@s$;
-				getexp 73000,0;
-				erasequest 12104;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12105,HUNTING) == 2) {
-				mes .@s$;
-				getexp 59000,0;
-				erasequest 12105;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else {
-				mes "You will get in trouble if you lie about the request...";
-				close; }
-			}
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't understand him. -";
-	close;
-}
-
-dic_in01,51,266,6	script	Hunting Dept. 2 Manager	449,{
-	mes "[Hunting Dept. 2 Manager]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12160) == -1) {
-				mes "So you didn't get any requests yet.";
-				mes "Kalipo will have piles of requests and might give you one. Try to find him.";
-				close;
-			} else if (checkquest(12160,PLAYTIME) == 2) {
-				mes "Kalipo seems to have another request for you.";
-				next;
-				mes "[Hunting Dept. 2 Manager]";
-				mes "I will erase any other records including previous requests from Kalipo that you haven't completed yet.";
-				next;
-				mes "[Hunting Dept. 2 Manager]";
-				mes "Your request history is cleared now. Please visit Kalipo.";
-				if (checkquest(12106) >= 0) erasequest 12106;
-				else if (checkquest(12107) >= 0) erasequest 12107;
-				else if (checkquest(12108) >= 0) erasequest 12108;
-				else if (checkquest(12109) >= 0) erasequest 12109;
-				else if (checkquest(12110) >= 0) erasequest 12110;
-				else if (checkquest(12111) >= 0) erasequest 12111;
-				erasequest 12160;
-				close; }	
-			mes "Welcome.";
-			mes "How can I help you?";
-			next;
-			select("I completed the request.");
-			mes "[Hunting Dept. 2 Manager]";
-			mes "Ah...";
-			mes "You are done with the request?";
-			mes "Let me check your records first.";
-			next;
-			mes "[Hunting Dept. 2 Manager]";
-			set .@s$, "Oh, you completed all your requests. Confirmation complete.";
-			if (checkquest(12106,HUNTING) == 2) {
-				mes .@s$;
-				getexp 77000,0;
-				erasequest 12106;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12107,HUNTING) == 2) {
-				mes .@s$;
-				getexp 47000,0;
-				erasequest 12107;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12108,HUNTING) == 2) {
-				mes .@s$;
-				getexp 50000,0;
-				erasequest 12108;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12109,HUNTING) == 2) {
-				mes .@s$;
-				getexp 53000,0;
-				erasequest 12109;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12110,HUNTING) == 2) {
-				mes .@s$;
-				getexp 30000,0;
-				erasequest 12110;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else if (checkquest(12111,HUNTING) == 2) {
-				mes .@s$;
-				getexp 42000,0;
-				erasequest 12111;
-				specialeffect2 18;
-				getitem 6304,1;
-				close;
-			} else {
-				mes "Please check your request history again. There is a discrepancy with our documents.";
-				close; }
-			}
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't understand him. -";
-	close;
-}
-
-dic_in01,51,270,6	script	Supply Dept. 1 Manager#	449,{
-	mes "[Supply Dept. 1 Manager]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12161) == -1) {
-				mes "So you didn't get any requests yet. Pura will have piles of requests and might give you one. Try meeting him.";
-				close;
-			} else if (checkquest(12163,PLAYTIME) == 2) {
-				mes "I erased all records related with the previous request. Go to meet Pura.";
-				if (checkquest(12117) >= 0) erasequest 12117;
-				else if (checkquest(12118) >= 0) erasequest 12118;
-				else if (checkquest(12119) >= 0) erasequest 12119;
-				else if (checkquest(12120) >= 0) erasequest 12120;
-				else if (checkquest(12121) >= 0) erasequest 12121;
-				else if (checkquest(12122) >= 0) erasequest 12122;
-				else if (checkquest(12123) >= 0) erasequest 12123;
-				else if (checkquest(12124) >= 0) erasequest 12124;
-				else if (checkquest(12125) >= 0) erasequest 12125;
-				else if (checkquest(12126) >= 0) erasequest 12126;
-				erasequest 12161;
-				close; }
-			mes "Welcome.";
-			mes "How can I help you?";
-			next;
-			select("I completed the request.");
-			mes "[Supply Dept. 1 Manager]";
-			mes "Ah...";
-			mes "You are done with the request?";
-			mes "Let me check your records first.";
-			next;
-			mes "[Supply Dept. 1 Manager]";
-			set .@s$, "It's done. You can't start any other request till tomorrow, why don't you go to the famous pub and rest?";
-			if (checkquest(12117) >= 0) {
-				if (countitem(6086) > 5) {
-					mes .@s$;
-					getexp 26300,0;
-					delitem 6086,6;
-					erasequest 12117;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }	
-			} else if (checkquest(12118) >= 0) {
-				if (countitem(6090) > 2) {
-					mes .@s$;
-					getexp 25600,0;
-					delitem 6090,3;
-					erasequest 12118;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }	
-			} else if (checkquest(12119) >= 0) {
-				if (countitem(6073) > 15) {
-					mes .@s$;
-					getexp 51100,0;
-					delitem 6073,16;
-					erasequest 12119;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }	
-			} else if (checkquest(12120) >= 0) {
-				if (countitem(1037) > 5) {
-					mes .@s$;
-					getexp 26300,0;
-					delitem 1037,6;
-					erasequest 12120;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }	
-			} else if (checkquest(12121) >= 0) {
-				if (countitem(7032) > 25) {
-					mes .@s$;
-					getexp 79900,0;
-					delitem 7032,26;
-					erasequest 12121;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }	
-			} else if (checkquest(12122) >= 0) {
-				if (countitem(6075) > 5) {
-					mes .@s$;
-					getexp 26300,0;
-					delitem 6075,6;
-					erasequest 12122;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12123) >= 0) {
-				if (countitem(7326) > 25) {
-					mes .@s$;
-					getexp 79900,0;
-					delitem 7326,26;
-					erasequest 12123;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12124) >= 0) {
-				if (countitem(12353) > 0) {
-					mes .@s$;
-					getexp 53000,0;
-					delitem 12353,1;
-					erasequest 12124;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }	
-			} else if (checkquest(12125) >= 0) {
-				if (countitem(936) > 17) {
-					mes .@s$;
-					getexp 56700,0;
-					delitem 936,18;
-					erasequest 12125;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12126) >= 0) {
-				if (countitem(954) > 10) {
-					mes .@s$;
-					getexp 37500,0;
-					delitem 954,11;
-					erasequest 12126;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (( checkquest(12117) == -1 || checkquest(12118) == -1 || checkquest(12119) == -1 || checkquest(12120) == -1 ||
-	checkquest(12121) == -1 || checkquest(12122) == -1 || checkquest(12123) == -1 || checkquest(12124) == -1 || checkquest(12125) == -1 || 
-	checkquest(12126) == -1) && checkquest(12161) >= 0) {
-				mes "Cannot find any record...";
-				mes "Nothing... There is nothing that I can say ^E77471Request completed!^000000.";
-				close; }
-			mes "It looks like you are short on the amount.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't understand him. -";
-	close;
-}
-
-dic_in01,48,273,1	script	Supply Dept. 2 Manager#	449,{
-	mes "[Supply Dept. 2 Manager]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12162) == -1) {
-				mes "So you didn't get any requests yet.";
-				mes "Tragis will have piles of requests and might give you one. Try meeting him.";
-				close;
-			} else if (checkquest(12162,PLAYTIME) == 2) {
-				mes "I erased all records related with the previous request. Tragis is looking for you so hurry up to meet him.";
-				if (checkquest(12127) >= 0) erasequest 12127;
-				else if (checkquest(12128) >= 0) erasequest 12128;
-				else if (checkquest(12129) >= 0) erasequest 12129;
-				else if (checkquest(12130) >= 0) erasequest 12130;
-				else if (checkquest(12131) >= 0) erasequest 12131;
-				else if (checkquest(12132) >= 0) erasequest 12132;
-				else if (checkquest(12133) >= 0) erasequest 12133;
-				else if (checkquest(12134) >= 0) erasequest 12134;
-				else if (checkquest(12135) >= 0) erasequest 12135;
-				else if (checkquest(12136) >= 0) erasequest 12136;
-				erasequest 12162;
-				close; }
-			mes "Welcome.";
-			mes "How can I help you?";
-			next;
-			select("I completed the request.");	
-			mes "[Supply Dept. 2 Manager]";
-			mes "Ah...";
-			mes "You are done with the request?";
-			mes "Let me check your records first.";
-			next;
-			mes "[Supply Dept. 2 Manager]";
-			set .@s1$, strcharinfo(0)+", you handle your requests quite well.";
-			set .@s2$, "You are not like the pub owner who just sends requests here every day.";
-			if (checkquest(12127) >= 0) {
-				if (countitem(6023) > 4) {
-					mes .@s1$; mes .@s2$;
-					getexp 65300,0;
-					delitem 6023,5;
-					erasequest 12127;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12128) >= 0) {
-				if (countitem(6020) > 20) {
-					mes .@s1$; mes .@s2$;
-					getexp 65300,0;
-					delitem 6020,21;
-					erasequest 12128;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12129) >= 0) {
-				if (countitem(1042) > 26) {
-					mes .@s1$; mes .@s2$;
-					getexp 82800,0;
-					delitem 1042,27;
-					erasequest 12129;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12130) >= 0) {
-				if (countitem(912) > 25) {
-					mes .@s1$; mes .@s2$;
-					getexp 79900,0;
-					delitem 912,26;
-					erasequest 12130;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12131) >= 0) {
-				if (countitem(943) > 12) {
-					mes .@s1$; mes .@s2$;
-					getexp 42800,0;
-					delitem 943,13;
-					erasequest 12131;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12132) >= 0) {
-				if (countitem(6041) > 15) {
-					mes .@s1$; mes .@s2$;
-					getexp 51100,0;
-					delitem 6041,16;
-					erasequest 12132;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12133) >= 0) {
-				if (countitem(7100) > 25) {
-					mes .@s1$; mes .@s2$;
-					getexp 79900,0;
-					delitem 7100,26;
-					erasequest 12133;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12134) >= 0) {
-				if (countitem(7198) > 10) {
-					mes .@s1$; mes .@s2$;
-					getexp 37500,0;
-					delitem 7198,11;
-					erasequest 12134;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12135) >= 0) {
-				if (countitem(7188) > 15) {
-					mes .@s1$; mes .@s2$;
-					getexp 51100,0;
-					delitem 7188,16;
-					erasequest 12135;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12136) >= 0) {
-				if (countitem(518) > 1) {
-					mes .@s1$; mes .@s2$;
-					getexp 31000,0;
-					delitem 518,2;
-					erasequest 12136;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (( checkquest(12127) == -1 || checkquest(12128) == -1 || checkquest(12129) == -1 || checkquest(12130) == -1 || checkquest(12131) == -1 || checkquest(12132) == -1 || checkquest(12133) == -1 || checkquest(12134) == -1 || checkquest(12135) == -1 || checkquest(12136) == -1) && checkquest(12162) >= 0) {
-				mes " I would like to complete a request for you but you have none going on now.";
-				close; }
-			mes "It looks like you are short on the amount.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't understand him. -";
-	close;
-}
-
-dic_in01,43,273,1	script	Transport Dept. 1 Mgr.#	449,{
-	mes "[Transport Dept. 1 Mgr.]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12163) == -1) {
-				mes "So you didn't get any requests yet.";
-				mes "Calyon will have piles of requests and might give you one. Try meeting him.";
-				close;
-			} else if (checkquest(12163,PLAYTIME) == 2) {
-				mes "I erased all records related with the previous request. Calyon is looking for you so hurry up to meet him.";
-				if (checkquest(12137) >= 0) erasequest 12137;
-				else if (checkquest(12138) >= 0) erasequest 12138;
-				else if (checkquest(12139) >= 0) erasequest 12139;
-				else if (checkquest(12140) >= 0) erasequest 12140;
-				else if (checkquest(12141) >= 0) erasequest 12141;
-				else if (checkquest(12142) >= 0) erasequest 12142;
-				else if (checkquest(12143) >= 0) erasequest 12143;
-				else if (checkquest(12144) >= 0) erasequest 12144;
-				else if (checkquest(12145) >= 0) erasequest 12145;
-				else if (checkquest(12146) >= 0) erasequest 12146;
-				else if (checkquest(12147) >= 0) erasequest 12147;
-				erasequest 12163;
-				close; }
-			mes "Welcome.";
-			mes "How can I help you?";
-			next;
-			select("I completed the request.");	
-			mes "[Transport Dept. 1 Mgr.]";
-			mes "Ah...";
-			mes "You are done with the request?";
-			mes "Let me check your records first.";
-			next;
-			mes "[Transport Dept. 1 Mgr.]";
-			set .@s1$, "Quantity check finished. Ahhh, you going to rest?";
-			set .@s2$, "Then why don't you visit the famous pub of the Capital? They have no yummy food though....";
-			if (checkquest(12137) >= 0) {
-				if (countitem(7143) > 3) {
-					mes .@s1$; mes .@s2$;
-					getexp 30000,0;
-					delitem 7143,4;
-					erasequest 12137;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12138) >= 0) {
-				if (countitem(744) > 4) {
-					mes .@s1$; mes .@s2$;
-					getexp 25000,0;
-					delitem 744,5;
-					erasequest 12138;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12139) >= 0) {
-				if (countitem(748) > 0) {
-					mes .@s1$; mes .@s2$;
-					getexp 47500,0;
-					delitem 748,1;
-					erasequest 12139;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12140) >= 0) {
-				if (countitem(736) > 14) {
-				mes .@s1$; mes .@s2$;
-					getexp 27500,0;
-					delitem 736,15;
-					erasequest 12140;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12141) >= 0) {
-				if (countitem(746) > 9) {
-					mes .@s1$; mes .@s2$;
-					getexp 27000,0;
-					delitem 746,10;
-					erasequest 12141;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12142) >= 0) {
-				if (countitem(740) > 14) {
-					mes .@s1$; mes .@s2$;
-					getexp 27500,0;
-					delitem 740,15;
-					erasequest 12142;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12143) >= 0) {
-				if (countitem(925) > 49) {
-					mes .@s1$; mes .@s2$;
-					getexp 21600,0;
-					delitem 925,50;
-					erasequest 12143;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12144) >= 0) {
-				if (countitem(965) > 49) {
-					mes .@s1$; mes .@s2$;
-					getexp 21400,0;
-					delitem 965,50;
-					erasequest 12144;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12145) >= 0) {
-				if (countitem(964) > 19) {
-					mes .@s1$; mes .@s2$;
-					getexp 20900,0;
-					delitem 964,20;
-					erasequest 12145;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12146) >= 0) {
-				if (countitem(911) > 29) {
-					mes .@s1$; mes .@s2$;
-					getexp 22400,0;
-					delitem 911,30;
-					erasequest 12146;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12147) >= 0) {
-				if (countitem(910) > 39) {
-					mes .@s1$; mes .@s2$;
-					getexp 22400,0;
-					delitem 910,40;
-					erasequest 12147;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (( checkquest(12137) == -1 || checkquest(12138) == -1 || checkquest(12139) == -1 || checkquest(12140) == -1 || checkquest(12141) == -1 || checkquest(12142) == -1 || checkquest(12143) == -1 || checkquest(12144) == -1 || checkquest(12145) == -1 || checkquest(12146) == -1 || checkquest(12147) == -1) && checkquest(12163) >= 0) {
-				mes "Um... What do you want me to do?";
-				next;
-				mes "[Transport Dept. 1 Mgr.]";
-				mes "You've got nothing that I can handle...";
-				close; }
-			mes "It looks like you are short on the amount.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't understand him. -";
-	close;
-}
-
-dic_in01,40,270,3	script	Transport Dept. 2 Mgr.#	449,{
-	mes "[Transport Dept. 2 Mgr.]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12164) == -1) {
-				mes "So you didn't get any requests yet.";
-				mes "Moltuka will have piles of requests and might give you one. Try meeting him.";
-				close;
-			} else if (checkquest(12164,PLAYTIME) == 2) {
-				mes "I erased all records related with the previous request. Moltuka is looking for you so hurry up to meet him.";
-				if (checkquest(12148) >= 0) erasequest 12148;
-				else if (checkquest(12149) >= 0) erasequest 12149;
-				else if (checkquest(12150) >= 0) erasequest 12150;
-				else if (checkquest(12151) >= 0) erasequest 12151;
-				else if (checkquest(12152) >= 0) erasequest 12152;
-				else if (checkquest(12153) >= 0) erasequest 12153;
-				else if (checkquest(12154) >= 0) erasequest 12154;
-				else if (checkquest(12155) >= 0) erasequest 12155;
-				else if (checkquest(12156) >= 0) erasequest 12156;
-				else if (checkquest(12157) >= 0) erasequest 12157;
-				else if (checkquest(12158) >= 0) erasequest 12158;
-				erasequest 12164;
-				close; }
-			mes "Welcome.";
-			mes "How can I help you?";
-			next;
-			select("I completed the request.");
-			mes "[Transport Dept. 2 Mgr.]";
-			mes "Ah...";
-			mes "You are done with the request?";
-			mes "Let me check your records first.";
-			next;
-			mes "[Transport Dept. 2 Mgr.]";
-			set .@s$, "Well received. One less thing to worry about now.";
-			if (checkquest(12148) >= 0) {
-				if (countitem(528) > 99) {
-					mes .@s$;
-					getexp 23000,0;
-					delitem 528,100;
-					erasequest 12148;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12149) >= 0) {
-				if (countitem(512) > 99) {
-					mes .@s$;
-					getexp 20750,0;
-					delitem 512,100;
-					erasequest 12149;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12150) >= 0) {
-				if (countitem(515) > 99) {
-					mes .@s$;
-					getexp 20750,0;
-					delitem 515,100;
-					erasequest 12150;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12151) >= 0) {
-				if (countitem(535) > 99) {
-					mes .@s$;
-					getexp 20750,0;
-					delitem 535,100;
-					erasequest 12151;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12152) >= 0) {
-				if (countitem(516) > 49) {
-					mes .@s$;
-					getexp 24500,0;
-					delitem 516,50;
-					erasequest 12152;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12153) >= 0) {
-				if (countitem(513) > 99) {
-					mes .@s$;
-					getexp 20750,0;
-					delitem 513,100;
-					erasequest 12153;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12154) >= 0) {
-				if (countitem(517) > 49) {
-					mes .@s$;
-					getexp 21250,0;
-					delitem 517,50;
-					erasequest 12154;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12155) >= 0) {
-				if (countitem(737) > 19) {
-					mes .@s$;
-					getexp 24000,0;
-					delitem 737,20;
-					erasequest 12155;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12156) >= 0) {
-				if (countitem(747) > 4) {
-					mes .@s$;
-					getexp 20037,0;
-					delitem 747,5;
-					erasequest 12156;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12157) >= 0) {
-				if (countitem(6265) > 1) {
-					mes .@s$;
-					getexp 23000,0;
-					delitem 6265,2;
-					erasequest 12157;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (checkquest(12158) >= 0) {
-				if (countitem(6264) > 1) {
-					mes .@s$;
-					getexp 23000,0;
-					delitem 6264,2;
-					erasequest 12158;
-					specialeffect2 18;
-					getitem 6304,1;
-					close; }
-			} else if (( checkquest(12148) == -1 || checkquest(12149) == -1 || checkquest(12150) == -1 || checkquest(12151) == -1 || checkquest(12152) == -1 || checkquest(12153) == -1 || checkquest(12154) == -1 || checkquest(12155) == -1 || checkquest(12156) == -1 || checkquest(12157) == -1 || checkquest(12158) == -1) && checkquest(12164) >= 0) {
-				mes "This is the first time in my 200 years of working at this department that a person comes back to complete a request without starting any.";
-				close; }
-			mes "It looks like you are short on the amount.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't understand him. -";
-	close;
-}
-
-dic_in01,40,193,0	script	Papyrus#0001	453,{
-	mes "[Papyrus]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			set .@papyrustalk,rand(1,4);
-			if (.@papyrustalk == 1) mes "The number of adventurers visiting the Archive room has increased";
-			else if (.@papyrustalk == 2) mes "This is the very place where Ancient Sapha forefathers created history";
-			else if (.@papyrustalk == 3) mes "The Archive room holds transcendent knowledge beyond that of Midgard and Asgard";
-			else if (.@papyrustalk == 4) mes "Welcome, I am Papyrus, the manager of the Archive room here.";
-			next;
-			if (countitem(6308) > 2 && countitem(6308) < 30) {
-				mes "[Papyrus]";
-				mes "Wow~";
-				mes "You've found an Unknown Relic.";
-				mes "Do you want to exchange it with for 1 Sapha Certification?";
-				next;
-				if(select("Next time:Exchange now")==1) {
-					mes "[Papyrus]";
-					mes "Ok, have it your way. I'm here if you change your mind";
-					close; }
-				mes "[Papyrus]";
-				mes "Ok here's your 1 Sapha Certifications.";
-				delitem 6308,3;
-				getitem 6304,1;
-				close;
-			} else if (countitem(6308) > 29) {
-				mes "[Papyrus]";
-				mes "Oh... You've brought back plenty of unknown relics";
-				mes "We exchange 11 Sapha Certifications for 30 Unknown Relics. Do you want to exchange?";
-				next;
-				if(select("Next time:Exchange now")==1) {
-					mes "[Papyrus]";
-					mes "Ok, have it your way. I'm here if you change your mind";
-					close; }
-				mes "[Papyrus]";
-				mes "Ok here's your 11 Sapha Certifications.";
-				delitem 6308,30;
-				getitem 6304,11;
-				close; }
-			mes "[Papyrus]";
-			mes "How can I help you? ";
-			next;
-			switch(select("What is this place for?:How do I view documents?:What is an Unknown Relic?")) {
-				case 1:
-					mes "[Papyrus]";
-					mes "This is an important place where data of various relics collected, since our ancient forefathers, are kept.";
-					next;
-					mes "[Papyrus]";
-					mes "You can say it's something similar to the human's museum. Take your time to look through our ancient records.";
-					next;
-					mes "[Papyrus]";
-					mes "You'll never know if you'll find something that catches your adventurous eye.";
-					close;
-				case 2:
-					mes "[Papyrus]";
-					mes "Some documents are written in Ancient Sapha Language so humans have trouble viewing all of the documents.";
-					next;
-					mes "[Papyrus]";
-					mes "You can find recent documents on the left where I am standing.";
-					mes "You can also take notes on documents you found interesting.";
-					next;
-					mes "[Papyrus]";
-					mes "I would appreciate it if you bring back any Unknown Relics you happen to find while exploring using your notes from here to me.";
-					close;
-				case 3:
-					mes "[Papyrus]";
-					mes "Unknown Relics are relics that have not yet been verified and they are valuable research material for us.";
-					next;
-					mes "[Papyrus]";
-					mes "Many of us researchers are studying life and death, the birth and extinction of the universe through the ancient relics";
-					next;
-					mes "[Papyrus]";
-					mes "If you find and bring an Unknown Relics to me,";
-					mes "in exchange I will give you ^8000801 Sapha Certifications^000000 for every ^8000803 Unknown Relics^000000 you bring.";
-					next;
-					mes "[Papyrus]";
-					mes "If you bring ^80008030 Relics^000000, I will exchange it for ^80008011 Sapha Certifications^000000.";
-					close; }
-			}
-		mes "- Sapha keeps a distance from you even when you try to talk. Looks like he called on Guard Galten. Time to go... -";
-		close; }
-	mes "□→◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I don't feel confident in talking since you wouldn't understand anything. -";
-	close;
-}
-
-// Document Packages
-//============================================================
-
-function	script	eldicastes_dp	{
-	specialeffect2 235;
-	progressbar "ffff00",4;
-	if (checkquest(getarg(0)) >= 0) {
-		mes "You've found a document you already have.";
-		close;
-	} else {
-		mes getarg(2);
-		mes getarg(3);
-		next;
-		mes "You've found a document about ^800080"+getarg(1)+"^000000. Check for details in the ^800080Quest Window^000000.";
-		specialeffect2 18;
-		setquest getarg(0);
-		close; }
-}
-
-dic_in01,31,192,0	script	Document Package#0001	844,{
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12165,PLAYTIME) == 2) {
-				mes "Feeling a bit better.";
-				erasequest 12165;
-				close;
-			} else if (checkquest(12165,PLAYTIME) != -1) {
-				mes "Ugh... feel dizzy from simply staring at the document. Will come back after cooling down.";
-				close; }
-			set .@doc,rand(1,70);
-			if (.@doc > 50 && .@doc <= 60) {
-				specialeffect2 235;
-				progressbar "ffff00",4;
-				mes "No documents look out of the ordinary.";
-				close;
-			} else if (.@doc > 60 && .@doc <= 70) {
-				specialeffect2 235;
-				progressbar "ffff00",4;
-				mes "You suddenly feel nauseated. You feel like this won't go away any time soon. Finding the documents will have to wait.";
-				setquest 12165;
-				close; }
-			else if (.@doc == 1) callfunc "eldicastes_dp",12209,"Horn","Hard wedge-like horn from some insects. Doesn't have much practical use.","";
-			else if (.@doc == 2) callfunc "eldicastes_dp",12195,"Horrendous Mouth","Tooth from a dead body.","Important material for research on time of death and health conditions. Useful in discovering human ecology.";
-			else if (.@doc == 3) callfunc "eldicastes_dp",12186,"Orc's Fangs","Green skinned monster living in the woods. The creature is humanlike but is very hostile to humans.","Known to have a friendly relationship between the two races long ago.";
-			else if (.@doc == 4) callfunc "eldicastes_dp",12172,"Frog Eggs","An egg from an amphibian living in warm areas. Unknown if this egg can hatch in Manuk's cold regions.","";
-			else if (.@doc == 5) callfunc "eldicastes_dp",12208,"Snail's Shells","Hard Carapace that protects the body of a huge snail. Creature fun to research out of pure curiousity.","";
-			else if (.@doc == 6) callfunc "eldicastes_dp",12188,"Powder of Butterfly","Powder from the winged insects from Midgard. Some humans use it for makeup or medicine.","";
-			else if (.@doc == 7) callfunc "eldicastes_dp",12167,"Reptile Tongue","Tongue of a monster living in the desert terrain of Midgard. Often used as medicine after drying.","";
-			else if (.@doc == 8) callfunc "eldicastes_dp",12168,"Scorpion Tail","Poisonous reptile tail from a creature living in the deserts.","Records say that humans can lose their life when attacked.";
-			else if (.@doc == 9) callfunc "eldicastes_dp",12173,"Jellopy","Unknown substance in Manuk regions but found throughout Midgard.","Research required to see possibilities on using it for construction material.";
-			else if (.@doc == 10) callfunc "eldicastes_dp",12166,"Tree Root","Humans are using this for firewood or construction material. Found commonly in the woods of Midgard.","";
-			else if (.@doc == 11) callfunc "eldicastes_dp",12169,"Stem","There is nothing like Midgard plants in Manuk.","These plants are used for food and medicine and some are even poisonous.";
-			else if (.@doc == 12) callfunc "eldicastes_dp",12170,"Pointed Scale","Stem from a bumpy life form. Research required as the usage is unknown.","";
-			else if (.@doc == 13) callfunc "eldicastes_dp",12171,"Resin","Sap from an old tree collected and solidified. Very valuable in the human world.","";
-			else if (.@doc == 14) callfunc "eldicastes_dp",12174,"Fish Tail","Humans eat meat called fish.","Can be used as important food supply for foreign adventurers visiting in the city.";
-			else if (.@doc == 15) callfunc "eldicastes_dp",12175,"Worm Peeling","They say some Worm Peelings are valuable.","But this is based on the human's standard of value. Research required.";
-			else if (.@doc == 16) callfunc "eldicastes_dp",12176,"Gill","There are Midgard creatures that live in the sea and breathe through gills.","Further research on their ecology will be useful.";
-			else if (.@doc == 17) callfunc "eldicastes_dp",12177,"Tooth of Bat","Traces of a nocturnal creature unknown to Manuk. Not a strong creature from the size of its teeth.","";
-			else if (.@doc == 18) callfunc "eldicastes_dp",12178,"Fluff","Many of Midgard creatures are covered with soft hair.","Hair can be used as great cold protection. Further research required.";
-			else if (.@doc == 19) callfunc "eldicastes_dp",12179,"Chrysalis","Large insect sack that is alive and contains who knows what.","Not active at all but the life structure within it is very unique and worth researching.";
-			else if (.@doc == 20) callfunc "eldicastes_dp",12180,"Feather of Birds","Bird feather located throughout Midgard.","The feathers aren't great for cold protection but can be used as decorative accessories or tools for writing.";
-			else if (.@doc == 21) callfunc "eldicastes_dp",12181,"Talon","Pointy talon convenient for making holes or simple accessories.","Very useful with the nails from large creatures from Manuk.";
-			else if (.@doc == 22) callfunc "eldicastes_dp",12182,"Sticky Webfoot","Strange body structure found from Midgard amphibians. Evolved to better adapt to ocean life.","";
-			else if (.@doc == 23) callfunc "eldicastes_dp",12183,"Animal Skin","Leather from a mammal.","Very warm and soft and can be used in various ways. Processed in Midgard and valuable.";
-			else if (.@doc == 24) callfunc "eldicastes_dp",12184,"Wolf Claw","Claw from a creature called wolf.","Usage is unknown but many curious Saphas are taking an interest in it.";
-			else if (.@doc == 25) callfunc "eldicastes_dp",12185,"Mushroom Spore","Spores from a mushroom found throughout Midgard.","Looks like it can be cultivated here with a little research.";
-			else if (.@doc == 26) callfunc "eldicastes_dp",12187,"Evil Horn","Item made from Evil Horns that appear in areas that aren't holy.","Sold at a high price but doesn't seem to be practical.";
-			else if (.@doc == 27) callfunc "eldicastes_dp",12214,"Cactus Needle","Surface of a plant that survives in deserts with almost no moisture.","";
-			else if (.@doc == 28) callfunc "eldicastes_dp",12189,"Bill of Birds","Pointy bill convenient for making holes or simple accessories. Looks similar to bird claws.","";
-			else if (.@doc == 29) callfunc "eldicastes_dp",12190,"Snake Scale","Scales from a reptile that moves without legs.","Scales are shed from the creature and are used for simple craftwork.";
-			else if (.@doc == 30) callfunc "eldicastes_dp",12191,"Insect Feeler","Bug feeler from an insect with keen nerves.","Research subject for its unique structure different from Manuk creatures.";
-			else if (.@doc == 31) callfunc "eldicastes_dp",12192,"Immortal Heart","Heart that never stops beating. Obtained from mystical creatures called mermaids.","The driving force of the heart is still unknown and worth researching.";
-			else if (.@doc == 32) callfunc "eldicastes_dp",12193,"Rotten Bandage","Bandage used for dead bodies. Looks like humans believed in the dead coming back for their bodies.","";
-			else if (.@doc == 33) callfunc "eldicastes_dp",12194,"Decayed Nail","Nail from a dead body. Important material for research on time of death and health conditions.","Useful in discovering human ecology.";
-			else if (.@doc == 34) callfunc "eldicastes_dp",12195,"Stone Heart","They say a huge stone in a dead area in Midgard moves by itself.","The heart of the huge stone would be a rare research subject.";
-			else if (.@doc == 35) callfunc "eldicastes_dp",12196,"Tentacle","Feeler from ocean creatures. Unlike those from insects, these show active movement.","";
-			else if (.@doc == 36) callfunc "eldicastes_dp",12197,"Shell","Shell protecting insects or crustacean creatures.","These creatures have a shell surrounding their skin and are very flexible in movement. Worth researching.";
-			else if (.@doc == 37) callfunc "eldicastes_dp",12198,"Scale Shell","Shiny scales found from some reptiles.","The fluorescent substance contained on the surface can be used in various places.";
-			else if (.@doc == 38) callfunc "eldicastes_dp",12199,"Venom Canine","Canine tooth with poison. Humans use this to make weapons for killing.","";
-			else if (.@doc == 39) callfunc "eldicastes_dp",12200,"Sticky Mucus","Sticky liquid with a bit of viscosity left.","Can be used as key material for construction and currently is used for some Manuk architecture style. Commonly found throughout Midgard.";
-			else if (.@doc == 40) callfunc "eldicastes_dp",12201,"Bee Sting","Stinger taken from a living insect.","Some humans use it for medical treatment for its medicinal effect.";
-			else if (.@doc == 41) callfunc "eldicastes_dp",12202,"Grasshopper's Leg","Back legs of an insect that can leap far. Fun to research its structure.","";
-			else if (.@doc == 42) callfunc "eldicastes_dp",12203,"Royal Jelly","A kind of wonder drug collected from a queen bee.","Humans love this but no efficacy found for Manuk.";
-			else if (.@doc == 43) callfunc "eldicastes_dp",12204,"Yoyo Tail","Tail from a humanlike creature.","Research on why humans do not have this trace on them would be amusing but would hurt current alliance with the humans.";
-			else if (.@doc == 44) callfunc "eldicastes_dp",12205,"Solid Shell","Shell evolved by some kind of environmental factor.","This can be great material to make various tool or armory.";
-			else if (.@doc == 45) callfunc "eldicastes_dp",12206,"Yam","Edible when ripe, yellow food.","Humans like this very much. Haven't tried it yet but smells like ripe sweet Potatoes.";
-			else if (.@doc == 46) callfunc "eldicastes_dp",12207,"Raccoon Leaf","They say there is an animal that can change its form with this pasted on it.","Worth research to validate if this rumor is true.";
-			else if (.@doc == 47) callfunc "eldicastes_dp",12210,"Bear's Footskin","Humans collect hunted bear paws.","Usage is unknown. The humans that collect the paws are subjects for research.";
-			else if (.@doc == 48) callfunc "eldicastes_dp",12211,"Feather","Warm hair as soft as downy hair.","Must be used for cold protection. Collectable throughout Midgard.";
-			else if (.@doc == 49) callfunc "eldicastes_dp",12212,"Red Herb","Kind of medicinal red plant.","Humans use this to make recovery medicine. Plant worth researching.";
-			else if (.@doc == 50) callfunc "eldicastes_dp",12213,"Carrot","Red colored plant. Pub owner requests it all the time. Worth research.","";
-		}
-		mes "- When you try to open and read a document, a Sapha manager motions to call Guard Galten. Let's get out of here quickly. -";
-		close; }
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	close;
-}
-
-dic_in01,31,187,0	duplicate(Document Package#0001)	Document Package#0002	844
-dic_in01,25,192,0	duplicate(Document Package#0001)	Document Package#0003	844
-dic_in01,25,187,0	duplicate(Document Package#0001)	Document Package#0004	844
-
-// Unknown Relics
-//============================================================
-
-function	script	unknown_d	{
-	if (checkquest(getarg(0)) >= 0) {
-		specialeffect2 310;
-		specialeffect2 12;
-		progressbar "ffff00",4;
-		erasequest getarg(0);
-		mes "You were able to find information on the "+getitemname(getarg(1))+".";
-		specialeffect2 18;
-		getitem getarg(1), rand(1,3);
-		if (rand(1,2)==1) close;
-		next;
-		mes "In addition, you've obtained an Unknown Relic to report back to the Saphas.";
-		specialeffect2 18;
-		getitem 6308,1;
-		close; }
-	mes "- You see traces of digging. -";
-	close;
-}
-
-cmd_fild08,324,163,0	script	Stone Heart?#33	844,{
-	callfunc "unknown_d",12215,953; }
-moc_fild01,169,62,0	script	Cactus Needle?#33	844,{
-	callfunc "unknown_d",12214,952; }
-prt_fild02,280,328,0	script	Carrot?#33	844,{
-	callfunc "unknown_d",12213,515; }
-prt_fild02,97,209,0	script	Red Herb?#33	844,{
-	callfunc "unknown_d",12212,507; }
-prt_fild02,142,116,0	script	Feather?#33	844,{
-	callfunc "unknown_d",12211,949; }
-pay_fild07,269,164,0	script	Bear's Footskin?#33	844,{
-	callfunc "unknown_d",12210,948; }
-prt_fild03,284,190,0	script	Raccoon Leaf?#33	844,{
-	callfunc "unknown_d",12207,945; }
-prt_fild03,262,201,0	script	Yam?#33	844,{
-	callfunc "unknown_d",12206,549; }
-prt_fild03,226,170,0	script	Solid Shell?#33	844,{
-	callfunc "unknown_d",12205,943; }
-prt_fild03,180,163,0	script	Yoyo Tail?#33	844,{
-	callfunc "unknown_d",12204,942; }
-prt_fild03,64,35,0	script	Royal Jelly?#33	844,{
-	callfunc "unknown_d",12203,526; }
-prt_fild07,76,122,0	script	Grasshopper's Leg?#33	844,{
-	callfunc "unknown_d",12202,940; }
-mjolnir_09,99,100,0	script	Bee Sting?#33	844,{
-	callfunc "unknown_d",12201,939; }
-prt_fild02,102,97,0	script	Sticky Mucus?#33	844,{
-	callfunc "unknown_d",12200,938; }
-mjolnir_04,162,168,0	script	Venom Canine?#33	844,{
-	callfunc "unknown_d",12199,937; }
-mjolnir_04,191,154,0	script	Scale Shell?#33	844,{
-	callfunc "unknown_d",12198,936; }
-iz_dun01,191,92,0	script	Shell?#33	844,{
-	callfunc "unknown_d",12197,935; }
-iz_dun01,210,77,0	script	Tentacle?#33	844,{
-	callfunc "unknown_d",12196,962; }
-moc_pryd02,36,75,0	script	Decayed Nail?#33	844,{
-	callfunc "unknown_d",12194,957; }
-moc_pryd02,134,112,0	script	Rotten Bandage?#33	844,{
-	callfunc "unknown_d",12193,930; }
-iz_dun02,112,96,0	script	Immortal Heart?#33	844,{
-	callfunc "unknown_d",12192,929; }
-pay_fild07,126,49,0	script	Insect Feeler?#33	844,{
-	callfunc "unknown_d",12191,928; }
-pay_fild06,306,233,0	script	Snake Scale?#33	844,{
-	callfunc "unknown_d",12190,926; }
-moc_fild11,237,273,0	script	Bill of Birds?#33	844,{
-	callfunc "unknown_d",12189,925; }
-c_tower2,170,9,0	script	Evil Horn?#33	844,{
-	callfunc "unknown_d",12187,923; }
-pay_fild08,188,153,0	script	Mushroom Spore?#33	844,{
-	callfunc "unknown_d",12185,921; }
-moc_fild03,175,201,0	script	Wolf Claw?#33	844,{
-	callfunc "unknown_d",12184,920; }
-mjolnir_08,108,99,0	script	Animal Skin?#33	844,{
-	callfunc "unknown_d",12183,919; }
-prt_fild04,315,245,0	script	Sticky Webfoot?#33	844,{
-	callfunc "unknown_d",12182,918; }
-moc_fild12,116,122,0	script	Talon?#33	844,{
-	callfunc "unknown_d",12181,917; }
-moc_fild07,201,360,0	script	Feather of Birds?#33	844,{
-	callfunc "unknown_d",12180,916; }
-prt_fild06,127,85,0	script	Chrysalis?#33	844,{
-	callfunc "unknown_d",12179,915; }
-prt_fild06,182,290,0	script	Fluff?#33	844,{
-	callfunc "unknown_d",12178,914; }
-mjo_dun01,222,226,0	script	Tooth of Bat?#33	844,{
-	callfunc "unknown_d",12177,913; }
-iz_dun03,155,165,0	script	Gill?#33	844,{
-	callfunc "unknown_d",12176,956; }
-prt_fild05,303,169,0	script	Worm Peeling?#33	844,{
-	callfunc "unknown_d",12175,955; }
-izlude,132,136,0	script	Fish Tail?#33	844,{
-	callfunc "unknown_d",12174,1023; }
-pay_fild01,152,171,0	script	Resin?#33	844,{
-	callfunc "unknown_d",12171,907; }
-pay_fild02,105,113,0	script	Pointed Scale?#33	844,{
-	callfunc "unknown_d",12170,906; }
-pay_fild02,177,108,0	script	Stem?#33	844,{
-	callfunc "unknown_d",12169,905; }
-pay_fild03,144,95,0	script	Tree Root?#33	844,{
-	callfunc "unknown_d",12166,902; }
-prt_fild08,299,332,0	script	Jellopy?#33	844,{
-	callfunc "unknown_d",12173,909; }
-prt_fild09,352,241,0	script	Scorpion Tail?#33	844,{
-	callfunc "unknown_d",12168,904; }
-prt_fild09,371,255,0	script	Reptile Tongue?#33	844,{
-	callfunc "unknown_d",12167,903; }
-prt_fild03,366,237,0	script	Horn?#33	844,{
-	callfunc "unknown_d",12209,947; }
-moc_pryd02,148,184,0	script	Horrendous Mouths?#33	844,{
-	callfunc "unknown_d",12195,958; }
-gef_fild03,251,109,0	script	Orc's Fangs?#33	844,{
-	callfunc "unknown_d",12186,922; }
-gef_fild01,104,111,0	script	Spawn?#33	844,{
-	callfunc "unknown_d",12172,908; }
-gef_fild09,67,46,0	script	Snail's Shell#33	844,{
-	callfunc "unknown_d",12208,946; }
-gef_fild05,111,96,0	script	Powder of Butterfly?#33	844,{
-	callfunc "unknown_d",12188,924; }
-
-dic_in01,25,190,0	script	Mysterious Documents#00	844,{
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (checkquest(12165,PLAYTIME) == 2) {
-				mes "You don't feel as nauseous anymore. It should be safe to proceed now.";
-				erasequest 12165;
-				close;
-			} else if (checkquest(12165,PLAYTIME) != -1) {
-				mes "The documents are making you feel nauseous. You should come back later after your stomach settles.";
-				close; }
-			mes "The documents in this container aren't legible. It's not use trying to read them.";
-			close; }
-		mes "- When you approach the documents,";
-		mes "an Evil Giant that looks like the archive manager tries to call Guard Galton. You should get out of here quickly. -";
-		close; }
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	close;
-}
-
-dic_in01,137,225,5	script	Diel Guard#ep133_19	450,{
-	mes "[Diel Guard]";
-	if (isequipped(2782)) {
-		if (ep13_3_secret > 6 && ep13_3_secret < 11) {
-			mes "Please stop.";
-			mes "Only those with permission";
-			mes "are allowed to enter.";
-			next;
-			if(select("I have permission.:Go back.")==2) {
-				mes "[Diel Guard]";
-				mes "Sigh...";
-				mes "Please understand.";
-				mes "There are many that try to meet the minister.";
-				mes "That is why security is heavy.";
-				close; }
-			mes "[Diel Guard]";
-			mes "Wait...";
-			mes ""+strcharinfo(0)+"......ah...";
-			mes "I see your name on the list.";
-			mes "I'm sorry.";
-			mes "Please go through.";
-			close2;
-			warp "dic_in01",241,177;
-			end;
-		} else if (ep13_3_secret > 10) {
-			mes "Ah, you are "+strcharinfo(0)+"..";
-			mes "I received an order from Ahat to let you through anytime.";
-			mes "Please go up.";
-			close2;
-			warp "dic_in01",241,177;
-			end; }
-		mes "You can't go further.";
-		mes "This is the highest minister's office.";
-		mes "Only those with permission are allowed in.";
-		mes "Please go back.";
-		close; }
-	mes "◆◇■ △ 〓※◇?";
-	mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
-	mes "○→⒈ ◆ ◎□→ □..!";
-	next;
-	mes "- Cannot communicate with him. -";
-	close;
-}
-
-dic_in01,242,182,0	script	Elevator#5f_to_4f	844,{
-	select("Administrative Office");
-	warp "dic_in01",138,221;
-	end;
-}
-
-dic_in01,263,193,3	script	Diel Guard#ep133_20	450,{
-	mes "[Diel Guard]";
-	if (ep13_3_secret > 10) {
-		if (checkquest(7201) >= 0) {
-			mes "You just came back from Ahat's errand?";
-			mes "He is waiting inside.";
-			mes "Please go in.";
-			close2;
-			warp "dic_in01",299,251;
-			end;
-		} else if (countitem(6304) > 1) {
-			delitem 6304,1;
-		} else {
-			mes "You need 1 Sapha Certification to meet Ahat.";
-			mes "At least you're getting special treatment.";
-			close; }
-		}
-	mes "Are you here to meet Ahat?";
-	mes "You are on the list.";	
-	close2;
-	warp "dic_in01",299,251;
-	end;
-}
-
-dic_in01,299,268,0	script	#ep133_event01	111,5,5,{
-OnTouch:
-	if (checkquest(7198) >= 0 && ep13_3_secret == 7) {
-		mes "- As soon as you try to approach Ahat, someone pushes your head down to force you to bow. -";
-		next;
-		sc_start SC_Blind,10000,0;
-		mes "[Ringing Voice]";
-		mes "That is fine, Cheshire.";
-		mes "Are you here to see me?";
-		next;
-		cutin "ep13_ahat_f",2;	
-		mes "[Ringing Voice]";
-		mes "Hold up your head and come closer.";
-		mes "Conversations are meant to be eye to eye.";
-		next;
-		mes "You hold up your head at the sound of Ahat's voice";
-		mes "But you see a human in high-ranking Sapha clothing in front of you.";
-		emotion e_omg,1;
-		erasequest 7198;
-		close2;
-		cutin "",255; }
-	end;
-}
-
-dic_in01,294,276,5	script	Secret Adjutant#ep133_2	498,{
-	cutin "ep13_cheshire_h",2;
-	if (ep13_3_secret == 9) {
-		if (checkquest(7199) >= 0) {
-			if (countitem(6305) > 10 && countitem(6306) > 10 && countitem(6307) > 10) {
-				mes "[Cheshire]";
-				mes "You are useful, aren't you?";
-				mes "That will be all for today.";
-				mes "We will need to work little by little so we don't draw attention.";
-				set ep13_3_secret,10;
-				delitem 6305,10;
-				delitem 6306,10;
-				delitem 6307,10;
-				erasequest 7199;
-				setquest 7200;
-				close2;
-				cutin "",255;
-				end; }
-			mes "[Cheshire]";
-			mes "Erase the various traces near the crack.";
-			mes "Your job is to collect and bring back ^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
-			next;
-			mes "[Cheshire]";
-			mes "This cannot be done in a day so please bring back at least 10 of each.";
-			mes "Got it?";
-			close2;
-			cutin "",255;
-			end; }
-		mes "- Cheshire stands quietly next to Ahat with his head and face covered with a bandana.";
-		mes "You see a tail behind Cheshire's hip for a split second. -";
-		next;
-		select("Tail?");
-		mes "[Cheshire]";
-		mes "What are you looking at?!";
-		mes "What tail are you talking about?";
-		next;
-		select("Have you ever been near the triangle?");
-		mes "[Cheshire]";
-		mes "Hey, what are you talking about?";
-		mes "What do you want to say?";
-		next;
-		cutin "",255;
-		cutin "ep13_cheshire_h",2;
-		mes "[Ahat]";
-		mes ""+strcharinfo(0)+"....";
-		mes "All you need to do is follow Cheshire's orders.";
-		mes "Don't ask stupid questions.";
-		mes "This is an order.";
-		mes "Cheshire, continue.";
-		next;
-		cutin "",255;
-		cutin "ep13_cheshire_h",2;
-		mes "[Cheshire]";
-		mes "Hmm... here is what you need to do.";
-		mes "There is a huge crack south from the city.";
-		mes "There are many accidents happening near it.";
-		next;
-		mes "[Cheshire]";
-		mes "I need you to go and clear out any traces.";
-		mes "You'll find ^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
-		next;
-		mes "[Cheshire]";
-		mes "Clear them out without anyone knowing.";
-		mes "Bring them here instead of throwing them away somewhere.";
-		mes "Bring back at least 10 of each.";
-		next;
-		mes "[Cheshire]";
-		mes "You mustn't be seen by anyone.";
-		mes "You mustn't tell the Saphas. Work in asbolute secrecly!";
-		setquest 7199;
-		close2;
-		cutin "",255;
-		end;
-	} else if (ep13_3_secret == 10) {
-		mes "[Cheshire]";
-		mes "Your work is done with me.";
-		mes "Do you have something for Ahat?";
-		close2;
-		cutin "",255;
-		end;
-	} else if (checkquest(7200,PLAYTIME) == 2) {	
-		mes "[Cheshire]";
-		mes "Back to work today.";
-		mes "^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
-		mes "Bring them back quietly.";
-		next;
-		mes "[Cheshire]";
-		mes "Collect 10 of each as always.";
-		mes "Got it?";
-		changequest 7200,7201;
-		next;
-		mes "- You've received a request from Cheshire to clean up the crack area.";
-		mes "Ahat and Cheshire still have no clue. -";
-		close2;
-		cutin "",255;
-		end;
-	} else if (checkquest(7200,PLAYTIME) != -1) {	
-		mes "[Cheshire]";
-		mes "Not just yet.";
-		mes "We must plan the cleanup near the dimensional crack carefully.";
-		mes "Come back later.";
-		close2;
-		cutin "",255;
-		end;
-	} else if (checkquest(7201) >= 0) {
-		if (countitem(6305) > 10 && countitem(6306) > 10 && countitem(6307) > 10) {
-			mes "[Cheshire]";
-			mes "We will do this again tomorrow.";
-			mes "Ahat seems to trust you very much.";
-			mes "Let's do our best.";
-			getitem 6304,1;	
-			delitem 6305,10;
-			delitem 6306,10;
-			delitem 6307,10;
-			erasequest 7201;
-			setquest 7200;
-			getexp 70000,30000;
-			close2;
-			cutin "",255;
-			end; }
-		mes "[Cheshire]";
-		mes "As always, go and collect traces near the crack north from here.";
-		mes "^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
-		mes "10 of each.";
-		close2;
-		cutin "",255;
-		end; }
-	mes "[Cheshire]";
-	mes "........";
-	mes "........Humph.";
-	close2;
-	cutin "",255;
-	end;
-}
-
-dic_in01,300,280,5	script	Minister Ahat#ep133_21	493,{
-	cutin "ep13_ahat_f",2;
-	if (ep13_3_secret == 8) {
-		mes "[Ahat]";
-		mes "My loyal evil servant.";
-		mes "Come closer.";
-		next;
-		if(select("Wait! I'm nobody's servant!:Your wish is my command.")==2) {
-			mes "[Ahat]";
-			mes "Good. You are now allowed to come and go freely.";
-			mes "You will work for me starting now.";
-			next;
-			ahatsuccess:
-			mes "[Ahat]";
-			mes "Here is your first mission.";
-			mes "A dimensional crack has opened south of El Dicastes.";
-			mes "Do you know about it?";
-			next;
-			mes "[Ahat]";
-			mes "There are many traces around the crack.";
-			mes "You're mission is to go find these tracks and erase them.";
-			next;
-			mes "[Ahat]";
-			mes "Cheshire, will tell you the details of this mission.";
-			mes "^0000FFI'm very tired from casting a spell because I'm not fully awake.^000000";
-			next;
-			mes "[Ahat]";
-			mes "You will now talk about us meeting to the Naga people.";
-			mes "Tell them that I look like a Sapha and always work alone in my office.";
-			next;
-			mes "[Ahat]";
-			mes "Never talk about Cheshire.";
-			mes "Cheshire is never here.";
-			mes "You must follow Cheshire's order from now on.";
-			mes "Go now.";
-			next;
-			mes "- Ahat doesn't suspect a thing yet.";
-			mes "He seems to believe that his spell actually works. -";
-			set ep13_3_secret,9;
-			close2;
-			cutin "",255;
-			end; }
-		mes "[Ahat]";
-		mes "Aren't you stubborn.";
-		mes "My spell doesn't work on you?";
-		mes "Or it was broken.";
-		mes "Or because you don't have your strength back.";
-		next;
-		mes "- Ahat casts another powerful spell. -";
-		next;
-		mes "[Ahat]";
-		mes "Who is your master?";
-		next;
-		select("My master is Ahat.");
-		goto ahatsuccess;
-	} else if (ep13_3_secret == 9) {
-		if (checkquest(7199) >= 0) {
-			mes "[Ahat]";
-			mes "Cheshire's orders are";
-			mes "important for future plans.";
-			mes "Make no mistakes and never leave traces that may lead to me.";
-			mes "This is your master's orders.";
-			close2;
-			cutin "",255;
-			end; }	
-		mes "[Ahat]";
-		mes "You must follow Cheshire's order from now on.";
-		mes "Go now.";
-		next;
-		mes "- Ahat doesn't suspect a thing yet.";
-		mes "He seems to believe that his spell actually works. -";
-		close2;
-		cutin "",255;
-		end;
-	} else if (ep13_3_secret == 10) {
-		mes "[Ahat]";
-		mes "Do you have something to say?";
-		mes "You've done well in the crack area.";
-		next;
-		select("What are those?");
-		mes "[Ahat]";
-		mes "Well...";
-		mes "You don't need to know now.";
-		mes "Or probably never need to know. Ho ho.";
-		next;
-		mes "[Ahat]";
-		mes "Where will your sword point at... the day you get to know..";
-		mes "Now leave me since I'm tired.";
-		next;
-		mes "[Ahat]";
-		mes "I'm still the Minister of El Dicastes and have piles of work to do.";
-		mes "Because it is difficult to satisfy everyone with only one loaf of bread.";
-		next;
-		mes "[Ahat]";
-		mes "And this is something to reward you for your deeds.";
-		mes "Nothing much but I hope you like it.";
-		getitem 2790,1;
-		set ep13_3_secret,11;
-		close2;
-		cutin "",255;
-		end;
-	} else if (ep13_3_secret > 10) {
-		mes "[Ahat]";
-		mes "Follow Cheshire's orders for the time being and clear the are near the crack.";
-		next;
-		mes "- Ahat still thinks you are under her spell.";
-		mes "Let's follow along with Cheshire's orders and act normal. -";
-		close2;
-		cutin "",255;
-		end; }
-	mes "[Ahat]";
-	mes "Supprised?";
-	mes "Because I look like a human just like you?";
-	next;
-	select("You aren't a Sapha?:Human?!!!!!:Pretty!:So handsome!");
-	mes "[Ahat]";
-	mes "Hahaha... that's fine.";
-	mes "I understand you can't help being supprised at my appearance.";
-	mes "How do I look to you?";
-	next;
-	mes "[Ahat]";
-	mes "A perfect male?";
-	mes "A perfect female?";
-	mes "Doesn't matter.";
-	next;
-	mes "[Ahat]";
-	mes "Who you see in front of you is not me.";
-	mes "Lie to a lie.";
-	mes "A vision in a wavering reflection.";
-	next;
-	mes "[Ahat]";
-	mes "Just an image from a memory in your fixed concept...";
-	mes "Look deep into your past.";
-	next;
-	mes "- Ahat's voice rings pleasantly in your ears.";
-	mes "Each syllable he says takes effect on your body. -";
-	next;
-	mes "- You see someone smilling peacefully at your from afar... -";
-	next;
-	mes "[Soft Voice]";
-	mes "Who is the master?";
-	next;
-	mes "- Ahat seems to be casting a powerful spell.";
-	mes "This might be his real ability. -";
-	next;
-	if(select("Stop that!:Demon go away!")==2) {
-	ahatjoke:
-		mes "[Ahat]";
-		mes "It's useless to resist...";
-		mes "But this is fun from time to time.";
-		mes "I can always cast a spell on you again.";
-		next;
-		mes "[Ahat]";
-		mes "Now... hold up your head and look into my eyes.....";
-		next;
-		mes "- Ahat tries to hypnotize you again.";
-		mes "He must have hypnotize himself by doing this over and over again. -";
-		next;
-		select("You close your eyes.");
-		mes "[Ahat]";
-		mes "No, no.. you mustn't close them. Cheshire.";
-		next;
-		mes "- As soon as the order was made Ahat's aide comes to make you stare at Ahat. -";
-		next;
-		mes "- Ahat tries to hypnotize you again.";
-		mes "He must have hypnotize himself by doing this over and over again. -";
-		next;
-		select("Try to sing a song.");
-		mes "[Ahat]";
-		mes "Humans are funny.";
-		mes "But you need to listen to me so I will make you quiet for awhile.";
-		next;
-		mes "[Ahat]";
-		mes "No use on resisting.";
-		mes "Just leave everything to me.";
-		next;
-		mes "- Ahat tries to hypnotize you again.";
-		mes "He must have hypnotize himself by doing this over and over again. -";
-		next;
-		select("Try to twist your body.");
-		mes "[Ahat]";
-		mes "Amusing.";
-		mes "Don't you think, Cheshire?";
-		mes "Hahaha. Playing hard to get.. this will be fun..";
-		next;
-		mes "[Ahat]";
-		mes "Stop that! You look pathetic. Just relax...";
-		next;
-		mes "- Ahat tries to hypnotize you again.";
-		mes "He must have hypnotize himself by doing this over and over again. -";
-		next;
-		select("Try to twist your body.");
-		mes "[Ahat]";
-		mes "Amusing.";
-		mes "Don't you think, Cheshire?";
-		mes "Hahaha. Playing hard to get.. this will be fun..";
-		next;
-		mes "[Ahat]";
-		mes "Stop that! You look pathetic. Just relax...";
-		next;
-		mes "[Ahat]";
-		mes "You are resisting.";
-		mes "So you didn't just come here.";
-		mes "Let's see how much you can stand.";
-		next;
-		mes "[Ahat]";
-		mes "Who is your master?";
-		next;
-		if(select("Pretend to be under the spell.:Well, you tell me")==2) {
-			mes "["+strcharinfo(0)+"]";
-			mes "You!!!";
-			mes "I'm in love!";
-			mes "I will die for you!";
-			next;
-			mes "- You start acting like you are hypnotized. Ahat looks satisfied. -";
-			next;
-			mes "[Ahat]";
-			mes "........ah, no.";
-			mes "No need to kill yourself";
-			mes "Now you are under my spell.....";
-			next;
-			mes "[Ahat]";
-			mes "Who are you to me?";
-			next;	
-			goto ahatfool; }
-		mes "- You start acting like you are hypnotized. Ahat looks satisfied. -";
-		next;
-		mes "[Ahat]";
-		mes "Who are you to me?";
-		next;
-		ahatfool:
-		if(select("A foot stool!:Loyal servant.")==2) {
-			mes "[Ahat]";
-			mes "I see... you are my servant... my legs.. and my hands...";
-			set ep13_3_secret,8;
-			close2;
-			cutin "",255;
-			end; }
-		mes "[Ahat]";
-		mes "I don't need a foot stool. Let's talk after a minute.";
-		set ep13_3_secret,8;
-		close2;
-		cutin "",255;
-		end; }
-	goto ahatjoke;
-}
-
-dic_in01,138,188,0	script	#ep133_event02	111,5,5,{
-OnTouch:
-	if (ep13_3_secret > 10 && ep13_3_secret < 14) {
-		mes "[Quiet Voice]";
-		mes "Sorry.";
-		mes "Just a moment.";
-		close2;
-		warp "dic_in01",155,188; }
-	end;
-}
-
-dic_in01,158,188,3	script	Jarute HesLanta#ep133_2	451,{
-	if (isequipped(2782)) {
-		cutin "ep13_heslanta",2;
-		if (ep13_3_secret == 11 || ep13_3_secret == 12) {
-			if (ep13_3_secret == 12) {
-				mes "[HesLanta]";
-				mes "Ah, sorry.";
-				mes "You can't get out?";
-				mes "It was designed that way.";
-				mes "I will send you out";
-				next;
-				select("I was joking before.");
-				mes "["+strcharinfo(0)+"]";
-				mes "I want to know about Ahat too.";
-				mes "I want to talk about him with you.";
-				mes "But aren't you too defenseless while I'm talking like this?";
-				next;
-				mes "[HesLanta]";
-				mes "Well. Are you Ahat's servant?";
-				mes "Then that is strange too.";
-				mes "Why would Ahat use a non-Sapha as a servant?";
-				mes "Why are you serving Ahat?";
-				next;
-				goto heslantaq; }
-			mes "[HesLanta]";
-			mes "I'm sorry to bring you here suddenly.";
-			mes "But I wanted to check someone.";
-			next;
-			mes "[HesLanta]";
-			mes "Jarute... what did Ahat look like to you?";
-			next;
-			if(select("I don't understand your question.:My master.")==2) {
-				mes "[HesLanta]";
-				mes "....huh....?";
-				mes "Is he?";
-				mes "Sorry.";
-				next;
-				mes "- HesLanta is upset with my reply.";
-				mes "His expression is complex and dark. -";
-				set ep13_3_secret,12;
-				close2;
-				cutin "",255;
-				end; }
-			mes "[HesLanta]";
-			mes "I'll rephrase my question.";
-			mes "Did you find anything strange about Ahat?";
-			next;
-			select("Why are you asking?");
-			mes "[HesLanta]";
-			mes "Well, because I don't trust Ahat.";
-			mes "There are too many odd things about Ahat.";
-			next;
-			select("Are you allowed to say that?");
-			mes "[HesLanta]";
-			mes "Are you Ahat's servant?";
-			mes "Then that is strange too.";
-			mes "Why would Ahat use a non-Sapha as a servant?";
-			mes "Why are you serving Ahat?";
-			next;
-		heslantaq:
-			select("What if I hurt you?");
-			mes "[HesLanta]";
-			mes "Try it if you can.";
-			mes "My office is special and you won't be able to leave here.";
-			mes "And nobody can come in to help you either.";
-			next;
-			mes "[HesLanta]";
-			mes "But this room is open to anyone.";
-			mes "If you have any bad intentions in hurting me then brave Galtens will come and teach you a lesson.";
-			next;
-			mes "[HesLanta]";
-			mes "If things flow like that then you and Ahat won't stand a chance.";
-			next;
-			mes "[HesLanta]";
-			mes "I'm now risking my life";
-			mes "to unveil Ahat's identity.";
-			mes "Sapha's don't fear death.";
-			next;
-			mes "[HesLanta]";
-			mes "If I were to die at your hands";
-			mes "I will have no regrets as long as I reveal the truth.";
-			next;
-			select("Okay. Stop it.");
-			mes "[HesLanta]";
-			mes "Now you understand.";
-			mes "I'll ask you again.";
-			mes "Have you found anything suspicious about Ahat?";
-			next;
-			mes "[HesLanta]";
-			mes "Ahat almost never meets anyone else except for Ravail.";
-			mes "But he allowed you to visit him means there is something going on.";
-			next;
-			select("He cast a spell on me.");
-			mes "[HesLanta]";
-			mes "Hypnotize? Why would he?";
-			mes "Wait, that means you are under Ahat's spell...!!";
-			mes "Oh no!";
-			next;
-			if(select("No!:That's not it!")==2) {
-				mes "["+strcharinfo(0)+"]";
-				mes "I'm not under a spell!";
-				mes "I only pretended that I am. I'm also investigating Ahat!";
-				next;
-				mes "[HesLanta]";
-				mes "Huh? What does that mean?";
-				mes "Are you acting right now?";
-				next;
-				mes "You take out the traces you've found near the crack.";
-				mes "And start to explain what Ahat ordered you to do.";
-				next;
-				mes "[HesLanta]";
-				mes "... you went through that..";
-				mes "He is strange.";
-				mes "I only thought he was a Sapha colleague that avoided the curse.";
-				mes "So everything started from the crack.";
-				next;
-				goto heslantaq1; }
-			mes "["+strcharinfo(0)+"]";
-			mes "I'm not under the spell!";
-			mes "I only pretended that I am. I'm also investigating Ahat!";
-			next;
-			mes "[HesLanta]";
-			mes "Huh? What does that mean?";
-			mes "Are you acting right now?";
-			next;
-			mes "- You take out the traces you've found near the crack.";
-			mes "And start to explain what Ahat ordered you to do. -";
-			next;
-			mes "[HesLanta]";
-			mes "... you went through that..";
-			mes "He is strange.";
-			mes "I only thought he was a Sapha colleague that avoided the curse.";
-			mes "So everything started from the crack.";
-			next;
-		heslantaq1:
-			select("He is human.");
-			mes "["+strcharinfo(0)+"]";
-			mes "El Dicastes only recently allowed humans to visit.";
-			mes "Why would a human take the place of a Sapha Jarute?";
-			next;
-			mes "[HesLanta]";
-			mes "Human?";
-			mes "He is a Sapha. And a very beautiful and noble one.";
-			mes "When we first found him at the crack. We all thought the same thing.";
-			next;
-			mes "[HesLanta]";
-			mes "The only Sapha that avoided the curse.";
-			mes "Because Ahat doesn't use Bradium.";
-			mes "Our race will get stiff and die by this curse";
-			mes "but he is delicate, elegant and beautiful.";
-			next;
-			mes "[HesLanta]";
-			mes "There was a bright light when the ground split with a huge roaring sound north from here.";
-			mes "And this beautiful Sapha was found next to the crack.";
-			next;
-			mes "[HesLanta]";
-			mes "He was not a Sapha from Dicastes.";
-			mes "We took him to Ravail and wise Ravail concluded.";
-			next;
-			mes "[HesLanta]";
-			mes "When we came here to avoid the god's curse,";
-			mes "we found a friend that was lucky enough to not be cursed.";
-			next;
-			mes "[HesLanta]";
-			mes "Ahat climbed the ladder up to where he is now after gaining Ravail's trust.";
-			mes "His working abilities are amazing.";
-			mes "He is the perfect Sapha.";
-			next;
-			mes "- HesLanta starts to think deeply after saying this. -";
-			set ep13_3_secret,13;
-			close2;
-			cutin "",255;
-			end;
-		} else if (ep13_3_secret == 13) {
-			mes "[HesLanta]";
-			mes "Ah, sorry.";
-			mes "I was thinking.";
-			mes "The Crack.. hypnotism.. and the evidence you showed me.";
-			next;
-			mes "[HesLanta]";
-			mes "I don't know why you think Ahat is human but that can also be part of his spell.";
-			next;
-			mes "[HesLanta]";
-			mes "The reason he cast a spell";
-			mes "was to clean up the traces near the crack.";
-			mes "and he chose a non-Sapha, you..";
-			next;
-			mes "[HesLanta]";
-			mes "Because we Saphas mustn't know about the crack traces.";
-			mes "That means, Ahat is..";
-			mes "^0000FFcleaning up his traces that started from the crack^000000.";
-			next;
-			mes "[HesLanta]";
-			mes "Yes.";
-			mes "He is trying to cover up something related to the crack.";
-			mes "But what is it?";
-			next;
-			mes "[HesLanta]";
-			mes "When Ahat was first found near the crack, ^0000FFhe had no memory^000000.";
-			mes "Isn't that strange?";
-			next;
-			mes "[HesLanta]";
-			mes "I only get suspicious more and more when I hear your story.";
-			mes "But the reason I can't agree with this story is...";
-			next;
-			mes "[HesLanta]";
-			mes "Ahat is pure.";
-			mes "He is truly working for Sapha and Dicastes.";
-			next;
-			select("Then why are you investigating Ahat?");
-			mes "[HesLanta]";
-			mes "Ahat is loyal and is working wonders for the Sapha community but.";
-			next;
-			mes "[HesLanta]";
-			mes "Ravail's trust and popularity from other Saphas";
-			mes "is concentrating Dicastes's power to one place.";
-			next;
-			mes "[HesLanta]";
-			mes "The power is focused on Ahat.";
-			mes "When power should be spread out evenly throughout departments.";
-			next;
-			mes "[HesLanta]";
-			mes "That is how everyone can monitor and check each other...";
-			mes "and try their best and not stray to the wrong side of the road";
-			mes "that is how we can live together.";
-			next;
-			mes "[HesLanta]";
-			mes "But if power is concentrated to one place and abused?";
-			mes "If all decisions are made by Ahat. Then what can he do with just a nod or shake of his head?";
-			next;
-			mes "[HesLanta]";
-			mes "I'm scared of that.";
-			mes "He is beautiful. But beauty comes with thorns.";
-			next;
-			mes "[HesLanta]";
-			mes "Ahat has slowly become the center.";
-			mes "If what he was holding in his was not bread but a sword..";
-			mes ".......";
-			next;
-			mes "[HesLanta]";
-			mes "I've gone too emotional.";
-			mes "Sorry.";
-			mes "My mind is so complicated now after hearing your story.";
-			next;
-			select("Do you know about Cheshire?");
-			mes "[HesLanta]";
-			mes "You mean the aide?";
-			mes "Yes I do but most Sapha's don't.";
-			mes "Everyone near Ahat knows Cheshire.";
-			next;
-			mes "[HesLanta]";
-			mes "^0000FFCheshire is a feline Ahat brought with him^000000.";
-			mes "Ahat took care of injured Cheshire and brought him with him.";
-			mes "We have cats around so we didn't think much of him.";
-			next;
-			mes "[HesLanta]";
-			mes "Because this land is their second homeland.";
-			mes "There may be other felines living elsewhere.";
-			mes "But he always covers his face with a bandana because he looks different from Saphas.";
-			next;
-			mes "[HesLanta]";
-			mes "But why are you asking?";
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "Nothing.";
-			mes "I was only curious personally.";
-			mes "What are you going to do now?";
-			next;
-			mes "[HesLanta]";
-			mes "I will continue to keep an eye on Ahat.";
-			mes "Until I know the truth that is.";
-			next;
-			mes "- You try to summarize what you talked about with HesLanta while he thinks things through. -";
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "First the report culprit was..";
-			next;
-		recalltalk:
-			switch(select("Cheshire:Ahat:BK")) {
-				case 1:
-					mes "["+strcharinfo(0)+"]";
-					mes "It was Cheshire";
-					mes "Cheshire is a cat.";
-					mes "and the bandana was to hid his ears.";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "Why would Cheshire try to steal the report?";
-					next;
-					if(select("No idea.:To make the conflict between 3 countries worse")==2) {
-						mes "["+strcharinfo(0)+"]";
-						mes "To bring conflict between the three countries?";
-						mes "What will Cheshire gain out of this?";
-						next;
-						mes "["+strcharinfo(0)+"]";
-						mes "Cheshire's master is Ahat.";
-						mes "So all his actions are to..";
-						next;
-						goto cheshirefail; }
-					mes "["+strcharinfo(0)+"]";
-					mes "We don't know the actual reason at this point.";
-					mes "But what will Cheshire gain out of this?";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "Cheshire's master is Ahat.";
-					mes "So all his actions are to..";
-					next;
-				cheshirefail:
-					if(select("Cheshire is plotting on his own.:Ahat must be ordering him.")==2) {
-						mes "["+strcharinfo(0)+"]";
-						mes "Yes. Ahat must have ordered him.";
-						mes "But why would Ahat do that?";
-						mes "Conflict between three countries? Or the report content?";
-						next;
-						mes "["+strcharinfo(0)+"]";
-						mes "Let's think Ahat over.";
-						mes "Ahat came from the crack.";
-						mes "and has no records before that.";
-						next;
-						mes "["+strcharinfo(0)+"]";
-						mes "And tries to erase all traces found near the crack.";
-						mes "And Ahat wants to eliminate...";
-						next;
-						if(select("Himself.", "Morroc because of the crack?")==2) {
-							mes "["+strcharinfo(0)+"]";
-							mes "A bit dramatic but we cannot rule out Satan Morocc.";
-							mes "Because the crack was created by him.";
-							next;
-							mes "["+strcharinfo(0)+"]";
-							mes "Ahat and the crack and then Morocc...";
-							mes "I can tell there is a relationship between them but I can't pinpoint it.";
-							mes "And in the expedition's report was content of...";
-							next;
-							cheshire_:
-							if(select("conflict between the 3 countries..", "Satan Morocc...")==2) {
-								mes "["+strcharinfo(0)+"]";
-								mes "Yes. There is a report from the tracking team led by Echinacea.";
-								mes "It was about Satan Morocc.";
-								next;
-								mes "["+strcharinfo(0)+"]";
-								mes "To summarize.";
-								mes "The report robber is Cheshire.";
-								mes "Cheshire is Ahat's servant and they are related to the crack.";
-								mes "They are trying to hide something or someone at the crack";
-								mes "and the crack was created by Satan Morocc!";
-								next;
-								mes "["+strcharinfo(0)+"]";
-								mes "Ahat is Satan Morocc?";
-								mes "No...";
-								mes "This is unbelievable.";
-								next;
-								mes "["+strcharinfo(0)+"]";
-								mes "I must go back to the expedition camp to report to Doha!";
-								set ep13_3_secret,14;
-								setquest 7203;
-								close2;
-								cutin "",255;
-								end; }
-							mes "["+strcharinfo(0)+"]";
-							mes "There was something about the conflict between three countries..";
-							mes "But.. I don't think it all adds up?";
-							mes "Let's think it over.";
-							next;
-							mes "["+strcharinfo(0)+"]";
-							mes "Ahat and the crack and then Morocc...";
-							mes "I can tell there is a relationship between them but I can't pinpoint it.";
-							mes "And in the expedition's report was content of...";
-							next;
-							goto cheshire_; }
-						mes "["+strcharinfo(0)+"]";
-						mes "Yes, Ahat might just be a shell...";
-						mes "Saphas want to hide something that is why they hired me.";
-						next;
-						mes "["+strcharinfo(0)+"]";
-						mes "Ahat and the crack and then Morocc...";
-						mes "I can tell there is a relationship between them but I can't pinpoint it.";
-						mes "And in the expedition's report was content of...";
-						next;
-						goto cheshire_; }
-					mes "["+strcharinfo(0)+"]";
-					mes "Cheshire is the mastermind?";
-					mes "Are you sure?";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "Cheshire's master is Ahat.";
-					mes "So all his actions are to..";
-					next;
-					goto cheshirefail;
-				case 2:
-					mes "["+strcharinfo(0)+"]";
-					mes "Ahat?";
-					mes "Ahat doesn't fit the witness information.";
-					mes "Let's rethink this.";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "First the report culprit was..";
-					next;
-					goto recalltalk;
-				case 3:
-					mes "["+strcharinfo(0)+"]";
-					mes "BK?";
-					mes "Nonsense";
-					mes "Let's rethink this.";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "First the report culprit was..";
-					next;
-					goto recalltalk; }
-		} else if (ep13_3_secret == 14) {
-			mes "[HesLanta]";
-			mes "You made a decision.";
-			mes "What are you going to do now?";
-			mes "If possible, please help Ahat and keep a close eye on him.";
-			next;
-			mes "[HesLanta]";
-			mes "I will prepare myself to confront him if he ever becomes a threat.";
-			mes "This is the best I can do now.";
-			next;
-			mes "[HesLanta]";
-			mes "I only hope nothing sad will happen.";
-			mes "........";
-			next;
-			mes "[HesLanta]";
-			mes "I'm sorry to take your time. I will send you out now.";
-			mes "It was great to talk with you today.";
-			next;
-			select("Me too.");
-			mes "[HesLanta]";
-			mes "Let's keep our meeting a secret, alright?";
-			mes "Hahaha.";
-			close2;
-			cutin "",255;
-			warp "dic_in01",144,188;
-			end;
-		} else if (ep13_3_secret == 15) {
-			mes "[HesLanta]";
-			mes "Ahat takes a walk with Cheshire sometimes.";
-			mes "They don't go far but they often go to the Jorhi Forest around dawn.";
-			next;
-			mes "[HesLanta]";
-			mes "You get to see him walking if you are lucky.";
-			mes "Cheshire wears convenient clothes when walking, if that satisfies your curiosity.";
-			close2;
-			cutin "",255;
-			end; }
-		mes "[HesLanta]";
-		mes "You are from the Midgard expedition.";
-		mes "I heard many stories of you being active around here.";
-		next;
-		mes "[HesLanta]";
-		mes "Ah, it is a bit far, isn't it?";
-		mes "There is an invisible wall between this room and the corridor.";
-		mes "But of course I can move around freely.";
-		next;
-		mes "[HesLanta]";
-		mes "There is nothing threatening Diel but we've put this wall up just in case.";
-		mes "This isn't magical, it is made by a magnetic field.";
-		next;
-		mes "[HesLanta]";
-		mes "Oh no, I'm talking too much.";
-		mes "Sorry. There aren't many people that come here. I got excited.";
-		next;
-		mes "[HesLanta]";
-		mes "You've come to help Ahat?";
-		mes "Haha.. good luck.";
-		close2;
-		cutin "",255;
-		end; }
-	cutin "ep13_heslanta",2;
-	mes "[Jarute HesLanta]";
-	mes "◆◇■ △ 〓※◇?";
-	mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
-	mes "○→⒈ ◆ ◎□→ □..!";
-	next;
-	mes "- Cannot communicate with him. -";
-	mes "The Sapha minister looking hopeless gestures with an expression of abandonment.";
-	next;
-	if(select("Is he asking me to leave?:Is he trying to tell me something?")==2) {
-		mes "- The minister sighs and nods. -";
-		close2;
-		cutin "",255;
-		end; }
-	mes "The minister sighs and nods. -";
-	close2;
-	cutin "",255;
-	end;
-}
-
-dicastes01,223,190,1	script	Calyon#pa8029	453,{
-	mes "[Calyon]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (BaseLevel < 80) {
-				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
-				close; }
-			if (checkquest(12163,PLAYTIME) == 2) {
-				mes "Calculate your request activities with the ^800080Transport Dept. 1 Manager^000000 at Operations and then come back.";
-				close;
-			} else if (checkquest(12163,PLAYTIME) != -1) {
-				mes "We're done for the day. You can report back to the ^800080Transport Dept. 1 Manager^000000 at Operations. Good luck.";
-				close; }
-			mes "Welcome.";
-			mes "What brings you here?";
-			next;
-			if(select("Please explain the request to me.", "Please give me a request.")==1) {
-				mes "[Calyon]";
-				mes "The Transport Dept. 1 and 2 brings in rare items that are not available here.";
-				next;
-				mes "[Calyon]";
-				mes "It is one of the key departments that obtains the rich supplies mostly from the Midgard Continent.";
-				next;
-				mes "[Calyon]";
-				mes "Please see me any time once you are ready.";
-				close; }
-			set .@calyonrequest,rand(1,11);
-			mes "[Calyon]";
-			mes "Finally, I have a request for you. It is an important one so I need you to be focused.";
-			next;
-			mes "[Calyon]";
-			if (.@calyonrequest == 1) {
-				setquest 12139;
-				setquest 12163;
-				mes "The high minister is looking for the Midgard product, Witherless Roses these days.";
-				mes "Not sure if it's a good gift but some have seen him with it on his head and showing it off.";
-				next;
-				mes "[Calyon]";
-				mes "So... I know this is difficult to ask for but please bring me 1 Witherless Rose. This is just between you and me.";
-				next;
-				mes "You have received a request named ^800080Respect for Taste^000000.";
-			} else if (.@calyonrequest == 2) {
-				setquest 12137;
-				setquest 12163;
-				mes "The industrial research center researches ways of refining Bradium efficiently but they are always short on test materials.";
-				next;
-				mes "[Calyon]";
-				mes "I heard there is a merchant in the adventurer's city who sells Glass Tubes. I will need 4 of them.";
-				next;
-				mes "You have received a request named ^800080Tools for Experiment^000000.";
-			} else if (.@calyonrequest == 3) {
-				setquest 12138;
-				setquest 12163;
-				mes "The pub owner said he wants to give a gift to all his regular Sapha customers.";
-				next;
-				mes "[Calyon]";
-				mes "But doesn't know what to give. If you see any interesting gifts in Midgard, can bring back 5 of them?";
-				next;
-				mes "You have received a request named ^800080Fine Gift Samples^000000.";
-			} else if (.@calyonrequest == 4) {
-				setquest 12140;
-				setquest 12163;
-				mes "A request from the pub owner. He says he can't use disposable leaf plates for regular customers.";
-				next;
-				mes "[Calyon]";
-				mes "He is asking for 15 solid, white chinas from Midgard.";
-				next;
-				mes "You have received a request named ^800080Courtesy for Regular^000000.";
-			} else if (.@calyonrequest == 5) {
-				setquest 12141;
-				setquest 12163;
-				mes "I have a personal request. I heard there is a round transparent handicraft in Midgard.";
-				mes "I think they are called Glass Beads.";
-				next;
-				mes "[Calyon]";
-				mes "We have similar manufactured items here but nothing compared to the elaborate sphere there.";
-				mes "Please get me 10 of them.";
-				next;
-				mes "You have received a request named ^800080Special Package^000000.";
-			} else if (.@calyonrequest == 6) {
-				setquest 12142;
-				setquest 12163;
-				mes "Hmm... I don't know how to start. The high minister is requesting for puppets from Midgard.";
-				mes "I don't know what it is but since the high minister is asking for it, it must be used for a very important purpose.";
-				next;
-				mes "[Calyon]";
-				mes "Please bring 15 of them.";
-				next;
-				mes "You have received a request named ^800080Dangerous Request^000000.";
-			} else if (.@calyonrequest == 7) {
-				setquest 12143;
-				setquest 12163;
-				mes "I heard there is a trend among many of my colleagues here about a musical accessory made from a Bill of Birds from Midgard.";
-				next;
-				mes "[Calyon]";
-				mes "I'm thinking of distributing them within the Operations building.";
-				mes "Can you buy and bring back 50 of them?";
-				next;
-				mes "You have received a request named ^800080Strange Trend^000000.";
-			} else if (.@calyonrequest == 8) {
-				setquest 12144;
-				setquest 12163;
-				mes "The pub owner said he wanted to decorate the pub with something called Clam Shells.";
-				mes "Please bring back about 50 of them.";
-				next;
-				mes "[Calyon]";
-				mes "I have no idea how he will use them but I think he has a very unique taste after being acquainted with many adventurers.";
-				next;
-				mes "You have received a request named ^800080Unknown Usage^000000.";
-			} else if (.@calyonrequest == 9) {
-				setquest 12145;
-				setquest 12163;
-				mes "We don't have cuisine for ourselves but many adventurers seem to enjoy the art of eating.";
-				mes "So the pub owner needs a plate for his new cuisine.";
-				next;
-				mes "[Calyon]";
-				mes "He asked for 20 Crab Shells.";
-				mes "I have no idea where you can get them but... good luck.";
-				next;
-				mes "You have received a request named ^800080Other World Cuisine^000000.";
-			} else if (.@calyonrequest == 10) {
-				setquest 12146;
-				setquest 12163;
-				mes "I think the most useful Midgard item is Scells.";
-				next;
-				mes "[Calyon]";
-				mes "Use Scells to fill any crack or holes in a building and then mix and plaster grinded Garlet to it and the building is maintained quick and simple.";
-				mes "Can you bring back 30 of them?";
-				next;
-				mes "You have received a request named ^800080Filling in Cracks^000000.";
-			} else if (.@calyonrequest == 11) {
-				setquest 12147;
-				setquest 12163;
-				mes "Garlets are an element in building maintenance.";
-				mes "It is one of the most important materials in buildings.";
-				next;
-				mes "[Calyon]";
-				mes "Before Garlets were available, we crushed and used Zargons but they have become difficult to come by.";
-				mes "Please bring back 40 of them.";
-				next;
-				mes "You have received a request named ^800080Adhesive Material^000000."; }
-			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-			mes "You have 23 hours to complete this mission.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I can't understand him... -";
-	close;
-}
-
-dicastes01,211,178,1	script	Moltuka#pa8029	453,{
-	mes "[Moltuka]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (BaseLevel < 80) {
-				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
-				close; }
-			if (checkquest(12164,PLAYTIME) == 2) {
-				mes "Have you met the ^800080Transport Dept. 2 Manager^000000 at Operations? I will give you a new request after you clear your request history.";
-				close;
-			} else if (checkquest(12164,PLAYTIME) != -1) {
-				mes "I don't have any requests for you now.";
-				mes "Report back to the ^800080Transport Dept. 2 Manager^000000 at Operations after you complete all requests.";
-				close; }
-			mes "Welcome.";
-			mes "What brings you here?";
-			next;
-			if(select("Please explain the request to me.:Please give me a request.")==1) {
-				mes "[Moltuka]";
-				mes "You'd rather go to see Calyon for him to explain you about Transport 1,2 Department.";
-				next;
-				mes "[Moltuka]";
-				mes "Since I am not good at speaking.";
-				close; }	
-			set .@moltukarequest,rand(1,11);
-			mes "[Moltuka]";
-			mes "Request... Yeah, there's one. Wait a second.";
-			next;
-			mes "- You hear a rustling sound -";
-			next;
-			mes "[Moltuka]";
-			if (.@moltukarequest == 1) {
-				setquest 12156;
-				setquest 12164;
-				mes "The high minister wanted mirrors made from Midgard crystal. There are many Manukan mirrors but he seems to prefer the Midgard ones.";
-				next;
-				mes "[Moltuka]";
-				mes "I am actually a bit worried but there must be a reason for our 'wise' high minister.";
-				next;
-				mes "You have received a request named ^800080Respect personal appetite!^000000.";
-			} else if (.@moltukarequest == 2) {
-				setquest 12148;
-				setquest 12164;
-				mes "Those Tatachos are so quick if we want to catch them which is pretty hard. So the galtens here lure them with Monster's Feed.";
-				next;
-				mes "[Moltuka]";
-				mes "It's said that there is an expert who does that job, please get 100 Monster's Feed.";
-				next;
-				mes "You have received a request named ^800080Bait for Tatacho Hunting^000000.";
-			} else if (.@moltukarequest == 3) {
-				setquest 12149;
-				setquest 12164;
-				mes "The pub owner wants some apple to learn how to cook well. But I never heard of any adventurers from Midgard who were fond of his food.";
-				next;
-				mes "[Moltuka]";
-				mes "Anyway he says that he will try, so get 100 Apples for him.";
-				next;
-				mes "You have received a request named ^800080Swordmanship Practice^000000.";
-			} else if (.@moltukarequest == 4) {
-				setquest 12150;
-				setquest 12164;
-				mes "This is a request from the pub owner. He wants some vegetable in order to have a colorful dish.";
-				next;
-				mes "[Moltuka]";
-				mes "Well... Carrot, is it? Anyway it's being called that in your land... I just was talking myself before. Please bring 100 of them.";
-				next;
-				mes "You have received a request named ^800080Pretty reddish vegetable^000000.";
-			} else if (.@moltukarequest == 5) {
-				setquest 12151;
-				setquest 12164;
-				mes "It's said that there had been an explosion in the pub. People say it was because of some vegetable named Pumpkin which was being roasted on the fire.";
-				next;
-				mes "[Moltuka]";
-				mes "Bring 100 Pumpkins because they're all gone.";
-				next;
-				mes "You have received a request named ^800080Tenacity of the pub owner^000000.";
-			} else if (.@moltukarequest == 6) {
-				setquest 12152;
-				setquest 12164;
-				mes "The pub owner has another request... He misses Potatos which he used to eat when he was young.";
-				next;
-				mes "[Moltuka]";
-				mes "He wants 50 Potatos. By chance if you visit Midgard, please try to get them.";
-				next;
-				mes "You have received a request named ^800080Tastes like home cooking^000000.";
-			} else if (.@moltukarequest == 7) {
-				setquest 12153;
-				setquest 12164;
-				mes "The pub owner wants to cook something strange. He said it will be Roasted Banana but I figure he's cooked something similar before...";
-				next;
-				mes "[Moltuka]";
-				mes "Well, I can't remember much. Anyway... you need to get 100 Bananas.";
-				next;
-				mes "You have received a request named ^800080Hazardous plant when burnt^000000.";
-			} else if (.@moltukarequest == 8) {
-				setquest 12154;
-				setquest 12164;
-				mes "This request is from....the pub owner. He wants some meat. Nothing else in his request direction.";
-				next;
-				mes "[Moltuka]";
-				mes "It will be enough with 50 chunks. I wonder if he really is running his business...";
-				next;
-				mes "You have received a request named ^800080Unexpectedly Normal^000000.";
-			} else if (.@moltukarequest == 9) {
-				setquest 12155;
-				setquest 12164;
-				mes "Few days ago, I saw the pub owner frustrated with all broken ladles...";
-				next;
-				mes "[Moltuka]";
-				mes "I felt sorry for him so I want you to get 20 Black Ladles which can be purchased in Midgard.";
-				next;
-				mes "You have received a request named ^800080Gift with heart^000000.";
-			} else if (.@moltukarequest == 10) {
-				setquest 12157;
-				setquest 12164;
-				mes "The pub owner wants to try to make a special cocktail since he was so good at making poisons back in his assassin days.";
-				next;
-				mes "You have received a request named ^800080Resolution of the pub owner^000000.";
-			} else if (.@moltukarequest == 11) {
-				setquest 12158;
-				setquest 12164;
-				mes "Find 2 Melons for the pub owner in El Dicastes. You can get these by hunting Galapagos or Green Iguanas.";
-				next;
-				mes "You have received a request named ^800080Rage of the pub owner^000000."; }
-			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-			mes "You have 23 hours to complete this mission.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I can't understand him... -";
-	close;
-}
-
-dicastes01,175,217,5	script	Kalipo#pa8029	453,{
-	mes "[Kalipo]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (BaseLevel < 100) {
-				mes "Sorry, a minimum base level of 100 or higher is required to obtain my request.";
-				close; }
-			if (checkquest(12160,PLAYTIME) == 2) {
-				mes "Please come back after checking previous requests with the ^800080Hunting Dept. 2 Manager^000000.";
-				close;
-			} else if (checkquest(12160,PLAYTIME) != -1) {
-				mes "I do not have any additional requests.";
-				mes "Please report to the ^800080Hunting Dept. 2 Manager^000000 at Operations to report request completion.";
-				close; }
-			mes "Welcome.";
-			mes "Are you here for a request?";
-			next;
-			if(select("Please explain the request to me.:Please give me a request.")==1) {
-				mes "[Kalipo]";
-				mes "As you know better and Laponte explained to you already I just can offer you one single request a day.";
-				next;
-				mes "[Kalipo]";
-				mes "You will get more interesting requests after you raise your levels don't feel bad with the simple requests at first.";
-				close; }	
-			set .@kaliporequest,rand(1,6);
-			mes "[Kalipo]";
-			mes "I will check the list of requests that came in today.";
-			next;
-			mes "[Kalipo]";
-			mes "Hmm...";
-			mes "I actually have something just right for you.";
-			next;
-			mes "[Kalipo]";
-			if (.@kaliporequest == 1) {
-				setquest 12106;
-				setquest 12160;
-				mes "Our scout, who went to Splendide, is being attacked by cute child looking monsters.";
-				next;
-				mes "[Kalipo]";
-				mes "So we need to hunt them inevitably, and you are the one for hunting them since you are not from Splendide.";
-				next;
-				mes "You have received a request named ^800080A child on a flower^000000.";
-				close;
-			} else if (.@kaliporequest == 2) {
-				setquest 12107;
-				setquest 12160;
-				mes "Are you aware of the child looking flower, Pinguicula? People say there has been a mutation of that flower.";
-				next;
-				mes "[Kalipo]";
-				mes "They are very violent and aggressive. Please go to check up and treat it before they are spread all over the area.";
-				next;
-				mes "You have received a request named ^800080Twisted Love^000000.";
-			} else if (.@kaliporequest == 3) {
-				setquest 12108;
-				setquest 12160;
-				mes "Some mineral collectors are missing, and it seems to be done by nepenthes for sure. Nepenthes is similar to Mandragora.";
-				next;
-				mes "[Kalipo]";
-				mes "We gotta do something in order to protect people from more damage.";
-				next;
-				mes "You have received a request named ^800080Dangerous Plant Removal^000000.";
-			} else if (.@kaliporequest == 4) {
-				setquest 12109;
-				setquest 12160;
-				mes "They've discovered the Centipede Larva habitat. We can remove them now so there will be less centipedes.";
-				next;
-				mes "[Kalipo]";
-				mes "Would you find them and kill them? You will have to be careful with the centipedes around them.";
-				next;
-				mes "You have received a request named ^800080Larva Extermination^000000.";
-			} else if (.@kaliporequest == 5) {
-				setquest 12110;
-				setquest 12160;
-				mes "Miners heading to Nidhoggur's nest reported being attacked by a strange water creature.";
-				next;
-				mes "[Kalipo]";
-				mes "It's said that it was human-looking water creature. Perhaps the Nidhoggur Dungeon is the origin so please visit there to check up.";
-				next;
-				mes "You have received a request named ^800080Demon of Water^000000.";
-			} else if (.@kaliporequest == 6) {
-				setquest 12111;
-				setquest 12160;
-				mes "Tatachos were originally beautiful birds, and they could fly.";
-				mes "But since they settled here where there is no natural enemy, they started to be fat and lazy.";
-				next;
-				mes "[Kalipo]";
-				mes "Eventually they became like now, such ugly birds. You will be a good natural enemy for them.";
-				next;
-				mes "You have received a request named ^800080Bird with ugly face^000000."; }
-			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-			mes "You have 23 hours to complete this mission.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I can't understand him... -";
-	close;
-}
-
-dicastes01,187,230,5	script	Laponte#pa8029	453,{
-	mes "[Laponte]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (BaseLevel < 95) {
-				mes "Sorry, a minimum base level of 95 or higher is required to obtain my request.";
-				close; }
-			if (checkquest(12159,PLAYTIME) == 2) {
-				mes "Please come back after checking previous requests with the ^800080Hunting Dept. 1 Manager^000000.";
-				close;
-			} else if (checkquest(12159,PLAYTIME) != -1) {
-				mes "I do not have any additional requests.";
-				mes "Please report to the ^800080Hunting Dept. 1 Manager^000000 at Operations to report request completion.";
-				close; }
-			mes "Welcome.";
-			mes "Are you here for a request?";
-			next;
-			if(select("Please explain the request to me.:Please give me a request.")==1) {
-				mes "[Laponte]";
-				mes "I'm responsible for allocating requests from other departments related to hunting monsters to adventurers.";
-				next;
-				mes "[Laponte]";
-				mes "Each adventurer is randomly assigned to one request each day and the range of the request assigned is limited to the adventurer's training level.";
-				next;
-				mes "[Laponte]";
-				mes "Advanced jobs are assigned to adventurers who advance in their battle skills so no need to be upset if your first few requests are small.";
-				close; }	
-			set .@laponterequest,rand(1,7);
-			mes "[Laponte]";
-			mes "I will check the list of requests that came in today.";
-			next;
-			mes "[Laponte]";
-			mes "Hmm...";
-			mes "I actually have something just right for you.";
-			next;
-			mes "[Laponte]";
-			if (.@laponterequest == 1) {
-				setquest 12099;
-				setquest 12159;
-				mes "This is a very small request. Baby dragons near the Yggdrasilberry roots are reportedly hatching.";
-				next;
-				mes "[Laponte]";
-				mes "Eliminating the baby dragon is important because those baby dragons will eventually grow to be mean adults so we have to take them out while they're young.";
-				next;
-				mes "You have received a request named ^800080Remove Root Cause^000000.";
-			} else if (.@laponterequest == 2) {
-				setquest 12100;
-				setquest 12159;
-				mes "Received reports of sightings of an unknown huge winged insect near the Laphine camp recently.";
-				next;
-				mes "[Laponte]";
-				mes "We don't know how far the infestation of this insect may spread so please exterminate as many as you spot.";
-				next;
-				mes "You have received a request named ^800080Violent Winged Insect^000000.";
-				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-				mes "You have 23 hours to complete this mission.";
-				close;
-			} else if (.@laponterequest == 3) {
-				setquest 12101;
-				setquest 12159;
-				mes "This just came in from colleagues working in the mine. The baby dragons living near Yggdrasilberry roots are destroying the grounds near the mines.";
-				next;
-				mes "[Laponte]";
-				mes "It will get dangerous if we don't take care of it. Please wipe out the baby dragons near Yggdrasilberry.";
-				next;
-				mes "You have received a request named ^800080Work Interference^000000.";
-				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-				mes "You have 23 hours to complete this mission.";
-				close;
-			} else if (.@laponterequest == 4) {
-				setquest 12102;
-				setquest 12159;
-				mes "A new race called Naga was found at the swamp near the Laphine camp.";
-				mes "The problem is that they are primitive intellectuals and are violent.";
-				next;
-				mes "[Laponte]";
-				mes "We will have many conflicts with them in the future if they expand their colony. Please eliminate the adult Nagas.";
-				next;
-				mes "You have received a request named ^800080Intelligent Snakes^000000.";
-				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-				mes "You have 23 hours to complete this mission.";
-				close;
-			} else if (.@laponterequest == 5) {
-				setquest 12103;
-				setquest 12159;
-				mes "We get continuous reports of sightings of a legendary winged white horse near by the Laphine base.";
-				next;
-				mes "[Laponte]";
-				mes "Can you go there and take a look?";
-				mes "It could be a hallucination so please make sure to touch it with your bare hand to make sure it is a living creature.";
-				next;
-				mes "You have received a request named ^800080Legendary Creature^000000.";
-				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-				mes "You have 23 hours to complete this mission.";
-				close;
-			} else if (.@laponterequest == 6) {
-				setquest 12104;
-				setquest 12159;
-				mes "Centipede's reproduction is another problem but their appetite is also threatening our survival.";
-				mes "They absorb Bradium minerals and damage our mining grounds.";
-				next;
-				mes "[Laponte]";
-				mes "Many of our Sapha colleagues have lost their lives to the Centipedes. Please exterminate them.";
-				next;
-				mes "You have received a request named ^800080Insects with an Appetite^000000.";
-				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-				mes "You have 23 hours to complete this mission.";
-				close;
-			} else if (.@laponterequest == 7) {
-				setquest 12105;
-				setquest 12159;
-				mes "Got a report that Bradium raw minerals in the mines are alive.";
-				next;
-				mes "[Laponte]";
-				mes "Looks like Bradium raw minerals were turned into Golems by an ancient spell and now we may need to close down our mines because of them.";
-				mes "Can you please go and eliminate them?";
-				next;
-				mes "You have received a request named ^800080Moving Rocks^000000.";
-				close; }
-			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-			mes "You have 23 hours to complete this mission.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I can't understand him... -";
-	close;
-}
-
-dicastes01,181,224,5	script	Pura#pa8029	453,{
-	mes "[Pura]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (BaseLevel < 80) {
-				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
-				close; }
-			if (checkquest(12161,PLAYTIME) == 2) {
-				mes "Have you already met the ^800080Supply Dept. 1 Manager^000000 at Operations? I will give you a new request after you clear your request history.";
-				close;
-			} else if (checkquest(12161,PLAYTIME) != -1) {
-				mes "I don't have any requests for you now";
-				mes "Report back to the ^800080Supply Dept. 1 Manager^000000 at Operations after you complete all requests.";
-				close; }
-			mes "Welcome.";
-			mes "What brings you here?";
-			next;
-			if(select("Please explain the request to me.:Please give me a request.")==1) {
-				mes "[Pura]";
-				mes "Adventurers help me deliver various items produced here to other parts of the area.";
-				next;
-				mes "[Pura]";
-				mes "There is no restrictions to the job but some jobs are more difficult than others.";
-				next;
-				mes "[Pura]";
-				mes "Please see me any time once you are ready.";
-				close; }	
-			set .@purarequest,rand(1,10);
-			mes "[Pura]";
-			mes "I will check the list of requests that came in today.";
-			next;
-			mes "[Pura]";
-			mes "Hmm...";
-			mes "I actually have something just right for you.";
-			next;
-			mes "[Pura]";
-			if (.@purarequest == 1) {
-				setquest 12117;
-				setquest 12161;
-				mes "This area was a wetland long ago. But for some reason the environment has changed over the years.";
-				next;
-				mes "[Pura]";
-				mes "There is a preserved of land nearby the Laphine camp.";
-				mes "Can you bring me a Withered Flower sample? It will be to research on environmental changes.";
-				next;
-				mes "You have received a request named ^800080Withered Flower^000000.";
-			} else if (.@purarequest == 2) {
-				setquest 12118;
-				setquest 12161;
-				mes "The Bradium refine machinery is broken and now we are short supplying refined Bradium to our colleagues working at the mine.";
-				next;
-				mes "[Pura]";
-				mes "So we are using all our adventurers to help collect refined Bradium.";
-				mes "Please bring back 3 Refined Bradiums from the Bradium Golem.";
-				next;
-				mes "You have received a request named ^800080Welcomed Mineral^000000.";
-			} else if (.@purarequest == 3) {
-				setquest 12119;
-				setquest 12161;
-				mes "I have a request to bring in 16 Dragon's Manes.";
-				next;
-				mes "[Pura]";
-				mes "Dragon's Mane is only dropped in small volumes by the Dracos and is very valuable.";
-				mes "It is used in our indigenous designs in our flags, clothes and field equipment.";
-				next;
-				mes "You have received a request named ^800080Valuable Textile^000000.";
-			} else if (.@purarequest == 4) {
-				setquest 12120;
-				setquest 12161;
-				mes "This is a request from the pub for the food of people from other worlds.";
-				next;
-				mes "[Pura]";
-				mes "They want Dragon Tails to use as a cooking ingredient for field food that can be stored extensively.";
-				mes "So humans like this. Please bring back 6 of them.";
-				next;
-				mes "You have received a request named ^800080Curious Meat^000000.";
-			} else if (.@purarequest == 5) {
-				setquest 12121;
-				setquest 12161;
-				mes "The path that goes out of the city is now a hazardous icy road because of the snow we've been getting.";
-				next;
-				mes "[Pura]";
-				mes "Spreading Pieces of Egg Shells will help and we need a lot of them. Around 26 or so will do.";
-				next;
-				mes "You have received a request named ^800080Materials to Clear Snow^000000.";
-			} else if (.@purarequest == 6) {
-				setquest 12122;
-				setquest 12161;
-				mes "The Bradium Processing Machinery emits tremendous heat when used and cannot be stabilized with any kind of water.";
-				next;
-				mes "[Pura]";
-				mes "So we mix Crystalized Teardrops obtained from Aqua Elementals from melted snow. we need daily so please bring back 6 of them.";
-				next;
-				mes "You have received a request named ^800080Best Cooler Material^000000.";
-			} else if (.@purarequest == 7) {
-				setquest 12123;
-				setquest 12161;
-				mes "The Supply Manager has urgently requested paint to use on building maintenance throughout the city.";
-				next;
-				mes "[Pura]";
-				mes "He can make enough paint by using the Fluorescent Liquid obtained from Aqua Elementals. Please bring back 26 containers of it.";
-				next;
-				mes "You have received a request named ^800080Best Paint^000000.";
-			} else if (.@purarequest == 8) {
-				setquest 12124;
-				setquest 12161;
-				mes "The valuable interior water bottle in the minister's room is broken.";
-				next;
-				mes "[Pura]";
-				mes "They won't be able to find who did it because there are so many visitors every day.";
-				mes "Can you please bring me this valuable item from Aqua Elemental? I only need 1.";
-				next;
-				mes "You have received a request named ^800080Rare Valuable^000000.";
-			} else if (.@purarequest == 9) {
-				setquest 12125;
-				setquest 12161;
-				mes "Lining supplies for armor for the Guards are all out.";
-				mes "The Scale Shell from Naga are perfect lining material. Please bring back 18 of them.";
-				next;
-				mes "You have received a request named ^800080Armory Material^000000.";
-			} else if (.@purarequest == 10) {
-				setquest 12126;
-				setquest 12161;
-				mes "I got you a request named lining material for armor supplied to the guard commanders.";
-				next;
-				mes "[Pura]";
-				mes "They are different from ordinary lining. Please bring me 11 shining scales of Naga. I don't think it will be much trouble for you.";
-				next;
-				mes "You have received a request named ^800080Advanced Armory Material^000000."; }
-			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-			mes "You have 23 hours to complete this mission.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I can't understand him... -";
-	close;
-}
-
-dicastes01,217,184,1	script	Tragis#pa8029	453,{
-	mes "[Tragis]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 5) {
-			if (BaseLevel < 80) {
-				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
-				close; }
-			if (checkquest(12162,PLAYTIME) == 2) {
-				mes "Calculate your request activities with the ^800080Supply Dept. 2 Manager^000000 at Operations and then come back.";
-				close;
-			} else if (checkquest(12162,PLAYTIME) != -1) {
-				mes "I don't have any requests for you now";
-				mes "Report back to the ^800080Supply Dept. 2 Manager^000000 at Operations after you complete all requests.";
-				close; }
-			mes "Welcome.";
-			mes "What brings you here?";
-			next;
-			if(select("Please explain the request to me.:Please give me a request.")==1) {
-				mes "[Tragis]";
-				mes "Pura will explain the detail about the supply job. I'm soooo busy, as you can see.";
-				close; }
-			set .@tragisrequest,rand(1,10);
-			mes "[Tragis]";
-			mes "I just got a request. It's good that none of us wasted time.";
-			next;
-			mes "[Tragis]";
-			if (.@tragisrequest == 1) {
-				setquest 12130;
-				setquest 12162;
-				mes "Zargon is very popular among the residents here.";
-				mes "It's a beautiful, round shaped ball and can be used as an adhesive when its powder is mixed with water.";
-				next;
-				mes "[Tragis]";
-				mes "Heard that it's very common material from the adventurers' land. Would you get some? It will be enough with 26 Zargons.";
-				next;
-				mes "You have received a request named ^800080Useful Material^000000.";
-			} else if (.@tragisrequest == 2) {
-				setquest 12129;
-				setquest 12162;
-				mes "There was a request from the pub to collect 27 Bug Legs.";
-				mes "They don't wanna reveal the reason why they need them. Anyway, thank you.";
-				next;
-				mes "You have received a request named ^800080Suspicious Food^000000.";
-			} else if (.@tragisrequest == 3) {
-				setquest 12128;
-				setquest 12162;
-				mes "It seems that there isn't enough amount of fur which is for the adventurers.";
-				mes "It will be necessary to get some Fur from Tatacho. 21 lumps will be enough.";
-				next;
-				mes "You have received a request named ^800080Preparation for Heating^000000.";
-			} else if (.@tragisrequest == 4) {
-				setquest 12127;
-				setquest 12162;
-				mes "It's time to repair the trumpets for Mine supervisors.";
-				mes "Because those trumpets are necessary to control the miners.";
-				next;
-				mes "[Tragis]";
-				mes "The Mystic Horn from Cornus is the perfect trumpet material, please get 5 pieces of them.";
-				next;	
-				mes "You have received a request named ^800080Supervisor's Tool^000000.";
-			} else if (.@tragisrequest == 5) {
-				setquest 12131;
-				setquest 12162;
-				mes "There is a request which is to find a material to be used for every quarter's building repair work.";
-				mes "Please get 13 Solid Shells which can be obtained from Centipede and Centipede Larva.";
-				next;
-				mes "[Tragis]";
-				mes "It will be very useful for the repair work.";
-				next;	
-				mes "You have received a request named ^800080Essential Material for Construction^000000.";
-			} else if (.@tragisrequest == 6) {
-				setquest 12132;
-				setquest 12162;
-				mes "There is a request which is to find a material to be used for every quarter's building repair work.";
-				mes "You need to get 16 Strong Vines which can be got from nepenthes.";
-				next;
-				mes "[Tragis]";
-				mes "It's a vital material for building repair work.";
-				next;	
-				mes "You have received a request named ^800080Essential Material for Construction 2^000000.";
-			} else if (.@tragisrequest == 7) {
-				setquest 12133;
-				setquest 12162;
-				mes "The guard need many sharp leaves for a decoration reason.";
-				mes "Some other adventurers started searching them.";
-				next;
-				mes "[Tragis]";
-				mes "They need pretty many quantity of the leaves so they want 26 Sharp Leaves from you. I know it's hard. Wish you good luck!";
-				next;	
-				mes "You have received a request named ^800080Decoration arrangement^000000.";
-			} else if (.@tragisrequest == 8) {
-				setquest 12134;
-				setquest 12162;
-				mes "The pub owner is in trouble due to many adventurers from outside.";
-				mes "He wishes to have an utensil which can be used simply and instantly... Something like a wide leaf.";
-				next;
-				mes "You have received a request named ^800080Instant Receptacle^000000.";
-			} else if (.@tragisrequest == 9) {
-				setquest 12135;
-				setquest 12162;
-				mes "There have been couple of attacks in mine. It must be those Nepenthes that were trying to attack miners.";
-				next;
-				mes "[Tragis]";
-				mes "In order to make the medicine, we need 16 Brown Roots. Find and bring them.";
-				next;
-				mes "You have received a request named ^800080Not enough medicine^000000.";
-			} else if (.@tragisrequest == 10) {
-				setquest 12136;
-				setquest 12162;
-				mes "The pub owner came by and blamed and blamed about the big appetite of you guys.";
-				next;
-				mes "[Tragis]";
-				mes "He said he has no more stock of Honey and fruits. 2 jugs of Honey will be enough to soothe him.";
-				next;
-				mes "You have received a request named ^800080Honey robber^000000."; }
-			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
-			mes "You have 23 hours to complete this mission.";
-			close; }
-		mes "- The Sapha keeps a distance from you even when you try to talk.";
-		mes "It looks like he is calling for a Galten. Time to go. -";
-		close; }
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- I can't understand him... -";
-	close;
-}
-
-// Doha's Secret Orders
-//============================================================
-
-mid_campin,168,170,3	script	Inspector Doha#ep13_3_	59,{
-	if (checkquest(7185) >= 0) {
-		if (ep13_3_secret == 1) {
-			mes "[Doha]";
-			mes "Wow.... they say this is the water melted from the snow from the snowy fields.";
-			mes "Very refreshing, don't you agree?";
-			mes "....";
-			next;
-			mes "[Doha]";
-			mes "Then back to the story.";
-			mes "So I asked why the cat thought it was his own kind.";
-			next;
-			mes "[Doha]";
-			mes "He said the attacker had a wonderful tail and attractive ears. Hard to believe.";
-			next;
-			select("It was a cat?");
-			mes "[Doha]";
-			mes "No. I asked the same question.";
-			mes "And he said the attacker looked more like me.";
-			mes "Meaning humanlike to be precise.";
-			next;
-			mes "[Doha]";
-			mes "Yes. A human male.";
-			mes "He said ^0000FFthe attacker had attractive ears and a sleek and glossy tail^000000!";
-			next;
-			select("Could it be a headgear?");
-			mes "[Doha]";
-			mes "Are you talking about the Kitty Band that was popular in Prontera?";
-			mes "If a full grown male was wearing one of those... and also a tail?";
-			next;
-			if(select("Was he in disguise?:To each their own...")==2) {
-				mes "[Doha]";
-				mes "....................";
-				mes "............Of course";
-				mes "different tastes should be respected.";
-				next;
-				mes "[Doha]";
-				mes "....Ahem.";
-				mes "My conclusion is";
-				mes "Someone disguised themselves ridiculously in order to hide where they came from!";
-				next;
-				mes "[Doha]";
-				mes "So what we need to do now";
-				mes "is find a guy with cat ears.";
-				mes "But I'm not so sure he will";
-				mes "have them on him now.";
-				next;
-				mes "[Doha]";
-				mes "But as the Cat Merchant mentioned, we shouldn't rule out the possibility that he might";
-				mes "be from a third party.";
-				mes "Then what could his motives be?";
-				next;
-				mes "[Doha]";
-				mes "Let's start simple before";
-				mes "it gets too complicated.";
-				mes "I heard you are visiting";
-				mes "the capital city of Sapha.";
-				next;
-				mes "[Doha]";
-				mes "Whether it is a cat or dog, please try to collect information on a guy with animal ears.";
-				next;
-				mes "[Doha]";
-				mes "I will continue on searching and investigating Manuk and Splendide from here.";
-				mes "I need you to investigate during your journey.";
-				next;
-				mes "[Doha]";
-				mes "This is a very important mission.";
-				mes "There is a delicate conflict between the three countries";
-				mes "and there might be a possibility of an unknown third party.";
-				next;
-				mes "[Doha]";
-				mes "And why did the attacker only interfere instead of stealing the whole report.";
-				mes "We need to find out his motives.";
-				next;
-				mes "[Doha]";
-				mes "Please bring back some clues if you find anything during your journey.";
-				mes "Please report back to me";
-				mes "if you find any leads.";
-				changequest 7185,7186;
-				close; }
-			mes "[Doha]";
-			mes "He had to be...";
-			mes "I think one of the countries is behind this.";
-			mes "I honestly think both the Sapha and Laphine won't get anything out of this.";
-			next;
-			mes "[Doha]";
-			mes "I guess the only way to hide where you're from is with a disguise right?";
-			mes "Disguised as a cat, that is!";
-			next;
-			mes "[Doha]";
-			mes "So what we need to do now";
-			mes "is find a guy with cat ears.";
-			mes "But I'm not so sure he will";
-			mes "have them on him now.";
-			next;
-			mes "[Doha]";
-			mes "But as the Cat Merchant mentioned, we shouldn't rule out the possibility that he might";
-			mes "be from a third party.";
-			mes "Then what could his motives be?";
-			next;
-			mes "[Doha]";
-			mes "Let's start simple before";
-			mes "it gets too complicated.";
-			mes "I heard you are visiting";
-			mes "the capital city of Sapha.";
-			next;
-			mes "[Doha]";
-			mes "Whether it is a cat or dog, please try to collect information on a guy with animal ears.";
-			next;
-			mes "[Doha]";
-			mes "I will continue on searching and investigating Manuk and Splendide from here.";
-			mes "I need you to investigate during your journey.";
-			next;
-			mes "[Doha]";
-			mes "This is a very important mission.";
-			mes "There is a delicate conflict between the three countries";
-			mes "and there might be a possibility of an unknown third party.";
-			next;
-			mes "[Doha]";
-			mes "And why did the attacker only interfere instead of stealing the whole report.";
-			mes "We need to find out his motives.";
-			next;
-			mes "[Doha]";
-			mes "Please bring back some clues if you find anything during your journey.";
-			mes "Please report back to me";
-			mes "if you find any leads.";
-			changequest 7185,7186;
-			close; }
-		mes "[Doha]";
-		mes "Who are you?";
-		mes "If you are in the wrong room, please leave now.";
-		next;
-		if(select("I came to meet the inspector.:Sorry, I have the wrong room.")==2) {
-			mes "[Doha]";
-			mes "Thank you.";
-			mes "I'm a little tired now.";
-			mes "I hope to see you next time.";
-			close; }
-		mes "[Doha]";
-		mes "Me?";
-		mes "Are you the person the captain was talkin' about?";
-		mes "What was the name...?";
-		next;
-		mes "[Doha]";
-		mes "Hmm... I don't know why you were chosen but I guess they trusted you enough.";
-		mes "So you were chosen to visit El Dicastes?";
-		next;
-		mes "[Doha]";
-		mes "I have a secret mission";
-		mes "regarding this visit.";
-		mes "More like an order.";
-		next;
-		mes "[Doha]";
-		mes "I'm the inspector dispatched from home because of a certain case.";
-		mes "We are working on investigating the truth behind the reported case.";
-		next;
-		select("Reported case?");
-		mes "[Doha]";
-		mes "You haven't heard of it?";
-		mes "I thought you already knew...";
-		mes "So you're not the one that collected the report back then?";
-		next;
-		mes "[Doha]";
-		mes "When the expedition was first dispatched there was a general report on our research results and the messenger,";
-		mes "that was carrying this report back home, was attacked.";
-		next;
-		mes "[Doha]";
-		mes "Luckily the report wasn't stolen completely and we did get the report after painstakingly restoring it.";
-		mes "The important thing is who did this.";
-		next;
-		mes "[Doha]";
-		mes "The expedition here is an alliance of 3 countries.";
-		mes "And we weren't all on good terms.";
-		mes "That is why Hibba Agip was put in charge because he isn't attached to any of the countries.";
-		next;
-		mes "[Doha]";
-		mes "But the important thing is which country was behind this and why would they do such a thing when we must promote peace and cooperation.";
-		next;
-		mes "[Doha]";
-		mes "That is why I was dispatched here.";
-		mes "To investigate the situation.";
-		mes "I've come across an unexpected bit of information during my investigation.";
-		next;
-		mes "[Doha]";
-		mes "Do you know the";
-		mes "Cat Hand Merchants?";
-		mes "They are also doing";
-		mes "business nearby.";
-		mes "One of them leaked this";
-		mes "information to me.";
-		next;
-		mes "[Doha]";
-		mes "I was investigating at the location assumed to be where the attack took place when I met a cat.";
-		mes "Well... I don't know what else I'm supposed to call them.";
-		next;
-		mes "[Doha]";
-		mes "But it turns out, I was lucky to meet this cat.";
-		mes "Because he turned out to be a witness to the case.";
-		next;
-		select("Witness!:Who did it?");
-		mes "[Doha]";
-		mes "Sigh...";
-		mes "He did witness the case but the description I got was...";
-		mes "suspicious at best.";
-		next;
-		mes "[Doha]";
-		mes "Well... the cat said in his own words, 'the guy you're looking for might be one of us because he was very agile and quick.'";
-		next;
-		select("Same race? A cat?");
-		mes "[Doha]";
-		mes "Yes.";
-		mes "I heard the cat say that with my own ears.";
-		mes "He said he went back to the place to see if it was a lost friend of his.";
-		next;
-		mes "[Doha]";
-		mes "Hmm... my throat is sore from talking too much.";
-		mes "Let's continue later after I get some rest.";
-		mes "I think I need a cup of water.";
-		set ep13_3_secret,1;
-		close;
-	} else if (checkquest(7186) > 0) {
-		mes "[Doha]";
-		mes "I will investigate Manuk and Splendide.";
-		mes "So you will have to look for clues in El Dicastes.";
-		next;
-		mes "[Doha]";
-		mes "About the guy with animal ears.";
-		mes "It will be a tough mission but I know you will do well.";
-		close; }
-	if (ep13_3_secret > 1 && ep13_3_secret < 15) {
-		if (checkquest(7202) >= 0 && checkquest(7203) >= 0) {
-			mes "[Doha]";
-			mes "How is the investigation going?";
-			mes "Do you have any significant status?";
-			next;
-			mes "- You share the details regarding Diel, Cheshire, Ahat and the dimensional crack.";
-			mes "You give him Clotted Bloodstain, Frozen Piece of Skin and a Strange Magic Stone as evidence. -";
-			next;
-			mes "[Doha]";
-			mes "Hmm..";
-			mes "I actually gave the same mission to all the other people heading for El Dicastes.";
-			next;
-			mes "[Doha]";
-			mes "They have all brought information based on assumptions.";
-			mes "Meaning your evidence is not much different from the others.";
-			next;
-			mes "[Doha]";
-			mes "At least we found out one thing.";
-			mes "At least we now know that the attacker is not from the three countries of Midgard.";
-			mes "But this is only an assumption.";
-			next;
-			mes "[Doha]";
-			mes "Details of the report will be verified by a superior authority and a schedule for the next step will be given.";
-			mes "Thank you.";
-			next;
-			mes "[Doha]";
-			mes "Please have this.";
-			mes "This is a reward for your services up to now.";
-			mes "You deserve this for the hardship you are going through.";
-			set ep13_3_secret,15;
-			delitem 6306,1;
-			delitem 6305,1;
-			delitem 6307,1;
-			getitem 2553,1;
-			erasequest 7202;
-			erasequest 7203;
-			next;
-			mes "[Doha]";
-			mes "....";
-			mes "Sapha and Laphine, which ever.";
-			mes "I have something more urgent.";
-			next;
-			select("Can you repeat that?");
-			mes "[Doha]";
-			mes "..?";
-			mes "I didn't say a thing.";
-			mes "I guess you heard wrong.";
-			mes "Will you leave now? Because I have to organize a report.";
-			close; }
-		mes "[Doha]";
-		mes "How is the investigation going?";
-		mes "Please try your best.";
-		mes "Don't mess up the relationship between countries.";
-		close;
-	} else if (ep13_3_secret == 15) {
-		mes "[Doha]";
-		mes "There won't be any changes to the current policy.";
-		mes "Home land will continue to review the contents of your reports.";
-		next;
-		mes "[Doha]";
-		mes "All we can do for now is";
-		mes "do our best, right?";
-		next;
-		mes "- He says this kindly but his eyes have a get out and do your work kind of look. -";
-		close; }
-	mes "[Doha]";
-	mes "What is it?";
-	mes "You don't look like you have any business with me.";
-	mes "If you don't, please leave now.";
-	close;
-}
-
-dic_in01,245,119,4	script	Shay#ep133_13	884,{
-	mes "[Shay]";
-	cutin "ep13_shy",2;
-	set .@ep13_shy,rand(1,5);
-	if (.@ep13_shy == 1) {
-		mes "Another failure?.";
-		mes "I'm talking to myself. Don't bother.";
-		mes "What do you want?"; }
-	else if (.@ep13_shy == 2) mes "Boring, What is it?";
-	else if (.@ep13_shy == 3) mes "Welcome to Burman Flone...";
-	else if (.@ep13_shy == 4) mes "Whatcha want?";
-	else if (.@ep13_shy == 5) mes "Sigh... Ready to order?";
-	next;
-	switch(select("Order.:Talk:Nevermind.")) {
-		case 1:
-			mes "[Shay]";
-			mes "What will it be?";
-			mes "I have Tropical Sograt and";
-			mes "Vermilion on the Beach flown in from Morroc.";
-			mes "A bit on the expensive side though.";
-			next;
-			switch(select("Tropical Sograt","Vermilion on the Beach","Anything else?")) {
-				case 1:
-					mes "[Shay]";
-					if (Zeny < 2000) {
-						mes "Hey, do you have money?";
-						break; }
-					mes "Here is your Tropical Sorgrat.";
-					getitem 12112,1;
-					set Zeny, Zeny-2000;
-					break;
-				case 2:
-					mes "[Shay]";
-					if (Zeny < 2000) {
-						mes "Hey, do you have money?";
-						break; }
-					mes "Here is your Vermilion on the Beach.";
-					getitem 12113,1;
-					set Zeny, Zeny-2000;
-					break;
-				case 3:
-					mes "[Shay]";
-					mes "Hmmm...";
-					mes "Nah.";
-					break; }
-			close2;
-			cutin "",255;
-			end;
-		case 2:
-			if (ep13_3_invite == 5) {
-				if (checkquest(7186) >= 0) {
-					mes "[Shay]";
-					mes "I don't want to talk about personal stuff.";
-					mes "But do you have any questions?";
-					next;
-					switch(select("Tell me about yourself:About Sapha:About other races:Hmm...")) {
-						case 1:
-						shayabout:
-							mes "[Shay]";
-							mes "Me?";
-							mes "If you are asking about my name, it is written on my badge here.";
-							mes "It's Shay.";
-							next;
-							select("Not that");
-							mes "[Shay]";
-							mes "Hmm. Then should I tell you the story on how I settled here?";
-							mes "The first to apply to expedite here";
-							mes "where the Assassins.";
-							next;
-							mes "[Shay]";
-							mes "I was one of them.";
-							mes "That is how I got to reach this place before anyone else did";
-							mes "And that is how the base of the expedition camp was built.";
-							next;
-							mes "[Shay]";
-							mes "But you know.";
-							mes "I thought I'd return to my hometown and retire.";
-							mes "But El Dicastes contacted me.";
-							next;
-							mes "[Shay]";
-							mes "They requested if I could open a place for us outsiders to feel comfortable with.";
-							mes "They also were considerate enough to build it in Midgard style.";
-							next;
-							mes "[Shay]";
-							mes "So the framework and style,";
-							mes "architect was brought in..";
-							mes "and then I found myself managing the whole project?";
-							next;
-							mes "[Shay]";
-							mes "And...";
-							mes "that is how I got here.";
-							mes "I've been here ever since!";
-							next;
-							mes "[Shay]";
-							mes "I don't remember what my original job was.";
-							mes "Little rusty on the Katar, I guess...";
-							next;
-							mes "Shay suddenly has a lonely expression and sighs deeply about his situation.";
-							mes "Looks very tired.";
-							close2;
-							cutin "",255;
-							end;
-						case 2:
-							mes "[Shay]";
-							mes "Sapha?";
-							mes "You are surrounded by Saphas.";
-							mes "......";
-							next;
-							mes "[Shay]";
-							mes "What are you asking me?";
-							mes "Just ask any Sapha passing by.";
-							mes "Ask 'what are you'.";
-							close2;
-							cutin "",255;
-							end;
-						case 3:
-							mes "[Shay]";
-							mes "Other races?";
-							mes "Talking about Sapha?";
-							next;
-							switch(select("With cat ears.:With butterfly wings.")) {
-								case 1:
-									mes "[Shay]";
-									mes "Cat?";
-									mes "Are you talking about the Cat Merchant?";
-									mes "They are camped outside of the capital gate.";
-									next;
-									mes "[Shay]";
-									mes "They even mined and fished near the expedition camp.";
-									mes "They are currently trying to expand their business.";
-									next;
-									mes "[Shay]";
-									mes "Well... bigger than them?";
-									mes "Not sure. Haven't heard of it.";
-									mes "Why don't you ask the";
-									mes "^0000FFSapha around here?^000000";
-									set ep13_3_secret,2;
-									changequest 7186,7187;
-									break;
-								case 2:
-									mes "[Shay]";
-									mes "Butterfly wings? Are you talking about Laphine?";
-									mes "Don't know them?";
-									mes "You really know nothing.";
-									next;
-									mes "[Shay]";
-									mes "If you want to know about Laphine, go to Splendide.";
-									mes "They are rough and tough.";
-									break; }
-							close2;
-							cutin "",255;
-							end;
-						case 4:
-							mes "[Shay]";
-							mes "What...";
-							mes "I'm not that busy but don't bother me too much.";
-							close2;
-							cutin "",255;
-							end; }
-			} else if (checkquest(7187) >= 0) {
-				mes "[Shay]";
-				mes "What is it now?";
-				mes "Any luck?";
-				next;
-				if (checkquest(7188) >= 0 && checkquest(7189) >= 0 && checkquest(7190) >= 0) {
-					mes "["+strcharinfo(0)+"]";
-					mes "I'm trying to organize the information I've collected.";
-					mes "The Knits at the square are interested in Ahat.";
-					mes "I heard from Pioms that most of the Saphas are interested in the minister.";
-					mes "Galtens are interested in the Cat Merchant for their cat ears.";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "Everybody is talking about the minister these days!";
-					mes "What is with this Ahat anyway?";
-					next;
-					mes "[Shay]";
-					mes "I haven't even seen the minister.";
-					mes "I heard many say that he is beautiful.";
-					next;
-					mes "[Shay]";
-					mes "Anyway...";
-					mes "Try this.";
-					mes "I've been working on this for some time and hope that this can go on the menu.";
-					next;
-					mes "- Shay places a baked pie with the base made out of carrots.";
-					mes "Topped with something that looks like apples or bananas.";
-					mes "You immediately think it is too risky to try.";
-					next;
-					select("The minced ingredient is...");
-					mes "[Shay]";
-					mes "An apple pie.";
-					mes "I garnished it with bananas.";
-					mes "Doesn't look like it but this is an apple pie.";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "But why is there a carrot in a pie.";
-					mes "And there is no hint of apples.";
-					next;
-					mes "[Shay]";
-					mes "Stop!!!!!!!!!!!!!";
-					specialeffect2 EF_HIT1;
-					specialeffect2 EF_HIT2;
-					percentheal -20,0;
-					next;
-					mes "-Shay got all upset and threw something sticky and smelly.";
-					mes "The pie left Shay's palm and landed square in your face. -";
-					next;
-					mes "[Shay]";
-					mes "Oops.. umph.. hmph...";
-					mes "Phew... sigh...";
-					mes "...........";
-					next;
-					mes "[Shay]";
-					mes "S...Sorry. Aello told me to help you but..";
-					mes ".......";
-					mes "I couldn't help myself.";
-					next;
-					mes "[Shay]";
-					mes "Ha.. there is a cat named BK among the Cat Merchants.";
-					mes "He might have the information you want.";
-					mes "... Go.. meet BK.";
-					next;
-					mes "[Shay]";
-					mes "And if he ignores you, tell him that ^E77471Shay's special drink will be delivered^000000.";
-					erasequest 7188;
-					erasequest 7189;
-					erasequest 7190;
-					erasequest 7187;
-					setquest 7191;
-					set ep13_3_secret,3;	
-					close2;
-					cutin "",255;
-					end; }
-				mes "["+strcharinfo(0)+"]";
-				mes "I'm trying to organize the information I've collected.";
-				mes "But what should I do with the collected information?";
-				next;
-				mes "["+strcharinfo(0)+"]";
-				mes "Moan...";
-				next;
-				mes "[Shay]";
-				mes "You look lost as if nothing makes sense anymore.";
-				mes "The solution is simply to ask around.";
-				next;
-				mes "[Shay]";
-				mes "There are many Saphas working at the factory, drill hall, square and anywhere else.";
-				mes "There are the Cat Merchants outside of the castle, too.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (checkquest(7191) >= 0) {
-				mes "[Shay]";
-				mes "You can find the Cat Merchants outside of the gate.";
-				mes "They seem like a small group of wanderers.";
-				mes "You'll see their tent southeast from the gate.";
-				next;
-				mes "[Shay]";
-				mes "BK is the one that holds information around there.";
-				mes "He will be able to help you.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (checkquest(7192) >= 0) {
-				mes "[Shay]";
-				mes "You say BK said that?";
-				mes "Is that so?";
-				mes "I did think Ahat was more";
-				mes "beautiful than normal.";
-				next;
-				mes "[Shay]";
-				mes "But according to the Sapha's stories, I hear in this pub, they all see a different version of Ahat.";
-				next;
-				mes "[Shay]";
-				mes "But BK said Ahat isn't a Sapha?";
-				mes "That only means that its not the looks that is different but he may be a completely different race.";
-				next;
-				mes "[Shay]";
-				mes "We can only investigate.";
-				mes "They say he came from the dimensional crack so let's investigate there.";
-				next;
-				mes "[Shay]";
-				mes "I guess it makes sense that there's a dimensional crack here too...";
-				mes "Sounds like what happened at Morocc.";
-				set ep13_3_secret,6;
-				changequest 7192,7193;
-				close2;
-				cutin "",255;
-				end;
-			} else if (checkquest(7193) >= 0) {
-				mes "[Shay]";
-				mes "It is always better to go to the site.";
-				mes "Because it is difficult to meet the minister.";
-				next;
-				mes "[Shay]";
-				mes "The crack here must have been created when the crack in Morroc appeared.";
-				mes "If he did it.";
-				next;
-				mes "[Shay]";
-				mes "You'll find the dimensional crack northeast from El Dicastes.";
-				mes "Try investigating there.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (checkquest(7194) >= 0 || checkquest(7195) >= 0 || checkquest(7196) >= 0) {
-				mes "[Shay]";
-				mes "Any luck?";
-				next;
-				if (checkquest(7196) >= 0) mes "- You show the strange magical stone fragment you collected from near the crack. -";
-					else if (checkquest(7194) >= 0) mes "- You show the bloodstain you collected from near the crack. -";
-					else if (checkquest(7195) >= 0) mes "- You show the frozen piece of skin collected near the crack. -";
-				next;
-				mes "[Shay]";
-				mes "I didn't expect this.";
-				mes "Then who is Ahat...?";
-				mes "...I smell something fishy.";
-				next;
-				mes "[Shay]";
-				mes "I don't know since I haven't";
-				mes "seen Ahat in person but";
-				mes "we must find out what";
-				mes "all this means.";
-				next;
-				select("Do you trust BK?");
-				mes "[Shay]";
-				mes "At least BK doesn't lie.";
-				mes "The BK I know never lies.";
-				mes "Why are these found near the crack?";
-				mes "Why was Ahat found there...?";
-				next;
-				select("Do you want to meet in person?");
-				mes "[Shay]";
-				mes "You can't just waltz in on him.";
-				mes "It's even harder for outsiders";
-				mes "like us to meet him.";
-				mes "Hm...";
-				next;
-				mes "[Shay]";
-				mes "We can try collecting";
-				mes "Sapha Certifications.";
-				mes "Those who did great deeds get the opportunity to meet the minister.";
-				next;
-				mes "[Shay]";
-				mes "The Cat Merchants are also collecting Sapha Certifications. They want to meet the minister in person so they can negotiate business.";
-				next;
-				mes "[Shay]";
-				mes "You can receive Sapha Certifications from handling requests throughout the city.";
-				mes "Get enough so you can meet with minister Ahat.";
-				next;
-				mes "[Shay]";
-				mes "You'll need at least";
-				mes "^0000FF3 Sapha Certifications^000000.";
-				mes "Go ^0000FFask around in Dicastes Diel^000000 for more information.";
-				next;
-				mes "[Shay]";
-				mes "There's a Sapha that registers adventurers there.";
-				mes "His name is ^0000FFRhawyne^000000? Ask him.";
-				next;
-				select("Don't you have any Sapha Certifications?");
-				mes "[Shay]";
-				mes "................";
-				mes "Do you think I'm that free?";
-				mes "I'm not the one receiving requests, I'm the one that makes the requests!";
-				next;
-				mes "[Shay]";
-				mes "Think of what you have to do.";
-				mes "Meet Ahat by collecting";
-				mes "Sapha Certifications.";
-				mes "Then find doubt about his relationship between him and the crack.";
-				setquest 7197;
-				if (checkquest(7196) >= 0) erasequest 7196;
-				else if (checkquest(7194) >= 0) erasequest 7194;
-				else if (checkquest(7195) >= 0) erasequest 7195;
-				close2;
-				cutin "",255;
-				end;
-			} else if (checkquest(7197) >= 0) {
-				mes "[Shay]";
-				mes "Start with collecting";
-				mes "Sapha Certifications.";
-				mes "You'll need at least 3 certifications to meet the minister.";
-				next;
-				mes "[Shay]";
-				mes "Once you have your certifications, go make a request to meet the minister at the Adventurer's reception desk in Diel.";
-				mes "Rhawyne will help you.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (ep13_3_secret > 6 && ep13_3_secret < 11) {
-				if (checkquest(7199) >= 0) {
-					mes "[Shay]";
-					mes "Hmm...";
-					mes "Clearing the area?";
-					mes "Sounds weird.";
-					mes "Something smells fishy.";
-					next;
-					mes "[Shay]";
-					mes "Don't forget to bring back evidence.";
-					mes "And to pretend you are hypnotized.";
-					mes "Good. This is our secret.";
-					next;
-					mes "[Shay]";
-					mes "Funny how things come about.";
-					mes "But you really are talkative.";
-					mes "You are telling me everything. Tsk.";
-					close2;
-					cutin "",255;
-					end; }
-				mes "[Shay]";
-				mes "So... you got permitted?";
-				mes "I'm also curious who this Ahat character is.";
-				next;
-				mes "[Shay]";
-				mes "Good. I'll prepare some food until you come back.";
-				mes "I just found this amazing chocolate recipe a few days ago.";
-				next;
-				select("Oh..no..");
-				mes "[Shay]";
-				mes "When I was in Morroc.";
-				mes "A colleague from the guild used to make chocolate stuff you see?";
-				mes "I thought it would be simple since he was making it.";
-				next;
-				select("So.....");
-				mes "[Shay]";
-				mes "Wait till you taste it.";
-				mes "Now, get going.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (ep13_3_secret > 10 && ep13_3_secret < 14) {
-				mes "[Shay]";
-				mes "Did you know?";
-				mes "There is another skillful Jarute.";
-				mes "Name is HesLanta.";
-				next;
-				mes "[Shay]";
-				mes "He sometimes comes back and shares his stories.";
-				mes "But I think he also has a story to tell.";
-				next;
-				mes "[Shay]";
-				mes "It's only a thought but it might be good to talk to those near Ahat too.";
-				next;
-				mes "[Shay]";
-				mes "How about talking to the Jarute named HesLanta?";
-				mes "You don't have anything to lose, anyway.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (ep13_3_secret == 13) {
-				mes "[Shay]";
-				mes "Why are you here again?";
-				mes "Are you working?";
-				next;
-				if(select("Mission completed!:I came to thank you.")==2) {
-					mes "[Shay]";
-					mes "If you are that grateful, all my new cuisines till the last bite.";
-					next;
-					select("Ah, that is um...");
-					mes "[Shay]";
-					mes "Huh?";
-					mes "Ungrateful....";
-					close2;
-					cutin "",255;
-					end; }
-				mes "[Shay]";
-				mes "Really?";
-				mes "Good for you.";
-				mes ".....";
-				mes "Mission. Haven't heard that word for ages.";
-				next;
-				mes "[Shay]";
-				mes "Now go.";
-				mes "I'm busy.";
-				mes "New ingredients are coming in today.";
-				mes "Go now.";
-				close2;
-				cutin "",255;
-				end;
-			} else if (ep13_3_secret == 14) {
-				mes "[Shay]";
-				mes "What did you bring here now?";
-				mes ".........";
-				mes "What? No?";
-				next;
-				mes "[Shay]";
-				mes "Tsk.... boring.";
-				close2;
-				cutin "",255;
-				end;
-			}
-			mes "[Shay]";
-			mes "I don't want to talk about personal stuff.";
-			mes "But do you have any questions?";
-			next;
-			switch(select("Tell me about yourself:About Sapha:...Hmm...")) {
-				case 1: goto shayabout;
-				case 2:
-					mes "[Shay]";
-					mes "Sapha?";
-					mes "You are surrounded by Saphas.";
-					mes "......";
-					next;
-					mes "[Shay]";
-					mes "What are you asking me?";
-					mes "Just ask any Sapha passing by.";
-					mes "Ask 'what are you'.";
-					close2;
-					cutin "",255;
-					end;
-				case 3:
-					mes "[Shay]";
-					mes "What...";
-					mes "I'm not that busy but don't bother me too much.";
-					close2;
-					cutin "",255;
-					end; }
-				}
-			mes "[Shay]";
-			mes "If you haven't registered at Diel yet, you better do it soon.";
-			mes "That is the only way to start receiving requests and guarantee your safety here.";
-			next;
-			mes "[Shay]";
-			mes "To avoid conflicts apart from diplomatic trouble";
-			mes "it is always better to respect each sides agreement.";
-			mes "Don't you agree?";
-			close2;
-			cutin "",255;
-			end;
-		case 3:
-			mes "[Shay]";
-			mes "Suit yourself.";
-			close2;
-			cutin "",255;
-			end; }
-}
-
-dicastes01,207,210,5	script	Walking Knit#ep13_3_15	449,{
-	if (isequipped(2782)) {
-		if (ep13_3_secret == 2) {
-			mes "[Knit]";
-			mes "Welcome, human.";
-			mes "I'm finally used to meeting other races like you.";
-			next;
-			switch(select("Are there races other than humans?:What are you doing?")) {
-				case 1:
-					if (checkquest(7188) >= 0) {
-						mes "[Knit]";
-						mes "There were Laphine";
-						mes "before you came.";
-						mes "And of course there are still.";
-						mes "But they are over the Kamidal mountains.";
-						next;
-						mes "[Knit]";
-						mes "And then the cats..";
-						mes "Ah, did you see the group of cats in front of the castle?";
-						mes "They are really soft and cuddly unlike us.";
-						next;
-						mes "[Knit]";
-						mes "They are really lovely.";
-						mes "Those cute cats..";
-						next;
-						mes "[Knit]";
-						mes "But Ahat is also loveable even for a Sapha.";
-						mes "....if my hair is like a dry winter tree..";
-						mes "Ahat's hair is like new sprouts in early spring.....";
-						next;
-						mes "[Knit]";
-						mes "Ah.. I'm so jealous, envious..";
-						close; }
-					mes "[Knit]";
-					mes "There were Laphine";
-					mes "before you came.";
-					mes "And of course there are still.";
-					mes "But they are over the Kamidal mountains.";
-					next;
-					mes "[Knit]";
-					mes "And then the cats..";
-					mes "Ah, did you see the group of cats in front of the castle?";
-					mes "They are really soft and cuddly unlike us.";
-					next;
-					mes "[Knit]";
-					mes "And especially their ears and tail!!";
-					next;
-					select("Have you seen a man with cat ears?");
-					mes "[Knit]";
-					mes "Eh?";
-					mes "Man? Human male?";
-					mes "A human male with cat ears?";
-					mes "Never heard such a thing.";
-					next;
-					mes "[Knit]";
-					mes "Humans are amazing!";
-					mes "Didn't even think of that...!";
-					mes ".....";
-					next;
-					mes "[Knit]";
-					mes "But they are really lovely.";
-					mes "Those cute cats..";
-					next;
-					mes "[Knit]";
-					mes "But Ahat is also loveable even for a Sapha.";
-					mes "....if my hair is like a dry winter tree..";
-					mes "Ahat's hair is like new sprouts in early spring.....";
-					next;
-					mes "[Knit]";
-					mes "I can't believe how he does his work for Dicastes and still maintains such great hair.";
-					mes "I can almost see a glow.";
-					next;
-					mes "[Knit]";
-					mes "Ah.....his skin is divine.";
-					mes "But he never comes out from his office high up in Dicastes Diel.";
-					next;
-					mes "[Knit]";
-					mes "But I guess it would be better for Ahat's complexion...";
-					mes "to stay warm and safe like a crystal bird in Diel instead of being out in the winter weather!";
-					next;
-					mes "- Continues to talk about Ahat.";
-					mes "Don't think I'll get any more information. -";
-					setquest 7188;
-					close;
-				case 2:
-				mes "[Knit]";
-				mes "As you can see, I'm taking a walk.";
-				mes "I should walk from time to time to prevent myself from getting stiff.";
-				mes "I really don't like to get stiff.";
-				close; }
-			}
-		mes "[Knit]";
-		mes "Don't you think cats are amazing.";
-		mes "I heard from where you came from, you have pets..";
-		next;
-		mes "[Knit]";
-		mes "Is it okay to raise other creatures?";
-		mes "Do they want that?";
-		mes "It's a difficult issue..";
-		close; }
-	mes "[Moltuka]";
-	mes "□ⅲ◆";
-	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
-	next;
-	mes "- Cannot communicate with him. -";
-	close;
-}
-
-dicastes01,112,248,5	script	Resting Piom#ep133_16	491,{
-	mes "[Piom]";
-	if (isequipped(2782)) {
-		if (ep13_3_secret == 2) {
-			if (checkquest(7189) >= 0) {
-				mes "Phew.. I need to rest.";
-				mes "Huh?";
-				mes "Why are you here?";
-				next;
-				mes "[Piom]";
-				mes "Don't follow cats around";
-				mes "Go and meet Ahat.";
-				mes "He is really beautiful.";
-				close; }
-			mes "Phew.. I need to rest.";
-			mes "Huh?";
-			mes "Why are you here?";
-			next;
-			select("Ask about human with cat ears.");
-			mes "[Piom]";
-			mes "HAHAHAHA!!!";
-			mes "There are so many asking";
-			mes "about that recently.";
-			mes "Is there any conflict with the Cat Hand Merchants?";
-			next;
-			mes "[Piom]";
-			mes "Haha.. ... funny.";
-			mes "Human with cat ears?";
-			mes "Never heard of such thing.";
-			mes "But you seem to be new around here.";
-			next;
-			mes "[Piom]";
-			mes "Don't waste your time on something ridiculous as that.";
-			mes "That's it! I think you are the right person.";
-			next;
-			mes "[Piom]";
-			mes "The minister stays at the top of Diel.";
-			mes "Try meeting the minister.";
-			mes "He is a wonderful person.";
-			mes "A role model to all Saphas!";
-			next;
-			mes "[Piom]";
-			mes "You need to know about Saphas if you are staying in El Dicastes, right?";
-			mes "Don't spend time with a dusty Piom like me, and go meet Ahat.";
-			mes "You will love him.";
-			next;
-			mes "- Continues to talk about Ahat.";
-			mes "Don't think I'll get any more information. -";
-			setquest 7189;
-			close; }
-		mes "As you can see, I'm resting.";
-		mes "I like my job but it is so tiring.";
-		mes "But I'm happier than when I was a Knit.";
-		next;
-		mes "[Piom]";
-		mes "I can't think straight.";
-		mes "I didn't like working through documents the Knits do.";
-		mes "But then Galtens have to carry heavy weapons.";
-		next;
-		mes "[Piom]";
-		mes "The last thing I did was mine and refine Bradium and I loved it!";
-		mes "And to think that my work keeps everyone healthy is rewarding.";
-		close; }
-	mes "●△ⅳ ■ ⒈●→?";
-	mes "◎⒊~!";
-	mes "⌒⒉ⅳ ⒈ ↑●□ ⒊ ○ !!!";
-	next;
-	mes "- Cannot communicate with him. -";
-	close;
-}
-
-dicastes01,252,144,0	script	Training Galten#e	450,{
-	mes "[Training Galten]";
-	if (isequipped(2782)) {
-		if (ep13_3_secret == 2) {
-			if (checkquest(7190) >= 0) {
-				mes "Hmm...another peaceful day.";
-				mes "Hmm? Aren't you the outsider that came here a while ago?";
-				mes "Have you come to see the training grounds?";
-				next;
-				mes "[Training Galten]";
-				mes "Ahat...";
-				mes "He is a strong Sapha.";
-				mes "He may be a minister working through piles of documents but he must be hiding his power!";
-				next;
-				mes "[Training Galten]";
-				mes "Everyone says Ahat is like a delicate spring sprout but I don't agree!";
-				mes "I've never seen a stronger Sapha before.";
-				mes "I don't quite understand why he didn't become a Galten...";
-				next;
-				mes "[Training Galten]";
-				mes "Maybe he is physically strong but has a warm heart..";
-				mes "but you never know...";
-				close; }
-			mes "Hmm...another peaceful day.";
-			mes "Hmm? Aren't you the outsider that came here a while ago?";
-			mes "Have you come to see the training grounds?";
-			next;
-			select("About a human with cat ears..");
-			mes "[Training Galten]";
-			mes "Cat ears?";
-			mes "Is there someone like that?";
-			mes "Humans are like that?";
-			next;
-			mes "[Training Galten]";
-			mes "What? No?";
-			mes "Then why are you looking him..";
-			mes "Why don't you go meet Ahat instead of wasting your time.";
-			next;
-			mes "[Training Galten]";
-			mes "Anyone that wants to be strong";
-			mes "should meet Ahat.";
-			mes "He is a very strong Sapha.";
-			next;
-			mes "[Training Galten]";
-			mes "He may be a minister working through piles of documents but he must be hiding his power!";
-			next;
-			mes "[Training Galten]";
-			mes "Everyone says Ahat is like a delicate spring sprout but I don't agree!";
-			mes "I've never seen a stronger Sapha before.";
-			mes "I don't quite understand why he didn't become a Galten...";
-			next;
-			mes "- Continues to talk about Ahat.";
-			mes "I don't think I'll get any more information. -";
-			setquest 7190;
-			close; }
-		mes "I will get great results";
-		mes "If I do my best, right?";
-		close; }
-	mes "▲◆↑ ▲ ▲◆↑";
-	mes "▲◆↑";
-	next;
-	mes "- I can't understand what he's trying to say. -";
-	close;
-}
-
-dic_fild01,231,174,4	script	BK#ep133_18	496,{
-	if (checkquest(7191) >= 0) {
-		if (ep13_3_secret == 4) {
-			mes "[BK]";
-			mes "...So what do you want to know?";
-			next;
-			select("About other feline races");
-			mes "[BK]";
-			mes "Feline? Are you asking about us cats?";
-			mes "Well~";
-			mes "Don't know about races... unless...";
-			next;
-			mes "- BK asks for a Sapha Certification. -";
-			next;
-			if(select("No way.:Give.")==1) {
-				mes "[BK]";
-				mes "Humph";
-				mes "We made a deal.";
-				mes "Give me a Sapha Certification.";
-				close; }
-			if (countitem(6304) > 1) {
-				mes "[BK]";
-				mes "Haha.. good, good.";
-				mes "I don't know anything outside of our race but I did see someone with cute ears that has been visiting Dicastes Diel.";
-				next;
-				mes "[BK]";
-				mes "I even saw him meet the new minister alone.";
-				mes "Hu hu...";
-				mes "Satisfied?";
-				delitem 6304,1;
-				next;
-				mes "- BK says this and takes the Sapha Certification out of your hand.";
-				mes "Information on the person with animal ears Doha mentioned! -";
-				set ep13_3_secret,5;
-				close; }
-			mes "[BK]";
-			mes "I will give you information";
-			mes "and you give me a Sapha Certification";
-			mes "great teamwork, don't you agree?";
-			next;
-			mes "[BK]";
-			mes "If you want to know my information, you have to give me a Sapha Certification.";
-			close;
-		} else if (ep13_3_secret == 5) {
-			mes "[BK]";
-			mes "...Didn't I just tell you about";
-			mes "the man with cat ears?";
-			mes "I've seen him with the";
-			mes "minister in Dicastes Diel.";
-			next;
-			switch(select("About Ravail?:Who is the minister?")) {
-				case 1:
-					mes "[BK]";
-					mes "Ravail is the high minister.";
-					mes "Something like a Chief.";
-					mes "They also call him elder.";
-					mes "We would call him leader?";
-					next;
-					mes "[BK]";
-					mes ".......ah.........";
-					mes "I should have gotten a Sapha Certification before answering.";
-					close;
-				case 2:
-					mes "[BK]";
-					mes "The infamous Ahat.";
-					mes "The new minister...";
-					mes "(BK rubs his front paws";
-					mes "together and winks)";
-					next;
-					if(select("Give him a Sapha Certification.:No way.")==2) {
-						mes "[BK]";
-						mes "No, no, contract violation.";
-						mes "I have nothing to say if you don't give me a Sapha Certification.";
-						close; }
-					mes "[BK]";
-					mes "The new minister is";
-					mes "not from around here.";
-					mes "There is a huge crack down there.";
-					next;
-					mes "[BK]";
-					mes "The new minister was picked";
-					mes "up near the crack.";
-					mes "He must be an alien!";
-					delitem 6304,1;
-					next;
-					select("An alien! You must be nuts!");
-					mes "[BK]";
-					mes "Because he isn't a Sapha!";
-					next;
-					select("He isn't a Sapha?");
-					mes "[BK]";
-					mes "Yes.";
-					mes "But, isn't it strange?";
-					mes "All the Saphas here think";
-					mes "he is a beautiful Sapha...";
-					mes "But I've seen him from a";
-					mes "distance and he wasn't.";
-					next;
-					mes "[BK]";
-					mes "To me, he is a feline.";
-					mes "He might even be a";
-					mes "lost friend of mine.";
-					next;
-					mes "[BK]";
-					mes "Well, I don't understand why because all Saphas are beautiful.";
-					delitem 6304,1;
-					changequest 7191,7192;
-					next;
-					mes "- BK says this and takes the Sapha Certification out of your hand.";
-					mes "Shocking information that the Sapha minister Ahat is not a Sapha!-";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "...I must find out.";
-					mes "Near the crack, he said...";
-					mes "Should I talk to Shay?";
-					close; }
-				}
-				mes "[BK]";
-				mes "Ha. I'm the information collector of the Cat Merchants.";
-				mes "..............";
-				mes "I don't give out information just to anyone.";
-				mes "Meow...";
-				next;
-				mes "- BK of the Cat Merchant group is being difficult.";
-				mes "What did Shay tell you to do?-";
-				next;
-				input .@shaytalk$;
-				if (.@shaytalk$ != "Shay's special drink will be delivered") {
-					mes "["+strcharinfo(0)+"]";
-					mes .@shaytalk$+"...?";
-					mes "Hmm... I think you are wrong?";
-					mes "What was it..";
-					next;
-					mes "[BK]";
-					mes "What. Are you threatening me with that?";
-					mes "Meow.. You don't know my well enough~!!";
-					close; }
-				mes "["+strcharinfo(0)+"]";
-				mes "Hmm. If you don't cooperate,";
-				mes "Shay's special drink will be delivered.";
-				mes "By Shay himself!";
-				next;
-				mes "[BK]";
-				mes "What?!";
-				mes "What do you want.";
-				mes "Why are you harassing me?";
-				mes "Bully... sob";
-				emotion e_sob;
-				next;
-				mes "[BK]";
-				mes "Okay. I will cooperate.";
-				mes "But with some conditions.";
-				mes "First, you must tell Shay that I cooperated with you.";
-				next;
-				mes "[BK]";
-				mes "Second, we must meet the minister to expand our business.";
-				mes "But you need Sapha Certifications to meet him.";
-				next;
-				mes "[BK]";
-				mes "So I'll sell my information for Sapha Certifications.";
-				mes "Tell me when you are ready.";
-				set ep13_3_secret,4;
-				close;
-		} else if (checkquest(7192) >= 0) {
-			mes "[BK]";
-			mes "Why are you always coming back?";
-			mes "Why don't you go to the crack yourself if you are curious about the new minister?";
-			mes "You'll find something there since he was from there. Meow";
-			close;
-		} else if (ep13_3_secret > 5) {
-			mes "[BK]";
-			mes "MEOW~";
-			mes "I thought you brought Shay's food here as a reward.";
-			mes "(BK shivers at the thought)";
-			next;
-			mes "[BK]";
-			mes "Eeeew...";
-			mes "I can't even imagine it.";
-			mes "...........Ha! Don't tell Shay this!";
-			close; }
-	mes "[BK]";
-	mes "Ha. I'm the information collector of the Cat Hand Merchants.";
-	mes "Ask me anything...but..";
-	mes "Meow.. I'm not an easy cat you see.";
-	next;
-	mes "[BK]";
-	mes "Go away, Ha";
-	close;
-}
-
--	script	Rock Pile#ep133_	-1,{
-	if (checkquest(7193) >= 0) {
-		mes "There are many piles of rock around because of the unstable crust movements.";
-		mes "This rock pile is also one of them.";
-		mes "Don't see anything suspicious.";
-		next;
-		if(select("Try to knock down the rock pile.:Study the pile closely.")==1) {
-			mes "- Knock down the pebbles that make up the pile of rocks and spread them out. -";
-			close; }
-		mes "You feel an evil energy from the small stone fragments.";
-		mes "Doesn't look natural but more like remnants from a powerful magic spell nearby.";
-		next;
-		mes "You feel evil energy. Does this have anything to do with Ahat?";
-		mes "You collected a stone that emits strange energy.";
-		getitem 6307,1;
-		changequest 7193,7196;
-		next;
-		mes "["+strcharinfo(0)+"]";
-		mes "Hmm... I may need to discuss these with Shay.";
-		close;
-	} else if (checkquest(7196) >= 0) {
-		mes "["+strcharinfo(0)+"]";
-		mes "This is where you picked up the strange magical stone.";
-		mes "Also feel a strange energy around.";
-		mes "Let's go back to the pub and talk with Shay.";
-		close;
-	} else if (checkquest(7199) >= 0) {
-		if (countitem(6307) == 10) {
-			mes "Need more stone fragments to report back to Doha at the expedition camp.";
-			mes "You collect another stone fragment that emits a strange magical force.";
-			getitem 6307,1;
-			if (checkquest(7202) == -1) setquest 7202;
-			close2;
-			initnpctimer;
-			disablenpc "Rock Pile#"+strnpcinfo(2);
-			end;
-		} else if (countitem(6307) < 11) {
-			mes "There are many piles of rock around because of the unstable crust movements.";
-			mes "This is one of them.";
-			mes "You feel an evil energy from the small stone fragments.";
-			getitem 6307,1;
-			next;
-			mes "You collect stone fragments.";
-			mes "Not enough was collected to fill Cheshire's request.";
-			close2;
-			initnpctimer;
-			disablenpc "Rock Pile#"+strnpcinfo(2);
-			end;
-		} else {
-			mes "No need to collect more.";
-			close; }
-	} else if (checkquest(7201) >= 0) {
-		if (countitem(6307) < 10) {
-			mes "There are many piles of rock around because of the unstable crust movements.";
-			mes "This is one of them.";
-			mes "You feel an evil energy from the small stone fragments.";
-			getitem 6307,1;
-			next;
-			mes "You collect stone fragments.";
-			mes "Not enough was collected to fill Cheshire's request.";
-			close2;
-			initnpctimer;
-			disablenpc "Rock Pile#"+strnpcinfo(2);
-			end;
-		} else {
-			mes "No need to collect more.";
-			close; }
-	} else {
-		mes "- You found traces of something. -";
-		close; }
-
-OnTimer120000:
-	enablenpc "Rock Pile#"+strnpcinfo(2);
-	stopnpctimer;
-	end;	
-}
-
-dic_fild02,269,55,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef1	844
-dic_fild02,236,29,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef2	844
-dic_fild02,220,34,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef3	844
-dic_fild02,228,55,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef4	844
-dic_fild02,228,63,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef5	844
-dic_fild02,210,75,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef6	844
-dic_fild02,213,35,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef7	844
-dic_fild02,171,49,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef8	844
-dic_fild02,266,44,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef9	844
-dic_fild02,174,79,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef10	844
-	
--	script	Dirt Pile#ep133_	-1,{
-	if (checkquest(7193) >= 0) {
-		mes "There a several dirt piles near the crack.";
-		mes "This is one of them.";
-		mes "Don't see anything suspicious.";
-		next;
-		if(select("Stomp on it with your feet.:Poke around in the dirt pile.")==1) {
-			mes "- You step on the dug up dirt pile and make the ground flat. -";
-			close; }
-		mes "You poke around the dirt pile to find blood clotted in the dirt.";
-		mes "You feel evil energy. Does this have anything to do with Ahat?";
-		next;
-		mes "You collect the Clotted Bloodstains.";
-		getitem 6306,1;
-		changequest 7193,7194;
-		next;
-		mes "["+strcharinfo(0)+"]";
-		mes "Hmm... I may need to discuss these with Shay.";
-		close;
-	} else if (checkquest(7194) >= 0) {
-		mes "["+strcharinfo(0)+"]";
-		mes "Collected Clotted Bloodstains from the dirt pile here.";
-		mes "Also feel a strange energy around.";
-		mes "Let's go back to the pub and talk with Shay.";
-		close;
-	} else if (checkquest(7199) >= 0) {
-		if (countitem(6306) == 10) {
-			mes "Need more bloodstains to report back to Doha at the expedition camp.";
-			mes "You collect another Clotted Bloodstain from the dirt pile.";
-			getitem 6306,1;
-			if (checkquest(7202) == -1) setquest 7202;
-			close2;
-			initnpctimer;
-			disablenpc "Dirt Pile#"+strnpcinfo(2);
-			end;
-		} else if (countitem(6306) < 11) {
-			mes "There a several dirt piles near the crack.";
-			mes "This is one of them.";
-			mes "You find a Clotted Bloodstain beneath the dirt pile.";
-			getitem 6306,1;
-			next;
-			mes "Collect bloodstains.";
-			mes "Not enough was collected to fill Cheshire's request.";
-			close2;
-			initnpctimer;
-			disablenpc "Dirt Pile#"+strnpcinfo(2);
-			end;
-		} else {
-			mes "No need to collect more.";
-			close; }
-	} else if (checkquest(7201) >= 0) {
-		if (countitem(6306) < 10) {
-			mes "There a several dirt piles near the crack.";
-			mes "This is one of them.";
-			mes "You find a Clotted Bloodstain beneath the dirt pile.";
-			getitem 6306,1;
-			next;
-			mes "Collect bloodstains.";
-			mes "Not enough was collected to fill Cheshire's request.";
-			close2;
-			initnpctimer;
-			disablenpc "Dirt Pile#"+strnpcinfo(2);
-			end;
-		} else {
-			mes "No need to collect more.";
-			close; }
-	} else {
-		mes "- You found traces of something. -";
-		close; }
-OnTimer120000:
-	enablenpc "Dirt Pile#"+strnpcinfo(2);
-	stopnpctimer;
-	end;	
-}
-
-dic_fild02,215,85,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef1	844
-dic_fild02,207,41,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef2	844
-dic_fild02,232,41,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef3	844
-dic_fild02,245,68,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef4	844
-dic_fild02,184,63,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef5	844
-dic_fild02,207,94,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef6	844
-dic_fild02,230,71,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef7	844
-dic_fild02,188,50,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef8	844
-dic_fild02,206,115,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef10	844	
-dic_fild02,248,36,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef9	844
-
--	script	Split Ground#ep133_	-1,{
-
-	if (checkquest(7193) >= 0) {
-		mes "Surface of the ground is split by the shock from the dimensional crack.";
-		mes "The split ground is solid and icy making it look like sharp blades.";
-		mes "Don't see anything suspicious.";
-		next;
-		if(select("Stomp on it with your feet.:Poke around in the dirt pile.")==1) {
-			mes "- You step on the dry, split surface and make the ground flat. -";
-			close; }
-	/*
-	mes "There is something stuck by the frost on the sharp, cracked surface.";
-	mes "You take a closer look and see it looks like the skin of a creature that crawls on the ground.";
-	next;
-	mes "You feel evil energy. Does this have anything to do with Ahat?";
-	mes "You collect the Frozen Piece of Skin.";
-	getitem 6305,1;
-	changequest 7193,7195;
-	next;
-	mes "["+strcharinfo(0)+"]";
-	mes "Hmm... I may need to discuss these with Shay.";
-	close;
-	*/
-
-	} else if (checkquest(7195) >= 0) {
-		mes "["+strcharinfo(0)+"]";
-		mes "It is the place where the frozen skin was found.";
-		mes "Also feel a strange energy around.";
-		mes "Let's go back to the pub and talk with Shay.";
-		close;
-	} else if (checkquest(7199) >= 0) {
-		if (countitem(6305) == 10) {
-			mes "Need more pieces of skin to report back to Doha at the expedition camp.";
-			mes "You collect another Frozen Piece of Skin in the frost in the crack of the split ground.";
-			getitem 6305,1;
-			if (checkquest(7202) == -1) setquest 7202;
-			close2;
-			initnpctimer;
-			disablenpc "Split Ground#"+strnpcinfo(2);
-			end;
-		} else if (countitem(6305) < 11) {
-			mes "Surface of the ground near the dimensional crack is split by some kind of impact.";
-			mes "This is one of them.";
-			mes "There is something stuck by the frost on the sharp, cracked surface.";
-			getitem 6305,1;
-			next;
-			mes "Collect a piece of skin.";
-			mes "Not enough was collected to fill Cheshire's request.";
-			close2;
-			initnpctimer;
-			disablenpc "Split Ground#"+strnpcinfo(2);
-			end;
-		} else {
-			mes "No need to collect more.";
-			close; }
-	} else if (checkquest(7201) >= 0) {
-		if (countitem(6305) < 10) {
-			mes "Surface of the ground near the dimensional crack is split by some kind of impact.";
-			mes "This is one of them.";
-			mes "There is something stuck by the frost on the sharp, cracked surface.";
-			getitem 6305,1;
-			next;
-			mes "Collect a piece of skin.";
-			mes "Not enough was collected to fill Cheshire's request.";
-			close2;
-			initnpctimer;
-			disablenpc "Split Ground#"+strnpcinfo(2);
-			end;
-		} else {
-			mes "No need to collect more.";
-			close; }
-	} else {
-		mes "- You found traces of something. -";
-		close; }
-OnTimer120000:
-	enablenpc "Split Ground#"+strnpcinfo(2);
-	stopnpctimer;
-	end;	
-}
-
-dic_fild02,194,86,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef1	844
-dic_fild02,240,51,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef2	844
-dic_fild02,176,65,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef3	844
-dic_fild02,254,45,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef4	844
-dic_fild02,178,119,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef5	844
-dic_fild02,200,81,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef6	844
-dic_fild02,205,54,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef7	844
-dic_fild02,224,74,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef8	844
-dic_fild02,244,59,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef9	844
-dic_fild02,249,43,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef10	844
-
-// Frede's Request
-//============================================================
-
-dicastes01,117,262,0	script	Frede#ep133_	491,{
-	mes "[Frede]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 1) {
-			mes "I'm getting tired, can we continue talking inside.";
-			close2;
-			warp "dic_in01",165,101;
-			end;
-		} else if (ep13_3_bra == 3) {
-			mes "How is little favor going?";
-			mes "We can have a chat after you are done with it.";
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes ""+strcharinfo(0)+", the guys said they wanted to meet up together sometime.";
-			mes "Make sure you clear your schedule.";
-			close; }
-		mes "Moan... moan...";
-		if (ep13_3_invite == 5) {
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "Are you alright?";
-			mes "You don't look well. Do you need help?";
-			next;
-			mes "[Frede]";
-			mes "Ah.. Thank you.";
-			mes "My leg is injured...";
-			next;
-			mes "[Frede]";
-			mes "Do you mind helping me get to the building over there?";
-			mes "I will feel better if I rest a little.";
-			set ep13_3_bra,1;
-			close2;
-			warp "dic_in01",165,101;
-			end; }
-		close; }
-	mes "ⅲ◆● ←"; 
-	mes "→■▲ ⅲ ◆";
-	close;
-}
-
-dic_in01,165,104,1	script	Frede#13_3_in	454,{
-	if (isequipped(2782)) {
-		if (ep13_3_bra >= 1) {
-			if (checkquest(11171) == 1) {
-				if (ep13_3_bra == 2) {
-					mes "[Frede]";
-					mes "Oh.. what should I do...?";
-					mes "I would run there myself if only my legs would move normally.";
-					next;
-					mes "[Frede]";
-					mes "Would you mind visiting the cave to see if my friends are alright?";
-					goto fredestill; }
-				mes "["+strcharinfo(0)+"]";
-				mes "But the injury on your leg doesn't look new. Why did you come out with a wounded leg?";
-				next;
-				mes "[Frede]";
-				mes "I can still move around with this leg and I wanted to help the village.";
-				next;
-				mes "["+strcharinfo(0)+"]";
-				mes "But you should stay home and recover.";
-				next;
-				mes "[Frede]";
-				mes "The fact is, my leg will never recover.";
-				mes "I can only keep my injury from getting worse.";
-				next;
-				mes "[Frede]";
-				mes "But I'm grateful that I can still move around.";
-				mes "Ha......";
-				mes "When did we start to be afraid of 'death'?";
-				next;
-				mes "[Frede]";
-				mes "Saphas have never had any 'sicknesses' and we don't die unless there is a terrible accident.";
-				next;
-				mes "[Frede]";
-				mes "This is also the reason why we Saphas can maintain a perfect community.";
-				mes "We didn't have to be greedy.";
-				next;
-				mes "[Frede]";
-				mes "But suddenly we are hit with this epidemic and many Saphas have lost their loved ones ever since.";
-				next;
-				mes "[Frede]";
-				mes "We weren't prepared for such a disaster.";
-				mes "It was chaos. Nobody knew what to do but watch them die.";
-				next;
-				mes "[Frede]";
-				mes "It was worse for us because we never experienced death from getting old.";
-				mes "I also thought my ^E77471Still Friends^000000 would wake up one day.";
-				next;
-				mes "[Frede]";
-				mes "But after a while, we realized it was a sickness that led to death and started to search for a cure, but the situation was out of control.";
-				next;
-				mes "[Frede]";
-				mes "We are very advanced in science technology but we lack knowledge in the medical field.";
-				next;
-				mes "[Frede]";
-				mes "A medicine was completed only after we lost many lives but it isn't enough to completely cure the sickness.";
-				next;
-				mes "[Frede]";
-				mes "As long as I don't forget to take my Bradium, I can keep from getting any worse.";
-				next;
-				mes "[Frede]";
-				mes "I recently did some ^E77471repair work in the cave next to the village^000000, but I forgot to take Bradium while I was working.";
-				next;
-				mes "[Frede]";
-				mes "I usually carry extra Bradium with me when I go outside of town for work but you can easily lose sense of time in a cave.";
-				next;
-				mes "[Frede]";
-				mes "......umm......";
-				mes "..............";
-				next;
-				mes "[Frede]";
-				mes "Oh no!!!!!!!!!!!!!!!!";
-				mes "Come... to think of it....";
-				mes "My friends!!!!!!!!!!";
-				next;
-				mes "[Frede]";
-				mes "I haven't seen my friends who I worked with in the cave.";
-				next;
-				mes "[Frede]";
-				mes "They have to return to the village once every few days to replenish their Bradium.";
-				mes "Maybe......they forgot?";
-				next;
-				mes "[Frede]";
-				mes "Oh.. what should I do...?";
-				mes "I would run there myself if only my legs would move normally.";
-				next;
-				mes "[Frede]";
-				mes "Would you mind visiting the cave to see if my friends are alright?";
-				fredestill:
-				next;
-				switch(select("Will do.:No can do.")) {
-					case 1:
-						mes "[Frede]";
-						mes "Thank you so much.";
-						mes "My memory is a bit fuzzy since its been a while since I came back to the village,";
-						mes "but you will find a cave nearby the village with repair work going on.";
-						next;
-						mes "[Frede]";
-						mes "I saw friends leaving the village after returning for more Bradium a few days ago.";
-						mes "I only hope they are all healthy and well.";
-						set ep13_3_bra,3;
-						changequest 11171,11172;
-						close;
-					case 2:
-						mes "[Frede]";
-						mes "I guess I can't do anything about it.";
-						mes "But drag myself there.";
-						set ep13_3_bra,2;
-						close; }
-			} else if (checkquest(11172) >= 0) {
-				if (checkquest(11159) >= 0 && checkquest(11160) >= 0 && checkquest(11161) >= 0 && checkquest(11162) >= 0 && checkquest(11163) >= 0 && checkquest(11164) >= 0) {
-					mes "[Frede]";
-					mes "I knew they were working all along and forgot to return back to the village.";
-					mes "They must have been short on Bradium.";
-					next;
-					mes "[Frede]";
-					mes "Hmmm..";
-					next;
-					mes "[Frede]";
-					mes "I'm sorry to ask again but can you take some Bradium to my friends?";
-					next;
-					mes "[Frede]";
-					mes "They may be safe now, but they might forget and fall ill suddenly.";
-					next;
-					mes "[Frede]";
-					mes "Ask ^E77471Bouy at the building located northwest of the village^000000 and he will give you some refined Bradium.";
-					mes "I can't thank you enough.";
-					set ep13_3_bra,4;
-					changequest 11172,11173;
-					erasequest 11159;
-					erasequest 11160;
-					erasequest 11161;
-					erasequest 11162;
-					erasequest 11163;
-					erasequest 11164;
-					close; }
-				mes "[Frede]";
-				mes "Thank you so much.";
-				mes "My memory is a bit fuzzy since its been a while since I came back to the village,";
-				next;
-				mes "[Frede]";
-				mes "You can find them in the cave nearby the village with repair work going on.";
-				next;
-				mes "[Frede]";
-				mes "I saw friends leaving the village after returning for more Bradium a few days ago.";
-				next;
-				mes "[Frede]";
-				mes "I hope they are all doing well.";
-				mes "Please get back to me once you meet my friends.";
-				close;
-			} else if (checkquest(11173) >= 0) {
-				mes "[Frede]";
-				mes "I knew they were working all along and forgot to return back to the village.";
-				mes "They must have been short on Bradium.";
-				next;
-				mes "[Frede]";
-				mes "Hmmm..";
-				next;
-				mes "[Frede]";
-				mes "I'm sorry to ask again but can you take some Bradium to my friends?";
-				next;
-				mes "[Frede]";
-				mes "They may be safe now, but they might forget and fall ill suddenly.";
-				next;
-				mes "[Frede]";
-				mes "Ask ^E77471Bouy at the building located northwest of the village^000000 and he will give you some refined Bradium.";
-				mes "I can't thank you enough.";
-				close;
-			} else if (checkquest(11174) >= 0 || checkquest(11175) >= 0) {
-				mes "[Frede]";
-				mes "So they are out of Braidum.";
-				mes "Will they need to wait till other Piom or Galtens return?";
-				close;
-			} else if (checkquest(11176) >= 0) {
-				if (checkquest(11165) >= 0 && checkquest(11166) >= 0 && checkquest(11167) >= 0 && checkquest(11168) >= 0 && checkquest(11169) >= 0 && checkquest(11170) >= 0) {
-					mes "[Frede]";
-					mes ""+strcharinfo(0)+" I'm forever in your debt!";
-					mes "I just came back after meeting my friends!";
-					mes "Tyler needs some medical treatment but everyone else is safe.";
-					next;
-					mes "[Frede]";
-					mes "I don't even want to imagine what could have happened if you, "+strcharinfo(0)+", weren't here to help.";
-					mes "I don't want to lose any more friends.";
-					next;
-					mes "[Frede]";
-					mes "Please take this as a token of my gratitude and friendship.";
-					mes "It's nothing much but I want you to have it.";
-					mes "We may be from different races but we can be great friends.";
-					set ep13_3_bra,6;
-					erasequest 11176;
-					getitem 2788,1;
-					erasequest 11165;
-					erasequest 11166;
-					erasequest 11167;
-					erasequest 11168;
-					erasequest 11169;
-					erasequest 11170;
-					close; }
-				mes "[Frede]";
-				mes "Please give this Bradium to my friends.";
-				mes "They must take this or else they may get sick.";
-				close;
-			} else if (ep13_3_bra == 6) {
-				mes "[Frede]";
-				mes ""+strcharinfo(0)+", the guys said they wanted to meet up together sometime.";
-				mes "Make sure you clear your schedule.";
-				close; }
-			mes "[Frede]";
-			mes "Phew...";
-			mes "Thank you so much.";
-			mes "I'm glad I got a shot of Bradium before it was too late.";
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "Huff...Huff...";
-			mes "I'm glad that you feel better.";
-			next;
-			mes "[Frede]";
-			mes "Oh my!! Why are you sweating so much!";
-			mes "You look a little pale too......";
-			emotion e_omg;
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "No, it's nothing.";
-			mes "I'm only a little tired, that's all.";
-			next;
-			mes "[Frede]";
-			mes "Here, sit and eat this.";
-			mes "The cats outside gave it to me. It doesn't do much good for Saphas but I heard it's suppose to help you humans.";
-			percentheal -10,0;
-			setquest 11171;
-			getitem 513,1;
-			close; }
-		mes "[Frede]";
-		mes "Zzz...Zzz...";
-		close; }
-	mes "[Frede]";
-	mes "ⅳ◆▲ ⒊ △←�";
-	mes "←■ □";
-	close;
-}
-
-dic_dun01,205,43,5	script	Brian#ep13_3_	490,{
-	mes "[Brian]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 3) {
-			if (checkquest(11159) >= 0) {
-				mes "Oh... that reminds me, how many days passed since I came here...";
-				mes "Do you happen to know what day it is today?";
-				close; }
-			mes "You never know what kind of accident might happen if we don't do a thorough job.";
-			next;
-			mes "[Brian]";
-			mes "Not only is creating things important, but regular maintenance is also very important.";
-			next;
-			mes "[Brian]";
-			mes "Hmm. But what brings an outsider here?";
-			next;
-			mes "[Brian]";
-			mes "Oh, you are here for Frede?";
-			mes "How is he doing?";
-			next;
-			mes "[Brian]";
-			mes "I saw him a few days ago but I'm always worried about my old friend.";
-			next;
-			mes "[Brian]";
-			mes "I hope he is getting used to his new work.";
-			mes "I shouldn't be worried because he is very hardworking but...";
-			next;
-			mes "[Brian]";
-			mes "He got sick by overworking himself already. But you don't have to tell him I said this.";
-			next;
-			mes "[Brian]";
-			mes "I just hope his condition doesn't get worse.";
-			next;
-			mes "[Brian]";
-			mes "Oh... that reminds me, how many days passed since I came here...";
-			mes "Do you happen to know what day it is today?";
-			setquest 11159;
-			close;	
-		} else if (ep13_3_bra == 5) {
-			if (checkquest(11165) >= 0) {
-				mes "I remember you.";
-				mes "What brings you here this time?";
-				next;
-				select("Give Bradium to Brian.");
-				mes "["+strcharinfo(0)+"]";
-				mes "Frede asked me to give you this.";
-				next;
-				mes "[Brian]";
-				mes "Come to think of it, I do feel a bit heavy.";
-				mes "I've been standing here all day and I could have stiffened up without knowing it.";
-				next;
-				mes "[Brian]";
-				mes "I'm out of Bradium already.";
-				mes "Frede has been nagging me about this all the time but now I see why.";
-				mes "Ha ha..";
-				next;
-				mes "[Brian]";
-				mes "Please tell Frede that I will return to the village after I recover.";
-				close; }
-			mes "I remember you.";
-			mes "What brings you here this time?";
-			next;
-			select("Give Bradium to Brian.");
-			mes "["+strcharinfo(0)+"]";
-			mes "Frede asked me to give you this.";
-			next;
-			mes "[Brian]";
-			mes "Come to think of it, I do feel a bit heavy.";
-			mes "I've been standing here all day and I could have stiffened up without knowing it.";
-			next;
-			mes "[Brian]";
-			mes "I'm out of Bradium already.";
-			mes "Frede has been nagging me about this all the time but now I see why.";
-			mes "Ha ha..";
-			next;
-			mes "[Brian]";
-			mes "Please tell Frede that I will return to the village after I recover.";
-			setquest 11165;
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes "You saved me from the inevitable.";
-			mes "If I didn't take Bradium then, I would have been frozen and gradually died.";
-			next;
-			mes "[Brian]";
-			mes "I am able to work now after I recovered while I was in the village.";
-			mes "Thank you so much.";
-			close; }
-		mes "You never know what kind of accident might happen if we don't do a thorough job.";
-		next;
-		mes "[Brian]";
-		mes "Not only is creating things important, but regular maintenance is also very important.";
-		close; }
-	mes "◆□◇ ▲ ○⒈← ■ ○";
-	mes "○〓〓 ※ ⌒●★ ⅳ";
-	mes "◆◎⒉ ▲";
-	close;
-}
-
-dic_dun01,153,107,4	script	Tyler#ep13_3_	489,{
-	mes "[Tyler]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 3) {
-			if (checkquest(11161) >= 0) {
-				mes "If you happen to bump into him in the village, please tell him I'm fine and not to worry.";
-				close; }
-			mes "I still see things to fix after fixing all day!";
-			mes "It's logical to fix things that needs to be fixed!!";
-			next;
-			mes "[Tyler]";
-			mes "Labor is rewarding at the end!";
-			mes "Ha ha ha ha ha!!!!!";
-			next;
-			mes "[Tyler]";
-			mes "Huh?! Who are you?";
-			mes "Why is an outsider here?";
-			next;
-			mes "[Tyler]";
-			mes "You came because of Frede?";
-			next;
-			mes "[Tyler]";
-			mes "I can't believe him.";
-			mes "He should take care of himself.";
-			next;
-			mes "[Tyler]";
-			mes "We two go way back.";
-			mes "He has always been the diligent one.";
-			next;
-			mes "[Tyler]";
-			mes "We used to work together in a snack bar before.";
-			mes "He always said he wanted to do something related to ^E77471stone^000000 or ^E77471heavy metal^000000.";
-			next;
-			mes "[Tyler]";
-			mes "But Pioms are not really good at brainwork so he was looking someplace else.";
-			next;
-			mes "[Tyler]";
-			mes "All of our friends applied for this job because we could do something related with stones and metal by working in a tunnel.";
-			next;
-			mes "[Tyler]";
-			mes "He may be categorizing stones in the village now, but I'm sure he is happy with his work.";
-			next;
-			mes "[Tyler]";
-			mes "If you happen to bump into him in the village, please tell him I'm fine and not to worry.";
-			next;
-			mes "[Tyler]";
-			mes "Do you mind scratching my back?";
-			mes "I have an itch probably from a bug bite.";
-			mes "But I doubt there is a bug big enough to bite me on the back.";
-			setquest 11161;
-			close;
-		} else if (ep13_3_bra == 5) {
-			if (checkquest(11167) >= 0) {
-				mes "We meet again!";
-				next;
-				mes "[Tyler]";
-				mes "I've been waiting for you!";
-				mes "Scratch my back please~";
-				mes "It felt so good the last time you scratched it for me.";
-				next;
-				select("Give Bradium to Tyler.");
-				mes "["+strcharinfo(0)+"]";
-				mes "Frede asked me to give you this.";
-				next;
-				mes "[Tyler]";
-				mes "Oh!! I was out of Bradium. How did you know!";
-				mes "Thanks!";
-				next;
-				mes "[Tyler]";
-				mes "I always end up short even if I bring extra.";
-				mes "I will have to go back to the village after I'm done with this to bring back more.";
-				close; }
-			mes "We meet again!";
-			next;
-			mes "[Tyler]";
-			mes "I've been waiting for you!";
-			mes "Scratch my back please~";
-			mes "It felt so good the last time you scratched it for me.";
-			next;
-			select("Give Bradium to Tyler.");
-			mes "["+strcharinfo(0)+"]";
-			mes "Frede asked me to give you this.";
-			next;
-			mes "[Tyler]";
-			mes "Oh!! I was out of Bradium. How did you know!";
-			mes "Thanks!";
-			next;
-			mes "[Tyler]";
-			mes "I always end up short even if I bring extra.";
-			mes "I will have to go back to the village after I'm done with this to bring back more.";
-			setquest 11167;
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes "I visited the village afterwards.";
-			mes "But the itch on my back wasn't a bug bite.";
-			next;
-			mes "[Tyler]";
-			mes "Something terrible might have happened if it was too late.";
-			mes "I must visit the village often just so that my friends don't worry.";
-			close; }
-		mes "I still see things to fix after.";
-		mes "fixing all day!";
-		mes "It's logical to fix things that needs to be fixed.";
-		next;
-		mes "[Tyler]";
-		mes "Labor is rewarding at the end!";
-		mes "Hahahahaha!!!!!";
-		close; }
-	mes "◇▲⒈ △";
-	mes "■●⌒ ◎ □";
-	close;
-}
-
-dic_dun01,64,107,0	script	Bain#ep13_3_	490,{
-	mes "[Bain]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 3) {
-			if (checkquest(11163) >= 0) {
-				mes "Just tell him I'm doing well.";
-				mes "Simple, isn't it?";
-				close; }
-			mes "You take sturdy lumber and erect it to make a pillar.";
-			mes "Simple, isn't it?";
-			next;
-			mes "[Bain]";
-			mes "To fix the erected lumber, you need to use wedges to keep it in place.";
-			mes "Simple, isn't it?";
-			next;
-			mes "[Bain]";
-			mes "What is it? Do you have any questions?";
-			next;
-			mes "[Bain]";
-			mes "Frede asked you to come?";
-			mes "Just tell him I'm doing well.";
-			mes "Simple, isn't it?";
-			setquest 11163;
-			close;
-		} else if (ep13_3_bra == 5) {
-			if (checkquest(11169) >= 0) {
-				mes "I found a dark brown stain on my shoulder.";
-				mes "It doesn't come off. I'll have to go back to the village to get treatment.";
-				next;
-				select("Give Bradium.");
-				mes "["+strcharinfo(0)+"]";
-				mes "Frede asked me to give you this.";
-				next;
-				mes "[Bain]";
-				mes "I found a dark brown stain on my shoulder.";
-				mes "It doesn't come off. I'll have to go back to the village to get treatment.";
-				next;
-				mes "[Bain]";
-				mes "But I will be in trouble if I don't go back to the village for Bradium.";
-				next;
-				mes "[Bain]";
-				mes "Thank you.";
-				mes "Hope to see you again.";
-				close; }
-			mes "I found a dark brown stain on my shoulder.";
-			mes "It doesn't come off. I'll have to go back to the village to get treatment.";
-			next;
-			select("Give Bradium.");
-			mes "["+strcharinfo(0)+"]";
-			mes "Frede asked me to give you this.";
-			next;
-			mes "[Bain]";
-			mes "I found a dark brown stain on my shoulder.";
-			mes "It doesn't come off. I'll have to go back to the village to get treatment.";
-			next;
-			mes "[Bain]";
-			mes "But I will be in trouble if I don't go back to the village for Bradium.";
-			next;
-			mes "[Bain]";
-			mes "Thank you.";
-			mes "Hope to see you again.";
-			setquest 11169;
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes "We meet again.";
-			mes "I wouldn't have had the chance to return to the village if you didn't give me the Bradium before.";
-			next;
-			mes "[Bain]";
-			mes "I am forever grateful.";
-			mes "I'm willing to teach you how to erect a pillar anytime you want.";
-			next;
-			mes "[Bain]";
-			mes "I don't teach these things to just anyone!!";
-			mes "Ha ha ha!!";
-			mes "Aren't you excited about it?";
-			close; }
-		mes "You take sturdy lumber and erect it to make a pillar.";
-		mes "Simple, isn't it?";
-		next;
-		mes "[Bain]";
-		mes "To fix the erected lumber, you need to use wedges to keep it in place.";
-		mes "Simple, isn't it?";
-		close; }
-	mes "◇▲⒈ △";
-	mes "■●⌒ ◎ □";
-	close;
-}
-
-dic_dun01,335,187,0	script	John#ep13_3_	454,{
-	mes "[John]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 5) {
-			if (checkquest(11166) >= 0) {
-				mes "......";
-				next;
-				select("You give Bradium to John.");
-				mes "["+strcharinfo(0)+"]";
-				mes "Frede asked me to give you this.";
-				next;
-				mes "[John]";
-				mes "......";
-				mes "Thanks....";
-				close; }
-			mes "......";
-			next;
-			select("You give Bradium to John.");
-			mes "["+strcharinfo(0)+"]";
-			mes "Frede asked me to give you this.";
-			next;
-			mes "[John]";
-			mes "......";
-			mes "Thanks....";
-			setquest 11166;
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes "...";
-			mes "I'm... okay now...";
-			mes "Thanks...";
-			close; }
-		mes "- *muffling, *rap *rap, *xrunch, *blob, *alide, *thud - ";
-		if (ep13_3_bra == 3) {
-			next;
-			mes "[John]";
-			if (checkquest(11160) >= 0) {
-				mes "Oh well...";
-				mes "There... is nothing to worry about.";
-				next;
-				mes "[John]";
-				mes "Don't worry.";
-				close; }
-			mes "Wh..Who is it?";
-			next;
-			mes "[John]";
-			mes "Oh, are you a friend of Frede's?";
-			next;
-			mes "[John]";
-			mes "Oh well...";
-			mes "There... is nothing to worry about.";
-			next;
-			mes "[John]";
-			mes "Don't worry.";
-			next;
-			mes "[John]";
-			mes "- *whiz, *clink -";
-			setquest 11160; }
-		close; }
-	mes "※□⌒ ⒊ ◇";
-	mes "★★◎ △ 〓○■ ⅲ...";
-	close;
-}
-
-dic_dun01,61,226,4	script	Lash#ep13_3_	491,{
-	mes "[Lash]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 5) {
-			if (checkquest(11170) >= 0) {
-				mes "Moan...";
-				mes "Is... this what they call fatigue!";
-				mes "Never knew I would feel this. Sob.";
-				next;
-				select("You give Bradium to Lash.");
-				mes "["+strcharinfo(0)+"]";
-				mes "Frede asked me to give you this.";
-				next;
-				mes "[Lash]";
-				mes "Wow!!!!";
-				mes "You've saved me!";
-				next;
-				mes "[Lash]";
-				mes "I would have perished into ashes here if it weren't for you!";
-				close; }
-			mes "Moan...";
-			mes "Is... this what they call fatigue!";
-			mes "Never knew I would feel this. Sob.";
-			next;
-			select("You give Bradium to Lash.");
-			mes "["+strcharinfo(0)+"]";
-			mes "Frede asked me to give you this.";
-			next;
-			mes "[Lash]";
-			mes "Wow!!!!";
-			mes "You've saved me!";
-			next;
-			mes "[Lash]";
-			mes "I would have perished into ashes here if it weren't for you!";
-			setquest 11170;
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes "Ha ha ha!!";
-			mes "You are my savior!";
-			mes "Our friendship will last forever regardless of race!";
-			close; }
-		mes "Sigh......";
-		mes "I'm so tired...";
-		mes "But fatigue helps me to move forward.";
-		next;
-		mes "[Lash]";
-		mes "The sweat, heavy breathing, and continuous tiredness proves that I'm a true Sapha.";
-		mes "And I actually enjoy it. Ha ha ha ha.";
-		if (ep13_3_bra == 3) {
-			next;
-			mes "[Lash]";
-			if (checkquest(11164) >= 0) {
-				mes "If you'd like to tell him how I'm doing, look at my forearm. Doesn't it spell out 'Strong' on it?";
-				next;
-				mes "[Lash]";
-				mes "Just tell him what you see!";
-				mes "Ha ha ha ha ha!";
-				close; }
-			mes "But what is your business here?";
-			mes "You want to share the labor and sweat?";
-			next;
-			mes "[Lash]";
-			mes "Hm?";
-			mes "Oh, you are Frede's messenger?";
-			mes "To bad.";
-			mes "I thought you were like me judging from your forearm.";
-			next;
-			mes "[Lash]";
-			mes "If you'd like to tell him how I'm doing, look at my forearm. Doesn't it spell out 'Strong' on it?";
-			next;
-			mes "[Lash]";
-			mes "Just tell him what you see!";
-			mes "Ha ha ha ha ha!";
-			setquest 11164; }
-		close; }
-	mes "◆□◇ ▲ ○⒈← ■ ○";
-	mes "○〓〓 ※ ⌒●★ ⅳ";
-	mes "◆◎⒉ ▲";
-	mes "△";
-	mes "□⒊● □ ●";
-	close;
-}
-
-dic_dun02,110,127,5	script	Rose#13_3	489,{
-	mes "[Rose]";
-	if (isequipped(2782)) {
-		if (ep13_3_bra == 5) {
-			if (checkquest(11168) >= 0) {
-				mes "Ah~";
-				mes "So you came back because you missed me?";
-				next;
-				mes "[Rose]";
-				mes "Don't have to be shy.";
-				mes "If you really have feelings, race differences shouldn't be a problem.";
-				next;
-				select("You give Bradium to Rose.");
-				mes "["+strcharinfo(0)+"]";
-				mes "You give Bradium to Rose.";
-				next;
-				mes "[Rose]";
-				mes "Aww... you shouldn't have.";
-				mes "My ^E77471heartbeat^000000 skipped.";
-				mes "You are already taking care of me.";
-				mes "He he he";
-				next;
-				mes "[Rose]";
-				mes "I'll return to the village soon.";
-				mes "We can meet up then~";
-				close; }
-			mes "Ah~";
-			mes "So you came back because you missed me?";
-			next;
-			mes "[Rose]";
-			mes "Don't have to be shy.";
-			mes "If you really have feelings, race differences shouldn't be a problem.";
-			next;
-			select("You give Bradium to Rose.");
-			mes "["+strcharinfo(0)+"]";
-			mes "You give Bradium to Rose.";
-			next;
-			mes "[Rose]";
-			mes "Aww... you shouldn't have.";
-			mes "My ^E77471heartbeat^000000 skipped.";
-			mes "You are already taking care of me.";
-			mes "He he he";
-			next;
-			mes "[Rose]";
-			mes "I'll return to the village soon.";
-			mes "We can meet up then~";
-			setquest 11168;
-			close;
-		} else if (ep13_3_bra == 6) {
-			mes "You're here?";
-			mes "Just in time when I was about to return to the village because I missed you.";
-			next;
-			mes "[Rose]";
-			mes "We must be connected?";
-			mes "E77471Hahaha^000000";
-			close; }
-		mes "Lalala~";
-		mes "Yeah~!";
-		next;
-		mes "[Rose]";
-		mes "He he he!";
-		mes "I'm so awesome!";
-		mes "This is a perfect fix!";
-		mes "I see no errors in my work!";
-		if (ep13_3_bra == 3) {
-			if (checkquest(11162) >= 0) {
-				next;
-				mes "[Rose]";
-				mes "Tell him there is no problem at all except that I am too good at my job.";
-				mes "Because I'm perfect.";
-				close; }
-			next;
-			mes "[Rose]";
-			mes "Who are you!";
-			mes "You can never hide beauty. Please try not to stare intensely at me. I know I'm beautiful.";
-			next;
-			mes "[Rose]";
-			mes "What? You came on behalf of Frede?";
-			mes "You mean you're not my admirer?";
-			mes "Tsk....";
-			next;
-			mes "[Rose]";
-			mes "Tell him there is no problem at all except that I am too good at my job.";
-			mes "Because I'm perfect.";
-			setquest 11162;
-			close; }
-		close; }
-	mes "※◇○ ⒉ ○";
-	mes "←■△ ※ ⒊";
-	mes "ⅲ◇⒉";
-	close;
-}
-
-dic_in01,349,129,5	script	Bouy#13_3	449,{
-	mes "[Bouy]";
-	if (isequipped(2782)) {
-		if (checkquest(11173) >= 0) {
-			mes "Outsiders are prohibited here.";
-			mes "If you have come here by mistake, please find your way out now.";
-			next;
-			select("I came on behalf of Frede.");
-			mes "[Bouy]";
-			mes "I didn't know. Excuse me.";
-			mes "What did he ask you to do?";
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "He asked me to deliver Bradium to his friends working in the cave outside the village.";
-			next;
-			mes "[Bouy]";
-			mes "Oh no. I don't have any portable Bradium because of insufficient supplies.";
-			next;
-			mes "[Bouy]";
-			mes "I will only be able to get the Bradium that is being refined now in a few days.";
-			mes "We let Pioms returning from outside work stay and rest in the village.";
-			next;
-			mes "[Bouy]";
-			mes "But I see they haven't returned yet.";
-			mes "They must be out of Bradium by now.";
-			mes "This isn't good.";
-			next;
-			mes "[Bouy]";
-			mes "Worst case, they wouldn't come back to the village at all.";
-			next;
-			mes "["+strcharinfo(0)+"]";
-			mes "Is there another way?";
-			next;
-			mes "[Bouy]";
-			mes "It takes a lot of time to refine a large Bradium mineral but small pieces of Bradium will be quick.";
-			next;
-			mes "[Bouy]";
-			mes "Bradium mineral can be collected anywhere in this area but the effectiveness of refined pieces is low.";
-			next;
-			mes "[Bouy]";
-			mes "You can easily collect ^E77471pieces of Bradium from monsters nearby^000000.";
-			next;
-			mes "[Bouy]";
-			mes "About ^E7747130 pieces of Bradium^000000 will be enough to share with 6 people.";
-			changequest 11173,11174;
-			close;
-		} else if (checkquest(11174) >= 0) {
-			if (countitem(6319) > 29) {
-				mes "You've brought back the Bradium.";
-				mes "I've been waiting for the Galtens to return because I'm not accustomed to battle since I'm Venknick. Thank you very much.";
-				next;
-				mes "[Bouy]";
-				mes "Handwork is much faster to refine pieces of Bradium instead of using a machine. I will only need an hour to finish.";
-				next;
-				mes "[Bouy]";
-				mes "Please go rest while I get to work.";
-				delitem 6319,30;
-				changequest 11174,11175;
-				close; }
-			mes "Bradium mineral can be collected anywhere in this area but the effectiveness of refined pieces is low.";
-			next;
-			mes "[Bouy]";
-			mes "You can easily collect ^E77471pieces of Bradium from monsters nearby^000000.";
-			next;
-			mes "[Bouy]";
-			mes "About ^E7747130 pieces of Bradium^000000 will be enough to share with 6 people.";
-			close;
-		} else if (checkquest(11175,PLAYTIME) == 2) {
-			mes "I did it!";
-			mes "I was a bit nervous because it has been a long time since I did manual work but I think I did a good job.";
-			mes "Please take these to them.";
-			set ep13_3_bra,5;
-			changequest 11175,11176;
-			close;
-		} else if (checkquest(11175,PLAYTIME) != -1) {
-			mes "I'm still working on it so please rest a little more.";
-			close;
-		} else if (ep13_3_bra >= 5) {
-			mes "Saphas cannot live unless we consume Bradium continuously.";
-			mes "That is why we needed spaces for us to inject Bradium all over the village.";
-			next;
-			mes "[Bouy]";
-			mes "But those working outside of the village cannot return often to refill their Bradium so we provide Bradium that is portable.";
-			next;
-			mes "[Bouy]";
-			mes "But there was a problem with the Bradium mining in the Manuk area recently and we have a shortage of supplies. We don't have enough to give out.";
-			next;
-			mes "[Bouy]";
-			mes "That is why many Pioms working in the outskirts of the village return for more supplies,";
-			next;
-			mes "[Bouy]";
-			mes "and the time spent on transportation is what is slowing down work.";
-			next;
-			mes "[Bouy]";
-			mes "To tell you the truth, transportation time doesn't make much difference but it adds up in the end.";
-			next;
-			mes "[Bouy]";
-			mes "We call this the ^E77471Creamy Effect^000000.";
-			close; }
-		mes "Outsiders are prohibited here.";
-		mes "If you have come here by mistake, please find your way out now.";
-		close; }
-	mes "▲■〓 ※ →○★ ▲"; 
-	mes "★→■ ※";
-	mes "□★□ ◎";
-	close;
-}
-
-// Sapha's Visit
-//============================================================
-
-mid_camp,220,246,5	script	Expedition Guard Ben	930,{
-	mes "[Ben]";
-	if (ep13_3_invite >= 2) {
-		mes "There is nothing strange!";
-		mes "I'd love to be like you and respected by many people.";
-		next;
-		mes "[Ben]";
-		mes "I can also visit the Sapha if I work well here, can't I?";
-		close; }
-	mes "Hmm. Hey, Maha,";
-	mes "what do you think?";
-	mes "Why do you think he is here?";
-	next;
-	mes "[Maha]";
-	mes "Don't know.";
-	mes "Not interested.";
-	next;
-	mes "[Ben]";
-	mes "Don't you find";
-	mes "that guy strange?";
-	mes "I've never seen his race before I joined the expedition.";
-	next;
-	mes "[Maha]";
-	mes "Ah. Really?";
-	mes "Then it's only you.";
-	mes "There must be a reason why he is here.";
-	next;
-	mes "[Ben]";
-	mes "................";
-	mes "Oh no you don't...";
-	next;
-	mes "[Maha]";
-	mes "They may make an";
-	mes "announcement soon.";
-	mes "All we need to do is wait for it and we'll have all our questions answered.";
-	next;
-	if(select("What's the announcement?:Stay silent and listen.")==2) {
-		mes "[Ben]";
-		mes "Excuse me.";
-		mes "There was no order to restrict or keep it a secret.";
-		mes "Besides, it looks like they are making an official visit.";
-		next;
-		mes "[Ben]";
-		mes "Hmm...";
-		mes "That can be true but aren't you thinking about it too much?";
-		next;
-		mes "[Maha]";
-		mes "I don't like to get into trouble.";
-		mes "I only follow orders.";
-		mes "Besides, there is nothing out of the ordinary with those Sapha.";
-		next;
-		mes "[Maha]";
-		mes "From what I can tell, the tree-like giants are a kind race of people.";
-		mes "There won't be any trouble so relax.";
-		next;
-		mes "[Ben]";
-		mes "We might be able to get some information if we go to the command center now.";
-		mes "Try finding ^8D38C9Aello^000000.";
-		close; }
-	mes "[Ben]";
-	mes "Huh? Did you hear us?";
-	mes "Nothing really or maybe something...";
-	mes "So...";
-	next;
-	mes "[Ben]";
-	mes "Research members dispatched to Manuk just came back.";
-	mes "But...";
-	next;
-	select("But?");
-	mes "[Ben]";
-	mes "Well... they came back with a Manuk messenger!";
-	mes "...some important Sapha from Manuk.";
-	next;
-	select("Where is he?!");
-	mes "[Ben]";
-	mes "He's in the command";
-	mes "center right now.";
-	mes "We should go there.";
-	close;
-}
-
-mid_camp,223,246,4	script	Expedition Guard Maha	868,{
-	if (ep13_3_invite >= 2) {
-		mes "[Maha]";
-		mes "But I do think the Sapha race is overly kind, almost unnaturally.";
-		mes "Guess it'll be fine.";
-		close; }
-	mes "[Ben]";
-	mes "Hmm. Hey, Maha,";
-	mes "what do you think?";
-	mes "Why do you think he is here?";
-	next;
-	mes "[Maha]";
-	mes "Don't know.";
-	mes "Not interested.";
-	next;
-	mes "[Ben]";
-	mes "Don't you find";
-	mes "that guy strange?";
-	mes "I've never seen his race before I joined the expedition.";
-	next;
-	mes "[Maha]";
-	mes "Ah. Really?";
-	mes "Then it's only you.";
-	mes "There must be a reason why he is here.";
-	next;
-	mes "[Ben]";
-	mes "................";
-	mes "Oh no you don't...";
-	next;
-	mes "[Maha]";
-	mes "They may make an";
-	mes "announcement soon.";
-	mes "All we need to do is wait for it and we'll have all our questions answered.";
-	next;
-	if(select("What's the announcement?:Stay silent and listen.")==2) {
-		mes "[Ben]";
-		mes "Excuse me.";
-		mes "There was no order to restrict or keep it a secret.";
-		mes "Besides, it looks like they are making an official visit.";
-		next;
-		mes "[Ben]";
-		mes "Hmm...";
-		mes "That can be true but aren't you thinking about it too much?";
-		next;
-		mes "[Maha]";
-		mes "I don't like to get into trouble.";
-		mes "I only follow orders.";
-		mes "Besides, there is nothing out of the ordinary with those Sapha.";
-		next;
-		mes "[Maha]";
-		mes "From what I can tell, the tree-like giants are a kind race of people.";
-		mes "There won't be any trouble so relax.";
-		next;
-		mes "[Ben]";
-		mes "We might be able to get some information if we go to the command center now.";
-		mes "Try finding ^8D38C9Aello^000000.";
-		close; }
-	mes "[Ben]";
-	mes "Huh? Did you hear us?";
-	mes "Nothing really or maybe something...";
-	mes "So...";
-	next;
-	mes "[Ben]";
-	mes "Research members dispatched to Manuk just came back.";
-	mes "But...";
-	next;
-	select("But?");
-	mes "[Ben]";
-	mes "Well.. they came back with a Manuk messenger!";
-	mes "...some important Sapha from Manuk.";
-	next;
-	select("Where's he?!");
-	mes "[Ben]";
-	mes "He's in the command";
-	mes "center right now.";
-	mes "We should go there.";
-	close;
-}
-
-mid_campin,93,114,3	script	Guard Aello#ep13_3_03	967,{
-	mes "[Aello]";
-	if (ep13_3_invite >= 2) {
-		mes "I knew I could count on you.";
-		mes "You're activities will help us tremendously in expanding our territory.";
-		close; }
-	if (checkquest(7182) >= 0) {
-		mes "It's the room at the right on the second floor.";
-		mes "There is a guard in front of the room.";
-		mes "He'll let you pass if you tell him you have authorization.";
-		next;
-		mes "[Aello]";
-		mes "Try not to give unnecessary information";
-		mes "and avoid any small talk.";
-		close; }
-	mes "Ah, you. Good timing.";
-	mes "I have something urgent to tell you.";
-	next;
-	mes "[Aello]";
-	mes "Do you happen to know that a messenger from Manuk is here?";
-	mes "Not a big secret but...";
-	next;
-	mes "[Aello]";
-	mes "The Sapha from Manuk wants to talk to you.";
-	mes "Agip says anyone from the expedition can meet him but..";
-	mes "I think someone with more experience should go.";
-	next;
-	mes "[Aello]";
-	mes "I know your abilities and trust you.";
-	mes "The delegation is in the room at the right on the second floor.";
-	next;
-	mes "[Aello]";
-	mes "There will be a guard standing in front just tell him you got authorization.";
-	mes "The delegate is interested in humans, so try to be courteous while talking to him.";
-	set ep13_3_invite,1;
-	setquest 7182;
-	close;
-}
-
-mid_campin,111,120,3	script	Soldier#ep13_3_04	852,{
-	mes "[Soldier]";
-	if (ep13_3_invite >= 2) {
-		mes "You're back.";
-		mes "Are you acquainted with the Sapha messenger now?";
-		mes "We have high expectations from you.";
-		goto warpnow; }
-	mes "Sorry, but this room is currently restricted from visitors.";
-	next;
-	if(select("I have authorization:Is that so.")==2) {
-		mes "[Soldier]";
-		mes "You can't enter without Aello's permission.";
-		mes "No exceptions.";
-		close; }
-	mes "[Soldier]";
-	mes "You do?";
-	mes "What is your name?";
-	if (ep13_3_invite < 1) {
-		mes ""+strcharinfo(0)+"?";
-		mes "I never heard your name before!";
-		mes "So, please leave.";
-		close; }
-	mes "Thank you.";
-	mes "So you are "+strcharinfo(0)+"?";
-	next;
-	mes "[Soldier]";
-	mes "You may go in now.";
-warpnow:
-	close2;
-	warp "mid_campin",165,126;
-	end;
-}
-
-function	script	eldicastes_c	{
-switch(getarg(0)) {
-	case 1:
-		mes "[Vyhannus]";
-		mes "Your captain is like the wind.";
-		mes "We have someone like that in Manuk, too.";
-		mes "His name is Galten. He is so quick, you won't notice that he's so large.";
-		next;
-		mes "[Hound]";
-		mes "Let's continue..";
-		mes "Although the details are already settled.";
-		next;
-		mes "[Vyhannus]";
-		mes "Ah, yes.";
-		mes "Where was I?";
-		mes "El Dicastes!";
-		mes "The capital city of the Sapha.";
-		next;
-		mes "[Vyhannus]";
-		mes "A city like a sparkling jewel in white snow.";
-		mes "Manuk was originally a village created to mine Bradium.";
-		mes "El Dicastes has now grown to";
-		mes "be the Sapha home ground.";
-		next;
-		mes "[Vyhannus]";
-		mes "Ravail holds all authority there and makes decisions on reports from Manuk.";
-		next;
-		mes "[Vyhannus]";
-		mes "I know that you're not from this world so we are grateful for your kindness in helping and cooperating with us.";
-		next;
-		mes "[Vyhannus]";
-		mes "Ravail would like to invite humans to El Dicastes";
-		next;
-		select("Invite me?:What is that suppose to mean, Hound?");
-		mes "[Hound]";
-		mes "Just as he said.";
-		mes "Our expedition team has helped the Saphas for some time.";
-		mes "Collect Bradium for their survival or eliminate the vicious beasts that threaten them.";
-		next;
-		mes "[Hound]";
-		mes "They have given us an official invitation to visit their capital city in return.";
-		mes "That is why I've been selecting expedition members to send to El Dicastes.";
-		next;
-		select("You mean...");
-		mes "[Vyhannus]";
-		mes "Yes.";
-		mes "That is what he meant.";
-		mes "Agip also approved before he left.";
-		mes ""+strcharinfo(0)+", you are invited.";
-		next;
-		mes "[Vyhannus]";
-		mes "You are kind, respect others, polite, trustworthy and most of all, a fun person.";
-		next;
-		mes "[Vyhannus]";
-		mes "You are perfect.";
-		mes "Ravail will approve too.";
-		mes "That is why I'm here.";
-		next;
-		mes "[Vyhannus]";
-		mes ""+strcharinfo(0)+"";
-		mes "I invite you to El Dicastes, our capital city.";
-		next;
-		select("I am honored.");
-		mes "[Hound]";
-		mes "Shouldn't you already be used to the unexpected by now?";
-		mes "Come on... you're not a newbie haha.";
-		next;
-		mes "[Hound]";
-		mes "If you are going to leave, it better be now.";
-		mes "Come back to me once you are ready to leave.";
-		mes "I will let you know your mission.";
-		set ep13_3_invite,3;
-		close;
-	case 2:
-		mes "[Vyhannus]";
-		mes "First go to Manuk and meet";
-		mes "General Guard Avalanche.";
-		mes "Avalanche will be heavily armed because he is a Galten.";
-		mes "You can't miss him.";
-		next;
-		mes "[Vyhannus]";
-		mes "Once you tell Avalanche that you are a guest of the city, he will let you pass the path to El Dicastes.";
-		next;
-		mes "[Vyhannus]";
-		mes "You cannot pass without his approval so make sure you get his permission.";
-		mes "He will let you pass with my recommendation.";
-		next;
-		mes "[Vyhannus]";
-		mes "I'm a little excited on what our meeting will bring in the future.";
-		mes "I only hope it won't be like a blizzard in the middle of the night.";
-		changequest 7182,7183;
-		close;
-	case 3:
-		mes "[Hound]";
-		mes "My name is Hound.";
-		mes "Are you here by Aello's request?";
-		next;
-		select("Yes. He told me to meet the Sapha.");
-		mes "[Hound]";
-		mes "Okay. You should be able to talk to him, right?";
-		mes "Shall we start with introducing ourselves?";
-		mes "This is...";
-		mes ""+strcharinfo(0)+"...";
-		next;
-		mes "[Vyhannus]";
-		mes "My name is Vyhannus.";
-		mes strcharinfo(0)+"...?";
-		mes "Glad to meet you.";
-		next;
-		if(select("Same here.:A tree monster!")==1) {
-			mes "[Vyhannus]";
-			mes "Amazing.";
-			mes "Like with Hound, that ring you humans made...";
-			mes "is like a ring of wisdom."; }
-		else {
-			mes "[Hound]";
-			mes "What are you saying?";
-			mes "That was rude!";
-			next;
-			mes "[Vyhannus]";
-			mes "Oh. Monster?";
-			mes "That is something new.";
-			mes "Hound. I'm fine. You humans are amusing.";
-			next;
-			mes "[Vyhannus]";
-			mes "Shall we skip to the point?";
-			mes "The reason why I am here..."; }
-		next;
-		enablenpc "Hibba Agip#ep13_3_07";	
-		mes "[Someone's voice]";
-		mes "Excuse me, hold on a second.";
-		next;
-		mes "[Hound]";
-		mes "Captain!";
-		mes "You've come at such short notice.";
-		mes "Is there a situation?";
-		next;
-		emotion e_omg;
-		mes "[Hibba Agip]";
-		mes "Huh? Nothing.";
-		mes "You said you wanted to send a trust worthy person, right?";
-		mes "I wanted to see the person";
-		mes "Aello chose to send.";
-		next;
-		mes "[Hibba Agip]";
-		mes "Hm... Ah.";
-		mes "Is it you?";
-		mes "I see, just as Aello explained.";
-		mes "Well, I think we are in good hands if it is you.";
-		next;
-		select("What are you implying?");
-		mes "[Vyhannus]";
-		mes "So... It's like this.";
-		mes "Both Saphas and humans had many differences in the past.";
-		next;
-		mes "[Vyhannus]";
-		mes "We've worried about becoming enemies with your race after you've suddenly appeared";
-		mes "and were afraid of your abilities.";
-		next;
-		mes "[Vyhannus]";
-		mes "But you have respected us Saphas";
-		mes "and helped Manuk with many deeds.";
-		mes "We've come to recognize humans as good people.";
-		next;
-		mes "[Hibba Agip]";
-		mes "Yes, we made efforts.";
-		mes "We also tried to keep a neutral attitude.";
-		mes "Because it is always better to strengthen amnity as a third party then taking sides in a conflict.";
-		next;
-		mes "[Hound]";
-		mes "Well..";
-		mes "Not totally wrong, I guess...";
-		next;
-		mes "[Vyhannus]";
-		mes "(Vyhannus smiles)";
-		mes "We have told Ravail about you humans.";
-		mes "Ravail is the highest elder of glorious El Dicastes.";
-		next;
-		select("El Dicastes?");
-		mes "[Hibba Agip]";
-		mes "Ah, sorry for interrupting.";
-		mes "I have to go now.";
-		mes "Hound, I approve of this adventurer.";
-		next;
-		mes "[Hibba Agip]";
-		mes "Then it's settled.";
-		mes "And... ah yes, you.";
-		mes "Please go meet the inspector in the next room after this.";
-		mes "Got it?";
-		next;
-		mes "[Hibba Agip]";
-		mes "I'm leaving now.";
-		mes "I'll come by to see you again Vyhannus.";
-		mes "And you should meet Inspector Doha after talking with Vyhannus.";
-		mes "Then bye everyone.";
-		disablenpc "Hibba Agip#ep13_3_07";
-		set ep13_3_invite,2;
-		setquest 7185;
-		next;
-		emotion e_swt;
-		emotion e_swt,0,"Sapha from Manuk";
-		mes "- Captain Hibba Agip quickly left the room after saying what he wanted to say.";
-		mes "First, let's listen to Vyhannus's story. -";
-		close;
-	case 4:
-		mes "[Hound]";
-		mes "Where is your interpreter ring?";
-		mes "I'm not going to be your personal translator.";
-		close;
-	}
-}
-
-mid_campin,168,125,3	script	Hound#ep13_3_06	997,{
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 2) {
-			callfunc "eldicastes_c",1;
-		} else if (ep13_3_invite == 3) {
-			if (checkquest(7183) >= 0) {
-				mes "[Hound]";
-				mes "First thing you need to do when you reach Manuk is to meet";
-				mes "General Guard Avalanche.";
-				mes "Tell Avalanche that you are";
-				mes "the one invited by Vyhannus.";
-				next;
-				mes "[Hound]";
-				mes "Then you'll go through a simple process of confirmation and will be permitted to go through the tunnel to the capital city.";
-				mes "Passing through the tunnel is";
-				mes "easy as long as you are polite.";
-				next;
-				mes "[Hound]";
-				mes "And don't forget what the captain said.";
-				mes "Inspector Doha is in the next room.";
-				close; }
-			callfunc "eldicastes_c",2;
-		} else if (ep13_3_invite >= 4) {
-			mes "[Hound]";
-			mes "I've just returned from Manuk from a long term dispatch";
-			mes "and haven't gotten any rest yet.";
-			mes "El Dicastes.. I will find the time to visit once your advance party settles in.";
-			next;
-			mes "[Hound]";
-			mes "I have to take care of Vyhannus here.";
-			mes "We might see the day when Saphas like Vyhannus will be living with us on our continent.";
-			close; }
-		callfunc "eldicastes_c",3; }
-	callfunc "eldicastes_c",4;
-}
-
-mid_campin,168,128,3	script	Sapha from Manuk	451,{
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 2) {
-			callfunc "eldicastes_c",1;
-		} else if (ep13_3_invite == 3) {
-			if (checkquest(7183) >= 0) {
-				mes "[Vyhannus]";
-				mes "Avalanche will be at the Manuk Operations building.";
-				mes "Once he approves, you can use the tunnel that leads to El Dicastes.";
-				next;
-				mes "[Vyhannus]";
-				mes "The tunnel might";
-				mes "be a little scary.";
-				mes "But I'm sure you will reach the";
-				mes "end of it since you are strong.";
-				close; }
-			callfunc "eldicastes_c",2;
-		} else if (ep13_3_invite == 4) {
-			mes "[Vyhannus]";
-			mes "Oh, the tunnel?";
-			mes "It was originally a mineral mine.";
-			mes "But we found ourselves on the opposite side while mining away.";
-			next;
-			mes "[Vyhannus]";
-			mes "We found better mines afterwards and that is how Manuk came about.";
-			mes "The tunnel is reorganized with paths between the capital city and Manuk.";
-			next;
-			mes "[Vyhannus]";
-			mes "That is it.";
-			close;
-		} else if (ep13_3_invite == 5) {
-			mes "[Vyhannus]";
-			mes "You received the Light of El Dicastes.";
-			mes "With this, you can return to Diel from anywhere, anytime.";
-			mes "Looks like an item made for your convenience.";
-			next;
-			mes "[Vyhannus]";
-			mes "Ravail seems to like you very much.";
-			mes "The Light of El Dicastes is convenient to use instead of moving through long tunnels.";
-			next;
-			mes "[Vyhannus]";
-			mes "Oh, the tunnel?";
-			mes "It was originally a mineral mine.";
-			mes "But we found ourselves on the opposite side while mining away.";
-			next;
-			mes "[Vyhannus]";
-			mes "We found better mines afterwards and that is how Manuk came about.";
-			mes "The tunnel is reorganized with paths between the capital city and Manuk.";
-			next;
-			mes "[Vyhannus]";
-			mes "That is it.";
-			close; }
-		mes "[Sapha]";
-		mes "- This person look like the Sapha messenger from Manuk. -";
-		mes "You just stand there without";
-		mes "knowing what he says, so the";
-		mes "expedition guard next to you starts to talk. -";
-		next;	
-		callfunc "eldicastes_c",3; }
-	mes "[Sapha]";
-	mes "ⅳ○→? ⅲ ※○...";
-	mes "★◎⌒ ⅳ ?";
-	mes "●★..?";
-	next;
-	callfunc "eldicastes_c",4;
-}
-
-mid_campin,165,127,5	script	Hibba Agip#ep13_3_07	459,{
-	mes "[Hibba Agip]";
-	mes "Ahh, I think I should go now...";
-	close2;
-	disablenpc "Hibba Agip#ep13_3_07";
-	end;
-OnInit:
-	disablenpc "Hibba Agip#ep13_3_07";
-	end;	
-}
-
-man_in01,315,52,3	script	Guard Captain Avalanche	450,{
-	mes "[Guard Captain Avalanche]";
-	if (isequipped(2782)) {
-		if (ep13_3_invite == 4) {
-			mes "Go out of this building and straight below the mountain";
-			mes "east from the village.";
-			mes "You will know where it is if you see soldiers guarding the tunnel.";
-			next;
-			mes "[Guard Captain Avalanche]";
-			mes "I hope that the";
-			mes "Light of El Dicastes";
-			mes "will show you the way.";
-			close; }
-		if (ep13_3_invite == 5) {
-			mes "Oh.. You have the Light of El Dicastes.";
-			mes "It would be helpful for your travel.";
-			next;
-			mes "[Guard Captain Avalanche]";
-			mes "The path to the capital city was previously a mine.";
-			mes "So we have reports of wild monsters appearing although the tunnel is well maintained.";
-			next;
-			mes "[Guard Captain Avalanche]";
-			mes "Always take care of yourself at all times.";
-			mes "Haha.. but then you humans are very strong.";
-			close; }
-		mes "You are human.";
-		mes "What do you want here?";
-		next;
-		select("I've come with Vyhannus's invitation.");
-		mes "[Guard Captain Avalanche]";
-		mes "Ah. Jarute Vyhannus.";
-		mes "I though it would be better for";
-		mes "him to take a guard with him.";
-		next;
-		mes "[Guard Captain Avalanche]";
-		mes "I guess Vyhannus";
-		mes "trusts you humans.";
-		mes "I'm fine as long as";
-		mes "Vyhannus approved you.";
-		next;
-		mes "[Guard Captain Avalanche]";
-		mes "I authorize you to pass through to El Dicastes.";
-		mes "There is a tunnel that leads to the city outside of this building which goes down by the east mountain range of this village.";
-		next;
-		mes "[Guard Captain Avalanche]";
-		mes "That tunnel is the only way to the capital city. There is no other route because Kamidal mountain is so huge.";
-		next;
-		mes "[Guard Captain Avalanche]";
-		mes "The tunnel is well maintained. There was a time when part of the tunnel, which connects";
-		mes "with the lowest cave of the mountain, collapsed and reports of wild monsters was received.";
-		next;
-		mes "[Guard Captain Avalanche]";
-		mes "So I recommend that";
-		mes "you move in a group.";
-		mes "It is dangerous and";
-		mes "can be a long journey.";
-		mes "That is all I have to say for now.";
-		next;
-		mes "[Guard Captain Avalanche]";
-		mes "Please let me know any news about the capital city when you come back.";
-		changequest 7183,7184;
-		set ep13_3_invite,4;
-		close; }
-	mes "ⅳ○→? ⅲ ※○...";
-	mes "★◎⌒ ⅳ ?";
-	mes "●★..?";
-	close;	
-}
-
-dic_in01,42,264,3	script	Adventurer Clerk#ep133_	453,{
-	mes "[Clerk Knit]";
-	if (isequipped(2782)) {
-		mes "How can I help you?";
-		next;
-		switch(select("Register as an adventurer.:Talk.:Cancel.")) {
-			case 1:
-				if (checkquest(7184) >= 0) {
-					if (ep13_3_invite == 5) {
-						mes "[Clerk Rhawyne]";
-						mes "Strange.";
-						mes "Aren't you already registered?";
-						mes "I see your name in the records.";
-						close; }
-					mes "[Clerk Rhawyne]";
-					mes "Do you want to register";
-					mes "as an adventurer?";
-					mes "I will compare with the invitation list from Manuk.";
-					mes "What is your name?";
-					next;
-					mes "["+strcharinfo(0)+"]";
-					mes "My name is "+strcharinfo(0)+".";
-					next;
-					mes "[Clerk Rhawyne]";
-					mes "Yes... "+strcharinfo(0)+"...";
-					mes "I found it.";
-					mes "Welcome to El Dicastes.";
-					next;
-					mes "[Clerk Rhawyne]";
-					mes "You will be treated the same as other Saphas here. Allowed to do as you wish and can have contracts with official requests from Dicastes.";
-					next;
-					mes "[Clerk Rhawyne]";
-					mes "This is a little souvenir for visiting El Dicastes.";
-					mes "You can use it to return to El Dicastes whenever you wish.";
-					next;
-					getitem 2844,1;
-					erasequest 7184;
-					set ep13_3_invite,5;
-					mes "[Clerk Rhawyne]";
-					mes "There is a special place for humans located beneath the residential area of Pioms.";
-					mes "It is called in your language...";
-					mes "a pub. Hope you get to visit there.";
-					close; }
-				mes "[Clerk Rhawyne]";
-				mes "Hmm... You don't have Ravail's invitation? What are you doing here?";
-				close;
-			case 2:
-				mes "[Clerk Rhawyne]";
-				if (checkquest(7197) >= 0) {
-					mes "I recognize you.";
-					mes "How can I help you?";
-					next;
-					if(select("I want to meet the minister.:Nothing particular.")==2) {
-						mes "[Clerk Rhawyne]";
-						mes "What are you curious about today?";
-						close; }
-					mes "[Clerk Rhawyne]";
-					mes "You want to meet the minister?";
-					mes "Which minister?";
-					mes "Ravail cannot be met in person";
-					mes "even with Sapha Certifications.";
-					next;
-					if(select("Ahat:Another minister")==2) {
-						mes "[Clerk Rhawyne]";
-						mes "Another minister? Who?";
-						next;
-						select("Sorry, but I know no one else.");
-						mes "[Clerk Rhawyne]";
-						mes "You are difficult.";
-						mes "Unlike other Saphas, ministers are very busy.";
-						close; }
-					if (countitem(6304) > 2) {
-						mes "[Clerk Rhawyne]";
-						mes "You've really collected 3 Sapha Certification already.";
-						mes "Alright. I will send a request.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "Please take the elevator up to the Administrative Office.";
-						mes "There is another elevator in the corridor next to the Administrative Office.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "It is a separate elevator that leads to the high minister's office";
-						mes "You will be guided in front of the office.";
-						set ep13_3_secret,7;
-						delitem 6304,3;
-						changequest 7197,7198;
-						close; }
-					mes "[Clerk Rhawyne]";
-					mes "You need 3 Sapha Certification to meet Ahat.";
-					mes "You know what a Sapha Certification is, right?";
-					mes "Well, please try to help around El Dicastes to collect them.";
-					close;
-				} else if (checkquest(7198) >= 0) {
-					mes "Ahat is on the same floor as high minister Ravail.";
-					mes "Take the elevator up to the Administrative Office and then you will be guided in front of the separate elevator.";
-					close; }
-				mes "What are you curious about today?";
-				next;
-				switch(select("About official requests:About the Adventurer's pub:Ahat?:Sapha Certification?:End conversation.")) {
-					case 1:
-						mes "[Clerk Rhawyne]";
-						mes "If Diel or ministers need help on operations, in the capital, they post a notice on the public board.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "Anyone who can take the job can take up the request.";
-						mes "Adventurers who are officially registered can also take jobs.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "After you handle a request";
-						mes "you are given an Sapha Certification for helping El Dicastes.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "It is better to spend spare time on these official requests.";
-						mes "Because you are contributing to the community.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "Due to the increase of visitors from other worlds,";
-						mes "some requests are targeted for you.";
-						mes "You can take your pick.";
-						close;
-					case 2:
-						mes "[Clerk Rhawyne]";
-						mes "The Adventurer's pub is open for the convenience of visitors like you.";
-						mes "It is located in the Piom residential area below the mine and factory zone.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "We thought the living environment here would be unfamiliar and inconvenient for you.";
-						mes "So we tried to make a place that is similar to what you have back home with a little help from adventurers.";
-						mes "I hope you like it.";
-						close;
-					case 3:
-						mes "[Clerk Rhawyne]";
-						mes "Ahat is the next minister in line after Ravail.";
-						mes "Why?";
-						mes "Because we respect him.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "What should I say, we would like to protect him.";
-						mes "But I'm not sure how respect is used in your language.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "Ahat is popular.";
-						mes "Not many have seen him and he works in his room all the time.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "If you want to meet Ahat..well.";
-						mes "He is really good at his work but is very shy of strangers..";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "He doesn't like to be in places where a lot of people are gathered.";
-						mes "That is why we barely see him.";
-						close;
-					case 4:
-						mes "[Clerk Rhawyne]";
-						mes "Sapha Certifications are made for outsiders like you.";
-						mes "They are given out as rewards when adventurers help with requests from Saphas throughout the city.";
-						next;
-						mes "[Clerk Rhawyne]";
-						mes "The Sapha Certification is used to meet ministers.";
-						mes "I guess in order to meet busy ministers, you must at least contribute to our society.";
-						close;
-					case 5:
-						mes "[Clerk Rhawyne]";
-						mes "Please feel free to ask questions when you need help.";
-						close;
-					}
-			case 3:
-				mes "[Clerk Rhawyne]";
-				mes "Please feel free to ask questions when you need help.";
-				close;
-			}
-		}
-	mes "○●◆ □ ↑⒈⒊ ■ ◎...?";
-	mes "ⅳ■▲ ... ⒊ △ⅲ↑ ▲ ⌒□←...";
-	next;
-	mes "- Cannot communicate with him. -";
-	close;
-}
-
-// Enchantment NPCs
-//============================================================
-
-dic_fild01,240,198,2	script	Jalapeno#pa8027	495,{
-	set .@cattalk_, rand(1,14);
-	set .@re$, strnpcinfo(1);
-	set .@n$, "["+.@re$+"]";
-	mes .@n$;
-	if (.@cattalk_ == 1) mes "It is difficult to find fish here. Can't find any so Jahbong would forget that he's busy or angry at the sight of a Fish Tail.";
-		else if (.@cattalk_ == 2) mes "Our people say Ahat looks like a beautiful cat.";
-		else if (.@cattalk_ == 3) mes "Newbie Jarute, Ahat doesn't seem to look like a Sapha.";
-		else if (.@cattalk_ == 4) mes "There is a guy named Pinguicula nearby who has the Sharp Leaf.";
-		else if (.@cattalk_ == 5) mes "Grrr... I don't think my voice sounds normal these days. I think it's the weather.";
-		else if (.@cattalk_ == 6) mes "I recommend getting it from the Dracos nearby. But they only drop it randomly so you may come back empty handed...";
-		else if (.@cattalk_ == 7) mes "I sometimes dream of a giant patting me on the head. But I feel more annoyed than afraid.";
-		else if (.@cattalk_ == 8) mes "Yup!!";
-		else if (.@cattalk_ == 9) mes "I must have been a cat in my previous life.";
-		else if (.@cattalk_ == 10) mes "Grrr... I was punished with a ladle for peeing on my blanket yesterday.";
-		else if (.@cattalk_ == 11) mes "I heard there was a superior equipment upgrade craftsman in the capital city of Manuk.";
-		else if (.@cattalk_ == 12) mes "There are times when I shout out loud but it is only because I am in a good mood. No need to be startled.";
-		else if (.@cattalk_ == 13) mes "I feel an urge to jump on a pile with my four paws when I see one.";
-		else mes "I heard on my way that this Dark Pinguicula has a Withered Flower.";	
-	next;
-	mes .@n$;
-	mes "Hmm... This may not be important to you, but...";
-	next;
-	mes .@n$;
-	mes "We had a lot of customers today too.";
-	next;
-	mes .@n$;
-	if (countitem(6304) < 1) {
-		if (.@re$ == "Brare") {
-			mes "Oh... no luck on Sapha Certifications?";
-			next;
-			mes .@n$;
-			mes "So you haven't got any...";
-			next;
-			mes .@n$;
-			mes "That's sad. They're very are useful, you know...";
-			close;
-		} else if (.@re$ == "Mancho") {
-			mes "If you work hard in this city, you can get Sapha Certifications from certain people.";
-			next;
-			mes .@n$;
-			mes "If you do come across one of the certifications, can you bring it to me?";
-			next;
-			mes .@n$;
-			mes "We can make an exchange and you won't regret it.";
-			close;
-		} else if (.@re$ == "Jalapeno") {
-			mes "It is difficult to find fish here. Can't find any so Jahbong would forget that he's busy or angry at the sight of a Fish Tail.";
-			next;
-			mes .@n$;
-			mes "Hmm... This may not be important to you, but...";
-			next;
-			mes .@n$;
-			mes "I've been gathering Sapha Certifications for a year now to meet Ahat.";
-			next;
-			mes .@n$;
-			mes "But I'm far from it because it takes a high position and some bribery for a low creature like me to meet him.";
-			next;
-			mes .@n$;
-			mes "If you have any Sapha Certifications to spare, please share them with me. I promise to pay you back in services that you can't get anywhere else.";
-			close; }
-	}
-	if (.@re$ == "Brare") mes "Do you want to look luxurious with ^800080Golden Bells^000000?";
-		else if (.@re$ == "Mancho") mes "You must be interested in the ^800080Feral Tail^000000?";
-		else if (.@re$ == "Jalapeno") mes "You've come for ^800080Feral Boots^000000. I have just the item for you.";
-	next;
-	switch(select("Please explain.:I want to reset.:I want to upgrade.")) {
-		case 1:
-			if (.@re$ == "Brare") {
-				mes .@n$;
-				mes "Hmm. The ^800080Golden Bell^000000 is an accessory awarded to only the best and bravest warriors among our people.";
-				next;
-				mes .@n$;
-				mes "A random stat effect is casted up to the first and second steps... but...";
-				next;
-				mes .@n$;
-				mes "there is a risk of the item breaking during the third upgrade.";
-				next;
-				mes .@n$;
-				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
-				next;
-				mes .@n$;
-				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
-				next;
-				mes .@n$;
-				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +2.";
-			} else if (.@re$ == "Mancho") {
-				mes .@n$;
-				mes "You say you want me to explain about upgrade?";
-				next;
-				mes .@n$;
-				mes "Hmm. The ^800080Feral Tail^000000 is an unique item. It looks just like our tails.";
-				next;
-				mes .@n$;
-				mes "It is not only strong and warm but is also powerful enough to be enchanted with magical spells in 3 special slots.";
-				next;
-				mes .@n$;
-				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
-				next;
-				mes .@n$;
-				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
-				next;
-				mes .@n$;
-				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +3.";
-				next;
-				mes .@n$;
-				mes "Well... it comes with the same risks as the ^800080Feral Boots^000000 of breaking at the third step of upgrade.";
-			} else if (.@re$ == "Jalapeno") {
-				mes .@n$;
-				mes "You say you want me to explain about upgrade?";
-				next;
-				mes .@n$;
-				mes "Hmm. The ^800080Feral Boots^000000 are very unique. A shoemaker took the design of our feet and designed this item long ago.";
-				next;
-				mes .@n$;
-				mes "I do not know the actual materials used but they are strong enough to enchant up to 3 kinds of upgrade magic spells into 3 secret slots.";
-				next;
-				mes .@n$;
-				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
-				next;
-				mes .@n$;
-				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
-				next;
-				mes .@n$;
-				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +3.";
-				next;
-				mes .@n$;
-				mes "Well... some do get broken at the third attempt and I do have some customers complaining when that happens... meow.";
-				next;
-				mes .@n$;
-				mes "... I almost died on one occasion. (murmuring)"; }
-			close;
-		case 2:
-			mes .@n$;
-			mes "Reset!!";
-			mes "This involves ^7E2217destroying the equipment^000000 and cancelling all records of it.";
-			next;
-			mes .@n$;
-			mes "Basically, if you want to start over I'll take your current one away and then you can bring me another one to try to enchant. So are you sure?";
-			next;
-			if(select("Maybe next time.:Please reset it.")==1) {
-				mes .@n$;
-				mes "When you are ready,";
-				mes "Please come back again";
-				close; }
-			if (.@re$ == "Brare") set .@Items_,2843;
-				else if (.@re$ == "Mancho") set .@Items_,2564;
-				else if (.@re$ == "Jalapeno") set .@Items_,2463;
-			if (isequipped(.@Items_) == 1 || countitem(.@Items_) < 1) {
-				mes .@n$;
-				mes "Then, take the equipment off first.";
-				close; }
-			mes .@n$;
-			mes "I've collected all equipment and erased all records as you requested. Now all your equipment and records are clean.";
-			delitem .@Items_,1;	
-			if (getd("EP13_"+.@re$+"_3") > 1) {
-				setd "EP13_"+.@re$+"_3",0;
-				setd "EP13_"+.@re$+"_2",0;
-				setd "EP13_"+.@re$+"_1",0; }
-			else if (getd("EP13_"+.@re$+"_2") > 1) {
-				setd "EP13_"+.@re$+"_2",0;
-				setd "EP13_"+.@re$+"_1",0; }
-			else if (getd("EP13_"+.@re$+"_1") > 1)
-				setd "EP13_"+.@re$+"_1",0;
-			close;
-		case 3:
-	if (.@re$ == "Brare") set .@Items_,2843;
-		else if (.@re$ == "Mancho") set .@Items_,2564;
-		else if (.@re$ == "Jalapeno") set .@Items_,2463;
-	if (isequipped(.@Items_) == 1 || countitem(.@Items_) < 1) {
-		mes .@n$;
-		mes "But...";
-		mes "you don't seem to be wearing or even carrying equipment to upgrade on you.";
-		close; }
-	if (getd("EP13_"+.@re$+"_1") == 0) {
-		mes .@n$;
-		mes "I'm preparing for the";
-		mes "first step of upgrade.";
-		mes "Once equipment is upgraded";
-		mes "you cannot change the upgrade";
-		mes "unless you destroy it first.";
-		next;
-		mes .@n$;
-		mes "First upgrade step requires ^8000801 Sapha Certification^000000. Do you want to proceed?";
-	} else if (getd("EP13_"+.@re$+"_3") > 1) {
-		mes .@n$;
-		mes "You want to upgrade ^800080"+getitemname(.@Items_)+"^000000 again?";
-		next;
-		mes .@n$;
-		mes "I see... the enchantments of the item winds up with are not what you desires..";
-		mes "But don't worry about thats! Let's me remove all of your records and go to Jahbong to buy a new one.";
-		close;
-	} else if (getd("EP13_"+.@re$+"_2") > 1) {
-		mes .@n$;
-		mes "I'm preparing for the";
-		mes "third step of upgrade.";
-		mes "Once equipment is upgraded";
-		mes "you cannot change the upgrade";
-		mes "unless you destroy it first.";
-		next;
-		mes .@n$;
-		mes "And this is the most important thing,";
-		mes "the risk of equipment to break";
-		mes "during the third upgrade step is high!";
-		mes "And you need ^8000803 Sapha Certification^000000 for the procedure.";
-		next;
-		mes .@n$;
-		mes "Please keep in mind that";
-		mes "this is a delicate process of";
-		mes "casting immense power to the equipment.";
-		mes "Are you ready?";
-	} else if (getd("EP13_"+.@re$+"_1") > 1) {
-		mes .@n$;
-		mes "I'm preparing for the";
-		mes "second step of upgrade.";
-		mes "Once equipment is upgraded";
-		mes "you cannot change the upgrade";
-		mes "unless you destroy it first.";
-		next;
-		mes .@n$;
-		mes "Second upgrade step requires ^8000802 Sapha Certification^000000. Do you want to proceed?"; }
-	next;
-	if(select("Maybe next time.:I want to upgrade.")==1) {
-		mes .@n$;
-		mes "When you are ready,";
-		mes "Please come back again.";
-		close; }
-	if (getd("EP13_"+.@re$+"_2") > 1)
-		if (countitem(6304) < 3) {
-			mes .@n$;
-			mes "Third upgrade step requires ^8000803 Sapha Certification^000000.";
-			mes "Come back here when you fulfill Sapha in your inventory.";
-			close; }
-	else if (getd("EP13_"+.@re$+"_1") > 1)
-		if (countitem(6304) < 2) {
-			mes .@n$;
-			mes "Second upgrade step requires ^8000802 Sapha Certification^000000.";
-			mes "Come back to me when you fulfill Sapha in your inventory.";
-			close; }
-	mes .@n$;
-	mes "Then let's start.";
-	close2;
-	if (getd("EP13_"+.@re$+"_1") == 0) {
-		setd "EP13_"+.@re$+"_1",rand(4760,4767);
-		delitem .@Items_,1;	
-		specialeffect2 101;
-		progressbar "ffff00",3;
-		delitem 6304,1;
-		getitem2 .@Items_,1,1,0,0,0,0,0,getd("EP13_"+.@re$+"_1");
-		end;
-	} else if (getd("EP13_"+.@re$+"_2") > 1) {
-		if (.@re$ == "Brare") {
-			set .@EnchantR,rand(1,3);	
-			if (.@EnchantR == 1) setd "EP13_"+.@re$+"_3",4711 + (rand(3) * 10);
-			else if (.@EnchantR > 1 && .@EnchantR <= 3) setd "EP13_"+.@re$+"_3",4710 + (rand(3) * 10);		
-		} else {
-			set .@EnchantR,rand(1,50);	
-			if (.@EnchantR > 25 && .@EnchantR <= 50) setd "EP13_"+.@re$+"_3",4710 + (rand(3) * 10);
-			else if (.@EnchantR > 10 && .@EnchantR < 26) setd "EP13_"+.@re$+"_3",4711 + (rand(3) * 10);
-			else if (.@EnchantR > 0 && .@EnchantR < 11) setd "EP13_"+.@re$+"_3",4712 + (rand(3) * 10); }
-		delitem .@Items_,1;
-		specialeffect2 101;
-		progressbar "ffff00",3;
-		delitem 6304,3;
-		if (rand(0,ep13_yong1+99) < ep13_yong1+9)
-			getitem2 .@Items_,1,1,0,0,0,getd("EP13_"+.@re$+"_3"),getd("EP13_"+.@re$+"_2"),getd("EP13_"+.@re$+"_1");
-		else {
-			npctalk "Oh no....!!!! What happened to the "+getitemname(.@Items_)+"!";
-			setd "EP13_"+.@re$+"_1",0;
-			setd "EP13_"+.@re$+"_2",0;
-			setd "EP13_"+.@re$+"_3",0; }
-		end;
-	} else if (getd("EP13_"+.@re$+"_1") > 1) {
-		delitem .@Items_,1;	
-		set .@EnchantR,rand(1,3);	
-		if (.@EnchantR == 1) setd "EP13_"+.@re$+"_2",4711 + (rand(3) * 10);
-			else if (.@EnchantR > 1 && .@EnchantR <= 3) setd "EP13_"+.@re$+"_2",4710 + (rand(3) * 10);
-		specialeffect2 101;
-		progressbar "ffff00",3;
-		delitem 6304,2;
-		getitem2 .@Items_,1,1,0,0,0,0,getd("EP13_"+.@re$+"_2"),getd("EP13_"+.@re$+"_1");
-		end; }
-	}
-}
-
-dic_fild01,228,159,4	script	Jahbong#pa0829	496,{
-	mes "[Jahbong]";
-	if (countitem(6304) < 1) {
-		mes "You haven't received a Sapha Certification yet?";
-		next;
-		mes "[Jahbong]";
-		mes "Come back to me once you have one. I'll give you something good in exchange.";
-		close; }
-	set .@cattalkj,rand(1,9);
-	if (.@cattalkj == 1) mes "Don't touch my back! I might bite you unconsciously.";
-		else if (.@cattalkj == 2) mes "Pub owner Shay carried something away to make something strange! Be careful!";
-		else if (.@cattalkj == 3) mes "We cats can jump 5 times our size. Isn't it cool? But then, don't ask me to jump from here now.";
-		else if (.@cattalkj == 4) mes "I have to be diligent with my grooming to maintain beautiful fur.";
-		else if (.@cattalkj == 5) mes "I have to groom myself everyday to maintain shiny fluffy fur. But I don't have very nice fur in the first place. Very sad.";
-		else if (.@cattalkj == 6) mes "You should receive a Sapha Certification with both paws as a sign of respect. No cat deserves a certification if they don't!";
-		else if (.@cattalkj == 7) mes "I don't really talk that much! Ahat looks like... meow meow meooow... sorry.";
-		else if (.@cattalkj == 8) mes "Meow~~~~~~~~~~";
-		else mes "Yarn is a great way to calm a cat.";
-	next;
-	mes "[Jahbong]";
-	mes "Why are you here?";
-	mes "Jahbong will exchange ^8000801 Sapha Certification^000000 for ^8000801 item^000000!";
-	next;
-	switch(select("Just came to see what you have.:I want the Feral Boots!:Give me the Feral Tail!:Give me the Golden Bell!:How much to buy you?")) {
-		case 1:
-			mes "[Jahbong]";
-			mes "Meow!";
-			next;
-			mes "[Jahbong]";
-			mes "^8000801Feral Boots^000000 are shoes for your feet! Buy one and Jalapeno over there will refine it for you!";
-			next;
-			mes "[Jahbong]";
-			mes "^8000801Feral Tail^000000 is pretty rough! Mancho over there can help you fix it!!";
-			next;
-			mes "[Jahbong]";
-			mes "^8000801Golden Bell^000000 is an accessory. Brare spent 40 years making this! Or maybe 4 years! Oh well, come back when you need anything!";
-			next;
-			mes "[Jahbong]";
-			mes "There are some crazy adventurers asking if they can purchase me! Jahbong is not for sale! I'll just bite you if you ask!!";
-			close;
-		case 2:
-			mes "[Jahbong]";
-			mes "Are you really buying something?!";
-			next;
-			if(select("Nope:Give me!!!")==1) {
-				mes "[Jahbong]";
-				mes "Okay!";
-				close; }
-			mes "[Jahbong]";
-			mes "Here you go!";
-			delitem 6304,1;
-			getitem 2463,1;
-			close;
-		case 3:
-			mes "[Jahbong]";
-			mes "Are you really buying something?!";
-			next;
-			if(select("Nope:Give me!!!")==1) {
-				mes "[Jahbong]";
-				mes "Okay!";
-				close; }
-			mes "[Jahbong]";
-			mes "Here you go!";
-			delitem 6304,1;
-			getitem 2564,1;
-			close;
-		case 4:
-			mes "[Jahbong]";
-			mes "Are you really buying something?!";
-			next;
-			if(select("Nope:Give me!!!")==1) {
-				mes "[Jahbong]";
-				mes "Okay!";
-				close; }
-			mes "[Jahbong]";
-			mes "Here you go!";
-			delitem 6304,1;
-			getitem 2843,1;
-			close;
-		case 5:
-			mes "[Jahbong]";
-			mes "Meooooooooooow!!!!!!!!~~ Meooooooooow!!!!!";
-			next;
-			mes "- ^800080Jahbong goes wild^000000. -";
-			next;
-			mes "[Jahbong]";
-			mes "I'm not an item!! I will not be merciful if you treat me like one!!";
-			next;
-			mes "- He may react extremely, but Jahbong doesn't seem to be really angry. -";
-			close;
-		}
-}
-
-dic_fild01,251,183,3	duplicate(Jalapeno#pa8027)	Brare#pa0828	495
-dic_fild01,259,172,3	duplicate(Jalapeno#pa8027)	Mancho#pa0829	495
-
-dic_in01,353,37,5	script	Kareka#pa0829	460,{
-	mes "[Kareka]";
-	if (countitem(6304)) {
-		if (EP13Enchant3 > 1) {
-			mes "Do you want to upgrade the";
-			mes "^800080Light of El Dicastes^000000 again?";
-			next;
-			mes "[Kareka]";
-			mes "That will cost ^8000806 Sapha Certifications^000000 in order to retry.";
-			mes "And note this, your current";
-			mes "Light of El Dicastes will be destroyed along with all of it's enchantments.";
-			next;
-			mes "[Kareka]";
-			mes "Are you sure you want to do this?";
-			next;
-			if(select("No, let me think about it.:Take my Light of El Dicastes.")==1) close;
-			mes "[Kareka]";
-			if (countitem(6304) < 6) {
-				mes "You need to bring the Light of El Dicastes and 6 Sapha Certifications!";
-				mes "Don't try to cheat me!";
-				close; }
-			mes "Ok, let's get this started.";
-			mes "I'm going to remove all enchantments from your";
-			mes "Light of El Dicastes.";
-			mes "Haaap~~!";
-			close2;
-			specialeffect2 101;
-			progressbar "ffff00",3;
-			set EP13Enchant1,0;
-			set EP13Enchant2,0;
-			set EP13Enchant3,0;
-			delitem 6304,6;
-			delitem 2844,1;
-			getitem 2844,1;
-			end; }
-		mes "You've come to awaken the";
-		mes "^800080Light El Dicastes^000000' infinite strength. ";
-		next;
-		switch(select("Please explain.:I want to upgrade.")) {
-			case 1:
-				mes "[Kareka]";
-				mes "I heard some craftsmen outside of the city can also cast spells on equipment.";
-				next;
-				mes "[Kareka]";
-				mes "I'm the same but at least I don't destroy equipment.";
-				next;
-				mes "[Kareka]";
-				mes "If you bring Sapha Certifications, I will cast spells from 1 to 3 steps to your ^800080Light of El Dicastes^000000.";
-				next;
-				mes "[Kareka]";
-				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
-				next;
-				mes "[Kareka]";
-				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
-				next;
-				mes "[Kareka]";
-				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +2.";
-				next;
-				mes "[Kareka]";
-				mes "But of course, since this is adding spells on top of its original magic, I cannot guarantee that you will get what you want on one try.";
-				close;
-			case 2:
-			if (isequipped(2844) == 1 || countitem(2844) < 1) {
-				mes "[Kareka]";
-				mes "You can't be wearing the Light of El Dicastes while I upgrade it.";
-				close; }
-			mes "[Kareka]";
-			if (EP13Enchant1 == 0) {
-				mes "I'm preparing for the";
-				mes "first step of upgrade.";
-				mes "Once equipment is upgraded";
-				mes "you cannot change the upgrade";
-				mes "unless you destroy it first.";
-				next;
-				mes "[Kareka]";
-				mes "First upgrade step requires";
-				mes "^8000801 Sapha Certification^000000.";
-				mes "Do you want to proceed?";
-			} else if (EP13Enchant2 > 1) {
-				mes "I'm preparing for the";
-				mes "third step of upgrade.";
-				mes "Once equipment is upgraded";
-				mes "unless you destroy it first.";
-				next;
-				mes "[Kareka]";
-				mes "You won't have to worry of this Light of El Dicastes getting broken from casting additional magical spells to it. I think so.";
-				next;
-				mes "[Kareka]";
-				mes "Third upgrade step requires 3 Sapha Certification. Do you want to proceed?";
-			} else if (EP13Enchant1 > 1) {
-				mes "I'm preparing for the";
-				mes "second step of upgrade.";
-				mes "Once equipment is upgraded";
-				mes "you cannot change the upgrade";
-				mes "unless you destroy it first.";
-				next;
-				mes "[Kareka]";
-				mes "Second upgrade step requires 2 Sapha Certifications. Do you want to proceed?"; }
-			next;
-			if(select("Maybe next time.:I want to upgrade.")==1) {
-				mes "[Kareka]";
-				mes "When you are ready,";
-				mes "Please come back again";
-				close; }
-			mes "[Kareka]";
-			if (EP13Enchant2 > 1) {
-				mes "Sorry, but you need to know... your Sapha is not enough to do third stage, please come back again.";
-				close; }
-			else if (EP13Enchant1 > 1) {
-				mes "Please come back here when you collect enough Sapha.";
-				close; }
-			mes "Then let's start.";
-			close2;
-			if (EP13Enchant1 == 0) {
-				set EP13Enchant1,rand(4760,4767);
-				specialeffect2 101;
-				delitem 6304,1;
-				progressbar "ffff00",3;
-				delitem 2844,1;
-				getitem2 2844,1,1,0,0,0,0,0,EP13Enchant1;
-				end;
-			} else if (EP13Enchant2 > 1) {
-				set .@EnchantR,rand(1,3);	
-				if (.@EnchantR == 1) set EP13Enchant1,4711 + (rand(3) * 10);
-				else if (.@EnchantR > 1 && .@EnchantR <= 3) set EP13Enchant1,4710 + (rand(3) * 10);
-				specialeffect2 101;
-				delitem 6304,3;
-				progressbar "ffff00",3;
-				delitem 2844,1;
-				getitem2 2844,1,1,0,0,0,EP13Enchant3,EP13Enchant2,EP13Enchant1;
-				end;
-			} else if (EP13Enchant1 > 1) {
-				set .@EnchantR,rand(1,3);	
-				if (.@EnchantR == 1) set EP13Enchant2,4711 + (rand(3) * 10);
-				else if (.@EnchantR > 1 && .@EnchantR <= 3) set EP13Enchant2,4710 + (rand(3) * 10);
-				specialeffect2 101;
-				delitem 6304,2;
-				progressbar "ffff00",3;
-				delitem 2844,1;
-				getitem2 2844,1,1,0,0,0,0,EP13Enchant2,EP13Enchant1;
-				end; }
-			}
-	}
-	mes "The Sapha Certifications that you collect by helping throughout the city has other uses besides meeting the minister.";
-	next;
-	mes "[Kareka]";
-	mes "If you come across an Sapha Certification, please come back to me.";
-	next;
-	mes "[Kareka]";
-	mes "I can cast an additional spell to your ^800080Light of El Dicastes^000000 accessory.";
-	close;
-}
+//===== rAthena Script =======================================
+//= El Dicastes Quest NPCs
+//===== By: ==================================================
+//= Gennosuke Kouga
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Quest NPCs related to Dewata:
+//== Sapha's Visit, Doha's Secrect Order, Frede's Request,
+//== Department Quests, Document Quests,
+//== Chesire's Call, Cat Hands Enchantment
+//===== Additional Comments: =================================
+//= 1.0 First version. 14107 lines, oh, the pain...
+//= 1.1 Standardized and reduced by 7000+ lines. [Euphy]
+//============================================================
+
+// Entrance
+//============================================================
+
+manuk,321,182,5	script	Entrance Manager#ep13_3_	450,{
+	mes "[Entrance Manager]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite >= 4) {
+			mes "Are you visiting the capital city, El Dicastes?";
+			next;
+			if(select("Yes:No")==2) {
+				mes "[Entrance Manager]";
+				mes "Then use the tunnel next time.";
+				close; }
+			mes "[Entrance Manager]";
+			mes "Be careful.";
+			close2;
+			warp "dic_dun01",33,212; 
+			end; }
+		mes "Sorry.";
+		mes "I cannot let you pass because you are not a Sapha.";
+		close; }
+	mes "ⅳ○→? ⅲ ※○...";
+	mes "★◎⌒ ⅳ ?";
+	mes "●★..?";
+	close;
+}
+
+dic_dun01,266,113,5	script	Curious Sapha#ep13_3_	449,{
+	mes "[Curious Sapha]";
+	if (isequipped(2782)) {
+		mes "Hello?";
+		next;
+		switch(select("What are you doing here?:Buy research items.:Hello!:I want to help your research.")) {
+			case 1:
+				mes "[Curious Sapha]";
+				mes "Do you see that dirty vigilante over there?";
+				next;
+				mes "[Curious Sapha]";
+				mes "He was attacked by Scarabas after falling into Scaraba Hall.";
+				mes "And he was the only one attacked even with others around him.";
+				next;
+				mes "[Curious Sapha]";
+				mes "I think he slipped and fell on some secretion of the Queen Scaraba. I thought it was an accident was looking into it.";
+				next;
+				mes "[Curious Sapha]";
+				mes "If the research results are correct, the Scarabas are very sensitive to the smell.";
+				mes "Or else say they go crazy over it. Almost as if they were losing it...";
+				next;
+				mes "[Curious Sapha]";
+				mes "I came to research the relationship between the Queen secretion component and the Scarabas.";
+				mes "So I created this into a perfume to carry it easily.";
+				next;
+				mes "[Curious Sapha]";
+				mes "I might be able to use this perfume's reaction to Scarabas and make progress in research.";
+				close;
+			case 2:
+				mes "[Curious Sapha]";
+				mes "You want to buy the Scaraba";
+				mes "Perfume? A gift for home?";
+				mes "Well, it has become a rare perfume.";
+				next;
+				mes "[Curious Sapha]";
+				mes "I'll give you a deal and sell it by 500 Zeny each. But, try not to carry it with you into Scaraba Hall.";
+				mes "How many do you want? You can buy up to 100.";
+				next;
+				input .@deal,0,100;
+				if (.@deal == 0) {
+					mes "[Curious Sapha]";
+					mes "You changed your mind?";
+					close; }
+				if (Zeny < .@deal*500) {
+					mes "[Curious Sapha]";
+					mes "You don't have enough money.";
+					close; }
+				mes "[Curious Sapha]";
+				mes "Will you buy "+.@deal+"?";
+				next;
+				if(select("Yes:No")==2) close;
+				mes "[Curious Sapha]";
+				mes "Here you go. Scaraba might flock";
+				mes "around you, so don't use it near Scaraba Hall.";
+				getitem 6437, .@deal;
+				set Zeny, Zeny-(.@deal*500);
+				close;
+			case 3:
+				mes "[Curious Sapha]";
+				mes "Hello?";
+				close;
+			case 4:
+				mes "[Curious Sapha]";
+				mes "Do you have any useful information?";
+				mes "Please let me know!";
+				next;
+				input .@talksap$;	
+				mes "[Curious Sapha]";
+				mes "It says ^0000FF"+.@talksap$+"^000000.";
+				next;
+				set .@curiousrand,rand(1,4);
+				// Needs more information!
+				if (.@curiousrand == 1) {	
+					mes "[Curious Sapha]";
+					mes "That is great information!";
+					mes "I must start on the research.";
+					close;
+				} else if (.@curiousrand == 2) {	
+					mes "[Curious Sapha]";
+					mes "I already know about that information, but I'm really grateful for you to come all the way here to tell me.";
+					close;
+				} else {	
+					mes "[Curious Sapha]";
+					mes "Hmm... do you think so?";
+					mes "I have some doubts about your information. I'll think it over.";
+					close;
+				}
+		}
+	}
+	mes "■●⌒ ◎ □?";
+	next;
+	mes "- Cannot understand a word. -";
+	close;
+}
+
+// Vigilantes
+//============================================================
+
+function	script	eldicastes_dv	{
+	mes "[Vigilante]";
+	if (isequipped(2782)) {
+		if (ep13_3_secret >= 4) {
+			if (countitem(6437)) {
+				mes "Do you need something from the cave?";
+				next;
+				if(select("Yes:No")==2) {
+					mes "[Vigilante]";
+					mes "Please step aside because it is dangerous.";
+					mes "You won't know when those Scarabas will start to rampage.";
+					close; }
+				mes "[Vigilante]";
+				mes "Ewwww, what's this smell?";
+				mes "Be careful. The smell from the Scaraba Secretion was picked up by other Scarabas.";
+				next;
+				if(select("Enter after spraying perfume.:Do not enter because it's dangerous.")==2) {
+					mes "[Vigilante]";
+					mes "Please step aside because it is dangerous.";
+					mes "You won't know when those Scarabas will start to rampage.";
+					close; }
+				mes "[Vigilante]";
+				mes "Okay. Then good luck to you. Be careful.";
+				close2;
+				warp "dic_dun02",101,142;
+				end; }
+			switch(getarg(0)) {
+				case 1:
+					mes "Phew, what happened?! Why are they all over me?";
+					next;
+					mes "[Vigilante]";
+					mes "I already had bad luck in falling into Scaraba Hall and being";
+					mes "drenched with this awful ^E77471stench^000000 my";
+					mes "head is starting to ache!";
+					next;
+					mes "- The vigilante complained while brushing off the traces of the Scarabas. -";
+					close;
+				case 2:
+					mes "Be careful. The smell from the Scaraba Secretion was picked up by other Scarabas.";
+					next;
+					mes "[Vigilante]";
+					mes "If you need something from the cave!";
+					mes "Please get some ^E77471Scaraba Perfume^000000 before you go.";
+					close; }
+			}
+		switch(getarg(0)) {
+			case 1:
+				mes "Hey! This is no place for a rookie like you.";
+				mes "Those Scaraba can snatch you away!";
+				close;
+			case 2:
+				mes "The area below is restricted because it is dangerous.";
+				mes "I cannot let you pass because you are here as a guest.";
+				mes "Please follow the tunnel to get to the capital city.";
+				close; }
+		}
+	switch(getarg(0)) {
+		case 1:
+			mes "◆◇■ △ 〓※◇ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←.";
+			mes "○→⒈ ◆ ◎□→ □..!";
+			break;
+		case 2:
+			mes "◆◇■ △ 〓※◇?";
+			mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
+			mes "○→⒈ ◆ ◎□→ □..!";
+			break; }
+	next;
+	mes "- Cannot understand a word. -";
+	close;
+}
+
+dic_dun01,284,102,5	script	Dirty Vigilante#ep13_3_	450,{
+	callfunc "eldicastes_dv",1; }
+dic_dun01,294,106,4	script	Vigilante#ep13_3_23	492,{
+	callfunc "eldicastes_dv",2; }
+dic_dun01,286,104,5	script	Vigilante#ep13_3_24	450,{
+	callfunc "eldicastes_dv",2; }
+
+dic_dun01,28,212,0	script	Vigilante#ep13_3_26	45,1,1,{
+	mes "[Vigilante]";
+	if (isequipped(2782)) {
+		mes "Manuk is just before us.";
+		mes "Are you heading to Manuk?";
+		next;
+		if(select("Yes:No")==2) {
+			mes "[Vigilante]";
+			mes "Good luck.";
+			close; }
+		mes "[Vigilante]";
+		mes "I will send you back to Manuk.";
+		close2;
+		warp "manuk",326,180;
+		end; }
+	mes "◆◇■ △ 〓※◇?";
+	mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
+	next;
+	mes "- The Vigilante says something and then shakes his head.";
+	mes "Looks like a negative reaction from the looks of his firm pose holding his shield in front of him. -";
+	close;
+}
+
+dic_fild01,153,281,4	script	Capital City Guard	492,{
+	mes "[Capital City Guard]";
+	if (isequipped(2782)) {
+		mes "Access to the city is restricted from other races without permits.";
+		mes "Please go back.";
+		next;
+		mes "[Capital City Guard]";
+		mes "Hmmm? You are human.";
+		mes "If you went through that tunnel, you are here by Ravail's invitation?";
+		next;
+		select("Yes.");
+		mes "[Capital City Guard]";
+		mes "No wonder Vyhannus approved you.";
+		mes "Understood.";
+		mes "I approve your entrance and will guide you on what you should first do in El Dicastes.";
+		next;
+		mes "[Capital City Guard]";
+		mes "First enter the fortress,";
+		mes "and register yourself at Dicastes Diel located at the highest location in the north.";
+		mes "You must first register to be able to move freely.";
+		next;
+		mes "[Capital City Guard]";
+		mes "You'll see Diel if you follow here towards the north.";
+		mes "You won't get lost.";
+		mes "You need to find the register window at the Diel public service center.";
+		close2;
+		warp "dicastes01",199,41;
+		end; }
+	mes "◆◇■ △ 〓※◇?";
+	mes "○→⒈ ◆ ◎□→ □..!";
+	next;
+	mes "- Cannot communicate with him. -";
+	close;	
+}
+
+dic_in01,254,119,0	script	Item Storage#01	844,{
+	mes "This is the item storage.";
+	mes "There is some writing on the paper.";
+	next;
+	mes "+ Shay's precious safe +";
+	mes "For those you want to use this safe!";
+	mes "1. Is my cooking delicious?";
+	mes "2. You have enough basic skills, right?";
+	mes "3. It will be ^0000FF500 Zeny^000000, please!";
+	next;
+	mes "You'll have to put in some coins to use it.";
+	mes "Insert Coins: Will you";
+	mes "put in 500 Zeny?";
+	next;
+	if(select("Use safe:No way.")==2) {
+		mes "["+strcharinfo(0)+"]";
+		mes "I will use it later.";
+		close; }
+	if (Zeny < 500) {
+		mes "Not enough Zeny.";
+		close; }
+	set Zeny, Zeny-500;
+	close2;
+	openstorage;
+	end;
+}
+
+// Civil Services
+//============================================================
+
+dic_in01,48,263,5	script	Hunting Dept. 1 Manager	449,{
+	mes "[Hunting Dept. 1 Manager]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12159) == -1) {
+				mes "So you didn't get any requests yet.";
+				mes "Laponte will have piles of requests and might give you one.";
+				next;
+				mes "[Hunting Dept. 1 Manager]";
+				mes "Try meeting him near the center of El Dicastes.";
+				close;
+			} else if (checkquest(12159,PLAYTIME) == 2) {
+				mes "Time limit has expired for the existing request.";
+				next;
+				mes "[Hunting Dept. 1 Manager]";
+				mes "If any incomplete request is found, it will be consider that you failed it and the request will be deleted.";
+				next;
+				mes "[Hunting Dept. 1 Manager]";
+				mes "You can get a new request after the existing request record being removed, go to see Laponte.";
+				if (checkquest(12099) >= 0) erasequest 12099;
+				else if (checkquest(12100) >= 0) erasequest 12100;
+				else if (checkquest(12101) >= 0) erasequest 12101;
+				else if (checkquest(12102) >= 0) erasequest 12102;
+				else if (checkquest(12103) >= 0) erasequest 12103;
+				else if (checkquest(12104) >= 0) erasequest 12104;
+				else if (checkquest(12105) >= 0) erasequest 12105;
+				erasequest 12159;
+				close; }
+			mes "Welcome.";
+			mes "How can I help you?";
+			next;
+			select("I completed the request.");
+			mes "[Hunting Dept. 1 Manager]";
+			mes "Ah...";
+			mes "You are done with the request?";
+			mes "Let me check your records first.";
+			next;
+			mes "[Hunting Dept. 1 Manager]";
+			set .@s$, "Oh, you completed all your requests. Confirmation complete.";
+			if (checkquest(12099,HUNTING) == 2) {
+				mes .@s$;
+				getexp 4000,0;
+				erasequest 12009;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12100,HUNTING) == 2) {
+				mes .@s$;
+				getexp 49000,0;
+				erasequest 12100;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12101,HUNTING) == 2) {
+				mes .@s$;
+				getexp 18000,0;
+				erasequest 12101;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12102,HUNTING) == 2) {
+				mes .@s$;
+				getexp 45000,0;
+				erasequest 12102;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12103,HUNTING) == 2) {
+				mes .@s$;
+				getexp 4000,0;
+				erasequest 12103;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12104,HUNTING) == 2) {
+				mes .@s$;
+				getexp 73000,0;
+				erasequest 12104;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12105,HUNTING) == 2) {
+				mes .@s$;
+				getexp 59000,0;
+				erasequest 12105;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else {
+				mes "You will get in trouble if you lie about the request...";
+				close; }
+			}
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't understand him. -";
+	close;
+}
+
+dic_in01,51,266,6	script	Hunting Dept. 2 Manager	449,{
+	mes "[Hunting Dept. 2 Manager]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12160) == -1) {
+				mes "So you didn't get any requests yet.";
+				mes "Kalipo will have piles of requests and might give you one. Try to find him.";
+				close;
+			} else if (checkquest(12160,PLAYTIME) == 2) {
+				mes "Kalipo seems to have another request for you.";
+				next;
+				mes "[Hunting Dept. 2 Manager]";
+				mes "I will erase any other records including previous requests from Kalipo that you haven't completed yet.";
+				next;
+				mes "[Hunting Dept. 2 Manager]";
+				mes "Your request history is cleared now. Please visit Kalipo.";
+				if (checkquest(12106) >= 0) erasequest 12106;
+				else if (checkquest(12107) >= 0) erasequest 12107;
+				else if (checkquest(12108) >= 0) erasequest 12108;
+				else if (checkquest(12109) >= 0) erasequest 12109;
+				else if (checkquest(12110) >= 0) erasequest 12110;
+				else if (checkquest(12111) >= 0) erasequest 12111;
+				erasequest 12160;
+				close; }	
+			mes "Welcome.";
+			mes "How can I help you?";
+			next;
+			select("I completed the request.");
+			mes "[Hunting Dept. 2 Manager]";
+			mes "Ah...";
+			mes "You are done with the request?";
+			mes "Let me check your records first.";
+			next;
+			mes "[Hunting Dept. 2 Manager]";
+			set .@s$, "Oh, you completed all your requests. Confirmation complete.";
+			if (checkquest(12106,HUNTING) == 2) {
+				mes .@s$;
+				getexp 77000,0;
+				erasequest 12106;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12107,HUNTING) == 2) {
+				mes .@s$;
+				getexp 47000,0;
+				erasequest 12107;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12108,HUNTING) == 2) {
+				mes .@s$;
+				getexp 50000,0;
+				erasequest 12108;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12109,HUNTING) == 2) {
+				mes .@s$;
+				getexp 53000,0;
+				erasequest 12109;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12110,HUNTING) == 2) {
+				mes .@s$;
+				getexp 30000,0;
+				erasequest 12110;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else if (checkquest(12111,HUNTING) == 2) {
+				mes .@s$;
+				getexp 42000,0;
+				erasequest 12111;
+				specialeffect2 18;
+				getitem 6304,1;
+				close;
+			} else {
+				mes "Please check your request history again. There is a discrepancy with our documents.";
+				close; }
+			}
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't understand him. -";
+	close;
+}
+
+dic_in01,51,270,6	script	Supply Dept. 1 Manager#	449,{
+	mes "[Supply Dept. 1 Manager]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12161) == -1) {
+				mes "So you didn't get any requests yet. Pura will have piles of requests and might give you one. Try meeting him.";
+				close;
+			} else if (checkquest(12163,PLAYTIME) == 2) {
+				mes "I erased all records related with the previous request. Go to meet Pura.";
+				if (checkquest(12117) >= 0) erasequest 12117;
+				else if (checkquest(12118) >= 0) erasequest 12118;
+				else if (checkquest(12119) >= 0) erasequest 12119;
+				else if (checkquest(12120) >= 0) erasequest 12120;
+				else if (checkquest(12121) >= 0) erasequest 12121;
+				else if (checkquest(12122) >= 0) erasequest 12122;
+				else if (checkquest(12123) >= 0) erasequest 12123;
+				else if (checkquest(12124) >= 0) erasequest 12124;
+				else if (checkquest(12125) >= 0) erasequest 12125;
+				else if (checkquest(12126) >= 0) erasequest 12126;
+				erasequest 12161;
+				close; }
+			mes "Welcome.";
+			mes "How can I help you?";
+			next;
+			select("I completed the request.");
+			mes "[Supply Dept. 1 Manager]";
+			mes "Ah...";
+			mes "You are done with the request?";
+			mes "Let me check your records first.";
+			next;
+			mes "[Supply Dept. 1 Manager]";
+			set .@s$, "It's done. You can't start any other request till tomorrow, why don't you go to the famous pub and rest?";
+			if (checkquest(12117) >= 0) {
+				if (countitem(6086) > 5) {
+					mes .@s$;
+					getexp 26300,0;
+					delitem 6086,6;
+					erasequest 12117;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }	
+			} else if (checkquest(12118) >= 0) {
+				if (countitem(6090) > 2) {
+					mes .@s$;
+					getexp 25600,0;
+					delitem 6090,3;
+					erasequest 12118;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }	
+			} else if (checkquest(12119) >= 0) {
+				if (countitem(6073) > 15) {
+					mes .@s$;
+					getexp 51100,0;
+					delitem 6073,16;
+					erasequest 12119;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }	
+			} else if (checkquest(12120) >= 0) {
+				if (countitem(1037) > 5) {
+					mes .@s$;
+					getexp 26300,0;
+					delitem 1037,6;
+					erasequest 12120;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }	
+			} else if (checkquest(12121) >= 0) {
+				if (countitem(7032) > 25) {
+					mes .@s$;
+					getexp 79900,0;
+					delitem 7032,26;
+					erasequest 12121;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }	
+			} else if (checkquest(12122) >= 0) {
+				if (countitem(6075) > 5) {
+					mes .@s$;
+					getexp 26300,0;
+					delitem 6075,6;
+					erasequest 12122;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12123) >= 0) {
+				if (countitem(7326) > 25) {
+					mes .@s$;
+					getexp 79900,0;
+					delitem 7326,26;
+					erasequest 12123;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12124) >= 0) {
+				if (countitem(12353) > 0) {
+					mes .@s$;
+					getexp 53000,0;
+					delitem 12353,1;
+					erasequest 12124;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }	
+			} else if (checkquest(12125) >= 0) {
+				if (countitem(936) > 17) {
+					mes .@s$;
+					getexp 56700,0;
+					delitem 936,18;
+					erasequest 12125;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12126) >= 0) {
+				if (countitem(954) > 10) {
+					mes .@s$;
+					getexp 37500,0;
+					delitem 954,11;
+					erasequest 12126;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (( checkquest(12117) == -1 || checkquest(12118) == -1 || checkquest(12119) == -1 || checkquest(12120) == -1 ||
+	checkquest(12121) == -1 || checkquest(12122) == -1 || checkquest(12123) == -1 || checkquest(12124) == -1 || checkquest(12125) == -1 || 
+	checkquest(12126) == -1) && checkquest(12161) >= 0) {
+				mes "Cannot find any record...";
+				mes "Nothing... There is nothing that I can say ^E77471Request completed!^000000.";
+				close; }
+			mes "It looks like you are short on the amount.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't understand him. -";
+	close;
+}
+
+dic_in01,48,273,1	script	Supply Dept. 2 Manager#	449,{
+	mes "[Supply Dept. 2 Manager]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12162) == -1) {
+				mes "So you didn't get any requests yet.";
+				mes "Tragis will have piles of requests and might give you one. Try meeting him.";
+				close;
+			} else if (checkquest(12162,PLAYTIME) == 2) {
+				mes "I erased all records related with the previous request. Tragis is looking for you so hurry up to meet him.";
+				if (checkquest(12127) >= 0) erasequest 12127;
+				else if (checkquest(12128) >= 0) erasequest 12128;
+				else if (checkquest(12129) >= 0) erasequest 12129;
+				else if (checkquest(12130) >= 0) erasequest 12130;
+				else if (checkquest(12131) >= 0) erasequest 12131;
+				else if (checkquest(12132) >= 0) erasequest 12132;
+				else if (checkquest(12133) >= 0) erasequest 12133;
+				else if (checkquest(12134) >= 0) erasequest 12134;
+				else if (checkquest(12135) >= 0) erasequest 12135;
+				else if (checkquest(12136) >= 0) erasequest 12136;
+				erasequest 12162;
+				close; }
+			mes "Welcome.";
+			mes "How can I help you?";
+			next;
+			select("I completed the request.");	
+			mes "[Supply Dept. 2 Manager]";
+			mes "Ah...";
+			mes "You are done with the request?";
+			mes "Let me check your records first.";
+			next;
+			mes "[Supply Dept. 2 Manager]";
+			set .@s1$, strcharinfo(0)+", you handle your requests quite well.";
+			set .@s2$, "You are not like the pub owner who just sends requests here every day.";
+			if (checkquest(12127) >= 0) {
+				if (countitem(6023) > 4) {
+					mes .@s1$; mes .@s2$;
+					getexp 65300,0;
+					delitem 6023,5;
+					erasequest 12127;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12128) >= 0) {
+				if (countitem(6020) > 20) {
+					mes .@s1$; mes .@s2$;
+					getexp 65300,0;
+					delitem 6020,21;
+					erasequest 12128;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12129) >= 0) {
+				if (countitem(1042) > 26) {
+					mes .@s1$; mes .@s2$;
+					getexp 82800,0;
+					delitem 1042,27;
+					erasequest 12129;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12130) >= 0) {
+				if (countitem(912) > 25) {
+					mes .@s1$; mes .@s2$;
+					getexp 79900,0;
+					delitem 912,26;
+					erasequest 12130;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12131) >= 0) {
+				if (countitem(943) > 12) {
+					mes .@s1$; mes .@s2$;
+					getexp 42800,0;
+					delitem 943,13;
+					erasequest 12131;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12132) >= 0) {
+				if (countitem(6041) > 15) {
+					mes .@s1$; mes .@s2$;
+					getexp 51100,0;
+					delitem 6041,16;
+					erasequest 12132;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12133) >= 0) {
+				if (countitem(7100) > 25) {
+					mes .@s1$; mes .@s2$;
+					getexp 79900,0;
+					delitem 7100,26;
+					erasequest 12133;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12134) >= 0) {
+				if (countitem(7198) > 10) {
+					mes .@s1$; mes .@s2$;
+					getexp 37500,0;
+					delitem 7198,11;
+					erasequest 12134;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12135) >= 0) {
+				if (countitem(7188) > 15) {
+					mes .@s1$; mes .@s2$;
+					getexp 51100,0;
+					delitem 7188,16;
+					erasequest 12135;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12136) >= 0) {
+				if (countitem(518) > 1) {
+					mes .@s1$; mes .@s2$;
+					getexp 31000,0;
+					delitem 518,2;
+					erasequest 12136;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (( checkquest(12127) == -1 || checkquest(12128) == -1 || checkquest(12129) == -1 || checkquest(12130) == -1 || checkquest(12131) == -1 || checkquest(12132) == -1 || checkquest(12133) == -1 || checkquest(12134) == -1 || checkquest(12135) == -1 || checkquest(12136) == -1) && checkquest(12162) >= 0) {
+				mes " I would like to complete a request for you but you have none going on now.";
+				close; }
+			mes "It looks like you are short on the amount.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't understand him. -";
+	close;
+}
+
+dic_in01,43,273,1	script	Transport Dept. 1 Mgr.#	449,{
+	mes "[Transport Dept. 1 Mgr.]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12163) == -1) {
+				mes "So you didn't get any requests yet.";
+				mes "Calyon will have piles of requests and might give you one. Try meeting him.";
+				close;
+			} else if (checkquest(12163,PLAYTIME) == 2) {
+				mes "I erased all records related with the previous request. Calyon is looking for you so hurry up to meet him.";
+				if (checkquest(12137) >= 0) erasequest 12137;
+				else if (checkquest(12138) >= 0) erasequest 12138;
+				else if (checkquest(12139) >= 0) erasequest 12139;
+				else if (checkquest(12140) >= 0) erasequest 12140;
+				else if (checkquest(12141) >= 0) erasequest 12141;
+				else if (checkquest(12142) >= 0) erasequest 12142;
+				else if (checkquest(12143) >= 0) erasequest 12143;
+				else if (checkquest(12144) >= 0) erasequest 12144;
+				else if (checkquest(12145) >= 0) erasequest 12145;
+				else if (checkquest(12146) >= 0) erasequest 12146;
+				else if (checkquest(12147) >= 0) erasequest 12147;
+				erasequest 12163;
+				close; }
+			mes "Welcome.";
+			mes "How can I help you?";
+			next;
+			select("I completed the request.");	
+			mes "[Transport Dept. 1 Mgr.]";
+			mes "Ah...";
+			mes "You are done with the request?";
+			mes "Let me check your records first.";
+			next;
+			mes "[Transport Dept. 1 Mgr.]";
+			set .@s1$, "Quantity check finished. Ahhh, you going to rest?";
+			set .@s2$, "Then why don't you visit the famous pub of the Capital? They have no yummy food though....";
+			if (checkquest(12137) >= 0) {
+				if (countitem(7143) > 3) {
+					mes .@s1$; mes .@s2$;
+					getexp 30000,0;
+					delitem 7143,4;
+					erasequest 12137;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12138) >= 0) {
+				if (countitem(744) > 4) {
+					mes .@s1$; mes .@s2$;
+					getexp 25000,0;
+					delitem 744,5;
+					erasequest 12138;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12139) >= 0) {
+				if (countitem(748) > 0) {
+					mes .@s1$; mes .@s2$;
+					getexp 47500,0;
+					delitem 748,1;
+					erasequest 12139;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12140) >= 0) {
+				if (countitem(736) > 14) {
+				mes .@s1$; mes .@s2$;
+					getexp 27500,0;
+					delitem 736,15;
+					erasequest 12140;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12141) >= 0) {
+				if (countitem(746) > 9) {
+					mes .@s1$; mes .@s2$;
+					getexp 27000,0;
+					delitem 746,10;
+					erasequest 12141;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12142) >= 0) {
+				if (countitem(740) > 14) {
+					mes .@s1$; mes .@s2$;
+					getexp 27500,0;
+					delitem 740,15;
+					erasequest 12142;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12143) >= 0) {
+				if (countitem(925) > 49) {
+					mes .@s1$; mes .@s2$;
+					getexp 21600,0;
+					delitem 925,50;
+					erasequest 12143;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12144) >= 0) {
+				if (countitem(965) > 49) {
+					mes .@s1$; mes .@s2$;
+					getexp 21400,0;
+					delitem 965,50;
+					erasequest 12144;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12145) >= 0) {
+				if (countitem(964) > 19) {
+					mes .@s1$; mes .@s2$;
+					getexp 20900,0;
+					delitem 964,20;
+					erasequest 12145;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12146) >= 0) {
+				if (countitem(911) > 29) {
+					mes .@s1$; mes .@s2$;
+					getexp 22400,0;
+					delitem 911,30;
+					erasequest 12146;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12147) >= 0) {
+				if (countitem(910) > 39) {
+					mes .@s1$; mes .@s2$;
+					getexp 22400,0;
+					delitem 910,40;
+					erasequest 12147;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (( checkquest(12137) == -1 || checkquest(12138) == -1 || checkquest(12139) == -1 || checkquest(12140) == -1 || checkquest(12141) == -1 || checkquest(12142) == -1 || checkquest(12143) == -1 || checkquest(12144) == -1 || checkquest(12145) == -1 || checkquest(12146) == -1 || checkquest(12147) == -1) && checkquest(12163) >= 0) {
+				mes "Um... What do you want me to do?";
+				next;
+				mes "[Transport Dept. 1 Mgr.]";
+				mes "You've got nothing that I can handle...";
+				close; }
+			mes "It looks like you are short on the amount.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't understand him. -";
+	close;
+}
+
+dic_in01,40,270,3	script	Transport Dept. 2 Mgr.#	449,{
+	mes "[Transport Dept. 2 Mgr.]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12164) == -1) {
+				mes "So you didn't get any requests yet.";
+				mes "Moltuka will have piles of requests and might give you one. Try meeting him.";
+				close;
+			} else if (checkquest(12164,PLAYTIME) == 2) {
+				mes "I erased all records related with the previous request. Moltuka is looking for you so hurry up to meet him.";
+				if (checkquest(12148) >= 0) erasequest 12148;
+				else if (checkquest(12149) >= 0) erasequest 12149;
+				else if (checkquest(12150) >= 0) erasequest 12150;
+				else if (checkquest(12151) >= 0) erasequest 12151;
+				else if (checkquest(12152) >= 0) erasequest 12152;
+				else if (checkquest(12153) >= 0) erasequest 12153;
+				else if (checkquest(12154) >= 0) erasequest 12154;
+				else if (checkquest(12155) >= 0) erasequest 12155;
+				else if (checkquest(12156) >= 0) erasequest 12156;
+				else if (checkquest(12157) >= 0) erasequest 12157;
+				else if (checkquest(12158) >= 0) erasequest 12158;
+				erasequest 12164;
+				close; }
+			mes "Welcome.";
+			mes "How can I help you?";
+			next;
+			select("I completed the request.");
+			mes "[Transport Dept. 2 Mgr.]";
+			mes "Ah...";
+			mes "You are done with the request?";
+			mes "Let me check your records first.";
+			next;
+			mes "[Transport Dept. 2 Mgr.]";
+			set .@s$, "Well received. One less thing to worry about now.";
+			if (checkquest(12148) >= 0) {
+				if (countitem(528) > 99) {
+					mes .@s$;
+					getexp 23000,0;
+					delitem 528,100;
+					erasequest 12148;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12149) >= 0) {
+				if (countitem(512) > 99) {
+					mes .@s$;
+					getexp 20750,0;
+					delitem 512,100;
+					erasequest 12149;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12150) >= 0) {
+				if (countitem(515) > 99) {
+					mes .@s$;
+					getexp 20750,0;
+					delitem 515,100;
+					erasequest 12150;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12151) >= 0) {
+				if (countitem(535) > 99) {
+					mes .@s$;
+					getexp 20750,0;
+					delitem 535,100;
+					erasequest 12151;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12152) >= 0) {
+				if (countitem(516) > 49) {
+					mes .@s$;
+					getexp 24500,0;
+					delitem 516,50;
+					erasequest 12152;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12153) >= 0) {
+				if (countitem(513) > 99) {
+					mes .@s$;
+					getexp 20750,0;
+					delitem 513,100;
+					erasequest 12153;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12154) >= 0) {
+				if (countitem(517) > 49) {
+					mes .@s$;
+					getexp 21250,0;
+					delitem 517,50;
+					erasequest 12154;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12155) >= 0) {
+				if (countitem(737) > 19) {
+					mes .@s$;
+					getexp 24000,0;
+					delitem 737,20;
+					erasequest 12155;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12156) >= 0) {
+				if (countitem(747) > 4) {
+					mes .@s$;
+					getexp 20037,0;
+					delitem 747,5;
+					erasequest 12156;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12157) >= 0) {
+				if (countitem(6265) > 1) {
+					mes .@s$;
+					getexp 23000,0;
+					delitem 6265,2;
+					erasequest 12157;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (checkquest(12158) >= 0) {
+				if (countitem(6264) > 1) {
+					mes .@s$;
+					getexp 23000,0;
+					delitem 6264,2;
+					erasequest 12158;
+					specialeffect2 18;
+					getitem 6304,1;
+					close; }
+			} else if (( checkquest(12148) == -1 || checkquest(12149) == -1 || checkquest(12150) == -1 || checkquest(12151) == -1 || checkquest(12152) == -1 || checkquest(12153) == -1 || checkquest(12154) == -1 || checkquest(12155) == -1 || checkquest(12156) == -1 || checkquest(12157) == -1 || checkquest(12158) == -1) && checkquest(12164) >= 0) {
+				mes "This is the first time in my 200 years of working at this department that a person comes back to complete a request without starting any.";
+				close; }
+			mes "It looks like you are short on the amount.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't understand him. -";
+	close;
+}
+
+dic_in01,40,193,0	script	Papyrus#0001	453,{
+	mes "[Papyrus]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			set .@papyrustalk,rand(1,4);
+			if (.@papyrustalk == 1) mes "The number of adventurers visiting the Archive room has increased";
+			else if (.@papyrustalk == 2) mes "This is the very place where Ancient Sapha forefathers created history";
+			else if (.@papyrustalk == 3) mes "The Archive room holds transcendent knowledge beyond that of Midgard and Asgard";
+			else if (.@papyrustalk == 4) mes "Welcome, I am Papyrus, the manager of the Archive room here.";
+			next;
+			if (countitem(6308) > 2 && countitem(6308) < 30) {
+				mes "[Papyrus]";
+				mes "Wow~";
+				mes "You've found an Unknown Relic.";
+				mes "Do you want to exchange it with for 1 Sapha Certification?";
+				next;
+				if(select("Next time:Exchange now")==1) {
+					mes "[Papyrus]";
+					mes "Ok, have it your way. I'm here if you change your mind";
+					close; }
+				mes "[Papyrus]";
+				mes "Ok here's your 1 Sapha Certifications.";
+				delitem 6308,3;
+				getitem 6304,1;
+				close;
+			} else if (countitem(6308) > 29) {
+				mes "[Papyrus]";
+				mes "Oh... You've brought back plenty of unknown relics";
+				mes "We exchange 11 Sapha Certifications for 30 Unknown Relics. Do you want to exchange?";
+				next;
+				if(select("Next time:Exchange now")==1) {
+					mes "[Papyrus]";
+					mes "Ok, have it your way. I'm here if you change your mind";
+					close; }
+				mes "[Papyrus]";
+				mes "Ok here's your 11 Sapha Certifications.";
+				delitem 6308,30;
+				getitem 6304,11;
+				close; }
+			mes "[Papyrus]";
+			mes "How can I help you? ";
+			next;
+			switch(select("What is this place for?:How do I view documents?:What is an Unknown Relic?")) {
+				case 1:
+					mes "[Papyrus]";
+					mes "This is an important place where data of various relics collected, since our ancient forefathers, are kept.";
+					next;
+					mes "[Papyrus]";
+					mes "You can say it's something similar to the human's museum. Take your time to look through our ancient records.";
+					next;
+					mes "[Papyrus]";
+					mes "You'll never know if you'll find something that catches your adventurous eye.";
+					close;
+				case 2:
+					mes "[Papyrus]";
+					mes "Some documents are written in Ancient Sapha Language so humans have trouble viewing all of the documents.";
+					next;
+					mes "[Papyrus]";
+					mes "You can find recent documents on the left where I am standing.";
+					mes "You can also take notes on documents you found interesting.";
+					next;
+					mes "[Papyrus]";
+					mes "I would appreciate it if you bring back any Unknown Relics you happen to find while exploring using your notes from here to me.";
+					close;
+				case 3:
+					mes "[Papyrus]";
+					mes "Unknown Relics are relics that have not yet been verified and they are valuable research material for us.";
+					next;
+					mes "[Papyrus]";
+					mes "Many of us researchers are studying life and death, the birth and extinction of the universe through the ancient relics";
+					next;
+					mes "[Papyrus]";
+					mes "If you find and bring an Unknown Relics to me,";
+					mes "in exchange I will give you ^8000801 Sapha Certifications^000000 for every ^8000803 Unknown Relics^000000 you bring.";
+					next;
+					mes "[Papyrus]";
+					mes "If you bring ^80008030 Relics^000000, I will exchange it for ^80008011 Sapha Certifications^000000.";
+					close; }
+			}
+		mes "- Sapha keeps a distance from you even when you try to talk. Looks like he called on Guard Galten. Time to go... -";
+		close; }
+	mes "□→◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I don't feel confident in talking since you wouldn't understand anything. -";
+	close;
+}
+
+// Document Packages
+//============================================================
+
+function	script	eldicastes_dp	{
+	specialeffect2 235;
+	progressbar "ffff00",4;
+	if (checkquest(getarg(0)) >= 0) {
+		mes "You've found a document you already have.";
+		close;
+	} else {
+		mes getarg(2);
+		mes getarg(3);
+		next;
+		mes "You've found a document about ^800080"+getarg(1)+"^000000. Check for details in the ^800080Quest Window^000000.";
+		specialeffect2 18;
+		setquest getarg(0);
+		close; }
+}
+
+dic_in01,31,192,0	script	Document Package#0001	844,{
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12165,PLAYTIME) == 2) {
+				mes "Feeling a bit better.";
+				erasequest 12165;
+				close;
+			} else if (checkquest(12165,PLAYTIME) != -1) {
+				mes "Ugh... feel dizzy from simply staring at the document. Will come back after cooling down.";
+				close; }
+			set .@doc,rand(1,70);
+			if (.@doc > 50 && .@doc <= 60) {
+				specialeffect2 235;
+				progressbar "ffff00",4;
+				mes "No documents look out of the ordinary.";
+				close;
+			} else if (.@doc > 60 && .@doc <= 70) {
+				specialeffect2 235;
+				progressbar "ffff00",4;
+				mes "You suddenly feel nauseated. You feel like this won't go away any time soon. Finding the documents will have to wait.";
+				setquest 12165;
+				close; }
+			else if (.@doc == 1) callfunc "eldicastes_dp",12209,"Horn","Hard wedge-like horn from some insects. Doesn't have much practical use.","";
+			else if (.@doc == 2) callfunc "eldicastes_dp",12195,"Horrendous Mouth","Tooth from a dead body.","Important material for research on time of death and health conditions. Useful in discovering human ecology.";
+			else if (.@doc == 3) callfunc "eldicastes_dp",12186,"Orc's Fangs","Green skinned monster living in the woods. The creature is humanlike but is very hostile to humans.","Known to have a friendly relationship between the two races long ago.";
+			else if (.@doc == 4) callfunc "eldicastes_dp",12172,"Frog Eggs","An egg from an amphibian living in warm areas. Unknown if this egg can hatch in Manuk's cold regions.","";
+			else if (.@doc == 5) callfunc "eldicastes_dp",12208,"Snail's Shells","Hard Carapace that protects the body of a huge snail. Creature fun to research out of pure curiousity.","";
+			else if (.@doc == 6) callfunc "eldicastes_dp",12188,"Powder of Butterfly","Powder from the winged insects from Midgard. Some humans use it for makeup or medicine.","";
+			else if (.@doc == 7) callfunc "eldicastes_dp",12167,"Reptile Tongue","Tongue of a monster living in the desert terrain of Midgard. Often used as medicine after drying.","";
+			else if (.@doc == 8) callfunc "eldicastes_dp",12168,"Scorpion Tail","Poisonous reptile tail from a creature living in the deserts.","Records say that humans can lose their life when attacked.";
+			else if (.@doc == 9) callfunc "eldicastes_dp",12173,"Jellopy","Unknown substance in Manuk regions but found throughout Midgard.","Research required to see possibilities on using it for construction material.";
+			else if (.@doc == 10) callfunc "eldicastes_dp",12166,"Tree Root","Humans are using this for firewood or construction material. Found commonly in the woods of Midgard.","";
+			else if (.@doc == 11) callfunc "eldicastes_dp",12169,"Stem","There is nothing like Midgard plants in Manuk.","These plants are used for food and medicine and some are even poisonous.";
+			else if (.@doc == 12) callfunc "eldicastes_dp",12170,"Pointed Scale","Stem from a bumpy life form. Research required as the usage is unknown.","";
+			else if (.@doc == 13) callfunc "eldicastes_dp",12171,"Resin","Sap from an old tree collected and solidified. Very valuable in the human world.","";
+			else if (.@doc == 14) callfunc "eldicastes_dp",12174,"Fish Tail","Humans eat meat called fish.","Can be used as important food supply for foreign adventurers visiting in the city.";
+			else if (.@doc == 15) callfunc "eldicastes_dp",12175,"Worm Peeling","They say some Worm Peelings are valuable.","But this is based on the human's standard of value. Research required.";
+			else if (.@doc == 16) callfunc "eldicastes_dp",12176,"Gill","There are Midgard creatures that live in the sea and breathe through gills.","Further research on their ecology will be useful.";
+			else if (.@doc == 17) callfunc "eldicastes_dp",12177,"Tooth of Bat","Traces of a nocturnal creature unknown to Manuk. Not a strong creature from the size of its teeth.","";
+			else if (.@doc == 18) callfunc "eldicastes_dp",12178,"Fluff","Many of Midgard creatures are covered with soft hair.","Hair can be used as great cold protection. Further research required.";
+			else if (.@doc == 19) callfunc "eldicastes_dp",12179,"Chrysalis","Large insect sack that is alive and contains who knows what.","Not active at all but the life structure within it is very unique and worth researching.";
+			else if (.@doc == 20) callfunc "eldicastes_dp",12180,"Feather of Birds","Bird feather located throughout Midgard.","The feathers aren't great for cold protection but can be used as decorative accessories or tools for writing.";
+			else if (.@doc == 21) callfunc "eldicastes_dp",12181,"Talon","Pointy talon convenient for making holes or simple accessories.","Very useful with the nails from large creatures from Manuk.";
+			else if (.@doc == 22) callfunc "eldicastes_dp",12182,"Sticky Webfoot","Strange body structure found from Midgard amphibians. Evolved to better adapt to ocean life.","";
+			else if (.@doc == 23) callfunc "eldicastes_dp",12183,"Animal Skin","Leather from a mammal.","Very warm and soft and can be used in various ways. Processed in Midgard and valuable.";
+			else if (.@doc == 24) callfunc "eldicastes_dp",12184,"Wolf Claw","Claw from a creature called wolf.","Usage is unknown but many curious Saphas are taking an interest in it.";
+			else if (.@doc == 25) callfunc "eldicastes_dp",12185,"Mushroom Spore","Spores from a mushroom found throughout Midgard.","Looks like it can be cultivated here with a little research.";
+			else if (.@doc == 26) callfunc "eldicastes_dp",12187,"Evil Horn","Item made from Evil Horns that appear in areas that aren't holy.","Sold at a high price but doesn't seem to be practical.";
+			else if (.@doc == 27) callfunc "eldicastes_dp",12214,"Cactus Needle","Surface of a plant that survives in deserts with almost no moisture.","";
+			else if (.@doc == 28) callfunc "eldicastes_dp",12189,"Bill of Birds","Pointy bill convenient for making holes or simple accessories. Looks similar to bird claws.","";
+			else if (.@doc == 29) callfunc "eldicastes_dp",12190,"Snake Scale","Scales from a reptile that moves without legs.","Scales are shed from the creature and are used for simple craftwork.";
+			else if (.@doc == 30) callfunc "eldicastes_dp",12191,"Insect Feeler","Bug feeler from an insect with keen nerves.","Research subject for its unique structure different from Manuk creatures.";
+			else if (.@doc == 31) callfunc "eldicastes_dp",12192,"Immortal Heart","Heart that never stops beating. Obtained from mystical creatures called mermaids.","The driving force of the heart is still unknown and worth researching.";
+			else if (.@doc == 32) callfunc "eldicastes_dp",12193,"Rotten Bandage","Bandage used for dead bodies. Looks like humans believed in the dead coming back for their bodies.","";
+			else if (.@doc == 33) callfunc "eldicastes_dp",12194,"Decayed Nail","Nail from a dead body. Important material for research on time of death and health conditions.","Useful in discovering human ecology.";
+			else if (.@doc == 34) callfunc "eldicastes_dp",12195,"Stone Heart","They say a huge stone in a dead area in Midgard moves by itself.","The heart of the huge stone would be a rare research subject.";
+			else if (.@doc == 35) callfunc "eldicastes_dp",12196,"Tentacle","Feeler from ocean creatures. Unlike those from insects, these show active movement.","";
+			else if (.@doc == 36) callfunc "eldicastes_dp",12197,"Shell","Shell protecting insects or crustacean creatures.","These creatures have a shell surrounding their skin and are very flexible in movement. Worth researching.";
+			else if (.@doc == 37) callfunc "eldicastes_dp",12198,"Scale Shell","Shiny scales found from some reptiles.","The fluorescent substance contained on the surface can be used in various places.";
+			else if (.@doc == 38) callfunc "eldicastes_dp",12199,"Venom Canine","Canine tooth with poison. Humans use this to make weapons for killing.","";
+			else if (.@doc == 39) callfunc "eldicastes_dp",12200,"Sticky Mucus","Sticky liquid with a bit of viscosity left.","Can be used as key material for construction and currently is used for some Manuk architecture style. Commonly found throughout Midgard.";
+			else if (.@doc == 40) callfunc "eldicastes_dp",12201,"Bee Sting","Stinger taken from a living insect.","Some humans use it for medical treatment for its medicinal effect.";
+			else if (.@doc == 41) callfunc "eldicastes_dp",12202,"Grasshopper's Leg","Back legs of an insect that can leap far. Fun to research its structure.","";
+			else if (.@doc == 42) callfunc "eldicastes_dp",12203,"Royal Jelly","A kind of wonder drug collected from a queen bee.","Humans love this but no efficacy found for Manuk.";
+			else if (.@doc == 43) callfunc "eldicastes_dp",12204,"Yoyo Tail","Tail from a humanlike creature.","Research on why humans do not have this trace on them would be amusing but would hurt current alliance with the humans.";
+			else if (.@doc == 44) callfunc "eldicastes_dp",12205,"Solid Shell","Shell evolved by some kind of environmental factor.","This can be great material to make various tool or armory.";
+			else if (.@doc == 45) callfunc "eldicastes_dp",12206,"Yam","Edible when ripe, yellow food.","Humans like this very much. Haven't tried it yet but smells like ripe sweet Potatoes.";
+			else if (.@doc == 46) callfunc "eldicastes_dp",12207,"Raccoon Leaf","They say there is an animal that can change its form with this pasted on it.","Worth research to validate if this rumor is true.";
+			else if (.@doc == 47) callfunc "eldicastes_dp",12210,"Bear's Footskin","Humans collect hunted bear paws.","Usage is unknown. The humans that collect the paws are subjects for research.";
+			else if (.@doc == 48) callfunc "eldicastes_dp",12211,"Feather","Warm hair as soft as downy hair.","Must be used for cold protection. Collectable throughout Midgard.";
+			else if (.@doc == 49) callfunc "eldicastes_dp",12212,"Red Herb","Kind of medicinal red plant.","Humans use this to make recovery medicine. Plant worth researching.";
+			else if (.@doc == 50) callfunc "eldicastes_dp",12213,"Carrot","Red colored plant. Pub owner requests it all the time. Worth research.","";
+		}
+		mes "- When you try to open and read a document, a Sapha manager motions to call Guard Galten. Let's get out of here quickly. -";
+		close; }
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	close;
+}
+
+dic_in01,31,187,0	duplicate(Document Package#0001)	Document Package#0002	844
+dic_in01,25,192,0	duplicate(Document Package#0001)	Document Package#0003	844
+dic_in01,25,187,0	duplicate(Document Package#0001)	Document Package#0004	844
+
+// Unknown Relics
+//============================================================
+
+function	script	unknown_d	{
+	if (checkquest(getarg(0)) >= 0) {
+		specialeffect2 310;
+		specialeffect2 12;
+		progressbar "ffff00",4;
+		erasequest getarg(0);
+		mes "You were able to find information on the "+getitemname(getarg(1))+".";
+		specialeffect2 18;
+		getitem getarg(1), rand(1,3);
+		if (rand(1,2)==1) close;
+		next;
+		mes "In addition, you've obtained an Unknown Relic to report back to the Saphas.";
+		specialeffect2 18;
+		getitem 6308,1;
+		close; }
+	mes "- You see traces of digging. -";
+	close;
+}
+
+cmd_fild08,324,163,0	script	Stone Heart?#33	844,{
+	callfunc "unknown_d",12215,953; }
+moc_fild01,169,62,0	script	Cactus Needle?#33	844,{
+	callfunc "unknown_d",12214,952; }
+prt_fild02,280,328,0	script	Carrot?#33	844,{
+	callfunc "unknown_d",12213,515; }
+prt_fild02,97,209,0	script	Red Herb?#33	844,{
+	callfunc "unknown_d",12212,507; }
+prt_fild02,142,116,0	script	Feather?#33	844,{
+	callfunc "unknown_d",12211,949; }
+pay_fild07,269,164,0	script	Bear's Footskin?#33	844,{
+	callfunc "unknown_d",12210,948; }
+prt_fild03,284,190,0	script	Raccoon Leaf?#33	844,{
+	callfunc "unknown_d",12207,945; }
+prt_fild03,262,201,0	script	Yam?#33	844,{
+	callfunc "unknown_d",12206,549; }
+prt_fild03,226,170,0	script	Solid Shell?#33	844,{
+	callfunc "unknown_d",12205,943; }
+prt_fild03,180,163,0	script	Yoyo Tail?#33	844,{
+	callfunc "unknown_d",12204,942; }
+prt_fild03,64,35,0	script	Royal Jelly?#33	844,{
+	callfunc "unknown_d",12203,526; }
+prt_fild07,76,122,0	script	Grasshopper's Leg?#33	844,{
+	callfunc "unknown_d",12202,940; }
+mjolnir_09,99,100,0	script	Bee Sting?#33	844,{
+	callfunc "unknown_d",12201,939; }
+prt_fild02,102,97,0	script	Sticky Mucus?#33	844,{
+	callfunc "unknown_d",12200,938; }
+mjolnir_04,162,168,0	script	Venom Canine?#33	844,{
+	callfunc "unknown_d",12199,937; }
+mjolnir_04,191,154,0	script	Scale Shell?#33	844,{
+	callfunc "unknown_d",12198,936; }
+iz_dun01,191,92,0	script	Shell?#33	844,{
+	callfunc "unknown_d",12197,935; }
+iz_dun01,210,77,0	script	Tentacle?#33	844,{
+	callfunc "unknown_d",12196,962; }
+moc_pryd02,36,75,0	script	Decayed Nail?#33	844,{
+	callfunc "unknown_d",12194,957; }
+moc_pryd02,134,112,0	script	Rotten Bandage?#33	844,{
+	callfunc "unknown_d",12193,930; }
+iz_dun02,112,96,0	script	Immortal Heart?#33	844,{
+	callfunc "unknown_d",12192,929; }
+pay_fild07,126,49,0	script	Insect Feeler?#33	844,{
+	callfunc "unknown_d",12191,928; }
+pay_fild06,306,233,0	script	Snake Scale?#33	844,{
+	callfunc "unknown_d",12190,926; }
+moc_fild11,237,273,0	script	Bill of Birds?#33	844,{
+	callfunc "unknown_d",12189,925; }
+c_tower2,170,9,0	script	Evil Horn?#33	844,{
+	callfunc "unknown_d",12187,923; }
+pay_fild08,188,153,0	script	Mushroom Spore?#33	844,{
+	callfunc "unknown_d",12185,921; }
+moc_fild03,175,201,0	script	Wolf Claw?#33	844,{
+	callfunc "unknown_d",12184,920; }
+mjolnir_08,108,99,0	script	Animal Skin?#33	844,{
+	callfunc "unknown_d",12183,919; }
+prt_fild04,315,245,0	script	Sticky Webfoot?#33	844,{
+	callfunc "unknown_d",12182,918; }
+moc_fild12,116,122,0	script	Talon?#33	844,{
+	callfunc "unknown_d",12181,917; }
+moc_fild07,201,360,0	script	Feather of Birds?#33	844,{
+	callfunc "unknown_d",12180,916; }
+prt_fild06,127,85,0	script	Chrysalis?#33	844,{
+	callfunc "unknown_d",12179,915; }
+prt_fild06,182,290,0	script	Fluff?#33	844,{
+	callfunc "unknown_d",12178,914; }
+mjo_dun01,222,226,0	script	Tooth of Bat?#33	844,{
+	callfunc "unknown_d",12177,913; }
+iz_dun03,155,165,0	script	Gill?#33	844,{
+	callfunc "unknown_d",12176,956; }
+prt_fild05,303,169,0	script	Worm Peeling?#33	844,{
+	callfunc "unknown_d",12175,955; }
+izlude,132,136,0	script	Fish Tail?#33	844,{
+	callfunc "unknown_d",12174,1023; }
+pay_fild01,152,171,0	script	Resin?#33	844,{
+	callfunc "unknown_d",12171,907; }
+pay_fild02,105,113,0	script	Pointed Scale?#33	844,{
+	callfunc "unknown_d",12170,906; }
+pay_fild02,177,108,0	script	Stem?#33	844,{
+	callfunc "unknown_d",12169,905; }
+pay_fild03,144,95,0	script	Tree Root?#33	844,{
+	callfunc "unknown_d",12166,902; }
+prt_fild08,299,332,0	script	Jellopy?#33	844,{
+	callfunc "unknown_d",12173,909; }
+prt_fild09,352,241,0	script	Scorpion Tail?#33	844,{
+	callfunc "unknown_d",12168,904; }
+prt_fild09,371,255,0	script	Reptile Tongue?#33	844,{
+	callfunc "unknown_d",12167,903; }
+prt_fild03,366,237,0	script	Horn?#33	844,{
+	callfunc "unknown_d",12209,947; }
+moc_pryd02,148,184,0	script	Horrendous Mouths?#33	844,{
+	callfunc "unknown_d",12195,958; }
+gef_fild03,251,109,0	script	Orc's Fangs?#33	844,{
+	callfunc "unknown_d",12186,922; }
+gef_fild01,104,111,0	script	Spawn?#33	844,{
+	callfunc "unknown_d",12172,908; }
+gef_fild09,67,46,0	script	Snail's Shell#33	844,{
+	callfunc "unknown_d",12208,946; }
+gef_fild05,111,96,0	script	Powder of Butterfly?#33	844,{
+	callfunc "unknown_d",12188,924; }
+
+dic_in01,25,190,0	script	Mysterious Documents#00	844,{
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (checkquest(12165,PLAYTIME) == 2) {
+				mes "You don't feel as nauseous anymore. It should be safe to proceed now.";
+				erasequest 12165;
+				close;
+			} else if (checkquest(12165,PLAYTIME) != -1) {
+				mes "The documents are making you feel nauseous. You should come back later after your stomach settles.";
+				close; }
+			mes "The documents in this container aren't legible. It's not use trying to read them.";
+			close; }
+		mes "- When you approach the documents,";
+		mes "an Evil Giant that looks like the archive manager tries to call Guard Galton. You should get out of here quickly. -";
+		close; }
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	close;
+}
+
+dic_in01,137,225,5	script	Diel Guard#ep133_19	450,{
+	mes "[Diel Guard]";
+	if (isequipped(2782)) {
+		if (ep13_3_secret > 6 && ep13_3_secret < 11) {
+			mes "Please stop.";
+			mes "Only those with permission";
+			mes "are allowed to enter.";
+			next;
+			if(select("I have permission.:Go back.")==2) {
+				mes "[Diel Guard]";
+				mes "Sigh...";
+				mes "Please understand.";
+				mes "There are many that try to meet the minister.";
+				mes "That is why security is heavy.";
+				close; }
+			mes "[Diel Guard]";
+			mes "Wait...";
+			mes ""+strcharinfo(0)+"......ah...";
+			mes "I see your name on the list.";
+			mes "I'm sorry.";
+			mes "Please go through.";
+			close2;
+			warp "dic_in01",241,177;
+			end;
+		} else if (ep13_3_secret > 10) {
+			mes "Ah, you are "+strcharinfo(0)+"..";
+			mes "I received an order from Ahat to let you through anytime.";
+			mes "Please go up.";
+			close2;
+			warp "dic_in01",241,177;
+			end; }
+		mes "You can't go further.";
+		mes "This is the highest minister's office.";
+		mes "Only those with permission are allowed in.";
+		mes "Please go back.";
+		close; }
+	mes "◆◇■ △ 〓※◇?";
+	mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
+	mes "○→⒈ ◆ ◎□→ □..!";
+	next;
+	mes "- Cannot communicate with him. -";
+	close;
+}
+
+dic_in01,242,182,0	script	Elevator#5f_to_4f	844,{
+	select("Administrative Office");
+	warp "dic_in01",138,221;
+	end;
+}
+
+dic_in01,263,193,3	script	Diel Guard#ep133_20	450,{
+	mes "[Diel Guard]";
+	if (ep13_3_secret > 10) {
+		if (checkquest(7201) >= 0) {
+			mes "You just came back from Ahat's errand?";
+			mes "He is waiting inside.";
+			mes "Please go in.";
+			close2;
+			warp "dic_in01",299,251;
+			end;
+		} else if (countitem(6304) > 1) {
+			delitem 6304,1;
+		} else {
+			mes "You need 1 Sapha Certification to meet Ahat.";
+			mes "At least you're getting special treatment.";
+			close; }
+		}
+	mes "Are you here to meet Ahat?";
+	mes "You are on the list.";	
+	close2;
+	warp "dic_in01",299,251;
+	end;
+}
+
+dic_in01,299,268,0	script	#ep133_event01	111,5,5,{
+OnTouch:
+	if (checkquest(7198) >= 0 && ep13_3_secret == 7) {
+		mes "- As soon as you try to approach Ahat, someone pushes your head down to force you to bow. -";
+		next;
+		sc_start SC_Blind,10000,0;
+		mes "[Ringing Voice]";
+		mes "That is fine, Cheshire.";
+		mes "Are you here to see me?";
+		next;
+		cutin "ep13_ahat_f",2;	
+		mes "[Ringing Voice]";
+		mes "Hold up your head and come closer.";
+		mes "Conversations are meant to be eye to eye.";
+		next;
+		mes "You hold up your head at the sound of Ahat's voice";
+		mes "But you see a human in high-ranking Sapha clothing in front of you.";
+		emotion e_omg,1;
+		erasequest 7198;
+		close2;
+		cutin "",255; }
+	end;
+}
+
+dic_in01,294,276,5	script	Secret Adjutant#ep133_2	498,{
+	cutin "ep13_cheshire_h",2;
+	if (ep13_3_secret == 9) {
+		if (checkquest(7199) >= 0) {
+			if (countitem(6305) > 10 && countitem(6306) > 10 && countitem(6307) > 10) {
+				mes "[Cheshire]";
+				mes "You are useful, aren't you?";
+				mes "That will be all for today.";
+				mes "We will need to work little by little so we don't draw attention.";
+				set ep13_3_secret,10;
+				delitem 6305,10;
+				delitem 6306,10;
+				delitem 6307,10;
+				erasequest 7199;
+				setquest 7200;
+				close2;
+				cutin "",255;
+				end; }
+			mes "[Cheshire]";
+			mes "Erase the various traces near the crack.";
+			mes "Your job is to collect and bring back ^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
+			next;
+			mes "[Cheshire]";
+			mes "This cannot be done in a day so please bring back at least 10 of each.";
+			mes "Got it?";
+			close2;
+			cutin "",255;
+			end; }
+		mes "- Cheshire stands quietly next to Ahat with his head and face covered with a bandana.";
+		mes "You see a tail behind Cheshire's hip for a split second. -";
+		next;
+		select("Tail?");
+		mes "[Cheshire]";
+		mes "What are you looking at?!";
+		mes "What tail are you talking about?";
+		next;
+		select("Have you ever been near the triangle?");
+		mes "[Cheshire]";
+		mes "Hey, what are you talking about?";
+		mes "What do you want to say?";
+		next;
+		cutin "",255;
+		cutin "ep13_cheshire_h",2;
+		mes "[Ahat]";
+		mes ""+strcharinfo(0)+"....";
+		mes "All you need to do is follow Cheshire's orders.";
+		mes "Don't ask stupid questions.";
+		mes "This is an order.";
+		mes "Cheshire, continue.";
+		next;
+		cutin "",255;
+		cutin "ep13_cheshire_h",2;
+		mes "[Cheshire]";
+		mes "Hmm... here is what you need to do.";
+		mes "There is a huge crack south from the city.";
+		mes "There are many accidents happening near it.";
+		next;
+		mes "[Cheshire]";
+		mes "I need you to go and clear out any traces.";
+		mes "You'll find ^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
+		next;
+		mes "[Cheshire]";
+		mes "Clear them out without anyone knowing.";
+		mes "Bring them here instead of throwing them away somewhere.";
+		mes "Bring back at least 10 of each.";
+		next;
+		mes "[Cheshire]";
+		mes "You mustn't be seen by anyone.";
+		mes "You mustn't tell the Saphas. Work in asbolute secrecly!";
+		setquest 7199;
+		close2;
+		cutin "",255;
+		end;
+	} else if (ep13_3_secret == 10) {
+		mes "[Cheshire]";
+		mes "Your work is done with me.";
+		mes "Do you have something for Ahat?";
+		close2;
+		cutin "",255;
+		end;
+	} else if (checkquest(7200,PLAYTIME) == 2) {	
+		mes "[Cheshire]";
+		mes "Back to work today.";
+		mes "^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
+		mes "Bring them back quietly.";
+		next;
+		mes "[Cheshire]";
+		mes "Collect 10 of each as always.";
+		mes "Got it?";
+		changequest 7200,7201;
+		next;
+		mes "- You've received a request from Cheshire to clean up the crack area.";
+		mes "Ahat and Cheshire still have no clue. -";
+		close2;
+		cutin "",255;
+		end;
+	} else if (checkquest(7200,PLAYTIME) != -1) {	
+		mes "[Cheshire]";
+		mes "Not just yet.";
+		mes "We must plan the cleanup near the dimensional crack carefully.";
+		mes "Come back later.";
+		close2;
+		cutin "",255;
+		end;
+	} else if (checkquest(7201) >= 0) {
+		if (countitem(6305) > 10 && countitem(6306) > 10 && countitem(6307) > 10) {
+			mes "[Cheshire]";
+			mes "We will do this again tomorrow.";
+			mes "Ahat seems to trust you very much.";
+			mes "Let's do our best.";
+			getitem 6304,1;	
+			delitem 6305,10;
+			delitem 6306,10;
+			delitem 6307,10;
+			erasequest 7201;
+			setquest 7200;
+			getexp 70000,30000;
+			close2;
+			cutin "",255;
+			end; }
+		mes "[Cheshire]";
+		mes "As always, go and collect traces near the crack north from here.";
+		mes "^0000FFClotted Bloodstains, Strange Magic Stones, and Frozen Piece of Skins^000000.";
+		mes "10 of each.";
+		close2;
+		cutin "",255;
+		end; }
+	mes "[Cheshire]";
+	mes "........";
+	mes "........Humph.";
+	close2;
+	cutin "",255;
+	end;
+}
+
+dic_in01,300,280,5	script	Minister Ahat#ep133_21	493,{
+	cutin "ep13_ahat_f",2;
+	if (ep13_3_secret == 8) {
+		mes "[Ahat]";
+		mes "My loyal evil servant.";
+		mes "Come closer.";
+		next;
+		if(select("Wait! I'm nobody's servant!:Your wish is my command.")==2) {
+			mes "[Ahat]";
+			mes "Good. You are now allowed to come and go freely.";
+			mes "You will work for me starting now.";
+			next;
+			ahatsuccess:
+			mes "[Ahat]";
+			mes "Here is your first mission.";
+			mes "A dimensional crack has opened south of El Dicastes.";
+			mes "Do you know about it?";
+			next;
+			mes "[Ahat]";
+			mes "There are many traces around the crack.";
+			mes "You're mission is to go find these tracks and erase them.";
+			next;
+			mes "[Ahat]";
+			mes "Cheshire, will tell you the details of this mission.";
+			mes "^0000FFI'm very tired from casting a spell because I'm not fully awake.^000000";
+			next;
+			mes "[Ahat]";
+			mes "You will now talk about us meeting to the Naga people.";
+			mes "Tell them that I look like a Sapha and always work alone in my office.";
+			next;
+			mes "[Ahat]";
+			mes "Never talk about Cheshire.";
+			mes "Cheshire is never here.";
+			mes "You must follow Cheshire's order from now on.";
+			mes "Go now.";
+			next;
+			mes "- Ahat doesn't suspect a thing yet.";
+			mes "He seems to believe that his spell actually works. -";
+			set ep13_3_secret,9;
+			close2;
+			cutin "",255;
+			end; }
+		mes "[Ahat]";
+		mes "Aren't you stubborn.";
+		mes "My spell doesn't work on you?";
+		mes "Or it was broken.";
+		mes "Or because you don't have your strength back.";
+		next;
+		mes "- Ahat casts another powerful spell. -";
+		next;
+		mes "[Ahat]";
+		mes "Who is your master?";
+		next;
+		select("My master is Ahat.");
+		goto ahatsuccess;
+	} else if (ep13_3_secret == 9) {
+		if (checkquest(7199) >= 0) {
+			mes "[Ahat]";
+			mes "Cheshire's orders are";
+			mes "important for future plans.";
+			mes "Make no mistakes and never leave traces that may lead to me.";
+			mes "This is your master's orders.";
+			close2;
+			cutin "",255;
+			end; }	
+		mes "[Ahat]";
+		mes "You must follow Cheshire's order from now on.";
+		mes "Go now.";
+		next;
+		mes "- Ahat doesn't suspect a thing yet.";
+		mes "He seems to believe that his spell actually works. -";
+		close2;
+		cutin "",255;
+		end;
+	} else if (ep13_3_secret == 10) {
+		mes "[Ahat]";
+		mes "Do you have something to say?";
+		mes "You've done well in the crack area.";
+		next;
+		select("What are those?");
+		mes "[Ahat]";
+		mes "Well...";
+		mes "You don't need to know now.";
+		mes "Or probably never need to know. Ho ho.";
+		next;
+		mes "[Ahat]";
+		mes "Where will your sword point at... the day you get to know..";
+		mes "Now leave me since I'm tired.";
+		next;
+		mes "[Ahat]";
+		mes "I'm still the Minister of El Dicastes and have piles of work to do.";
+		mes "Because it is difficult to satisfy everyone with only one loaf of bread.";
+		next;
+		mes "[Ahat]";
+		mes "And this is something to reward you for your deeds.";
+		mes "Nothing much but I hope you like it.";
+		getitem 2790,1;
+		set ep13_3_secret,11;
+		close2;
+		cutin "",255;
+		end;
+	} else if (ep13_3_secret > 10) {
+		mes "[Ahat]";
+		mes "Follow Cheshire's orders for the time being and clear the are near the crack.";
+		next;
+		mes "- Ahat still thinks you are under her spell.";
+		mes "Let's follow along with Cheshire's orders and act normal. -";
+		close2;
+		cutin "",255;
+		end; }
+	mes "[Ahat]";
+	mes "Supprised?";
+	mes "Because I look like a human just like you?";
+	next;
+	select("You aren't a Sapha?:Human?!!!!!:Pretty!:So handsome!");
+	mes "[Ahat]";
+	mes "Hahaha... that's fine.";
+	mes "I understand you can't help being supprised at my appearance.";
+	mes "How do I look to you?";
+	next;
+	mes "[Ahat]";
+	mes "A perfect male?";
+	mes "A perfect female?";
+	mes "Doesn't matter.";
+	next;
+	mes "[Ahat]";
+	mes "Who you see in front of you is not me.";
+	mes "Lie to a lie.";
+	mes "A vision in a wavering reflection.";
+	next;
+	mes "[Ahat]";
+	mes "Just an image from a memory in your fixed concept...";
+	mes "Look deep into your past.";
+	next;
+	mes "- Ahat's voice rings pleasantly in your ears.";
+	mes "Each syllable he says takes effect on your body. -";
+	next;
+	mes "- You see someone smilling peacefully at your from afar... -";
+	next;
+	mes "[Soft Voice]";
+	mes "Who is the master?";
+	next;
+	mes "- Ahat seems to be casting a powerful spell.";
+	mes "This might be his real ability. -";
+	next;
+	if(select("Stop that!:Demon go away!")==2) {
+	ahatjoke:
+		mes "[Ahat]";
+		mes "It's useless to resist...";
+		mes "But this is fun from time to time.";
+		mes "I can always cast a spell on you again.";
+		next;
+		mes "[Ahat]";
+		mes "Now... hold up your head and look into my eyes.....";
+		next;
+		mes "- Ahat tries to hypnotize you again.";
+		mes "He must have hypnotize himself by doing this over and over again. -";
+		next;
+		select("You close your eyes.");
+		mes "[Ahat]";
+		mes "No, no.. you mustn't close them. Cheshire.";
+		next;
+		mes "- As soon as the order was made Ahat's aide comes to make you stare at Ahat. -";
+		next;
+		mes "- Ahat tries to hypnotize you again.";
+		mes "He must have hypnotize himself by doing this over and over again. -";
+		next;
+		select("Try to sing a song.");
+		mes "[Ahat]";
+		mes "Humans are funny.";
+		mes "But you need to listen to me so I will make you quiet for awhile.";
+		next;
+		mes "[Ahat]";
+		mes "No use on resisting.";
+		mes "Just leave everything to me.";
+		next;
+		mes "- Ahat tries to hypnotize you again.";
+		mes "He must have hypnotize himself by doing this over and over again. -";
+		next;
+		select("Try to twist your body.");
+		mes "[Ahat]";
+		mes "Amusing.";
+		mes "Don't you think, Cheshire?";
+		mes "Hahaha. Playing hard to get.. this will be fun..";
+		next;
+		mes "[Ahat]";
+		mes "Stop that! You look pathetic. Just relax...";
+		next;
+		mes "- Ahat tries to hypnotize you again.";
+		mes "He must have hypnotize himself by doing this over and over again. -";
+		next;
+		select("Try to twist your body.");
+		mes "[Ahat]";
+		mes "Amusing.";
+		mes "Don't you think, Cheshire?";
+		mes "Hahaha. Playing hard to get.. this will be fun..";
+		next;
+		mes "[Ahat]";
+		mes "Stop that! You look pathetic. Just relax...";
+		next;
+		mes "[Ahat]";
+		mes "You are resisting.";
+		mes "So you didn't just come here.";
+		mes "Let's see how much you can stand.";
+		next;
+		mes "[Ahat]";
+		mes "Who is your master?";
+		next;
+		if(select("Pretend to be under the spell.:Well, you tell me")==2) {
+			mes "["+strcharinfo(0)+"]";
+			mes "You!!!";
+			mes "I'm in love!";
+			mes "I will die for you!";
+			next;
+			mes "- You start acting like you are hypnotized. Ahat looks satisfied. -";
+			next;
+			mes "[Ahat]";
+			mes "........ah, no.";
+			mes "No need to kill yourself";
+			mes "Now you are under my spell.....";
+			next;
+			mes "[Ahat]";
+			mes "Who are you to me?";
+			next;	
+			goto ahatfool; }
+		mes "- You start acting like you are hypnotized. Ahat looks satisfied. -";
+		next;
+		mes "[Ahat]";
+		mes "Who are you to me?";
+		next;
+		ahatfool:
+		if(select("A foot stool!:Loyal servant.")==2) {
+			mes "[Ahat]";
+			mes "I see... you are my servant... my legs.. and my hands...";
+			set ep13_3_secret,8;
+			close2;
+			cutin "",255;
+			end; }
+		mes "[Ahat]";
+		mes "I don't need a foot stool. Let's talk after a minute.";
+		set ep13_3_secret,8;
+		close2;
+		cutin "",255;
+		end; }
+	goto ahatjoke;
+}
+
+dic_in01,138,188,0	script	#ep133_event02	111,5,5,{
+OnTouch:
+	if (ep13_3_secret > 10 && ep13_3_secret < 14) {
+		mes "[Quiet Voice]";
+		mes "Sorry.";
+		mes "Just a moment.";
+		close2;
+		warp "dic_in01",155,188; }
+	end;
+}
+
+dic_in01,158,188,3	script	Jarute HesLanta#ep133_2	451,{
+	if (isequipped(2782)) {
+		cutin "ep13_heslanta",2;
+		if (ep13_3_secret == 11 || ep13_3_secret == 12) {
+			if (ep13_3_secret == 12) {
+				mes "[HesLanta]";
+				mes "Ah, sorry.";
+				mes "You can't get out?";
+				mes "It was designed that way.";
+				mes "I will send you out";
+				next;
+				select("I was joking before.");
+				mes "["+strcharinfo(0)+"]";
+				mes "I want to know about Ahat too.";
+				mes "I want to talk about him with you.";
+				mes "But aren't you too defenseless while I'm talking like this?";
+				next;
+				mes "[HesLanta]";
+				mes "Well. Are you Ahat's servant?";
+				mes "Then that is strange too.";
+				mes "Why would Ahat use a non-Sapha as a servant?";
+				mes "Why are you serving Ahat?";
+				next;
+				goto heslantaq; }
+			mes "[HesLanta]";
+			mes "I'm sorry to bring you here suddenly.";
+			mes "But I wanted to check someone.";
+			next;
+			mes "[HesLanta]";
+			mes "Jarute... what did Ahat look like to you?";
+			next;
+			if(select("I don't understand your question.:My master.")==2) {
+				mes "[HesLanta]";
+				mes "....huh....?";
+				mes "Is he?";
+				mes "Sorry.";
+				next;
+				mes "- HesLanta is upset with my reply.";
+				mes "His expression is complex and dark. -";
+				set ep13_3_secret,12;
+				close2;
+				cutin "",255;
+				end; }
+			mes "[HesLanta]";
+			mes "I'll rephrase my question.";
+			mes "Did you find anything strange about Ahat?";
+			next;
+			select("Why are you asking?");
+			mes "[HesLanta]";
+			mes "Well, because I don't trust Ahat.";
+			mes "There are too many odd things about Ahat.";
+			next;
+			select("Are you allowed to say that?");
+			mes "[HesLanta]";
+			mes "Are you Ahat's servant?";
+			mes "Then that is strange too.";
+			mes "Why would Ahat use a non-Sapha as a servant?";
+			mes "Why are you serving Ahat?";
+			next;
+		heslantaq:
+			select("What if I hurt you?");
+			mes "[HesLanta]";
+			mes "Try it if you can.";
+			mes "My office is special and you won't be able to leave here.";
+			mes "And nobody can come in to help you either.";
+			next;
+			mes "[HesLanta]";
+			mes "But this room is open to anyone.";
+			mes "If you have any bad intentions in hurting me then brave Galtens will come and teach you a lesson.";
+			next;
+			mes "[HesLanta]";
+			mes "If things flow like that then you and Ahat won't stand a chance.";
+			next;
+			mes "[HesLanta]";
+			mes "I'm now risking my life";
+			mes "to unveil Ahat's identity.";
+			mes "Sapha's don't fear death.";
+			next;
+			mes "[HesLanta]";
+			mes "If I were to die at your hands";
+			mes "I will have no regrets as long as I reveal the truth.";
+			next;
+			select("Okay. Stop it.");
+			mes "[HesLanta]";
+			mes "Now you understand.";
+			mes "I'll ask you again.";
+			mes "Have you found anything suspicious about Ahat?";
+			next;
+			mes "[HesLanta]";
+			mes "Ahat almost never meets anyone else except for Ravail.";
+			mes "But he allowed you to visit him means there is something going on.";
+			next;
+			select("He cast a spell on me.");
+			mes "[HesLanta]";
+			mes "Hypnotize? Why would he?";
+			mes "Wait, that means you are under Ahat's spell...!!";
+			mes "Oh no!";
+			next;
+			if(select("No!:That's not it!")==2) {
+				mes "["+strcharinfo(0)+"]";
+				mes "I'm not under a spell!";
+				mes "I only pretended that I am. I'm also investigating Ahat!";
+				next;
+				mes "[HesLanta]";
+				mes "Huh? What does that mean?";
+				mes "Are you acting right now?";
+				next;
+				mes "You take out the traces you've found near the crack.";
+				mes "And start to explain what Ahat ordered you to do.";
+				next;
+				mes "[HesLanta]";
+				mes "... you went through that..";
+				mes "He is strange.";
+				mes "I only thought he was a Sapha colleague that avoided the curse.";
+				mes "So everything started from the crack.";
+				next;
+				goto heslantaq1; }
+			mes "["+strcharinfo(0)+"]";
+			mes "I'm not under the spell!";
+			mes "I only pretended that I am. I'm also investigating Ahat!";
+			next;
+			mes "[HesLanta]";
+			mes "Huh? What does that mean?";
+			mes "Are you acting right now?";
+			next;
+			mes "- You take out the traces you've found near the crack.";
+			mes "And start to explain what Ahat ordered you to do. -";
+			next;
+			mes "[HesLanta]";
+			mes "... you went through that..";
+			mes "He is strange.";
+			mes "I only thought he was a Sapha colleague that avoided the curse.";
+			mes "So everything started from the crack.";
+			next;
+		heslantaq1:
+			select("He is human.");
+			mes "["+strcharinfo(0)+"]";
+			mes "El Dicastes only recently allowed humans to visit.";
+			mes "Why would a human take the place of a Sapha Jarute?";
+			next;
+			mes "[HesLanta]";
+			mes "Human?";
+			mes "He is a Sapha. And a very beautiful and noble one.";
+			mes "When we first found him at the crack. We all thought the same thing.";
+			next;
+			mes "[HesLanta]";
+			mes "The only Sapha that avoided the curse.";
+			mes "Because Ahat doesn't use Bradium.";
+			mes "Our race will get stiff and die by this curse";
+			mes "but he is delicate, elegant and beautiful.";
+			next;
+			mes "[HesLanta]";
+			mes "There was a bright light when the ground split with a huge roaring sound north from here.";
+			mes "And this beautiful Sapha was found next to the crack.";
+			next;
+			mes "[HesLanta]";
+			mes "He was not a Sapha from Dicastes.";
+			mes "We took him to Ravail and wise Ravail concluded.";
+			next;
+			mes "[HesLanta]";
+			mes "When we came here to avoid the god's curse,";
+			mes "we found a friend that was lucky enough to not be cursed.";
+			next;
+			mes "[HesLanta]";
+			mes "Ahat climbed the ladder up to where he is now after gaining Ravail's trust.";
+			mes "His working abilities are amazing.";
+			mes "He is the perfect Sapha.";
+			next;
+			mes "- HesLanta starts to think deeply after saying this. -";
+			set ep13_3_secret,13;
+			close2;
+			cutin "",255;
+			end;
+		} else if (ep13_3_secret == 13) {
+			mes "[HesLanta]";
+			mes "Ah, sorry.";
+			mes "I was thinking.";
+			mes "The Crack.. hypnotism.. and the evidence you showed me.";
+			next;
+			mes "[HesLanta]";
+			mes "I don't know why you think Ahat is human but that can also be part of his spell.";
+			next;
+			mes "[HesLanta]";
+			mes "The reason he cast a spell";
+			mes "was to clean up the traces near the crack.";
+			mes "and he chose a non-Sapha, you..";
+			next;
+			mes "[HesLanta]";
+			mes "Because we Saphas mustn't know about the crack traces.";
+			mes "That means, Ahat is..";
+			mes "^0000FFcleaning up his traces that started from the crack^000000.";
+			next;
+			mes "[HesLanta]";
+			mes "Yes.";
+			mes "He is trying to cover up something related to the crack.";
+			mes "But what is it?";
+			next;
+			mes "[HesLanta]";
+			mes "When Ahat was first found near the crack, ^0000FFhe had no memory^000000.";
+			mes "Isn't that strange?";
+			next;
+			mes "[HesLanta]";
+			mes "I only get suspicious more and more when I hear your story.";
+			mes "But the reason I can't agree with this story is...";
+			next;
+			mes "[HesLanta]";
+			mes "Ahat is pure.";
+			mes "He is truly working for Sapha and Dicastes.";
+			next;
+			select("Then why are you investigating Ahat?");
+			mes "[HesLanta]";
+			mes "Ahat is loyal and is working wonders for the Sapha community but.";
+			next;
+			mes "[HesLanta]";
+			mes "Ravail's trust and popularity from other Saphas";
+			mes "is concentrating Dicastes's power to one place.";
+			next;
+			mes "[HesLanta]";
+			mes "The power is focused on Ahat.";
+			mes "When power should be spread out evenly throughout departments.";
+			next;
+			mes "[HesLanta]";
+			mes "That is how everyone can monitor and check each other...";
+			mes "and try their best and not stray to the wrong side of the road";
+			mes "that is how we can live together.";
+			next;
+			mes "[HesLanta]";
+			mes "But if power is concentrated to one place and abused?";
+			mes "If all decisions are made by Ahat. Then what can he do with just a nod or shake of his head?";
+			next;
+			mes "[HesLanta]";
+			mes "I'm scared of that.";
+			mes "He is beautiful. But beauty comes with thorns.";
+			next;
+			mes "[HesLanta]";
+			mes "Ahat has slowly become the center.";
+			mes "If what he was holding in his was not bread but a sword..";
+			mes ".......";
+			next;
+			mes "[HesLanta]";
+			mes "I've gone too emotional.";
+			mes "Sorry.";
+			mes "My mind is so complicated now after hearing your story.";
+			next;
+			select("Do you know about Cheshire?");
+			mes "[HesLanta]";
+			mes "You mean the aide?";
+			mes "Yes I do but most Sapha's don't.";
+			mes "Everyone near Ahat knows Cheshire.";
+			next;
+			mes "[HesLanta]";
+			mes "^0000FFCheshire is a feline Ahat brought with him^000000.";
+			mes "Ahat took care of injured Cheshire and brought him with him.";
+			mes "We have cats around so we didn't think much of him.";
+			next;
+			mes "[HesLanta]";
+			mes "Because this land is their second homeland.";
+			mes "There may be other felines living elsewhere.";
+			mes "But he always covers his face with a bandana because he looks different from Saphas.";
+			next;
+			mes "[HesLanta]";
+			mes "But why are you asking?";
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "Nothing.";
+			mes "I was only curious personally.";
+			mes "What are you going to do now?";
+			next;
+			mes "[HesLanta]";
+			mes "I will continue to keep an eye on Ahat.";
+			mes "Until I know the truth that is.";
+			next;
+			mes "- You try to summarize what you talked about with HesLanta while he thinks things through. -";
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "First the report culprit was..";
+			next;
+		recalltalk:
+			switch(select("Cheshire:Ahat:BK")) {
+				case 1:
+					mes "["+strcharinfo(0)+"]";
+					mes "It was Cheshire";
+					mes "Cheshire is a cat.";
+					mes "and the bandana was to hid his ears.";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "Why would Cheshire try to steal the report?";
+					next;
+					if(select("No idea.:To make the conflict between 3 countries worse")==2) {
+						mes "["+strcharinfo(0)+"]";
+						mes "To bring conflict between the three countries?";
+						mes "What will Cheshire gain out of this?";
+						next;
+						mes "["+strcharinfo(0)+"]";
+						mes "Cheshire's master is Ahat.";
+						mes "So all his actions are to..";
+						next;
+						goto cheshirefail; }
+					mes "["+strcharinfo(0)+"]";
+					mes "We don't know the actual reason at this point.";
+					mes "But what will Cheshire gain out of this?";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "Cheshire's master is Ahat.";
+					mes "So all his actions are to..";
+					next;
+				cheshirefail:
+					if(select("Cheshire is plotting on his own.:Ahat must be ordering him.")==2) {
+						mes "["+strcharinfo(0)+"]";
+						mes "Yes. Ahat must have ordered him.";
+						mes "But why would Ahat do that?";
+						mes "Conflict between three countries? Or the report content?";
+						next;
+						mes "["+strcharinfo(0)+"]";
+						mes "Let's think Ahat over.";
+						mes "Ahat came from the crack.";
+						mes "and has no records before that.";
+						next;
+						mes "["+strcharinfo(0)+"]";
+						mes "And tries to erase all traces found near the crack.";
+						mes "And Ahat wants to eliminate...";
+						next;
+						if(select("Himself.", "Morroc because of the crack?")==2) {
+							mes "["+strcharinfo(0)+"]";
+							mes "A bit dramatic but we cannot rule out Satan Morocc.";
+							mes "Because the crack was created by him.";
+							next;
+							mes "["+strcharinfo(0)+"]";
+							mes "Ahat and the crack and then Morocc...";
+							mes "I can tell there is a relationship between them but I can't pinpoint it.";
+							mes "And in the expedition's report was content of...";
+							next;
+							cheshire_:
+							if(select("conflict between the 3 countries..", "Satan Morocc...")==2) {
+								mes "["+strcharinfo(0)+"]";
+								mes "Yes. There is a report from the tracking team led by Echinacea.";
+								mes "It was about Satan Morocc.";
+								next;
+								mes "["+strcharinfo(0)+"]";
+								mes "To summarize.";
+								mes "The report robber is Cheshire.";
+								mes "Cheshire is Ahat's servant and they are related to the crack.";
+								mes "They are trying to hide something or someone at the crack";
+								mes "and the crack was created by Satan Morocc!";
+								next;
+								mes "["+strcharinfo(0)+"]";
+								mes "Ahat is Satan Morocc?";
+								mes "No...";
+								mes "This is unbelievable.";
+								next;
+								mes "["+strcharinfo(0)+"]";
+								mes "I must go back to the expedition camp to report to Doha!";
+								set ep13_3_secret,14;
+								setquest 7203;
+								close2;
+								cutin "",255;
+								end; }
+							mes "["+strcharinfo(0)+"]";
+							mes "There was something about the conflict between three countries..";
+							mes "But.. I don't think it all adds up?";
+							mes "Let's think it over.";
+							next;
+							mes "["+strcharinfo(0)+"]";
+							mes "Ahat and the crack and then Morocc...";
+							mes "I can tell there is a relationship between them but I can't pinpoint it.";
+							mes "And in the expedition's report was content of...";
+							next;
+							goto cheshire_; }
+						mes "["+strcharinfo(0)+"]";
+						mes "Yes, Ahat might just be a shell...";
+						mes "Saphas want to hide something that is why they hired me.";
+						next;
+						mes "["+strcharinfo(0)+"]";
+						mes "Ahat and the crack and then Morocc...";
+						mes "I can tell there is a relationship between them but I can't pinpoint it.";
+						mes "And in the expedition's report was content of...";
+						next;
+						goto cheshire_; }
+					mes "["+strcharinfo(0)+"]";
+					mes "Cheshire is the mastermind?";
+					mes "Are you sure?";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "Cheshire's master is Ahat.";
+					mes "So all his actions are to..";
+					next;
+					goto cheshirefail;
+				case 2:
+					mes "["+strcharinfo(0)+"]";
+					mes "Ahat?";
+					mes "Ahat doesn't fit the witness information.";
+					mes "Let's rethink this.";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "First the report culprit was..";
+					next;
+					goto recalltalk;
+				case 3:
+					mes "["+strcharinfo(0)+"]";
+					mes "BK?";
+					mes "Nonsense";
+					mes "Let's rethink this.";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "First the report culprit was..";
+					next;
+					goto recalltalk; }
+		} else if (ep13_3_secret == 14) {
+			mes "[HesLanta]";
+			mes "You made a decision.";
+			mes "What are you going to do now?";
+			mes "If possible, please help Ahat and keep a close eye on him.";
+			next;
+			mes "[HesLanta]";
+			mes "I will prepare myself to confront him if he ever becomes a threat.";
+			mes "This is the best I can do now.";
+			next;
+			mes "[HesLanta]";
+			mes "I only hope nothing sad will happen.";
+			mes "........";
+			next;
+			mes "[HesLanta]";
+			mes "I'm sorry to take your time. I will send you out now.";
+			mes "It was great to talk with you today.";
+			next;
+			select("Me too.");
+			mes "[HesLanta]";
+			mes "Let's keep our meeting a secret, alright?";
+			mes "Hahaha.";
+			close2;
+			cutin "",255;
+			warp "dic_in01",144,188;
+			end;
+		} else if (ep13_3_secret == 15) {
+			mes "[HesLanta]";
+			mes "Ahat takes a walk with Cheshire sometimes.";
+			mes "They don't go far but they often go to the Jorhi Forest around dawn.";
+			next;
+			mes "[HesLanta]";
+			mes "You get to see him walking if you are lucky.";
+			mes "Cheshire wears convenient clothes when walking, if that satisfies your curiosity.";
+			close2;
+			cutin "",255;
+			end; }
+		mes "[HesLanta]";
+		mes "You are from the Midgard expedition.";
+		mes "I heard many stories of you being active around here.";
+		next;
+		mes "[HesLanta]";
+		mes "Ah, it is a bit far, isn't it?";
+		mes "There is an invisible wall between this room and the corridor.";
+		mes "But of course I can move around freely.";
+		next;
+		mes "[HesLanta]";
+		mes "There is nothing threatening Diel but we've put this wall up just in case.";
+		mes "This isn't magical, it is made by a magnetic field.";
+		next;
+		mes "[HesLanta]";
+		mes "Oh no, I'm talking too much.";
+		mes "Sorry. There aren't many people that come here. I got excited.";
+		next;
+		mes "[HesLanta]";
+		mes "You've come to help Ahat?";
+		mes "Haha.. good luck.";
+		close2;
+		cutin "",255;
+		end; }
+	cutin "ep13_heslanta",2;
+	mes "[Jarute HesLanta]";
+	mes "◆◇■ △ 〓※◇?";
+	mes "ⅳ■▲ ⒊ △ⅲ↑ ▲ ⌒□←...";
+	mes "○→⒈ ◆ ◎□→ □..!";
+	next;
+	mes "- Cannot communicate with him. -";
+	mes "The Sapha minister looking hopeless gestures with an expression of abandonment.";
+	next;
+	if(select("Is he asking me to leave?:Is he trying to tell me something?")==2) {
+		mes "- The minister sighs and nods. -";
+		close2;
+		cutin "",255;
+		end; }
+	mes "The minister sighs and nods. -";
+	close2;
+	cutin "",255;
+	end;
+}
+
+dicastes01,223,190,1	script	Calyon#pa8029	453,{
+	mes "[Calyon]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (BaseLevel < 80) {
+				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
+				close; }
+			if (checkquest(12163,PLAYTIME) == 2) {
+				mes "Calculate your request activities with the ^800080Transport Dept. 1 Manager^000000 at Operations and then come back.";
+				close;
+			} else if (checkquest(12163,PLAYTIME) != -1) {
+				mes "We're done for the day. You can report back to the ^800080Transport Dept. 1 Manager^000000 at Operations. Good luck.";
+				close; }
+			mes "Welcome.";
+			mes "What brings you here?";
+			next;
+			if(select("Please explain the request to me.", "Please give me a request.")==1) {
+				mes "[Calyon]";
+				mes "The Transport Dept. 1 and 2 brings in rare items that are not available here.";
+				next;
+				mes "[Calyon]";
+				mes "It is one of the key departments that obtains the rich supplies mostly from the Midgard Continent.";
+				next;
+				mes "[Calyon]";
+				mes "Please see me any time once you are ready.";
+				close; }
+			set .@calyonrequest,rand(1,11);
+			mes "[Calyon]";
+			mes "Finally, I have a request for you. It is an important one so I need you to be focused.";
+			next;
+			mes "[Calyon]";
+			if (.@calyonrequest == 1) {
+				setquest 12139;
+				setquest 12163;
+				mes "The high minister is looking for the Midgard product, Witherless Roses these days.";
+				mes "Not sure if it's a good gift but some have seen him with it on his head and showing it off.";
+				next;
+				mes "[Calyon]";
+				mes "So... I know this is difficult to ask for but please bring me 1 Witherless Rose. This is just between you and me.";
+				next;
+				mes "You have received a request named ^800080Respect for Taste^000000.";
+			} else if (.@calyonrequest == 2) {
+				setquest 12137;
+				setquest 12163;
+				mes "The industrial research center researches ways of refining Bradium efficiently but they are always short on test materials.";
+				next;
+				mes "[Calyon]";
+				mes "I heard there is a merchant in the adventurer's city who sells Glass Tubes. I will need 4 of them.";
+				next;
+				mes "You have received a request named ^800080Tools for Experiment^000000.";
+			} else if (.@calyonrequest == 3) {
+				setquest 12138;
+				setquest 12163;
+				mes "The pub owner said he wants to give a gift to all his regular Sapha customers.";
+				next;
+				mes "[Calyon]";
+				mes "But doesn't know what to give. If you see any interesting gifts in Midgard, can bring back 5 of them?";
+				next;
+				mes "You have received a request named ^800080Fine Gift Samples^000000.";
+			} else if (.@calyonrequest == 4) {
+				setquest 12140;
+				setquest 12163;
+				mes "A request from the pub owner. He says he can't use disposable leaf plates for regular customers.";
+				next;
+				mes "[Calyon]";
+				mes "He is asking for 15 solid, white chinas from Midgard.";
+				next;
+				mes "You have received a request named ^800080Courtesy for Regular^000000.";
+			} else if (.@calyonrequest == 5) {
+				setquest 12141;
+				setquest 12163;
+				mes "I have a personal request. I heard there is a round transparent handicraft in Midgard.";
+				mes "I think they are called Glass Beads.";
+				next;
+				mes "[Calyon]";
+				mes "We have similar manufactured items here but nothing compared to the elaborate sphere there.";
+				mes "Please get me 10 of them.";
+				next;
+				mes "You have received a request named ^800080Special Package^000000.";
+			} else if (.@calyonrequest == 6) {
+				setquest 12142;
+				setquest 12163;
+				mes "Hmm... I don't know how to start. The high minister is requesting for puppets from Midgard.";
+				mes "I don't know what it is but since the high minister is asking for it, it must be used for a very important purpose.";
+				next;
+				mes "[Calyon]";
+				mes "Please bring 15 of them.";
+				next;
+				mes "You have received a request named ^800080Dangerous Request^000000.";
+			} else if (.@calyonrequest == 7) {
+				setquest 12143;
+				setquest 12163;
+				mes "I heard there is a trend among many of my colleagues here about a musical accessory made from a Bill of Birds from Midgard.";
+				next;
+				mes "[Calyon]";
+				mes "I'm thinking of distributing them within the Operations building.";
+				mes "Can you buy and bring back 50 of them?";
+				next;
+				mes "You have received a request named ^800080Strange Trend^000000.";
+			} else if (.@calyonrequest == 8) {
+				setquest 12144;
+				setquest 12163;
+				mes "The pub owner said he wanted to decorate the pub with something called Clam Shells.";
+				mes "Please bring back about 50 of them.";
+				next;
+				mes "[Calyon]";
+				mes "I have no idea how he will use them but I think he has a very unique taste after being acquainted with many adventurers.";
+				next;
+				mes "You have received a request named ^800080Unknown Usage^000000.";
+			} else if (.@calyonrequest == 9) {
+				setquest 12145;
+				setquest 12163;
+				mes "We don't have cuisine for ourselves but many adventurers seem to enjoy the art of eating.";
+				mes "So the pub owner needs a plate for his new cuisine.";
+				next;
+				mes "[Calyon]";
+				mes "He asked for 20 Crab Shells.";
+				mes "I have no idea where you can get them but... good luck.";
+				next;
+				mes "You have received a request named ^800080Other World Cuisine^000000.";
+			} else if (.@calyonrequest == 10) {
+				setquest 12146;
+				setquest 12163;
+				mes "I think the most useful Midgard item is Scells.";
+				next;
+				mes "[Calyon]";
+				mes "Use Scells to fill any crack or holes in a building and then mix and plaster grinded Garlet to it and the building is maintained quick and simple.";
+				mes "Can you bring back 30 of them?";
+				next;
+				mes "You have received a request named ^800080Filling in Cracks^000000.";
+			} else if (.@calyonrequest == 11) {
+				setquest 12147;
+				setquest 12163;
+				mes "Garlets are an element in building maintenance.";
+				mes "It is one of the most important materials in buildings.";
+				next;
+				mes "[Calyon]";
+				mes "Before Garlets were available, we crushed and used Zargons but they have become difficult to come by.";
+				mes "Please bring back 40 of them.";
+				next;
+				mes "You have received a request named ^800080Adhesive Material^000000."; }
+			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+			mes "You have 23 hours to complete this mission.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I can't understand him... -";
+	close;
+}
+
+dicastes01,211,178,1	script	Moltuka#pa8029	453,{
+	mes "[Moltuka]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (BaseLevel < 80) {
+				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
+				close; }
+			if (checkquest(12164,PLAYTIME) == 2) {
+				mes "Have you met the ^800080Transport Dept. 2 Manager^000000 at Operations? I will give you a new request after you clear your request history.";
+				close;
+			} else if (checkquest(12164,PLAYTIME) != -1) {
+				mes "I don't have any requests for you now.";
+				mes "Report back to the ^800080Transport Dept. 2 Manager^000000 at Operations after you complete all requests.";
+				close; }
+			mes "Welcome.";
+			mes "What brings you here?";
+			next;
+			if(select("Please explain the request to me.:Please give me a request.")==1) {
+				mes "[Moltuka]";
+				mes "You'd rather go to see Calyon for him to explain you about Transport 1,2 Department.";
+				next;
+				mes "[Moltuka]";
+				mes "Since I am not good at speaking.";
+				close; }	
+			set .@moltukarequest,rand(1,11);
+			mes "[Moltuka]";
+			mes "Request... Yeah, there's one. Wait a second.";
+			next;
+			mes "- You hear a rustling sound -";
+			next;
+			mes "[Moltuka]";
+			if (.@moltukarequest == 1) {
+				setquest 12156;
+				setquest 12164;
+				mes "The high minister wanted mirrors made from Midgard crystal. There are many Manukan mirrors but he seems to prefer the Midgard ones.";
+				next;
+				mes "[Moltuka]";
+				mes "I am actually a bit worried but there must be a reason for our 'wise' high minister.";
+				next;
+				mes "You have received a request named ^800080Respect personal appetite!^000000.";
+			} else if (.@moltukarequest == 2) {
+				setquest 12148;
+				setquest 12164;
+				mes "Those Tatachos are so quick if we want to catch them which is pretty hard. So the galtens here lure them with Monster's Feed.";
+				next;
+				mes "[Moltuka]";
+				mes "It's said that there is an expert who does that job, please get 100 Monster's Feed.";
+				next;
+				mes "You have received a request named ^800080Bait for Tatacho Hunting^000000.";
+			} else if (.@moltukarequest == 3) {
+				setquest 12149;
+				setquest 12164;
+				mes "The pub owner wants some apple to learn how to cook well. But I never heard of any adventurers from Midgard who were fond of his food.";
+				next;
+				mes "[Moltuka]";
+				mes "Anyway he says that he will try, so get 100 Apples for him.";
+				next;
+				mes "You have received a request named ^800080Swordmanship Practice^000000.";
+			} else if (.@moltukarequest == 4) {
+				setquest 12150;
+				setquest 12164;
+				mes "This is a request from the pub owner. He wants some vegetable in order to have a colorful dish.";
+				next;
+				mes "[Moltuka]";
+				mes "Well... Carrot, is it? Anyway it's being called that in your land... I just was talking myself before. Please bring 100 of them.";
+				next;
+				mes "You have received a request named ^800080Pretty reddish vegetable^000000.";
+			} else if (.@moltukarequest == 5) {
+				setquest 12151;
+				setquest 12164;
+				mes "It's said that there had been an explosion in the pub. People say it was because of some vegetable named Pumpkin which was being roasted on the fire.";
+				next;
+				mes "[Moltuka]";
+				mes "Bring 100 Pumpkins because they're all gone.";
+				next;
+				mes "You have received a request named ^800080Tenacity of the pub owner^000000.";
+			} else if (.@moltukarequest == 6) {
+				setquest 12152;
+				setquest 12164;
+				mes "The pub owner has another request... He misses Potatos which he used to eat when he was young.";
+				next;
+				mes "[Moltuka]";
+				mes "He wants 50 Potatos. By chance if you visit Midgard, please try to get them.";
+				next;
+				mes "You have received a request named ^800080Tastes like home cooking^000000.";
+			} else if (.@moltukarequest == 7) {
+				setquest 12153;
+				setquest 12164;
+				mes "The pub owner wants to cook something strange. He said it will be Roasted Banana but I figure he's cooked something similar before...";
+				next;
+				mes "[Moltuka]";
+				mes "Well, I can't remember much. Anyway... you need to get 100 Bananas.";
+				next;
+				mes "You have received a request named ^800080Hazardous plant when burnt^000000.";
+			} else if (.@moltukarequest == 8) {
+				setquest 12154;
+				setquest 12164;
+				mes "This request is from....the pub owner. He wants some meat. Nothing else in his request direction.";
+				next;
+				mes "[Moltuka]";
+				mes "It will be enough with 50 chunks. I wonder if he really is running his business...";
+				next;
+				mes "You have received a request named ^800080Unexpectedly Normal^000000.";
+			} else if (.@moltukarequest == 9) {
+				setquest 12155;
+				setquest 12164;
+				mes "Few days ago, I saw the pub owner frustrated with all broken ladles...";
+				next;
+				mes "[Moltuka]";
+				mes "I felt sorry for him so I want you to get 20 Black Ladles which can be purchased in Midgard.";
+				next;
+				mes "You have received a request named ^800080Gift with heart^000000.";
+			} else if (.@moltukarequest == 10) {
+				setquest 12157;
+				setquest 12164;
+				mes "The pub owner wants to try to make a special cocktail since he was so good at making poisons back in his assassin days.";
+				next;
+				mes "You have received a request named ^800080Resolution of the pub owner^000000.";
+			} else if (.@moltukarequest == 11) {
+				setquest 12158;
+				setquest 12164;
+				mes "Find 2 Melons for the pub owner in El Dicastes. You can get these by hunting Galapagos or Green Iguanas.";
+				next;
+				mes "You have received a request named ^800080Rage of the pub owner^000000."; }
+			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+			mes "You have 23 hours to complete this mission.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I can't understand him... -";
+	close;
+}
+
+dicastes01,175,217,5	script	Kalipo#pa8029	453,{
+	mes "[Kalipo]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (BaseLevel < 100) {
+				mes "Sorry, a minimum base level of 100 or higher is required to obtain my request.";
+				close; }
+			if (checkquest(12160,PLAYTIME) == 2) {
+				mes "Please come back after checking previous requests with the ^800080Hunting Dept. 2 Manager^000000.";
+				close;
+			} else if (checkquest(12160,PLAYTIME) != -1) {
+				mes "I do not have any additional requests.";
+				mes "Please report to the ^800080Hunting Dept. 2 Manager^000000 at Operations to report request completion.";
+				close; }
+			mes "Welcome.";
+			mes "Are you here for a request?";
+			next;
+			if(select("Please explain the request to me.:Please give me a request.")==1) {
+				mes "[Kalipo]";
+				mes "As you know better and Laponte explained to you already I just can offer you one single request a day.";
+				next;
+				mes "[Kalipo]";
+				mes "You will get more interesting requests after you raise your levels don't feel bad with the simple requests at first.";
+				close; }	
+			set .@kaliporequest,rand(1,6);
+			mes "[Kalipo]";
+			mes "I will check the list of requests that came in today.";
+			next;
+			mes "[Kalipo]";
+			mes "Hmm...";
+			mes "I actually have something just right for you.";
+			next;
+			mes "[Kalipo]";
+			if (.@kaliporequest == 1) {
+				setquest 12106;
+				setquest 12160;
+				mes "Our scout, who went to Splendide, is being attacked by cute child looking monsters.";
+				next;
+				mes "[Kalipo]";
+				mes "So we need to hunt them inevitably, and you are the one for hunting them since you are not from Splendide.";
+				next;
+				mes "You have received a request named ^800080A child on a flower^000000.";
+				close;
+			} else if (.@kaliporequest == 2) {
+				setquest 12107;
+				setquest 12160;
+				mes "Are you aware of the child looking flower, Pinguicula? People say there has been a mutation of that flower.";
+				next;
+				mes "[Kalipo]";
+				mes "They are very violent and aggressive. Please go to check up and treat it before they are spread all over the area.";
+				next;
+				mes "You have received a request named ^800080Twisted Love^000000.";
+			} else if (.@kaliporequest == 3) {
+				setquest 12108;
+				setquest 12160;
+				mes "Some mineral collectors are missing, and it seems to be done by nepenthes for sure. Nepenthes is similar to Mandragora.";
+				next;
+				mes "[Kalipo]";
+				mes "We gotta do something in order to protect people from more damage.";
+				next;
+				mes "You have received a request named ^800080Dangerous Plant Removal^000000.";
+			} else if (.@kaliporequest == 4) {
+				setquest 12109;
+				setquest 12160;
+				mes "They've discovered the Centipede Larva habitat. We can remove them now so there will be less centipedes.";
+				next;
+				mes "[Kalipo]";
+				mes "Would you find them and kill them? You will have to be careful with the centipedes around them.";
+				next;
+				mes "You have received a request named ^800080Larva Extermination^000000.";
+			} else if (.@kaliporequest == 5) {
+				setquest 12110;
+				setquest 12160;
+				mes "Miners heading to Nidhoggur's nest reported being attacked by a strange water creature.";
+				next;
+				mes "[Kalipo]";
+				mes "It's said that it was human-looking water creature. Perhaps the Nidhoggur Dungeon is the origin so please visit there to check up.";
+				next;
+				mes "You have received a request named ^800080Demon of Water^000000.";
+			} else if (.@kaliporequest == 6) {
+				setquest 12111;
+				setquest 12160;
+				mes "Tatachos were originally beautiful birds, and they could fly.";
+				mes "But since they settled here where there is no natural enemy, they started to be fat and lazy.";
+				next;
+				mes "[Kalipo]";
+				mes "Eventually they became like now, such ugly birds. You will be a good natural enemy for them.";
+				next;
+				mes "You have received a request named ^800080Bird with ugly face^000000."; }
+			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+			mes "You have 23 hours to complete this mission.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I can't understand him... -";
+	close;
+}
+
+dicastes01,187,230,5	script	Laponte#pa8029	453,{
+	mes "[Laponte]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (BaseLevel < 95) {
+				mes "Sorry, a minimum base level of 95 or higher is required to obtain my request.";
+				close; }
+			if (checkquest(12159,PLAYTIME) == 2) {
+				mes "Please come back after checking previous requests with the ^800080Hunting Dept. 1 Manager^000000.";
+				close;
+			} else if (checkquest(12159,PLAYTIME) != -1) {
+				mes "I do not have any additional requests.";
+				mes "Please report to the ^800080Hunting Dept. 1 Manager^000000 at Operations to report request completion.";
+				close; }
+			mes "Welcome.";
+			mes "Are you here for a request?";
+			next;
+			if(select("Please explain the request to me.:Please give me a request.")==1) {
+				mes "[Laponte]";
+				mes "I'm responsible for allocating requests from other departments related to hunting monsters to adventurers.";
+				next;
+				mes "[Laponte]";
+				mes "Each adventurer is randomly assigned to one request each day and the range of the request assigned is limited to the adventurer's training level.";
+				next;
+				mes "[Laponte]";
+				mes "Advanced jobs are assigned to adventurers who advance in their battle skills so no need to be upset if your first few requests are small.";
+				close; }	
+			set .@laponterequest,rand(1,7);
+			mes "[Laponte]";
+			mes "I will check the list of requests that came in today.";
+			next;
+			mes "[Laponte]";
+			mes "Hmm...";
+			mes "I actually have something just right for you.";
+			next;
+			mes "[Laponte]";
+			if (.@laponterequest == 1) {
+				setquest 12099;
+				setquest 12159;
+				mes "This is a very small request. Baby dragons near the Yggdrasilberry roots are reportedly hatching.";
+				next;
+				mes "[Laponte]";
+				mes "Eliminating the baby dragon is important because those baby dragons will eventually grow to be mean adults so we have to take them out while they're young.";
+				next;
+				mes "You have received a request named ^800080Remove Root Cause^000000.";
+			} else if (.@laponterequest == 2) {
+				setquest 12100;
+				setquest 12159;
+				mes "Received reports of sightings of an unknown huge winged insect near the Laphine camp recently.";
+				next;
+				mes "[Laponte]";
+				mes "We don't know how far the infestation of this insect may spread so please exterminate as many as you spot.";
+				next;
+				mes "You have received a request named ^800080Violent Winged Insect^000000.";
+				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+				mes "You have 23 hours to complete this mission.";
+				close;
+			} else if (.@laponterequest == 3) {
+				setquest 12101;
+				setquest 12159;
+				mes "This just came in from colleagues working in the mine. The baby dragons living near Yggdrasilberry roots are destroying the grounds near the mines.";
+				next;
+				mes "[Laponte]";
+				mes "It will get dangerous if we don't take care of it. Please wipe out the baby dragons near Yggdrasilberry.";
+				next;
+				mes "You have received a request named ^800080Work Interference^000000.";
+				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+				mes "You have 23 hours to complete this mission.";
+				close;
+			} else if (.@laponterequest == 4) {
+				setquest 12102;
+				setquest 12159;
+				mes "A new race called Naga was found at the swamp near the Laphine camp.";
+				mes "The problem is that they are primitive intellectuals and are violent.";
+				next;
+				mes "[Laponte]";
+				mes "We will have many conflicts with them in the future if they expand their colony. Please eliminate the adult Nagas.";
+				next;
+				mes "You have received a request named ^800080Intelligent Snakes^000000.";
+				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+				mes "You have 23 hours to complete this mission.";
+				close;
+			} else if (.@laponterequest == 5) {
+				setquest 12103;
+				setquest 12159;
+				mes "We get continuous reports of sightings of a legendary winged white horse near by the Laphine base.";
+				next;
+				mes "[Laponte]";
+				mes "Can you go there and take a look?";
+				mes "It could be a hallucination so please make sure to touch it with your bare hand to make sure it is a living creature.";
+				next;
+				mes "You have received a request named ^800080Legendary Creature^000000.";
+				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+				mes "You have 23 hours to complete this mission.";
+				close;
+			} else if (.@laponterequest == 6) {
+				setquest 12104;
+				setquest 12159;
+				mes "Centipede's reproduction is another problem but their appetite is also threatening our survival.";
+				mes "They absorb Bradium minerals and damage our mining grounds.";
+				next;
+				mes "[Laponte]";
+				mes "Many of our Sapha colleagues have lost their lives to the Centipedes. Please exterminate them.";
+				next;
+				mes "You have received a request named ^800080Insects with an Appetite^000000.";
+				mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+				mes "You have 23 hours to complete this mission.";
+				close;
+			} else if (.@laponterequest == 7) {
+				setquest 12105;
+				setquest 12159;
+				mes "Got a report that Bradium raw minerals in the mines are alive.";
+				next;
+				mes "[Laponte]";
+				mes "Looks like Bradium raw minerals were turned into Golems by an ancient spell and now we may need to close down our mines because of them.";
+				mes "Can you please go and eliminate them?";
+				next;
+				mes "You have received a request named ^800080Moving Rocks^000000.";
+				close; }
+			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+			mes "You have 23 hours to complete this mission.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I can't understand him... -";
+	close;
+}
+
+dicastes01,181,224,5	script	Pura#pa8029	453,{
+	mes "[Pura]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (BaseLevel < 80) {
+				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
+				close; }
+			if (checkquest(12161,PLAYTIME) == 2) {
+				mes "Have you already met the ^800080Supply Dept. 1 Manager^000000 at Operations? I will give you a new request after you clear your request history.";
+				close;
+			} else if (checkquest(12161,PLAYTIME) != -1) {
+				mes "I don't have any requests for you now";
+				mes "Report back to the ^800080Supply Dept. 1 Manager^000000 at Operations after you complete all requests.";
+				close; }
+			mes "Welcome.";
+			mes "What brings you here?";
+			next;
+			if(select("Please explain the request to me.:Please give me a request.")==1) {
+				mes "[Pura]";
+				mes "Adventurers help me deliver various items produced here to other parts of the area.";
+				next;
+				mes "[Pura]";
+				mes "There is no restrictions to the job but some jobs are more difficult than others.";
+				next;
+				mes "[Pura]";
+				mes "Please see me any time once you are ready.";
+				close; }	
+			set .@purarequest,rand(1,10);
+			mes "[Pura]";
+			mes "I will check the list of requests that came in today.";
+			next;
+			mes "[Pura]";
+			mes "Hmm...";
+			mes "I actually have something just right for you.";
+			next;
+			mes "[Pura]";
+			if (.@purarequest == 1) {
+				setquest 12117;
+				setquest 12161;
+				mes "This area was a wetland long ago. But for some reason the environment has changed over the years.";
+				next;
+				mes "[Pura]";
+				mes "There is a preserved of land nearby the Laphine camp.";
+				mes "Can you bring me a Withered Flower sample? It will be to research on environmental changes.";
+				next;
+				mes "You have received a request named ^800080Withered Flower^000000.";
+			} else if (.@purarequest == 2) {
+				setquest 12118;
+				setquest 12161;
+				mes "The Bradium refine machinery is broken and now we are short supplying refined Bradium to our colleagues working at the mine.";
+				next;
+				mes "[Pura]";
+				mes "So we are using all our adventurers to help collect refined Bradium.";
+				mes "Please bring back 3 Refined Bradiums from the Bradium Golem.";
+				next;
+				mes "You have received a request named ^800080Welcomed Mineral^000000.";
+			} else if (.@purarequest == 3) {
+				setquest 12119;
+				setquest 12161;
+				mes "I have a request to bring in 16 Dragon's Manes.";
+				next;
+				mes "[Pura]";
+				mes "Dragon's Mane is only dropped in small volumes by the Dracos and is very valuable.";
+				mes "It is used in our indigenous designs in our flags, clothes and field equipment.";
+				next;
+				mes "You have received a request named ^800080Valuable Textile^000000.";
+			} else if (.@purarequest == 4) {
+				setquest 12120;
+				setquest 12161;
+				mes "This is a request from the pub for the food of people from other worlds.";
+				next;
+				mes "[Pura]";
+				mes "They want Dragon Tails to use as a cooking ingredient for field food that can be stored extensively.";
+				mes "So humans like this. Please bring back 6 of them.";
+				next;
+				mes "You have received a request named ^800080Curious Meat^000000.";
+			} else if (.@purarequest == 5) {
+				setquest 12121;
+				setquest 12161;
+				mes "The path that goes out of the city is now a hazardous icy road because of the snow we've been getting.";
+				next;
+				mes "[Pura]";
+				mes "Spreading Pieces of Egg Shells will help and we need a lot of them. Around 26 or so will do.";
+				next;
+				mes "You have received a request named ^800080Materials to Clear Snow^000000.";
+			} else if (.@purarequest == 6) {
+				setquest 12122;
+				setquest 12161;
+				mes "The Bradium Processing Machinery emits tremendous heat when used and cannot be stabilized with any kind of water.";
+				next;
+				mes "[Pura]";
+				mes "So we mix Crystalized Teardrops obtained from Aqua Elementals from melted snow. we need daily so please bring back 6 of them.";
+				next;
+				mes "You have received a request named ^800080Best Cooler Material^000000.";
+			} else if (.@purarequest == 7) {
+				setquest 12123;
+				setquest 12161;
+				mes "The Supply Manager has urgently requested paint to use on building maintenance throughout the city.";
+				next;
+				mes "[Pura]";
+				mes "He can make enough paint by using the Fluorescent Liquid obtained from Aqua Elementals. Please bring back 26 containers of it.";
+				next;
+				mes "You have received a request named ^800080Best Paint^000000.";
+			} else if (.@purarequest == 8) {
+				setquest 12124;
+				setquest 12161;
+				mes "The valuable interior water bottle in the minister's room is broken.";
+				next;
+				mes "[Pura]";
+				mes "They won't be able to find who did it because there are so many visitors every day.";
+				mes "Can you please bring me this valuable item from Aqua Elemental? I only need 1.";
+				next;
+				mes "You have received a request named ^800080Rare Valuable^000000.";
+			} else if (.@purarequest == 9) {
+				setquest 12125;
+				setquest 12161;
+				mes "Lining supplies for armor for the Guards are all out.";
+				mes "The Scale Shell from Naga are perfect lining material. Please bring back 18 of them.";
+				next;
+				mes "You have received a request named ^800080Armory Material^000000.";
+			} else if (.@purarequest == 10) {
+				setquest 12126;
+				setquest 12161;
+				mes "I got you a request named lining material for armor supplied to the guard commanders.";
+				next;
+				mes "[Pura]";
+				mes "They are different from ordinary lining. Please bring me 11 shining scales of Naga. I don't think it will be much trouble for you.";
+				next;
+				mes "You have received a request named ^800080Advanced Armory Material^000000."; }
+			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+			mes "You have 23 hours to complete this mission.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I can't understand him... -";
+	close;
+}
+
+dicastes01,217,184,1	script	Tragis#pa8029	453,{
+	mes "[Tragis]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 5) {
+			if (BaseLevel < 80) {
+				mes "Sorry, a minimum base level of 80 or higher is required to obtain my request.";
+				close; }
+			if (checkquest(12162,PLAYTIME) == 2) {
+				mes "Calculate your request activities with the ^800080Supply Dept. 2 Manager^000000 at Operations and then come back.";
+				close;
+			} else if (checkquest(12162,PLAYTIME) != -1) {
+				mes "I don't have any requests for you now";
+				mes "Report back to the ^800080Supply Dept. 2 Manager^000000 at Operations after you complete all requests.";
+				close; }
+			mes "Welcome.";
+			mes "What brings you here?";
+			next;
+			if(select("Please explain the request to me.:Please give me a request.")==1) {
+				mes "[Tragis]";
+				mes "Pura will explain the detail about the supply job. I'm soooo busy, as you can see.";
+				close; }
+			set .@tragisrequest,rand(1,10);
+			mes "[Tragis]";
+			mes "I just got a request. It's good that none of us wasted time.";
+			next;
+			mes "[Tragis]";
+			if (.@tragisrequest == 1) {
+				setquest 12130;
+				setquest 12162;
+				mes "Zargon is very popular among the residents here.";
+				mes "It's a beautiful, round shaped ball and can be used as an adhesive when its powder is mixed with water.";
+				next;
+				mes "[Tragis]";
+				mes "Heard that it's very common material from the adventurers' land. Would you get some? It will be enough with 26 Zargons.";
+				next;
+				mes "You have received a request named ^800080Useful Material^000000.";
+			} else if (.@tragisrequest == 2) {
+				setquest 12129;
+				setquest 12162;
+				mes "There was a request from the pub to collect 27 Bug Legs.";
+				mes "They don't wanna reveal the reason why they need them. Anyway, thank you.";
+				next;
+				mes "You have received a request named ^800080Suspicious Food^000000.";
+			} else if (.@tragisrequest == 3) {
+				setquest 12128;
+				setquest 12162;
+				mes "It seems that there isn't enough amount of fur which is for the adventurers.";
+				mes "It will be necessary to get some Fur from Tatacho. 21 lumps will be enough.";
+				next;
+				mes "You have received a request named ^800080Preparation for Heating^000000.";
+			} else if (.@tragisrequest == 4) {
+				setquest 12127;
+				setquest 12162;
+				mes "It's time to repair the trumpets for Mine supervisors.";
+				mes "Because those trumpets are necessary to control the miners.";
+				next;
+				mes "[Tragis]";
+				mes "The Mystic Horn from Cornus is the perfect trumpet material, please get 5 pieces of them.";
+				next;	
+				mes "You have received a request named ^800080Supervisor's Tool^000000.";
+			} else if (.@tragisrequest == 5) {
+				setquest 12131;
+				setquest 12162;
+				mes "There is a request which is to find a material to be used for every quarter's building repair work.";
+				mes "Please get 13 Solid Shells which can be obtained from Centipede and Centipede Larva.";
+				next;
+				mes "[Tragis]";
+				mes "It will be very useful for the repair work.";
+				next;	
+				mes "You have received a request named ^800080Essential Material for Construction^000000.";
+			} else if (.@tragisrequest == 6) {
+				setquest 12132;
+				setquest 12162;
+				mes "There is a request which is to find a material to be used for every quarter's building repair work.";
+				mes "You need to get 16 Strong Vines which can be got from nepenthes.";
+				next;
+				mes "[Tragis]";
+				mes "It's a vital material for building repair work.";
+				next;	
+				mes "You have received a request named ^800080Essential Material for Construction 2^000000.";
+			} else if (.@tragisrequest == 7) {
+				setquest 12133;
+				setquest 12162;
+				mes "The guard need many sharp leaves for a decoration reason.";
+				mes "Some other adventurers started searching them.";
+				next;
+				mes "[Tragis]";
+				mes "They need pretty many quantity of the leaves so they want 26 Sharp Leaves from you. I know it's hard. Wish you good luck!";
+				next;	
+				mes "You have received a request named ^800080Decoration arrangement^000000.";
+			} else if (.@tragisrequest == 8) {
+				setquest 12134;
+				setquest 12162;
+				mes "The pub owner is in trouble due to many adventurers from outside.";
+				mes "He wishes to have an utensil which can be used simply and instantly... Something like a wide leaf.";
+				next;
+				mes "You have received a request named ^800080Instant Receptacle^000000.";
+			} else if (.@tragisrequest == 9) {
+				setquest 12135;
+				setquest 12162;
+				mes "There have been couple of attacks in mine. It must be those Nepenthes that were trying to attack miners.";
+				next;
+				mes "[Tragis]";
+				mes "In order to make the medicine, we need 16 Brown Roots. Find and bring them.";
+				next;
+				mes "You have received a request named ^800080Not enough medicine^000000.";
+			} else if (.@tragisrequest == 10) {
+				setquest 12136;
+				setquest 12162;
+				mes "The pub owner came by and blamed and blamed about the big appetite of you guys.";
+				next;
+				mes "[Tragis]";
+				mes "He said he has no more stock of Honey and fruits. 2 jugs of Honey will be enough to soothe him.";
+				next;
+				mes "You have received a request named ^800080Honey robber^000000."; }
+			mes "You can check details of the request and who to report back to by opening the ^800080Quest Window^000000.";
+			mes "You have 23 hours to complete this mission.";
+			close; }
+		mes "- The Sapha keeps a distance from you even when you try to talk.";
+		mes "It looks like he is calling for a Galten. Time to go. -";
+		close; }
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- I can't understand him... -";
+	close;
+}
+
+// Doha's Secret Orders
+//============================================================
+
+mid_campin,168,170,3	script	Inspector Doha#ep13_3_	59,{
+	if (checkquest(7185) >= 0) {
+		if (ep13_3_secret == 1) {
+			mes "[Doha]";
+			mes "Wow.... they say this is the water melted from the snow from the snowy fields.";
+			mes "Very refreshing, don't you agree?";
+			mes "....";
+			next;
+			mes "[Doha]";
+			mes "Then back to the story.";
+			mes "So I asked why the cat thought it was his own kind.";
+			next;
+			mes "[Doha]";
+			mes "He said the attacker had a wonderful tail and attractive ears. Hard to believe.";
+			next;
+			select("It was a cat?");
+			mes "[Doha]";
+			mes "No. I asked the same question.";
+			mes "And he said the attacker looked more like me.";
+			mes "Meaning humanlike to be precise.";
+			next;
+			mes "[Doha]";
+			mes "Yes. A human male.";
+			mes "He said ^0000FFthe attacker had attractive ears and a sleek and glossy tail^000000!";
+			next;
+			select("Could it be a headgear?");
+			mes "[Doha]";
+			mes "Are you talking about the Kitty Band that was popular in Prontera?";
+			mes "If a full grown male was wearing one of those... and also a tail?";
+			next;
+			if(select("Was he in disguise?:To each their own...")==2) {
+				mes "[Doha]";
+				mes "....................";
+				mes "............Of course";
+				mes "different tastes should be respected.";
+				next;
+				mes "[Doha]";
+				mes "....Ahem.";
+				mes "My conclusion is";
+				mes "Someone disguised themselves ridiculously in order to hide where they came from!";
+				next;
+				mes "[Doha]";
+				mes "So what we need to do now";
+				mes "is find a guy with cat ears.";
+				mes "But I'm not so sure he will";
+				mes "have them on him now.";
+				next;
+				mes "[Doha]";
+				mes "But as the Cat Merchant mentioned, we shouldn't rule out the possibility that he might";
+				mes "be from a third party.";
+				mes "Then what could his motives be?";
+				next;
+				mes "[Doha]";
+				mes "Let's start simple before";
+				mes "it gets too complicated.";
+				mes "I heard you are visiting";
+				mes "the capital city of Sapha.";
+				next;
+				mes "[Doha]";
+				mes "Whether it is a cat or dog, please try to collect information on a guy with animal ears.";
+				next;
+				mes "[Doha]";
+				mes "I will continue on searching and investigating Manuk and Splendide from here.";
+				mes "I need you to investigate during your journey.";
+				next;
+				mes "[Doha]";
+				mes "This is a very important mission.";
+				mes "There is a delicate conflict between the three countries";
+				mes "and there might be a possibility of an unknown third party.";
+				next;
+				mes "[Doha]";
+				mes "And why did the attacker only interfere instead of stealing the whole report.";
+				mes "We need to find out his motives.";
+				next;
+				mes "[Doha]";
+				mes "Please bring back some clues if you find anything during your journey.";
+				mes "Please report back to me";
+				mes "if you find any leads.";
+				changequest 7185,7186;
+				close; }
+			mes "[Doha]";
+			mes "He had to be...";
+			mes "I think one of the countries is behind this.";
+			mes "I honestly think both the Sapha and Laphine won't get anything out of this.";
+			next;
+			mes "[Doha]";
+			mes "I guess the only way to hide where you're from is with a disguise right?";
+			mes "Disguised as a cat, that is!";
+			next;
+			mes "[Doha]";
+			mes "So what we need to do now";
+			mes "is find a guy with cat ears.";
+			mes "But I'm not so sure he will";
+			mes "have them on him now.";
+			next;
+			mes "[Doha]";
+			mes "But as the Cat Merchant mentioned, we shouldn't rule out the possibility that he might";
+			mes "be from a third party.";
+			mes "Then what could his motives be?";
+			next;
+			mes "[Doha]";
+			mes "Let's start simple before";
+			mes "it gets too complicated.";
+			mes "I heard you are visiting";
+			mes "the capital city of Sapha.";
+			next;
+			mes "[Doha]";
+			mes "Whether it is a cat or dog, please try to collect information on a guy with animal ears.";
+			next;
+			mes "[Doha]";
+			mes "I will continue on searching and investigating Manuk and Splendide from here.";
+			mes "I need you to investigate during your journey.";
+			next;
+			mes "[Doha]";
+			mes "This is a very important mission.";
+			mes "There is a delicate conflict between the three countries";
+			mes "and there might be a possibility of an unknown third party.";
+			next;
+			mes "[Doha]";
+			mes "And why did the attacker only interfere instead of stealing the whole report.";
+			mes "We need to find out his motives.";
+			next;
+			mes "[Doha]";
+			mes "Please bring back some clues if you find anything during your journey.";
+			mes "Please report back to me";
+			mes "if you find any leads.";
+			changequest 7185,7186;
+			close; }
+		mes "[Doha]";
+		mes "Who are you?";
+		mes "If you are in the wrong room, please leave now.";
+		next;
+		if(select("I came to meet the inspector.:Sorry, I have the wrong room.")==2) {
+			mes "[Doha]";
+			mes "Thank you.";
+			mes "I'm a little tired now.";
+			mes "I hope to see you next time.";
+			close; }
+		mes "[Doha]";
+		mes "Me?";
+		mes "Are you the person the captain was talkin' about?";
+		mes "What was the name...?";
+		next;
+		mes "[Doha]";
+		mes "Hmm... I don't know why you were chosen but I guess they trusted you enough.";
+		mes "So you were chosen to visit El Dicastes?";
+		next;
+		mes "[Doha]";
+		mes "I have a secret mission";
+		mes "regarding this visit.";
+		mes "More like an order.";
+		next;
+		mes "[Doha]";
+		mes "I'm the inspector dispatched from home because of a certain case.";
+		mes "We are working on investigating the truth behind the reported case.";
+		next;
+		select("Reported case?");
+		mes "[Doha]";
+		mes "You haven't heard of it?";
+		mes "I thought you already knew...";
+		mes "So you're not the one that collected the report back then?";
+		next;
+		mes "[Doha]";
+		mes "When the expedition was first dispatched there was a general report on our research results and the messenger,";
+		mes "that was carrying this report back home, was attacked.";
+		next;
+		mes "[Doha]";
+		mes "Luckily the report wasn't stolen completely and we did get the report after painstakingly restoring it.";
+		mes "The important thing is who did this.";
+		next;
+		mes "[Doha]";
+		mes "The expedition here is an alliance of 3 countries.";
+		mes "And we weren't all on good terms.";
+		mes "That is why Hibba Agip was put in charge because he isn't attached to any of the countries.";
+		next;
+		mes "[Doha]";
+		mes "But the important thing is which country was behind this and why would they do such a thing when we must promote peace and cooperation.";
+		next;
+		mes "[Doha]";
+		mes "That is why I was dispatched here.";
+		mes "To investigate the situation.";
+		mes "I've come across an unexpected bit of information during my investigation.";
+		next;
+		mes "[Doha]";
+		mes "Do you know the";
+		mes "Cat Hand Merchants?";
+		mes "They are also doing";
+		mes "business nearby.";
+		mes "One of them leaked this";
+		mes "information to me.";
+		next;
+		mes "[Doha]";
+		mes "I was investigating at the location assumed to be where the attack took place when I met a cat.";
+		mes "Well... I don't know what else I'm supposed to call them.";
+		next;
+		mes "[Doha]";
+		mes "But it turns out, I was lucky to meet this cat.";
+		mes "Because he turned out to be a witness to the case.";
+		next;
+		select("Witness!:Who did it?");
+		mes "[Doha]";
+		mes "Sigh...";
+		mes "He did witness the case but the description I got was...";
+		mes "suspicious at best.";
+		next;
+		mes "[Doha]";
+		mes "Well... the cat said in his own words, 'the guy you're looking for might be one of us because he was very agile and quick.'";
+		next;
+		select("Same race? A cat?");
+		mes "[Doha]";
+		mes "Yes.";
+		mes "I heard the cat say that with my own ears.";
+		mes "He said he went back to the place to see if it was a lost friend of his.";
+		next;
+		mes "[Doha]";
+		mes "Hmm... my throat is sore from talking too much.";
+		mes "Let's continue later after I get some rest.";
+		mes "I think I need a cup of water.";
+		set ep13_3_secret,1;
+		close;
+	} else if (checkquest(7186) > 0) {
+		mes "[Doha]";
+		mes "I will investigate Manuk and Splendide.";
+		mes "So you will have to look for clues in El Dicastes.";
+		next;
+		mes "[Doha]";
+		mes "About the guy with animal ears.";
+		mes "It will be a tough mission but I know you will do well.";
+		close; }
+	if (ep13_3_secret > 1 && ep13_3_secret < 15) {
+		if (checkquest(7202) >= 0 && checkquest(7203) >= 0) {
+			mes "[Doha]";
+			mes "How is the investigation going?";
+			mes "Do you have any significant status?";
+			next;
+			mes "- You share the details regarding Diel, Cheshire, Ahat and the dimensional crack.";
+			mes "You give him Clotted Bloodstain, Frozen Piece of Skin and a Strange Magic Stone as evidence. -";
+			next;
+			mes "[Doha]";
+			mes "Hmm..";
+			mes "I actually gave the same mission to all the other people heading for El Dicastes.";
+			next;
+			mes "[Doha]";
+			mes "They have all brought information based on assumptions.";
+			mes "Meaning your evidence is not much different from the others.";
+			next;
+			mes "[Doha]";
+			mes "At least we found out one thing.";
+			mes "At least we now know that the attacker is not from the three countries of Midgard.";
+			mes "But this is only an assumption.";
+			next;
+			mes "[Doha]";
+			mes "Details of the report will be verified by a superior authority and a schedule for the next step will be given.";
+			mes "Thank you.";
+			next;
+			mes "[Doha]";
+			mes "Please have this.";
+			mes "This is a reward for your services up to now.";
+			mes "You deserve this for the hardship you are going through.";
+			set ep13_3_secret,15;
+			delitem 6306,1;
+			delitem 6305,1;
+			delitem 6307,1;
+			getitem 2553,1;
+			erasequest 7202;
+			erasequest 7203;
+			next;
+			mes "[Doha]";
+			mes "....";
+			mes "Sapha and Laphine, which ever.";
+			mes "I have something more urgent.";
+			next;
+			select("Can you repeat that?");
+			mes "[Doha]";
+			mes "..?";
+			mes "I didn't say a thing.";
+			mes "I guess you heard wrong.";
+			mes "Will you leave now? Because I have to organize a report.";
+			close; }
+		mes "[Doha]";
+		mes "How is the investigation going?";
+		mes "Please try your best.";
+		mes "Don't mess up the relationship between countries.";
+		close;
+	} else if (ep13_3_secret == 15) {
+		mes "[Doha]";
+		mes "There won't be any changes to the current policy.";
+		mes "Home land will continue to review the contents of your reports.";
+		next;
+		mes "[Doha]";
+		mes "All we can do for now is";
+		mes "do our best, right?";
+		next;
+		mes "- He says this kindly but his eyes have a get out and do your work kind of look. -";
+		close; }
+	mes "[Doha]";
+	mes "What is it?";
+	mes "You don't look like you have any business with me.";
+	mes "If you don't, please leave now.";
+	close;
+}
+
+dic_in01,245,119,4	script	Shay#ep133_13	884,{
+	mes "[Shay]";
+	cutin "ep13_shy",2;
+	set .@ep13_shy,rand(1,5);
+	if (.@ep13_shy == 1) {
+		mes "Another failure?.";
+		mes "I'm talking to myself. Don't bother.";
+		mes "What do you want?"; }
+	else if (.@ep13_shy == 2) mes "Boring, What is it?";
+	else if (.@ep13_shy == 3) mes "Welcome to Burman Flone...";
+	else if (.@ep13_shy == 4) mes "Whatcha want?";
+	else if (.@ep13_shy == 5) mes "Sigh... Ready to order?";
+	next;
+	switch(select("Order.:Talk:Nevermind.")) {
+		case 1:
+			mes "[Shay]";
+			mes "What will it be?";
+			mes "I have Tropical Sograt and";
+			mes "Vermilion on the Beach flown in from Morroc.";
+			mes "A bit on the expensive side though.";
+			next;
+			switch(select("Tropical Sograt","Vermilion on the Beach","Anything else?")) {
+				case 1:
+					mes "[Shay]";
+					if (Zeny < 2000) {
+						mes "Hey, do you have money?";
+						break; }
+					mes "Here is your Tropical Sorgrat.";
+					getitem 12112,1;
+					set Zeny, Zeny-2000;
+					break;
+				case 2:
+					mes "[Shay]";
+					if (Zeny < 2000) {
+						mes "Hey, do you have money?";
+						break; }
+					mes "Here is your Vermilion on the Beach.";
+					getitem 12113,1;
+					set Zeny, Zeny-2000;
+					break;
+				case 3:
+					mes "[Shay]";
+					mes "Hmmm...";
+					mes "Nah.";
+					break; }
+			close2;
+			cutin "",255;
+			end;
+		case 2:
+			if (ep13_3_invite == 5) {
+				if (checkquest(7186) >= 0) {
+					mes "[Shay]";
+					mes "I don't want to talk about personal stuff.";
+					mes "But do you have any questions?";
+					next;
+					switch(select("Tell me about yourself:About Sapha:About other races:Hmm...")) {
+						case 1:
+						shayabout:
+							mes "[Shay]";
+							mes "Me?";
+							mes "If you are asking about my name, it is written on my badge here.";
+							mes "It's Shay.";
+							next;
+							select("Not that");
+							mes "[Shay]";
+							mes "Hmm. Then should I tell you the story on how I settled here?";
+							mes "The first to apply to expedite here";
+							mes "where the Assassins.";
+							next;
+							mes "[Shay]";
+							mes "I was one of them.";
+							mes "That is how I got to reach this place before anyone else did";
+							mes "And that is how the base of the expedition camp was built.";
+							next;
+							mes "[Shay]";
+							mes "But you know.";
+							mes "I thought I'd return to my hometown and retire.";
+							mes "But El Dicastes contacted me.";
+							next;
+							mes "[Shay]";
+							mes "They requested if I could open a place for us outsiders to feel comfortable with.";
+							mes "They also were considerate enough to build it in Midgard style.";
+							next;
+							mes "[Shay]";
+							mes "So the framework and style,";
+							mes "architect was brought in..";
+							mes "and then I found myself managing the whole project?";
+							next;
+							mes "[Shay]";
+							mes "And...";
+							mes "that is how I got here.";
+							mes "I've been here ever since!";
+							next;
+							mes "[Shay]";
+							mes "I don't remember what my original job was.";
+							mes "Little rusty on the Katar, I guess...";
+							next;
+							mes "Shay suddenly has a lonely expression and sighs deeply about his situation.";
+							mes "Looks very tired.";
+							close2;
+							cutin "",255;
+							end;
+						case 2:
+							mes "[Shay]";
+							mes "Sapha?";
+							mes "You are surrounded by Saphas.";
+							mes "......";
+							next;
+							mes "[Shay]";
+							mes "What are you asking me?";
+							mes "Just ask any Sapha passing by.";
+							mes "Ask 'what are you'.";
+							close2;
+							cutin "",255;
+							end;
+						case 3:
+							mes "[Shay]";
+							mes "Other races?";
+							mes "Talking about Sapha?";
+							next;
+							switch(select("With cat ears.:With butterfly wings.")) {
+								case 1:
+									mes "[Shay]";
+									mes "Cat?";
+									mes "Are you talking about the Cat Merchant?";
+									mes "They are camped outside of the capital gate.";
+									next;
+									mes "[Shay]";
+									mes "They even mined and fished near the expedition camp.";
+									mes "They are currently trying to expand their business.";
+									next;
+									mes "[Shay]";
+									mes "Well... bigger than them?";
+									mes "Not sure. Haven't heard of it.";
+									mes "Why don't you ask the";
+									mes "^0000FFSapha around here?^000000";
+									set ep13_3_secret,2;
+									changequest 7186,7187;
+									break;
+								case 2:
+									mes "[Shay]";
+									mes "Butterfly wings? Are you talking about Laphine?";
+									mes "Don't know them?";
+									mes "You really know nothing.";
+									next;
+									mes "[Shay]";
+									mes "If you want to know about Laphine, go to Splendide.";
+									mes "They are rough and tough.";
+									break; }
+							close2;
+							cutin "",255;
+							end;
+						case 4:
+							mes "[Shay]";
+							mes "What...";
+							mes "I'm not that busy but don't bother me too much.";
+							close2;
+							cutin "",255;
+							end; }
+			} else if (checkquest(7187) >= 0) {
+				mes "[Shay]";
+				mes "What is it now?";
+				mes "Any luck?";
+				next;
+				if (checkquest(7188) >= 0 && checkquest(7189) >= 0 && checkquest(7190) >= 0) {
+					mes "["+strcharinfo(0)+"]";
+					mes "I'm trying to organize the information I've collected.";
+					mes "The Knits at the square are interested in Ahat.";
+					mes "I heard from Pioms that most of the Saphas are interested in the minister.";
+					mes "Galtens are interested in the Cat Merchant for their cat ears.";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "Everybody is talking about the minister these days!";
+					mes "What is with this Ahat anyway?";
+					next;
+					mes "[Shay]";
+					mes "I haven't even seen the minister.";
+					mes "I heard many say that he is beautiful.";
+					next;
+					mes "[Shay]";
+					mes "Anyway...";
+					mes "Try this.";
+					mes "I've been working on this for some time and hope that this can go on the menu.";
+					next;
+					mes "- Shay places a baked pie with the base made out of carrots.";
+					mes "Topped with something that looks like apples or bananas.";
+					mes "You immediately think it is too risky to try.";
+					next;
+					select("The minced ingredient is...");
+					mes "[Shay]";
+					mes "An apple pie.";
+					mes "I garnished it with bananas.";
+					mes "Doesn't look like it but this is an apple pie.";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "But why is there a carrot in a pie.";
+					mes "And there is no hint of apples.";
+					next;
+					mes "[Shay]";
+					mes "Stop!!!!!!!!!!!!!";
+					specialeffect2 EF_HIT1;
+					specialeffect2 EF_HIT2;
+					percentheal -20,0;
+					next;
+					mes "-Shay got all upset and threw something sticky and smelly.";
+					mes "The pie left Shay's palm and landed square in your face. -";
+					next;
+					mes "[Shay]";
+					mes "Oops.. umph.. hmph...";
+					mes "Phew... sigh...";
+					mes "...........";
+					next;
+					mes "[Shay]";
+					mes "S...Sorry. Aello told me to help you but..";
+					mes ".......";
+					mes "I couldn't help myself.";
+					next;
+					mes "[Shay]";
+					mes "Ha.. there is a cat named BK among the Cat Merchants.";
+					mes "He might have the information you want.";
+					mes "... Go.. meet BK.";
+					next;
+					mes "[Shay]";
+					mes "And if he ignores you, tell him that ^E77471Shay's special drink will be delivered^000000.";
+					erasequest 7188;
+					erasequest 7189;
+					erasequest 7190;
+					erasequest 7187;
+					setquest 7191;
+					set ep13_3_secret,3;	
+					close2;
+					cutin "",255;
+					end; }
+				mes "["+strcharinfo(0)+"]";
+				mes "I'm trying to organize the information I've collected.";
+				mes "But what should I do with the collected information?";
+				next;
+				mes "["+strcharinfo(0)+"]";
+				mes "Moan...";
+				next;
+				mes "[Shay]";
+				mes "You look lost as if nothing makes sense anymore.";
+				mes "The solution is simply to ask around.";
+				next;
+				mes "[Shay]";
+				mes "There are many Saphas working at the factory, drill hall, square and anywhere else.";
+				mes "There are the Cat Merchants outside of the castle, too.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (checkquest(7191) >= 0) {
+				mes "[Shay]";
+				mes "You can find the Cat Merchants outside of the gate.";
+				mes "They seem like a small group of wanderers.";
+				mes "You'll see their tent southeast from the gate.";
+				next;
+				mes "[Shay]";
+				mes "BK is the one that holds information around there.";
+				mes "He will be able to help you.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (checkquest(7192) >= 0) {
+				mes "[Shay]";
+				mes "You say BK said that?";
+				mes "Is that so?";
+				mes "I did think Ahat was more";
+				mes "beautiful than normal.";
+				next;
+				mes "[Shay]";
+				mes "But according to the Sapha's stories, I hear in this pub, they all see a different version of Ahat.";
+				next;
+				mes "[Shay]";
+				mes "But BK said Ahat isn't a Sapha?";
+				mes "That only means that its not the looks that is different but he may be a completely different race.";
+				next;
+				mes "[Shay]";
+				mes "We can only investigate.";
+				mes "They say he came from the dimensional crack so let's investigate there.";
+				next;
+				mes "[Shay]";
+				mes "I guess it makes sense that there's a dimensional crack here too...";
+				mes "Sounds like what happened at Morocc.";
+				set ep13_3_secret,6;
+				changequest 7192,7193;
+				close2;
+				cutin "",255;
+				end;
+			} else if (checkquest(7193) >= 0) {
+				mes "[Shay]";
+				mes "It is always better to go to the site.";
+				mes "Because it is difficult to meet the minister.";
+				next;
+				mes "[Shay]";
+				mes "The crack here must have been created when the crack in Morroc appeared.";
+				mes "If he did it.";
+				next;
+				mes "[Shay]";
+				mes "You'll find the dimensional crack northeast from El Dicastes.";
+				mes "Try investigating there.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (checkquest(7194) >= 0 || checkquest(7195) >= 0 || checkquest(7196) >= 0) {
+				mes "[Shay]";
+				mes "Any luck?";
+				next;
+				if (checkquest(7196) >= 0) mes "- You show the strange magical stone fragment you collected from near the crack. -";
+					else if (checkquest(7194) >= 0) mes "- You show the bloodstain you collected from near the crack. -";
+					else if (checkquest(7195) >= 0) mes "- You show the frozen piece of skin collected near the crack. -";
+				next;
+				mes "[Shay]";
+				mes "I didn't expect this.";
+				mes "Then who is Ahat...?";
+				mes "...I smell something fishy.";
+				next;
+				mes "[Shay]";
+				mes "I don't know since I haven't";
+				mes "seen Ahat in person but";
+				mes "we must find out what";
+				mes "all this means.";
+				next;
+				select("Do you trust BK?");
+				mes "[Shay]";
+				mes "At least BK doesn't lie.";
+				mes "The BK I know never lies.";
+				mes "Why are these found near the crack?";
+				mes "Why was Ahat found there...?";
+				next;
+				select("Do you want to meet in person?");
+				mes "[Shay]";
+				mes "You can't just waltz in on him.";
+				mes "It's even harder for outsiders";
+				mes "like us to meet him.";
+				mes "Hm...";
+				next;
+				mes "[Shay]";
+				mes "We can try collecting";
+				mes "Sapha Certifications.";
+				mes "Those who did great deeds get the opportunity to meet the minister.";
+				next;
+				mes "[Shay]";
+				mes "The Cat Merchants are also collecting Sapha Certifications. They want to meet the minister in person so they can negotiate business.";
+				next;
+				mes "[Shay]";
+				mes "You can receive Sapha Certifications from handling requests throughout the city.";
+				mes "Get enough so you can meet with minister Ahat.";
+				next;
+				mes "[Shay]";
+				mes "You'll need at least";
+				mes "^0000FF3 Sapha Certifications^000000.";
+				mes "Go ^0000FFask around in Dicastes Diel^000000 for more information.";
+				next;
+				mes "[Shay]";
+				mes "There's a Sapha that registers adventurers there.";
+				mes "His name is ^0000FFRhawyne^000000? Ask him.";
+				next;
+				select("Don't you have any Sapha Certifications?");
+				mes "[Shay]";
+				mes "................";
+				mes "Do you think I'm that free?";
+				mes "I'm not the one receiving requests, I'm the one that makes the requests!";
+				next;
+				mes "[Shay]";
+				mes "Think of what you have to do.";
+				mes "Meet Ahat by collecting";
+				mes "Sapha Certifications.";
+				mes "Then find doubt about his relationship between him and the crack.";
+				setquest 7197;
+				if (checkquest(7196) >= 0) erasequest 7196;
+				else if (checkquest(7194) >= 0) erasequest 7194;
+				else if (checkquest(7195) >= 0) erasequest 7195;
+				close2;
+				cutin "",255;
+				end;
+			} else if (checkquest(7197) >= 0) {
+				mes "[Shay]";
+				mes "Start with collecting";
+				mes "Sapha Certifications.";
+				mes "You'll need at least 3 certifications to meet the minister.";
+				next;
+				mes "[Shay]";
+				mes "Once you have your certifications, go make a request to meet the minister at the Adventurer's reception desk in Diel.";
+				mes "Rhawyne will help you.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (ep13_3_secret > 6 && ep13_3_secret < 11) {
+				if (checkquest(7199) >= 0) {
+					mes "[Shay]";
+					mes "Hmm...";
+					mes "Clearing the area?";
+					mes "Sounds weird.";
+					mes "Something smells fishy.";
+					next;
+					mes "[Shay]";
+					mes "Don't forget to bring back evidence.";
+					mes "And to pretend you are hypnotized.";
+					mes "Good. This is our secret.";
+					next;
+					mes "[Shay]";
+					mes "Funny how things come about.";
+					mes "But you really are talkative.";
+					mes "You are telling me everything. Tsk.";
+					close2;
+					cutin "",255;
+					end; }
+				mes "[Shay]";
+				mes "So... you got permitted?";
+				mes "I'm also curious who this Ahat character is.";
+				next;
+				mes "[Shay]";
+				mes "Good. I'll prepare some food until you come back.";
+				mes "I just found this amazing chocolate recipe a few days ago.";
+				next;
+				select("Oh..no..");
+				mes "[Shay]";
+				mes "When I was in Morroc.";
+				mes "A colleague from the guild used to make chocolate stuff you see?";
+				mes "I thought it would be simple since he was making it.";
+				next;
+				select("So.....");
+				mes "[Shay]";
+				mes "Wait till you taste it.";
+				mes "Now, get going.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (ep13_3_secret > 10 && ep13_3_secret < 14) {
+				mes "[Shay]";
+				mes "Did you know?";
+				mes "There is another skillful Jarute.";
+				mes "Name is HesLanta.";
+				next;
+				mes "[Shay]";
+				mes "He sometimes comes back and shares his stories.";
+				mes "But I think he also has a story to tell.";
+				next;
+				mes "[Shay]";
+				mes "It's only a thought but it might be good to talk to those near Ahat too.";
+				next;
+				mes "[Shay]";
+				mes "How about talking to the Jarute named HesLanta?";
+				mes "You don't have anything to lose, anyway.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (ep13_3_secret == 13) {
+				mes "[Shay]";
+				mes "Why are you here again?";
+				mes "Are you working?";
+				next;
+				if(select("Mission completed!:I came to thank you.")==2) {
+					mes "[Shay]";
+					mes "If you are that grateful, all my new cuisines till the last bite.";
+					next;
+					select("Ah, that is um...");
+					mes "[Shay]";
+					mes "Huh?";
+					mes "Ungrateful....";
+					close2;
+					cutin "",255;
+					end; }
+				mes "[Shay]";
+				mes "Really?";
+				mes "Good for you.";
+				mes ".....";
+				mes "Mission. Haven't heard that word for ages.";
+				next;
+				mes "[Shay]";
+				mes "Now go.";
+				mes "I'm busy.";
+				mes "New ingredients are coming in today.";
+				mes "Go now.";
+				close2;
+				cutin "",255;
+				end;
+			} else if (ep13_3_secret == 14) {
+				mes "[Shay]";
+				mes "What did you bring here now?";
+				mes ".........";
+				mes "What? No?";
+				next;
+				mes "[Shay]";
+				mes "Tsk.... boring.";
+				close2;
+				cutin "",255;
+				end;
+			}
+			mes "[Shay]";
+			mes "I don't want to talk about personal stuff.";
+			mes "But do you have any questions?";
+			next;
+			switch(select("Tell me about yourself:About Sapha:...Hmm...")) {
+				case 1: goto shayabout;
+				case 2:
+					mes "[Shay]";
+					mes "Sapha?";
+					mes "You are surrounded by Saphas.";
+					mes "......";
+					next;
+					mes "[Shay]";
+					mes "What are you asking me?";
+					mes "Just ask any Sapha passing by.";
+					mes "Ask 'what are you'.";
+					close2;
+					cutin "",255;
+					end;
+				case 3:
+					mes "[Shay]";
+					mes "What...";
+					mes "I'm not that busy but don't bother me too much.";
+					close2;
+					cutin "",255;
+					end; }
+				}
+			mes "[Shay]";
+			mes "If you haven't registered at Diel yet, you better do it soon.";
+			mes "That is the only way to start receiving requests and guarantee your safety here.";
+			next;
+			mes "[Shay]";
+			mes "To avoid conflicts apart from diplomatic trouble";
+			mes "it is always better to respect each sides agreement.";
+			mes "Don't you agree?";
+			close2;
+			cutin "",255;
+			end;
+		case 3:
+			mes "[Shay]";
+			mes "Suit yourself.";
+			close2;
+			cutin "",255;
+			end; }
+}
+
+dicastes01,207,210,5	script	Walking Knit#ep13_3_15	449,{
+	if (isequipped(2782)) {
+		if (ep13_3_secret == 2) {
+			mes "[Knit]";
+			mes "Welcome, human.";
+			mes "I'm finally used to meeting other races like you.";
+			next;
+			switch(select("Are there races other than humans?:What are you doing?")) {
+				case 1:
+					if (checkquest(7188) >= 0) {
+						mes "[Knit]";
+						mes "There were Laphine";
+						mes "before you came.";
+						mes "And of course there are still.";
+						mes "But they are over the Kamidal mountains.";
+						next;
+						mes "[Knit]";
+						mes "And then the cats..";
+						mes "Ah, did you see the group of cats in front of the castle?";
+						mes "They are really soft and cuddly unlike us.";
+						next;
+						mes "[Knit]";
+						mes "They are really lovely.";
+						mes "Those cute cats..";
+						next;
+						mes "[Knit]";
+						mes "But Ahat is also loveable even for a Sapha.";
+						mes "....if my hair is like a dry winter tree..";
+						mes "Ahat's hair is like new sprouts in early spring.....";
+						next;
+						mes "[Knit]";
+						mes "Ah.. I'm so jealous, envious..";
+						close; }
+					mes "[Knit]";
+					mes "There were Laphine";
+					mes "before you came.";
+					mes "And of course there are still.";
+					mes "But they are over the Kamidal mountains.";
+					next;
+					mes "[Knit]";
+					mes "And then the cats..";
+					mes "Ah, did you see the group of cats in front of the castle?";
+					mes "They are really soft and cuddly unlike us.";
+					next;
+					mes "[Knit]";
+					mes "And especially their ears and tail!!";
+					next;
+					select("Have you seen a man with cat ears?");
+					mes "[Knit]";
+					mes "Eh?";
+					mes "Man? Human male?";
+					mes "A human male with cat ears?";
+					mes "Never heard such a thing.";
+					next;
+					mes "[Knit]";
+					mes "Humans are amazing!";
+					mes "Didn't even think of that...!";
+					mes ".....";
+					next;
+					mes "[Knit]";
+					mes "But they are really lovely.";
+					mes "Those cute cats..";
+					next;
+					mes "[Knit]";
+					mes "But Ahat is also loveable even for a Sapha.";
+					mes "....if my hair is like a dry winter tree..";
+					mes "Ahat's hair is like new sprouts in early spring.....";
+					next;
+					mes "[Knit]";
+					mes "I can't believe how he does his work for Dicastes and still maintains such great hair.";
+					mes "I can almost see a glow.";
+					next;
+					mes "[Knit]";
+					mes "Ah.....his skin is divine.";
+					mes "But he never comes out from his office high up in Dicastes Diel.";
+					next;
+					mes "[Knit]";
+					mes "But I guess it would be better for Ahat's complexion...";
+					mes "to stay warm and safe like a crystal bird in Diel instead of being out in the winter weather!";
+					next;
+					mes "- Continues to talk about Ahat.";
+					mes "Don't think I'll get any more information. -";
+					setquest 7188;
+					close;
+				case 2:
+				mes "[Knit]";
+				mes "As you can see, I'm taking a walk.";
+				mes "I should walk from time to time to prevent myself from getting stiff.";
+				mes "I really don't like to get stiff.";
+				close; }
+			}
+		mes "[Knit]";
+		mes "Don't you think cats are amazing.";
+		mes "I heard from where you came from, you have pets..";
+		next;
+		mes "[Knit]";
+		mes "Is it okay to raise other creatures?";
+		mes "Do they want that?";
+		mes "It's a difficult issue..";
+		close; }
+	mes "[Moltuka]";
+	mes "□ⅲ◆";
+	mes "■▲◇ ⅲ ■●★ ※ ○⒉ⅲ";
+	next;
+	mes "- Cannot communicate with him. -";
+	close;
+}
+
+dicastes01,112,248,5	script	Resting Piom#ep133_16	491,{
+	mes "[Piom]";
+	if (isequipped(2782)) {
+		if (ep13_3_secret == 2) {
+			if (checkquest(7189) >= 0) {
+				mes "Phew.. I need to rest.";
+				mes "Huh?";
+				mes "Why are you here?";
+				next;
+				mes "[Piom]";
+				mes "Don't follow cats around";
+				mes "Go and meet Ahat.";
+				mes "He is really beautiful.";
+				close; }
+			mes "Phew.. I need to rest.";
+			mes "Huh?";
+			mes "Why are you here?";
+			next;
+			select("Ask about human with cat ears.");
+			mes "[Piom]";
+			mes "HAHAHAHA!!!";
+			mes "There are so many asking";
+			mes "about that recently.";
+			mes "Is there any conflict with the Cat Hand Merchants?";
+			next;
+			mes "[Piom]";
+			mes "Haha.. ... funny.";
+			mes "Human with cat ears?";
+			mes "Never heard of such thing.";
+			mes "But you seem to be new around here.";
+			next;
+			mes "[Piom]";
+			mes "Don't waste your time on something ridiculous as that.";
+			mes "That's it! I think you are the right person.";
+			next;
+			mes "[Piom]";
+			mes "The minister stays at the top of Diel.";
+			mes "Try meeting the minister.";
+			mes "He is a wonderful person.";
+			mes "A role model to all Saphas!";
+			next;
+			mes "[Piom]";
+			mes "You need to know about Saphas if you are staying in El Dicastes, right?";
+			mes "Don't spend time with a dusty Piom like me, and go meet Ahat.";
+			mes "You will love him.";
+			next;
+			mes "- Continues to talk about Ahat.";
+			mes "Don't think I'll get any more information. -";
+			setquest 7189;
+			close; }
+		mes "As you can see, I'm resting.";
+		mes "I like my job but it is so tiring.";
+		mes "But I'm happier than when I was a Knit.";
+		next;
+		mes "[Piom]";
+		mes "I can't think straight.";
+		mes "I didn't like working through documents the Knits do.";
+		mes "But then Galtens have to carry heavy weapons.";
+		next;
+		mes "[Piom]";
+		mes "The last thing I did was mine and refine Bradium and I loved it!";
+		mes "And to think that my work keeps everyone healthy is rewarding.";
+		close; }
+	mes "●△ⅳ ■ ⒈●→?";
+	mes "◎⒊~!";
+	mes "⌒⒉ⅳ ⒈ ↑●□ ⒊ ○ !!!";
+	next;
+	mes "- Cannot communicate with him. -";
+	close;
+}
+
+dicastes01,252,144,0	script	Training Galten#e	450,{
+	mes "[Training Galten]";
+	if (isequipped(2782)) {
+		if (ep13_3_secret == 2) {
+			if (checkquest(7190) >= 0) {
+				mes "Hmm...another peaceful day.";
+				mes "Hmm? Aren't you the outsider that came here a while ago?";
+				mes "Have you come to see the training grounds?";
+				next;
+				mes "[Training Galten]";
+				mes "Ahat...";
+				mes "He is a strong Sapha.";
+				mes "He may be a minister working through piles of documents but he must be hiding his power!";
+				next;
+				mes "[Training Galten]";
+				mes "Everyone says Ahat is like a delicate spring sprout but I don't agree!";
+				mes "I've never seen a stronger Sapha before.";
+				mes "I don't quite understand why he didn't become a Galten...";
+				next;
+				mes "[Training Galten]";
+				mes "Maybe he is physically strong but has a warm heart..";
+				mes "but you never know...";
+				close; }
+			mes "Hmm...another peaceful day.";
+			mes "Hmm? Aren't you the outsider that came here a while ago?";
+			mes "Have you come to see the training grounds?";
+			next;
+			select("About a human with cat ears..");
+			mes "[Training Galten]";
+			mes "Cat ears?";
+			mes "Is there someone like that?";
+			mes "Humans are like that?";
+			next;
+			mes "[Training Galten]";
+			mes "What? No?";
+			mes "Then why are you looking him..";
+			mes "Why don't you go meet Ahat instead of wasting your time.";
+			next;
+			mes "[Training Galten]";
+			mes "Anyone that wants to be strong";
+			mes "should meet Ahat.";
+			mes "He is a very strong Sapha.";
+			next;
+			mes "[Training Galten]";
+			mes "He may be a minister working through piles of documents but he must be hiding his power!";
+			next;
+			mes "[Training Galten]";
+			mes "Everyone says Ahat is like a delicate spring sprout but I don't agree!";
+			mes "I've never seen a stronger Sapha before.";
+			mes "I don't quite understand why he didn't become a Galten...";
+			next;
+			mes "- Continues to talk about Ahat.";
+			mes "I don't think I'll get any more information. -";
+			setquest 7190;
+			close; }
+		mes "I will get great results";
+		mes "If I do my best, right?";
+		close; }
+	mes "▲◆↑ ▲ ▲◆↑";
+	mes "▲◆↑";
+	next;
+	mes "- I can't understand what he's trying to say. -";
+	close;
+}
+
+dic_fild01,231,174,4	script	BK#ep133_18	496,{
+	if (checkquest(7191) >= 0) {
+		if (ep13_3_secret == 4) {
+			mes "[BK]";
+			mes "...So what do you want to know?";
+			next;
+			select("About other feline races");
+			mes "[BK]";
+			mes "Feline? Are you asking about us cats?";
+			mes "Well~";
+			mes "Don't know about races... unless...";
+			next;
+			mes "- BK asks for a Sapha Certification. -";
+			next;
+			if(select("No way.:Give.")==1) {
+				mes "[BK]";
+				mes "Humph";
+				mes "We made a deal.";
+				mes "Give me a Sapha Certification.";
+				close; }
+			if (countitem(6304) > 1) {
+				mes "[BK]";
+				mes "Haha.. good, good.";
+				mes "I don't know anything outside of our race but I did see someone with cute ears that has been visiting Dicastes Diel.";
+				next;
+				mes "[BK]";
+				mes "I even saw him meet the new minister alone.";
+				mes "Hu hu...";
+				mes "Satisfied?";
+				delitem 6304,1;
+				next;
+				mes "- BK says this and takes the Sapha Certification out of your hand.";
+				mes "Information on the person with animal ears Doha mentioned! -";
+				set ep13_3_secret,5;
+				close; }
+			mes "[BK]";
+			mes "I will give you information";
+			mes "and you give me a Sapha Certification";
+			mes "great teamwork, don't you agree?";
+			next;
+			mes "[BK]";
+			mes "If you want to know my information, you have to give me a Sapha Certification.";
+			close;
+		} else if (ep13_3_secret == 5) {
+			mes "[BK]";
+			mes "...Didn't I just tell you about";
+			mes "the man with cat ears?";
+			mes "I've seen him with the";
+			mes "minister in Dicastes Diel.";
+			next;
+			switch(select("About Ravail?:Who is the minister?")) {
+				case 1:
+					mes "[BK]";
+					mes "Ravail is the high minister.";
+					mes "Something like a Chief.";
+					mes "They also call him elder.";
+					mes "We would call him leader?";
+					next;
+					mes "[BK]";
+					mes ".......ah.........";
+					mes "I should have gotten a Sapha Certification before answering.";
+					close;
+				case 2:
+					mes "[BK]";
+					mes "The infamous Ahat.";
+					mes "The new minister...";
+					mes "(BK rubs his front paws";
+					mes "together and winks)";
+					next;
+					if(select("Give him a Sapha Certification.:No way.")==2) {
+						mes "[BK]";
+						mes "No, no, contract violation.";
+						mes "I have nothing to say if you don't give me a Sapha Certification.";
+						close; }
+					mes "[BK]";
+					mes "The new minister is";
+					mes "not from around here.";
+					mes "There is a huge crack down there.";
+					next;
+					mes "[BK]";
+					mes "The new minister was picked";
+					mes "up near the crack.";
+					mes "He must be an alien!";
+					delitem 6304,1;
+					next;
+					select("An alien! You must be nuts!");
+					mes "[BK]";
+					mes "Because he isn't a Sapha!";
+					next;
+					select("He isn't a Sapha?");
+					mes "[BK]";
+					mes "Yes.";
+					mes "But, isn't it strange?";
+					mes "All the Saphas here think";
+					mes "he is a beautiful Sapha...";
+					mes "But I've seen him from a";
+					mes "distance and he wasn't.";
+					next;
+					mes "[BK]";
+					mes "To me, he is a feline.";
+					mes "He might even be a";
+					mes "lost friend of mine.";
+					next;
+					mes "[BK]";
+					mes "Well, I don't understand why because all Saphas are beautiful.";
+					delitem 6304,1;
+					changequest 7191,7192;
+					next;
+					mes "- BK says this and takes the Sapha Certification out of your hand.";
+					mes "Shocking information that the Sapha minister Ahat is not a Sapha!-";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "...I must find out.";
+					mes "Near the crack, he said...";
+					mes "Should I talk to Shay?";
+					close; }
+				}
+				mes "[BK]";
+				mes "Ha. I'm the information collector of the Cat Merchants.";
+				mes "..............";
+				mes "I don't give out information just to anyone.";
+				mes "Meow...";
+				next;
+				mes "- BK of the Cat Merchant group is being difficult.";
+				mes "What did Shay tell you to do?-";
+				next;
+				input .@shaytalk$;
+				if (.@shaytalk$ != "Shay's special drink will be delivered") {
+					mes "["+strcharinfo(0)+"]";
+					mes .@shaytalk$+"...?";
+					mes "Hmm... I think you are wrong?";
+					mes "What was it..";
+					next;
+					mes "[BK]";
+					mes "What. Are you threatening me with that?";
+					mes "Meow.. You don't know my well enough~!!";
+					close; }
+				mes "["+strcharinfo(0)+"]";
+				mes "Hmm. If you don't cooperate,";
+				mes "Shay's special drink will be delivered.";
+				mes "By Shay himself!";
+				next;
+				mes "[BK]";
+				mes "What?!";
+				mes "What do you want.";
+				mes "Why are you harassing me?";
+				mes "Bully... sob";
+				emotion e_sob;
+				next;
+				mes "[BK]";
+				mes "Okay. I will cooperate.";
+				mes "But with some conditions.";
+				mes "First, you must tell Shay that I cooperated with you.";
+				next;
+				mes "[BK]";
+				mes "Second, we must meet the minister to expand our business.";
+				mes "But you need Sapha Certifications to meet him.";
+				next;
+				mes "[BK]";
+				mes "So I'll sell my information for Sapha Certifications.";
+				mes "Tell me when you are ready.";
+				set ep13_3_secret,4;
+				close;
+		} else if (checkquest(7192) >= 0) {
+			mes "[BK]";
+			mes "Why are you always coming back?";
+			mes "Why don't you go to the crack yourself if you are curious about the new minister?";
+			mes "You'll find something there since he was from there. Meow";
+			close;
+		} else if (ep13_3_secret > 5) {
+			mes "[BK]";
+			mes "MEOW~";
+			mes "I thought you brought Shay's food here as a reward.";
+			mes "(BK shivers at the thought)";
+			next;
+			mes "[BK]";
+			mes "Eeeew...";
+			mes "I can't even imagine it.";
+			mes "...........Ha! Don't tell Shay this!";
+			close; }
+	mes "[BK]";
+	mes "Ha. I'm the information collector of the Cat Hand Merchants.";
+	mes "Ask me anything...but..";
+	mes "Meow.. I'm not an easy cat you see.";
+	next;
+	mes "[BK]";
+	mes "Go away, Ha";
+	close;
+}
+
+-	script	Rock Pile#ep133_	-1,{
+	if (checkquest(7193) >= 0) {
+		mes "There are many piles of rock around because of the unstable crust movements.";
+		mes "This rock pile is also one of them.";
+		mes "Don't see anything suspicious.";
+		next;
+		if(select("Try to knock down the rock pile.:Study the pile closely.")==1) {
+			mes "- Knock down the pebbles that make up the pile of rocks and spread them out. -";
+			close; }
+		mes "You feel an evil energy from the small stone fragments.";
+		mes "Doesn't look natural but more like remnants from a powerful magic spell nearby.";
+		next;
+		mes "You feel evil energy. Does this have anything to do with Ahat?";
+		mes "You collected a stone that emits strange energy.";
+		getitem 6307,1;
+		changequest 7193,7196;
+		next;
+		mes "["+strcharinfo(0)+"]";
+		mes "Hmm... I may need to discuss these with Shay.";
+		close;
+	} else if (checkquest(7196) >= 0) {
+		mes "["+strcharinfo(0)+"]";
+		mes "This is where you picked up the strange magical stone.";
+		mes "Also feel a strange energy around.";
+		mes "Let's go back to the pub and talk with Shay.";
+		close;
+	} else if (checkquest(7199) >= 0) {
+		if (countitem(6307) == 10) {
+			mes "Need more stone fragments to report back to Doha at the expedition camp.";
+			mes "You collect another stone fragment that emits a strange magical force.";
+			getitem 6307,1;
+			if (checkquest(7202) == -1) setquest 7202;
+			close2;
+			initnpctimer;
+			disablenpc "Rock Pile#"+strnpcinfo(2);
+			end;
+		} else if (countitem(6307) < 11) {
+			mes "There are many piles of rock around because of the unstable crust movements.";
+			mes "This is one of them.";
+			mes "You feel an evil energy from the small stone fragments.";
+			getitem 6307,1;
+			next;
+			mes "You collect stone fragments.";
+			mes "Not enough was collected to fill Cheshire's request.";
+			close2;
+			initnpctimer;
+			disablenpc "Rock Pile#"+strnpcinfo(2);
+			end;
+		} else {
+			mes "No need to collect more.";
+			close; }
+	} else if (checkquest(7201) >= 0) {
+		if (countitem(6307) < 10) {
+			mes "There are many piles of rock around because of the unstable crust movements.";
+			mes "This is one of them.";
+			mes "You feel an evil energy from the small stone fragments.";
+			getitem 6307,1;
+			next;
+			mes "You collect stone fragments.";
+			mes "Not enough was collected to fill Cheshire's request.";
+			close2;
+			initnpctimer;
+			disablenpc "Rock Pile#"+strnpcinfo(2);
+			end;
+		} else {
+			mes "No need to collect more.";
+			close; }
+	} else {
+		mes "- You found traces of something. -";
+		close; }
+
+OnTimer120000:
+	enablenpc "Rock Pile#"+strnpcinfo(2);
+	stopnpctimer;
+	end;	
+}
+
+dic_fild02,269,55,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef1	844
+dic_fild02,236,29,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef2	844
+dic_fild02,220,34,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef3	844
+dic_fild02,228,55,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef4	844
+dic_fild02,228,63,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef5	844
+dic_fild02,210,75,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef6	844
+dic_fild02,213,35,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef7	844
+dic_fild02,171,49,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef8	844
+dic_fild02,266,44,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef9	844
+dic_fild02,174,79,0	duplicate(Rock Pile#ep133_)	Rock Pile#ep133_ef10	844
+	
+-	script	Dirt Pile#ep133_	-1,{
+	if (checkquest(7193) >= 0) {
+		mes "There a several dirt piles near the crack.";
+		mes "This is one of them.";
+		mes "Don't see anything suspicious.";
+		next;
+		if(select("Stomp on it with your feet.:Poke around in the dirt pile.")==1) {
+			mes "- You step on the dug up dirt pile and make the ground flat. -";
+			close; }
+		mes "You poke around the dirt pile to find blood clotted in the dirt.";
+		mes "You feel evil energy. Does this have anything to do with Ahat?";
+		next;
+		mes "You collect the Clotted Bloodstains.";
+		getitem 6306,1;
+		changequest 7193,7194;
+		next;
+		mes "["+strcharinfo(0)+"]";
+		mes "Hmm... I may need to discuss these with Shay.";
+		close;
+	} else if (checkquest(7194) >= 0) {
+		mes "["+strcharinfo(0)+"]";
+		mes "Collected Clotted Bloodstains from the dirt pile here.";
+		mes "Also feel a strange energy around.";
+		mes "Let's go back to the pub and talk with Shay.";
+		close;
+	} else if (checkquest(7199) >= 0) {
+		if (countitem(6306) == 10) {
+			mes "Need more bloodstains to report back to Doha at the expedition camp.";
+			mes "You collect another Clotted Bloodstain from the dirt pile.";
+			getitem 6306,1;
+			if (checkquest(7202) == -1) setquest 7202;
+			close2;
+			initnpctimer;
+			disablenpc "Dirt Pile#"+strnpcinfo(2);
+			end;
+		} else if (countitem(6306) < 11) {
+			mes "There a several dirt piles near the crack.";
+			mes "This is one of them.";
+			mes "You find a Clotted Bloodstain beneath the dirt pile.";
+			getitem 6306,1;
+			next;
+			mes "Collect bloodstains.";
+			mes "Not enough was collected to fill Cheshire's request.";
+			close2;
+			initnpctimer;
+			disablenpc "Dirt Pile#"+strnpcinfo(2);
+			end;
+		} else {
+			mes "No need to collect more.";
+			close; }
+	} else if (checkquest(7201) >= 0) {
+		if (countitem(6306) < 10) {
+			mes "There a several dirt piles near the crack.";
+			mes "This is one of them.";
+			mes "You find a Clotted Bloodstain beneath the dirt pile.";
+			getitem 6306,1;
+			next;
+			mes "Collect bloodstains.";
+			mes "Not enough was collected to fill Cheshire's request.";
+			close2;
+			initnpctimer;
+			disablenpc "Dirt Pile#"+strnpcinfo(2);
+			end;
+		} else {
+			mes "No need to collect more.";
+			close; }
+	} else {
+		mes "- You found traces of something. -";
+		close; }
+OnTimer120000:
+	enablenpc "Dirt Pile#"+strnpcinfo(2);
+	stopnpctimer;
+	end;	
+}
+
+dic_fild02,215,85,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef1	844
+dic_fild02,207,41,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef2	844
+dic_fild02,232,41,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef3	844
+dic_fild02,245,68,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef4	844
+dic_fild02,184,63,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef5	844
+dic_fild02,207,94,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef6	844
+dic_fild02,230,71,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef7	844
+dic_fild02,188,50,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef8	844
+dic_fild02,206,115,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef10	844	
+dic_fild02,248,36,0	duplicate(Dirt Pile#ep133_)	Dirt Pile#ep133_ef9	844
+
+-	script	Split Ground#ep133_	-1,{
+
+	if (checkquest(7193) >= 0) {
+		mes "Surface of the ground is split by the shock from the dimensional crack.";
+		mes "The split ground is solid and icy making it look like sharp blades.";
+		mes "Don't see anything suspicious.";
+		next;
+		if(select("Stomp on it with your feet.:Poke around in the dirt pile.")==1) {
+			mes "- You step on the dry, split surface and make the ground flat. -";
+			close; }
+	/*
+	mes "There is something stuck by the frost on the sharp, cracked surface.";
+	mes "You take a closer look and see it looks like the skin of a creature that crawls on the ground.";
+	next;
+	mes "You feel evil energy. Does this have anything to do with Ahat?";
+	mes "You collect the Frozen Piece of Skin.";
+	getitem 6305,1;
+	changequest 7193,7195;
+	next;
+	mes "["+strcharinfo(0)+"]";
+	mes "Hmm... I may need to discuss these with Shay.";
+	close;
+	*/
+
+	} else if (checkquest(7195) >= 0) {
+		mes "["+strcharinfo(0)+"]";
+		mes "It is the place where the frozen skin was found.";
+		mes "Also feel a strange energy around.";
+		mes "Let's go back to the pub and talk with Shay.";
+		close;
+	} else if (checkquest(7199) >= 0) {
+		if (countitem(6305) == 10) {
+			mes "Need more pieces of skin to report back to Doha at the expedition camp.";
+			mes "You collect another Frozen Piece of Skin in the frost in the crack of the split ground.";
+			getitem 6305,1;
+			if (checkquest(7202) == -1) setquest 7202;
+			close2;
+			initnpctimer;
+			disablenpc "Split Ground#"+strnpcinfo(2);
+			end;
+		} else if (countitem(6305) < 11) {
+			mes "Surface of the ground near the dimensional crack is split by some kind of impact.";
+			mes "This is one of them.";
+			mes "There is something stuck by the frost on the sharp, cracked surface.";
+			getitem 6305,1;
+			next;
+			mes "Collect a piece of skin.";
+			mes "Not enough was collected to fill Cheshire's request.";
+			close2;
+			initnpctimer;
+			disablenpc "Split Ground#"+strnpcinfo(2);
+			end;
+		} else {
+			mes "No need to collect more.";
+			close; }
+	} else if (checkquest(7201) >= 0) {
+		if (countitem(6305) < 10) {
+			mes "Surface of the ground near the dimensional crack is split by some kind of impact.";
+			mes "This is one of them.";
+			mes "There is something stuck by the frost on the sharp, cracked surface.";
+			getitem 6305,1;
+			next;
+			mes "Collect a piece of skin.";
+			mes "Not enough was collected to fill Cheshire's request.";
+			close2;
+			initnpctimer;
+			disablenpc "Split Ground#"+strnpcinfo(2);
+			end;
+		} else {
+			mes "No need to collect more.";
+			close; }
+	} else {
+		mes "- You found traces of something. -";
+		close; }
+OnTimer120000:
+	enablenpc "Split Ground#"+strnpcinfo(2);
+	stopnpctimer;
+	end;	
+}
+
+dic_fild02,194,86,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef1	844
+dic_fild02,240,51,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef2	844
+dic_fild02,176,65,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef3	844
+dic_fild02,254,45,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef4	844
+dic_fild02,178,119,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef5	844
+dic_fild02,200,81,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef6	844
+dic_fild02,205,54,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef7	844
+dic_fild02,224,74,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef8	844
+dic_fild02,244,59,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef9	844
+dic_fild02,249,43,0	duplicate(Split Ground#ep133_)	Split Ground#ep133_ef10	844
+
+// Frede's Request
+//============================================================
+
+dicastes01,117,262,0	script	Frede#ep133_	491,{
+	mes "[Frede]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 1) {
+			mes "I'm getting tired, can we continue talking inside.";
+			close2;
+			warp "dic_in01",165,101;
+			end;
+		} else if (ep13_3_bra == 3) {
+			mes "How is little favor going?";
+			mes "We can have a chat after you are done with it.";
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes ""+strcharinfo(0)+", the guys said they wanted to meet up together sometime.";
+			mes "Make sure you clear your schedule.";
+			close; }
+		mes "Moan... moan...";
+		if (ep13_3_invite == 5) {
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "Are you alright?";
+			mes "You don't look well. Do you need help?";
+			next;
+			mes "[Frede]";
+			mes "Ah.. Thank you.";
+			mes "My leg is injured...";
+			next;
+			mes "[Frede]";
+			mes "Do you mind helping me get to the building over there?";
+			mes "I will feel better if I rest a little.";
+			set ep13_3_bra,1;
+			close2;
+			warp "dic_in01",165,101;
+			end; }
+		close; }
+	mes "ⅲ◆● ←"; 
+	mes "→■▲ ⅲ ◆";
+	close;
+}
+
+dic_in01,165,104,1	script	Frede#13_3_in	454,{
+	if (isequipped(2782)) {
+		if (ep13_3_bra >= 1) {
+			if (checkquest(11171) == 1) {
+				if (ep13_3_bra == 2) {
+					mes "[Frede]";
+					mes "Oh.. what should I do...?";
+					mes "I would run there myself if only my legs would move normally.";
+					next;
+					mes "[Frede]";
+					mes "Would you mind visiting the cave to see if my friends are alright?";
+					goto fredestill; }
+				mes "["+strcharinfo(0)+"]";
+				mes "But the injury on your leg doesn't look new. Why did you come out with a wounded leg?";
+				next;
+				mes "[Frede]";
+				mes "I can still move around with this leg and I wanted to help the village.";
+				next;
+				mes "["+strcharinfo(0)+"]";
+				mes "But you should stay home and recover.";
+				next;
+				mes "[Frede]";
+				mes "The fact is, my leg will never recover.";
+				mes "I can only keep my injury from getting worse.";
+				next;
+				mes "[Frede]";
+				mes "But I'm grateful that I can still move around.";
+				mes "Ha......";
+				mes "When did we start to be afraid of 'death'?";
+				next;
+				mes "[Frede]";
+				mes "Saphas have never had any 'sicknesses' and we don't die unless there is a terrible accident.";
+				next;
+				mes "[Frede]";
+				mes "This is also the reason why we Saphas can maintain a perfect community.";
+				mes "We didn't have to be greedy.";
+				next;
+				mes "[Frede]";
+				mes "But suddenly we are hit with this epidemic and many Saphas have lost their loved ones ever since.";
+				next;
+				mes "[Frede]";
+				mes "We weren't prepared for such a disaster.";
+				mes "It was chaos. Nobody knew what to do but watch them die.";
+				next;
+				mes "[Frede]";
+				mes "It was worse for us because we never experienced death from getting old.";
+				mes "I also thought my ^E77471Still Friends^000000 would wake up one day.";
+				next;
+				mes "[Frede]";
+				mes "But after a while, we realized it was a sickness that led to death and started to search for a cure, but the situation was out of control.";
+				next;
+				mes "[Frede]";
+				mes "We are very advanced in science technology but we lack knowledge in the medical field.";
+				next;
+				mes "[Frede]";
+				mes "A medicine was completed only after we lost many lives but it isn't enough to completely cure the sickness.";
+				next;
+				mes "[Frede]";
+				mes "As long as I don't forget to take my Bradium, I can keep from getting any worse.";
+				next;
+				mes "[Frede]";
+				mes "I recently did some ^E77471repair work in the cave next to the village^000000, but I forgot to take Bradium while I was working.";
+				next;
+				mes "[Frede]";
+				mes "I usually carry extra Bradium with me when I go outside of town for work but you can easily lose sense of time in a cave.";
+				next;
+				mes "[Frede]";
+				mes "......umm......";
+				mes "..............";
+				next;
+				mes "[Frede]";
+				mes "Oh no!!!!!!!!!!!!!!!!";
+				mes "Come... to think of it....";
+				mes "My friends!!!!!!!!!!";
+				next;
+				mes "[Frede]";
+				mes "I haven't seen my friends who I worked with in the cave.";
+				next;
+				mes "[Frede]";
+				mes "They have to return to the village once every few days to replenish their Bradium.";
+				mes "Maybe......they forgot?";
+				next;
+				mes "[Frede]";
+				mes "Oh.. what should I do...?";
+				mes "I would run there myself if only my legs would move normally.";
+				next;
+				mes "[Frede]";
+				mes "Would you mind visiting the cave to see if my friends are alright?";
+				fredestill:
+				next;
+				switch(select("Will do.:No can do.")) {
+					case 1:
+						mes "[Frede]";
+						mes "Thank you so much.";
+						mes "My memory is a bit fuzzy since its been a while since I came back to the village,";
+						mes "but you will find a cave nearby the village with repair work going on.";
+						next;
+						mes "[Frede]";
+						mes "I saw friends leaving the village after returning for more Bradium a few days ago.";
+						mes "I only hope they are all healthy and well.";
+						set ep13_3_bra,3;
+						changequest 11171,11172;
+						close;
+					case 2:
+						mes "[Frede]";
+						mes "I guess I can't do anything about it.";
+						mes "But drag myself there.";
+						set ep13_3_bra,2;
+						close; }
+			} else if (checkquest(11172) >= 0) {
+				if (checkquest(11159) >= 0 && checkquest(11160) >= 0 && checkquest(11161) >= 0 && checkquest(11162) >= 0 && checkquest(11163) >= 0 && checkquest(11164) >= 0) {
+					mes "[Frede]";
+					mes "I knew they were working all along and forgot to return back to the village.";
+					mes "They must have been short on Bradium.";
+					next;
+					mes "[Frede]";
+					mes "Hmmm..";
+					next;
+					mes "[Frede]";
+					mes "I'm sorry to ask again but can you take some Bradium to my friends?";
+					next;
+					mes "[Frede]";
+					mes "They may be safe now, but they might forget and fall ill suddenly.";
+					next;
+					mes "[Frede]";
+					mes "Ask ^E77471Bouy at the building located northwest of the village^000000 and he will give you some refined Bradium.";
+					mes "I can't thank you enough.";
+					set ep13_3_bra,4;
+					changequest 11172,11173;
+					erasequest 11159;
+					erasequest 11160;
+					erasequest 11161;
+					erasequest 11162;
+					erasequest 11163;
+					erasequest 11164;
+					close; }
+				mes "[Frede]";
+				mes "Thank you so much.";
+				mes "My memory is a bit fuzzy since its been a while since I came back to the village,";
+				next;
+				mes "[Frede]";
+				mes "You can find them in the cave nearby the village with repair work going on.";
+				next;
+				mes "[Frede]";
+				mes "I saw friends leaving the village after returning for more Bradium a few days ago.";
+				next;
+				mes "[Frede]";
+				mes "I hope they are all doing well.";
+				mes "Please get back to me once you meet my friends.";
+				close;
+			} else if (checkquest(11173) >= 0) {
+				mes "[Frede]";
+				mes "I knew they were working all along and forgot to return back to the village.";
+				mes "They must have been short on Bradium.";
+				next;
+				mes "[Frede]";
+				mes "Hmmm..";
+				next;
+				mes "[Frede]";
+				mes "I'm sorry to ask again but can you take some Bradium to my friends?";
+				next;
+				mes "[Frede]";
+				mes "They may be safe now, but they might forget and fall ill suddenly.";
+				next;
+				mes "[Frede]";
+				mes "Ask ^E77471Bouy at the building located northwest of the village^000000 and he will give you some refined Bradium.";
+				mes "I can't thank you enough.";
+				close;
+			} else if (checkquest(11174) >= 0 || checkquest(11175) >= 0) {
+				mes "[Frede]";
+				mes "So they are out of Braidum.";
+				mes "Will they need to wait till other Piom or Galtens return?";
+				close;
+			} else if (checkquest(11176) >= 0) {
+				if (checkquest(11165) >= 0 && checkquest(11166) >= 0 && checkquest(11167) >= 0 && checkquest(11168) >= 0 && checkquest(11169) >= 0 && checkquest(11170) >= 0) {
+					mes "[Frede]";
+					mes ""+strcharinfo(0)+" I'm forever in your debt!";
+					mes "I just came back after meeting my friends!";
+					mes "Tyler needs some medical treatment but everyone else is safe.";
+					next;
+					mes "[Frede]";
+					mes "I don't even want to imagine what could have happened if you, "+strcharinfo(0)+", weren't here to help.";
+					mes "I don't want to lose any more friends.";
+					next;
+					mes "[Frede]";
+					mes "Please take this as a token of my gratitude and friendship.";
+					mes "It's nothing much but I want you to have it.";
+					mes "We may be from different races but we can be great friends.";
+					set ep13_3_bra,6;
+					erasequest 11176;
+					getitem 2788,1;
+					erasequest 11165;
+					erasequest 11166;
+					erasequest 11167;
+					erasequest 11168;
+					erasequest 11169;
+					erasequest 11170;
+					close; }
+				mes "[Frede]";
+				mes "Please give this Bradium to my friends.";
+				mes "They must take this or else they may get sick.";
+				close;
+			} else if (ep13_3_bra == 6) {
+				mes "[Frede]";
+				mes ""+strcharinfo(0)+", the guys said they wanted to meet up together sometime.";
+				mes "Make sure you clear your schedule.";
+				close; }
+			mes "[Frede]";
+			mes "Phew...";
+			mes "Thank you so much.";
+			mes "I'm glad I got a shot of Bradium before it was too late.";
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "Huff...Huff...";
+			mes "I'm glad that you feel better.";
+			next;
+			mes "[Frede]";
+			mes "Oh my!! Why are you sweating so much!";
+			mes "You look a little pale too......";
+			emotion e_omg;
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "No, it's nothing.";
+			mes "I'm only a little tired, that's all.";
+			next;
+			mes "[Frede]";
+			mes "Here, sit and eat this.";
+			mes "The cats outside gave it to me. It doesn't do much good for Saphas but I heard it's suppose to help you humans.";
+			percentheal -10,0;
+			setquest 11171;
+			getitem 513,1;
+			close; }
+		mes "[Frede]";
+		mes "Zzz...Zzz...";
+		close; }
+	mes "[Frede]";
+	mes "ⅳ◆▲ ⒊ △←�";
+	mes "←■ □";
+	close;
+}
+
+dic_dun01,205,43,5	script	Brian#ep13_3_	490,{
+	mes "[Brian]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 3) {
+			if (checkquest(11159) >= 0) {
+				mes "Oh... that reminds me, how many days passed since I came here...";
+				mes "Do you happen to know what day it is today?";
+				close; }
+			mes "You never know what kind of accident might happen if we don't do a thorough job.";
+			next;
+			mes "[Brian]";
+			mes "Not only is creating things important, but regular maintenance is also very important.";
+			next;
+			mes "[Brian]";
+			mes "Hmm. But what brings an outsider here?";
+			next;
+			mes "[Brian]";
+			mes "Oh, you are here for Frede?";
+			mes "How is he doing?";
+			next;
+			mes "[Brian]";
+			mes "I saw him a few days ago but I'm always worried about my old friend.";
+			next;
+			mes "[Brian]";
+			mes "I hope he is getting used to his new work.";
+			mes "I shouldn't be worried because he is very hardworking but...";
+			next;
+			mes "[Brian]";
+			mes "He got sick by overworking himself already. But you don't have to tell him I said this.";
+			next;
+			mes "[Brian]";
+			mes "I just hope his condition doesn't get worse.";
+			next;
+			mes "[Brian]";
+			mes "Oh... that reminds me, how many days passed since I came here...";
+			mes "Do you happen to know what day it is today?";
+			setquest 11159;
+			close;	
+		} else if (ep13_3_bra == 5) {
+			if (checkquest(11165) >= 0) {
+				mes "I remember you.";
+				mes "What brings you here this time?";
+				next;
+				select("Give Bradium to Brian.");
+				mes "["+strcharinfo(0)+"]";
+				mes "Frede asked me to give you this.";
+				next;
+				mes "[Brian]";
+				mes "Come to think of it, I do feel a bit heavy.";
+				mes "I've been standing here all day and I could have stiffened up without knowing it.";
+				next;
+				mes "[Brian]";
+				mes "I'm out of Bradium already.";
+				mes "Frede has been nagging me about this all the time but now I see why.";
+				mes "Ha ha..";
+				next;
+				mes "[Brian]";
+				mes "Please tell Frede that I will return to the village after I recover.";
+				close; }
+			mes "I remember you.";
+			mes "What brings you here this time?";
+			next;
+			select("Give Bradium to Brian.");
+			mes "["+strcharinfo(0)+"]";
+			mes "Frede asked me to give you this.";
+			next;
+			mes "[Brian]";
+			mes "Come to think of it, I do feel a bit heavy.";
+			mes "I've been standing here all day and I could have stiffened up without knowing it.";
+			next;
+			mes "[Brian]";
+			mes "I'm out of Bradium already.";
+			mes "Frede has been nagging me about this all the time but now I see why.";
+			mes "Ha ha..";
+			next;
+			mes "[Brian]";
+			mes "Please tell Frede that I will return to the village after I recover.";
+			setquest 11165;
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes "You saved me from the inevitable.";
+			mes "If I didn't take Bradium then, I would have been frozen and gradually died.";
+			next;
+			mes "[Brian]";
+			mes "I am able to work now after I recovered while I was in the village.";
+			mes "Thank you so much.";
+			close; }
+		mes "You never know what kind of accident might happen if we don't do a thorough job.";
+		next;
+		mes "[Brian]";
+		mes "Not only is creating things important, but regular maintenance is also very important.";
+		close; }
+	mes "◆□◇ ▲ ○⒈← ■ ○";
+	mes "○〓〓 ※ ⌒●★ ⅳ";
+	mes "◆◎⒉ ▲";
+	close;
+}
+
+dic_dun01,153,107,4	script	Tyler#ep13_3_	489,{
+	mes "[Tyler]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 3) {
+			if (checkquest(11161) >= 0) {
+				mes "If you happen to bump into him in the village, please tell him I'm fine and not to worry.";
+				close; }
+			mes "I still see things to fix after fixing all day!";
+			mes "It's logical to fix things that needs to be fixed!!";
+			next;
+			mes "[Tyler]";
+			mes "Labor is rewarding at the end!";
+			mes "Ha ha ha ha ha!!!!!";
+			next;
+			mes "[Tyler]";
+			mes "Huh?! Who are you?";
+			mes "Why is an outsider here?";
+			next;
+			mes "[Tyler]";
+			mes "You came because of Frede?";
+			next;
+			mes "[Tyler]";
+			mes "I can't believe him.";
+			mes "He should take care of himself.";
+			next;
+			mes "[Tyler]";
+			mes "We two go way back.";
+			mes "He has always been the diligent one.";
+			next;
+			mes "[Tyler]";
+			mes "We used to work together in a snack bar before.";
+			mes "He always said he wanted to do something related to ^E77471stone^000000 or ^E77471heavy metal^000000.";
+			next;
+			mes "[Tyler]";
+			mes "But Pioms are not really good at brainwork so he was looking someplace else.";
+			next;
+			mes "[Tyler]";
+			mes "All of our friends applied for this job because we could do something related with stones and metal by working in a tunnel.";
+			next;
+			mes "[Tyler]";
+			mes "He may be categorizing stones in the village now, but I'm sure he is happy with his work.";
+			next;
+			mes "[Tyler]";
+			mes "If you happen to bump into him in the village, please tell him I'm fine and not to worry.";
+			next;
+			mes "[Tyler]";
+			mes "Do you mind scratching my back?";
+			mes "I have an itch probably from a bug bite.";
+			mes "But I doubt there is a bug big enough to bite me on the back.";
+			setquest 11161;
+			close;
+		} else if (ep13_3_bra == 5) {
+			if (checkquest(11167) >= 0) {
+				mes "We meet again!";
+				next;
+				mes "[Tyler]";
+				mes "I've been waiting for you!";
+				mes "Scratch my back please~";
+				mes "It felt so good the last time you scratched it for me.";
+				next;
+				select("Give Bradium to Tyler.");
+				mes "["+strcharinfo(0)+"]";
+				mes "Frede asked me to give you this.";
+				next;
+				mes "[Tyler]";
+				mes "Oh!! I was out of Bradium. How did you know!";
+				mes "Thanks!";
+				next;
+				mes "[Tyler]";
+				mes "I always end up short even if I bring extra.";
+				mes "I will have to go back to the village after I'm done with this to bring back more.";
+				close; }
+			mes "We meet again!";
+			next;
+			mes "[Tyler]";
+			mes "I've been waiting for you!";
+			mes "Scratch my back please~";
+			mes "It felt so good the last time you scratched it for me.";
+			next;
+			select("Give Bradium to Tyler.");
+			mes "["+strcharinfo(0)+"]";
+			mes "Frede asked me to give you this.";
+			next;
+			mes "[Tyler]";
+			mes "Oh!! I was out of Bradium. How did you know!";
+			mes "Thanks!";
+			next;
+			mes "[Tyler]";
+			mes "I always end up short even if I bring extra.";
+			mes "I will have to go back to the village after I'm done with this to bring back more.";
+			setquest 11167;
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes "I visited the village afterwards.";
+			mes "But the itch on my back wasn't a bug bite.";
+			next;
+			mes "[Tyler]";
+			mes "Something terrible might have happened if it was too late.";
+			mes "I must visit the village often just so that my friends don't worry.";
+			close; }
+		mes "I still see things to fix after.";
+		mes "fixing all day!";
+		mes "It's logical to fix things that needs to be fixed.";
+		next;
+		mes "[Tyler]";
+		mes "Labor is rewarding at the end!";
+		mes "Hahahahaha!!!!!";
+		close; }
+	mes "◇▲⒈ △";
+	mes "■●⌒ ◎ □";
+	close;
+}
+
+dic_dun01,64,107,0	script	Bain#ep13_3_	490,{
+	mes "[Bain]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 3) {
+			if (checkquest(11163) >= 0) {
+				mes "Just tell him I'm doing well.";
+				mes "Simple, isn't it?";
+				close; }
+			mes "You take sturdy lumber and erect it to make a pillar.";
+			mes "Simple, isn't it?";
+			next;
+			mes "[Bain]";
+			mes "To fix the erected lumber, you need to use wedges to keep it in place.";
+			mes "Simple, isn't it?";
+			next;
+			mes "[Bain]";
+			mes "What is it? Do you have any questions?";
+			next;
+			mes "[Bain]";
+			mes "Frede asked you to come?";
+			mes "Just tell him I'm doing well.";
+			mes "Simple, isn't it?";
+			setquest 11163;
+			close;
+		} else if (ep13_3_bra == 5) {
+			if (checkquest(11169) >= 0) {
+				mes "I found a dark brown stain on my shoulder.";
+				mes "It doesn't come off. I'll have to go back to the village to get treatment.";
+				next;
+				select("Give Bradium.");
+				mes "["+strcharinfo(0)+"]";
+				mes "Frede asked me to give you this.";
+				next;
+				mes "[Bain]";
+				mes "I found a dark brown stain on my shoulder.";
+				mes "It doesn't come off. I'll have to go back to the village to get treatment.";
+				next;
+				mes "[Bain]";
+				mes "But I will be in trouble if I don't go back to the village for Bradium.";
+				next;
+				mes "[Bain]";
+				mes "Thank you.";
+				mes "Hope to see you again.";
+				close; }
+			mes "I found a dark brown stain on my shoulder.";
+			mes "It doesn't come off. I'll have to go back to the village to get treatment.";
+			next;
+			select("Give Bradium.");
+			mes "["+strcharinfo(0)+"]";
+			mes "Frede asked me to give you this.";
+			next;
+			mes "[Bain]";
+			mes "I found a dark brown stain on my shoulder.";
+			mes "It doesn't come off. I'll have to go back to the village to get treatment.";
+			next;
+			mes "[Bain]";
+			mes "But I will be in trouble if I don't go back to the village for Bradium.";
+			next;
+			mes "[Bain]";
+			mes "Thank you.";
+			mes "Hope to see you again.";
+			setquest 11169;
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes "We meet again.";
+			mes "I wouldn't have had the chance to return to the village if you didn't give me the Bradium before.";
+			next;
+			mes "[Bain]";
+			mes "I am forever grateful.";
+			mes "I'm willing to teach you how to erect a pillar anytime you want.";
+			next;
+			mes "[Bain]";
+			mes "I don't teach these things to just anyone!!";
+			mes "Ha ha ha!!";
+			mes "Aren't you excited about it?";
+			close; }
+		mes "You take sturdy lumber and erect it to make a pillar.";
+		mes "Simple, isn't it?";
+		next;
+		mes "[Bain]";
+		mes "To fix the erected lumber, you need to use wedges to keep it in place.";
+		mes "Simple, isn't it?";
+		close; }
+	mes "◇▲⒈ △";
+	mes "■●⌒ ◎ □";
+	close;
+}
+
+dic_dun01,335,187,0	script	John#ep13_3_	454,{
+	mes "[John]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 5) {
+			if (checkquest(11166) >= 0) {
+				mes "......";
+				next;
+				select("You give Bradium to John.");
+				mes "["+strcharinfo(0)+"]";
+				mes "Frede asked me to give you this.";
+				next;
+				mes "[John]";
+				mes "......";
+				mes "Thanks....";
+				close; }
+			mes "......";
+			next;
+			select("You give Bradium to John.");
+			mes "["+strcharinfo(0)+"]";
+			mes "Frede asked me to give you this.";
+			next;
+			mes "[John]";
+			mes "......";
+			mes "Thanks....";
+			setquest 11166;
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes "...";
+			mes "I'm... okay now...";
+			mes "Thanks...";
+			close; }
+		mes "- *muffling, *rap *rap, *xrunch, *blob, *alide, *thud - ";
+		if (ep13_3_bra == 3) {
+			next;
+			mes "[John]";
+			if (checkquest(11160) >= 0) {
+				mes "Oh well...";
+				mes "There... is nothing to worry about.";
+				next;
+				mes "[John]";
+				mes "Don't worry.";
+				close; }
+			mes "Wh..Who is it?";
+			next;
+			mes "[John]";
+			mes "Oh, are you a friend of Frede's?";
+			next;
+			mes "[John]";
+			mes "Oh well...";
+			mes "There... is nothing to worry about.";
+			next;
+			mes "[John]";
+			mes "Don't worry.";
+			next;
+			mes "[John]";
+			mes "- *whiz, *clink -";
+			setquest 11160; }
+		close; }
+	mes "※□⌒ ⒊ ◇";
+	mes "★★◎ △ 〓○■ ⅲ...";
+	close;
+}
+
+dic_dun01,61,226,4	script	Lash#ep13_3_	491,{
+	mes "[Lash]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 5) {
+			if (checkquest(11170) >= 0) {
+				mes "Moan...";
+				mes "Is... this what they call fatigue!";
+				mes "Never knew I would feel this. Sob.";
+				next;
+				select("You give Bradium to Lash.");
+				mes "["+strcharinfo(0)+"]";
+				mes "Frede asked me to give you this.";
+				next;
+				mes "[Lash]";
+				mes "Wow!!!!";
+				mes "You've saved me!";
+				next;
+				mes "[Lash]";
+				mes "I would have perished into ashes here if it weren't for you!";
+				close; }
+			mes "Moan...";
+			mes "Is... this what they call fatigue!";
+			mes "Never knew I would feel this. Sob.";
+			next;
+			select("You give Bradium to Lash.");
+			mes "["+strcharinfo(0)+"]";
+			mes "Frede asked me to give you this.";
+			next;
+			mes "[Lash]";
+			mes "Wow!!!!";
+			mes "You've saved me!";
+			next;
+			mes "[Lash]";
+			mes "I would have perished into ashes here if it weren't for you!";
+			setquest 11170;
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes "Ha ha ha!!";
+			mes "You are my savior!";
+			mes "Our friendship will last forever regardless of race!";
+			close; }
+		mes "Sigh......";
+		mes "I'm so tired...";
+		mes "But fatigue helps me to move forward.";
+		next;
+		mes "[Lash]";
+		mes "The sweat, heavy breathing, and continuous tiredness proves that I'm a true Sapha.";
+		mes "And I actually enjoy it. Ha ha ha ha.";
+		if (ep13_3_bra == 3) {
+			next;
+			mes "[Lash]";
+			if (checkquest(11164) >= 0) {
+				mes "If you'd like to tell him how I'm doing, look at my forearm. Doesn't it spell out 'Strong' on it?";
+				next;
+				mes "[Lash]";
+				mes "Just tell him what you see!";
+				mes "Ha ha ha ha ha!";
+				close; }
+			mes "But what is your business here?";
+			mes "You want to share the labor and sweat?";
+			next;
+			mes "[Lash]";
+			mes "Hm?";
+			mes "Oh, you are Frede's messenger?";
+			mes "To bad.";
+			mes "I thought you were like me judging from your forearm.";
+			next;
+			mes "[Lash]";
+			mes "If you'd like to tell him how I'm doing, look at my forearm. Doesn't it spell out 'Strong' on it?";
+			next;
+			mes "[Lash]";
+			mes "Just tell him what you see!";
+			mes "Ha ha ha ha ha!";
+			setquest 11164; }
+		close; }
+	mes "◆□◇ ▲ ○⒈← ■ ○";
+	mes "○〓〓 ※ ⌒●★ ⅳ";
+	mes "◆◎⒉ ▲";
+	mes "△";
+	mes "□⒊● □ ●";
+	close;
+}
+
+dic_dun02,110,127,5	script	Rose#13_3	489,{
+	mes "[Rose]";
+	if (isequipped(2782)) {
+		if (ep13_3_bra == 5) {
+			if (checkquest(11168) >= 0) {
+				mes "Ah~";
+				mes "So you came back because you missed me?";
+				next;
+				mes "[Rose]";
+				mes "Don't have to be shy.";
+				mes "If you really have feelings, race differences shouldn't be a problem.";
+				next;
+				select("You give Bradium to Rose.");
+				mes "["+strcharinfo(0)+"]";
+				mes "You give Bradium to Rose.";
+				next;
+				mes "[Rose]";
+				mes "Aww... you shouldn't have.";
+				mes "My ^E77471heartbeat^000000 skipped.";
+				mes "You are already taking care of me.";
+				mes "He he he";
+				next;
+				mes "[Rose]";
+				mes "I'll return to the village soon.";
+				mes "We can meet up then~";
+				close; }
+			mes "Ah~";
+			mes "So you came back because you missed me?";
+			next;
+			mes "[Rose]";
+			mes "Don't have to be shy.";
+			mes "If you really have feelings, race differences shouldn't be a problem.";
+			next;
+			select("You give Bradium to Rose.");
+			mes "["+strcharinfo(0)+"]";
+			mes "You give Bradium to Rose.";
+			next;
+			mes "[Rose]";
+			mes "Aww... you shouldn't have.";
+			mes "My ^E77471heartbeat^000000 skipped.";
+			mes "You are already taking care of me.";
+			mes "He he he";
+			next;
+			mes "[Rose]";
+			mes "I'll return to the village soon.";
+			mes "We can meet up then~";
+			setquest 11168;
+			close;
+		} else if (ep13_3_bra == 6) {
+			mes "You're here?";
+			mes "Just in time when I was about to return to the village because I missed you.";
+			next;
+			mes "[Rose]";
+			mes "We must be connected?";
+			mes "E77471Hahaha^000000";
+			close; }
+		mes "Lalala~";
+		mes "Yeah~!";
+		next;
+		mes "[Rose]";
+		mes "He he he!";
+		mes "I'm so awesome!";
+		mes "This is a perfect fix!";
+		mes "I see no errors in my work!";
+		if (ep13_3_bra == 3) {
+			if (checkquest(11162) >= 0) {
+				next;
+				mes "[Rose]";
+				mes "Tell him there is no problem at all except that I am too good at my job.";
+				mes "Because I'm perfect.";
+				close; }
+			next;
+			mes "[Rose]";
+			mes "Who are you!";
+			mes "You can never hide beauty. Please try not to stare intensely at me. I know I'm beautiful.";
+			next;
+			mes "[Rose]";
+			mes "What? You came on behalf of Frede?";
+			mes "You mean you're not my admirer?";
+			mes "Tsk....";
+			next;
+			mes "[Rose]";
+			mes "Tell him there is no problem at all except that I am too good at my job.";
+			mes "Because I'm perfect.";
+			setquest 11162;
+			close; }
+		close; }
+	mes "※◇○ ⒉ ○";
+	mes "←■△ ※ ⒊";
+	mes "ⅲ◇⒉";
+	close;
+}
+
+dic_in01,349,129,5	script	Bouy#13_3	449,{
+	mes "[Bouy]";
+	if (isequipped(2782)) {
+		if (checkquest(11173) >= 0) {
+			mes "Outsiders are prohibited here.";
+			mes "If you have come here by mistake, please find your way out now.";
+			next;
+			select("I came on behalf of Frede.");
+			mes "[Bouy]";
+			mes "I didn't know. Excuse me.";
+			mes "What did he ask you to do?";
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "He asked me to deliver Bradium to his friends working in the cave outside the village.";
+			next;
+			mes "[Bouy]";
+			mes "Oh no. I don't have any portable Bradium because of insufficient supplies.";
+			next;
+			mes "[Bouy]";
+			mes "I will only be able to get the Bradium that is being refined now in a few days.";
+			mes "We let Pioms returning from outside work stay and rest in the village.";
+			next;
+			mes "[Bouy]";
+			mes "But I see they haven't returned yet.";
+			mes "They must be out of Bradium by now.";
+			mes "This isn't good.";
+			next;
+			mes "[Bouy]";
+			mes "Worst case, they wouldn't come back to the village at all.";
+			next;
+			mes "["+strcharinfo(0)+"]";
+			mes "Is there another way?";
+			next;
+			mes "[Bouy]";
+			mes "It takes a lot of time to refine a large Bradium mineral but small pieces of Bradium will be quick.";
+			next;
+			mes "[Bouy]";
+			mes "Bradium mineral can be collected anywhere in this area but the effectiveness of refined pieces is low.";
+			next;
+			mes "[Bouy]";
+			mes "You can easily collect ^E77471pieces of Bradium from monsters nearby^000000.";
+			next;
+			mes "[Bouy]";
+			mes "About ^E7747130 pieces of Bradium^000000 will be enough to share with 6 people.";
+			changequest 11173,11174;
+			close;
+		} else if (checkquest(11174) >= 0) {
+			if (countitem(6319) > 29) {
+				mes "You've brought back the Bradium.";
+				mes "I've been waiting for the Galtens to return because I'm not accustomed to battle since I'm Venknick. Thank you very much.";
+				next;
+				mes "[Bouy]";
+				mes "Handwork is much faster to refine pieces of Bradium instead of using a machine. I will only need an hour to finish.";
+				next;
+				mes "[Bouy]";
+				mes "Please go rest while I get to work.";
+				delitem 6319,30;
+				changequest 11174,11175;
+				close; }
+			mes "Bradium mineral can be collected anywhere in this area but the effectiveness of refined pieces is low.";
+			next;
+			mes "[Bouy]";
+			mes "You can easily collect ^E77471pieces of Bradium from monsters nearby^000000.";
+			next;
+			mes "[Bouy]";
+			mes "About ^E7747130 pieces of Bradium^000000 will be enough to share with 6 people.";
+			close;
+		} else if (checkquest(11175,PLAYTIME) == 2) {
+			mes "I did it!";
+			mes "I was a bit nervous because it has been a long time since I did manual work but I think I did a good job.";
+			mes "Please take these to them.";
+			set ep13_3_bra,5;
+			changequest 11175,11176;
+			close;
+		} else if (checkquest(11175,PLAYTIME) != -1) {
+			mes "I'm still working on it so please rest a little more.";
+			close;
+		} else if (ep13_3_bra >= 5) {
+			mes "Saphas cannot live unless we consume Bradium continuously.";
+			mes "That is why we needed spaces for us to inject Bradium all over the village.";
+			next;
+			mes "[Bouy]";
+			mes "But those working outside of the village cannot return often to refill their Bradium so we provide Bradium that is portable.";
+			next;
+			mes "[Bouy]";
+			mes "But there was a problem with the Bradium mining in the Manuk area recently and we have a shortage of supplies. We don't have enough to give out.";
+			next;
+			mes "[Bouy]";
+			mes "That is why many Pioms working in the outskirts of the village return for more supplies,";
+			next;
+			mes "[Bouy]";
+			mes "and the time spent on transportation is what is slowing down work.";
+			next;
+			mes "[Bouy]";
+			mes "To tell you the truth, transportation time doesn't make much difference but it adds up in the end.";
+			next;
+			mes "[Bouy]";
+			mes "We call this the ^E77471Creamy Effect^000000.";
+			close; }
+		mes "Outsiders are prohibited here.";
+		mes "If you have come here by mistake, please find your way out now.";
+		close; }
+	mes "▲■〓 ※ →○★ ▲"; 
+	mes "★→■ ※";
+	mes "□★□ ◎";
+	close;
+}
+
+// Sapha's Visit
+//============================================================
+
+mid_camp,220,246,5	script	Expedition Guard Ben	930,{
+	mes "[Ben]";
+	if (ep13_3_invite >= 2) {
+		mes "There is nothing strange!";
+		mes "I'd love to be like you and respected by many people.";
+		next;
+		mes "[Ben]";
+		mes "I can also visit the Sapha if I work well here, can't I?";
+		close; }
+	mes "Hmm. Hey, Maha,";
+	mes "what do you think?";
+	mes "Why do you think he is here?";
+	next;
+	mes "[Maha]";
+	mes "Don't know.";
+	mes "Not interested.";
+	next;
+	mes "[Ben]";
+	mes "Don't you find";
+	mes "that guy strange?";
+	mes "I've never seen his race before I joined the expedition.";
+	next;
+	mes "[Maha]";
+	mes "Ah. Really?";
+	mes "Then it's only you.";
+	mes "There must be a reason why he is here.";
+	next;
+	mes "[Ben]";
+	mes "................";
+	mes "Oh no you don't...";
+	next;
+	mes "[Maha]";
+	mes "They may make an";
+	mes "announcement soon.";
+	mes "All we need to do is wait for it and we'll have all our questions answered.";
+	next;
+	if(select("What's the announcement?:Stay silent and listen.")==2) {
+		mes "[Ben]";
+		mes "Excuse me.";
+		mes "There was no order to restrict or keep it a secret.";
+		mes "Besides, it looks like they are making an official visit.";
+		next;
+		mes "[Ben]";
+		mes "Hmm...";
+		mes "That can be true but aren't you thinking about it too much?";
+		next;
+		mes "[Maha]";
+		mes "I don't like to get into trouble.";
+		mes "I only follow orders.";
+		mes "Besides, there is nothing out of the ordinary with those Sapha.";
+		next;
+		mes "[Maha]";
+		mes "From what I can tell, the tree-like giants are a kind race of people.";
+		mes "There won't be any trouble so relax.";
+		next;
+		mes "[Ben]";
+		mes "We might be able to get some information if we go to the command center now.";
+		mes "Try finding ^8D38C9Aello^000000.";
+		close; }
+	mes "[Ben]";
+	mes "Huh? Did you hear us?";
+	mes "Nothing really or maybe something...";
+	mes "So...";
+	next;
+	mes "[Ben]";
+	mes "Research members dispatched to Manuk just came back.";
+	mes "But...";
+	next;
+	select("But?");
+	mes "[Ben]";
+	mes "Well... they came back with a Manuk messenger!";
+	mes "...some important Sapha from Manuk.";
+	next;
+	select("Where is he?!");
+	mes "[Ben]";
+	mes "He's in the command";
+	mes "center right now.";
+	mes "We should go there.";
+	close;
+}
+
+mid_camp,223,246,4	script	Expedition Guard Maha	868,{
+	if (ep13_3_invite >= 2) {
+		mes "[Maha]";
+		mes "But I do think the Sapha race is overly kind, almost unnaturally.";
+		mes "Guess it'll be fine.";
+		close; }
+	mes "[Ben]";
+	mes "Hmm. Hey, Maha,";
+	mes "what do you think?";
+	mes "Why do you think he is here?";
+	next;
+	mes "[Maha]";
+	mes "Don't know.";
+	mes "Not interested.";
+	next;
+	mes "[Ben]";
+	mes "Don't you find";
+	mes "that guy strange?";
+	mes "I've never seen his race before I joined the expedition.";
+	next;
+	mes "[Maha]";
+	mes "Ah. Really?";
+	mes "Then it's only you.";
+	mes "There must be a reason why he is here.";
+	next;
+	mes "[Ben]";
+	mes "................";
+	mes "Oh no you don't...";
+	next;
+	mes "[Maha]";
+	mes "They may make an";
+	mes "announcement soon.";
+	mes "All we need to do is wait for it and we'll have all our questions answered.";
+	next;
+	if(select("What's the announcement?:Stay silent and listen.")==2) {
+		mes "[Ben]";
+		mes "Excuse me.";
+		mes "There was no order to restrict or keep it a secret.";
+		mes "Besides, it looks like they are making an official visit.";
+		next;
+		mes "[Ben]";
+		mes "Hmm...";
+		mes "That can be true but aren't you thinking about it too much?";
+		next;
+		mes "[Maha]";
+		mes "I don't like to get into trouble.";
+		mes "I only follow orders.";
+		mes "Besides, there is nothing out of the ordinary with those Sapha.";
+		next;
+		mes "[Maha]";
+		mes "From what I can tell, the tree-like giants are a kind race of people.";
+		mes "There won't be any trouble so relax.";
+		next;
+		mes "[Ben]";
+		mes "We might be able to get some information if we go to the command center now.";
+		mes "Try finding ^8D38C9Aello^000000.";
+		close; }
+	mes "[Ben]";
+	mes "Huh? Did you hear us?";
+	mes "Nothing really or maybe something...";
+	mes "So...";
+	next;
+	mes "[Ben]";
+	mes "Research members dispatched to Manuk just came back.";
+	mes "But...";
+	next;
+	select("But?");
+	mes "[Ben]";
+	mes "Well.. they came back with a Manuk messenger!";
+	mes "...some important Sapha from Manuk.";
+	next;
+	select("Where's he?!");
+	mes "[Ben]";
+	mes "He's in the command";
+	mes "center right now.";
+	mes "We should go there.";
+	close;
+}
+
+mid_campin,93,114,3	script	Guard Aello#ep13_3_03	967,{
+	mes "[Aello]";
+	if (ep13_3_invite >= 2) {
+		mes "I knew I could count on you.";
+		mes "You're activities will help us tremendously in expanding our territory.";
+		close; }
+	if (checkquest(7182) >= 0) {
+		mes "It's the room at the right on the second floor.";
+		mes "There is a guard in front of the room.";
+		mes "He'll let you pass if you tell him you have authorization.";
+		next;
+		mes "[Aello]";
+		mes "Try not to give unnecessary information";
+		mes "and avoid any small talk.";
+		close; }
+	mes "Ah, you. Good timing.";
+	mes "I have something urgent to tell you.";
+	next;
+	mes "[Aello]";
+	mes "Do you happen to know that a messenger from Manuk is here?";
+	mes "Not a big secret but...";
+	next;
+	mes "[Aello]";
+	mes "The Sapha from Manuk wants to talk to you.";
+	mes "Agip says anyone from the expedition can meet him but..";
+	mes "I think someone with more experience should go.";
+	next;
+	mes "[Aello]";
+	mes "I know your abilities and trust you.";
+	mes "The delegation is in the room at the right on the second floor.";
+	next;
+	mes "[Aello]";
+	mes "There will be a guard standing in front just tell him you got authorization.";
+	mes "The delegate is interested in humans, so try to be courteous while talking to him.";
+	set ep13_3_invite,1;
+	setquest 7182;
+	close;
+}
+
+mid_campin,111,120,3	script	Soldier#ep13_3_04	852,{
+	mes "[Soldier]";
+	if (ep13_3_invite >= 2) {
+		mes "You're back.";
+		mes "Are you acquainted with the Sapha messenger now?";
+		mes "We have high expectations from you.";
+		goto warpnow; }
+	mes "Sorry, but this room is currently restricted from visitors.";
+	next;
+	if(select("I have authorization:Is that so.")==2) {
+		mes "[Soldier]";
+		mes "You can't enter without Aello's permission.";
+		mes "No exceptions.";
+		close; }
+	mes "[Soldier]";
+	mes "You do?";
+	mes "What is your name?";
+	if (ep13_3_invite < 1) {
+		mes ""+strcharinfo(0)+"?";
+		mes "I never heard your name before!";
+		mes "So, please leave.";
+		close; }
+	mes "Thank you.";
+	mes "So you are "+strcharinfo(0)+"?";
+	next;
+	mes "[Soldier]";
+	mes "You may go in now.";
+warpnow:
+	close2;
+	warp "mid_campin",165,126;
+	end;
+}
+
+function	script	eldicastes_c	{
+switch(getarg(0)) {
+	case 1:
+		mes "[Vyhannus]";
+		mes "Your captain is like the wind.";
+		mes "We have someone like that in Manuk, too.";
+		mes "His name is Galten. He is so quick, you won't notice that he's so large.";
+		next;
+		mes "[Hound]";
+		mes "Let's continue..";
+		mes "Although the details are already settled.";
+		next;
+		mes "[Vyhannus]";
+		mes "Ah, yes.";
+		mes "Where was I?";
+		mes "El Dicastes!";
+		mes "The capital city of the Sapha.";
+		next;
+		mes "[Vyhannus]";
+		mes "A city like a sparkling jewel in white snow.";
+		mes "Manuk was originally a village created to mine Bradium.";
+		mes "El Dicastes has now grown to";
+		mes "be the Sapha home ground.";
+		next;
+		mes "[Vyhannus]";
+		mes "Ravail holds all authority there and makes decisions on reports from Manuk.";
+		next;
+		mes "[Vyhannus]";
+		mes "I know that you're not from this world so we are grateful for your kindness in helping and cooperating with us.";
+		next;
+		mes "[Vyhannus]";
+		mes "Ravail would like to invite humans to El Dicastes";
+		next;
+		select("Invite me?:What is that suppose to mean, Hound?");
+		mes "[Hound]";
+		mes "Just as he said.";
+		mes "Our expedition team has helped the Saphas for some time.";
+		mes "Collect Bradium for their survival or eliminate the vicious beasts that threaten them.";
+		next;
+		mes "[Hound]";
+		mes "They have given us an official invitation to visit their capital city in return.";
+		mes "That is why I've been selecting expedition members to send to El Dicastes.";
+		next;
+		select("You mean...");
+		mes "[Vyhannus]";
+		mes "Yes.";
+		mes "That is what he meant.";
+		mes "Agip also approved before he left.";
+		mes ""+strcharinfo(0)+", you are invited.";
+		next;
+		mes "[Vyhannus]";
+		mes "You are kind, respect others, polite, trustworthy and most of all, a fun person.";
+		next;
+		mes "[Vyhannus]";
+		mes "You are perfect.";
+		mes "Ravail will approve too.";
+		mes "That is why I'm here.";
+		next;
+		mes "[Vyhannus]";
+		mes ""+strcharinfo(0)+"";
+		mes "I invite you to El Dicastes, our capital city.";
+		next;
+		select("I am honored.");
+		mes "[Hound]";
+		mes "Shouldn't you already be used to the unexpected by now?";
+		mes "Come on... you're not a newbie haha.";
+		next;
+		mes "[Hound]";
+		mes "If you are going to leave, it better be now.";
+		mes "Come back to me once you are ready to leave.";
+		mes "I will let you know your mission.";
+		set ep13_3_invite,3;
+		close;
+	case 2:
+		mes "[Vyhannus]";
+		mes "First go to Manuk and meet";
+		mes "General Guard Avalanche.";
+		mes "Avalanche will be heavily armed because he is a Galten.";
+		mes "You can't miss him.";
+		next;
+		mes "[Vyhannus]";
+		mes "Once you tell Avalanche that you are a guest of the city, he will let you pass the path to El Dicastes.";
+		next;
+		mes "[Vyhannus]";
+		mes "You cannot pass without his approval so make sure you get his permission.";
+		mes "He will let you pass with my recommendation.";
+		next;
+		mes "[Vyhannus]";
+		mes "I'm a little excited on what our meeting will bring in the future.";
+		mes "I only hope it won't be like a blizzard in the middle of the night.";
+		changequest 7182,7183;
+		close;
+	case 3:
+		mes "[Hound]";
+		mes "My name is Hound.";
+		mes "Are you here by Aello's request?";
+		next;
+		select("Yes. He told me to meet the Sapha.");
+		mes "[Hound]";
+		mes "Okay. You should be able to talk to him, right?";
+		mes "Shall we start with introducing ourselves?";
+		mes "This is...";
+		mes ""+strcharinfo(0)+"...";
+		next;
+		mes "[Vyhannus]";
+		mes "My name is Vyhannus.";
+		mes strcharinfo(0)+"...?";
+		mes "Glad to meet you.";
+		next;
+		if(select("Same here.:A tree monster!")==1) {
+			mes "[Vyhannus]";
+			mes "Amazing.";
+			mes "Like with Hound, that ring you humans made...";
+			mes "is like a ring of wisdom."; }
+		else {
+			mes "[Hound]";
+			mes "What are you saying?";
+			mes "That was rude!";
+			next;
+			mes "[Vyhannus]";
+			mes "Oh. Monster?";
+			mes "That is something new.";
+			mes "Hound. I'm fine. You humans are amusing.";
+			next;
+			mes "[Vyhannus]";
+			mes "Shall we skip to the point?";
+			mes "The reason why I am here..."; }
+		next;
+		enablenpc "Hibba Agip#ep13_3_07";	
+		mes "[Someone's voice]";
+		mes "Excuse me, hold on a second.";
+		next;
+		mes "[Hound]";
+		mes "Captain!";
+		mes "You've come at such short notice.";
+		mes "Is there a situation?";
+		next;
+		emotion e_omg;
+		mes "[Hibba Agip]";
+		mes "Huh? Nothing.";
+		mes "You said you wanted to send a trust worthy person, right?";
+		mes "I wanted to see the person";
+		mes "Aello chose to send.";
+		next;
+		mes "[Hibba Agip]";
+		mes "Hm... Ah.";
+		mes "Is it you?";
+		mes "I see, just as Aello explained.";
+		mes "Well, I think we are in good hands if it is you.";
+		next;
+		select("What are you implying?");
+		mes "[Vyhannus]";
+		mes "So... It's like this.";
+		mes "Both Saphas and humans had many differences in the past.";
+		next;
+		mes "[Vyhannus]";
+		mes "We've worried about becoming enemies with your race after you've suddenly appeared";
+		mes "and were afraid of your abilities.";
+		next;
+		mes "[Vyhannus]";
+		mes "But you have respected us Saphas";
+		mes "and helped Manuk with many deeds.";
+		mes "We've come to recognize humans as good people.";
+		next;
+		mes "[Hibba Agip]";
+		mes "Yes, we made efforts.";
+		mes "We also tried to keep a neutral attitude.";
+		mes "Because it is always better to strengthen amnity as a third party then taking sides in a conflict.";
+		next;
+		mes "[Hound]";
+		mes "Well..";
+		mes "Not totally wrong, I guess...";
+		next;
+		mes "[Vyhannus]";
+		mes "(Vyhannus smiles)";
+		mes "We have told Ravail about you humans.";
+		mes "Ravail is the highest elder of glorious El Dicastes.";
+		next;
+		select("El Dicastes?");
+		mes "[Hibba Agip]";
+		mes "Ah, sorry for interrupting.";
+		mes "I have to go now.";
+		mes "Hound, I approve of this adventurer.";
+		next;
+		mes "[Hibba Agip]";
+		mes "Then it's settled.";
+		mes "And... ah yes, you.";
+		mes "Please go meet the inspector in the next room after this.";
+		mes "Got it?";
+		next;
+		mes "[Hibba Agip]";
+		mes "I'm leaving now.";
+		mes "I'll come by to see you again Vyhannus.";
+		mes "And you should meet Inspector Doha after talking with Vyhannus.";
+		mes "Then bye everyone.";
+		disablenpc "Hibba Agip#ep13_3_07";
+		set ep13_3_invite,2;
+		setquest 7185;
+		next;
+		emotion e_swt;
+		emotion e_swt,0,"Sapha from Manuk";
+		mes "- Captain Hibba Agip quickly left the room after saying what he wanted to say.";
+		mes "First, let's listen to Vyhannus's story. -";
+		close;
+	case 4:
+		mes "[Hound]";
+		mes "Where is your interpreter ring?";
+		mes "I'm not going to be your personal translator.";
+		close;
+	}
+}
+
+mid_campin,168,125,3	script	Hound#ep13_3_06	997,{
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 2) {
+			callfunc "eldicastes_c",1;
+		} else if (ep13_3_invite == 3) {
+			if (checkquest(7183) >= 0) {
+				mes "[Hound]";
+				mes "First thing you need to do when you reach Manuk is to meet";
+				mes "General Guard Avalanche.";
+				mes "Tell Avalanche that you are";
+				mes "the one invited by Vyhannus.";
+				next;
+				mes "[Hound]";
+				mes "Then you'll go through a simple process of confirmation and will be permitted to go through the tunnel to the capital city.";
+				mes "Passing through the tunnel is";
+				mes "easy as long as you are polite.";
+				next;
+				mes "[Hound]";
+				mes "And don't forget what the captain said.";
+				mes "Inspector Doha is in the next room.";
+				close; }
+			callfunc "eldicastes_c",2;
+		} else if (ep13_3_invite >= 4) {
+			mes "[Hound]";
+			mes "I've just returned from Manuk from a long term dispatch";
+			mes "and haven't gotten any rest yet.";
+			mes "El Dicastes.. I will find the time to visit once your advance party settles in.";
+			next;
+			mes "[Hound]";
+			mes "I have to take care of Vyhannus here.";
+			mes "We might see the day when Saphas like Vyhannus will be living with us on our continent.";
+			close; }
+		callfunc "eldicastes_c",3; }
+	callfunc "eldicastes_c",4;
+}
+
+mid_campin,168,128,3	script	Sapha from Manuk	451,{
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 2) {
+			callfunc "eldicastes_c",1;
+		} else if (ep13_3_invite == 3) {
+			if (checkquest(7183) >= 0) {
+				mes "[Vyhannus]";
+				mes "Avalanche will be at the Manuk Operations building.";
+				mes "Once he approves, you can use the tunnel that leads to El Dicastes.";
+				next;
+				mes "[Vyhannus]";
+				mes "The tunnel might";
+				mes "be a little scary.";
+				mes "But I'm sure you will reach the";
+				mes "end of it since you are strong.";
+				close; }
+			callfunc "eldicastes_c",2;
+		} else if (ep13_3_invite == 4) {
+			mes "[Vyhannus]";
+			mes "Oh, the tunnel?";
+			mes "It was originally a mineral mine.";
+			mes "But we found ourselves on the opposite side while mining away.";
+			next;
+			mes "[Vyhannus]";
+			mes "We found better mines afterwards and that is how Manuk came about.";
+			mes "The tunnel is reorganized with paths between the capital city and Manuk.";
+			next;
+			mes "[Vyhannus]";
+			mes "That is it.";
+			close;
+		} else if (ep13_3_invite == 5) {
+			mes "[Vyhannus]";
+			mes "You received the Light of El Dicastes.";
+			mes "With this, you can return to Diel from anywhere, anytime.";
+			mes "Looks like an item made for your convenience.";
+			next;
+			mes "[Vyhannus]";
+			mes "Ravail seems to like you very much.";
+			mes "The Light of El Dicastes is convenient to use instead of moving through long tunnels.";
+			next;
+			mes "[Vyhannus]";
+			mes "Oh, the tunnel?";
+			mes "It was originally a mineral mine.";
+			mes "But we found ourselves on the opposite side while mining away.";
+			next;
+			mes "[Vyhannus]";
+			mes "We found better mines afterwards and that is how Manuk came about.";
+			mes "The tunnel is reorganized with paths between the capital city and Manuk.";
+			next;
+			mes "[Vyhannus]";
+			mes "That is it.";
+			close; }
+		mes "[Sapha]";
+		mes "- This person look like the Sapha messenger from Manuk. -";
+		mes "You just stand there without";
+		mes "knowing what he says, so the";
+		mes "expedition guard next to you starts to talk. -";
+		next;	
+		callfunc "eldicastes_c",3; }
+	mes "[Sapha]";
+	mes "ⅳ○→? ⅲ ※○...";
+	mes "★◎⌒ ⅳ ?";
+	mes "●★..?";
+	next;
+	callfunc "eldicastes_c",4;
+}
+
+mid_campin,165,127,5	script	Hibba Agip#ep13_3_07	459,{
+	mes "[Hibba Agip]";
+	mes "Ahh, I think I should go now...";
+	close2;
+	disablenpc "Hibba Agip#ep13_3_07";
+	end;
+OnInit:
+	disablenpc "Hibba Agip#ep13_3_07";
+	end;	
+}
+
+man_in01,315,52,3	script	Guard Captain Avalanche	450,{
+	mes "[Guard Captain Avalanche]";
+	if (isequipped(2782)) {
+		if (ep13_3_invite == 4) {
+			mes "Go out of this building and straight below the mountain";
+			mes "east from the village.";
+			mes "You will know where it is if you see soldiers guarding the tunnel.";
+			next;
+			mes "[Guard Captain Avalanche]";
+			mes "I hope that the";
+			mes "Light of El Dicastes";
+			mes "will show you the way.";
+			close; }
+		if (ep13_3_invite == 5) {
+			mes "Oh.. You have the Light of El Dicastes.";
+			mes "It would be helpful for your travel.";
+			next;
+			mes "[Guard Captain Avalanche]";
+			mes "The path to the capital city was previously a mine.";
+			mes "So we have reports of wild monsters appearing although the tunnel is well maintained.";
+			next;
+			mes "[Guard Captain Avalanche]";
+			mes "Always take care of yourself at all times.";
+			mes "Haha.. but then you humans are very strong.";
+			close; }
+		mes "You are human.";
+		mes "What do you want here?";
+		next;
+		select("I've come with Vyhannus's invitation.");
+		mes "[Guard Captain Avalanche]";
+		mes "Ah. Jarute Vyhannus.";
+		mes "I though it would be better for";
+		mes "him to take a guard with him.";
+		next;
+		mes "[Guard Captain Avalanche]";
+		mes "I guess Vyhannus";
+		mes "trusts you humans.";
+		mes "I'm fine as long as";
+		mes "Vyhannus approved you.";
+		next;
+		mes "[Guard Captain Avalanche]";
+		mes "I authorize you to pass through to El Dicastes.";
+		mes "There is a tunnel that leads to the city outside of this building which goes down by the east mountain range of this village.";
+		next;
+		mes "[Guard Captain Avalanche]";
+		mes "That tunnel is the only way to the capital city. There is no other route because Kamidal mountain is so huge.";
+		next;
+		mes "[Guard Captain Avalanche]";
+		mes "The tunnel is well maintained. There was a time when part of the tunnel, which connects";
+		mes "with the lowest cave of the mountain, collapsed and reports of wild monsters was received.";
+		next;
+		mes "[Guard Captain Avalanche]";
+		mes "So I recommend that";
+		mes "you move in a group.";
+		mes "It is dangerous and";
+		mes "can be a long journey.";
+		mes "That is all I have to say for now.";
+		next;
+		mes "[Guard Captain Avalanche]";
+		mes "Please let me know any news about the capital city when you come back.";
+		changequest 7183,7184;
+		set ep13_3_invite,4;
+		close; }
+	mes "ⅳ○→? ⅲ ※○...";
+	mes "★◎⌒ ⅳ ?";
+	mes "●★..?";
+	close;	
+}
+
+dic_in01,42,264,3	script	Adventurer Clerk#ep133_	453,{
+	mes "[Clerk Knit]";
+	if (isequipped(2782)) {
+		mes "How can I help you?";
+		next;
+		switch(select("Register as an adventurer.:Talk.:Cancel.")) {
+			case 1:
+				if (checkquest(7184) >= 0) {
+					if (ep13_3_invite == 5) {
+						mes "[Clerk Rhawyne]";
+						mes "Strange.";
+						mes "Aren't you already registered?";
+						mes "I see your name in the records.";
+						close; }
+					mes "[Clerk Rhawyne]";
+					mes "Do you want to register";
+					mes "as an adventurer?";
+					mes "I will compare with the invitation list from Manuk.";
+					mes "What is your name?";
+					next;
+					mes "["+strcharinfo(0)+"]";
+					mes "My name is "+strcharinfo(0)+".";
+					next;
+					mes "[Clerk Rhawyne]";
+					mes "Yes... "+strcharinfo(0)+"...";
+					mes "I found it.";
+					mes "Welcome to El Dicastes.";
+					next;
+					mes "[Clerk Rhawyne]";
+					mes "You will be treated the same as other Saphas here. Allowed to do as you wish and can have contracts with official requests from Dicastes.";
+					next;
+					mes "[Clerk Rhawyne]";
+					mes "This is a little souvenir for visiting El Dicastes.";
+					mes "You can use it to return to El Dicastes whenever you wish.";
+					next;
+					getitem 2844,1;
+					erasequest 7184;
+					set ep13_3_invite,5;
+					mes "[Clerk Rhawyne]";
+					mes "There is a special place for humans located beneath the residential area of Pioms.";
+					mes "It is called in your language...";
+					mes "a pub. Hope you get to visit there.";
+					close; }
+				mes "[Clerk Rhawyne]";
+				mes "Hmm... You don't have Ravail's invitation? What are you doing here?";
+				close;
+			case 2:
+				mes "[Clerk Rhawyne]";
+				if (checkquest(7197) >= 0) {
+					mes "I recognize you.";
+					mes "How can I help you?";
+					next;
+					if(select("I want to meet the minister.:Nothing particular.")==2) {
+						mes "[Clerk Rhawyne]";
+						mes "What are you curious about today?";
+						close; }
+					mes "[Clerk Rhawyne]";
+					mes "You want to meet the minister?";
+					mes "Which minister?";
+					mes "Ravail cannot be met in person";
+					mes "even with Sapha Certifications.";
+					next;
+					if(select("Ahat:Another minister")==2) {
+						mes "[Clerk Rhawyne]";
+						mes "Another minister? Who?";
+						next;
+						select("Sorry, but I know no one else.");
+						mes "[Clerk Rhawyne]";
+						mes "You are difficult.";
+						mes "Unlike other Saphas, ministers are very busy.";
+						close; }
+					if (countitem(6304) > 2) {
+						mes "[Clerk Rhawyne]";
+						mes "You've really collected 3 Sapha Certification already.";
+						mes "Alright. I will send a request.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "Please take the elevator up to the Administrative Office.";
+						mes "There is another elevator in the corridor next to the Administrative Office.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "It is a separate elevator that leads to the high minister's office";
+						mes "You will be guided in front of the office.";
+						set ep13_3_secret,7;
+						delitem 6304,3;
+						changequest 7197,7198;
+						close; }
+					mes "[Clerk Rhawyne]";
+					mes "You need 3 Sapha Certification to meet Ahat.";
+					mes "You know what a Sapha Certification is, right?";
+					mes "Well, please try to help around El Dicastes to collect them.";
+					close;
+				} else if (checkquest(7198) >= 0) {
+					mes "Ahat is on the same floor as high minister Ravail.";
+					mes "Take the elevator up to the Administrative Office and then you will be guided in front of the separate elevator.";
+					close; }
+				mes "What are you curious about today?";
+				next;
+				switch(select("About official requests:About the Adventurer's pub:Ahat?:Sapha Certification?:End conversation.")) {
+					case 1:
+						mes "[Clerk Rhawyne]";
+						mes "If Diel or ministers need help on operations, in the capital, they post a notice on the public board.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "Anyone who can take the job can take up the request.";
+						mes "Adventurers who are officially registered can also take jobs.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "After you handle a request";
+						mes "you are given an Sapha Certification for helping El Dicastes.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "It is better to spend spare time on these official requests.";
+						mes "Because you are contributing to the community.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "Due to the increase of visitors from other worlds,";
+						mes "some requests are targeted for you.";
+						mes "You can take your pick.";
+						close;
+					case 2:
+						mes "[Clerk Rhawyne]";
+						mes "The Adventurer's pub is open for the convenience of visitors like you.";
+						mes "It is located in the Piom residential area below the mine and factory zone.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "We thought the living environment here would be unfamiliar and inconvenient for you.";
+						mes "So we tried to make a place that is similar to what you have back home with a little help from adventurers.";
+						mes "I hope you like it.";
+						close;
+					case 3:
+						mes "[Clerk Rhawyne]";
+						mes "Ahat is the next minister in line after Ravail.";
+						mes "Why?";
+						mes "Because we respect him.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "What should I say, we would like to protect him.";
+						mes "But I'm not sure how respect is used in your language.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "Ahat is popular.";
+						mes "Not many have seen him and he works in his room all the time.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "If you want to meet Ahat..well.";
+						mes "He is really good at his work but is very shy of strangers..";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "He doesn't like to be in places where a lot of people are gathered.";
+						mes "That is why we barely see him.";
+						close;
+					case 4:
+						mes "[Clerk Rhawyne]";
+						mes "Sapha Certifications are made for outsiders like you.";
+						mes "They are given out as rewards when adventurers help with requests from Saphas throughout the city.";
+						next;
+						mes "[Clerk Rhawyne]";
+						mes "The Sapha Certification is used to meet ministers.";
+						mes "I guess in order to meet busy ministers, you must at least contribute to our society.";
+						close;
+					case 5:
+						mes "[Clerk Rhawyne]";
+						mes "Please feel free to ask questions when you need help.";
+						close;
+					}
+			case 3:
+				mes "[Clerk Rhawyne]";
+				mes "Please feel free to ask questions when you need help.";
+				close;
+			}
+		}
+	mes "○●◆ □ ↑⒈⒊ ■ ◎...?";
+	mes "ⅳ■▲ ... ⒊ △ⅲ↑ ▲ ⌒□←...";
+	next;
+	mes "- Cannot communicate with him. -";
+	close;
+}
+
+// Enchantment NPCs
+//============================================================
+
+dic_fild01,240,198,2	script	Jalapeno#pa8027	495,{
+	set .@cattalk_, rand(1,14);
+	set .@re$, strnpcinfo(1);
+	set .@n$, "["+.@re$+"]";
+	mes .@n$;
+	if (.@cattalk_ == 1) mes "It is difficult to find fish here. Can't find any so Jahbong would forget that he's busy or angry at the sight of a Fish Tail.";
+		else if (.@cattalk_ == 2) mes "Our people say Ahat looks like a beautiful cat.";
+		else if (.@cattalk_ == 3) mes "Newbie Jarute, Ahat doesn't seem to look like a Sapha.";
+		else if (.@cattalk_ == 4) mes "There is a guy named Pinguicula nearby who has the Sharp Leaf.";
+		else if (.@cattalk_ == 5) mes "Grrr... I don't think my voice sounds normal these days. I think it's the weather.";
+		else if (.@cattalk_ == 6) mes "I recommend getting it from the Dracos nearby. But they only drop it randomly so you may come back empty handed...";
+		else if (.@cattalk_ == 7) mes "I sometimes dream of a giant patting me on the head. But I feel more annoyed than afraid.";
+		else if (.@cattalk_ == 8) mes "Yup!!";
+		else if (.@cattalk_ == 9) mes "I must have been a cat in my previous life.";
+		else if (.@cattalk_ == 10) mes "Grrr... I was punished with a ladle for peeing on my blanket yesterday.";
+		else if (.@cattalk_ == 11) mes "I heard there was a superior equipment upgrade craftsman in the capital city of Manuk.";
+		else if (.@cattalk_ == 12) mes "There are times when I shout out loud but it is only because I am in a good mood. No need to be startled.";
+		else if (.@cattalk_ == 13) mes "I feel an urge to jump on a pile with my four paws when I see one.";
+		else mes "I heard on my way that this Dark Pinguicula has a Withered Flower.";	
+	next;
+	mes .@n$;
+	mes "Hmm... This may not be important to you, but...";
+	next;
+	mes .@n$;
+	mes "We had a lot of customers today too.";
+	next;
+	mes .@n$;
+	if (countitem(6304) < 1) {
+		if (.@re$ == "Brare") {
+			mes "Oh... no luck on Sapha Certifications?";
+			next;
+			mes .@n$;
+			mes "So you haven't got any...";
+			next;
+			mes .@n$;
+			mes "That's sad. They're very are useful, you know...";
+			close;
+		} else if (.@re$ == "Mancho") {
+			mes "If you work hard in this city, you can get Sapha Certifications from certain people.";
+			next;
+			mes .@n$;
+			mes "If you do come across one of the certifications, can you bring it to me?";
+			next;
+			mes .@n$;
+			mes "We can make an exchange and you won't regret it.";
+			close;
+		} else if (.@re$ == "Jalapeno") {
+			mes "It is difficult to find fish here. Can't find any so Jahbong would forget that he's busy or angry at the sight of a Fish Tail.";
+			next;
+			mes .@n$;
+			mes "Hmm... This may not be important to you, but...";
+			next;
+			mes .@n$;
+			mes "I've been gathering Sapha Certifications for a year now to meet Ahat.";
+			next;
+			mes .@n$;
+			mes "But I'm far from it because it takes a high position and some bribery for a low creature like me to meet him.";
+			next;
+			mes .@n$;
+			mes "If you have any Sapha Certifications to spare, please share them with me. I promise to pay you back in services that you can't get anywhere else.";
+			close; }
+	}
+	if (.@re$ == "Brare") mes "Do you want to look luxurious with ^800080Golden Bells^000000?";
+		else if (.@re$ == "Mancho") mes "You must be interested in the ^800080Feral Tail^000000?";
+		else if (.@re$ == "Jalapeno") mes "You've come for ^800080Feral Boots^000000. I have just the item for you.";
+	next;
+	switch(select("Please explain.:I want to reset.:I want to upgrade.")) {
+		case 1:
+			if (.@re$ == "Brare") {
+				mes .@n$;
+				mes "Hmm. The ^800080Golden Bell^000000 is an accessory awarded to only the best and bravest warriors among our people.";
+				next;
+				mes .@n$;
+				mes "A random stat effect is casted up to the first and second steps... but...";
+				next;
+				mes .@n$;
+				mes "there is a risk of the item breaking during the third upgrade.";
+				next;
+				mes .@n$;
+				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
+				next;
+				mes .@n$;
+				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
+				next;
+				mes .@n$;
+				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +2.";
+			} else if (.@re$ == "Mancho") {
+				mes .@n$;
+				mes "You say you want me to explain about upgrade?";
+				next;
+				mes .@n$;
+				mes "Hmm. The ^800080Feral Tail^000000 is an unique item. It looks just like our tails.";
+				next;
+				mes .@n$;
+				mes "It is not only strong and warm but is also powerful enough to be enchanted with magical spells in 3 special slots.";
+				next;
+				mes .@n$;
+				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
+				next;
+				mes .@n$;
+				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
+				next;
+				mes .@n$;
+				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +3.";
+				next;
+				mes .@n$;
+				mes "Well... it comes with the same risks as the ^800080Feral Boots^000000 of breaking at the third step of upgrade.";
+			} else if (.@re$ == "Jalapeno") {
+				mes .@n$;
+				mes "You say you want me to explain about upgrade?";
+				next;
+				mes .@n$;
+				mes "Hmm. The ^800080Feral Boots^000000 are very unique. A shoemaker took the design of our feet and designed this item long ago.";
+				next;
+				mes .@n$;
+				mes "I do not know the actual materials used but they are strong enough to enchant up to 3 kinds of upgrade magic spells into 3 secret slots.";
+				next;
+				mes .@n$;
+				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
+				next;
+				mes .@n$;
+				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
+				next;
+				mes .@n$;
+				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +3.";
+				next;
+				mes .@n$;
+				mes "Well... some do get broken at the third attempt and I do have some customers complaining when that happens... meow.";
+				next;
+				mes .@n$;
+				mes "... I almost died on one occasion. (murmuring)"; }
+			close;
+		case 2:
+			mes .@n$;
+			mes "Reset!!";
+			mes "This involves ^7E2217destroying the equipment^000000 and cancelling all records of it.";
+			next;
+			mes .@n$;
+			mes "Basically, if you want to start over I'll take your current one away and then you can bring me another one to try to enchant. So are you sure?";
+			next;
+			if(select("Maybe next time.:Please reset it.")==1) {
+				mes .@n$;
+				mes "When you are ready,";
+				mes "Please come back again";
+				close; }
+			if (.@re$ == "Brare") set .@Items_,2843;
+				else if (.@re$ == "Mancho") set .@Items_,2564;
+				else if (.@re$ == "Jalapeno") set .@Items_,2463;
+			if (isequipped(.@Items_) == 1 || countitem(.@Items_) < 1) {
+				mes .@n$;
+				mes "Then, take the equipment off first.";
+				close; }
+			mes .@n$;
+			mes "I've collected all equipment and erased all records as you requested. Now all your equipment and records are clean.";
+			delitem .@Items_,1;	
+			if (getd("EP13_"+.@re$+"_3") > 1) {
+				setd "EP13_"+.@re$+"_3",0;
+				setd "EP13_"+.@re$+"_2",0;
+				setd "EP13_"+.@re$+"_1",0; }
+			else if (getd("EP13_"+.@re$+"_2") > 1) {
+				setd "EP13_"+.@re$+"_2",0;
+				setd "EP13_"+.@re$+"_1",0; }
+			else if (getd("EP13_"+.@re$+"_1") > 1)
+				setd "EP13_"+.@re$+"_1",0;
+			close;
+		case 3:
+	if (.@re$ == "Brare") set .@Items_,2843;
+		else if (.@re$ == "Mancho") set .@Items_,2564;
+		else if (.@re$ == "Jalapeno") set .@Items_,2463;
+	if (isequipped(.@Items_) == 1 || countitem(.@Items_) < 1) {
+		mes .@n$;
+		mes "But...";
+		mes "you don't seem to be wearing or even carrying equipment to upgrade on you.";
+		close; }
+	if (getd("EP13_"+.@re$+"_1") == 0) {
+		mes .@n$;
+		mes "I'm preparing for the";
+		mes "first step of upgrade.";
+		mes "Once equipment is upgraded";
+		mes "you cannot change the upgrade";
+		mes "unless you destroy it first.";
+		next;
+		mes .@n$;
+		mes "First upgrade step requires ^8000801 Sapha Certification^000000. Do you want to proceed?";
+	} else if (getd("EP13_"+.@re$+"_3") > 1) {
+		mes .@n$;
+		mes "You want to upgrade ^800080"+getitemname(.@Items_)+"^000000 again?";
+		next;
+		mes .@n$;
+		mes "I see... the enchantments of the item winds up with are not what you desires..";
+		mes "But don't worry about thats! Let's me remove all of your records and go to Jahbong to buy a new one.";
+		close;
+	} else if (getd("EP13_"+.@re$+"_2") > 1) {
+		mes .@n$;
+		mes "I'm preparing for the";
+		mes "third step of upgrade.";
+		mes "Once equipment is upgraded";
+		mes "you cannot change the upgrade";
+		mes "unless you destroy it first.";
+		next;
+		mes .@n$;
+		mes "And this is the most important thing,";
+		mes "the risk of equipment to break";
+		mes "during the third upgrade step is high!";
+		mes "And you need ^8000803 Sapha Certification^000000 for the procedure.";
+		next;
+		mes .@n$;
+		mes "Please keep in mind that";
+		mes "this is a delicate process of";
+		mes "casting immense power to the equipment.";
+		mes "Are you ready?";
+	} else if (getd("EP13_"+.@re$+"_1") > 1) {
+		mes .@n$;
+		mes "I'm preparing for the";
+		mes "second step of upgrade.";
+		mes "Once equipment is upgraded";
+		mes "you cannot change the upgrade";
+		mes "unless you destroy it first.";
+		next;
+		mes .@n$;
+		mes "Second upgrade step requires ^8000802 Sapha Certification^000000. Do you want to proceed?"; }
+	next;
+	if(select("Maybe next time.:I want to upgrade.")==1) {
+		mes .@n$;
+		mes "When you are ready,";
+		mes "Please come back again.";
+		close; }
+	if (getd("EP13_"+.@re$+"_2") > 1)
+		if (countitem(6304) < 3) {
+			mes .@n$;
+			mes "Third upgrade step requires ^8000803 Sapha Certification^000000.";
+			mes "Come back here when you fulfill Sapha in your inventory.";
+			close; }
+	else if (getd("EP13_"+.@re$+"_1") > 1)
+		if (countitem(6304) < 2) {
+			mes .@n$;
+			mes "Second upgrade step requires ^8000802 Sapha Certification^000000.";
+			mes "Come back to me when you fulfill Sapha in your inventory.";
+			close; }
+	mes .@n$;
+	mes "Then let's start.";
+	close2;
+	if (getd("EP13_"+.@re$+"_1") == 0) {
+		setd "EP13_"+.@re$+"_1",rand(4760,4767);
+		delitem .@Items_,1;	
+		specialeffect2 101;
+		progressbar "ffff00",3;
+		delitem 6304,1;
+		getitem2 .@Items_,1,1,0,0,0,0,0,getd("EP13_"+.@re$+"_1");
+		end;
+	} else if (getd("EP13_"+.@re$+"_2") > 1) {
+		if (.@re$ == "Brare") {
+			set .@EnchantR,rand(1,3);	
+			if (.@EnchantR == 1) setd "EP13_"+.@re$+"_3",4711 + (rand(3) * 10);
+			else if (.@EnchantR > 1 && .@EnchantR <= 3) setd "EP13_"+.@re$+"_3",4710 + (rand(3) * 10);		
+		} else {
+			set .@EnchantR,rand(1,50);	
+			if (.@EnchantR > 25 && .@EnchantR <= 50) setd "EP13_"+.@re$+"_3",4710 + (rand(3) * 10);
+			else if (.@EnchantR > 10 && .@EnchantR < 26) setd "EP13_"+.@re$+"_3",4711 + (rand(3) * 10);
+			else if (.@EnchantR > 0 && .@EnchantR < 11) setd "EP13_"+.@re$+"_3",4712 + (rand(3) * 10); }
+		delitem .@Items_,1;
+		specialeffect2 101;
+		progressbar "ffff00",3;
+		delitem 6304,3;
+		if (rand(0,ep13_yong1+99) < ep13_yong1+9)
+			getitem2 .@Items_,1,1,0,0,0,getd("EP13_"+.@re$+"_3"),getd("EP13_"+.@re$+"_2"),getd("EP13_"+.@re$+"_1");
+		else {
+			npctalk "Oh no....!!!! What happened to the "+getitemname(.@Items_)+"!";
+			setd "EP13_"+.@re$+"_1",0;
+			setd "EP13_"+.@re$+"_2",0;
+			setd "EP13_"+.@re$+"_3",0; }
+		end;
+	} else if (getd("EP13_"+.@re$+"_1") > 1) {
+		delitem .@Items_,1;	
+		set .@EnchantR,rand(1,3);	
+		if (.@EnchantR == 1) setd "EP13_"+.@re$+"_2",4711 + (rand(3) * 10);
+			else if (.@EnchantR > 1 && .@EnchantR <= 3) setd "EP13_"+.@re$+"_2",4710 + (rand(3) * 10);
+		specialeffect2 101;
+		progressbar "ffff00",3;
+		delitem 6304,2;
+		getitem2 .@Items_,1,1,0,0,0,0,getd("EP13_"+.@re$+"_2"),getd("EP13_"+.@re$+"_1");
+		end; }
+	}
+}
+
+dic_fild01,228,159,4	script	Jahbong#pa0829	496,{
+	mes "[Jahbong]";
+	if (countitem(6304) < 1) {
+		mes "You haven't received a Sapha Certification yet?";
+		next;
+		mes "[Jahbong]";
+		mes "Come back to me once you have one. I'll give you something good in exchange.";
+		close; }
+	set .@cattalkj,rand(1,9);
+	if (.@cattalkj == 1) mes "Don't touch my back! I might bite you unconsciously.";
+		else if (.@cattalkj == 2) mes "Pub owner Shay carried something away to make something strange! Be careful!";
+		else if (.@cattalkj == 3) mes "We cats can jump 5 times our size. Isn't it cool? But then, don't ask me to jump from here now.";
+		else if (.@cattalkj == 4) mes "I have to be diligent with my grooming to maintain beautiful fur.";
+		else if (.@cattalkj == 5) mes "I have to groom myself everyday to maintain shiny fluffy fur. But I don't have very nice fur in the first place. Very sad.";
+		else if (.@cattalkj == 6) mes "You should receive a Sapha Certification with both paws as a sign of respect. No cat deserves a certification if they don't!";
+		else if (.@cattalkj == 7) mes "I don't really talk that much! Ahat looks like... meow meow meooow... sorry.";
+		else if (.@cattalkj == 8) mes "Meow~~~~~~~~~~";
+		else mes "Yarn is a great way to calm a cat.";
+	next;
+	mes "[Jahbong]";
+	mes "Why are you here?";
+	mes "Jahbong will exchange ^8000801 Sapha Certification^000000 for ^8000801 item^000000!";
+	next;
+	switch(select("Just came to see what you have.:I want the Feral Boots!:Give me the Feral Tail!:Give me the Golden Bell!:How much to buy you?")) {
+		case 1:
+			mes "[Jahbong]";
+			mes "Meow!";
+			next;
+			mes "[Jahbong]";
+			mes "^8000801Feral Boots^000000 are shoes for your feet! Buy one and Jalapeno over there will refine it for you!";
+			next;
+			mes "[Jahbong]";
+			mes "^8000801Feral Tail^000000 is pretty rough! Mancho over there can help you fix it!!";
+			next;
+			mes "[Jahbong]";
+			mes "^8000801Golden Bell^000000 is an accessory. Brare spent 40 years making this! Or maybe 4 years! Oh well, come back when you need anything!";
+			next;
+			mes "[Jahbong]";
+			mes "There are some crazy adventurers asking if they can purchase me! Jahbong is not for sale! I'll just bite you if you ask!!";
+			close;
+		case 2:
+			mes "[Jahbong]";
+			mes "Are you really buying something?!";
+			next;
+			if(select("Nope:Give me!!!")==1) {
+				mes "[Jahbong]";
+				mes "Okay!";
+				close; }
+			mes "[Jahbong]";
+			mes "Here you go!";
+			delitem 6304,1;
+			getitem 2463,1;
+			close;
+		case 3:
+			mes "[Jahbong]";
+			mes "Are you really buying something?!";
+			next;
+			if(select("Nope:Give me!!!")==1) {
+				mes "[Jahbong]";
+				mes "Okay!";
+				close; }
+			mes "[Jahbong]";
+			mes "Here you go!";
+			delitem 6304,1;
+			getitem 2564,1;
+			close;
+		case 4:
+			mes "[Jahbong]";
+			mes "Are you really buying something?!";
+			next;
+			if(select("Nope:Give me!!!")==1) {
+				mes "[Jahbong]";
+				mes "Okay!";
+				close; }
+			mes "[Jahbong]";
+			mes "Here you go!";
+			delitem 6304,1;
+			getitem 2843,1;
+			close;
+		case 5:
+			mes "[Jahbong]";
+			mes "Meooooooooooow!!!!!!!!~~ Meooooooooow!!!!!";
+			next;
+			mes "- ^800080Jahbong goes wild^000000. -";
+			next;
+			mes "[Jahbong]";
+			mes "I'm not an item!! I will not be merciful if you treat me like one!!";
+			next;
+			mes "- He may react extremely, but Jahbong doesn't seem to be really angry. -";
+			close;
+		}
+}
+
+dic_fild01,251,183,3	duplicate(Jalapeno#pa8027)	Brare#pa0828	495
+dic_fild01,259,172,3	duplicate(Jalapeno#pa8027)	Mancho#pa0829	495
+
+dic_in01,353,37,5	script	Kareka#pa0829	460,{
+	mes "[Kareka]";
+	if (countitem(6304)) {
+		if (EP13Enchant3 > 1) {
+			mes "Do you want to upgrade the";
+			mes "^800080Light of El Dicastes^000000 again?";
+			next;
+			mes "[Kareka]";
+			mes "That will cost ^8000806 Sapha Certifications^000000 in order to retry.";
+			mes "And note this, your current";
+			mes "Light of El Dicastes will be destroyed along with all of it's enchantments.";
+			next;
+			mes "[Kareka]";
+			mes "Are you sure you want to do this?";
+			next;
+			if(select("No, let me think about it.:Take my Light of El Dicastes.")==1) close;
+			mes "[Kareka]";
+			if (countitem(6304) < 6) {
+				mes "You need to bring the Light of El Dicastes and 6 Sapha Certifications!";
+				mes "Don't try to cheat me!";
+				close; }
+			mes "Ok, let's get this started.";
+			mes "I'm going to remove all enchantments from your";
+			mes "Light of El Dicastes.";
+			mes "Haaap~~!";
+			close2;
+			specialeffect2 101;
+			progressbar "ffff00",3;
+			set EP13Enchant1,0;
+			set EP13Enchant2,0;
+			set EP13Enchant3,0;
+			delitem 6304,6;
+			delitem 2844,1;
+			getitem 2844,1;
+			end; }
+		mes "You've come to awaken the";
+		mes "^800080Light El Dicastes^000000' infinite strength. ";
+		next;
+		switch(select("Please explain.:I want to upgrade.")) {
+			case 1:
+				mes "[Kareka]";
+				mes "I heard some craftsmen outside of the city can also cast spells on equipment.";
+				next;
+				mes "[Kareka]";
+				mes "I'm the same but at least I don't destroy equipment.";
+				next;
+				mes "[Kareka]";
+				mes "If you bring Sapha Certifications, I will cast spells from 1 to 3 steps to your ^800080Light of El Dicastes^000000.";
+				next;
+				mes "[Kareka]";
+				mes "The random enchantment added on the first secret slot is to increase Atk +2% or +3%, Cri +5 or +7, Matk+1% or +2%, or Flee +6 or +12.";
+				next;
+				mes "[Kareka]";
+				mes "The random enchantment added on the second secret slot is to increase Agi, Dex, or Int up to +2.";
+				next;
+				mes "[Kareka]";
+				mes "And the final random enchantment added is to increase Agi, Dex, or Int up to +2.";
+				next;
+				mes "[Kareka]";
+				mes "But of course, since this is adding spells on top of its original magic, I cannot guarantee that you will get what you want on one try.";
+				close;
+			case 2:
+			if (isequipped(2844) == 1 || countitem(2844) < 1) {
+				mes "[Kareka]";
+				mes "You can't be wearing the Light of El Dicastes while I upgrade it.";
+				close; }
+			mes "[Kareka]";
+			if (EP13Enchant1 == 0) {
+				mes "I'm preparing for the";
+				mes "first step of upgrade.";
+				mes "Once equipment is upgraded";
+				mes "you cannot change the upgrade";
+				mes "unless you destroy it first.";
+				next;
+				mes "[Kareka]";
+				mes "First upgrade step requires";
+				mes "^8000801 Sapha Certification^000000.";
+				mes "Do you want to proceed?";
+			} else if (EP13Enchant2 > 1) {
+				mes "I'm preparing for the";
+				mes "third step of upgrade.";
+				mes "Once equipment is upgraded";
+				mes "unless you destroy it first.";
+				next;
+				mes "[Kareka]";
+				mes "You won't have to worry of this Light of El Dicastes getting broken from casting additional magical spells to it. I think so.";
+				next;
+				mes "[Kareka]";
+				mes "Third upgrade step requires 3 Sapha Certification. Do you want to proceed?";
+			} else if (EP13Enchant1 > 1) {
+				mes "I'm preparing for the";
+				mes "second step of upgrade.";
+				mes "Once equipment is upgraded";
+				mes "you cannot change the upgrade";
+				mes "unless you destroy it first.";
+				next;
+				mes "[Kareka]";
+				mes "Second upgrade step requires 2 Sapha Certifications. Do you want to proceed?"; }
+			next;
+			if(select("Maybe next time.:I want to upgrade.")==1) {
+				mes "[Kareka]";
+				mes "When you are ready,";
+				mes "Please come back again";
+				close; }
+			mes "[Kareka]";
+			if (EP13Enchant2 > 1) {
+				mes "Sorry, but you need to know... your Sapha is not enough to do third stage, please come back again.";
+				close; }
+			else if (EP13Enchant1 > 1) {
+				mes "Please come back here when you collect enough Sapha.";
+				close; }
+			mes "Then let's start.";
+			close2;
+			if (EP13Enchant1 == 0) {
+				set EP13Enchant1,rand(4760,4767);
+				specialeffect2 101;
+				delitem 6304,1;
+				progressbar "ffff00",3;
+				delitem 2844,1;
+				getitem2 2844,1,1,0,0,0,0,0,EP13Enchant1;
+				end;
+			} else if (EP13Enchant2 > 1) {
+				set .@EnchantR,rand(1,3);	
+				if (.@EnchantR == 1) set EP13Enchant1,4711 + (rand(3) * 10);
+				else if (.@EnchantR > 1 && .@EnchantR <= 3) set EP13Enchant1,4710 + (rand(3) * 10);
+				specialeffect2 101;
+				delitem 6304,3;
+				progressbar "ffff00",3;
+				delitem 2844,1;
+				getitem2 2844,1,1,0,0,0,EP13Enchant3,EP13Enchant2,EP13Enchant1;
+				end;
+			} else if (EP13Enchant1 > 1) {
+				set .@EnchantR,rand(1,3);	
+				if (.@EnchantR == 1) set EP13Enchant2,4711 + (rand(3) * 10);
+				else if (.@EnchantR > 1 && .@EnchantR <= 3) set EP13Enchant2,4710 + (rand(3) * 10);
+				specialeffect2 101;
+				delitem 6304,2;
+				progressbar "ffff00",3;
+				delitem 2844,1;
+				getitem2 2844,1,1,0,0,0,0,EP13Enchant2,EP13Enchant1;
+				end; }
+			}
+	}
+	mes "The Sapha Certifications that you collect by helping throughout the city has other uses besides meeting the minister.";
+	next;
+	mes "[Kareka]";
+	mes "If you come across an Sapha Certification, please come back to me.";
+	next;
+	mes "[Kareka]";
+	mes "I can cast an additional spell to your ^800080Light of El Dicastes^000000 accessory.";
+	close;
+}

+ 1594 - 1594
sql-files/mob_db_re.sql

@@ -1,1594 +1,1594 @@
-#
-# Table structure for table `mob_db`
-#
-
-DROP TABLE IF EXISTS `mob_db`;
-CREATE TABLE `mob_db` (
-  `ID` mediumint(9) unsigned NOT NULL default '0',
-  `Sprite` text NOT NULL,
-  `kName` text NOT NULL,
-  `iName` text NOT NULL,
-  `LV` tinyint(6) unsigned NOT NULL default '0',
-  `HP` int(9) unsigned NOT NULL default '0',
-  `SP` mediumint(9) unsigned NOT NULL default '0',
-  `EXP` mediumint(9) unsigned NOT NULL default '0',
-  `JEXP` mediumint(9) unsigned NOT NULL default '0',
-  `Range1` tinyint(4) unsigned NOT NULL default '0',
-  `ATK1` smallint(6) unsigned NOT NULL default '0',
-  `ATK2` smallint(6) unsigned NOT NULL default '0',
-  `DEF` smallint(6) unsigned NOT NULL default '0',
-  `MDEF` smallint(6) unsigned NOT NULL default '0',
-  `STR` smallint(6) unsigned NOT NULL default '0',
-  `AGI` smallint(6) unsigned NOT NULL default '0',
-  `VIT` smallint(6) unsigned NOT NULL default '0',
-  `INT` smallint(6) unsigned NOT NULL default '0',
-  `DEX` smallint(6) unsigned NOT NULL default '0',
-  `LUK` smallint(6) unsigned NOT NULL default '0',
-  `Range2` tinyint(4) unsigned NOT NULL default '0',
-  `Range3` tinyint(4) unsigned NOT NULL default '0',
-  `Scale` tinyint(4) unsigned NOT NULL default '0',
-  `Race` tinyint(4) unsigned NOT NULL default '0',
-  `Element` tinyint(4) unsigned NOT NULL default '0',
-  `Mode` smallint(6) unsigned NOT NULL default '0',
-  `Speed` smallint(6) unsigned NOT NULL default '0',
-  `aDelay` smallint(6) unsigned NOT NULL default '0',
-  `aMotion` smallint(6) unsigned NOT NULL default '0',
-  `dMotion` smallint(6) unsigned NOT NULL default '0',
-  `MEXP` mediumint(9) unsigned NOT NULL default '0',
-  `MVP1id` smallint(9) unsigned NOT NULL default '0',
-  `MVP1per` smallint(9) unsigned NOT NULL default '0',
-  `MVP2id` smallint(9) unsigned NOT NULL default '0',
-  `MVP2per` smallint(9) unsigned NOT NULL default '0',
-  `MVP3id` smallint(9) unsigned NOT NULL default '0',
-  `MVP3per` smallint(9) unsigned NOT NULL default '0',
-  `Drop1id` smallint(9) unsigned NOT NULL default '0',
-  `Drop1per` smallint(9) unsigned NOT NULL default '0',
-  `Drop2id` smallint(9) unsigned NOT NULL default '0',
-  `Drop2per` smallint(9) unsigned NOT NULL default '0',
-  `Drop3id` smallint(9) unsigned NOT NULL default '0',
-  `Drop3per` smallint(9) unsigned NOT NULL default '0',
-  `Drop4id` smallint(9) unsigned NOT NULL default '0',
-  `Drop4per` smallint(9) unsigned NOT NULL default '0',
-  `Drop5id` smallint(9) unsigned NOT NULL default '0',
-  `Drop5per` smallint(9) unsigned NOT NULL default '0',
-  `Drop6id` smallint(9) unsigned NOT NULL default '0',
-  `Drop6per` smallint(9) unsigned NOT NULL default '0',
-  `Drop7id` smallint(9) unsigned NOT NULL default '0',
-  `Drop7per` smallint(9) unsigned NOT NULL default '0',
-  `Drop8id` smallint(9) unsigned NOT NULL default '0',
-  `Drop8per` smallint(9) unsigned NOT NULL default '0',
-  `Drop9id` smallint(9) unsigned NOT NULL default '0',
-  `Drop9per` smallint(9) unsigned NOT NULL default '0',
-  `DropCardid` smallint(9) unsigned NOT NULL default '0',
-  `DropCardper` smallint(9) unsigned NOT NULL default '0',
-  PRIMARY KEY  (`ID`)
-) ENGINE=MyISAM;
-
-#  Monster Database
-# 
-#  Structure of Database :
-# REPLACE INTO `mob_db` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper);
-#  Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field though
-REPLACE INTO `mob_db` VALUES (1001,'SCORPION','Scorpion','Scorpion',16,153,1,108,81,1,33,40,16,5,12,15,10,5,19,5,10,12,NULL,4,23,0x3195,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,NULL,NULL,NULL,NULL,4068,1);
-REPLACE INTO `mob_db` VALUES (1002,'PORING','Poring','Poring',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,NULL,NULL,NULL,NULL,4001,1);
-# REPLACE INTO `mob_db` VALUES (1003,'TESTEGG','Test Egg','Test Egg',2,100000,NULL,10,10,NULL,3,9,99,NULL,1,99,1,1,1,1,10,12,NULL,4,22,NULL,512,NULL,512,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1004,'HORNET','Hornet','Hornet',11,90,1,81,60,1,13,16,7,1,12,24,4,5,6,5,10,12,NULL,4,24,0x1189,150,1292,792,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,992,80,939,9000,909,3500,1208,15,511,350,518,150,NULL,NULL,NULL,NULL,NULL,NULL,4019,1);
-REPLACE INTO `mob_db` VALUES (1005,'FARMILIAR','Familiar','Familiar',24,427,1,144,162,1,68,77,26,5,15,19,20,5,20,1,10,12,NULL,2,27,0x3885,150,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,NULL,NULL,NULL,NULL,4020,1);
-# REPLACE INTO `mob_db` VALUES (1006,'THIEF_BUG_LARVA','Thief Bug Larva','Thief Bug Larva',1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,1,1,1,1,1,NULL,NULL,NULL,NULL,1,651,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1007,'FABRE','Fabre','Fabre',6,72,1,54,41,1,12,15,24,NULL,12,5,5,5,12,5,10,12,NULL,4,22,0x181,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,NULL,NULL,NULL,NULL,4002,1);
-REPLACE INTO `mob_db` VALUES (1008,'PUPA','Pupa','Pupa',4,66,1,36,27,1,1,4,24,2,11,1,3,3,8,6,10,12,NULL,4,22,0x100,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,NULL,NULL,NULL,NULL,4003,1);
-REPLACE INTO `mob_db` VALUES (1009,'CONDOR','Condor','Condor',12,114,1,81,60,1,14,20,7,5,14,7,6,NULL,13,5,10,12,1,2,24,0x1089,150,1148,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,NULL,NULL,NULL,NULL,4015,1);
-REPLACE INTO `mob_db` VALUES (1010,'WILOW','Willow','Willow',8,91,1,63,47,1,13,18,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,NULL,NULL,NULL,NULL,4010,1);
-REPLACE INTO `mob_db` VALUES (1011,'CHONCHON','Chonchon','Chonchon',5,57,1,45,36,1,11,14,27,NULL,13,4,4,NULL,8,5,10,12,NULL,4,24,0x181,200,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,NULL,NULL,NULL,NULL,4009,1);
-REPLACE INTO `mob_db` VALUES (1012,'RODA_FROG','Roda Frog','Roda Frog',13,160,1,90,68,1,19,23,12,5,12,6,4,NULL,14,9,10,12,1,5,21,0x81,200,2016,816,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,918,9000,908,500,511,300,721,7,713,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4014,1);
-REPLACE INTO `mob_db` VALUES (1013,'WOLF','Wolf','Wolf',45,1219,1,342,386,1,80,91,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,NULL,NULL,NULL,NULL,4029,1);
-REPLACE INTO `mob_db` VALUES (1014,'SPORE','Spore','Spore',18,280,1,117,87,1,25,33,12,10,15,5,10,NULL,12,NULL,10,12,1,3,21,0x81,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,NULL,NULL,NULL,NULL,4022,1);
-REPLACE INTO `mob_db` VALUES (1015,'ZOMBIE','Zombie','Zombie',17,234,1,117,87,1,38,50,20,3,15,8,17,NULL,15,NULL,10,12,1,1,29,0x3885,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,957,9000,724,5,938,1000,958,50,727,70,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4038,1);
-REPLACE INTO `mob_db` VALUES (1016,'ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,1,405,455,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x2085,300,2864,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,NULL,NULL,NULL,NULL,4094,1);
-# REPLACE INTO `mob_db` VALUES (1017,'THIEF_BUG_FEMALE','Thief Bug Female','Thief Bug Female',10,170,NULL,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,651,200,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,NULL,NULL,NULL,NULL,4026,1);
-REPLACE INTO `mob_db` VALUES (1018,'CREAMY','Creamy','Creamy',23,378,1,144,162,1,61,62,28,20,16,1,1,NULL,1,20,10,12,NULL,4,24,0x181,150,1136,720,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,NULL,NULL,NULL,NULL,4040,1);
-REPLACE INTO `mob_db` VALUES (1019,'PECOPECO','Peco Peco','Peco Peco',25,446,1,162,183,1,76,83,48,NULL,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,925,9000,2402,20,508,200,507,900,1604,100,NULL,NULL,582,1000,NULL,NULL,NULL,NULL,4031,1);
-REPLACE INTO `mob_db` VALUES (1020,'MANDRAGORA','Mandragora','Mandragora',13,156,1,97,73,4,20,23,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,NULL,NULL,NULL,NULL,4030,1);
-# REPLACE INTO `mob_db` VALUES (1021,'THIEF_BUG_MALE','Thief Bug Male','Thief Bug Male',19,583,NULL,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,653,300,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,NULL,NULL,NULL,NULL,4050,1);
-# REPLACE INTO `mob_db` VALUES (1022,'WEREWOLF','Werewolf','Werewolf',80,28600,NULL,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,NULL,40,163,200,1500,768,652,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,500,1034,4000,984,500,985,500,7017,800,NULL,NULL,1912,300,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1023,'ORK_WARRIOR','Orc Warrior','Orc Warrior',44,1434,1,350,540,1,71,104,52,3,32,15,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,NULL,NULL,NULL,NULL,4066,1);
-REPLACE INTO `mob_db` VALUES (1024,'WORM_TAIL','Wormtail','Wormtail',17,200,1,117,87,1,22,27,16,NULL,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,NULL,NULL,NULL,NULL,4034,1);
-REPLACE INTO `mob_db` VALUES (1025,'SNAKE','Snake','Boa',18,217,1,117,87,1,23,28,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,NULL,NULL,NULL,NULL,4037,1);
-REPLACE INTO `mob_db` VALUES (1026,'MUNAK','Munak','Munak',58,2445,1,495,557,1,175,205,77,15,53,9,25,10,30,10,10,12,1,1,29,0x3885,200,2468,768,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,NULL,NULL,NULL,NULL,4090,1);
-# REPLACE INTO `mob_db` VALUES (1027,'RAPTICE','Raptice','Raptice',17,600,NULL,100,55,1,NULL,NULL,5,10,5,20,20,NULL,28,10,10,12,1,2,22,131,200,2000,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1028,'SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,1,216,243,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,5500,756,60,1214,12,507,700,934,10,2315,1,1216,50,NULL,NULL,NULL,NULL,4086,1);
-REPLACE INTO `mob_db` VALUES (1029,'ISIS','Isis','Isis',59,2092,1,531,597,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3195,200,1384,768,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,NULL,NULL,NULL,NULL,4116,1);
-REPLACE INTO `mob_db` VALUES (1030,'ANACONDAQ','Anacondaq','Anacondaq',100,8510,1,1602,1202,1,388,443,92,NULL,79,46,28,43,56,25,10,12,1,2,25,0x91,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6247,200,937,9000,1455,10,926,1500,936,200,508,150,756,50,NULL,NULL,NULL,NULL,4062,1);
-REPLACE INTO `mob_db` VALUES (1031,'POPORING','Poporing','Poporing',30,524,1,198,224,1,74,94,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,NULL,NULL,NULL,NULL,4033,1);
-REPLACE INTO `mob_db` VALUES (1032,'VERIT','Verit','Verit',52,1944,1,414,467,1,132,152,63,10,51,4,25,10,5,5,10,12,1,1,29,0x83,250,2468,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,NULL,NULL,NULL,NULL,4107,1);
-REPLACE INTO `mob_db` VALUES (1033,'ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,233,263,1,80,94,45,NULL,10,14,25,NULL,29,NULL,10,12,1,3,43,0x3095,200,1372,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,50,907,9000,7939,1,757,40,2329,30,690,100,604,100,NULL,NULL,NULL,NULL,4052,1);
-REPLACE INTO `mob_db` VALUES (1034,'THARA_FROG','Thara Frog','Thara Frog',40,1157,1,311,350,1,73,103,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,45,908,5500,911,600,509,30,725,5,918,2000,NULL,NULL,NULL,NULL,NULL,NULL,4058,1);
-REPLACE INTO `mob_db` VALUES (1035,'HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,1,604,681,1,120,140,46,20,32,72,22,25,79,15,10,12,NULL,4,44,0x3985,150,676,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,NULL,NULL,NULL,NULL,4115,1);
-REPLACE INTO `mob_db` VALUES (1036,'GHOUL','Ghoul','Ghoul',61,2614,1,583,656,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,NULL,NULL,NULL,NULL,4110,1);
-REPLACE INTO `mob_db` VALUES (1037,'SIDE_WINDER','Side Winder','Side Winder',70,2736,1,720,810,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,NULL,NULL,NULL,NULL,4117,1);
-REPLACE INTO `mob_db` VALUES (1038,'OSIRIS','Osiris','Osiris',68,475840,1,245520,200880,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,122760,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,NULL,NULL,NULL,NULL,4144,1);
-REPLACE INTO `mob_db` VALUES (1039,'BAPHOMET','Baphomet','Baphomet',81,668000,1,396525,334106,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,198262,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,NULL,NULL,NULL,NULL,4147,1);
-REPLACE INTO `mob_db` VALUES (1040,'GOLEM','Golem','Golem',61,2245,1,540,608,1,198,223,190,12,70,27,67,5,31,5,10,12,2,NULL,60,0x91,300,1608,816,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,NULL,NULL,NULL,NULL,4072,1);
-REPLACE INTO `mob_db` VALUES (1041,'MUMMY','Mummy','Mummy',55,2155,1,486,548,1,171,192,95,3,54,4,14,1,62,NULL,10,12,1,1,49,0x3885,300,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,NULL,NULL,NULL,NULL,4106,1);
-REPLACE INTO `mob_db` VALUES (1042,'STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',48,1199,1,369,414,1,77,112,57,20,30,62,20,10,56,10,10,12,NULL,4,24,0x118B,150,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,NULL,NULL,NULL,NULL,4042,1);
-# REPLACE INTO `mob_db` VALUES (1043,'SEAHORES','Seahorse','Seahorse',18,1452,NULL,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,NULL,5,22,131,200,1500,800,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1044,'OBEAUNE','Obeaune','Obeaune',53,2158,1,476,534,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3095,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,NULL,NULL,NULL,NULL,4093,1);
-REPLACE INTO `mob_db` VALUES (1045,'MARC','Marc','Marc',56,2522,1,525,590,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,NULL,NULL,NULL,NULL,4105,1);
-REPLACE INTO `mob_db` VALUES (1046,'DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,156600,724,1500,505,6000,NULL,NULL,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,NULL,NULL,NULL,NULL,4142,1);
-REPLACE INTO `mob_db` VALUES (1047,'PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',7,75,1,54,41,NULL,1,1,16,5,4,10,22,8,10,5,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,NULL,NULL,NULL,NULL,4007,1);
-REPLACE INTO `mob_db` VALUES (1048,'THIEF_BUG_EGG','Thief Bug Egg','Thief Bug Egg',20,344,1,126,143,NULL,1,2,64,10,10,1,50,NULL,3,15,10,12,NULL,4,27,0x100,1000,701,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,NULL,NULL,NULL,NULL,4012,1);
-REPLACE INTO `mob_db` VALUES (1049,'PICKY','Picky','Picky',9,95,1,63,47,1,18,19,21,3,14,9,10,NULL,10,3,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,9000,949,700,2302,150,507,550,519,300,715,50,NULL,NULL,NULL,NULL,NULL,NULL,4008,1);
-REPLACE INTO `mob_db` VALUES (1050,'PICKY_','Picky','Picky',10,89,1,72,54,1,18,38,48,10,15,8,8,5,9,3,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,NULL,NULL,NULL,NULL,4011,1);
-REPLACE INTO `mob_db` VALUES (1051,'THIEF_BUG','Thief Bug','Thief Bug',21,354,1,126,143,1,56,61,24,3,19,7,10,NULL,12,5,10,12,NULL,4,60,0x118B,150,1288,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,NULL,NULL,NULL,NULL,NULL,NULL,4016,1);
-REPLACE INTO `mob_db` VALUES (1052,'ROCKER','Rocker','Rocker',15,185,1,99,74,1,19,24,16,3,12,18,8,10,17,5,10,12,1,4,22,0x181,200,1864,864,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,NULL,NULL,NULL,NULL,4021,1);
-REPLACE INTO `mob_db` VALUES (1053,'THIEF_BUG_','Thief Bug Female','Thief Bug Female',28,531,1,180,203,1,42,58,28,7,12,10,23,10,24,10,10,12,1,4,27,0x118B,200,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,NULL,NULL,NULL,NULL,4026,1);
-REPLACE INTO `mob_db` VALUES (1054,'THIEF_BUG__','Thief Bug Male','Thief Bug Male',30,595,1,198,224,1,46,67,40,20,17,37,22,5,31,13,10,12,1,4,27,0x318D,300,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,NULL,NULL,NULL,NULL,4050,1);
-REPLACE INTO `mob_db` VALUES (1055,'MUKA','Muka','Muka',23,468,1,144,162,1,66,75,28,NULL,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,NULL,NULL,NULL,NULL,4036,1);
-REPLACE INTO `mob_db` VALUES (1056,'SMOKIE','Smokie','Smokie',29,591,1,180,203,1,70,81,26,NULL,16,34,16,5,27,5,10,12,NULL,2,22,0x91,200,1576,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,NULL,NULL,NULL,NULL,4044,1);
-REPLACE INTO `mob_db` VALUES (1057,'YOYO','Yoyo','Yoyo',38,898,1,270,305,1,63,74,40,NULL,20,11,34,20,19,10,10,12,NULL,2,22,0x108B,200,1054,54,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,NULL,NULL,NULL,NULL,4051,1);
-REPLACE INTO `mob_db` VALUES (1058,'METALLER','Metaller','Metaller',55,1687,1,450,507,1,187,228,72,12,52,24,10,NULL,47,31,10,12,1,4,23,0x118B,200,1708,1008,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,NULL,NULL,NULL,NULL,4057,1);
-REPLACE INTO `mob_db` VALUES (1059,'MISTRESS','Mistress','Mistress',78,378000,1,368280,301320,1,985,2352,187,192,76,186,88,113,172,79,10,12,NULL,4,84,0x37B5,100,1148,648,300,184140,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,NULL,NULL,NULL,NULL,4132,1);
-REPLACE INTO `mob_db` VALUES (1060,'BIGFOOT','Bigfoot','Bigfoot',29,587,1,180,203,1,50,62,55,7,18,4,7,NULL,12,NULL,10,12,2,2,22,0x91,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,NULL,NULL,NULL,NULL,4074,1);
-REPLACE INTO `mob_db` VALUES (1061,'NIGHTMARE','Nightmare','Nightmare',69,2872,1,501,1032,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3395,150,1816,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,NULL,NULL,NULL,NULL,4127,1);
-REPLACE INTO `mob_db` VALUES (1062,'PORING_','Santa Poring','Santa Poring',3,69,1,4,5,1,12,16,NULL,NULL,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,NULL,NULL,NULL,NULL,NULL,NULL,4005,1);
-REPLACE INTO `mob_db` VALUES (1063,'LUNATIC','Lunatic','Lunatic',3,55,1,36,27,1,11,12,18,NULL,10,3,3,NULL,8,5,10,12,NULL,2,60,0x81,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,705,6500,949,1000,2262,4,512,2000,507,600,515,1100,622,20,NULL,NULL,NULL,NULL,4006,1);
-REPLACE INTO `mob_db` VALUES (1064,'MEGALODON','Megalodon','Megalodon',46,1335,1,342,386,1,117,149,52,28,35,24,30,28,29,15,10,12,1,1,29,0x81,200,2492,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,NULL,NULL,NULL,NULL,4067,1);
-REPLACE INTO `mob_db` VALUES (1065,'STROUF','Strouf','Strouf',61,3052,1,626,705,1,162,192,67,21,49,16,31,20,33,20,10,12,2,5,61,0x3885,150,1872,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,951,5335,756,115,2315,2,1461,2,949,3000,720,20,956,1500,NULL,NULL,NULL,NULL,4111,1);
-REPLACE INTO `mob_db` VALUES (1066,'VADON','Vadon','Vadon',45,1252,1,342,386,1,78,103,54,21,35,21,28,20,33,15,10,12,NULL,5,21,0x91,300,1632,432,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,NULL,NULL,NULL,NULL,4049,1);
-REPLACE INTO `mob_db` VALUES (1067,'CORNUTUS','Cornutus','Cornutus',48,1450,1,369,414,1,79,126,42,28,32,27,45,26,27,15,10,12,NULL,5,21,0x91,200,1248,48,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,NULL,NULL,NULL,NULL,4061,1);
-REPLACE INTO `mob_db` VALUES (1068,'HYDRA','Hydra','Hydra',34,854,1,233,263,7,35,41,20,32,10,9,14,NULL,35,2,10,12,NULL,3,41,0x84,1000,800,432,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,25,962,5500,938,1500,971,20,525,5,517,700,NULL,NULL,NULL,NULL,NULL,NULL,4035,1);
-REPLACE INTO `mob_db` VALUES (1069,'SWORD_FISH','Swordfish','Swordfish',57,2600,1,525,590,1,149,184,52,12,50,56,25,15,40,15,10,12,2,5,41,0x3885,200,1968,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,NULL,NULL,NULL,NULL,4089,1);
-REPLACE INTO `mob_db` VALUES (1070,'KUKRE','Kukre','Kukre',42,1111,1,315,354,1,65,93,33,23,25,30,22,20,32,20,10,12,NULL,5,21,0x83,150,1776,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,NULL,NULL,NULL,NULL,4027,1);
-REPLACE INTO `mob_db` VALUES (1071,'PIRATE_SKEL','Pirate Skeleton','Pirate Skeleton',48,1411,1,369,414,1,105,125,53,20,35,25,25,15,30,10,10,12,1,1,29,0x3885,200,1754,554,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,NULL,NULL,NULL,NULL,4073,1);
-REPLACE INTO `mob_db` VALUES (1072,'KAHO','Kaho','Kaho',98,7045,1,1953,1463,1,504,728,106,55,81,61,55,65,66,73,10,12,1,6,83,0x3985,150,1700,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,NULL,NULL,NULL,NULL,4065,1);
-REPLACE INTO `mob_db` VALUES (1073,'CRAB','Crab','Crab',43,1233,1,315,354,1,69,79,36,11,22,14,24,7,28,15,7,12,NULL,5,21,0x81,200,992,792,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,964,5500,960,1500,7049,700,1001,13,NULL,NULL,NULL,NULL,757,37,NULL,NULL,NULL,NULL,4153,1);
-REPLACE INTO `mob_db` VALUES (1074,'SHELLFISH','Shellfish','Shellfish',50,1680,1,405,455,1,70,92,43,5,42,11,48,25,26,10,10,12,NULL,5,21,0x91,200,864,864,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,965,5500,966,1000,7049,500,1056,1000,1001,10,NULL,NULL,757,18,NULL,NULL,NULL,NULL,4273,1);
-# REPLACE INTO `mob_db` VALUES (1075,'TURTLE','Turtle','Turtle',3,77,NULL,NULL,NULL,1,1,2,35,NULL,1,1,1,1,1,1,7,12,NULL,5,22,0x81,200,500,500,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1076,'SKELETON','Skeleton','Skeleton',27,612,1,162,183,1,78,102,21,2,24,15,30,5,19,1,10,12,1,1,29,0x91,200,2228,528,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,90,932,800,1505,80,909,3000,507,850,2609,30,NULL,NULL,NULL,NULL,NULL,NULL,4025,1);
-REPLACE INTO `mob_db` VALUES (1077,'POISON_SPORE','Poison Spore','Poison Spore',26,456,1,162,183,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,NULL,NULL,NULL,NULL,4048,1);
-REPLACE INTO `mob_db` VALUES (1078,'RED_PLANT','Red Plant','Red Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,507,5500,712,1000,711,1000,905,500,7933,300,914,500,708,50,NULL,NULL,NULL,NULL,2269,2);
-REPLACE INTO `mob_db` VALUES (1079,'BLUE_PLANT','Blue Plant','Blue Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,510,5500,712,1000,711,1000,905,500,7932,300,522,50,514,1000,NULL,NULL,NULL,NULL,2270,2);
-REPLACE INTO `mob_db` VALUES (1080,'GREEN_PLANT','Green Plant','Green Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,511,7000,7934,300,621,20,905,3000,906,1500,704,50,521,50,NULL,NULL,NULL,NULL,2270,2);
-REPLACE INTO `mob_db` VALUES (1081,'YELLOW_PLANT','Yellow Plant','Yellow Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,508,5500,712,1000,711,1000,905,500,7937,300,707,5,914,500,NULL,NULL,NULL,NULL,2269,2);
-REPLACE INTO `mob_db` VALUES (1082,'WHITE_PLANT','White Plant','White Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,509,5500,712,1000,631,20,905,3000,7935,300,521,50,703,50,NULL,NULL,NULL,NULL,2269,2);
-REPLACE INTO `mob_db` VALUES (1083,'SHINING_PLANT','Shining Plant','Shining Plant',1,20,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,90,7,12,NULL,3,26,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,510,5500,508,1000,509,1000,710,5,608,20,7938,500,607,50,NULL,NULL,NULL,NULL,714,1);
-REPLACE INTO `mob_db` VALUES (1084,'BLACK_MUSHROOM','Black Mushroom','Black Mushroom',1,15,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,NULL,NULL,NULL,NULL,7033,5500);
-REPLACE INTO `mob_db` VALUES (1085,'RED_MUSHROOM','Red Mushroom','Red Mushroom',1,15,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,NULL,NULL,NULL,NULL,7033,5500);
-REPLACE INTO `mob_db` VALUES (1086,'GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',65,222750,1,194400,155520,1,907,1750,159,81,71,77,80,62,127,76,10,12,2,4,43,0x11AB,100,768,768,480,97200,2610,2000,701,1000,NULL,NULL,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,NULL,NULL,NULL,NULL,4128,1);
-REPLACE INTO `mob_db` VALUES (1087,'ORK_HERO','Orc Hero','Orc Hero',50,362000,1,106920,97200,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,53460,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,NULL,NULL,NULL,NULL,4143,1);
-REPLACE INTO `mob_db` VALUES (1088,'VOCAL','Vocal','Vocal',18,3317,1,99,79,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2247,50,940,8000,721,1000,752,1500,2420,1000,7938,500,1917,10,NULL,NULL,NULL,NULL,4211,1);
-REPLACE INTO `mob_db` VALUES (1089,'TOAD','Toad','Toad',27,660,1,162,183,1,70,89,24,6,32,19,27,10,24,5,10,12,1,5,21,0x37B5,200,1236,336,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2244,50,518,2000,729,1000,7938,500,970,100,971,100,5125,1000,NULL,NULL,NULL,NULL,4306,1);
-REPLACE INTO `mob_db` VALUES (1090,'MASTERING','Mastering','Mastering',42,1260,1,315,354,1,80,120,48,31,35,21,41,12,29,60,10,12,1,3,21,0x37B5,300,1072,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2257,200,619,50,722,1000,2116,1000,7938,500,512,8000,531,4000,NULL,NULL,NULL,NULL,4197,1);
-REPLACE INTO `mob_db` VALUES (1091,'DRAGON_FLY','Dragon Fly','Dragon Fly',47,1035,1,360,405,1,102,135,57,28,37,44,30,15,44,15,10,12,NULL,4,24,0x37B5,100,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,NULL,NULL,NULL,NULL,4179,1);
-REPLACE INTO `mob_db` VALUES (1092,'VAGABOND_WOLF','Vagabond Wolf','Vagabond Wolf',93,8203,1,1422,2601,1,399,445,102,51,72,63,55,29,90,15,10,12,1,2,22,0x37B5,150,1048,648,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2248,200,920,8000,728,1500,1148,100,2521,1000,7938,500,626,50,NULL,NULL,NULL,NULL,4183,1);
-REPLACE INTO `mob_db` VALUES (1093,'ECLIPSE','Eclipse','Eclipse',31,625,1,207,233,1,60,80,50,20,20,28,35,17,27,55,10,12,1,2,60,0x37B5,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2250,200,507,8000,727,1200,7938,500,706,30,622,50,2355,1000,NULL,NULL,NULL,NULL,4266,1);
-REPLACE INTO `mob_db` VALUES (1094,'AMBERNITE','Ambernite','Ambernite',19,340,1,117,87,1,26,37,28,NULL,16,20,11,10,21,5,10,12,2,4,21,0x191,400,2048,648,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,NULL,NULL,NULL,NULL,4032,1);
-REPLACE INTO `mob_db` VALUES (1095,'ANDRE','Andre','Andre',33,724,1,216,243,1,51,72,55,16,11,20,40,10,24,10,10,12,NULL,4,22,0x118B,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,NULL,NULL,NULL,NULL,4043,1);
-REPLACE INTO `mob_db` VALUES (1096,'ANGELING','Angeling','Angeling',77,19800,1,3060,2693,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,NULL,NULL,NULL,NULL,4054,1);
-REPLACE INTO `mob_db` VALUES (1097,'ANT_EGG','Ant Egg','Ant Egg',28,530,1,180,203,NULL,1,2,68,45,5,1,65,5,10,30,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,NULL,NULL,NULL,NULL,NULL,NULL,4013,1);
-REPLACE INTO `mob_db` VALUES (1098,'ANUBIS','Anubis','Anubis',105,18826,1,3356,2450,1,480,695,103,48,88,67,40,128,89,55,10,12,2,7,49,0x3695,150,1250,720,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12735,10,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,NULL,NULL,NULL,NULL,4138,1);
-REPLACE INTO `mob_db` VALUES (1099,'ARGIOPE','Argiope','Argiope',75,3105,1,810,912,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3795,300,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,NULL,NULL,NULL,NULL,NULL,NULL,4114,1);
-REPLACE INTO `mob_db` VALUES (1100,'ARGOS','Argos','Argos',47,1005,1,360,405,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3195,300,1468,468,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,NULL,NULL,NULL,NULL,4075,1);
-REPLACE INTO `mob_db` VALUES (1101,'BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,NULL,486,548,1,186,219,70,25,52,60,36,17,52,25,10,12,NULL,6,27,0x3795,100,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,923,3000,984,63,1464,2,607,50,610,100,508,1300,2405,50,NULL,NULL,NULL,NULL,4129,1);
-REPLACE INTO `mob_db` VALUES (1102,'BATHORY','Bathory','Bathory',86,5242,1,1170,1364,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,NULL,NULL,NULL,NULL,4119,1);
-REPLACE INTO `mob_db` VALUES (1103,'CARAMEL','Caramel','Caramel',25,518,1,162,183,1,67,76,39,NULL,19,10,15,10,32,5,10,12,NULL,2,22,0x91,200,1604,840,756,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,NULL,NULL,NULL,NULL,NULL,NULL,4063,1);
-REPLACE INTO `mob_db` VALUES (1104,'COCO','Coco','Coco',38,836,1,270,305,1,71,82,37,NULL,22,13,30,20,38,10,10,12,NULL,2,22,0x91,150,1864,864,1008,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,NULL,NULL,NULL,NULL,4041,1);
-REPLACE INTO `mob_db` VALUES (1105,'DENIRO','Deniro','Deniro',31,671,1,207,233,1,45,61,52,16,15,16,30,10,23,15,10,12,NULL,4,22,0x118B,150,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,NULL,NULL,NULL,NULL,4043,1);
-REPLACE INTO `mob_db` VALUES (1106,'DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,1800,1350,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1253,1,7030,5500,2311,1,6252,200,1287,1,756,53,1217,140,NULL,NULL,NULL,NULL,4082,1);
-REPLACE INTO `mob_db` VALUES (1107,'DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',14,140,1,90,68,1,33,41,13,NULL,10,12,8,5,17,7,10,12,NULL,2,23,0x1089,300,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,85,919,5500,2306,80,6252,200,2301,200,13011,5,582,1000,NULL,NULL,NULL,NULL,4023,1);
-REPLACE INTO `mob_db` VALUES (1108,'DEVIACE','Deviace','Deviace',60,3135,1,658,740,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,NULL,NULL,NULL,NULL,4125,1);
-REPLACE INTO `mob_db` VALUES (1109,'DEVIRUCHI','Deviruchi','Deviruchi',93,8912,1,1806,2166,1,367,549,72,16,61,49,30,85,99,5,10,12,NULL,6,27,0x3795,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,NULL,NULL,NULL,NULL,4122,1);
-REPLACE INTO `mob_db` VALUES (1110,'DOKEBI','Dokebi','Dokebi',68,2820,1,675,759,1,317,347,85,20,52,56,35,20,60,25,10,12,NULL,6,27,0x191,250,1156,456,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,NULL,NULL,NULL,NULL,4098,1);
-REPLACE INTO `mob_db` VALUES (1111,'DRAINLIAR','Drainliar','Drainliar',47,1162,1,389,438,1,100,142,50,15,35,34,24,22,50,20,10,12,NULL,2,47,0x3095,250,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,NULL,NULL,NULL,NULL,4069,1);
-REPLACE INTO `mob_db` VALUES (1112,'DRAKE','Drake','Drake',91,804500,1,515160,417960,1,1938,3341,279,135,121,103,114,107,135,71,10,12,1,1,29,0x37B5,400,620,420,360,257580,504,5000,719,500,NULL,NULL,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,NULL,NULL,NULL,NULL,4137,1);
-REPLACE INTO `mob_db` VALUES (1113,'DROPS','Drops','Drops',2,45,1,27,20,1,12,13,16,NULL,8,1,1,NULL,6,2,10,12,1,3,23,0x83,400,1372,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,NULL,NULL,NULL,NULL,4004,1);
-REPLACE INTO `mob_db` VALUES (1114,'DUSTINESS','Dustiness','Dustiness',62,2026,1,602,678,1,158,189,69,50,46,22,46,60,68,105,10,12,NULL,4,44,0x191,150,1004,504,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,NULL,NULL,NULL,NULL,NULL,NULL,4056,1);
-REPLACE INTO `mob_db` VALUES (1115,'EDDGA','Eddga','Eddga',65,247500,1,198000,148500,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,99000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,NULL,NULL,NULL,NULL,4123,1);
-REPLACE INTO `mob_db` VALUES (1116,'EGGYRA','Eggyra','Eggyra',53,1676,1,330,689,1,105,145,85,20,46,25,25,15,52,20,10,12,1,NULL,48,0x91,200,1816,816,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,NULL,NULL,NULL,NULL,4070,1);
-REPLACE INTO `mob_db` VALUES (1117,'EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1,1339,1280,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3695,300,2276,576,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,NULL,NULL,NULL,NULL,4141,1);
-REPLACE INTO `mob_db` VALUES (1118,'FLORA','Flora','Flora',59,2301,1,531,597,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,NULL,NULL,NULL,NULL,4080,1);
-REPLACE INTO `mob_db` VALUES (1119,'FRILLDORA','Frilldora','Frilldora',57,1821,1,486,548,1,172,214,84,10,48,38,38,15,46,30,10,12,1,2,23,0x3885,300,1540,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,NULL,NULL,NULL,NULL,4088,1);
-REPLACE INTO `mob_db` VALUES (1120,'GHOSTRING','Ghostring','Ghostring',90,26700,1,4305,4467,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,NULL,NULL,NULL,NULL,4047,1);
-REPLACE INTO `mob_db` VALUES (1121,'GIEARTH','Giearth','Giearth',42,1118,1,315,354,1,70,85,52,16,27,19,30,10,28,15,10,12,NULL,6,22,0x191,200,1848,1296,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,NULL,NULL,NULL,NULL,NULL,NULL,4087,1);
-REPLACE INTO `mob_db` VALUES (1122,'GOBLIN_1','Goblin','Goblin',48,1058,1,369,414,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,NULL,NULL,NULL,NULL,4060,1);
-REPLACE INTO `mob_db` VALUES (1123,'GOBLIN_2','Goblin','Goblin',44,931,1,333,374,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,250,911,9000,5010,3,1511,10,2146,5,507,1550,2297,3,NULL,NULL,NULL,NULL,4060,1);
-REPLACE INTO `mob_db` VALUES (1124,'GOBLIN_3','Goblin','Goblin',44,930,1,333,374,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,NULL,NULL,NULL,NULL,4060,1);
-REPLACE INTO `mob_db` VALUES (1125,'GOBLIN_4','Goblin','Goblin',49,1494,1,396,446,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,100,998,170,5087,15,2263,3,1508,10,2146,5,507,1500,NULL,NULL,NULL,NULL,4060,1);
-REPLACE INTO `mob_db` VALUES (1126,'GOBLIN_5','Goblin','Goblin',56,2342,1,486,548,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,NULL,NULL,NULL,NULL,4060,1);
-REPLACE INTO `mob_db` VALUES (1127,'HODE','Hode','Hode',63,2676,1,632,710,1,170,215,91,24,61,16,42,5,29,40,10,12,1,2,42,0x81,200,1480,480,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,NULL,NULL,NULL,NULL,4081,1);
-REPLACE INTO `mob_db` VALUES (1128,'HORN','Horn','Horn',32,705,1,216,243,1,64,75,52,8,10,12,36,25,21,35,10,12,1,4,22,0x191,200,1528,528,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,80,1011,35,947,5500,1452,15,935,5500,943,70,NULL,NULL,NULL,NULL,NULL,NULL,4045,1);
-REPLACE INTO `mob_db` VALUES (1129,'HORONG','Horong','Horong',66,2304,1,781,879,1,262,332,84,35,36,32,35,45,56,25,10,12,NULL,NULL,83,0x308D,400,1888,1152,828,NULL,NULL,NULL,NULL,NULL,NULL,NULL,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,NULL,NULL,NULL,NULL,4103,1);
-REPLACE INTO `mob_db` VALUES (1130,'JAKK','Jakk','Jakk',63,2054,1,632,710,1,218,255,90,25,58,43,42,25,55,15,10,12,1,NULL,43,0x3695,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,7938,10,NULL,NULL,NULL,NULL,4109,1);
-REPLACE INTO `mob_db` VALUES (1131,'JOKER','Joker','Joker',90,6022,1,1618,1821,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3695,100,1364,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,NULL,NULL,NULL,NULL,4139,1);
-REPLACE INTO `mob_db` VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1,2862,2147,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3695,350,528,1000,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,8000,985,191,5017,1,2108,2,1004,10,15014,2,1127,2,NULL,NULL,NULL,NULL,4136,1);
-REPLACE INTO `mob_db` VALUES (1133,'KOBOLD_1','Kobold','Kobold',107,10483,1,2274,1706,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,700,757,25,1220,2,2104,5,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
-REPLACE INTO `mob_db` VALUES (1134,'KOBOLD_2','Kobold','Kobold',102,9152,1,1944,1458,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,200,2104,3,508,100,2101,100,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
-REPLACE INTO `mob_db` VALUES (1135,'KOBOLD_3','Kobold','Kobold',101,9078,1,1827,1371,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,NULL,NULL,NULL,NULL,4091,1);
-# REPLACE INTO `mob_db` VALUES (1136,'KOBOLD_4','Kobold','Kobold',31,1961,1,783,395,1,316,378,24,10,1,31,31,20,55,20,10,12,1,7,45,0x31AD,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,NULL,NULL,NULL,NULL,4091,1);
-# REPLACE INTO `mob_db` VALUES (1137,'KOBOLD_5','Kobold','Kobold',31,1962,1,580,366,1,223,256,24,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,NULL,NULL,NULL,NULL,4091,1);
-REPLACE INTO `mob_db` VALUES (1138,'MAGNOLIA','Magnolia','Magnolia',53,1984,1,441,495,1,91,256,51,8,49,25,21,50,28,85,10,12,NULL,6,21,0x183,200,1054,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,NULL,NULL,NULL,NULL,4076,1);
-REPLACE INTO `mob_db` VALUES (1139,'MANTIS','Mantis','Mantis',65,2719,1,594,669,1,178,209,90,NULL,55,33,24,5,42,15,10,12,1,4,22,0x3195,200,1528,660,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,NULL,NULL,NULL,NULL,4079,1);
-REPLACE INTO `mob_db` VALUES (1140,'MARDUK','Marduk','Marduk',73,2893,1,774,872,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3095,300,1540,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,NULL,NULL,NULL,NULL,4112,1);
-REPLACE INTO `mob_db` VALUES (1141,'MARINA','Marina','Marina',42,1209,1,340,381,1,73,98,20,19,24,27,18,22,29,15,10,12,NULL,3,41,0x81,400,2280,1080,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,5000,938,1500,991,45,995,2,717,200,631,20,NULL,NULL,NULL,NULL,NULL,NULL,4055,1);
-REPLACE INTO `mob_db` VALUES (1142,'MARINE_SPHERE','Marine Sphere','Marine Sphere',51,1924,1,446,503,1,1,2,41,28,10,16,35,25,26,5,10,12,NULL,3,41,0x0,800,1201,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,NULL,NULL,NULL,NULL,NULL,NULL,4084,1);
-REPLACE INTO `mob_db` VALUES (1143,'MARIONETTE','Marionette','Marionette',90,7166,1,1442,2009,1,202,392,35,24,52,79,28,105,72,20,10,12,NULL,6,68,0x3195,300,1480,480,1056,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,NULL,NULL,NULL,NULL,4113,1);
-REPLACE INTO `mob_db` VALUES (1144,'MARSE','Marse','Marse',47,1456,1,389,438,1,85,105,38,18,33,17,25,10,33,10,10,12,NULL,5,41,0x91,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,NULL,NULL,NULL,NULL,4095,1);
-REPLACE INTO `mob_db` VALUES (1145,'MARTIN','Martin','Martin',39,1056,1,311,350,1,70,88,58,19,25,29,28,15,30,10,10,12,NULL,2,42,0x81,300,1480,480,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,NULL,NULL,NULL,NULL,4046,1);
-REPLACE INTO `mob_db` VALUES (1146,'MATYR','Matyr','Matyr',58,2087,1,495,557,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3095,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2618,10,528,5000,919,5500,537,400,757,100,514,200,NULL,NULL,NULL,NULL,NULL,NULL,4097,1);
-REPLACE INTO `mob_db` VALUES (1147,'MAYA','Maya','Maya',55,380000,1,178560,133920,1,555,820,183,50,88,72,76,102,92,76,10,12,2,4,82,0x37B5,100,864,1000,480,89280,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,NULL,NULL,NULL,NULL,4146,1);
-REPLACE INTO `mob_db` VALUES (1148,'MEDUSA','Medusa','Medusa',102,10045,1,1737,1302,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3795,180,1720,1320,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,NULL,NULL,NULL,NULL,4124,1);
-REPLACE INTO `mob_db` VALUES (1149,'MINOROUS','Minorous','Minorous',58,1893,1,544,602,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3095,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,NULL,NULL,NULL,NULL,4126,1);
-REPLACE INTO `mob_db` VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',79,324000,1,334080,271440,1,2029,3280,154,81,86,102,93,82,131,120,10,12,1,6,63,0x37B5,150,1276,576,288,167040,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,NULL,NULL,NULL,NULL,4131,1);
-REPLACE INTO `mob_db` VALUES (1151,'MYST','Myst','Myst',49,1223,1,396,446,1,96,116,61,10,35,37,20,10,41,10,10,12,2,NULL,25,0x3695,200,1576,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5005,2,1019,800,10005,10,756,65,757,97,605,20,2601,1,NULL,NULL,NULL,NULL,4108,1);
-REPLACE INTO `mob_db` VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,1,459,524,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,922,5500,932,3500,757,80,2299,2,1358,10,511,50,NULL,NULL,NULL,NULL,NULL,NULL,4085,1);
-REPLACE INTO `mob_db` VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,1,430,498,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1043,5500,938,3000,714,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4071,1);
-REPLACE INTO `mob_db` VALUES (1154,'PASANA','Pasana','Pasana',79,3510,1,972,1194,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3095,165,976,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,NULL,NULL,NULL,NULL,NULL,NULL,4099,1);
-REPLACE INTO `mob_db` VALUES (1155,'PETIT','Petite','Petite',86,5799,1,1170,1317,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3095,250,2468,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1035,5335,1037,300,756,140,509,1000,1510,150,6260,40,606,15,NULL,NULL,NULL,NULL,4118,1);
-REPLACE INTO `mob_db` VALUES (1156,'PETIT_','Petite','Petite',79,3556,1,900,1013,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,NULL,NULL,NULL,NULL,4120,1);
-REPLACE INTO `mob_db` VALUES (1157,'PHARAOH','Pharaoh','Pharaoh',85,500000,1,417600,334080,1,1476,3258,124,269,98,102,96,142,144,102,10,12,2,7,67,0x37B5,125,868,768,288,208800,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,NULL,NULL,NULL,NULL,4148,1);
-REPLACE INTO `mob_db` VALUES (1158,'PHEN','Phen','Phen',52,1963,1,446,503,1,97,127,44,11,54,15,35,15,25,15,10,12,1,5,41,0x91,150,2544,1344,1152,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1023,5500,963,2000,720,5,517,1000,951,500,756,25,NULL,NULL,NULL,NULL,NULL,NULL,4077,1);
-REPLACE INTO `mob_db` VALUES (1159,'PHREEONI','Phreeoni','Phreeoni',71,300000,1,116000,180000,1,630,1597,269,98,88,70,112,87,102,71,10,12,2,2,60,0x37B5,200,1020,1020,288,58000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,NULL,NULL,NULL,NULL,4121,1);
-REPLACE INTO `mob_db` VALUES (1160,'PIERE','Piere','Piere',32,696,1,216,243,1,47,67,57,16,19,19,36,8,27,15,10,12,NULL,4,22,0x118B,200,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,NULL,NULL,NULL,NULL,4043,1);
-REPLACE INTO `mob_db` VALUES (1161,'PLANKTON','Plankton','Plankton',40,1232,1,334,375,1,75,111,28,28,23,53,25,55,35,14,10,12,NULL,3,61,0x81,400,2208,1008,324,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,NULL,NULL,NULL,NULL,4024,1);
-REPLACE INTO `mob_db` VALUES (1162,'RAFFLESIA','Rafflesia','Rafflesia',86,5819,1,1170,1317,3,295,336,86,2,47,41,44,29,65,31,10,12,NULL,3,22,0x3885,150,512,528,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,NULL,NULL,NULL,NULL,4083,1);
-REPLACE INTO `mob_db` VALUES (1163,'RAYDRIC','Raydric','Raydric',115,18408,1,2770,2076,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3095,150,824,780,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,NULL,NULL,NULL,NULL,4133,1);
-REPLACE INTO `mob_db` VALUES (1164,'REQUIEM','Requiem','Requiem',71,3089,1,738,831,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,NULL,NULL,NULL,NULL,4104,1);
-REPLACE INTO `mob_db` VALUES (1165,'SAND_MAN','Sandman','Sandman',61,2887,1,626,705,1,156,212,126,24,44,8,55,15,31,25,10,12,1,NULL,62,0x3885,250,1672,720,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,NULL,NULL,NULL,NULL,4101,1);
-REPLACE INTO `mob_db` VALUES (1166,'SAVAGE','Savage','Savage',59,2301,1,573,644,1,172,195,126,3,56,21,54,10,47,15,10,12,2,2,42,0x91,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,NULL,NULL,NULL,NULL,4078,1);
-REPLACE INTO `mob_db` VALUES (1167,'SAVAGE_BABE','Savage Babe','Savage Babe',14,180,1,90,68,1,19,25,22,NULL,16,8,9,5,21,18,10,12,NULL,2,22,0x81,400,1624,624,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,919,9000,1302,100,517,500,6249,1,949,850,1010,80,627,40,NULL,NULL,NULL,NULL,4017,1);
-# REPLACE INTO `mob_db` VALUES (1168,'SCORPION_KING','Scorpion King','Scorpion King',50,5719,1,1968,1211,1,600,713,64,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,NULL,NULL,NULL,NULL,NULL,NULL,4130,1);
-REPLACE INTO `mob_db` VALUES (1169,'SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,1,333,374,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,400,1041,5500,757,90,5009,2,999,100,1003,200,7938,10,NULL,NULL,NULL,NULL,4092,1);
-REPLACE INTO `mob_db` VALUES (1170,'SOHEE','Sohee','Sohee',64,2875,1,594,669,1,169,199,61,21,61,24,29,20,37,25,10,12,1,6,21,0x191,250,2112,912,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,NULL,NULL,NULL,NULL,4100,1);
-# REPLACE INTO `mob_db` VALUES (1171,'SOLDIER_ANDRE','Soldier Andre','Soldier Andre',22,1245,NULL,219,138,1,105,127,20,NULL,1,22,44,20,40,10,10,12,NULL,4,42,0x3095,200,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1014,2700,911,800,757,10,1111,15,1001,30,943,150,NULL,NULL,NULL,NULL,NULL,NULL,4059,1);
-# REPLACE INTO `mob_db` VALUES (1172,'SOLDIER_DENIRO','Soldier Deniro','Soldier Deniro',29,2047,NULL,450,274,1,162,193,20,NULL,1,29,58,20,54,10,10,12,NULL,4,42,0x3095,200,2000,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,NULL,NULL,NULL,NULL,NULL,NULL,4059,1);
-# REPLACE INTO `mob_db` VALUES (1173,'SOLDIER_PIERE','Soldier Piere','Soldier Piere',23,1217,NULL,240,149,1,109,131,25,NULL,1,23,46,20,38,10,10,12,NULL,4,42,0x3095,200,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1014,3100,911,800,911,10,1114,15,1001,35,943,200,NULL,NULL,NULL,NULL,NULL,NULL,4059,1);
-REPLACE INTO `mob_db` VALUES (1174,'STAINER','Stainer','Stainer',21,365,1,126,143,1,65,74,22,25,10,10,24,NULL,39,15,10,12,NULL,4,24,0x191,200,1688,1188,612,NULL,NULL,NULL,NULL,NULL,NULL,NULL,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,NULL,NULL,NULL,NULL,4039,1);
-REPLACE INTO `mob_db` VALUES (1175,'TAROU','Tarou','Tarou',22,420,1,135,152,1,72,78,23,5,21,6,12,NULL,10,1,10,12,NULL,2,27,0x91,150,1744,1044,684,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1016,9000,919,3000,949,800,528,1000,701,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4028,1);
-REPLACE INTO `mob_db` VALUES (1176,'VITATA','Vitata','Vitata',35,756,1,234,264,1,68,86,44,12,20,11,24,20,21,5,10,12,NULL,4,22,0x191,300,1768,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,NULL,NULL,NULL,NULL,4053,1);
-REPLACE INTO `mob_db` VALUES (1177,'ZENORC','Zenorc','Zenorc',54,1816,1,450,507,1,130,154,69,5,50,18,20,5,25,5,10,12,1,7,27,0x83,150,1180,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1044,5500,756,70,938,2500,1006,5,508,100,640,20,NULL,NULL,NULL,NULL,NULL,NULL,4096,1);
-REPLACE INTO `mob_db` VALUES (1178,'ZEROM','Zerom','Zerom',70,2687,1,720,960,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,7938,1,NULL,NULL,NULL,NULL,4064,1);
-REPLACE INTO `mob_db` VALUES (1179,'WHISPER','Whisper','Whisper',46,1109,1,242,513,1,65,120,20,40,32,48,20,35,52,20,10,12,NULL,6,68,0x3195,150,1960,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,150,1059,5335,2282,1,2333,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4102,1);
-REPLACE INTO `mob_db` VALUES (1180,'NINE_TAIL','Nine Tail','Nine Tail',72,2783,1,887,998,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3695,150,840,540,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,NULL,NULL,NULL,NULL,4159,1);
-# REPLACE INTO `mob_db` VALUES (1181,'ZOMBIE_DRAGON','Zombie Dragon','Zombie Dragon',1,1000,1,44550,1485,3,7900,9140,NULL,NULL,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1182,'THIEF_MUSHROOM','Thief Mushroom','Thief Mushroom',1,15,1,NULL,NULL,1,1,2,160,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1069,1500,1070,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1183,'CHONCHON_','Chonchon','Chonchon',5,63,1,36,27,1,11,14,29,NULL,13,4,4,NULL,7,5,10,12,NULL,4,24,0x3985,200,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,50,935,5500,909,1500,1205,55,601,100,742,5,NULL,NULL,NULL,NULL,NULL,NULL,4009,1);
-REPLACE INTO `mob_db` VALUES (1184,'FABRE_','Fabre','Fabre',1,30,1,1,NULL,1,4,7,NULL,NULL,1,2,1,1,4,5,10,12,NULL,4,22,0x3985,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,1,483,737,1,198,239,NULL,45,1,51,14,NULL,60,NULL,10,12,NULL,1,28,0x0,150,1960,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,10,1059,100,NULL,NULL,2333,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,NULL,630,710,1,282,341,94,45,40,79,44,51,67,31,10,12,NULL,6,48,0x3795,250,2536,1536,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,150,1059,5335,2282,1,2333,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4303,1);
-REPLACE INTO `mob_db` VALUES (1188,'BON_GUN','Bongun','Bongun',59,2510,1,531,597,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,NULL,NULL,NULL,NULL,4212,1);
-REPLACE INTO `mob_db` VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',78,4835,1,922,1161,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,NULL,NULL,NULL,NULL,4256,1);
-REPLACE INTO `mob_db` VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',55,552000,1,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,968,5500,617,2000,NULL,NULL,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,100,NULL,NULL,NULL,NULL,4135,1);
-REPLACE INTO `mob_db` VALUES (1191,'MIMIC','Mimic','Mimic',56,1939,1,486,548,1,221,243,63,15,49,120,20,15,99,NULL,10,12,1,NULL,60,0x3095,100,972,500,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,NULL,NULL,NULL,NULL,4205,1);
-REPLACE INTO `mob_db` VALUES (1192,'WRAITH','Wraith','Wraith',77,5168,1,1190,1191,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3695,300,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,NULL,NULL,NULL,NULL,4190,1);
-REPLACE INTO `mob_db` VALUES (1193,'ALARM','Alarm','Alarm',88,5562,1,1242,1398,1,290,338,106,53,70,72,40,25,55,25,10,12,1,NULL,60,0x3695,300,1020,500,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,NULL,NULL,NULL,NULL,4244,1);
-REPLACE INTO `mob_db` VALUES (1194,'ARCLOUSE','Arclouse','Arclouze',107,10020,1,1844,2607,1,269,309,101,36,60,73,45,35,140,15,10,12,1,4,42,0x3195,100,960,500,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,NULL,NULL,NULL,NULL,4240,1);
-REPLACE INTO `mob_db` VALUES (1195,'RIDEWORD','Rideword','Rideword',74,3222,1,810,1212,1,352,374,61,38,67,53,32,44,104,5,10,12,NULL,NULL,60,0x3695,150,864,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,NULL,NULL,NULL,NULL,4185,1);
-REPLACE INTO `mob_db` VALUES (1196,'SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1,1566,1763,1,466,521,95,41,84,35,60,20,71,15,10,12,1,1,69,0x308D,350,1848,500,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,NULL,NULL,NULL,NULL,4222,1);
-REPLACE INTO `mob_db` VALUES (1197,'ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1,1458,1647,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x308D,350,1768,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,NULL,NULL,NULL,NULL,4275,1);
-REPLACE INTO `mob_db` VALUES (1198,'DARK_PRIEST','Dark Priest','Dark Priest',98,12090,NULL,2430,1667,2,355,554,56,30,5,60,41,89,78,42,10,12,1,6,89,0x31AD,200,864,1252,476,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,NULL,NULL,NULL,NULL,4171,1);
-REPLACE INTO `mob_db` VALUES (1199,'PUNK','Punk','Punk',82,3869,1,972,1094,1,266,320,68,55,67,39,30,35,79,45,10,12,NULL,3,24,0x3095,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,NULL,NULL,NULL,NULL,4313,1);
-REPLACE INTO `mob_db` VALUES (1200,'ZHERLTHSH','Zherlthsh','Zealotus',105,61350,1,6944,6458,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x308D,200,800,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,NULL,NULL,NULL,NULL,4277,1);
-REPLACE INTO `mob_db` VALUES (1201,'RYBIO','Rybio','Rybio',98,8700,1,1575,1442,1,477,553,109,30,96,52,61,30,73,10,10,12,2,6,40,0x318D,200,1790,1440,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1015,3880,7017,3,509,1800,6216,300,1008,10,984,100,709,30,NULL,NULL,NULL,NULL,4194,1);
-REPLACE INTO `mob_db` VALUES (1202,'PHENDARK','Phendark','Phendark',102,11000,1,1990,1302,2,539,614,307,50,111,65,71,20,91,30,10,12,2,7,40,0x308D,175,1744,1344,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1015,3880,7017,4,509,1800,NULL,NULL,984,150,1971,100,NULL,NULL,NULL,NULL,NULL,NULL,4329,1);
-REPLACE INTO `mob_db` VALUES (1203,'MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1,7919,4987,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,NULL,87,0x37B5,250,1152,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7019,1,7297,1500,1152,70,1155,40,1163,2,12736,300,984,243,NULL,NULL,NULL,NULL,4207,1);
-REPLACE INTO `mob_db` VALUES (1204,'TIRFING','Tirfing','Ogretooth',114,59000,1,5345,5009,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,NULL,67,0x37B5,100,816,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7022,1,638,50,7292,1500,1214,70,1217,40,999,120,984,189,NULL,NULL,NULL,NULL,4254,1);
-REPLACE INTO `mob_db` VALUES (1205,'EXECUTIONER','Executioner','Executioner',101,40200,1,4860,3645,2,515,874,97,188,99,96,77,78,79,60,10,12,2,NULL,47,0x37B5,200,768,500,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7024,5,7290,1500,1111,80,1114,60,1125,40,999,120,984,145,NULL,NULL,NULL,NULL,4250,1);
-REPLACE INTO `mob_db` VALUES (1206,'ANOLIAN','Anolian','Anolian',109,15547,1,2930,2223,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3695,190,900,500,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,NULL,NULL,NULL,NULL,4234,1);
-REPLACE INTO `mob_db` VALUES (1207,'STING','Sting','Sting',104,10143,1,2172,1629,1,611,678,146,34,108,49,68,34,99,24,10,12,1,NULL,62,0x3695,300,528,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,NULL,NULL,NULL,NULL,4226,1);
-REPLACE INTO `mob_db` VALUES (1208,'WANDER_MAN','Wander Man','Wanderer',120,19307,1,3389,2466,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3795,100,672,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,NULL,NULL,NULL,NULL,4210,1);
-REPLACE INTO `mob_db` VALUES (1209,'CRAMP','Cramp','Cramp',82,3898,1,972,1094,1,395,443,88,42,65,43,35,25,68,30,10,12,NULL,2,45,0x3095,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,NULL,NULL,NULL,NULL,4296,1);
-# REPLACE INTO `mob_db` VALUES (1210,'FILAMENTOUS','Filamentous','Filamentous',51,6088,NULL,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,NULL,NULL,NULL,NULL,4045,1);
-REPLACE INTO `mob_db` VALUES (1211,'BRILIGHT','Brilight','Brilight',71,2772,1,738,831,1,306,339,93,25,51,19,38,32,56,30,10,12,NULL,4,23,0x3195,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7009,5335,992,200,912,1200,7938,100,757,220,610,250,509,2600,NULL,NULL,NULL,NULL,4213,1);
-REPLACE INTO `mob_db` VALUES (1212,'IRON_FIST','Iron Fist','Iron Fist',47,4221,NULL,1292,1368,1,430,590,40,5,1,17,15,10,73,20,10,12,1,4,60,0x3195,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7010,5335,757,229,757,22,1002,750,999,180,998,300,NULL,NULL,NULL,NULL,NULL,NULL,4239,1);
-REPLACE INTO `mob_db` VALUES (1213,'HIGH_ORC','High Orc','High Orc',81,4193,1,1099,1158,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,NULL,NULL,NULL,NULL,4322,1);
-REPLACE INTO `mob_db` VALUES (1214,'CHOCO','Choco','Choco',48,1080,1,369,414,1,120,167,70,30,40,45,32,19,42,20,10,12,NULL,2,23,0x3095,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,NULL,NULL,NULL,NULL,4285,1);
-REPLACE INTO `mob_db` VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',84,4530,1,1080,1215,1,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,NULL,NULL,NULL,NULL,4224,1);
-REPLACE INTO `mob_db` VALUES (1216,'PENOMENA','Penomena','Penomena',85,4589,1,1116,1556,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,NULL,NULL,NULL,NULL,4314,1);
-REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',122,23297,1,4779,4013,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1064,5335,7023,5,2318,1,1421,25,1162,1,985,369,15014,10,NULL,NULL,NULL,NULL,4140,1);
-REPLACE INTO `mob_db` VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,349,218,1,254,313,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,NULL,NULL,NULL,NULL,NULL,NULL,4082,1);
-REPLACE INTO `mob_db` VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,NULL,321,203,1,146,177,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1028,6000,514,150,702,3,2276,2,605,15,757,70,NULL,NULL,NULL,NULL,NULL,NULL,4078,1);
-# REPLACE INTO `mob_db` VALUES (1222,'L_HIGH_ORC','High Orc','High Orc',52,6890,NULL,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,NULL,NULL,NULL,NULL,4066,1);
-# REPLACE INTO `mob_db` VALUES (1223,'L_ORC','Orc','Orc',24,1400,NULL,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,NULL,NULL,NULL,NULL,4066,1);
-# REPLACE INTO `mob_db` VALUES (1224,'L_POISON_SPORE','Poison Spore','Poison Spore',19,665,NULL,169,85,1,89,101,NULL,NULL,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,921,8000,2221,20,511,650,510,55,972,35,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4048,1);
-# REPLACE INTO `mob_db` VALUES (1225,'L_CHOCO','Choco','Choco',43,4278,NULL,1150,1150,1,315,402,5,5,1,68,55,45,65,25,10,12,NULL,2,23,0x3695,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7011,5335,942,7000,508,1900,513,5000,2311,2,532,1000,607,25,NULL,NULL,NULL,NULL,4051,1);
-# REPLACE INTO `mob_db` VALUES (1226,'L_KOBOLD','Kobold','Kobold',36,3893,NULL,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,90,1034,5820,912,750,985,25,1220,2,2104,5,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
-# REPLACE INTO `mob_db` VALUES (1227,'L_GOBLIN','Goblin','Goblin',25,1176,NULL,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,NULL,NULL,NULL,NULL,4060,1);
-# REPLACE INTO `mob_db` VALUES (1228,'L_PHEN','Phen','Phen',26,3347,NULL,357,226,1,138,150,NULL,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1023,6000,963,2300,720,8,517,1100,951,550,756,25,NULL,NULL,NULL,NULL,NULL,NULL,4077,1);
-REPLACE INTO `mob_db` VALUES (1229,'META_FABRE','Fabre','Fabre',2,63,1,3,2,1,8,11,NULL,NULL,1,2,4,NULL,7,5,10,12,NULL,4,22,0x181,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,NULL,NULL,NULL,NULL,4002,1);
-REPLACE INTO `mob_db` VALUES (1230,'META_PUPA','Pupa','Pupa',2,427,1,2,4,NULL,1,2,32,20,1,1,1,NULL,1,20,10,12,NULL,4,22,0x100,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,NULL,NULL,NULL,NULL,4003,1);
-REPLACE INTO `mob_db` VALUES (1231,'META_CREAMY','Creamy','Creamy',16,595,1,86,58,1,53,64,NULL,30,1,40,16,15,16,55,10,12,NULL,4,24,0x181,200,1220,720,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,924,6000,2322,10,518,180,602,200,2207,4,712,800,NULL,NULL,NULL,NULL,NULL,NULL,4040,1);
-REPLACE INTO `mob_db` VALUES (1232,'META_PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,1,4,4,NULL,1,2,32,20,1,1,1,NULL,1,20,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,NULL,NULL,NULL,NULL,4007,1);
-# REPLACE INTO `mob_db` VALUES (1233,'CONCEIVE_PECOPECO','Peco Peco','Peco Peco',19,531,NULL,159,36,1,50,64,NULL,NULL,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,925,6000,2402,20,508,55,507,950,1604,100,NULL,NULL,582,1000,NULL,NULL,NULL,NULL,4031,1);
-REPLACE INTO `mob_db` VALUES (1234,'PROVOKE_YOYO','Yoyo','Yoyo',19,879,1,122,77,1,71,82,NULL,NULL,1,24,30,35,32,55,10,12,NULL,2,22,0x108B,200,1054,54,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,NULL,NULL,NULL,NULL,4051,1);
-REPLACE INTO `mob_db` VALUES (1235,'SMOKING_ORC','Smoking Orc','Smoking Orc',24,1400,1,235,144,1,114,136,16,20,1,24,48,20,34,NULL,10,12,1,7,22,0x308D,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,NULL,NULL,NULL,NULL,4066,1);
-REPLACE INTO `mob_db` VALUES (1236,'META_ANT_EGG','Ant Egg','Ant Egg',4,420,1,5,4,NULL,1,2,32,20,1,1,1,NULL,1,20,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,NULL,NULL,NULL,NULL,NULL,NULL,4013,1);
-REPLACE INTO `mob_db` VALUES (1237,'META_ANDRE','Andre','Andre',17,688,1,98,64,1,60,71,16,NULL,1,17,24,20,26,20,10,12,NULL,4,22,0x118B,300,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,NULL,NULL,NULL,NULL,4043,1);
-REPLACE INTO `mob_db` VALUES (1238,'META_PIERE','Piere','Piere',18,733,1,110,70,1,64,75,24,NULL,1,18,26,20,27,15,10,12,NULL,4,22,0x118B,200,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,NULL,NULL,NULL,NULL,4043,1);
-REPLACE INTO `mob_db` VALUES (1239,'META_DENIRO','Deniro','Deniro',19,760,1,122,77,1,68,79,24,NULL,1,19,30,20,43,10,10,12,NULL,4,22,0x118B,150,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,NULL,NULL,NULL,NULL,4043,1);
-REPLACE INTO `mob_db` VALUES (1240,'META_PICKY','Picky','Picky',3,80,1,4,3,1,9,12,NULL,NULL,1,3,3,NULL,10,30,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,6500,949,850,2302,150,507,650,519,350,715,60,NULL,NULL,NULL,NULL,NULL,NULL,4008,1);
-REPLACE INTO `mob_db` VALUES (1241,'META_PICKY_','Picky','Picky',4,83,1,5,4,1,8,11,32,NULL,1,3,3,NULL,11,20,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,6500,949,850,5015,7,507,750,519,350,715,60,NULL,NULL,NULL,NULL,NULL,NULL,4011,1);
-
-# Lutie (2.0)
-REPLACE INTO `mob_db` VALUES (1242,'MARIN','Marin','Marin',37,987,1,282,317,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,NULL,NULL,NULL,NULL,4196,1);
-REPLACE INTO `mob_db` VALUES (1243,'SASQUATCH','Sasquatch','Sasquatch',72,3163,1,765,860,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3695,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,NULL,NULL,NULL,NULL,4216,1);
-REPLACE INTO `mob_db` VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',63,2054,1,1002,619,1,218,255,90,25,58,43,42,25,55,15,10,12,1,NULL,43,0x81,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,NULL,NULL,NULL,NULL,4109,1);
-REPLACE INTO `mob_db` VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,1,254,154,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,NULL,NULL,NULL,NULL,4060,1);
-REPLACE INTO `mob_db` VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,1,282,317,1,70,105,48,36,21,16,30,20,25,5,10,12,NULL,7,46,0x91,400,1248,1248,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,NULL,NULL,NULL,NULL,4235,1);
-REPLACE INTO `mob_db` VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,1,3,2,1,13,21,160,NULL,1,1,1,50,100,100,10,12,1,7,66,0xC1,100,720,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5136,1000,5811,1000,604,3000,14550,10000,12225,2000,12132,2000,12354,3000,NULL,NULL,NULL,NULL,12132,2000);
-REPLACE INTO `mob_db` VALUES (1248,'CRUISER','Cruiser','Cruiser',41,919,1,288,324,7,55,75,20,18,17,10,23,15,34,10,10,12,1,NULL,60,0x2085,400,1296,1296,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,NULL,NULL,NULL,NULL,4297,1);
-REPLACE INTO `mob_db` VALUES (1249,'MYSTCASE','Myst Case','Myst Case',39,879,1,288,324,1,68,89,50,11,26,19,40,35,31,25,10,12,1,NULL,60,0x91,400,1248,1248,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,530,90,7938,10,603,20,539,800,722,150,731,5,529,340,NULL,NULL,NULL,NULL,4206,1);
-REPLACE INTO `mob_db` VALUES (1250,'CHEPET','Chepet','Chepet',42,4950,NULL,1315,1854,1,79,112,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3695,400,672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,NULL,NULL,NULL,NULL,4284,1);
-REPLACE INTO `mob_db` VALUES (1251,'KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',92,630500,1,413800,302200,2,2677,4110,306,166,126,165,132,104,171,79,10,12,2,NULL,84,0x37B5,200,468,468,288,206900,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,NULL,NULL,NULL,NULL,4318,1);
-REPLACE INTO `mob_db` VALUES (1252,'GARM','Garm','Hatii',98,1275500,1,758880,613800,3,1862,3595,173,103,122,153,135,116,146,72,10,12,2,2,81,0x37B5,400,608,408,336,379440,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,NULL,NULL,985,3977,984,2900,NULL,NULL,NULL,NULL,4324,1);
-
-# Comodo (3.0)
-REPLACE INTO `mob_db` VALUES (1253,'GARGOYLE','Gargoyle','Gargoyle',100,8772,1,1900,1425,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,NULL,NULL,NULL,NULL,4149,1);
-REPLACE INTO `mob_db` VALUES (1254,'RAGGLER','Raggler','Raggler',48,1148,1,369,414,1,72,111,56,10,30,42,38,15,54,27,10,12,NULL,2,24,0x3695,200,1000,900,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,NULL,NULL,NULL,NULL,4186,1);
-REPLACE INTO `mob_db` VALUES (1255,'NERAID','Neraid','Nereid',98,9550,1,1575,1181,1,196,267,100,37,97,45,60,30,69,50,10,12,NULL,2,22,0x3695,200,776,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,NULL,NULL,NULL,NULL,4167,1);
-REPLACE INTO `mob_db` VALUES (1256,'PEST','Pest','Pest',89,5747,1,1341,1509,1,304,352,55,33,73,77,48,15,88,25,10,12,NULL,2,47,0x3695,165,700,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1055,5500,7054,200,702,10,605,100,716,250,NULL,NULL,756,115,NULL,NULL,NULL,NULL,4315,1);
-REPLACE INTO `mob_db` VALUES (1257,'INJUSTICE','Injustice','Injustice',95,7952,1,1574,1997,1,344,460,76,31,77,59,58,65,73,50,10,12,1,1,47,0x3695,400,770,720,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,NULL,NULL,NULL,NULL,4268,1);
-REPLACE INTO `mob_db` VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,1,450,507,9,95,119,69,NULL,40,34,20,15,48,20,10,12,NULL,7,25,0x2085,200,1172,672,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,NULL,NULL,NULL,NULL,4157,1);
-REPLACE INTO `mob_db` VALUES (1259,'GRYPHON','Gryphon','Gryphon',105,60720,1,9410,5808,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x37B5,100,704,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,NULL,NULL,NULL,NULL,4163,1);
-REPLACE INTO `mob_db` VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',76,3520,1,992,1115,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3795,200,920,720,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4656,734,1000,2505,30,NULL,NULL,NULL,NULL,1000,80,747,3,NULL,NULL,NULL,NULL,4170,1);
-REPLACE INTO `mob_db` VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',70,2682,1,720,1110,1,140,185,75,15,44,87,31,35,63,80,10,12,NULL,2,24,0x83,100,964,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,NULL,NULL,NULL,NULL,4257,1);
-REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,50706,1,3644,12830,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x37B5,250,1280,1080,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,NULL,NULL,NULL,NULL,4203,1);
-REPLACE INTO `mob_db` VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,1,918,1334,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,NULL,NULL,NULL,NULL,4264,1);
-REPLACE INTO `mob_db` VALUES (1264,'MERMAN','Merman','Merman',60,2940,1,616,692,1,125,157,62,8,45,29,30,19,50,10,10,12,1,7,61,0x3695,220,916,816,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,NULL,NULL,NULL,NULL,4199,1);
-REPLACE INTO `mob_db` VALUES (1265,'COOKIE','Cookie','Cookie',35,666,1,234,264,1,59,84,56,28,15,23,35,12,31,15,10,12,NULL,7,60,0x1089,200,1036,936,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,538,1000,530,150,7938,5,11002,50,2402,30,12001,100,529,320,NULL,NULL,NULL,NULL,4293,1);
-REPLACE INTO `mob_db` VALUES (1266,'ASTER','Aster','Aster',50,1509,1,405,455,1,85,107,70,7,41,14,15,NULL,28,5,10,12,NULL,5,22,0x91,400,1264,864,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,500,7013,40,1052,1200,508,200,912,60,512,100,NULL,NULL,NULL,NULL,NULL,NULL,4247,1);
-REPLACE INTO `mob_db` VALUES (1267,'CARAT','Carat','Carat',103,9222,1,1944,1458,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3795,200,1078,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,3200,536,1000,2409,5,5003,1,NULL,NULL,NULL,NULL,509,1450,NULL,NULL,NULL,NULL,4288,1);
-REPLACE INTO `mob_db` VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1,7348,6511,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,NULL,87,0x3695,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,15014,5,NULL,NULL,NULL,NULL,4320,1);
-REPLACE INTO `mob_db` VALUES (1269,'CLOCK','Clock','Clock',81,5556,1,1231,1158,1,403,456,91,43,68,24,35,41,81,15,10,12,1,NULL,42,0x91,200,1092,792,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,NULL,NULL,NULL,NULL,4299,1);
-REPLACE INTO `mob_db` VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1,1305,1467,3,388,458,96,60,80,28,40,25,73,45,10,12,2,NULL,80,0x91,200,1072,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,NULL,NULL,NULL,NULL,4229,1);
-REPLACE INTO `mob_db` VALUES (1271,'ALLIGATOR','Alligator','Alligator',57,2430,1,486,548,1,150,187,62,30,47,48,24,15,36,26,10,12,1,2,21,0x91,200,1100,900,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,1000,1099,600,7003,2000,608,50,NULL,NULL,NULL,NULL,756,129,NULL,NULL,NULL,NULL,4252,1);
-REPLACE INTO `mob_db` VALUES (1272,'DARK_LORD','Dark Lord','Dark Lord',96,1190900,1,714240,558000,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,357120,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,NULL,NULL,NULL,NULL,4168,1);
-REPLACE INTO `mob_db` VALUES (1273,'ORC_LADY','Orc Lady','Orc Lady',45,1520,1,380,435,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4656,15012,3,2602,1,2206,1,12127,10,7477,3,2338,1,NULL,NULL,NULL,NULL,4255,1);
-REPLACE INTO `mob_db` VALUES (1274,'MEGALITH','Megalith','Megalith',65,2451,1,594,669,9,116,146,66,18,57,14,35,10,90,3,10,12,2,NULL,80,0x84,200,1332,1332,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,100,7049,1000,617,1,NULL,NULL,NULL,NULL,985,61,757,207,NULL,NULL,NULL,NULL,4200,1);
-REPLACE INTO `mob_db` VALUES (1275,'ALICE','Alice','Alice',100,9230,1,1630,1222,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,502,1999,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7047,3000,637,40,2407,3,2148,2,5085,1,12128,10,12002,100,NULL,NULL,NULL,NULL,4253,1);
-REPLACE INTO `mob_db` VALUES (1276,'RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1,1049,1332,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2185,200,1152,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4656,NULL,NULL,2315,2,15013,5,1764,2000,1715,3,985,106,NULL,NULL,NULL,NULL,4187,1);
-REPLACE INTO `mob_db` VALUES (1277,'GREATEST_GENERAL','Greatest General','Greatest General',55,1575,1,486,548,3,215,241,114,30,58,30,20,25,25,20,10,12,1,NULL,43,0x84,200,1152,1152,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,NULL,NULL,NULL,NULL,4283,1);
-REPLACE INTO `mob_db` VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',68,2590,1,675,759,1,341,362,230,5,67,47,48,1,63,5,10,12,2,NULL,80,0x91,200,1264,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,NULL,NULL,NULL,NULL,4223,1);
-REPLACE INTO `mob_db` VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',66,2530,NULL,347,297,1,278,306,22,5,1,33,24,10,55,20,10,12,NULL,4,22,0x3795,200,860,660,624,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,100,943,380,606,200,993,160,1001,140,NULL,NULL,757,106,NULL,NULL,NULL,NULL,4308,1);
-REPLACE INTO `mob_db` VALUES (1280,'STEAM_GOBLIN','Steam Goblin','Goblin Steamrider',66,2241,1,680,765,1,280,315,85,5,52,61,32,15,82,25,10,12,1,7,44,0x91,200,1008,1008,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,NULL,NULL,NULL,NULL,4156,1);
-REPLACE INTO `mob_db` VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',70,2872,1,720,810,1,158,279,109,45,39,29,28,71,44,30,10,12,NULL,2,60,0x91,200,936,936,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,NULL,NULL,NULL,NULL,4219,1);
-REPLACE INTO `mob_db` VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,1,2160,2620,9,586,619,84,5,99,39,48,30,103,25,10,12,NULL,7,23,0x2085,200,1008,1008,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,NULL,NULL,NULL,NULL,4292,1);
-REPLACE INTO `mob_db` VALUES (1283,'CHIMERA','Chimera','Chimera',70,26406,1,5168,4698,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x37B5,200,772,672,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,NULL,NULL,NULL,NULL,4300,1);
-# REPLACE INTO `mob_db` VALUES (1284,'HUGELING','Hugeling','Hugeling',1,5000,NULL,2,1,4,7,10,NULL,NULL,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,NULL,NULL,NULL,NULL);
-
-# War Of Emperium & Guild Dungeon (4.1)
-REPLACE INTO `mob_db` VALUES (1285,'ARCHER_GUARDIAN','Archer Guardian','Archer Guardian',74,28634,1,1,1,12,1120,1600,56,60,95,80,80,90,165,55,14,16,2,7,80,0x1FA5,265,1200,1200,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight Guardian',86,30214,1,1,1,2,1280,1560,88,30,110,40,140,65,125,65,14,16,2,7,80,0x1FA5,275,1200,1200,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,1,1,1,1,873,1036,56,NULL,85,56,100,45,103,43,10,12,2,7,20,0x21A5,265,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1288,'EMPELIUM','Emperium','Emperium',90,700,1,NULL,NULL,1,60,73,64,50,1,17,80,50,26,20,10,12,NULL,8,26,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,77670,1,11714,6516,2,1447,2000,139,40,95,52,80,95,73,119,10,12,2,4,82,0x37B5,100,1024,1000,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,NULL,NULL,NULL,NULL,4198,1);
-REPLACE INTO `mob_db` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',88,6720,NULL,1368,1553,1,540,579,100,35,72,34,52,31,84,25,10,12,1,1,29,0x3695,150,2276,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,NULL,NULL,NULL,NULL,4221,1);
-REPLACE INTO `mob_db` VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,NULL,2518,1824,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,NULL,NULL,NULL,NULL,4189,1);
-REPLACE INTO `mob_db` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',117,19402,1,2700,2025,1,670,784,80,25,130,69,55,56,79,40,10,12,NULL,6,27,0x3795,150,1000,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,NULL,NULL,NULL,NULL,4204,1);
-REPLACE INTO `mob_db` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',77,3420,NULL,945,1067,2,272,335,76,37,65,36,33,49,66,30,10,12,NULL,4,24,0x3795,155,1136,720,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,NULL,NULL,NULL,NULL,4298,1);
-REPLACE INTO `mob_db` VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',91,7650,NULL,1485,1674,1,500,550,107,45,82,56,58,45,69,40,10,12,1,4,22,0x3795,175,1528,660,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,NULL,NULL,NULL,NULL,4301,1);
-REPLACE INTO `mob_db` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',120,21000,1,3042,2282,2,449,650,88,25,72,65,55,102,77,72,10,12,2,6,60,0x37B5,175,1345,824,440,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,NULL,NULL,NULL,NULL,4238,1);
-REPLACE INTO `mob_db` VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,1,2643,2383,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,NULL,NULL,NULL,NULL,4291,1);
-REPLACE INTO `mob_db` VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',114,27157,1,4104,3199,1,701,901,93,51,126,57,55,69,112,15,10,12,1,1,49,0x3695,175,1772,120,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,930,4413,934,1800,2624,1,2611,150,12735,10,756,150,757,100,NULL,NULL,NULL,NULL,4248,1);
-REPLACE INTO `mob_db` VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',92,8780,NULL,1710,1857,1,499,629,78,46,55,60,48,49,72,48,10,12,1,1,29,0x3695,175,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,NULL,NULL,NULL,NULL,4274,1);
-REPLACE INTO `mob_db` VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,1,4450,5007,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,NULL,NULL,NULL,NULL,4155,1);
-REPLACE INTO `mob_db` VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',84,5555,NULL,1312,1487,1,270,313,100,42,58,37,51,50,45,45,10,12,NULL,4,22,0x3795,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,NULL,NULL,NULL,NULL,4289,1);
-REPLACE INTO `mob_db` VALUES (1301,'AM_MUT','Am Mut','Am Mut',76,3530,NULL,945,1067,1,342,391,90,42,58,44,40,35,67,45,10,12,NULL,6,27,0x3795,200,1156,456,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,NULL,NULL,NULL,NULL,4245,1);
-REPLACE INTO `mob_db` VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,NULL,4091,4099,2,666,726,145,60,82,36,55,100,102,88,10,12,2,6,89,0x37B5,145,1024,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,NULL,NULL,NULL,NULL,4169,1);
-REPLACE INTO `mob_db` VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,NULL,1080,1215,1,275,328,80,43,70,45,47,32,62,34,10,12,NULL,4,24,0x3795,155,1292,792,340,NULL,NULL,NULL,NULL,NULL,NULL,NULL,526,550,518,1200,522,12,610,15,1608,3,722,20,1736,15,NULL,NULL,NULL,NULL,4271,1);
-REPLACE INTO `mob_db` VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',85,4680,NULL,1242,1418,1,298,350,86,38,71,58,43,38,61,41,10,12,2,4,25,0x3795,165,1468,468,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,NULL,NULL,NULL,NULL,4270,1);
-REPLACE INTO `mob_db` VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,NULL,1139,1283,1,299,334,90,41,70,56,56,55,70,42,10,12,2,4,25,0x3795,165,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,NULL,NULL,NULL,NULL,4249,1);
-REPLACE INTO `mob_db` VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',87,6050,NULL,1314,1485,1,299,363,127,31,72,35,80,35,64,27,10,12,2,2,22,0x3695,175,1260,230,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,NULL,NULL,NULL,NULL,4188,1);
-REPLACE INTO `mob_db` VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',79,23600,NULL,4148,5792,1,467,547,100,50,72,75,40,50,79,48,10,12,1,6,63,0x37B5,155,1276,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,NULL,NULL,NULL,NULL,4290,1);
-REPLACE INTO `mob_db` VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',52,1471,1,446,504,1,122,180,60,25,52,60,35,35,68,31,10,12,1,7,44,0x3695,200,960,1008,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,NULL,NULL,NULL,NULL,4310,1);
-REPLACE INTO `mob_db` VALUES (1309,'GAJOMART','Gajomart','Gajomart',81,3825,NULL,1317,1490,1,355,412,98,50,77,47,39,33,78,40,10,12,NULL,NULL,83,0x3695,300,1000,1152,828,NULL,NULL,NULL,NULL,NULL,NULL,NULL,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,NULL,NULL,NULL,NULL,4151,1);
-REPLACE INTO `mob_db` VALUES (1310,'MAJORUROS','Majoruros','Majoruros',107,11801,1,3090,2200,1,654,1086,111,25,112,58,65,55,72,49,10,12,2,2,43,0x3695,250,1100,960,780,NULL,NULL,NULL,NULL,NULL,NULL,NULL,941,4413,1361,4,6254,300,984,16,509,1850,2611,160,1000,250,NULL,NULL,NULL,NULL,4201,1);
-REPLACE INTO `mob_db` VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',89,7080,NULL,1478,1677,1,371,419,108,43,88,54,82,35,63,15,10,12,2,2,42,0x3695,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,NULL,NULL,NULL,NULL,4164,1);
-
-# Turtle Dungeon (4.0)
-REPLACE INTO `mob_db` VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,1,933120,748440,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,466560,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,NULL,NULL,NULL,NULL,4305,1);
-REPLACE INTO `mob_db` VALUES (1313,'MOBSTER','Mobster','Mobster',58,2253,1,495,557,1,149,172,87,18,72,36,33,21,41,5,10,12,1,7,20,0x3695,250,1100,560,580,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1239,3,726,4559,2621,1,6264,500,912,2500,525,450,6265,500,NULL,NULL,NULL,NULL,4317,1);
-REPLACE INTO `mob_db` VALUES (1314,'PERMETER','Permeter','Permeter',90,6575,1,1305,1467,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x91,250,1100,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,6263,200,7939,100,507,2450,912,1240,522,25,605,1,NULL,NULL,NULL,NULL,4311,1);
-REPLACE INTO `mob_db` VALUES (1315,'ASSULTER','Assaulter','Assaulter',100,8977,1,1992,1779,2,405,472,169,49,100,92,30,20,103,15,10,12,1,7,44,0x3695,200,512,780,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,NULL,NULL,NULL,NULL,4246,1);
-REPLACE INTO `mob_db` VALUES (1316,'SOLIDER','Solider','Solider',92,8768,1,1487,1671,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x91,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,NULL,NULL,NULL,NULL,4220,1);
-REPLACE INTO `mob_db` VALUES (1317,'FUR_SEAL','Fur Seal','Seal',47,1371,1,360,405,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,NULL,NULL,NULL,NULL,4312,1);
-REPLACE INTO `mob_db` VALUES (1318,'HEATER','Heater','Heater',98,8180,1,1893,1611,2,511,590,199,50,89,49,50,30,88,35,10,12,1,2,43,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7070,750,697,100,6244,1000,526,140,7054,600,7068,1250,NULL,NULL,NULL,NULL,4331,1);
-REPLACE INTO `mob_db` VALUES (1319,'FREEZER','Freezer','Freezer',94,9990,1,1555,1749,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,170,1260,960,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,NULL,NULL,NULL,NULL,4319,1);
-REPLACE INTO `mob_db` VALUES (1320,'OWL_DUKE','Owl Duke','Owl Duke',92,7381,1,1377,1953,1,480,680,80,45,54,51,45,88,88,50,10,12,2,6,60,0x37B5,195,1345,824,440,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,NULL,NULL,NULL,NULL,4237,1);
-REPLACE INTO `mob_db` VALUES (1321,'DRAGON_TAIL','Dragon Tail','Dragon Tail',86,4680,1,1264,1422,1,182,217,63,25,61,65,35,40,52,20,10,12,1,4,44,0x3795,175,862,534,312,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,NULL,NULL,NULL,NULL,4178,1);
-REPLACE INTO `mob_db` VALUES (1322,'SPRING_RABBIT','Spring Rabbit','Spring Rabbit',88,6684,1,1341,1509,1,288,328,108,42,68,66,35,30,48,5,10,12,1,2,42,0x83,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,NULL,NULL,NULL,NULL,4227,1);
-REPLACE INTO `mob_db` VALUES (1323,'SEE_OTTER','Sea Otter','Sea Otter',48,1820,1,428,480,1,83,125,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,NULL,NULL,NULL,NULL,NULL,NULL,NULL,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,NULL,NULL,NULL,NULL,4326,1);
-
-# WoE Treasure Boxes
-REPLACE INTO `mob_db` VALUES (1324,'TREASURE_BOX1','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1325,'TREASURE_BOX2','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1326,'TREASURE_BOX3','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1327,'TREASURE_BOX4','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7074,80,658,500,604,10000,984,4850,985,7275,2108,1000,1306,75,5022,2,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1328,'TREASURE_BOX5','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1329,'TREASURE_BOX6','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7075,80,658,500,604,10000,984,4850,985,7275,2102,834,5019,100,5002,9,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1330,'TREASURE_BOX7','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1331,'TREASURE_BOX8','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7076,80,658,500,604,10000,984,4850,985,7275,2616,500,2334,125,2622,9,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1332,'TREASURE_BOX9','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1333,'TREASURE_BOX10','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7077,80,658,500,604,10000,984,4850,985,7275,2104,500,2331,150,2623,10,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1334,'TREASURE_BOX11','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1335,'TREASURE_BOX12','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7078,80,658,500,604,10000,984,4850,985,7275,2270,500,1716,150,2256,10,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1336,'TREASURE_BOX13','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1337,'TREASURE_BOX14','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7079,80,658,500,604,10000,984,4850,985,7275,1238,375,1531,150,2318,10,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1338,'TREASURE_BOX15','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1339,'TREASURE_BOX16','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7080,80,658,500,604,10000,984,4850,985,7275,2626,300,1472,167,2327,10,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1340,'TREASURE_BOX17','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1341,'TREASURE_BOX18','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7081,80,658,500,604,10000,984,4850,985,7275,1143,250,1237,188,2235,12,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1342,'TREASURE_BOX19','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1343,'TREASURE_BOX20','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7082,80,658,500,604,10000,984,4850,985,7275,617,250,1144,188,5007,19,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1344,'TREASURE_BOX21','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1345,'TREASURE_BOX22','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7083,80,658,500,604,10000,984,4850,985,7275,2508,1000,2336,69,2621,20,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1346,'TREASURE_BOX23','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1347,'TREASURE_BOX24','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7084,80,658,500,604,10000,984,4850,985,7275,2106,1000,1164,50,5025,24,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1348,'TREASURE_BOX25','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1349,'TREASURE_BOX26','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7085,80,658,500,604,10000,984,4850,985,7275,2231,750,2624,46,2286,25,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1350,'TREASURE_BOX27','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1351,'TREASURE_BOX28','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7086,80,658,500,604,10000,984,4850,985,7275,2283,500,2615,41,2234,32,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1352,'TREASURE_BOX29','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1353,'TREASURE_BOX30','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7087,80,658,500,604,10000,984,4850,985,7275,2507,500,2625,38,5045,34,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1354,'TREASURE_BOX31','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1355,'TREASURE_BOX32','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7088,80,658,500,604,10000,984,4850,985,7275,2407,429,2269,250,2317,35,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1356,'TREASURE_BOX33','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1357,'TREASURE_BOX34','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7089,80,658,500,604,10000,984,4850,985,7275,2109,300,2406,273,2258,38,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1358,'TREASURE_BOX35','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1359,'TREASURE_BOX36','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7090,80,658,500,604,10000,984,4850,985,7275,1142,215,2255,60,5017,38,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1360,'TREASURE_BOX37','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1361,'TREASURE_BOX38','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1362,'TREASURE_BOX39','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1363,'TREASURE_BOX40','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,NULL,NULL,NULL,NULL);
-
-# Yuno (5.0)
-REPLACE INTO `mob_db` VALUES (1364,'G_ASSULTER','Assaulter','Assaulter',98,7798,1,NULL,NULL,2,225,292,83,49,100,86,30,20,82,15,10,12,1,6,44,0x3795,155,1000,900,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1019,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1365,'APOCALIPS','Apocalypse','Apocalypse',121,22090,1,3042,2282,2,752,868,136,26,130,53,76,25,89,15,10,12,2,NULL,60,0x91,400,1840,1440,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,NULL,NULL,NULL,NULL,4242,1);
-REPLACE INTO `mob_db` VALUES (1366,'LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,1,2232,1674,1,598,651,299,27,126,42,103,28,77,15,10,12,2,NULL,83,0x3095,400,2190,2040,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,6245,500,NULL,NULL,NULL,NULL,4184,1);
-REPLACE INTO `mob_db` VALUES (1367,'BLAZZER','Blazer','Blazer',101,8121,1,1827,1371,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,4850,7098,3400,509,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4215,1);
-REPLACE INTO `mob_db` VALUES (1368,'GEOGRAPHER','Geographer','Geographer',73,3866,1,898,1010,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1032,6200,1033,5500,2253,30,2207,50,12002,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4280,1);
-REPLACE INTO `mob_db` VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',75,3150,1,887,998,2,316,372,95,30,63,45,50,23,51,25,10,12,2,2,43,0x1089,165,1460,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7101,4850,522,300,992,1000,969,1,NULL,NULL,NULL,NULL,582,500,NULL,NULL,NULL,NULL,4161,1);
-REPLACE INTO `mob_db` VALUES (1370,'SUCCUBUS','Succubus','Succubus',119,24960,1,3924,3489,2,670,864,76,48,100,64,45,80,82,85,10,12,1,6,67,0x3795,155,1306,1056,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,NULL,NULL,NULL,NULL,4218,1);
-REPLACE INTO `mob_db` VALUES (1371,'FAKE_ANGEL','Fake Angel','False Angel',105,10988,1,2100,1570,2,505,640,106,84,112,67,43,81,68,80,10,12,NULL,8,66,0x3885,160,920,720,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,717,1000,715,1000,716,1000,12020,1000,1974,20,NULL,NULL,NULL,NULL,4316,1);
-REPLACE INTO `mob_db` VALUES (1372,'GOAT','Goat','Goat',80,3980,1,1065,1197,1,387,447,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,NULL,NULL,NULL,NULL,4150,1);
-REPLACE INTO `mob_db` VALUES (1373,'LORD_OF_DEATH','Lord of Death','Lord of the Dead',94,603883,1,437121,345252,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,218560,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,NULL,NULL,NULL,NULL,4276,1);
-REPLACE INTO `mob_db` VALUES (1374,'INCUBUS','Incubus','Incubus',120,28000,1,3928,3646,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,NULL,NULL,NULL,NULL,4269,1);
-REPLACE INTO `mob_db` VALUES (1375,'THE_PAPER','The Paper','The Paper',97,8500,1,1530,1148,1,280,390,32,39,77,49,30,5,61,5,10,12,1,NULL,60,0x3885,350,720,864,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7111,4947,7112,3200,508,1800,511,2000,13009,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4172,1);
-REPLACE INTO `mob_db` VALUES (1376,'HARPY','Harpy','Harpy',83,4423,1,1201,1349,1,282,323,69,44,71,39,50,31,96,12,10,12,1,6,64,0x3985,155,972,672,470,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,NULL,NULL,NULL,NULL,NULL,NULL,4325,1);
-REPLACE INTO `mob_db` VALUES (1377,'ELDER','Elder','Elder',92,7341,1,1377,2898,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7099,4000,7117,1500,7939,1000,1564,10,1473,1,616,1,7027,3000,NULL,NULL,NULL,NULL,4251,1);
-REPLACE INTO `mob_db` VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',91,6466,1,1350,1520,1,428,493,80,52,63,61,30,38,79,43,10,12,NULL,6,65,0x3985,170,1260,960,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7119,4074,7001,4559,715,3880,1061,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4173,1);
-REPLACE INTO `mob_db` VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,1,2443,1832,1,629,755,78,37,118,53,55,63,88,43,10,12,2,6,67,0x3985,165,1216,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,NULL,NULL,NULL,NULL,4166,1);
-REPLACE INTO `mob_db` VALUES (1380,'DRILLER','Driller','Driller',65,2719,1,594,669,1,181,212,96,18,62,50,25,15,48,5,10,12,1,2,22,0x3885,165,1300,900,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1012,7500,715,3880,716,3500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4180,1);
-REPLACE INTO `mob_db` VALUES (1381,'GRIZZLY','Grizzly','Grizzly',66,2241,1,731,822,1,254,267,109,2,60,26,44,3,78,15,10,12,2,2,63,0x3885,165,1492,1092,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,948,5000,919,5000,549,2500,2353,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4162,1);
-REPLACE INTO `mob_db` VALUES (1382,'DIABOLIC','Diabolic','Diabolic',104,10572,1,2172,1629,1,544,644,68,61,103,80,53,65,78,25,10,12,NULL,6,47,0x3985,150,1080,780,180,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,5820,1039,4850,2605,3,984,20,1263,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4182,1);
-REPLACE INTO `mob_db` VALUES (1383,'EXPLOSION','Explosion','Explosion',100,7813,1,1900,1425,1,481,591,112,50,91,51,63,50,65,60,10,12,NULL,2,63,0x3885,165,1260,960,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7006,5500,7097,2200,7122,3200,756,800,522,400,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4267,1);
-REPLACE INTO `mob_db` VALUES (1384,'DELETER','Deleter','Deleter',105,10000,1,2099,1574,1,502,581,111,53,105,55,53,68,67,73,10,12,1,9,43,0x308D,175,1020,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7123,4074,1035,5335,1037,3880,1036,3589,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4158,1);
-REPLACE INTO `mob_db` VALUES (1385,'DELETER_','Deleter','Deleter',105,10000,1,2099,1574,1,510,621,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7123,4074,1035,5335,1037,3880,1036,3589,2114,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4279,1);
-REPLACE INTO `mob_db` VALUES (1386,'SLEEPER','Sleeper','Sleeper',81,5160,1,1034,1160,1,274,322,101,29,74,41,57,27,54,27,10,12,1,NULL,42,0x3885,195,1350,1200,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,NULL,NULL,NULL,NULL,4228,1);
-REPLACE INTO `mob_db` VALUES (1387,'GIG','Gig','Gig',100,8721,1,1769,1327,1,476,599,104,53,92,66,60,48,60,50,10,12,NULL,2,43,0x3885,170,1264,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7125,4365,904,5500,716,150,525,2500,994,850,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4165,1);
-REPLACE INTO `mob_db` VALUES (1388,'ARCHANGELING','Archangeling','Arc Angeling',84,25100,1,3253,2910,1,539,639,92,81,32,48,62,99,99,105,10,12,1,8,66,0x37B5,180,1072,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,NULL,NULL,NULL,NULL,4241,1);
-REPLACE INTO `mob_db` VALUES (1389,'DRACULA','Dracula','Dracula',75,350000,1,312480,245520,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,156240,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,NULL,NULL,NULL,NULL,NULL,NULL,4134,1);
-REPLACE INTO `mob_db` VALUES (1390,'VIOLY','Violy','Violy',118,20557,1,2862,2147,10,548,668,74,36,90,86,38,76,90,63,10,12,1,7,40,0x2085,170,1356,1056,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,NULL,NULL,NULL,NULL,4209,1);
-REPLACE INTO `mob_db` VALUES (1391,'GALAPAGO','Galapago','Galapago',45,1221,1,342,386,1,68,103,70,16,30,28,29,18,30,16,10,12,NULL,2,22,0x108B,165,1430,1080,1080,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,5335,6263,500,508,3500,606,100,6264,500,5111,1,582,1000,NULL,NULL,NULL,NULL,4152,1);
-REPLACE INTO `mob_db` VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,1,399,449,10,75,115,57,34,29,70,45,26,61,5,10,12,2,NULL,44,0x2085,155,2416,2016,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,NULL,NULL,NULL,NULL,4192,1);
-REPLACE INTO `mob_db` VALUES (1393,'G_MUMMY','Mummy','Mummy',55,2155,1,NULL,NULL,1,171,192,95,3,54,4,14,1,62,NULL,10,12,1,1,49,0x3885,300,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1394,'G_ZOMBIE','Zombie','Zombie',17,234,1,NULL,NULL,1,43,55,20,3,15,8,17,NULL,15,NULL,10,12,1,1,29,0x3885,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1395,'CRYSTAL_1','Wind Crystal','Wind Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,665,4900,NULL,NULL,532,6500,558,5000,NULL,NULL,NULL,NULL,607,100);
-REPLACE INTO `mob_db` VALUES (1396,'CRYSTAL_2','Earth Crystal','Earth Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,667,4900,NULL,NULL,531,6500,558,5000,NULL,NULL,NULL,NULL,608,150);
-REPLACE INTO `mob_db` VALUES (1397,'CRYSTAL_3','Fire Crystal','Fire Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,664,4900,NULL,NULL,534,6500,558,5000,NULL,NULL,NULL,NULL,604,150);
-REPLACE INTO `mob_db` VALUES (1398,'CRYSTAL_4','Water Crystal','Water Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,666,4900,NULL,NULL,533,6500,558,5000,NULL,NULL,NULL,NULL,603,100);
-
-# Event MVP
-REPLACE INTO `mob_db` VALUES (1399,'EVENT_BAPHO','Baphomet','Baphomet',68,1264000,NULL,78525,25106,3,1847,2267,35,45,1,152,96,85,120,95,10,12,2,6,67,0x37B5,130,768,768,576,130875,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,NULL,NULL,NULL,NULL,2256,1550);
-
-# Amatsu (6.0)
-REPLACE INTO `mob_db` VALUES (1400,'KARAKASA','Karakasa','Karakasa',72,3092,1,765,860,1,156,198,93,29,66,73,33,20,53,60,10,12,1,NULL,60,0x81,155,1638,2016,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,NULL,NULL,NULL,NULL,4286,1);
-REPLACE INTO `mob_db` VALUES (1401,'SHINOBI','Shinobi','Shinobi',95,8000,1,1691,1902,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,NULL,NULL,NULL,NULL,4230,1);
-REPLACE INTO `mob_db` VALUES (1402,'POISON_TOAD','Poison Toad','Poison Toad',87,4876,1,1341,1509,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,NULL,NULL,NULL,NULL,4175,1);
-REPLACE INTO `mob_db` VALUES (1403,'ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',88,7524,1,1352,1512,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,NULL,NULL,NULL,NULL,4160,1);
-REPLACE INTO `mob_db` VALUES (1404,'MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',85,5188,1,1116,1256,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,NULL,NULL,NULL,NULL,4208,1);
-REPLACE INTO `mob_db` VALUES (1405,'TENGU','Tengu','Tengu',98,10196,1,1701,1275,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,NULL,NULL,NULL,NULL,4282,1);
-REPLACE INTO `mob_db` VALUES (1406,'KAPHA','Kapha','Kapha',83,5470,1,1035,1164,1,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,NULL,NULL,NULL,NULL,4287,1);
-# REPLACE INTO `mob_db` VALUES (1407,'DOKEBI_','Dokebi','Dokebi',1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,1,1,1,1,1,NULL,NULL,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Gonryun (6.1)
-REPLACE INTO `mob_db` VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1,1555,1749,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,NULL,NULL,NULL,NULL,NULL,NULL,4327,1);
-REPLACE INTO `mob_db` VALUES (1409,'RICE_CAKE_BOY','Rice Cake Boy','Dumpling Child',60,2098,1,531,597,1,128,150,96,12,50,43,29,5,43,10,10,12,NULL,7,20,0x91,160,1247,768,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,NULL,NULL,NULL,NULL,NULL,NULL,4154,1);
-REPLACE INTO `mob_db` VALUES (1410,'LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',92,8777,1,1499,1724,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7164,4365,7939,100,526,1000,604,400,532,100,603,5,NULL,NULL,NULL,NULL,NULL,NULL,4217,1);
-# REPLACE INTO `mob_db` VALUES (1411,'PEACH_TREE_BULLET','Peach Tree Bullet','Peach Tree Bullet... (mode  129)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1412,'EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',96,8266,1,1503,1127,10,470,500,66,46,63,57,45,60,99,45,10,12,2,NULL,40,0x2085,190,480,840,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,NULL,NULL,NULL,NULL,4262,1);
-REPLACE INTO `mob_db` VALUES (1413,'WILD_GINSENG','Wild Ginseng','Hermit Plant',90,6052,1,1409,1586,1,523,594,56,62,76,51,60,60,76,50,10,12,NULL,3,43,0x91,140,512,756,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,520,3500,521,3500,1033,3800,1032,4800,6217,800,1951,1,578,1000,NULL,NULL,NULL,NULL,4232,1);
-# REPLACE INTO `mob_db` VALUES (1414,'GINSENG_BULLET','Ginseng Bullet','Ginseng Bullet... (mode 129)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1415,'BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,1,500,1016,2,277,329,77,5,46,36,20,4,55,10,10,12,NULL,2,28,0x3885,150,318,528,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,NULL,NULL,NULL,NULL,NULL,NULL,4233,1);
-REPLACE INTO `mob_db` VALUES (1416,'WICKED_NYMPH','Wicked Nymph','Evil Nymph',97,8491,1,1775,1331,2,340,468,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,NULL,NULL,NULL,NULL,4258,1);
-REPLACE INTO `mob_db` VALUES (1417,'ZIPPER_BEAR','Zipper Bear','Zipper Bear',90,6620,1,1305,1467,1,410,467,130,40,68,51,50,35,58,20,10,12,1,2,27,0x91,155,780,1008,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7161,4462,7167,3500,526,400,518,900,512,90,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4281,1);
-REPLACE INTO `mob_db` VALUES (1418,'DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',105,1101000,1,720000,630000,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,78120,607,5500,608,3500,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,NULL,NULL,NULL,NULL,4330,1);
-
-# Additional G_Mobs
-REPLACE INTO `mob_db` VALUES (1419,'G_FARMILIAR','Familiar','Familiar',24,427,1,NULL,NULL,1,68,77,26,5,15,19,20,5,20,1,10,12,NULL,2,27,0x3885,150,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1420,'G_ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,1,NULL,NULL,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x3885,300,2864,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1421,'G_ISIS','Isis','Isis',59,2092,1,NULL,NULL,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3985,200,1384,768,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1422,'G_HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,1,NULL,NULL,1,120,140,46,20,32,72,22,25,79,15,10,12,NULL,4,44,0x3985,150,676,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1423,'G_GHOUL','Ghoul','Ghoul',61,2614,1,NULL,NULL,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1424,'G_SIDE_WINDER','Side Winder','Side Winder',70,2736,1,NULL,NULL,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3885,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1425,'G_OBEAUNE','Obeaune','Obeaune',53,2158,1,NULL,NULL,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3885,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1426,'G_MARC','Marc','Marc',56,2522,1,NULL,NULL,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1427,'G_NIGHTMARE','Nightmare','Nightmare',69,2872,1,NULL,NULL,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3985,150,1816,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1428,'G_POISON_SPORE','Poison Spore','Poison Spore',26,456,1,NULL,NULL,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1429,'G_ARGIOPE','Argiope','Argiope',75,3105,1,NULL,NULL,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3985,300,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1430,'G_ARGOS','Argos','Argos',47,1005,1,NULL,NULL,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3985,300,1468,468,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1431,'G_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,NULL,NULL,NULL,1,186,219,70,25,52,60,36,17,52,25,10,12,NULL,6,27,0x3985,100,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1432,'G_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,NULL,NULL,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3885,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1433,'G_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,NULL,NULL,1,210,283,62,30,61,17,30,35,52,5,10,12,NULL,6,27,0x3985,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1434,'G_DRAINLIAR','Drainliar','Drainliar',47,1162,1,NULL,NULL,1,100,142,50,15,35,34,24,22,50,20,10,12,NULL,2,47,0x3885,250,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1435,'G_EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1,NULL,NULL,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3885,300,2276,576,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1436,'G_JAKK','Jakk','Jakk',63,2054,1,NULL,NULL,1,218,255,90,25,58,43,42,25,55,15,10,12,1,NULL,43,0x3885,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1437,'G_JOKER','Joker','Joker',90,6022,1,NULL,NULL,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3885,100,1364,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1438,'G_KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1,NULL,NULL,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3885,350,528,1000,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1439,'G_HIGH_ORC','High Orc','High Orc',81,4193,1,NULL,NULL,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3885,150,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1440,'G_STEM_WORM','Stem Worm','Stem Worm',84,4530,1,NULL,NULL,2,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3885,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1441,'G_PENOMENA','Penomena','Penomena',85,4589,1,NULL,NULL,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3885,400,832,500,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1442,'G_SASQUATCH','Sasquatch','Sasquatch',72,3163,1,NULL,NULL,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3885,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1443,'G_CRUISER','Cruiser','Cruiser',41,919,1,NULL,NULL,7,55,75,20,18,17,10,23,15,34,10,10,12,1,NULL,60,0x3885,400,1296,1296,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1444,'G_CHEPET','Chepet','Chepet',42,4950,NULL,NULL,NULL,1,79,112,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3885,400,672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1445,'G_RAGGLER','Raggler','Raggler',48,1148,1,NULL,NULL,1,72,111,56,10,30,42,38,15,54,27,10,12,NULL,2,24,0x3885,200,1000,900,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1446,'G_INJUSTICE','Injustice','Injustice',95,7952,1,NULL,NULL,1,344,460,76,NULL,77,59,58,65,73,50,10,12,1,1,47,0x3885,400,770,720,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1447,'G_GRYPHON','Gryphon','Gryphon',105,60720,1,NULL,NULL,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x39A5,100,704,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1448,'G_DARK_FRAME','Dark Frame','Dark Frame',76,3520,1,NULL,NULL,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3985,200,920,720,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1449,'G_MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,50706,1,NULL,NULL,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x39A5,250,1280,1080,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1450,'G_WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,1,NULL,NULL,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3985,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1451,'G_MERMAN','Merman','Merman',60,2940,1,NULL,NULL,2,125,157,62,8,45,29,30,19,50,10,10,12,1,7,41,0x3885,220,916,816,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1452,'G_ORC_LADY','Orc Lady','Orc Lady',45,1520,1,NULL,NULL,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3885,200,1050,900,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1453,'G_RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1,NULL,NULL,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x3985,200,1152,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1454,'G_TRI_JOINT','Tri Joint','Tri Joint',66,2530,NULL,NULL,NULL,1,178,206,22,5,1,33,24,10,55,20,10,12,NULL,4,22,0x3985,200,860,660,624,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1455,'G_KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,1,NULL,NULL,9,586,619,84,5,99,39,48,30,90,25,10,12,NULL,7,23,0x3885,200,1008,1008,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1456,'G_CHIMERA','Chimera','Chimera',70,26406,1,NULL,NULL,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x39A5,200,772,672,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1457,'G_MANTIS','Mantis','Mantis',65,2719,1,NULL,NULL,1,178,209,90,NULL,55,33,24,5,42,15,10,12,1,4,22,0x3985,200,1528,660,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1458,'G_MARDUK','Marduk','Marduk',73,2893,1,NULL,NULL,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3885,300,1540,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1459,'G_MARIONETTE','Marionette','Marionette',62,2209,1,NULL,NULL,1,166,222,71,35,52,36,28,25,56,20,10,12,NULL,6,68,0x3985,300,1480,480,1056,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1460,'G_MATYR','Matyr','Matyr',58,2087,1,NULL,NULL,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3885,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1461,'G_MINOROUS','Minorous','Minorous',58,1893,1,NULL,NULL,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3885,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1462,'G_ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,1,NULL,NULL,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1463,'G_ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,1,NULL,NULL,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1464,'G_PASANA','Pasana','Pasana',79,3510,1,NULL,NULL,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3885,165,976,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1465,'G_PETIT','Petite','Petite',86,5799,1,NULL,NULL,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3885,200,1624,620,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1466,'G_PETIT_','Petite','Petite',79,3556,1,NULL,NULL,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3885,150,1420,1080,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1467,'G_RAYDRIC','Raydric','Raydric',115,18408,1,NULL,NULL,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3885,150,824,780,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1468,'G_REQUIEM','Requim','Requim',71,3089,1,NULL,NULL,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1469,'G_SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,1,NULL,NULL,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1470,'G_ZEROM','Zerom','Zerom',70,2687,1,NULL,NULL,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1471,'G_NINE_TAIL','Nine Tail','Nine Tail',72,2783,1,NULL,NULL,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3885,150,840,540,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1472,'G_BON_GUN','Bongun','Bongun',59,2510,1,NULL,NULL,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3885,200,1720,500,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1473,'G_ORC_ARCHER','Orc Archer','Orc Archer',78,4835,1,NULL,NULL,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3885,300,1960,620,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1474,'G_MIMIC','Mimic','Mimic',56,1939,1,NULL,NULL,1,221,243,63,15,49,120,20,15,99,NULL,10,12,1,NULL,60,0x3885,100,972,500,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1475,'G_WRAITH','Wraith','Wraith',77,5168,1,NULL,NULL,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3885,300,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1476,'G_ALARM','Alarm','Alarm',88,5562,1,NULL,NULL,1,290,338,106,53,70,72,40,25,55,25,10,12,1,NULL,60,0x3885,300,1020,500,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1477,'G_ARCLOUSE','Arclouse','Arclouze',77,4320,1,NULL,NULL,1,269,309,101,36,60,73,45,35,60,15,10,12,1,4,42,0x3985,100,960,500,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1478,'G_RIDEWORD','Rideword','Rideword',74,3222,1,NULL,NULL,1,352,374,61,38,67,53,32,44,104,5,10,12,NULL,NULL,60,0x3885,150,864,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1479,'G_SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1,NULL,NULL,1,266,321,95,41,84,35,60,20,71,15,10,12,1,1,69,0x3885,350,1848,500,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1480,'G_ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1,NULL,NULL,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x3885,350,1768,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1481,'G_PUNK','Punk','Punk',82,3869,1,NULL,NULL,1,266,320,68,55,67,39,30,35,79,45,10,12,NULL,3,24,0x3885,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1482,'G_ZHERLTHSH','Zherlthsh','Zealotus',105,61350,1,NULL,NULL,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x3885,200,800,792,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1483,'G_RYBIO','Rybio','Rybio',98,8700,1,NULL,NULL,1,277,353,109,30,96,52,61,30,80,10,10,12,2,6,40,0x3985,200,1790,1440,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1484,'G_PHENDARK','Phendark','Phendark',102,11000,1,NULL,NULL,2,539,614,307,50,111,65,71,20,71,30,10,12,2,7,40,0x3885,175,1744,1344,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1485,'G_MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1,NULL,NULL,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,NULL,87,0x39A5,250,1152,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1486,'G_TIRFING','Tirfing','Ogretooth',114,59000,1,NULL,NULL,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,NULL,67,0x39A5,100,816,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1487,'G_EXECUTIONER','Executioner','Executioner',101,40200,1,NULL,NULL,2,515,874,97,188,99,96,77,78,79,60,10,12,2,NULL,47,0x39A5,200,768,500,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1488,'G_ANOLIAN','Anolian','Anolian',109,15547,1,NULL,NULL,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3885,190,900,500,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1489,'G_STING','Sting','Sting',104,14143,1,NULL,NULL,1,521,588,146,50,108,49,68,43,87,24,10,12,1,NULL,62,0x3885,300,528,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1490,'G_WANDER_MAN','Wander Man','Wanderer',120,19307,1,NULL,NULL,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3985,100,672,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1491,'G_DOKEBI','Dokebi','Dokebi',68,2820,1,NULL,NULL,1,317,347,85,20,52,56,35,20,60,25,10,12,NULL,6,27,0x3985,250,1156,456,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Umbala (6.2)
-REPLACE INTO `mob_db` VALUES (1492,'INCANTATION_SAMURAI','Incantation Samurai','Samurai Specter',100,901000,1,751680,595080,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,375840,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,NULL,NULL,NULL,NULL,4263,1);
-REPLACE INTO `mob_db` VALUES (1493,'DRYAD','Dryad','Dryad',68,3640,1,837,939,3,266,301,153,8,54,14,40,35,67,10,10,12,1,3,82,0x3885,170,950,2520,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7197,5335,7198,1000,7188,3000,6265,500,1964,1,7939,100,7100,3000,NULL,NULL,NULL,NULL,4177,1);
-REPLACE INTO `mob_db` VALUES (1494,'KIND_OF_BEETLE','Beetle King','Beetle King',55,2061,1,450,507,1,110,162,79,8,53,47,10,NULL,45,NULL,10,12,NULL,4,22,0x1189,165,1247,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7190,6500,7202,4500,928,1000,955,500,2102,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4307,1);
-REPLACE INTO `mob_db` VALUES (1495,'STONE_SHOOTER','Stone Shooter','Stone Shooter',64,2101,1,689,776,10,201,254,88,15,55,55,36,15,77,15,10,12,1,3,63,0x3885,175,2413,1248,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,NULL,NULL,NULL,NULL,NULL,NULL,4225,1);
-# REPLACE INTO `mob_db` VALUES (1496,'STONE_SHOOTER_BULLET','Stone Shooter Bullet','Stone Shooter Bullet',(mode 2181),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1497,'WOODEN_GOLEM','Wooden Golem','Wooden Golem',72,3914,1,950,1079,1,292,334,249,26,69,30,45,5,49,5,10,12,2,3,82,0x3885,165,1543,1632,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,7936,300,NULL,NULL,NULL,NULL,4259,1);
-REPLACE INTO `mob_db` VALUES (1498,'WOOTAN_SHOOTER','Wootan Shooter','Wootan Shooter',67,3096,1,711,798,10,140,175,91,21,32,23,38,20,69,10,10,12,1,7,42,0x3885,200,857,1056,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7195,4500,7200,3500,513,1000,7049,1000,7939,100,7182,100,5116,10,NULL,NULL,NULL,NULL,4260,1);
-REPLACE INTO `mob_db` VALUES (1499,'WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',67,2327,1,709,798,1,243,279,103,8,63,14,36,5,56,15,10,12,1,7,43,0x3885,200,912,1344,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,NULL,NULL,NULL,NULL,4261,1);
-REPLACE INTO `mob_db` VALUES (1500,'PARASITE','Parasite','Parasite',76,3222,1,923,1337,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,NULL,NULL,NULL,NULL,4309,1);
-# REPLACE INTO `mob_db` VALUES (1501,'PARASITE_BULLET','Parasite Bullet','Parasite Bullet... (mode 2181)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Event MVP
-REPLACE INTO `mob_db` VALUES (1502,'PORING_V','Pori Pori','Bring it on!',99,95000000,1,78525,25106,1,5000,10000,NULL,10,100,100,65,100,255,255,10,12,1,3,25,0x39A5,160,1672,672,480,43625,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,500,7126,10000,NULL,NULL,NULL,NULL,2110,4500);
-
-# Nifflheim (7.0)
-REPLACE INTO `mob_db` VALUES (1503,'GIBBET','Gibbet','Gibbet',105,12999,1,1944,1458,1,536,621,116,45,103,56,62,55,61,37,10,12,2,6,27,0x3985,180,917,1584,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,7939,100,NULL,NULL,NULL,NULL,4278,1);
-REPLACE INTO `mob_db` VALUES (1504,'DULLAHAN','Dullahan','Dullahan',108,18546,1,2509,1977,2,666,741,111,38,121,29,51,43,87,3,10,12,1,1,49,0x3885,155,847,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7209,3200,7210,4850,2614,1,2505,13,2506,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4176,1);
-REPLACE INTO `mob_db` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',109,15280,1,2790,2093,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,6246,300,NULL,NULL,NULL,NULL,4191,1);
-REPLACE INTO `mob_db` VALUES (1506,'DISGUISE','Disguise','Disguise',103,13895,1,2232,1674,2,260,342,85,58,92,53,57,75,67,45,10,12,1,6,82,0x3985,147,516,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,NULL,NULL,NULL,NULL,4181,1);
-REPLACE INTO `mob_db` VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',110,14099,1,2724,2244,2,844,942,84,41,120,65,66,41,89,26,10,12,2,7,67,0x3885,175,914,1344,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,NULL,NULL,NULL,NULL,4214,1);
-REPLACE INTO `mob_db` VALUES (1508,'QUVE','Quve','Quve',100,11090,1,1638,1229,1,226,323,96,55,84,54,55,50,71,60,10,12,NULL,1,29,0x3885,150,912,1248,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7205,3200,7220,5723,601,1000,7154,100,756,10,6245,500,NULL,NULL,NULL,NULL,NULL,NULL,4294,1);
-REPLACE INTO `mob_db` VALUES (1509,'LUDE','Lude','Lude',101,11574,1,1692,1269,2,218,296,90,53,97,38,55,82,69,55,10,12,NULL,1,29,0x3885,150,890,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,NULL,NULL,NULL,NULL,4193,1);
-REPLACE INTO `mob_db` VALUES (1510,'HYLOZOIST','Hylozoist','Heirozoist',102,12000,1,1876,1406,1,268,349,101,68,97,67,72,88,69,60,10,12,NULL,6,47,0x3985,155,741,1536,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,NULL,NULL,NULL,NULL,4321,1);
-
-# Pyramid Basement
-REPLACE INTO `mob_db` VALUES (1511,'AMON_RA','Amon Ra','Amon Ra',69,319000,1,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x1A4,170,854,2016,480,120060,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,NULL,NULL,NULL,NULL,4236,1);
-
-# Louyang (8.0)
-REPLACE INTO `mob_db` VALUES (1512,'HYEGUN','Hyegun','Yao Jun',87,6996,1,1283,1445,1,246,294,84,43,69,38,40,20,68,20,10,12,1,1,49,0x3885,180,890,1320,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,NULL,NULL,NULL,NULL,NULL,NULL,4328,1);
-REPLACE INTO `mob_db` VALUES (1513,'CIVIL_SERVANT','Civil Servant','Mao Guai',89,5292,1,1349,1512,2,276,337,90,56,67,76,40,65,62,30,10,12,1,2,44,0x3885,200,1257,528,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7262,4171,7263,2000,606,10,1023,100,693,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4202,1);
-REPLACE INTO `mob_db` VALUES (1514,'DANCING_DRAGON','Dancing Dragon','Zhu Po Long',82,3943,1,972,1094,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0x83,160,600,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4272,1);
-REPLACE INTO `mob_db` VALUES (1515,'GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,1555,1749,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7270,1500,7269,2500,7066,4365,749,100,12000,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4323,1);
-REPLACE INTO `mob_db` VALUES (1516,'INCREASE_SOIL','Increase Soil','Mi Gao',83,5335,1,1201,1529,1,332,362,112,39,67,23,41,49,78,30,10,12,1,NULL,62,0x91,445,106,1056,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7264,4365,7004,2300,997,10,969,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4231,1);
-REPLACE INTO `mob_db` VALUES (1517,'LI_ME_MANG_RYANG','Li Me Mang Ryang','Jing Guai',80,5187,1,1065,1197,1,179,220,110,37,61,22,33,35,62,20,10,12,1,6,62,0x3985,165,1120,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7267,4500,7268,400,1501,10,1523,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4265,1);
-REPLACE INTO `mob_db` VALUES (1518,'BACSOJIN','Bacsojin','White Lady',97,720500,1,668160,542880,2,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,NULL,NULL,NULL,NULL,NULL,NULL,2234,1);
-REPLACE INTO `mob_db` VALUES (1519,'CHUNG_E','Chung E','Green Maiden',49,23900,NULL,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4850,740,100,1806,10,518,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5042,2);
-REPLACE INTO `mob_db` VALUES (1520,'BOILED_RICE','Boiled Rice','Boiled Rice',15,777,1,7,7,1,7,14,NULL,10,7,7,7,17,17,7,10,12,1,3,21,0x81,170,1152,672,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,564,5500,7272,3000,7194,1000,7198,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional G_Mobs & Bosses
-REPLACE INTO `mob_db` VALUES (1521,'G_ALICE','Alice','Alice',100,9230,1,NULL,NULL,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,520,2304,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1522,'G_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',115,29157,1,NULL,NULL,1,701,801,93,27,126,57,55,69,56,15,10,12,1,1,49,0x3695,175,1772,120,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1523,'G_ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',88,7524,1,NULL,NULL,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1524,'G_BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,1,NULL,NULL,2,277,329,77,5,46,36,20,4,55,10,10,12,NULL,2,28,0x3885,150,318,528,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1525,'G_BATHORY','Bathory','Bathory',86,5242,1,NULL,NULL,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1526,'G_BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1,NULL,NULL,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1527,'G_C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1,NULL,NULL,3,388,458,96,60,80,28,40,25,73,45,10,12,2,NULL,80,0x91,200,1072,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1528,'G_CLOCK','Clock','Clock',81,5556,1,NULL,NULL,1,403,456,91,43,68,24,35,41,81,15,10,12,1,NULL,42,0x91,200,1092,792,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1529,'G_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',105,1101000,1,NULL,NULL,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1530,'G_DRACULA','Dracula','Dracula',75,350000,1,NULL,NULL,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1531,'G_EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',96,8266,1,NULL,NULL,10,470,500,66,46,63,57,45,60,99,45,10,12,2,NULL,40,0x2085,190,480,840,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1532,'G_EXPLOSION','Explosion','Explosion',100,7813,1,NULL,NULL,1,481,591,112,50,91,51,63,50,65,60,10,12,NULL,2,63,0x3885,165,1260,960,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1533,'G_FUR_SEAL','Fur Seal','Seal',47,1371,1,NULL,NULL,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3095,200,1612,622,583,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1534,'G_GOBLIN_1','Goblin','Goblin',48,1058,1,NULL,NULL,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1535,'G_GOBLIN_2','Goblin','Goblin',44,931,1,NULL,NULL,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1536,'G_GOBLIN_3','Goblin','Goblin',44,930,1,NULL,NULL,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1537,'G_GOBLIN_4','Goblin','Goblin',49,1494,1,NULL,NULL,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1538,'G_GOBLIN_5','Goblin','Goblin',56,2342,1,NULL,NULL,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1539,'G_GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,1,NULL,NULL,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1540,'G_GOLEM','Golem','Golem',61,2245,1,NULL,NULL,1,198,223,190,12,70,27,67,5,31,5,10,12,2,NULL,60,0x91,300,1608,816,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1541,'G_GREATEST_GENERAL','Greatest General','Greatest General',55,1575,1,NULL,NULL,3,215,241,114,30,58,30,20,25,25,20,10,12,1,NULL,43,0x84,200,1152,1152,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1542,'G_INCANTATION_SAMURA','Incantation Samurai','Incantation Samurai',100,901000,1,NULL,NULL,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1543,'G_KAPHA','Kapha','Kapha',83,5470,1,NULL,NULL,3,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1544,'G_KARAKASA','Karakasa','Karakasa',72,3092,1,NULL,NULL,1,156,198,93,29,66,73,33,20,53,60,10,12,1,NULL,60,0x81,155,1638,2016,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1545,'G_KOBOLD_1','Kobold','Kobold',107,10483,1,NULL,NULL,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1546,'G_KOBOLD_2','Kobold','Kobold',102,9152,1,NULL,NULL,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1547,'G_KOBOLD_3','Kobold','Kobold',101,9078,1,NULL,NULL,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1548,'G_KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,1,NULL,NULL,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1549,'G_LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,1,NULL,NULL,1,598,651,299,27,126,42,103,28,77,15,10,12,2,NULL,83,0x3095,400,2190,2040,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1550,'G_LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',92,8777,1,NULL,NULL,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1551,'G_MARSE','Marse','Marse',47,1456,1,NULL,NULL,1,85,105,38,18,33,17,25,10,33,10,10,12,NULL,5,41,0x91,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1552,'G_MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',85,5188,1,NULL,NULL,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1553,'G_MYST','Myst','Myst',49,1223,1,NULL,NULL,1,96,116,61,10,35,37,20,10,41,10,10,12,2,NULL,25,0x3695,200,1576,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1554,'G_NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,1,NULL,NULL,1,629,755,78,37,118,53,55,63,53,43,10,12,2,6,67,0x3985,165,1216,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1555,'G_PARASITE','Parasite','Parasite',76,3222,1,NULL,NULL,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1556,'G_POISON_TOAD','Poison Toad','Poisonous Toad',87,4876,1,NULL,NULL,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1557,'G_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,1,NULL,NULL,10,75,115,57,34,29,70,45,26,61,5,10,12,2,NULL,44,0x2085,155,2416,2016,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1558,'G_SAND_MAN','Sandman','Sandman',61,2887,1,NULL,NULL,1,156,212,126,25,44,8,55,15,31,25,10,12,1,NULL,62,0x3885,250,1672,720,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1559,'G_SCORPION','Scorpion','Scorpion',16,153,1,NULL,NULL,1,39,46,16,5,14,15,10,5,33,5,10,12,NULL,4,23,0x3195,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1560,'G_SHINOBI','Shinobi','Shinobi',95,8000,1,NULL,NULL,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1561,'G_SMOKIE','Smokie','Smokie',29,591,1,NULL,NULL,1,70,81,26,NULL,16,34,16,5,27,5,10,12,NULL,2,22,0x91,200,1576,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1562,'G_SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,1,NULL,NULL,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1563,'G_TENGU','Tengu','Tengu',98,10196,1,NULL,NULL,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1564,'G_WICKED_NYMPH','Wicked Nymph','Evil Nymph',97,8491,1,NULL,NULL,2,218,346,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1565,'G_WILD_GINSENG','Wild Ginseng','Hermit Plant',90,6052,1,NULL,NULL,1,523,594,56,62,76,51,60,60,76,50,10,12,NULL,3,43,0x91,140,512,756,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1566,'G_WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,NULL,NULL,NULL,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1567,'G_ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,NULL,NULL,NULL,1,299,334,90,41,70,56,56,55,70,42,10,12,2,4,25,0x3795,165,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1568,'G_ANGELING','Angeling','Angeling',77,19800,1,NULL,NULL,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1569,'G_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1,NULL,NULL,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,NULL,87,0x3695,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1570,'G_CRAMP','Cramp','Cramp',82,3898,1,NULL,NULL,1,395,443,88,42,65,43,35,25,68,30,10,12,NULL,2,45,0x3095,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1571,'G_DEVIACE','Deviace','Deviace',60,3135,1,NULL,NULL,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1572,'G_DROPS','Drops','Drops',2,45,1,NULL,NULL,1,12,13,16,NULL,8,1,1,NULL,6,2,10,12,1,3,23,0x83,400,1372,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1573,'G_ELDER','Elder','Elder',92,7341,1,NULL,NULL,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1574,'G_ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,NULL,NULL,1,80,94,45,NULL,10,14,25,NULL,29,NULL,10,12,1,3,43,0x3095,200,1372,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1575,'G_FLORA','Flora','Flora',59,2301,1,NULL,NULL,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1576,'G_GHOSTRING','Ghostring','Ghostring',90,26700,1,NULL,NULL,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1577,'G_GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,1,NULL,NULL,9,95,119,69,NULL,40,34,20,15,48,20,10,12,NULL,7,25,0x2085,200,1172,672,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1578,'G_HORONG','Horong','Horong',66,2304,1,NULL,NULL,1,262,332,84,35,36,32,35,45,56,25,10,12,NULL,NULL,83,0x308D,400,1888,1152,828,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1579,'G_HYDRA','Hydra','Hydra',34,854,1,NULL,NULL,7,35,41,20,32,10,9,14,NULL,35,2,10,12,NULL,3,41,0x84,1000,800,432,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1580,'G_INCUBUS','Incubus','Incubus',120,28000,1,NULL,NULL,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1581,'G_VOCAL','Vocal','Vocal',18,3317,1,NULL,NULL,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1582,'DEVILING','Deviling','Deviling',66,16890,1,2281,2379,1,298,481,67,70,48,50,33,75,77,200,10,12,1,6,87,0x37B5,200,1072,1056,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,NULL,NULL,NULL,NULL,4174,1);
-REPLACE INTO `mob_db` VALUES (1583,'TAO_GUNKA','Tao Gunka','Tao Gunka',110,1252000,1,900000,720000,2,2890,4150,404,143,135,175,98,110,199,66,10,12,2,6,60,0x37B5,150,1020,288,144,450000,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,12738,200,2231,5,NULL,NULL,NULL,NULL,4302,1);
-
-# Ayothaya (9.0)
-REPLACE INTO `mob_db` VALUES (1584,'TAMRUAN','Tamruan','Tamruan',73,3195,1,898,1010,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7301,4850,7069,3000,1117,40,1155,8,2315,3,12736,300,NULL,NULL,NULL,NULL,NULL,NULL,4304,1);
-REPLACE INTO `mob_db` VALUES (1585,'MIME_MONKEY','Mime Monkey','Mime Monkey',40,6000,NULL,200,22,3,300,350,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1586,'LEAF_CAT','Leaf Cat','Leaf Cat',64,2635,1,594,669,1,140,181,88,16,46,16,12,45,33,29,10,12,NULL,2,22,0x83,150,960,864,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,NULL,NULL,NULL,NULL,4195,1);
-REPLACE INTO `mob_db` VALUES (1587,'KRABEN','Kraben','Kraben',70,2901,1,510,1095,1,266,311,108,20,54,33,35,15,62,20,10,12,1,NULL,48,0x3095,100,1152,1536,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,NULL,NULL,NULL,NULL,4295,1);
-
-# Additional G_Mobs & Xmas_Orc
-REPLACE INTO `mob_db` VALUES (1588,'ORC_XMAS','Christmas Orc','Christmas Orc',24,1400,1,235,144,1,104,126,16,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,NULL,NULL,NULL,NULL,4066,1);
-REPLACE INTO `mob_db` VALUES (1589,'G_MANDRAGORA','Mandragora','Mandragora',13,156,1,NULL,NULL,4,38,41,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1590,'G_GEOGRAPHER','Geographer','Geographer',73,3866,1,NULL,NULL,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1591,'A_LUNATIC','Lunatic','Lunatic',29,2334,NULL,NULL,NULL,1,221,245,16,20,1,15,22,5,40,15,10,12,NULL,2,60,0xA1,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1592,'A_MOBSTER','Gangster','Gangster',40,8000,NULL,NULL,NULL,1,300,355,32,27,1,50,45,45,73,30,10,12,1,7,20,0x11A9,250,1100,560,580,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7049,10000,601,2000,1206,3000,713,1000,550,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1593,'A_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',52,8613,NULL,NULL,NULL,1,830,930,64,27,58,47,42,5,69,26,10,12,1,1,69,0xB5,175,1772,120,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1594,'G_FREEZER','Freezer','Freezer',94,9990,1,NULL,NULL,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1595,'G_MARIN','Marin','Marin',37,987,1,NULL,NULL,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1596,'G_TAMRUAN','Tamruan','Tamruan',73,3195,1,NULL,NULL,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1597,'G_GARGOYLE','Gargoyle','Gargoyle',100,8772,1,NULL,NULL,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1598,'G_BLAZZER','Blazzer','Blazzer',101,8121,1,NULL,NULL,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1599,'G_WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,NULL,NULL,NULL,1,182,241,94,45,40,79,44,51,67,31,10,12,NULL,6,48,0x3795,250,2536,1536,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1600,'G_HEATER','Heater','Heater',96,7480,1,NULL,NULL,2,495,574,186,42,75,49,50,30,80,35,10,12,1,2,43,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1601,'G_PERMETER','Permeter','Permeter',90,6575,1,NULL,NULL,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x3695,250,1100,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1602,'G_SOLIDER','Solider','Solider',92,8768,1,NULL,NULL,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1603,'G_BIGFOOT','Bigfoot','Bigfoot',29,587,1,NULL,NULL,1,50,62,55,7,18,4,7,NULL,12,NULL,10,12,2,2,22,0x91,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1604,'G_GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,NULL,NULL,NULL,1,275,328,80,43,70,45,47,32,62,34,10,12,NULL,4,24,0x3795,155,1292,792,340,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1605,'G_DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,NULL,NULL,NULL,2,666,726,145,60,82,36,55,100,102,88,10,12,2,6,89,0x37B5,145,1024,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1606,'G_GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,NULL,NULL,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1607,'G_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,1,NULL,NULL,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1608,'G_THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,1,NULL,NULL,1,76,88,24,5,1,29,16,5,36,NULL,10,12,1,4,27,0x318D,300,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1609,'G_DANCING_DRAGON','Dancing Dragon','Zhu Po Long',82,3943,1,2727,692,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0xA3,160,600,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,570,500,571,50,572,20,515,10000,12018,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,668,100);
-REPLACE INTO `mob_db` VALUES (1610,'A_MUNAK','Munak','Munak',30,2872,NULL,NULL,NULL,1,40,50,NULL,NULL,1,15,20,5,120,15,10,12,1,1,89,0x39A5,100,2468,768,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12017,100,NULL,NULL,NULL,NULL,12016,100);
-REPLACE INTO `mob_db` VALUES (1611,'A_BON_GUN','Bongun','Bongun',59,2510,1,NULL,NULL,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,89,0x31B5,200,1720,500,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12017,100,NULL,NULL,NULL,NULL,12016,100);
-REPLACE INTO `mob_db` VALUES (1612,'A_HYEGUN','Hyegun','Yao Jun',56,9981,NULL,NULL,NULL,1,710,1128,20,10,60,40,36,10,73,15,10,12,1,1,89,0x39A5,180,890,1320,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12017,100,NULL,NULL,NULL,NULL,12016,100);
-
-# Einbroch (10.1)
-REPLACE INTO `mob_db` VALUES (1613,'METALING','Metaling','Metaling',81,4300,1,954,1074,1,171,210,69,28,58,30,49,17,50,5,10,12,NULL,NULL,20,0x83,300,384,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,NULL,NULL,NULL,NULL,4341,1);
-REPLACE INTO `mob_db` VALUES (1614,'MINERAL','Mineral','Mineral',96,8300,1,1503,1127,1,578,635,127,23,70,61,40,50,62,50,10,12,NULL,NULL,40,0x91,250,648,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,NULL,NULL,NULL,NULL,4339,1);
-REPLACE INTO `mob_db` VALUES (1615,'OBSIDIAN','Obsidian','Obsidian',97,10088,1,1652,1239,1,590,670,129,37,84,38,40,60,53,50,10,12,NULL,NULL,42,0x3885,350,720,864,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7315,3000,730,500,1003,500,985,50,999,500,1263,10,NULL,NULL,NULL,NULL,NULL,NULL,4338,1);
-REPLACE INTO `mob_db` VALUES (1616,'PITMAN','Pitman','Pitman',90,7208,1,1409,1586,1,182,242,104,48,78,56,45,35,50,30,10,12,2,1,42,0x91,180,960,336,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,NULL,NULL,NULL,NULL,4335,1);
-REPLACE INTO `mob_db` VALUES (1617,'WASTE_STOVE','Waste Stove','Old Stove',92,7400,1,1377,1548,1,408,468,100,47,76,61,50,30,56,15,10,12,2,NULL,20,0x3885,300,1152,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7323,1000,7068,1000,6215,200,625,50,7939,100,604,50,7319,3800,NULL,NULL,NULL,NULL,4332,1);
-REPLACE INTO `mob_db` VALUES (1618,'UNGOLIANT','Ungoliant','Ungoliant',94,17070,1,3501,1913,1,689,733,108,28,71,70,58,43,92,38,10,12,2,4,45,0x3795,350,420,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,NULL,NULL,NULL,NULL,4336,1);
-REPLACE INTO `mob_db` VALUES (1619,'PORCELLIO','Porcellio','Porcellio',85,5544,1,1294,1455,1,266,319,79,37,67,48,28,40,62,30,10,12,NULL,4,62,0x183,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,NULL,NULL,NULL,NULL,NULL,NULL,4337,1);
-REPLACE INTO `mob_db` VALUES (1620,'NOXIOUS','Noxious','Noxious',87,5430,1,888,1785,1,255,326,117,66,58,45,60,55,57,50,10,12,1,NULL,68,0x3885,350,768,1440,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,NULL,NULL,NULL,NULL,4334,1);
-REPLACE INTO `mob_db` VALUES (1621,'VENOMOUS','Venomous','Venomous',87,4770,1,1188,1337,1,287,337,104,65,61,28,60,55,45,50,10,12,1,NULL,25,0x3885,350,768,1440,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,NULL,NULL,NULL,NULL,4333,1);
-REPLACE INTO `mob_db` VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',91,7238,1,1350,1799,1,371,433,106,39,57,81,66,20,68,44,10,12,NULL,NULL,60,0x3295,200,512,780,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,NULL,NULL,NULL,NULL,4340,1);
-REPLACE INTO `mob_db` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',100,1001000,1,720000,576000,1,2315,3291,317,96,153,143,110,128,165,84,10,12,2,NULL,60,0x37B5,220,128,1104,240,360000,607,5500,5104,3500,732,5500,7093,6000,1230,5,13017,1,617,1000,7327,5000,1242,100,1531,40,NULL,NULL,NULL,NULL,4342,1);
-REPLACE INTO `mob_db` VALUES (1624,'G_WASTE_STOVE','Waste Stove','Old Stove',92,7400,1,NULL,NULL,1,408,468,100,47,76,61,50,30,56,15,10,12,2,NULL,20,0x3885,220,1152,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',85,5544,1,922,624,1,165,218,79,37,67,48,28,40,62,30,10,12,NULL,4,62,0x3985,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Hellion Revenant
-REPLACE INTO `mob_db` VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',79,8600,1,1,1,2,178,238,88,50,54,63,40,78,56,99,10,12,1,6,69,0x37B5,150,432,384,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Lighthalzen (10.2)
-REPLACE INTO `mob_db` VALUES (1627,'ANOPHELES','Anopheles','Anopheles',95,7238,1,1691,1902,1,242,260,7,10,64,60,42,58,88,42,10,12,NULL,4,64,0x3985,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,601,1000,7119,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4344,1);
-REPLACE INTO `mob_db` VALUES (1628,'MOLE','Mole','Holden',85,6228,1,1206,1358,9,260,309,82,16,53,65,31,30,48,31,10,12,NULL,2,42,0x1089,300,1400,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1017,5000,1018,5000,5119,50,13101,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4343,1);
-REPLACE INTO `mob_db` VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,2870,NULL,340,340,3,290,480,9,15,21,50,31,50,59,23,10,12,1,2,64,0x3885,200,336,540,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,517,1000,528,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4345,1);
-REPLACE INTO `mob_db` VALUES (1630,'BACSOJIN_','Bacsojin','White Lady',97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x39A5,130,576,960,480,334080,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,100,2234,10,NULL,NULL,NULL,NULL,4372,1);
-REPLACE INTO `mob_db` VALUES (1631,'CHUNG_E_','Chung E','Green Maiden',82,3901,NULL,1049,1481,2,247,310,69,15,66,79,36,48,66,43,10,12,1,7,44,0x3885,150,1728,816,1188,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4200,740,100,1806,10,518,500,NULL,NULL,NULL,NULL,5042,50,NULL,NULL,NULL,NULL,4373,1);
-REPLACE INTO `mob_db` VALUES (1632,'GREMLIN','Gremlin','Gremlin',118,20313,1,3091,2318,1,606,744,76,25,141,75,48,61,90,37,10,12,2,6,47,0x191,140,432,540,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7340,3000,938,3000,719,100,2406,1,1265,1,NULL,NULL,603,2,NULL,NULL,NULL,NULL,4355,1);
-REPLACE INTO `mob_db` VALUES (1633,'BEHOLDER','Beholder','Beholder',120,19280,1,3285,2463,6,588,718,50,30,96,82,65,107,94,82,10,12,NULL,NULL,44,0x91,190,336,840,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,576,3000,605,100,996,100,985,10,NULL,NULL,NULL,NULL,603,2,NULL,NULL,NULL,NULL,4356,1);
-#Normal advanced class mobs
-REPLACE INTO `mob_db` VALUES (1634,'SEYREN','Seyren','Seyren Windsor',142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,13001,2,1163,200,6223,10,2229,12,2317,1,13421,100,NULL,NULL,NULL,NULL,4358,1);
-REPLACE INTO `mob_db` VALUES (1635,'EREMES','Eremes','Eremes Guile',140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6223,1,2514,1,1262,3,1264,30,678,110,1284,100,NULL,NULL,NULL,NULL,4360,1);
-REPLACE INTO `mob_db` VALUES (1636,'HARWORD','Harword','Howard Alt-Eisen',142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,2514,1,1311,100,1361,110,2104,10,2318,1,6223,10,NULL,NULL,NULL,NULL,4362,1);
-REPLACE INTO `mob_db` VALUES (1637,'MAGALETA','Magaleta','Margaretha Sorin',140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,1647,100,6223,1,1561,10,2327,1,603,50,2504,10,NULL,NULL,NULL,NULL,4364,1);
-REPLACE INTO `mob_db` VALUES (1638,'SHECIL','Shecil','Cecil Damon',141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,12014,110,2331,10,1711,100,12007,150,6223,1,1745,100,NULL,NULL,NULL,NULL,4368,1);
-REPLACE INTO `mob_db` VALUES (1639,'KATRINN','Katrinn','Kathryne Keyron',141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6223,1,1646,100,1620,5,2102,30,5085,1,2404,20,NULL,NULL,NULL,NULL,4366,1);
-#MVP Slaves
-REPLACE INTO `mob_db` VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,2680000,1,NULL,NULL,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
-REPLACE INTO `mob_db` VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,1230000,1,NULL,NULL,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
-REPLACE INTO `mob_db` VALUES (1642,'G_HARWORD','Whitesmith Harword','Whitesmith Howard',160,3750000,1,NULL,NULL,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
-REPLACE INTO `mob_db` VALUES (1643,'G_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,2800000,1,NULL,NULL,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
-REPLACE INTO `mob_db` VALUES (1644,'G_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,NULL,NULL,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
-REPLACE INTO `mob_db` VALUES (1645,'G_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,NULL,NULL,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
-#MVP Monsters
-REPLACE INTO `mob_db` VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,NULL,NULL,NULL,NULL,4357,1);
-REPLACE INTO `mob_db` VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,NULL,NULL,NULL,NULL,4359,1);
-REPLACE INTO `mob_db` VALUES (1648,'B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,NULL,NULL,NULL,NULL,4361,1);
-REPLACE INTO `mob_db` VALUES (1649,'B_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,NULL,NULL,NULL,NULL,4363,1);
-REPLACE INTO `mob_db` VALUES (1650,'B_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,NULL,NULL,NULL,NULL,4367,1);
-REPLACE INTO `mob_db` VALUES (1651,'B_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,NULL,NULL,NULL,NULL,4365,1);
-#1'st Class Mobs
-REPLACE INTO `mob_db` VALUES (1652,'YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,5229,4461,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,NULL,NULL,NULL,NULL,4346,1);
-REPLACE INTO `mob_db` VALUES (1653,'WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,5094,4721,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,1,13004,10,NULL,NULL,NULL,NULL,4348,1);
-REPLACE INTO `mob_db` VALUES (1654,'ARMAIA','Armaia','Armeyer Dinze',134,46878,1,4895,4909,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,1000,2504,1,1358,50,1352,40,2311,10,1302,80,1307,10,NULL,NULL,NULL,NULL,4347,1);
-REPLACE INTO `mob_db` VALUES (1655,'EREND','Erend','Errende Ebecee',133,42764,1,4860,4545,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,500,2217,5,1514,50,1517,20,2326,5,2324,10,1523,1,NULL,NULL,NULL,NULL,4349,1);
-REPLACE INTO `mob_db` VALUES (1656,'KAVAC','Kavac','Kavach Icarus',135,43079,1,5103,4276,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,NULL,NULL,NULL,NULL,4351,1);
-REPLACE INTO `mob_db` VALUES (1657,'RAWREL','Rawrel','Laurell Weinder',133,40282,1,4500,4477,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,NULL,NULL,NULL,NULL,4350,1);
-#1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs.
-REPLACE INTO `mob_db` VALUES (1658,'B_YGNIZEM','Ygnizem','Egnigem Cenia',141,2910088,1,1054400,1860000,1,3057,5408,373,175,188,177,165,142,185,105,10,12,1,7,43,0x37B5,100,1008,864,288,527200,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,NULL,NULL,NULL,NULL,4352,1);
-REPLACE INTO `mob_db` VALUES (1659,'G_WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,NULL,NULL,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1660,'G_ARMAIA','Armaia','Armeyer Dinze',134,46878,1,NULL,NULL,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1661,'G_EREND','Erend','Errende Ebecee',133,42764,1,NULL,NULL,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1662,'G_KAVAC','Kavac','Kavach Icarus',135,43079,1,NULL,NULL,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1663,'G_RAWREL','Rawrel','Laurell Weinder',133,40282,1,NULL,NULL,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Juperos
-REPLACE INTO `mob_db` VALUES (1664,'POTON_CANON','Photon Cannon','Photon Cannon',66,8000,NULL,800,600,9,800,900,16,30,1,40,25,20,80,80,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,718,1000,938,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1665,'POTON_CANON_1','Photon Cannon','Photon Cannon',67,7500,NULL,600,800,9,700,800,24,30,1,40,30,40,86,80,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,726,1000,938,1000,13160,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1666,'POTON_CANON_2','Photon Cannon','Photon Cannon',64,7100,NULL,800,600,9,800,900,13,30,1,40,21,29,80,91,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,721,1000,938,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1667,'POTON_CANON_3','Photon Cannon','Photon Cannon',65,7800,NULL,600,800,9,700,800,24,30,1,40,23,30,90,99,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,728,1000,938,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1668,'ARCHDAM','Archdam','Archdam',119,20700,1,2862,2147,3,603,722,98,15,118,64,70,65,66,25,10,12,2,7,60,0x3695,180,580,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,5000,999,500,984,200,985,200,13156,5,13167,5,NULL,NULL,NULL,NULL,NULL,NULL,4371,1);
-REPLACE INTO `mob_db` VALUES (1669,'DIMIK','Dimik','Dimik',77,10000,NULL,NULL,NULL,5,1040,1880,45,28,15,69,40,15,63,42,10,12,1,NULL,40,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4370,1);
-REPLACE INTO `mob_db` VALUES (1670,'DIMIK_1','Dimik','Dimik',116,17552,1,2916,2187,7,656,763,93,28,114,90,66,52,122,41,10,12,1,NULL,44,0x3885,150,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
-REPLACE INTO `mob_db` VALUES (1671,'DIMIK_2','Dimik','Dimik',116,23840,1,2916,2187,5,630,733,76,21,118,72,62,55,88,38,10,12,1,NULL,41,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
-REPLACE INTO `mob_db` VALUES (1672,'DIMIK_3','Dimik','Dimik',116,21920,1,2916,2187,5,610,705,114,24,115,64,68,50,82,35,10,12,1,NULL,42,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
-REPLACE INTO `mob_db` VALUES (1673,'DIMIK_4','Dimik','Dimik',116,16940,1,2916,2187,5,699,823,98,28,112,79,72,53,86,47,10,12,1,NULL,43,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,6216,70,NULL,NULL,NULL,NULL,4370,1);
-REPLACE INTO `mob_db` VALUES (1674,'MONEMUS','Monemus','Monemus',88,80000,1,NULL,NULL,5,2400,3400,87,25,NULL,1,90,24,144,45,14,12,2,NULL,63,0x1A4,400,1368,1344,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7049,2000,953,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1675,'VENATU','Venatu','Venatu',77,12717,1,NULL,NULL,2,652,779,96,20,99,56,58,62,48,30,10,12,1,NULL,43,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4369,1);
-REPLACE INTO `mob_db` VALUES (1676,'VENATU_1','Venatu','Venatu',113,15900,1,2448,1836,2,687,772,95,20,109,54,60,50,60,30,10,12,1,NULL,40,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,NULL,NULL,NULL,NULL,4369,1);
-REPLACE INTO `mob_db` VALUES (1677,'VENATU_2','Venatu','Venatu',113,14717,1,2637,1980,2,655,762,86,20,99,73,58,62,98,30,10,12,1,NULL,44,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,NULL,NULL,NULL,NULL,4369,1);
-REPLACE INTO `mob_db` VALUES (1678,'VENATU_3','Venatu','Venatu',113,21040,1,2643,1983,2,698,798,104,16,103,50,62,57,69,30,10,12,1,NULL,42,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,NULL,NULL,NULL,NULL,4369,1);
-REPLACE INTO `mob_db` VALUES (1679,'VENATU_4','Venatu','Venatu',113,21810,1,2643,1983,2,656,745,74,15,106,69,61,55,72,30,10,12,1,NULL,41,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,6216,100,NULL,NULL,NULL,NULL,4369,1);
-REPLACE INTO `mob_db` VALUES (1680,'HILL_WIND_1','Hill Wind','Hill Wind',101,9100,1,1900,1425,3,308,375,90,37,105,69,59,35,80,25,10,12,1,2,64,0x3885,170,504,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7115,4000,7116,3000,528,1000,510,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4345,1);
-REPLACE INTO `mob_db` VALUES (1681,'GEMINI','Gemini-S58','Gemini-S58',135,108999,1,4725,3543,3,785,1107,89,45,115,92,81,92,94,66,10,12,1,NULL,21,0x39A5,200,1872,360,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,NULL,NULL,NULL,NULL,4354,1);
-REPLACE INTO `mob_db` VALUES (1682,'REMOVAL','Removal','Remover',121,32235,NULL,3772,2829,1,713,833,110,47,127,50,82,35,89,50,10,12,1,1,49,0x3885,250,1536,1056,1152,NULL,NULL,NULL,NULL,NULL,NULL,NULL,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,NULL,NULL,NULL,NULL,4353,1);
-REPLACE INTO `mob_db` VALUES (1683,'G_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,NULL,NULL,NULL,9,800,900,16,30,1,40,25,20,80,80,10,12,1,NULL,43,0x3885,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1684,'G_ARCHDAM','Archdam','Archdam',119,20700,1,NULL,NULL,3,603,722,98,15,118,64,70,65,66,25,10,12,2,8,60,0x3885,180,1080,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1685,'APOCALIPS_H','Vesper','Vesper',128,3802000,1,2700000,2250000,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,432,100000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,NULL,NULL,NULL,NULL,4374,1);
-REPLACE INTO `mob_db` VALUES (1686,'ORC_BABY','Orc Baby','Orc Baby',43,1122,1,315,354,1,64,75,49,3,25,1,32,20,31,35,10,12,NULL,7,22,0x3885,200,672,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,NULL,NULL,NULL,NULL,NULL,NULL,4375,1);
-REPLACE INTO `mob_db` VALUES (1687,'GREEN_IGUANA','Green Iguana','Grove',55,2090,1,486,548,9,139,174,96,18,58,42,22,5,45,17,10,12,1,2,42,0x83,200,1152,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,NULL,NULL,NULL,NULL,4377,1);
-REPLACE INTO `mob_db` VALUES (1688,'LADY_TANEE','Lady Tanee','Lady Tanee',80,360000,1,334080,261000,14,1760,2685,141,104,86,108,88,121,200,71,10,12,2,3,64,0x1A4,100,576,432,360,167040,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,NULL,NULL,NULL,NULL,4376,1);
-REPLACE INTO `mob_db` VALUES (1689,'G_BACSOJIN','Bacsojin','White Lady',97,720500,1,NULL,NULL,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,1,NULL,NULL,1,NULL,NULL,160,99,1,1,1,1,1,1,10,12,1,2,20,0xC3,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6005,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1691,'G_KRABEN','Kraben','Kraben',70,2901,1,NULL,NULL,1,266,311,108,20,54,33,35,15,62,20,10,12,1,NULL,48,0x3885,100,1152,1536,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,521,1,521,1,521,1,521,1,521,1,521,1,521,1,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Thanatos Tower (10.3)
-REPLACE INTO `mob_db` VALUES (1692,'BREEZE','Breeze','Breeze',92,6755,1,1598,1797,2,379,431,83,32,75,101,46,35,66,55,10,12,1,NULL,64,0x3885,100,140,384,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,NULL,NULL,NULL,NULL,4390,1);
-REPLACE INTO `mob_db` VALUES (1693,'PLASMA_Y','Plasma','Plasma',119,20600,1,2111,2882,1,615,750,130,45,141,94,75,91,103,50,10,12,NULL,NULL,88,0x3885,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,715,100,969,1,7938,300,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
-REPLACE INTO `mob_db` VALUES (1694,'PLASMA_R','Plasma','Plasma',118,16789,1,3549,2661,1,835,935,111,12,147,77,66,65,95,50,10,12,NULL,NULL,83,0x3885,150,912,1248,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,716,100,990,45,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
-REPLACE INTO `mob_db` VALUES (1695,'PLASMA_G','Plasma','Plasma',116,24975,1,3348,2511,1,608,720,120,3,121,60,58,62,73,50,10,12,NULL,NULL,82,0x3885,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,717,100,993,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
-REPLACE INTO `mob_db` VALUES (1696,'PLASMA_P','Plasma','Plasma',117,18955,1,3348,2511,1,623,762,78,49,130,71,72,70,87,50,10,12,NULL,NULL,87,0x3885,350,768,1440,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,716,100,724,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
-REPLACE INTO `mob_db` VALUES (1697,'PLASMA_B','Plasma','Plasma',115,24651,1,3181,2384,1,428,498,51,18,124,74,60,55,66,50,10,12,NULL,NULL,81,0x3885,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,717,100,991,35,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
-REPLACE INTO `mob_db` VALUES (1698,'DEATHWORD','Deathword','Death Word',114,16390,1,2565,1923,1,596,721,68,40,91,64,53,88,99,54,10,12,1,NULL,60,0x3695,150,176,912,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,NULL,NULL,NULL,NULL,4388,1);
-REPLACE INTO `mob_db` VALUES (1699,'ANCIENT_MIMIC','Ancient Mimic','Ancient Mimic',112,14700,1,2448,2069,1,685,769,100,40,121,70,63,43,101,67,10,12,2,NULL,60,0x3885,100,168,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,NULL,NULL,NULL,NULL,4387,1);
-REPLACE INTO `mob_db` VALUES (1700,'OBSERVATION','Observation','Dame of Sentinel',127,34538,1,3735,2801,2,643,795,98,55,99,75,52,55,106,80,10,12,1,8,80,0x33B5,100,432,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,NULL,NULL,NULL,NULL,4392,1);
-REPLACE INTO `mob_db` VALUES (1701,'SHELTER','Shelter','Mistress of Shelter',125,27000,1,4010,3051,2,691,935,80,89,99,66,41,103,95,89,10,12,1,8,66,0x33B5,160,432,420,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,NULL,NULL,NULL,NULL,NULL,NULL,4393,1);
-REPLACE INTO `mob_db` VALUES (1702,'RETRIBUTION','Retribution','Baroness of Retribution',121,22152,1,3528,2463,2,798,1102,61,35,112,60,45,77,78,70,10,12,1,8,67,0x33B5,120,360,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,NULL,NULL,NULL,NULL,4391,1);
-REPLACE INTO `mob_db` VALUES (1703,'SOLACE','Solace','Lady Solace',123,24729,1,3758,2819,2,667,832,96,96,106,65,61,42,82,72,10,12,1,8,66,0x33B5,180,576,420,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,NULL,NULL,NULL,NULL,4394,1);
-REPLACE INTO `mob_db` VALUES (1704,'THA_ODIUM','Thanatos Odium','Odium of Thanatos',129,40200,1,3960,3666,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x37B5,100,432,288,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,NULL,NULL,NULL,NULL,NULL,NULL,4396,1);
-REPLACE INTO `mob_db` VALUES (1705,'THA_DESPERO','Thanatos Despero','Despero of Thanatos',129,41111,1,3960,3666,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x37B5,150,160,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,NULL,NULL,NULL,NULL,NULL,NULL,4397,1);
-REPLACE INTO `mob_db` VALUES (1706,'THA_MAERO','Thanatos Maero','Maero of Thanatos',129,42599,1,3960,3666,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x37B5,150,160,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,NULL,NULL,NULL,NULL,NULL,NULL,4395,1);
-REPLACE INTO `mob_db` VALUES (1707,'THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',129,45000,1,3960,3666,2,700,901,71,80,91,72,59,96,78,79,10,12,NULL,1,88,0x37B5,150,160,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,NULL,NULL,NULL,NULL,NULL,NULL,4398,1);
-REPLACE INTO `mob_db` VALUES (1708,'THANATOS','Thanatos','Thanatos Phantom',99,1445660,1,1299400,1930554,3,3812,5483,364,35,100,129,30,86,206,32,10,12,2,6,88,0x37B5,120,115,816,504,649700,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,NULL,NULL,NULL,NULL,4399,1);
-REPLACE INTO `mob_db` VALUES (1709,'G_THA_ODIUM','Thanatos Odium','Odium of Thanatos',129,40200,1,NULL,NULL,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x33B5,100,115,288,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1710,'G_THA_DESPERO','Thanatos Despero','Despero of Thanatos',129,41111,1,NULL,NULL,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x33B5,150,160,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1711,'G_THA_MAERO','Thanatos Maero','Maero of Thanatos',129,42599,1,NULL,NULL,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x33B5,150,160,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1712,'G_THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',129,45000,1,NULL,NULL,2,700,901,71,80,91,72,59,96,78,79,10,12,NULL,1,88,0x33B5,150,160,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Abyss Lake
-REPLACE INTO `mob_db` VALUES (1713,'ACIDUS','Acidus','Acidus',130,48430,1,4520,3389,2,622,1017,101,90,109,78,50,55,77,55,10,12,2,9,46,0x3095,170,168,1008,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7938,500,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,NULL,NULL,NULL,NULL,4378,1);
-REPLACE INTO `mob_db` VALUES (1714,'FERUS','Ferus','Ferus',126,25668,1,3985,2989,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3095,100,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,NULL,NULL,NULL,NULL,4380,1);
-REPLACE INTO `mob_db` VALUES (1715,'NOVUS','Novus','Novus',90,6670,1,1305,1505,1,388,445,95,48,74,56,57,25,90,45,10,12,NULL,9,20,0x3885,110,151,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,511,3000,7053,1035,NULL,NULL,1036,589,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4383,1);
-REPLACE INTO `mob_db` VALUES (1716,'ACIDUS_','Acidus','Acidus',130,40718,1,4520,3389,2,703,861,98,47,106,110,61,53,95,53,10,12,2,9,44,0x3095,180,168,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,NULL,NULL,NULL,NULL,4379,1);
-REPLACE INTO `mob_db` VALUES (1717,'FERUS_','Ferus','Ferus',126,39054,1,4185,2989,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3095,120,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,579,5100,1035,1000,NULL,NULL,1036,3589,7445,800,997,20,7445,100,NULL,NULL,NULL,NULL,4381,1);
-REPLACE INTO `mob_db` VALUES (1718,'NOVUS_','Novus','Novus',84,5028,1,1080,1215,1,266,314,88,28,53,43,43,55,90,58,10,12,NULL,9,20,0x3885,100,252,816,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,508,2000,7053,1035,NULL,NULL,1036,589,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4382,1);
-REPLACE INTO `mob_db` VALUES (1719,'DETALE','Detale','Detardeurus',135,6005000,1,4320000,3420000,3,4072,6734,364,166,165,153,171,136,185,72,10,12,2,9,67,0x37B5,250,432,936,360,2160000,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,NULL,NULL,NULL,NULL,4386,1);
-REPLACE INTO `mob_db` VALUES (1720,'HYDRO','Hydro','Hydrolancer',121,41500,NULL,6285,4463,3,760,910,92,58,120,72,67,66,88,58,10,12,2,9,47,0x37B5,160,140,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,NULL,NULL,NULL,NULL,4384,1);
-REPLACE INTO `mob_db` VALUES (1721,'DRAGON_EGG','Dragon Egg','Dragon Egg',119,20990,1,2862,2147,NULL,503,653,172,85,84,59,85,40,118,65,10,12,1,9,40,0x0,1000,24,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,NULL,NULL,NULL,NULL,4385,1);
-REPLACE INTO `mob_db` VALUES (1722,'EVENT_JAKK','Jakk','Jakk',99,10310,NULL,93,90,1,115,182,8,11,1,28,18,13,35,45,10,12,1,NULL,43,0x81,240,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7225,1000,1062,1000,535,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5134,10000);
-REPLACE INTO `mob_db` VALUES (1723,'A_SHECIL','Shecil Damon','Cecil Damon',82,30000,NULL,NULL,NULL,14,600,900,40,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1724,'A_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,NULL,NULL,NULL,9,1000,1300,16,30,1,40,25,20,80,80,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1725,'R_PORING','Poring','Poring',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,NULL,6,30,10,12,1,3,21,0x83,150,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1726,'R_LUNATIC','Lunatic','Lunatic',3,60,NULL,NULL,NULL,1,9,12,NULL,20,1,3,3,10,8,60,10,12,NULL,2,60,0x83,150,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1727,'R_SAVAGE_BABE','Savage Babe','Savage Babe',7,182,NULL,NULL,NULL,1,20,25,NULL,NULL,1,7,14,5,12,35,10,12,NULL,2,22,0x83,150,1624,624,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1728,'R_DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',14,140,1,NULL,NULL,1,33,41,13,NULL,10,12,8,5,28,7,10,12,NULL,2,23,0x83,150,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1729,'R_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,NULL,NULL,NULL,1,487,590,24,25,1,75,55,1,93,45,10,12,NULL,6,27,0x183,150,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,NULL,NULL,1,210,283,62,30,61,17,30,35,52,5,10,12,NULL,6,27,0x183,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,2,8,48,0x37B5,190,480,480,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7484,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,500,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7486,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Kiel Dungeon (10.4)
-REPLACE INTO `mob_db` VALUES (1733,'KIEL','Kiel','Kiehl',90,523500,1,32850,21065,3,2018,3647,45,32,100,112,76,89,156,102,10,12,1,NULL,47,0x37B5,140,1152,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',125,2502000,1,1800000,1440000,3,2937,6517,314,232,166,187,155,141,199,180,10,12,1,NULL,47,0x37B5,130,1152,576,432,900000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,NULL,NULL,NULL,NULL,4403,1);
-REPLACE INTO `mob_db` VALUES (1735,'ALICEL','Alicel','Alicel',115,18000,1,2565,1923,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,NULL,NULL,NULL,NULL,4401,1);
-REPLACE INTO `mob_db` VALUES (1736,'ALIOT','Aliot','Aliot',112,15669,1,2448,1836,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7512,2000,7507,3000,2516,10,6214,200,1810,10,985,10,13405,15,NULL,NULL,NULL,NULL,4402,1);
-REPLACE INTO `mob_db` VALUES (1737,'ALIZA','Aliza','Aliza',112,14450,1,2448,1836,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x91,220,1440,576,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,NULL,NULL,NULL,NULL,4400,1);
-REPLACE INTO `mob_db` VALUES (1738,'CONSTANT','Constant','Constant',108,12050,NULL,2506,1879,1,660,804,92,82,126,98,62,57,91,34,10,12,NULL,NULL,67,0x3885,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7512,100,7507,1500,7325,10,999,10,757,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1739,'G_ALICEL','Alicel','Alicel',115,18000,1,NULL,NULL,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1740,'G_ALIOT','Aliot','Aliot',112,15669,1,NULL,NULL,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1741,'G_COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,1,NULL,NULL,1,70,105,48,36,21,16,30,20,25,5,10,12,NULL,7,46,0x3885,400,1248,1248,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1742,'G_CARAT','Carat','Carat',103,9222,1,NULL,NULL,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3985,200,1078,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1743,'G_MYSTCASE','Myst Case','Myst Case',39,879,1,NULL,NULL,1,68,89,50,11,26,19,40,35,31,25,10,12,1,NULL,60,0x3885,400,1248,1248,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1744,'G_WILD_ROSE','Wild Rose','Wild Rose',70,2682,1,NULL,NULL,1,140,185,75,15,44,87,31,35,63,80,10,12,NULL,2,24,0x3885,100,964,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1745,'G_CONSTANT','Constant','Constant',108,2000,NULL,NULL,NULL,1,560,704,92,82,126,98,62,57,91,34,10,12,NULL,6,67,0x2185,110,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1746,'G_ALIZA','Aliza','Aliza',112,14450,1,NULL,NULL,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x3885,220,1440,576,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1747,'G_SNAKE','Snake','Boa',18,217,1,NULL,NULL,1,29,34,9,8,10,8,18,10,14,15,10,12,1,2,22,0x3885,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',100,8510,1,NULL,NULL,1,388,443,92,NULL,79,46,28,43,56,25,10,12,1,2,25,0x3885,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1749,'G_MEDUSA','Medusa','Medusa',102,10045,1,NULL,NULL,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3985,180,1720,1320,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,1,NULL,NULL,1,100,200,160,99,NULL,NULL,NULL,NULL,NULL,100,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Odin's Temple
-REPLACE INTO `mob_db` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',141,2205000,1,2000000,2200000,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1000000,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,NULL,NULL,NULL,NULL,NULL,NULL,4407,1);
-REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',126,34240,1,4280,3210,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3395,190,720,384,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,NULL,NULL,NULL,NULL,4404,1);
-REPLACE INTO `mob_db` VALUES (1753,'FRUS','Frus','Frus',128,39520,1,4562,3421,2,710,879,65,35,114,77,66,51,79,27,10,12,1,6,67,0x3395,150,480,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,NULL,NULL,NULL,NULL,NULL,NULL,4405,1);
-REPLACE INTO `mob_db` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1,5552,4419,1,733,1058,85,92,91,89,65,118,98,75,10,12,NULL,8,46,0x37B5,250,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,NULL,NULL,NULL,NULL,4406,1);
-REPLACE INTO `mob_db` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1,5549,4411,1,767,985,80,86,91,86,67,116,102,71,10,12,NULL,8,46,0x37B5,250,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,NULL,NULL,NULL,NULL,4406,1);
-REPLACE INTO `mob_db` VALUES (1756,'G_HYDRO','Hydro','Hydrolancer',121,41500,NULL,NULL,NULL,3,760,910,92,95,120,72,67,66,88,58,10,12,2,9,47,0x39A5,160,140,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1757,'G_ACIDUS','Acidus','Acidus',130,48430,1,NULL,NULL,2,622,1017,101,47,109,78,50,55,77,55,10,12,2,9,46,0x3885,170,168,1008,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1758,'G_FERUS','Ferus','Ferus',126,25668,1,NULL,NULL,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3885,100,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1759,'G_ACIDUS_','Acidus','Acidus',130,40718,1,NULL,NULL,2,703,861,98,90,106,110,61,53,95,53,10,12,2,9,44,0x3885,180,168,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1760,'G_FERUS_','Ferus','Ferus',126,39054,1,NULL,NULL,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3885,120,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1761,'G_SKOGUL','Skogul','Skogul',126,34240,1,NULL,NULL,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3985,170,720,384,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1762,'G_FRUS','Frus','Frus',128,39520,1,NULL,NULL,2,710,879,65,35,114,77,66,51,69,27,10,12,1,6,67,0x3985,130,480,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1763,'G_SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1,NULL,NULL,1,733,1058,85,92,91,89,65,118,98,75,10,12,NULL,8,46,0x39A5,200,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1764,'G_SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1,NULL,NULL,1,767,985,80,86,91,86,67,116,102,71,10,12,NULL,8,46,0x39A5,200,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',141,1005000,1,10000,10000,3,2895,6101,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7510,500,617,100,2115,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,NULL,NULL,NULL,1,60,71,64,50,1,17,80,80,126,20,10,12,NULL,8,66,0x4B5,300,1288,288,384,NULL,909,5000,909,5000,741,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,NULL,NULL,NULL,1,60,71,64,50,1,17,80,80,126,20,10,12,NULL,8,66,0x4B5,300,1288,288,384,NULL,909,5000,909,5000,741,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Rachel / Ice Dungeon (11.1)
-REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,1,2160000,1800000,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,NULL,68,0x37B5,200,1344,2880,576,1080000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,NULL,NULL,NULL,NULL,NULL,NULL,4408,1);
-REPLACE INTO `mob_db` VALUES (1769,'AGAV','Agav','Agav',128,40000,1,3933,2949,1,637,818,77,82,85,66,55,113,86,61,10,12,1,7,80,0x3295,300,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,NULL,NULL,NULL,NULL,4409,1);
-REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',126,31620,1,3690,2768,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,80,0x3295,250,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,NULL,NULL,NULL,NULL,4410,1);
-REPLACE INTO `mob_db` VALUES (1771,'VANBERK','Vanberk','Vanberk',123,24605,1,3240,2430,1,656,797,100,6,109,70,55,60,87,54,10,12,1,7,80,0x3885,250,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,NULL,NULL,NULL,NULL,NULL,NULL,4411,1);
-REPLACE INTO `mob_db` VALUES (1772,'ISILLA','Isilla','Isilla',124,26324,1,3456,2592,1,606,774,69,19,90,65,43,82,91,75,10,12,1,7,80,0x3885,300,768,360,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,NULL,NULL,NULL,NULL,NULL,NULL,4412,1);
-REPLACE INTO `mob_db` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',122,23182,1,3758,2819,1,682,836,75,25,106,70,77,60,59,40,10,12,1,6,67,0x3985,140,960,528,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,NULL,NULL,NULL,NULL,4413,1);
-REPLACE INTO `mob_db` VALUES (1774,'SEEKER','Seeker','Seeker',124,24500,1,4009,3006,6,611,731,64,30,91,90,35,75,126,31,10,12,NULL,NULL,64,0x3295,190,576,432,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,NULL,NULL,NULL,NULL,NULL,NULL,4414,1);
-REPLACE INTO `mob_db` VALUES (1775,'SNOWIER','Snowier','Snowier',103,13934,1,1944,1458,2,510,592,121,47,91,61,67,45,61,55,10,12,2,NULL,41,0x3885,220,936,1020,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,NULL,NULL,NULL,NULL,4415,1);
-REPLACE INTO `mob_db` VALUES (1776,'SIROMA','Siroma','Siroma',98,11910,1,1827,1369,1,389,489,64,38,83,43,50,70,80,60,10,12,NULL,NULL,61,0x83,180,432,648,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,1000,7066,500,510,10,NULL,NULL,NULL,NULL,NULL,NULL,991,20,NULL,NULL,NULL,NULL,4416,1);
-REPLACE INTO `mob_db` VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',110,20820,1,2724,2644,1,837,935,344,11,133,54,78,33,78,26,10,12,2,NULL,61,0x3885,250,861,660,144,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,5000,7066,3000,749,100,984,10,985,30,6253,500,995,100,NULL,NULL,NULL,NULL,4417,1);
-REPLACE INTO `mob_db` VALUES (1778,'GAZETI','Gazeti','Gazeti',106,14000,1,2025,1518,10,596,664,71,21,105,37,42,38,97,38,10,12,1,6,21,0x3395,190,576,370,270,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,3000,7066,3000,985,20,1731,1,6253,100,6256,200,NULL,NULL,NULL,NULL,NULL,NULL,4418,1);
-REPLACE INTO `mob_db` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,2626000,1,1035576,949942,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,517788,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,NULL,NULL,NULL,NULL,NULL,NULL,4419,1);
-REPLACE INTO `mob_db` VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',105,12550,1,1944,1458,1,401,477,114,43,100,60,58,37,60,47,10,12,1,3,22,0x84,2000,672,648,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,NULL,NULL,NULL,NULL,4420,1);
-REPLACE INTO `mob_db` VALUES (1781,'DROSERA','Drosera','Drosera',101,10878,1,1350,1013,7,168,222,86,52,79,32,64,38,78,14,10,12,1,3,22,0x84,2000,864,576,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,NULL,NULL,NULL,NULL,4421,1);
-REPLACE INTO `mob_db` VALUES (1782,'ROWEEN','Roween','Roween',95,7385,1,1691,1902,1,375,410,73,33,70,82,55,45,73,25,10,12,1,2,24,0x108B,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7564,3000,919,3000,992,50,1822,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4422,1);
-REPLACE INTO `mob_db` VALUES (1783,'GALION','Galion','Galion',100,8821,1,1769,1327,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7564,3000,919,3000,996,10,2531,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4423,1);
-REPLACE INTO `mob_db` VALUES (1784,'STAPO','Stapo','Stapo',95,8805,1,1574,1772,1,364,415,129,36,20,46,25,35,53,30,10,12,NULL,NULL,42,0x83,300,936,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,NULL,NULL,NULL,NULL,NULL,NULL,4424,1);
-REPLACE INTO `mob_db` VALUES (1785,'ATROCE','Atroce','Atroce',113,1502000,1,1080000,855000,2,2031,3534,316,176,121,165,135,99,152,113,10,12,2,2,67,0x37B5,150,576,600,240,540000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,NULL,NULL,NULL,NULL,4425,1);
-REPLACE INTO `mob_db` VALUES (1786,'G_AGAV','Agav','Agav',128,40000,1,NULL,NULL,1,637,818,77,82,85,66,55,113,66,61,10,12,1,7,80,0x3295,300,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1787,'G_ECHIO','Echio','Echio',126,31620,1,NULL,NULL,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,40,0x3295,250,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',110,20820,1,NULL,NULL,1,837,935,344,11,133,54,78,33,78,26,10,12,2,NULL,61,0x3295,250,861,660,144,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1789,'ICEICLE','Iceicle','Iceicle',100,1012,1,164,122,3,425,426,2,15,99,1,1,1,95,1,10,12,NULL,NULL,41,0x84,2000,1344,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7066,1000,7066,1000,6257,500,7066,500,7066,500,7066,500,7066,500,NULL,NULL,NULL,NULL,7066,500);
-REPLACE INTO `mob_db` VALUES (1790,'G_RAFFLESIA','Rafflesia','Rafflesia',86,5819,1,NULL,NULL,3,295,336,86,2,47,41,44,29,65,31,10,12,NULL,3,22,0x3885,150,512,528,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7577,3000,7575,4000,7576,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1791,'G_GALION','Galion','Galion',100,8821,1,NULL,NULL,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1792,'SOCCER_BALL','Soccer Ball','Soccer Ball',1,10,NULL,NULL,NULL,NULL,NULL,NULL,128,99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0x40,2000,96,96,96,NULL,NULL,NULL,NULL,NULL,NULL,NULL,18503,5000,18503,3000,12326,3000,603,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,617,1000);
-REPLACE INTO `mob_db` VALUES (1793,'G_MEGALITH','Megalith','Megalith',65,2451,1,NULL,NULL,9,116,146,66,18,57,14,35,10,90,3,10,12,2,NULL,80,0x3695,200,1332,1332,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1794,'G_ROWEEN','Roween','Roween',95,7385,1,NULL,NULL,1,175,210,73,33,70,82,55,45,73,25,10,12,1,2,24,0x3295,200,412,840,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1795,'BLOODY_KNIGHT_','Bloody Knight','Bloody Knight',116,68500,1,NULL,NULL,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,8,28,0x37B5,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,NULL,NULL,NULL,NULL,7578,10000);
-
-# WoE SE Guild Dungeon
-REPLACE INTO `mob_db` VALUES (1796,'AUNOE','Aunoe','Aunoe',110,13050,NULL,1935,1454,1,646,727,107,42,118,63,62,77,70,35,10,12,1,7,80,0x3295,250,768,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,NULL,NULL,NULL,NULL,4464,1);
-REPLACE INTO `mob_db` VALUES (1797,'FANAT','Fanat','Fanat',120,21000,1,3042,2282,1,599,705,81,64,102,66,70,47,79,57,10,12,1,7,80,0x3885,250,768,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,NULL,NULL,NULL,NULL,NULL,NULL,4465,1);
-
-# Additional Event Monsters
-REPLACE INTO `mob_db` VALUES (1798,'TREASURE_BOX_','Treasure Chest','Treasure Chest',99,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7582,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1799,'G_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1800,'G_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1801,'G_HARWORD_','Whitesmith Harword','Mastersmith Howard',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,81,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1802,'G_MAGALETA_','High Priest Magaleta','High Priest Margaretha',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,86,0x37B5,125,1152,384,288,9000,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1803,'G_SHECIL_','Sniper Shecil','Sniper Cecil',10,10,1,1,1,14,1,2,1,1,1,1,1,1,1,1,10,12,1,7,84,0x33B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1804,'G_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,68,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1805,'B_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,1647590,NULL,4352040,1412973,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1806,'B_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,NULL,3675060,1433142,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1807,'B_HARWORD_','Whitesmith Harword','Mastersmith Howard',99,1460000,NULL,3602106,1278900,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1808,'B_MAGALETA_','High Priest Magaleta','High Priest Margaretha',99,1092910,NULL,3831300,1186920,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x37B5,125,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1809,'B_SHECIL_','Sniper Shecil','Sniper Cecil',99,1349000,NULL,3683700,1373400,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1810,'B_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',99,1069920,NULL,3607380,1473030,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1811,'G_SMOKIE_','Smokie','Bandit',18,641,1,NULL,NULL,1,61,72,NULL,10,1,18,36,25,26,35,10,12,NULL,2,22,0x91,200,1576,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2201,100,7267,500,606,1000,536,2000,7299,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1812,'EVENT_LUDE','Lude','Delightful Lude',99,15,NULL,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x40,190,890,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7225,5000,1062,5000,535,5000,7609,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1813,'EVENT_HYDRO','Hydro','Hydrolancer',99,1880000,NULL,3600000,1800000,3,15000,47767,96,55,1,142,200,250,189,32,10,12,2,8,28,0x37B5,100,972,672,432,NULL,617,5500,603,2000,617,5500,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,NULL,27000,27000,1,500,800,80,50,1,35,45,112,69,93,10,12,1,2,63,0x37B5,150,1276,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,777,1,7,7,1,7,14,NULL,99,7,7,7,17,17,7,10,12,1,NULL,20,0x40,250,1320,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,NULL,NULL,NULL,1,1,2,160,99,1,1,1,1,1,1,NULL,NULL,1,NULL,20,0x40,2000,96,96,96,NULL,NULL,NULL,NULL,NULL,NULL,NULL,512,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1817,'EVENT_DETALE','Detale','Detarderous',99,8880000,NULL,4050000,2250000,3,32767,65534,104,65,1,142,200,250,189,50,10,12,2,8,48,0x37B5,100,972,936,360,NULL,NULL,NULL,617,5000,617,5500,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1818,'EVENT_ALARM','Alarm','Alarm',58,10647,NULL,NULL,NULL,NULL,1,2,24,15,1,62,72,10,85,45,10,12,1,NULL,60,0x3695,1000,1020,500,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7703,7000);
-REPLACE INTO `mob_db` VALUES (1819,'EVENT_BATHORY','Bathory','Bathory',86,5242,1,NULL,NULL,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',29,587,1,NULL,NULL,1,50,62,55,7,18,4,7,NULL,12,NULL,10,12,2,2,22,0x91,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,NULL,NULL,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,NULL,NULL,1,210,283,62,30,61,17,30,35,52,5,10,12,NULL,6,27,0x3795,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',94,9990,1,NULL,NULL,2,188,238,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1824,'EVENT_GARM_BABY','Garm Baby','Garm Baby',94,10016,1,NULL,NULL,1,183,244,62,43,69,61,55,61,53,45,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,NULL,NULL,NULL,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1826,'EVENT_MYST','Myst','Myst',39,879,1,NULL,NULL,1,68,89,50,11,26,19,40,35,31,25,10,12,2,NULL,25,0x3695,200,1576,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,NULL,NULL,NULL,1,250,280,8,NULL,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbrusti',20,20,NULL,NULL,NULL,1,59,72,160,99,1,14,14,NULL,19,15,10,12,2,2,42,0x3695,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7303,6000,570,9000,571,8000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Thor Volcano (11.2)
-REPLACE INTO `mob_db` VALUES (1829,'SWORD_GUARDIAN','Sword Guardian','Sword Guardian',133,70000,NULL,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,6223,100,NULL,NULL,NULL,NULL,4427,1);
-REPLACE INTO `mob_db` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Guardian',132,63000,NULL,4392,3294,12,766,886,127,62,109,80,65,52,122,55,14,16,2,7,80,0x37B5,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7069,3000,1723,30,1701,50,2367,20,2701,4,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,4428,1);
-REPLACE INTO `mob_db` VALUES (1831,'SALAMANDER','Salamander','Salamander',138,80390,1,5919,7139,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,NULL,63,0x37B5,160,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,NULL,NULL,NULL,NULL,4429,1);
-REPLACE INTO `mob_db` VALUES (1832,'IFRIT','Ifrit','Ifrit',146,6935000,1,6696000,4860000,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,NULL,83,0x37B5,130,212,384,360,3348000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,NULL,NULL,NULL,NULL,4430,1);
-REPLACE INTO `mob_db` VALUES (1833,'KASA','Kasa','Kasa',135,70128,1,5599,7709,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,NULL,63,0x37B5,150,800,600,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,NULL,NULL,NULL,NULL,4431,1);
-REPLACE INTO `mob_db` VALUES (1834,'G_SALAMANDER','Salamander','Salamander',138,80390,1,NULL,NULL,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,NULL,63,0x37B5,160,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1835,'G_KASA','Kasa','Kasa',135,70128,1,NULL,NULL,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,NULL,63,0x37B5,150,800,600,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1836,'MAGMARING','Magmaring','Magmaring',110,13079,1,2536,1903,1,678,722,100,45,107,33,35,47,61,20,10,12,NULL,NULL,43,0x83,300,1472,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,757,34,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4432,1);
-REPLACE INTO `mob_db` VALUES (1837,'IMP','Imp','Imp',129,36830,1,4594,3445,1,885,1091,56,75,66,83,65,88,72,27,10,12,NULL,6,63,0x3395,150,824,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,1,6223,1,NULL,NULL,NULL,NULL,4433,1);
-REPLACE INTO `mob_db` VALUES (1838,'KNOCKER','Knocker','Knocker',126,43900,1,3690,3768,1,633,736,126,62,93,62,58,56,99,70,10,12,NULL,6,22,0x191,200,1548,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,NULL,NULL,NULL,NULL,4434,1);
-REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byrogue',135,92544,1,7725,5543,2,793,934,120,13,114,86,70,65,81,70,14,16,1,7,20,0x37B5,170,800,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1270,50,5096,3,13027,150,12087,100,603,40,2530,1,7110,4365,NULL,NULL,NULL,NULL,4426,1);
-
-# Additional Event Monsters
-REPLACE INTO `mob_db` VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,1,1,1,1,500,700,160,99,NULL,1,1,50,120,1,10,12,2,2,42,0xF1,150,1960,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,NULL,NULL,NULL,NULL,12239,3000);
-REPLACE INTO `mob_db` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,1,1,1,1,46,55,160,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,1,1,1,1,124,157,160,99,1,46,28,10,51,5,10,12,1,2,25,0x91,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,673,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1843,'G_SIDE_WINDER_','Snake Lord\'s Minion','Snake Lord\'s Minion',43,18,1,1,1,1,240,320,160,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,675,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1844,'G_ISIS_','Snake Lord\'s Minion','Snake Lord\'s Minion',47,25,1,1,1,1,423,507,160,99,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,675,1000,673,1000,675,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1845,'G_TREASURE_BOX_','Treasure Box','Treasure Box',98,500,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,NULL,NULL,NULL,NULL,12245,2500);
-REPLACE INTO `mob_db` VALUES (1846,'DREAMMETAL','Dream Metal','Dream Metal',90,1499,NULL,1,1,1,1,2,100,99,1,1,1,1,1,1,10,12,NULL,NULL,26,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7858,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1847,'EVENT_PORING','Poring','Poring',98,10000500,NULL,900000,900000,1,15000,20000,96,60,1,60,120,120,160,30,10,12,1,8,28,0x37B5,100,76,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1848,'EVENT_BAPHOMET','Baphomet','Baphomet',50,45000,NULL,900,900,2,1500,3000,16,10,1,60,15,15,160,30,10,12,2,6,67,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1849,'EVENT_OSIRIS','Osiris','Osiris',60,125000,NULL,1800,1800,1,3500,5000,32,20,1,60,25,25,160,30,10,12,1,1,89,0x37B5,100,1072,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1850,'EVENT_ORCHERO','Orc Hero','Orc Hero',50,175000,NULL,2700,2700,1,4000,5500,40,45,1,60,35,80,160,30,10,12,2,7,82,0x37B5,150,1678,780,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1851,'EVENT_MOBSTER','Mobster','Mobster',61,7991,1,NULL,NULL,1,910,1128,66,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1852,'G_EM_ANGELING','Angeling','Angeling',99,120,1,NULL,NULL,1,60,71,160,99,1,17,80,80,126,20,10,12,NULL,8,66,0x37B5,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1853,'G_EM_DEVILING','Deviling','Deviling',99,120,1,NULL,NULL,1,60,71,160,99,1,17,80,80,126,20,10,12,NULL,8,66,0x37B5,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1854,'E_MUKA','Muka','Muka',17,610,NULL,246,108,1,40,49,8,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,NULL,NULL,NULL,NULL,4036,1);
-REPLACE INTO `mob_db` VALUES (1855,'E_POISONSPORE','Poison Spore','Poison Spore',19,665,NULL,167,84,1,89,101,NULL,NULL,1,19,25,NULL,24,NULL,10,12,1,3,25,0x3885,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,NULL,NULL,NULL,NULL,4048,1);
-REPLACE INTO `mob_db` VALUES (1856,'E_MAGNOLIA','Magnolia','Magnolia',26,3195,NULL,354,223,1,120,151,8,30,1,26,26,NULL,39,5,10,12,NULL,6,21,0x183,250,1560,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,NULL,NULL,NULL,NULL,4076,1);
-REPLACE INTO `mob_db` VALUES (1857,'E_MARIN','Marin','Marin',15,742,NULL,59,40,1,39,43,NULL,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,NULL,NULL,NULL,NULL,4196,1);
-REPLACE INTO `mob_db` VALUES (1858,'E_PLANKTON','Plankton','Plankton',10,354,NULL,21,16,1,26,31,NULL,5,1,10,10,NULL,15,NULL,10,12,NULL,3,61,0x81,400,2208,1008,324,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,NULL,NULL,NULL,NULL,4024,1);
-REPLACE INTO `mob_db` VALUES (1859,'E_MANDRAGORA','Mandragora','Mandragora',12,405,NULL,41,29,4,26,35,NULL,25,1,12,24,NULL,36,15,10,12,1,3,62,0x84,1000,1768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,NULL,NULL,NULL,NULL,4030,1);
-REPLACE INTO `mob_db` VALUES (1860,'E_COCO','Coco','Coco',17,817,NULL,108,70,1,56,67,NULL,NULL,24,17,34,20,24,10,10,12,NULL,2,22,0x91,150,1864,864,1008,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,NULL,NULL,NULL,NULL,4041,1);
-REPLACE INTO `mob_db` VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,NULL,1139,1139,1,315,402,8,5,65,68,55,45,65,25,10,12,NULL,2,23,0x3095,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,NULL,NULL,NULL,NULL,4285,1);
-REPLACE INTO `mob_db` VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,NULL,121,77,1,52,63,NULL,5,12,18,30,15,15,5,10,12,NULL,2,42,0x81,300,1480,480,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,NULL,NULL,NULL,NULL,4046,1);
-REPLACE INTO `mob_db` VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,NULL,NULL,NULL,1,292,406,23,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7860,5000,7861,5000,7862,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Cursed Abbey (11.3)
-REPLACE INTO `mob_db` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',124,40440,1,3938,2702,1,707,824,100,45,117,58,82,13,97,21,10,12,1,1,69,0x3695,200,676,648,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,NULL,NULL,NULL,NULL,NULL,NULL,4435,1);
-REPLACE INTO `mob_db` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',123,38574,1,3515,3087,9,810,940,85,35,81,50,64,56,127,23,10,12,1,1,69,0x3695,150,1960,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,6223,1,NULL,NULL,NULL,NULL,4436,1);
-REPLACE INTO `mob_db` VALUES (1866,'HELL_POODLE','Hell Poodle','Hellhound',115,17168,1,2565,1923,1,642,787,86,20,114,56,59,82,77,54,10,12,NULL,6,27,0x3795,140,824,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,NULL,NULL,NULL,NULL,4437,1);
-REPLACE INTO `mob_db` VALUES (1867,'BANSHEE','Banshee','Banshee',130,48666,1,4520,3500,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,676,504,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,NULL,NULL,NULL,NULL,4438,1);
-REPLACE INTO `mob_db` VALUES (1868,'G_BANSHEE','Banshee','Banshee',130,48666,1,NULL,NULL,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,676,504,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',121,21276,1,2332,2890,1,767,902,93,40,111,90,60,70,99,65,10,12,NULL,6,68,0x3195,150,972,648,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7005,5000,2425,20,13170,20,958,6000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4439,1);
-REPLACE INTO `mob_db` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',133,91304,1,5580,4185,1,706,1112,84,73,108,54,77,116,91,30,10,12,1,1,89,0x37B5,150,1816,1320,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,NULL,NULL,NULL,NULL,4440,1);
-REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Fallen Bishop','Falling Bishop',138,5655000,1,2700000,1890000,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,432,360,1350000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,6223,500,NULL,NULL,NULL,NULL,4441,1);
-REPLACE INTO `mob_db` VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',127,502000,1,NULL,NULL,1,643,795,98,55,99,90,52,55,89,80,10,12,1,8,80,0x37B5,100,432,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',147,6805000,1,NULL,NULL,1,3500,5600,288,265,155,235,200,225,204,66,10,12,NULL,6,88,0x37B5,100,100,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',147,4805000,1,7050000,7050000,2,4200,8150,418,265,178,236,200,250,218,66,10,12,2,6,88,0x37B5,100,212,504,432,3525000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,6223,1000,NULL,NULL,NULL,NULL,NULL,NULL,4145,1);
-REPLACE INTO `mob_db` VALUES (1875,'TRISTAN_3RD','Tristan III','Tristan III',80,43000,NULL,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7754,9000,938,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',99,99000000,NULL,118209,39011,3,3430,4232,75,73,120,120,120,169,150,106,10,12,2,6,67,0x37B5,180,1446,1296,360,59104,5022,10000,608,NULL,732,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7863,10,644,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1878,'E_SHINING_PLANT','Shining Plant','Shining Plant',1,20,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,90,7,12,NULL,3,26,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1879,'ECLIPSE_P','Eclipse Pet','Eclipse',6,1800,NULL,NULL,NULL,1,20,26,NULL,40,1,36,6,NULL,11,80,10,12,1,2,60,0x37B5,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Moscovia
-REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',81,5499,1,1106,1245,1,193,208,144,12,73,19,56,15,56,25,10,12,1,3,62,0x81,320,2304,840,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1881,'LES','Les','Les',82,6216,1,1205,1356,1,270,300,123,30,63,20,35,25,52,30,10,12,1,3,82,0x1089,230,1728,720,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba-Yaga',87,6498,1,1188,1337,2,282,353,63,60,69,45,30,60,51,35,10,12,1,7,21,0x3885,270,1536,600,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1883,'UZHAS','Uzhas','Uzhas',85,7140,1,1294,1455,1,271,306,49,8,69,14,41,30,55,20,10,12,1,7,61,0x3885,200,576,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1884,'MAVKA','Mavka','Mavka',84,5421,1,1253,1530,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1885,'GOPINICH','Gopinich','Gopinich',97,1120500,1,714240,580320,3,1988,3849,355,121,127,102,143,102,152,76,10,12,2,2,62,0x37B5,150,1536,864,432,357120,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1886,'G_MAVKA','Mavka','Mavka',84,5421,1,NULL,NULL,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Monsters
-REPLACE INTO `mob_db` VALUES (1887,'FREEZER_R','Freezer','Freezer',94,9990,1,NULL,NULL,2,388,438,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,2000,7066,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1888,'GARM_BABY_R','Hatii Baby','Hatii Baby',61,15199,NULL,90,90,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7066,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,NULL,900,900,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x37B5,400,608,408,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,2000,7066,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,NULL,900,900,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,1,NULL,NULL,3,5560,9980,40,42,100,120,80,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1892,'G_LOLI_RURI','Lolo Ruri','Lolo Ruri',109,15280,1,NULL,NULL,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1893,'G_KNIGHT_OF_ABYSS','Knight of the Abyss','Abysmal Knight',122,23297,1,NULL,NULL,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1894,'POURING','Pouring','Pouring',15,777,1,7,7,1,7,14,NULL,7,7,7,7,17,17,7,NULL,NULL,NULL,3,61,0x11AB,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6296,9000,6296,100,6296,100,909,3000,909,2000,909,2000,909,2000,NULL,NULL,NULL,NULL,909,2000);
-REPLACE INTO `mob_db` VALUES (1895,'EVENT_SEYREN','Seyren','Seyren Windsor',91,88902,NULL,NULL,NULL,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1896,'EVENT_KATRINN','Katrinn','Kathryne Keyron',92,47780,NULL,NULL,NULL,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1897,'EVENT_BAPHOMET_','Baphomet','Baphomet',81,668000,NULL,NULL,NULL,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1898,'EVENT_ZOMBIE','Zombie','Zombie',12,434,NULL,NULL,NULL,1,67,79,NULL,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7884,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# WoE Second Edition; Battlegrounds
-REPLACE INTO `mob_db` VALUES (1899,'SWORD_GUARDIAN_','Sword Guardian','Sword Guardian',133,70000,NULL,NULL,NULL,2,451,580,122,33,122,87,54,65,103,65,14,16,2,7,80,0x20A5,170,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1900,'BOW_GUARDIAN_','Archer Guardian','Archer Guardian',80,80404,1,NULL,NULL,12,1840,2520,64,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1901,'E_CONDOR','Condor','Condor',10,15,NULL,90,90,1,13,20,10,15,1,1,1,50,100,100,10,12,NULL,2,26,0x1089,150,1148,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7973,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,NULL,NULL,NULL,NULL,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,26,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7782,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,NULL,NULL,NULL,NULL,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,26,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7783,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,1,415,256,1,120,320,160,99,1,28,28,NULL,33,50,10,12,NULL,NULL,20,0x308D,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1905,'BARRICADE','Barricade','Barricade',98,600500,1,NULL,NULL,1,NULL,NULL,NULL,NULL,1,17,1,80,126,20,10,12,2,NULL,20,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1906,'BARRICADE_','Barricade','Barricade',98,600,1,NULL,NULL,1,NULL,NULL,160,99,1,17,1,80,126,20,10,12,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120500,1,NULL,NULL,NULL,1,2,64,50,1,1,1,1,1,1,NULL,NULL,NULL,NULL,20,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1908,'S_EMPEL_2','Guardian Stone','Guardian Stone',90,120500,1,NULL,NULL,NULL,1,2,64,50,1,1,1,1,1,1,NULL,NULL,NULL,NULL,20,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1909,'OBJ_A','Food Storage','Food Storage',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1910,'OBJ_B','Food Depot','Food Depot',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1911,'OBJ_NEUTRAL','Neutrality Flag','Neutrality Flag',90,650,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,650,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,650,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Dimentional Gorge (12.1)
-REPLACE INTO `mob_db` VALUES (1916,'MOROCC','Satan Morroc','Satan Morroc',151,7000000,1,NULL,NULL,2,3560,6200,400,65,165,182,180,225,180,89,10,12,2,6,87,0x37B5,100,312,624,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1917,'MOROCC_','Wounded Morroc','Wounded Morroc',151,5000000,1,4050000,3042000,2,3020,5900,425,65,165,185,200,245,180,89,10,12,2,6,87,0x37B5,100,312,624,432,2025000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1918,'MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',132,63900,1,4392,3294,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x37B5,110,576,480,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1919,'MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',132,64922,1,5094,3821,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,576,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1920,'MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',133,94800,1,5220,3780,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1921,'MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',134,77389,1,4608,4056,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1922,'G_MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',132,63900,1,NULL,NULL,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x37B5,110,312,480,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1923,'G_MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',132,64922,1,NULL,NULL,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,312,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1924,'G_MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',133,94800,1,NULL,NULL,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1925,'G_MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',134,77389,1,NULL,NULL,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# God Item Creation (WoE SE); Catacombs
-REPLACE INTO `mob_db` VALUES (1926,'JAKK_H','Jakk','Jakk',1,1000,NULL,NULL,NULL,1,1,2,1,1,1,1,1,1,1,1,10,12,1,NULL,43,0x3695,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12396,1000,6298,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1927,'WHISPER_H','Whisper','Whisper',1,1000,NULL,NULL,NULL,1,1,2,1,1,1,1,1,1,1,1,10,12,NULL,6,68,0x3195,150,1960,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12397,1000,6299,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,NULL,NULL,NULL,1,5,10,10,25,1,69,40,55,70,30,10,12,NULL,6,27,0x3795,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,3000,1039,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1929,'BAPHOMET_I','Great Demon Baphomet','Unsealed Baphomet',98,4520500,1,4068000,2268000,2,4200,6500,190,45,140,152,5,85,200,95,10,12,2,6,67,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,NULL,NULL,NULL,NULL,4147,1);
-REPLACE INTO `mob_db` VALUES (1930,'PIAMETTE','Piamette','Piamette',90,3000500,1,NULL,NULL,2,1500,2700,56,35,1,66,5,99,120,15,10,12,NULL,7,20,0x37B5,100,432,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1931,'WISH_MAIDEN','Wish Maiden','Wish Maiden',98,3567700,1,NULL,NULL,3,6500,9800,40,42,100,120,30,120,220,210,10,12,2,8,28,0x37B5,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1932,'GARDEN_KEEPER','Garden Keeper','Garden Keeper',80,100,1,NULL,NULL,1,1,2,160,99,1,1,1,1,1,1,10,12,NULL,NULL,42,0xE1,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7839,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1933,'GARDEN_WATCHER','Garden Watcher','Garden Watcher',81,300000,1,NULL,NULL,1,1666,2609,88,55,30,57,56,126,128,114,10,12,1,8,80,0x37B5,100,432,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1934,'BLUE_FLOWER','Blue Flower','Blue Flower',98,10500,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1935,'RED_FLOWER','Red Flower','Red Flower',98,10500,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1936,'YELL_FLOWER','Yellow Flower','Yellow Flower',98,10500,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1937,'CONSTANT_','Constant','Constant',108,11000,NULL,NULL,NULL,1,660,804,92,82,126,98,62,57,91,34,10,12,NULL,NULL,67,0x3885,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1938,'TREASURE_BOX41','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1939,'TREASURE_BOX42','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1940,'TREASURE_BOX43','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1941,'TREASURE_BOX44','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7833,80,658,500,12999,10000,984,4850,985,7275,13404,150,1730,150,2001,50,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1942,'TREASURE_BOX45','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7834,80,658,500,12999,10000,984,4850,985,7275,1176,150,1734,150,1819,150,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1943,'TREASURE_BOX46','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7835,80,658,500,12999,10000,984,4850,985,7275,1421,150,1731,150,1822,150,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1944,'TREASURE_BOX47','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1945,'TREASURE_BOX48','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1946,'TREASURE_BOX49','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1947,'PIAMETTE_','Piamette','Piamette',90,500500,1,NULL,NULL,2,1500,2700,56,35,1,66,5,99,120,15,10,12,NULL,7,20,0x37B5,100,432,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1948,'G_YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,NULL,NULL,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Battlegrounds Guardians
-REPLACE INTO `mob_db` VALUES (1949,'B_S_GUARDIAN','Camp Guardian','Camp Guardian',86,457599,1,NULL,NULL,2,7590,9140,96,33,110,40,5,65,125,65,14,16,2,7,80,0x2085,170,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1950,'B_B_GUARDIAN','Camp Guardian','Camp Guardian',80,241212,1,NULL,NULL,12,1840,2520,64,62,95,80,5,90,165,55,14,16,2,7,80,0x2085,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Ravies Sister's 'Valyrie's Gift' monsters.
-REPLACE INTO `mob_db` VALUES (1951,'CRYSTAL_6','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,665,4900,NULL,NULL,532,6500,558,5000,NULL,NULL,NULL,NULL,607,200);
-REPLACE INTO `mob_db` VALUES (1952,'CRYSTAL_7','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,667,4900,NULL,NULL,531,6500,558,5000,NULL,NULL,NULL,NULL,608,250);
-REPLACE INTO `mob_db` VALUES (1953,'CRYSTAL_8','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,664,4900,NULL,NULL,534,6500,558,5000,NULL,NULL,NULL,NULL,604,300);
-REPLACE INTO `mob_db` VALUES (1954,'CRYSTAL_9','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,666,4900,NULL,NULL,533,6500,558,5000,NULL,NULL,NULL,NULL,603,100);
-# ?
-REPLACE INTO `mob_db` VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x83,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12281,9000,12281,2000,12281,1000,721,2000,723,2000,727,2000,732,100,NULL,NULL,NULL,NULL,719,2000);
-
-# Endless Tower
-REPLACE INTO `mob_db` VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,5000000,1,3600000,1800000,2,5400,8600,410,40,190,60,80,220,264,30,16,16,2,6,88,0x37B5,100,76,432,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,NULL,NULL,NULL,NULL,4457,1);
-REPLACE INTO `mob_db` VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,2400500,1,1430000,1215000,12,4400,8000,171,66,90,70,40,160,190,30,14,16,1,6,87,0x1A4,NULL,140,540,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,NULL,NULL,NULL,NULL,4451,1);
-REPLACE INTO `mob_db` VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,1,NULL,NULL,12,4040,4720,71,66,1,35,33,180,125,30,14,16,NULL,6,87,0x1A4,NULL,432,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,1,NULL,NULL,12,2040,2720,71,66,1,35,33,180,125,30,14,16,NULL,6,88,0x1A4,NULL,2864,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,1,NULL,NULL,12,2040,2720,71,66,1,35,33,180,125,30,14,16,NULL,6,87,0x1A4,NULL,1024,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,1,NULL,NULL,12,2040,2720,71,66,1,35,33,180,125,30,14,16,NULL,6,87,0x1A4,NULL,2864,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Monsters
-REPLACE INTO `mob_db` VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',10,15,1,NULL,NULL,1,13,20,160,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,NULL,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',30,2000,NULL,461,348,1,100,200,NULL,40,1,100,1,1,100,1,10,12,2,2,68,0x120,150,1816,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,505,2000,510,3000,7913,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1965,'M_WILD_ROSE','Wild Rose','Wild Rose',38,4000,50,NULL,NULL,1,100,145,NULL,15,NULL,85,15,35,65,80,10,12,NULL,2,24,0x120,100,964,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1966,'M_DOPPELGANGER','Doppelganger','Doppelganger',72,7800,200,NULL,NULL,1,200,250,30,20,NULL,38,30,35,65,65,10,12,1,6,67,0x120,100,300,480,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1967,'M_YGNIZEM','Ygnizem','Egnigem Cenia',79,7800,200,NULL,NULL,1,200,250,30,20,NULL,38,30,35,65,65,10,12,1,7,43,0x120,100,300,480,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1968,'E_STROUF','Strouf','Strouf',48,11990,NULL,5544,3776,1,200,1250,8,50,1,40,45,92,43,65,10,12,2,5,61,0x120,150,1872,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,NULL,NULL,NULL,NULL,4111,1);
-REPLACE INTO `mob_db` VALUES (1969,'E_MARC','Marc','Marc',36,6900,NULL,1778,1125,1,220,280,8,10,1,36,36,20,56,30,10,12,1,5,41,0x120,150,1272,72,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,NULL,NULL,NULL,NULL,4105,1);
-REPLACE INTO `mob_db` VALUES (1970,'E_OBEAUNE','Obeune','Obeune',31,3952,NULL,1159,733,1,141,165,NULL,40,1,31,31,55,74,85,10,12,1,5,41,0x120,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,NULL,NULL,NULL,NULL,4093,1);
-REPLACE INTO `mob_db` VALUES (1971,'E_VADON','Vadon','Vadon',19,1017,NULL,243,153,1,74,85,32,NULL,1,19,16,10,36,15,10,12,NULL,5,21,0x120,300,1632,432,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,NULL,NULL,NULL,NULL,4049,1);
-REPLACE INTO `mob_db` VALUES (1972,'E_MARINA','Marina','Marina',21,2087,NULL,392,252,1,84,106,NULL,5,1,21,21,NULL,36,10,10,12,NULL,3,41,0x120,400,2280,1080,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,5000,938,1500,991,90,995,4,717,200,631,40,NULL,NULL,NULL,NULL,NULL,NULL,4055,1);
-REPLACE INTO `mob_db` VALUES (1973,'E_PORING','Poring','Poring',1,50,NULL,2,1,1,7,10,NULL,5,1,1,1,NULL,6,30,10,12,1,3,21,0x120,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,938,400,512,1000,713,1500,12303,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# WoE SE Guild Dungeon
-REPLACE INTO `mob_db` VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',118,20320,NULL,3402,2556,2,599,897,87,94,121,58,48,122,60,44,10,12,1,6,47,0x3795,150,676,504,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,NULL,NULL,NULL,NULL,NULL,NULL,4450,1);
-REPLACE INTO `mob_db` VALUES (1975,'BEHOLDER_MASTER','Beholder Master','Beholder Master',106,10135,NULL,2430,1845,6,471,559,73,62,103,67,42,69,69,32,10,12,1,NULL,44,0x3885,190,336,840,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,576,3000,605,100,996,100,985,10,2386,10,2749,2,603,2,NULL,NULL,NULL,NULL,4466,1);
-REPLACE INTO `mob_db` VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',113,15800,NULL,2700,2070,1,645,737,113,44,110,55,65,57,95,41,10,12,1,NULL,40,0x3885,200,648,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,NULL,NULL,NULL,NULL,4475,1);
-REPLACE INTO `mob_db` VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Metaling',107,11500,NULL,2610,1980,1,672,784,134,65,105,63,86,58,56,38,10,12,NULL,NULL,20,0x3885,200,384,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,NULL,NULL,NULL,NULL,4467,1);
-REPLACE INTO `mob_db` VALUES (1978,'HELL_APOCALIPS','Hell Apocalips','Hell Vesper',121,22100,NULL,3348,3020,2,780,902,155,43,135,62,80,48,89,37,10,12,2,NULL,60,0x3885,250,1840,1440,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7095,5335,7094,2400,7093,2200,985,5,2391,10,1484,4,999,2500,NULL,NULL,NULL,NULL,4477,1);
-REPLACE INTO `mob_db` VALUES (1979,'ZAKUDAM','Zukadam','Zakudam',115,17200,NULL,2880,2160,3,650,780,106,92,122,66,70,61,66,55,10,12,2,7,60,0x3885,180,580,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,NULL,NULL,NULL,NULL,4474,1);
-REPLACE INTO `mob_db` VALUES (1980,'KUBLIN','Kubkin','Kublin',85,633600,NULL,90000,90000,1,1180,1400,22,10,85,81,25,40,55,20,10,12,1,7,22,0x37B5,100,964,648,300,45000,6010,10000,NULL,NULL,NULL,NULL,998,270,911,9000,756,43,2297,3,1061,2500,NULL,NULL,507,1800,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Orc Dungeon Instance
-REPLACE INTO `mob_db` VALUES (1981,'I_HIGH_ORC','Safeguard Chief','Safeguard Chief',81,44193,1,NULL,NULL,1,489,639,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Sniper',78,54835,1,NULL,NULL,9,460,503,67,31,55,32,24,30,125,15,10,12,1,7,22,0x3095,300,1960,620,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Depraved Orc Spirit',87,80087,NULL,NULL,NULL,1,496,759,23,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1984,'I_ORC_LADY','Shaman Cargalache','Shaman Cargalache',80,50058,NULL,NULL,NULL,1,423,812,56,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Another World (13.1)
-REPLACE INTO `mob_db` VALUES (1985,'DANDELION','Dandelion Member','Dandelion Member',37,45000,NULL,NULL,NULL,1,305,360,NULL,10,28,19,32,NULL,63,20,10,12,1,7,47,0x3695,250,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1986,'TATACHO','Tatacho','Tatacho',128,33336,1,3762,3092,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,NULL,NULL,NULL,NULL,4442,1);
-REPLACE INTO `mob_db` VALUES (1987,'CENTIPEDE','Centipede','Centipede',125,24992,1,3201,2711,2,601,713,143,25,133,71,69,39,86,49,10,12,1,4,45,0x3795,150,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,NULL,NULL,NULL,NULL,4447,1);
-REPLACE INTO `mob_db` VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',114,15099,1,2599,1793,7,602,727,25,5,94,32,41,39,150,59,10,12,1,3,45,0x84,1000,500,576,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,NULL,NULL,NULL,NULL,4470,1);
-REPLACE INTO `mob_db` VALUES (1989,'HILLSRION','Hillslion','Hillthrion',123,21422,1,2909,1698,1,450,552,83,11,110,69,72,41,102,12,10,12,NULL,2,22,0x308D,130,400,780,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2440,10,1825,20,6032,3000,6020,2000,1268,10,7054,4850,7938,1000,NULL,NULL,NULL,NULL,4453,1);
-REPLACE INTO `mob_db` VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',137,1900944,1,142293,81178,2,1552,2326,449,43,191,66,102,49,131,51,10,12,2,2,62,0x37B5,150,1000,660,588,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,NULL,NULL,NULL,NULL,4462,1);
-REPLACE INTO `mob_db` VALUES (1991,'TENDRILRION','Tendrillion','Tendrillion',126,1397451,1,100772,75299,2,1002,2322,132,123,144,66,77,181,145,132,10,12,1,2,42,0x37B5,100,500,960,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2544,500,1186,100,1637,100,6033,9000,6224,10,7197,5335,7008,4850,NULL,NULL,NULL,NULL,4463,1);
-REPLACE INTO `mob_db` VALUES (1992,'CORNUS','Cornus','Cornus',120,20722,1,6240,4004,2,288,810,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2387,10,2743,1,6023,4000,7063,3000,6224,10,2257,2,1420,1,NULL,NULL,NULL,NULL,4448,1);
-REPLACE INTO `mob_db` VALUES (1993,'NAGA','Naga','Naga',117,21099,1,2944,2212,3,489,591,72,5,112,65,71,32,71,33,10,12,2,2,42,0x3695,150,400,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2389,10,2134,10,1485,10,6224,10,936,3500,954,2000,1408,20,NULL,NULL,NULL,NULL,4469,1);
-REPLACE INTO `mob_db` VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',109,12466,1,1622,1806,1,299,410,59,55,88,89,55,32,119,59,10,12,1,4,24,0x7795,110,1000,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2744,2,6224,1,939,9000,518,300,992,160,526,200,943,3000,NULL,NULL,NULL,NULL,4445,1);
-REPLACE INTO `mob_db` VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',105,13058,1,2221,1662,1,189,511,46,77,67,60,64,107,64,34,10,12,1,3,62,0x308D,200,700,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,1000,NULL,NULL,NULL,NULL,4476,1);
-# REPLACE INTO `mob_db` VALUES (1996,'BACSOJIN_T','Bacsojin','White Lady',97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5411,3,2638,80,2639,80,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1997,'G_TATACHO','Tatacho','Tatacho',128,33336,1,NULL,NULL,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1998,'G_HILLSRION','Hillslion','Hillslion',123,21422,1,NULL,NULL,1,450,552,83,15,110,69,72,41,102,12,10,12,NULL,2,22,0x308D,100,400,780,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',118,20667,1,2930,2003,2,521,609,98,17,103,62,66,27,77,44,10,12,NULL,4,25,0x3795,150,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2406,9,732,50,NULL,NULL,1042,5335,912,5000,955,9000,943,2500,NULL,NULL,NULL,NULL,4452,1);
-
-# Additional Monsters
-# REPLACE INTO `mob_db` VALUES (2000,'M_GAMEMASTER','Male Game Master','Game Master',50,7000,250,NULL,NULL,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2001,'F_GAMEMASTER','Female Game Master','Game Master',50,7000,250,NULL,NULL,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2002,'T_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',50,8000,NULL,3584,1589,1,585,813,47,21,45,61,5,15,77,90,10,12,1,2,42,0x120,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12188,1000,6061,500,6068,1500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2003,'T_BACSOJIN','White Lady','White Lady',97,720500,1,NULL,NULL,2,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2004,'T_WICKED_NYMPH','Evil Nymph','Evil Nymph',63,16029,NULL,NULL,NULL,2,399,1090,20,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2005,'T_PLASMA_B','Plasma','Plasma',44,8200,NULL,NULL,NULL,3,300,700,NULL,30,1,30,5,73,90,30,10,12,NULL,NULL,81,0x120,150,608,1440,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,500,7407,500,6062,500,6063,500,6064,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2006,'T_PLASMA_P','Plasma','Plasma',49,5900,NULL,NULL,NULL,3,300,700,NULL,30,1,30,5,54,90,30,10,12,NULL,NULL,87,0x120,150,608,1440,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6062,500,6063,500,6064,500,6065,500,6066,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2007,'T_PLASMA_R','Plasma','Plasma',43,5700,NULL,NULL,NULL,3,300,700,NULL,30,1,30,5,56,90,30,10,12,NULL,NULL,83,0x120,150,608,1440,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2008,'WOOMAWANG','Woomawang','Woomawang',82,4000000,NULL,90000,90000,3,8000,10000,40,40,60,110,200,250,166,66,10,12,2,6,48,0x3695,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',82,2000000,NULL,90000,90000,1,16000,20000,40,40,60,110,200,250,166,66,10,12,1,6,48,0x3695,100,414,1080,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7930,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2010,'G_MAJORUROS','Ox','Ox',66,500000,NULL,9,9,1,1200,3200,25,15,65,50,20,20,85,48,10,12,2,6,28,0x3885,250,1100,960,780,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2011,'E_GHOUL','Ghoul','Ghoul',40,99999,NULL,979,560,1,420,500,100,20,1,20,29,NULL,45,20,10,12,1,1,49,0x120,250,2456,912,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2012,'E_ZOMBIE','Zombie','Zombie',15,99999,NULL,45,30,1,67,79,100,10,1,8,7,NULL,15,NULL,10,12,1,1,29,0x120,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Enter The Unknown (13.2)
-REPLACE INTO `mob_db` VALUES (2013,'DRACO','Draco','Draco',114,20099,1,1995,1205,1,556,666,56,3,21,58,47,34,71,66,10,12,1,9,22,0x1089,250,576,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,NULL,NULL,NULL,NULL,4444,1);
-REPLACE INTO `mob_db` VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',101,100000,1,2000,1500,NULL,1,2,384,30,1,1,135,92,1,98,10,12,1,9,82,0x0,1000,24,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,5015,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4471,1);
-REPLACE INTO `mob_db` VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',113,17002,1,2101,2419,1,251,640,59,35,89,55,55,95,66,12,10,12,1,3,45,0x308D,290,1426,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,NULL,NULL,NULL,NULL,4468,1);
-REPLACE INTO `mob_db` VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',121,33209,1,4155,4155,1,616,1066,23,8,95,61,25,25,86,40,10,12,2,NULL,81,0x3095,230,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6075,1000,7326,5000,12353,100,NULL,NULL,2787,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4443,1);
-REPLACE INTO `mob_db` VALUES (2017,'RATA','Rata','Rata',131,58299,1,7787,6119,1,720,931,81,46,101,74,71,51,98,56,10,12,1,7,62,0x3295,150,792,540,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12346,5000,1026,5000,6089,500,1548,100,6224,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4459,1);
-REPLACE INTO `mob_db` VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',135,63342,1,8601,7298,1,833,1134,144,28,133,69,72,55,110,44,10,12,1,7,62,0x3295,200,672,420,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,6224,10,NULL,NULL,NULL,NULL,4458,1);
-REPLACE INTO `mob_db` VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',144,388933,1,7308,5481,1,788,864,226,37,148,72,93,58,99,30,10,12,2,3,62,0x308D,290,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7197,1000,7198,1000,7201,5000,1643,10,2450,30,7939,1000,NULL,NULL,NULL,NULL,NULL,NULL,4473,1);
-REPLACE INTO `mob_db` VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',139,337220,1,6107,4579,1,575,776,68,12,119,98,62,48,79,46,10,12,1,NULL,61,0x308D,240,576,660,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7326,5000,972,5,6087,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4460,1);
-REPLACE INTO `mob_db` VALUES (2021,'PHYLLA','Phylla','Phylla',139,345560,1,6107,4579,10,550,726,61,14,107,85,60,58,101,42,10,12,1,NULL,61,0x2085,240,360,780,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7326,5000,971,5,6088,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4461,1);
-REPLACE INTO `mob_db` VALUES (2022,'S_NYDHOG','Nidhoggr\'s Shadow','Nidhoggur\'s Shadow',117,3452000,NULL,4320000,3510000,2,4040,7880,60,75,1,34,62,236,188,34,10,12,2,9,87,0x37B5,150,1596,1620,864,2160000,NULL,NULL,NULL,NULL,NULL,NULL,6091,5000,7444,5000,6224,1000,1484,500,1170,500,1417,500,2554,2000,NULL,NULL,NULL,NULL,4456,1);
-REPLACE INTO `mob_db` VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1,7630,5721,1,902,1059,140,44,155,126,89,108,142,76,10,12,NULL,NULL,47,0x3195,220,768,1776,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,NULL,NULL,NULL,NULL,4449,1);
-REPLACE INTO `mob_db` VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',133,45739,1,6553,3595,1,871,974,359,12,189,25,125,45,69,33,10,12,2,NULL,42,0x3295,300,1008,1200,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,NULL,NULL,NULL,NULL,NULL,NULL,4472,1);
-# REPLACE INTO `mob_db` VALUES (2025,'MYSTCASE_EVENT','Mystcase','Mystcase',10,10,NULL,77,77,1,10,20,1,99,1,1,1,1,48,1,10,12,1,NULL,20,0x120,400,1248,1248,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,558,5000,558,5000,559,1000,560,1000,561,1000,573,1000,573,10,NULL,NULL,NULL,NULL,573,10);
-REPLACE INTO `mob_db` VALUES (2026,'DANDELION_','Runaway Dandelion Member','Runaway Dandelion Member',90,552500,NULL,45000,22500,1,3050,4300,40,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,NULL,NULL,NULL,NULL,902,2000);
-REPLACE INTO `mob_db` VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1,NULL,NULL,1,902,1059,140,44,155,126,89,108,142,76,10,12,NULL,NULL,47,0x3795,220,768,1776,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Monsters
-# REPLACE INTO `mob_db` VALUES (2028,'E_MINOROUS','Minorous','Minorous',1,741,NULL,NULL,NULL,1,30,48,4,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7606,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2029,'E_MINOROUS_','Minorous','Minorous',10,15,NULL,9,NULL,1,100,150,160,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,941,10,6119,2000,6119,4000,6119,1000,516,1000,2289,1,577,1000,NULL,NULL,NULL,NULL,644,1);
-# REPLACE INTO `mob_db` VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',90,240500,NULL,NULL,NULL,2,1300,1983,NULL,30,1,32,40,100,82,40,10,12,2,6,89,0x120,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12379,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2031,'DANDELION_H','Dandelion','Dandelion',80,120000,NULL,NULL,NULL,1,305,610,NULL,10,1,19,32,NULL,63,20,10,12,1,7,47,0x120,250,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12379,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2032,'GUARDIAN_FOREST','Forest Guardian','Forest Guardian',50,99999,NULL,NULL,NULL,1,3000,6000,160,99,100,100,100,100,100,100,10,12,NULL,6,27,0x120,200,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2033,'GOLDEN_TULIP','Golden Tulip','Golden Tulip',1,100,NULL,NULL,NULL,1,1,2,160,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x120,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7951,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2034,'M_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',9,164,15,NULL,NULL,1,500,600,NULL,NULL,1,9,9,5,40,40,10,12,NULL,2,23,0x120,100,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2035,'NIHILITY_ZEM','Nihility Zem','Nihility Zem',90,200500,NULL,NULL,NULL,NULL,1,2,NULL,20,1,1,1,NULL,1,20,10,12,NULL,4,22,0x100,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2036,'VALKYRIE_N','Valkyrie Randgris','Valkyrie Randgris',98,11780,NULL,NULL,NULL,1,780,930,16,20,1,24,39,NULL,72,25,10,12,1,1,69,0x308D,170,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6154,9000,6154,5000,6154,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2037,'VALKYRIE_A','Valkyrie Randgris','Valkyrie Randgris',90,5500,15,NULL,NULL,1,10,160,16,20,1,20,40,NULL,20,20,10,12,1,8,66,0x120,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2038,'VALKYRIE_B','Valkyrie Randgris','Valkyrie Randgris',90,10500,15,NULL,NULL,1,300,450,16,40,1,20,80,NULL,80,20,10,12,1,8,66,0x120,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2039,'EXECUTIONER_R','Executioner','Executioner',65,28980,NULL,NULL,NULL,2,570,950,56,35,64,85,40,25,88,60,10,12,2,NULL,47,0x37B5,200,768,500,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2040,'TIRFING_R','Tirfing','Ogretooth',71,29900,NULL,NULL,NULL,1,950,1146,48,35,58,87,55,35,132,65,10,12,1,NULL,67,0x37B5,100,816,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2041,'MYSTELTAINN_R','Mysteltainn','Mysteltainn',76,33350,NULL,NULL,NULL,2,1160,1440,48,30,77,139,80,35,159,65,10,12,2,NULL,87,0x37B5,250,1152,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Mechanic Fixed Autonomous Weapon Platforms
-REPLACE INTO `mob_db` VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',100,4500,NULL,NULL,NULL,9,300,300,80,10,10,60,10,10,100,10,10,12,1,NULL,20,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,23,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,21,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,22,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,24,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Monsters
-REPLACE INTO `mob_db` VALUES (2047,'W_NAGA','Naga','Naga',99,46708,NULL,NULL,NULL,3,492,605,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,926,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',99,8780,NULL,NULL,NULL,1,536,656,24,5,1,23,22,1,89,2,10,12,1,3,45,0x308D,290,1426,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6086,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,NULL,NULL,NULL,1,720,886,125,18,NULL,10,82,2,60,12,10,12,2,NULL,42,0x3895,300,1008,1200,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6090,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',99,33220,NULL,NULL,NULL,1,421,516,13,12,1,23,19,8,77,2,10,12,2,NULL,81,0x3095,230,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12353,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2051,'E_BAPHOMET','Baphomet','Baphomet',1,1,NULL,NULL,NULL,1,1,2,2,NULL,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12396,5000,12397,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',96,1190900,1,2010,2010,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,1005,7005,6000,5093,2000,5093,2000,1615,800,2004,100,1237,300,2334,300,12539,100,985,5141,5162,10,NULL,NULL,NULL,NULL,4169,1);
-# REPLACE INTO `mob_db` VALUES (2053,'NC_DIMIK','Dimik','Dimik',77,10000,NULL,NULL,NULL,5,1040,1880,72,28,15,35,40,15,120,42,10,12,1,NULL,40,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7352,50,998,300,7094,300,13153,5,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
-# REPLACE INTO `mob_db` VALUES (2054,'E_BATHORY','Bathory','Bathory',86,5242,1,NULL,NULL,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2055,'E_INCUBUS','Incubus','Incubus',75,17281,NULL,NULL,NULL,2,NULL,NULL,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2056,'E_ZHERLTHSH','Zherlthsh','Zealotus',63,18300,NULL,NULL,NULL,1,NULL,NULL,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2057,'E_CRAMP','Suspicious Mouse','Strange Mouse',1,4720,NULL,NULL,NULL,1,1,2,100,100,1,1,1,1,1,1,10,12,NULL,2,45,0x3095,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2058,'M_MIMIC','Mimic','Mimic',51,6120,182,NULL,NULL,1,800,950,10,40,44,121,1,60,75,110,10,12,1,NULL,60,0x120,100,972,500,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2059,'M_DISGUISE','Disguise','Disguise',55,7543,180,NULL,NULL,2,526,693,18,29,NULL,72,45,35,48,65,10,12,1,6,82,0x120,147,516,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2060,'M_ALICE','Alice','Alice',62,10000,221,NULL,NULL,1,700,850,5,5,64,64,42,85,100,130,10,12,1,7,60,0x120,200,502,1999,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2061,'E_STAPO','Stapo','Stapo',23,666,NULL,299,199,1,135,370,90,5,12,11,15,12,23,1,10,12,NULL,NULL,42,0x83,300,936,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,7956,5000,NULL,NULL,NULL,NULL,4424,1);
-# REPLACE INTO `mob_db` VALUES (2062,'E_POPORING','Poporing','poporing',14,344,NULL,73,40,1,59,72,NULL,10,1,14,14,NULL,19,15,10,12,1,3,25,0x83,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,5500,910,1500,511,500,514,200,7957,2000,1207,5,512,250,NULL,NULL,NULL,NULL,4033,1);
-# REPLACE INTO `mob_db` VALUES (2063,'E_DROPS','Drops','Drops',3,55,NULL,4,3,1,10,13,NULL,NULL,1,3,3,NULL,12,15,10,12,1,3,23,0x83,400,1372,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7500,1602,80,938,500,512,1100,713,1700,7955,2000,620,20,NULL,NULL,NULL,NULL,4004,1);
-# REPLACE INTO `mob_db` VALUES (2064,'E_MAGMARING','Magmaring','Magmaring',40,5300,NULL,1899,1719,1,550,700,25,24,40,60,30,10,60,17,10,12,NULL,NULL,43,0x83,300,1472,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,757,34,7955,2000,7956,2000,7957,2000,7958,2000,NULL,NULL,NULL,NULL,NULL,NULL,4432,1);
-# REPLACE INTO `mob_db` VALUES (2065,'E_METALING','Metaling','Metaling',26,889,NULL,443,224,1,135,270,5,3,30,15,10,18,35,2,10,12,NULL,NULL,20,0x83,300,384,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7325,4000,7958,4000,998,500,7126,1000,7317,200,13103,5,7312,5000,NULL,NULL,NULL,NULL,4341,1);
-REPLACE INTO `mob_db` VALUES (2066,'E_ANOPHELES','Anopheles','Anopheles',5,50,1,1,1,1,140,158,8,10,1,30,1,1,30,1,10,12,NULL,4,64,0x37B5,170,1084,2304,576,NULL,5586,10000,5586,NULL,5586,NULL,601,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4344,1);
-REPLACE INTO `mob_db` VALUES (2067,'E_ANOPHELES_','Anopheles','Anopheles',3,500,1,1,1,1,40,58,8,100,1,100,1,1,100,1,10,12,NULL,4,64,0x120,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,601,1000,702,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4344,1);
-
-# Brasilis
-REPLACE INTO `mob_db` VALUES (2068,'BOITATA','Boitata','Boitata',93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x37B5,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2069,'IARA','Iara','Iara',79,5890,1,1070,890,1,171,270,NULL,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2070,'PIRANHA','Piranha','Piranha',75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x3985,165,1216,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,1255,2,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2072,'JAGUAR','Jaguar','Jaguar',71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7171,3000,7172,2000,919,1000,756,40,1810,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2073,'TOUCAN','Toucan','Toucan',70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,NULL,NULL,NULL,NULL,NULL,NULL,NULL,917,3000,7053,1000,510,50,508,100,2612,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x118B,250,528,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,517,3000,757,250,1011,10,7267,500,1505,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Event MVP
-REPLACE INTO `mob_db` VALUES (2075,'E_VADON_X','Ragunta','Ragunta',150,25000000,NULL,9999999,9999999,1,7000,10000,500,500,100,100,100,100,100,100,10,12,2,5,88,0x37B5,150,1632,432,540,4999999,NULL,NULL,NULL,NULL,NULL,NULL,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,NULL,NULL,NULL,NULL,6414,9000);
-
-# Additional Monsters
-# REPLACE INTO `mob_db` VALUES (2076,'S_WIND_GHOST','Wind Ghost','Wind Ghost',105,190800,1,NULL,NULL,1,462,957,64,51,62,44,25,105,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2077,'S_SKOGUL','Skogul','Skogul',105,244400,1,NULL,NULL,1,910,1166,72,15,100,88,63,99,95,37,10,12,1,6,67,0x3395,190,720,384,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2078,'S_SUCCUBUS','Succubus','Succubus',105,206660,1,NULL,NULL,1,880,1204,76,48,100,70,45,110,102,85,10,12,1,6,67,0x3795,155,1306,1056,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2079,'CRYSTAL_H','Crystal','Crystal',77,7777777,1,3777777,3777777,NULL,17777,25554,77,77,1,7,7,77,77,77,NULL,NULL,2,NULL,60,0x120,177,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2080,'CRYSTAL_L','Crystal','Crystal',7,77,1,7,7,NULL,7,14,7,7,1,7,7,7,7,77,NULL,NULL,2,NULL,60,0x120,177,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2081,'E_HYDRA','Suspicious Hydra','Strange Hydra',34,854,1,NULL,NULL,7,1,2,100,100,1,1,1,1,1,1,10,12,NULL,3,41,0x0,1000,800,432,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,1,NULL,NULL,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3295,200,768,480,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# El Dicastes (13.3)
-REPLACE INTO `mob_db` VALUES (2083,'HORN_SCARABA','Scaraba','One-Horned Scaraba',130,51100,1,5220,4011,1,633,724,135,20,44,59,55,21,71,33,10,12,NULL,4,22,0x1189,200,384,672,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6324,6500,1433,2,12735,10,7939,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
-REPLACE INTO `mob_db` VALUES (2084,'HORN_SCARABA2','Scaraba','Two-Horned Scaraba',134,58900,1,5780,4549,1,690,795,150,38,44,68,72,45,84,51,10,12,NULL,4,22,0x1189,150,336,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6323,6500,13061,2,12735,10,7939,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
-REPLACE INTO `mob_db` VALUES (2085,'ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1,6330,5255,1,412,822,155,102,23,99,59,129,91,45,10,12,1,4,42,0x3985,200,504,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6322,6500,1930,10,12735,10,7939,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
-REPLACE INTO `mob_db` VALUES (2086,'RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1,6990,5995,1,830,942,250,70,90,66,145,52,112,77,10,12,1,4,42,0x3985,150,588,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6321,6500,16010,2,12735,10,15000,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
-REPLACE INTO `mob_db` VALUES (2087,'QUEEN_SCARABA','Queen Scaraba','Scaraba Queen',140,2441600,1,410220,212200,3,1889,3129,350,220,100,88,82,149,211,144,10,12,2,4,62,0x37B5,120,864,1000,360,205110,616,5500,616,5000,616,2000,6326,7000,1191,1000,2364,1000,1196,400,18103,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4507,1);
-REPLACE INTO `mob_db` VALUES (2088,'HORN_SCARABA_EGG','Scaraba Egg','Scaraba Egg',125,63000,1,4000,3000,NULL,1,2,230,55,1,1,130,34,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2089,'HORN_SCARABA2_EGG','Scaraba Egg','Scaraba Egg',126,66000,1,4000,3000,NULL,1,2,250,62,1,1,130,48,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2090,'ANTLER_SCARABA_EGG','Antler Scaraba Egg','Antler Scaraba Egg',127,69000,1,4000,3000,NULL,1,2,235,180,1,1,130,82,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2091,'RAKE_SCARABA_EGG','Rake Scaraba Egg','Rake Scaraba Egg',128,72000,1,4000,3000,NULL,1,2,290,44,1,1,130,39,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,2153,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2092,'DOLOMEDES','Dolomedes','Dolomedes',132,54591,1,5155,5155,3,677,963,112,52,149,34,82,55,95,67,10,12,2,4,61,0x3985,250,360,360,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6319,3000,6325,5000,6090,500,2789,2,12738,10,6224,500,1984,2,NULL,NULL,NULL,NULL,4506,1);
-REPLACE INTO `mob_db` VALUES (2093,'BOTARING','Botaring','Botaring',15,15,1,7,7,2,20,40,20,20,10,10,10,10,77,77,10,12,NULL,NULL,26,0x81,170,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12492,7000,12492,3500,12492,1000,5204,700,664,2000,665,2000,666,2000,NULL,NULL,NULL,NULL,603,500);
-
-# Additional MVPs
-REPLACE INTO `mob_db` VALUES (2094,'E_ORK_HERO2','Orc Hero','1',50,362000,1,2010,2010,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,1005,725,2000,607,5000,607,5000,968,9700,10018,500,1366,150,12539,50,1124,1000,985,4559,1387,100,NULL,NULL,NULL,NULL,4143,1);
-REPLACE INTO `mob_db` VALUES (2095,'E_EDDGA','Eddga','Eddga',65,247500,1,2010,2010,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,1005,1030,5000,1030,3000,1030,3000,1133,150,2268,250,518,10000,12539,50,1030,250,985,2300,13046,100,NULL,NULL,NULL,NULL,4074,1);
-REPLACE INTO `mob_db` VALUES (2096,'E_OSIRIS2','Osiris','Osiris',68,475840,1,2010,2010,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,1005,603,2000,608,500,608,500,617,2000,1232,150,2235,200,12539,50,1009,1000,5053,150,1285,100,NULL,NULL,NULL,NULL,4144,1);
-REPLACE INTO `mob_db` VALUES (2097,'E_DRACULA','Dracula','Dracula',75,350000,1,2010,2010,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,1005,607,5500,732,5000,732,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,12539,50,NULL,NULL,NULL,NULL,4134,1);
-REPLACE INTO `mob_db` VALUES (2098,'E_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,2010,2010,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,1005,723,1500,505,NULL,505,NULL,2317,250,1162,220,1168,150,2258,350,12539,50,985,3686,984,2700,NULL,NULL,NULL,NULL,4127,1);
-REPLACE INTO `mob_db` VALUES (2099,'E_MISTRESS','Mistress','Mistress',78,378000,1,2010,2010,1,985,2352,187,192,76,186,88,113,172,79,10,12,NULL,4,84,0x37B5,100,1148,648,300,1005,996,1500,526,3000,526,3000,12539,50,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,NULL,NULL,NULL,NULL,4132,1);
-REPLACE INTO `mob_db` VALUES (2100,'E_BAPHOMET2','Baphomet','Baphomet',81,668000,1,2010,2010,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,1005,607,2000,750,5000,750,5000,12539,100,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,NULL,NULL,NULL,NULL,4147,1);
-REPLACE INTO `mob_db` VALUES (2101,'E_LORD_OF_DEATH2','Lord of Death','Lord of the Dead',94,603883,1,2010,2010,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,1005,607,5500,732,5000,732,5000,7108,5335,1417,5,12539,100,2621,2,7109,10,1306,1,1529,2,NULL,NULL,NULL,NULL,4210,1);
-REPLACE INTO `mob_db` VALUES (2102,'E_DARKLORD','Dark Lord','Dark Lord',1,1,NULL,NULL,NULL,1,1,2,2,NULL,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,868,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12396,5000,12397,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2103,'E_KTULLANUX','Ktullanux','1',98,2626000,1,2010,2010,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,1005,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,12539,100,NULL,NULL,NULL,NULL,4419,1);
-REPLACE INTO `mob_db` VALUES (2104,'E_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',105,1101000,1,2010,2010,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,1005,607,5500,617,5500,617,5500,7169,5820,10020,5100,1471,80,12539,50,1474,500,7226,900,661,2000,NULL,NULL,NULL,NULL,4330,1);
-REPLACE INTO `mob_db` VALUES (2105,'E_TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,1,2010,2010,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,1005,967,5500,607,2000,607,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,12539,50,NULL,NULL,NULL,NULL,4246,1);
-REPLACE INTO `mob_db` VALUES (2106,'E_APOCALIPS_H','Vesper','Vesper',128,3802000,1,2010,2010,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,432,1005,617,5500,603,2000,603,2000,7095,5000,7094,3000,12539,50,2659,100,2660,100,2661,100,2662,100,NULL,NULL,NULL,NULL,4374,1);
-REPLACE INTO `mob_db` VALUES (2107,'E_FALLINGBISHOP','Fallen Bishop','Fallen Bishop Hibram',138,5655000,1,2010,2010,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,432,360,1005,607,5500,608,2000,608,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,12539,200,6223,500,NULL,NULL,NULL,NULL,4441,1);
-REPLACE INTO `mob_db` VALUES (2108,'E_GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,1,2010,2010,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,NULL,68,0x37B5,200,1344,2880,576,1005,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,12539,200,NULL,NULL,NULL,NULL,4410,1);
-REPLACE INTO `mob_db` VALUES (2109,'E_RANDGRIS','Valkyrie Randgris','Valkyrie Randgris1',141,2205000,1,2010,2010,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1005,617,5500,603,2000,603,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,12539,200,NULL,NULL,NULL,NULL,4407,1);
-REPLACE INTO `mob_db` VALUES (2110,'E_IFRIT','Ifrit','Ifrit',146,6935000,1,2010,2010,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,NULL,83,0x37B5,130,212,384,360,1005,617,5500,6223,2000,6223,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,12539,200,NULL,NULL,NULL,NULL,4430,1);
-REPLACE INTO `mob_db` VALUES (2111,'E_B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,2010,2010,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1005,617,5500,603,2000,603,2000,1138,3500,1140,2500,12539,200,1365,3500,1364,3500,1369,2500,1368,3500,NULL,NULL,NULL,NULL,4361,1);
-REPLACE INTO `mob_db` VALUES (2112,'E_B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,2010,2010,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,1005,617,5500,603,2000,603,2000,1132,2500,2342,3500,12539,200,1470,3500,1469,3000,1166,2500,1415,1500,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2113,'E_B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,2010,2010,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,1005,617,5500,603,2000,603,2000,1234,1500,13017,1500,12539,200,1233,3500,1232,3500,1265,3500,13002,3500,NULL,NULL,NULL,NULL,4359,1);
-
-# Sorcerer Elemental Spirits
-#2114,EL_AGNI_S,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2115,EL_AGNI_M,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2116,EL_AGNI_L,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2117,EL_AQUA_S,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2118,EL_AQUA_M,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2119,EL_AQUA_L,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2120,EL_VENTUS_S,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,0,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2121,EL_VENTUS_M,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,1,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2122,EL_VENTUS_L,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,2,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2123,EL_TERA_S,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2124,EL_TERA_M,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-#2125,EL_TERA_L,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0
-REPLACE INTO `mob_db` VALUES (2126,'M_ANOPHELES','Anopheles','Anopheles',100,8000,1,NULL,NULL,1,300,400,NULL,NULL,40,70,40,40,80,40,10,12,NULL,4,64,0x3985,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2127,'M_HORNET','Hornet','Hornet',110,9000,1,NULL,NULL,1,350,450,NULL,NULL,40,70,40,40,90,40,10,12,NULL,4,24,0x1189,150,1292,792,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2128,'M_HORNET2','Hornet','Hornet',120,10000,1,NULL,NULL,1,400,500,NULL,NULL,40,70,40,40,100,40,10,12,NULL,4,24,0x1189,150,1292,792,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2129,'M_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',130,11000,1,NULL,NULL,1,450,650,NULL,NULL,60,80,50,50,110,50,10,12,1,4,24,0x7795,110,1000,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2130,'M_LUCIOLA_VESPA2','Luciola Vespa','Luciola Vespa',140,12000,1,NULL,NULL,1,500,700,NULL,NULL,60,80,50,50,120,50,10,12,1,4,24,0x7795,110,1000,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Bifrost (14.1)
-REPLACE INTO `mob_db` VALUES (2131,'LOST_DRAGON','Lost Dragon','Lost Dragon',135,608920,NULL,30000,30000,3,1050,1580,60,51,140,81,69,122,98,61,10,12,2,9,67,0x3795,150,840,648,576,15000,617,2500,616,5000,NULL,NULL,2610,1000,13062,1000,607,1000,608,500,610,500,1985,500,2854,300,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2132,'POM_SPIDER','Pom Spider','Pom Spider',145,122110,1,8010,8037,1,632,847,240,115,156,85,178,88,139,102,10,12,1,4,62,0x3985,250,864,1056,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12573,500,11520,1000,1042,1000,13431,10,1654,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4514,1);
-REPLACE INTO `mob_db` VALUES (2133,'ANGRA_MANTIS','Angra Mantis','Angra Mantis',144,91720,1,7790,7020,1,579,756,175,81,122,155,119,81,132,79,10,12,1,4,42,0x3985,150,576,480,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6086,5000,7194,1000,997,10,1830,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4513,1);
-REPLACE INTO `mob_db` VALUES (2134,'PARUS','Parus','Parus',142,86990,1,7310,6990,1,511,663,161,39,80,136,128,44,105,51,10,12,NULL,2,42,0x3885,180,384,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6393,5000,7063,1000,12736,100,6383,5000,6383,3000,6383,1000,NULL,NULL,NULL,NULL,NULL,NULL,4512,1);
-REPLACE INTO `mob_db` VALUES (2135,'CREEPER','Creeper','Creeper',100,1000,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,3,22,0x40,2000,192,192,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2136,'LITTLE_FATUM','Little Fatum','Little Fatum',142,85100,1,7500,6500,1,442,894,51,198,10,66,17,148,148,97,10,12,NULL,7,44,0x3885,150,432,300,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6395,5000,7938,100,11519,100,2465,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4511,1);
-REPLACE INTO `mob_db` VALUES (2137,'MIMING','Miming','Miming',140,81200,1,7100,6300,1,430,652,120,120,90,66,105,77,133,77,10,12,NULL,NULL,20,0x3885,250,576,1140,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6394,5000,7938,100,969,1,2853,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4510,1);
-REPLACE INTO `mob_db` VALUES (2138,'NYDHOG_MEMORY1_1','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2139,'NYDHOG_MEMORY1_2','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2140,'NYDHOG_MEMORY2_1','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2141,'NYDHOG_MEMORY2_2','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2142,'NYDHOG_MEMORY3_1','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2143,'NYDHOG_MEMORY3_2','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2144,'G_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1,NULL,NULL,1,412,822,155,102,23,99,59,129,91,45,10,12,1,4,42,0x3985,200,504,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2145,'G_RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1,NULL,NULL,1,830,942,250,70,90,66,145,52,112,77,10,12,1,4,42,0x3985,150,588,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2146,'G_S_NYDHOG','G_S_NYDHOG','G_S_NYDHOG',117,300000,NULL,NULL,NULL,2,840,1680,60,60,1,30,30,136,88,30,10,12,2,9,87,0x37B5,150,1596,1620,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2147,'E_WHITE_PLANT','White Plant','White Plant',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2148,'E_BLUE_PLANT','Blue Plant','Blue Plant',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2149,'E_SAVAGE_BABE','Savage Babe','Savage Babe',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2150,'WATERMELON','Watermelon','Watermelon',12,10,NULL,NULL,NULL,1,7,10,1,1,1,1,1,1,6,30,10,12,1,3,21,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6411,5000,911,2000,7198,2000,741,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Dewata
-REPLACE INTO `mob_db` VALUES (2151,'ALNOLDI','Alnoldi','Rafflesia Alnoldi',80,5149,NULL,1399,1280,1,378,447,80,20,1,32,24,61,85,30,10,12,1,3,22,0x3895,300,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,705,250,520,425,905,4500,711,300,521,250,2269,100,NULL,NULL,NULL,NULL,NULL,NULL,4515,1);
-REPLACE INTO `mob_db` VALUES (2152,'COMODO','Comodo','Comodo',81,4002,NULL,1072,1581,1,427,469,92,11,50,52,35,20,94,48,10,12,1,2,65,0x3895,165,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6403,5000,517,9000,911,9000,908,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4516,1);
-REPLACE INTO `mob_db` VALUES (2153,'CENDRAWASIH','Cendrawasih','Cendrawasih',84,5556,NULL,2612,2687,1,297,467,72,33,50,77,51,58,92,45,10,12,1,8,23,0x3895,220,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6405,9000,7063,8000,916,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4517,1);
-REPLACE INTO `mob_db` VALUES (2154,'BANASPATY','Banaspaty','Banaspaty',85,4680,NULL,1164,1688,1,200,382,63,89,1,78,35,77,79,20,10,12,NULL,NULL,63,0x3895,220,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1003,1000,912,2000,985,1500,756,1500,1752,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4518,1);
-REPLACE INTO `mob_db` VALUES (2155,'BUTOIJO','Butoijo','Butoijo',88,7524,NULL,1355,1752,1,358,460,77,12,50,65,30,30,106,44,10,12,2,6,43,0x4995,200,1100,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,2750,537,500,520,450,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4519,1);
-REPLACE INTO `mob_db` VALUES (2156,'LEAK','Leak','Leak',94,1266000,NULL,472800,300120,1,3723,5007,280,128,100,125,30,85,186,55,10,12,2,6,47,0x37B5,150,151,288,360,236400,607,5500,617,2250,616,450,1422,10,617,2500,607,2500,15032,500,12738,3500,518,2500,969,2000,NULL,NULL,NULL,NULL,4520,1);
-REPLACE INTO `mob_db` VALUES (2157,'G_BANASPATY','Banaspaty','Banaspaty',85,4680,NULL,NULL,NULL,1,200,382,63,89,1,78,35,77,79,20,10,12,NULL,NULL,63,0x37B5,220,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Homunculus S Summons
-REPLACE INTO `mob_db` VALUES (2158,'S_HORNET','Hornet','Hornet',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2159,'S_GIANT_HORNET','Giant Hornet','Giant Hornet',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2160,'S_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Nightmare Scaraba Hole
-REPLACE INTO `mob_db` VALUES (2161,'I_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,NULL,15660,12033,1,1266,1448,135,20,1,109,55,121,121,33,10,12,NULL,4,22,0x3795,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6324,10000,1433,4,12735,20,7939,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
-REPLACE INTO `mob_db` VALUES (2162,'I_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,NULL,17340,13647,1,1380,1590,150,38,1,118,72,145,134,51,10,12,NULL,4,22,0x3795,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6323,10000,13061,4,12735,20,7939,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
-REPLACE INTO `mob_db` VALUES (2163,'I_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,NULL,18990,15675,1,824,1644,155,102,1,149,59,229,141,45,10,12,1,4,42,0x3795,220,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6322,10000,1930,4,12735,20,7939,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
-REPLACE INTO `mob_db` VALUES (2164,'I_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,NULL,20970,16785,1,1660,1884,250,70,1,116,145,152,162,77,10,12,1,4,42,0x3795,200,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6321,10000,16010,4,12735,20,15000,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
-REPLACE INTO `mob_db` VALUES (2165,'I_QUEEN_SCARABA','Gold Queen Scaraba','Gold Queen Scaraba',140,6441600,NULL,4102200,2122000,3,3778,6258,350,220,100,138,82,249,261,144,10,12,2,4,62,0x37B5,200,768,768,576,2051100,616,5500,616,5000,616,2000,6326,10000,1191,2000,2364,2000,1196,800,18103,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4509,1);
-REPLACE INTO `mob_db` VALUES (2166,'I_HORN_SCARABA_EGG','Gold One-Horn Scaraba Egg','Gold One-Horn Scaraba Egg',125,126000,NULL,12000,9000,1,1,2,230,55,1,1,130,34,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2167,'I_HORN_SCARABA2_EGG','Gold Two-Horn Scaraba Egg','Gold Two-Horn Scaraba Egg',126,132000,NULL,12000,9000,1,1,2,250,62,1,1,130,48,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2168,'I_ANTLER_SCARABA_EGG','Gold Antler Scaraba Egg','Gold Antler Scaraba Egg',127,138000,NULL,12000,9000,1,1,2,235,180,1,1,130,82,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2169,'I_RAKE_SCARABA_EGG','Gold Rake Scaraba Egg','Gold Rake Scaraba Egg',128,144000,NULL,12000,9000,1,1,2,290,44,1,1,130,39,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,2153,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2170,'I_G_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,NULL,NULL,NULL,1,824,1644,155,102,1,149,59,229,141,45,10,12,1,4,42,0x37B5,220,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2171,'I_G_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,NULL,NULL,NULL,1,1660,1884,250,70,1,116,145,152,162,77,10,12,1,4,42,0x37B5,200,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2172,'I_G_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,NULL,NULL,NULL,1,1266,1448,135,20,1,109,55,121,121,33,10,12,NULL,4,22,0x37B5,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2173,'I_G_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,NULL,NULL,NULL,1,1380,1590,150,38,1,118,72,145,134,51,10,12,NULL,4,22,0x37B5,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Malangdo Island
-REPLACE INTO `mob_db` VALUES (2174,'MD_VADON','Deep Sea Vadon','Deep Sea Vadon',95,120000,NULL,1500,1500,1,710,1384,154,21,1,63,84,60,99,45,10,12,NULL,5,21,0x37B5,300,1632,432,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,NULL,NULL,NULL,NULL,4049,1);
-REPLACE INTO `mob_db` VALUES (2175,'MD_MARSE','Deep Sea Marse','Deep Sea Marse',95,120000,NULL,1500,1500,1,740,1456,58,218,1,51,75,30,99,30,10,12,NULL,5,41,0x37B5,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,NULL,NULL,NULL,NULL,4095,1);
-REPLACE INTO `mob_db` VALUES (2176,'MD_CRAB','Deep Sea Crab','Deep Sea Crab',95,120000,NULL,1500,1500,1,600,1176,136,15,54,42,72,21,84,45,7,12,NULL,5,21,0x37B5,200,992,792,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,964,5500,960,1500,7049,700,1001,13,NULL,NULL,NULL,NULL,757,37,NULL,NULL,NULL,NULL,4153,1);
-REPLACE INTO `mob_db` VALUES (2177,'MD_CORNUTUS','Deep Sea Cornutus','Deep Sea Cornutus',100,160000,NULL,1500,1500,1,715,1392,342,48,1,81,135,48,51,45,10,12,NULL,5,21,0x37B5,200,1248,48,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,NULL,NULL,NULL,NULL,4061,1);
-REPLACE INTO `mob_db` VALUES (2178,'MD_SHELLFISH','Deep Sea Shellfish','Deep Sea Shellfish',100,160000,NULL,1500,1500,1,740,1408,43,215,1,33,144,75,78,30,10,12,NULL,5,21,0x37B5,200,864,864,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,965,5500,966,1000,7049,500,1056,1000,1001,10,NULL,NULL,757,18,NULL,NULL,NULL,NULL,4273,1);
-REPLACE INTO `mob_db` VALUES (2179,'MD_KUKRE','Deep Sea Kukre','Deep Sea Kukre',100,160000,NULL,1500,1500,1,595,1160,123,33,1,90,66,60,96,60,10,12,NULL,5,21,0x37B5,150,1776,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,NULL,NULL,NULL,NULL,4027,1);
-REPLACE INTO `mob_db` VALUES (2180,'MD_STROUF','Deep Sea Strouf','Deep Sea Strouf',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2181,'MD_SWORD_FISH','Deep Sea Sword Fish','Deep Sea Sword Fish',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2182,'MD_MARC','Deep Sea Marc','Deep Sea Marc',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2183,'MD_ANOLIAN','Deep Sea Anolian','Deep Sea Anolian',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2184,'MD_OBEAUNE','Deep Sea Obeaune','Deep Sea Obeaune',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2185,'MD_KAPHA','Deep Sea Kapha','Deep Sea Kapha',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2186,'COELACANTH_N_E','Coelacanth','Coelacanth',100,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2187,'COELACANTH_N_A','Dark Coelacanth','Dark Coelacanth',100,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4527,1);
-REPLACE INTO `mob_db` VALUES (2188,'COELACANTH_N_M','Weird Coelacanth','Weird Coelacanth',100,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4526,1);
-REPLACE INTO `mob_db` VALUES (2189,'COELACANTH_H_M','Mutant Coelacanth','Mutant Coelacanth',140,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4528,1);
-REPLACE INTO `mob_db` VALUES (2190,'COELACANTH_H_A','Violent Coelacanth','Violent Coelacanth',140,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4529,1);
-REPLACE INTO `mob_db` VALUES (2191,'MD_SEAWEED','Seaweed','Seaweed',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2192,'MD_OCTOPUS','Octopus','Octopus',90,6000,NULL,4000,2000,1,778,1167,154,21,100,100,100,100,100,100,10,12,NULL,5,41,0x3795,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1024,3000,962,3000,12615,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4533,1);
-REPLACE INTO `mob_db` VALUES (2193,'MD_OCTOPUS_LEG','Octopus Leg','Octopus Leg',90,500000,NULL,4000,2000,1,778,1167,154,21,100,100,100,100,100,100,10,12,NULL,5,41,0x1A4,400,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12613,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2194,'MD_GIANT_OCTOPUS','Giant Octupus','Giant Octopus',95,500000,NULL,40000,20000,2,1900,2850,154,21,100,50,50,150,150,50,10,12,2,5,41,0x37B5,400,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12615,7000,12615,3000,12614,3000,12617,1000,12642,1000,12623,500,NULL,NULL,NULL,NULL,NULL,NULL,4534,1);
-REPLACE INTO `mob_db` VALUES (2195,'MD_G_KUKRE','Kukre','Kukre',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2196,'MD_G_STROUF','Strouf','Strouf',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2197,'RED_ERUMA','Red Eruma','Red Eruma',91,9900,NULL,1909,1909,1,620,930,102,102,1,75,40,40,75,30,10,12,1,5,41,0x89,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6426,7000,965,4000,966,4000,1056,2000,757,200,756,50,603,10,NULL,NULL,NULL,NULL,4531,1);
-REPLACE INTO `mob_db` VALUES (2198,'KING_DRAMOH','King Dramoh','King Dramoh',117,28800,NULL,3350,1300,1,1320,1848,480,22,100,70,30,50,100,70,10,12,2,5,41,0x37B5,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,960,7000,943,3000,7938,500,995,100,6256,100,1523,1,13035,1,NULL,NULL,NULL,NULL,4524,1);
-REPLACE INTO `mob_db` VALUES (2199,'SIORAVA','Siorava','Siorava',87,6500,NULL,1200,1200,1,450,675,20,40,1,30,25,55,60,30,10,12,NULL,NULL,21,0x83,200,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,958,7000,7071,3000,7005,1000,932,1000,12624,500,1202,10,13034,1,NULL,NULL,NULL,NULL,4530,1);
-
-# Izlude Dungeon F6
-# REPLACE INTO `mob_db` VALUES (2200,'J_TAINI','Taini','Taini',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2201,'SROPHO','Sropho','Sropho',113,24002,NULL,1934,1900,1,571,856,44,91,100,50,30,70,90,30,10,12,1,5,41,0x3795,135,700,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,951,7000,7938,500,756,250,12012,25,1971,25,1972,10,NULL,NULL,NULL,NULL,NULL,NULL,4522,1);
-REPLACE INTO `mob_db` VALUES (2202,'KRAKEN','Kraken','Kraken',124,5602800,NULL,983332,961111,3,3823,4969,55,229,150,150,150,180,180,150,10,12,2,5,81,0x37B5,150,768,768,576,491666,607,5500,617,2250,616,450,962,9000,1422,1000,1484,500,1131,300,2347,100,7444,5000,NULL,NULL,NULL,NULL,NULL,NULL,4525,1);
-REPLACE INTO `mob_db` VALUES (2203,'POT_DOFLE','Pot Dofle','Pot Dofle',115,25211,NULL,2650,1350,1,1088,1632,122,55,100,50,50,70,100,30,10,12,NULL,5,41,0x1089,135,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1056,3000,7013,1000,1024,500,6257,100,969,2,617,1,NULL,NULL,NULL,NULL,NULL,NULL,4523,1);
-REPLACE INTO `mob_db` VALUES (2204,'SEDORA','Sedora','Sedora',110,22050,NULL,1853,1739,1,758,1137,92,55,100,50,50,30,70,30,10,12,1,5,41,0x3795,120,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,962,5000,1024,5000,6256,100,7939,100,2424,10,603,5,NULL,NULL,NULL,NULL,NULL,NULL,4521,1);
-# REPLACE INTO `mob_db` VALUES (2205,'TACNU','Tacnu','Tacnu',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2206,'KRAKEN_LEG','Kraken Leg','Kraken Leg',124,39190,NULL,NULL,NULL,2,1685,2190,128,158,100,100,100,130,130,100,10,12,2,5,81,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7565,10,6253,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `mob_db` VALUES (2207,'RACARCH','Racarch','Racarch',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2208,'WILD_RIDER','Wild Rider','Wild Rider',95,33300,NULL,8300,3300,1,1320,1848,480,22,100,100,30,70,100,30,10,12,2,5,41,0x37B5,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,956,7000,12624,7000,720,4000,995,2000,7938,1000,617,1000,NULL,NULL,NULL,NULL,NULL,NULL,4532,1);
-
-# Additional Monsters
-REPLACE INTO `mob_db` VALUES (2209,'E_THIEF_BUG','Thief Bug','Thief Bug',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2210,'XMAS_LUNATIC','Xmas Lunatic','Christmas Lunatic',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2211,'E_TEDDY_BEAR','Teddy Bear','Teddy Bear',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2212,'E_KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2213,'M_WANDER_MAN','Wander Man','Wanderer',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2214,'M_WICKED_NYMPH','Wicked Nymph','Evil Nymph',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2215,'M_KASA','Kasa','Kasa',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2216,'M_SALAMANDER','Salamander','Salamander',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2217,'M_TEDDY_BEAR','Teddy Bear','Teddy Bear',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2218,'E_OCTOPUS_LEG','Octopus Leg','Octopus Tentacle',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2219,'E_GIANT_OCTOPUS','Giant Octopus','Giant Octopus',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2220,'E_QUVE','Quve','Quve',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Lighthalzen Biolab F4
-REPLACE INTO `mob_db` VALUES (2221,'RANDEL','Randel','Randel',141,478745,NULL,32367,24055,1,3055,4277,180,56,142,69,86,49,132,55,10,12,1,7,66,0x3095,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6470,300,6471,300,985,100,617,10,1435,1,2162,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2222,'FLAMEL','Flamel','Flamel',141,316468,NULL,31166,21445,1,1074,1503,93,40,138,79,62,53,82,48,10,12,1,7,63,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6470,300,6471,300,984,100,617,10,16010,10,15044,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2223,'CELIA','Celia','Celia',141,253145,NULL,22107,19017,1,1612,2256,74,312,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6470,300,6471,300,985,100,1654,10,2853,10,18111,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2224,'CHEN','Chen','Chen',141,218721,2000,25684,19810,1,2501,3501,125,56,126,74,71,123,99,65,10,12,1,6,81,0x3295,180,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,984,100,617,10,1814,10,1659,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2225,'GERTIE','Gertie','Gertie',141,266926,NULL,24267,20233,1,3684,5157,108,10,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,985,100,617,10,13061,10,18109,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2226,'ALPHOCCIO','Alphoccio','Alphoccio',142,256202,NULL,22192,20322,1,1273,1782,84,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,984,100,617,10,1930,10,2161,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2227,'TRENTINI','Trentini','Trentini',142,204962,NULL,15995,13248,1,1070,1498,70,12,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,985,100,1984,10,2465,10,2892,1,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2228,'G_RANDEL','Paladin Randel','Paladin Randel',160,3870000,NULL,18000,10000,1,3055,4277,667,151,303,165,181,110,178,66,10,12,1,7,86,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2229,'G_FLAMEL','Creator Flamel','Creator Flamel',160,2230000,NULL,18000,10000,1,1074,1503,253,133,275,148,156,72,177,60,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2230,'G_CELIA','Professor Celia','Professor Celia',160,1847804,NULL,18000,10000,1,1612,2256,201,543,165,190,142,236,199,93,10,12,1,7,88,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2231,'G_CHEN','Champion Chen','Champion Chen',160,2249350,5000,18000,10000,1,2501,3501,216,134,172,150,164,203,155,88,10,12,1,6,81,0x37B5,125,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2232,'G_GERTIE','Stalker Gertie','Stalker Gertie',160,2057279,NULL,18000,10000,1,3684,5157,251,107,211,181,114,83,225,60,10,12,1,6,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2233,'G_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,1894278,NULL,18000,10000,1,1273,1782,201,109,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2234,'G_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,1894278,NULL,18000,10000,1,1070,1498,181,112,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2235,'B_RANDEL','Paladin Randel','Paladin Randel',160,6870000,NULL,4621500,2664000,1,3055,4277,667,151,303,165,181,110,178,66,10,12,1,7,86,0x37B5,100,76,384,288,2310750,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13062,5000,2160,5000,1490,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2236,'B_FLAMEL','Creator Flamel','Creator Flamel',160,4230000,NULL,5223570,2630354,1,1074,1503,253,133,275,148,156,72,177,60,10,12,1,7,83,0x37B5,100,76,384,288,2611785,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1387,5000,1392,5000,1393,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2237,'B_CELIA','Professor Celia','Professor Celia',160,3847804,NULL,5027308,2509792,1,1612,2256,201,543,165,190,142,236,199,93,10,12,1,7,88,0x37B5,150,1152,384,288,2513654,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,2854,5000,1584,5000,2582,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2238,'B_CHEN','Champion Chen','Champion Chen',160,4249350,5000,5113568,2934974,1,2501,3501,216,134,172,150,164,203,155,88,10,12,1,6,81,0x37B5,125,1152,384,288,2556784,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1285,5000,1813,5000,16017,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2239,'B_GERTIE','Stalker Gertie','Stalker Gertie',160,4057279,NULL,4420698,2691274,1,3684,5157,251,107,211,181,114,83,225,60,10,12,1,6,85,0x37B5,100,76,384,288,2210349,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13069,5000,13070,5000,1291,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2240,'B_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,3894278,NULL,4226036,2468972,1,1273,1782,201,109,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2113018,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,18103,5000,1290,5000,1913,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2241,'B_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,3894278,NULL,4463758,2563096,1,1070,1498,181,112,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2231879,NULL,NULL,NULL,NULL,NULL,NULL,12623,9000,12616,9000,616,9000,6224,9000,18103,5000,18110,5000,1963,5000,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2242,'MD_DESERT_WOLF','Desert Wolf','Desert Wolf',135,551578,NULL,NULL,NULL,1,1040,1158,151,39,93,69,63,61,82,42,10,12,1,6,20,0x37B5,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2243,'MD_DESERT_WOLF_B','Desert Wolf','Desert Wolf',130,274531,NULL,NULL,NULL,1,66,82,13,NULL,10,12,8,5,17,7,10,12,NULL,6,20,0x37B5,300,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2244,'QUEST_CHEN','Champion Chen','Champion Chen',160,3481505,2000,4409293,4689861,1,1700,3000,201,543,126,74,71,123,99,65,10,12,1,7,68,0x37B5,180,1152,384,288,2204693,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2245,'EXP_TEST','Exp Test','Exp Test',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2246,'Q_WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2247,'Q_INCREASE_SOIL','Increase Soil','Mi Gao',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2248,'GOLDPORING','Gold Poring','Gold Poring',1,15,NULL,NULL,NULL,1,1,2,160,5,1,1,1,1,6,30,10,12,1,3,21,0xC3,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7602,3000,7470,3000,6012,3000,6485,3000,6486,3000,6487,3000,6487,3000,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Hall of Abyss Guild Dungeon
-REPLACE INTO `mob_db` VALUES (2249,'PYURIEL','Pyuriel','Pyuriel',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2250,'LORA','Lora','Lora',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2251,'GIOIA','Gioia','Gioia',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2252,'ELVIRA','Elvira','Elvira',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2253,'DAEHYON','Daehyon','Daehyon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2254,'SOHEON','Soheon','Soheon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2255,'KADES','Kades','Kades',143,2466698,NULL,NULL,NULL,1,700,1000,479,262,100,100,100,100,100,100,10,12,2,NULL,67,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2256,'RUDO','Rudo','Rudo',135,501489,NULL,NULL,NULL,1,700,1000,96,196,100,100,100,100,100,100,10,12,NULL,8,66,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2257,'I_PIAMETTE','Piamette','Piamette',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2258,'I_PIAMETTE_','Piamette','Piamette',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2259,'I_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2260,'G_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2261,'I_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2262,'G_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2263,'I_WISH_MAIDEN','Wish Maiden','Wish Maiden',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2264,'I_ARMAIA','Armaia','Armeyer Dinze',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2265,'I_ARMAIA_','Armaia','Armeyer Dinze',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2266,'I_EREND','Erend','Errende Ebecee',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2267,'I_EREND_','Erend','Errende Ebecee',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2268,'I_KAVAC','Kavac','Kavach Icarus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2269,'I_KAVAC_','Kavac','Kavach Icarus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2270,'I_RAWREL','Rawrel','Laurell Weinder',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2271,'I_RAWREL_','Rawrel','Laurell Weinder',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2272,'I_WHIKEBAIN','Whikebain','Wickebine Tres',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2273,'I_WHIKEBAIN_','Whikebain','Wickebine Tres',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2274,'I_YGNIZEM','Ygnizem','Egnigem Cenia',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2275,'I_YGNIZEM_','Ygnizem','Egnigem Cenia',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2276,'I_DOPPELGANGER','Doppelganger','Doppelganger',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2277,'G_LORA','Lora','Lora',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2278,'G_ELVIRA','Elvira','Elvira',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2279,'G_SOHEON','Soheon','Soheon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2280,'G_RUDO','Rudo','Rudo',135,501489,NULL,NULL,NULL,1,700,1000,96,196,100,100,100,100,100,100,10,12,NULL,8,66,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2281,'GLD_DARK_SHADOW','Abysmal Dark Shadow','Abysmal Dark Shadow',147,214109,NULL,7630,5721,1,902,1059,140,44,155,126,89,108,142,76,10,12,NULL,NULL,87,0x37B5,220,768,1776,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,NULL,NULL,NULL,NULL,4449,1);
-REPLACE INTO `mob_db` VALUES (2282,'GLD_DARK_FRAME','Abysmal Dark Frame','Abysmal Dark Frame',145,200018,NULL,992,1115,1,318,348,81,37,69,37,36,10,53,5,10,12,1,6,67,0x37B5,200,920,720,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4656,734,1000,2505,30,NULL,NULL,NULL,NULL,1000,80,747,3,NULL,NULL,NULL,NULL,4170,1);
-REPLACE INTO `mob_db` VALUES (2283,'GLD_DARK_PRIEST','Abysmal Dark Priest','Abysmal Dark Priest',141,191878,NULL,2430,1667,2,355,554,62,41,5,60,41,89,78,42,10,12,1,6,89,0x37B5,200,864,1252,476,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1557,5,2626,30,505,100,716,450,1009,50,2319,5,1241,1,NULL,NULL,NULL,NULL,4171,1);
-REPLACE INTO `mob_db` VALUES (2284,'GLD_KOBOLD_1','Abysmal Kobold','Abysmal Kobold',143,180483,NULL,2274,1706,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x37B5,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,700,757,25,1220,2,2104,5,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
-REPLACE INTO `mob_db` VALUES (2285,'GLD_KOBOLD_2','Abysmal Kobold','Abysmal Kobold',142,181340,NULL,1944,1458,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x37B5,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,200,2104,3,508,100,2101,100,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
-REPLACE INTO `mob_db` VALUES (2286,'GLD_KOBOLD_3','Abysmal Kobold','Abysmal Kobold',141,182830,NULL,1827,1371,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x37B5,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,NULL,NULL,NULL,NULL,4091,1);
-REPLACE INTO `mob_db` VALUES (2287,'GLD_KOBOLD_ARCHER','Abysmal Kobold Archer','Abysmal Kobold Archer',142,180530,NULL,2160,2620,9,586,619,84,5,99,39,48,30,103,25,10,12,NULL,7,23,0x37B5,200,1008,1008,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,NULL,NULL,NULL,NULL,4292,1);
-REPLACE INTO `mob_db` VALUES (2288,'GLD_TREASURE','Treasure Chest','Treasure Chest',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Monsters
-REPLACE INTO `mob_db` VALUES (2289,'E_FABRE','Fabre','Fabre',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2290,'J_THIEF_BUG','Thief Bug','Thief Bug',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2291,'E_HORNET','Hornet','Hornet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2292,'E_HORN','Horn','Horn',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2293,'E_KIND_OF_BEETLE','Beetle King','Beetle King',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2294,'E_ARGIOPE','Argiope','Argiope',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2295,'E_GIANT_SPIDER','Giant Spider','Giant Spider',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2296,'E_KILLER_MANTIS','Killer Mantis','Killer Mantis',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2297,'E_GIANT_HONET','Giant Hornet','Giant Hornet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2298,'E_DRAGON_TAIL','Dragon Tail','Dragon Tail',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2299,'E_STAINER','Stainer','Stainer',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2300,'E_CHONCHON','Chonchon','Chonchon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2301,'E_STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2302,'E_HUNTER_FLY','Hunter Fly','Hunter Fly',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2303,'E_MAYA','Maya','Maya',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2304,'E_QUEEN_SCARABA','Queen Scaraba','Queen Scaraba',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2305,'E_UNGOLIANT','Ungoliant','Ungoliant',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2306,'E_GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2307,'J_MISTRESS','Mistress','Mistress',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2308,'KO_ZANZOU','Zanzou','Zanzou',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Malaya Port
-REPLACE INTO `mob_db` VALUES (2309,'BUNGISNGIS','Bungisngis','Bungisngis',121,25513,NULL,1960,1650,1,851,1276,115,35,100,100,30,30,100,30,10,12,2,7,42,0x3795,200,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,2000,6510,1000,12700,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2310,'ENGKANTO','Engkanto','Engkanto',125,23948,NULL,1723,1547,1,675,1012,101,41,100,100,30,30,125,30,10,12,1,7,40,0x3795,200,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,6510,2000,528,1000,12700,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2311,'MANANANGGAL','Manananggal','Manananggal',107,20451,NULL,1415,1410,1,801,1201,64,31,100,100,30,30,200,30,10,12,1,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6508,3000,6511,2000,6510,1000,7006,500,913,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2312,'MANGKUKULAM','Mangkukulam','Mangkukulam',110,20151,NULL,1517,1351,1,582,873,89,75,100,100,30,30,100,30,10,12,1,6,47,0x3795,120,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,2000,6510,2000,6511,1000,7054,1000,12700,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2313,'TIKBALANG','Tikbalang','Tikbalang',115,22131,NULL,1756,1351,1,781,1171,84,34,100,125,30,30,100,30,10,12,2,2,64,0x3795,150,1000,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6496,500,12700,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2314,'TIYANAK','Tiyanak','Tiyanak',105,17146,NULL,1314,1101,1,457,685,76,21,100,100,30,30,100,30,10,12,NULL,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,1000,6508,1500,6509,750,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2315,'WAKWAK','Wakwak','Wakwak',111,20451,NULL,1374,1254,1,561,841,24,71,100,200,30,30,100,30,10,12,NULL,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6508,4000,6509,2000,12700,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2316,'JEJELING','Jejeling','Jejeling',100,10247,NULL,801,741,1,675,1012,100,26,100,100,30,30,100,30,10,12,2,3,42,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6498,1000,909,750,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2317,'BANGUNGOT_1','Bangungot','Bangungot',115,1519517,NULL,781541,761201,1,2561,3329,411,95,200,100,30,250,200,100,10,12,1,6,47,0x37B5,200,768,768,576,100,607,5500,617,2250,616,450,6499,7000,6524,2000,6517,2000,2491,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2318,'BANGUNGOT_2','Bangungot','Bangungot',99,1519517,NULL,NULL,NULL,1,7,10,411,95,200,100,30,250,200,100,10,12,1,6,47,0x60,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2319,'BUWAYA','Buwaya','Buwaya',151,4090365,NULL,3000012,2801564,1,3614,4698,201,78,200,250,30,250,150,100,10,12,2,9,81,0x37B5,100,432,432,360,100,607,5500,617,2250,616,450,6499,7000,6525,2000,6518,2000,2590,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2320,'BAKONAWA_1','Bakonawa','Bakonawa',156,3351884,NULL,2510111,2345151,9,4801,6241,472,NULL,250,200,30,200,250,100,10,12,2,9,81,0x1A4,100,432,432,360,100,607,5500,617,2250,616,450,6499,7000,6523,2000,6516,2000,15051,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2321,'BAKONAWA_2','Bakonawa','Bakonawa',156,3351884,NULL,NULL,NULL,9,4182,5526,472,NULL,250,200,30,200,250,100,10,12,2,9,81,0x1A4,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2322,'BAKONAWA_3','Bakonawa','Bakonawa',156,3351884,NULL,NULL,NULL,9,4182,5526,472,NULL,250,200,30,200,250,100,10,12,2,9,81,0x1A4,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2323,'EVENT_BOMB','Bomb Poring','Bomb Poring',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2324,'EVENT_RANGE','Penomena','Penomena',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2325,'M_BAPHOMET_','Baphomet','Baphomet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2326,'M_GALAPAGO','Galapago','Galapago',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2327,'BANGUNGOT_3','Bangungot','Bangungot',115,250,NULL,NULL,NULL,1,80,94,45,NULL,10,14,25,NULL,29,NULL,10,12,1,3,43,0x30F5,200,1372,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2328,'MA_DRUM','Drum','Drum',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2329,'BUWAYA_EGG','Buwaya Egg','Buwaya Egg',100,10000,NULL,NULL,NULL,1,7,10,90,90,1,1,50,50,1,80,10,12,NULL,NULL,60,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2330,'BUWAYA_SLAVE','Buwaya Slave','Buwaya Slave',135,20145,NULL,NULL,NULL,1,2300,3100,105,71,100,50,70,50,100,30,10,12,NULL,3,22,0x3795,250,576,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2331,'MA_SEAW','Seaweed','Seaweed',100,10,NULL,NULL,NULL,1,7,10,NULL,5,1,1,100,100,1,30,10,12,NULL,3,21,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2332,'BUWAYA_GHOST','Fake Buwaya','Fake Buwaya',138,30000,NULL,30000,30000,1,2726,3398,481,78,150,200,30,200,100,100,10,12,NULL,3,81,0x37B5,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2333,'BUWAYA_WEAK','Buwaya\'s Weakness','Buwaya\'s Weakness',138,20,NULL,NULL,NULL,1,7,10,100,78,1,1,1,1,6,30,10,12,NULL,3,81,0x60,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2334,'G_WAKWAK','Wakwak','Wakwak',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2335,'MA_TREASURE','Treasure Chest','Treasure Chest',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2336,'DOMOVOI','Domovoi','Domovoi',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2337,'HIDDEN_MOB','Hidden Mob','Hidden Mob',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2338,'MD_MANANANGGAL','Bangungot Manananggal','Bangungot Manananggal',107,204511,NULL,NULL,NULL,1,901,1124,64,31,100,100,30,30,200,30,10,12,1,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2339,'MD_MANGKUKULAM','Bangungot Mangkukulam','Bangungot Mangkukulam',110,102154,NULL,NULL,NULL,1,598,766,89,75,100,100,30,30,100,30,10,12,1,6,47,0x3795,120,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2340,'MD_TIYANAK','Tiyanak','Tiyanak',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2341,'RWC_BOSS2011','RWC Boss','RWC Boss',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Mercenary Monsters
-REPLACE INTO `mob_db` VALUES (2342,'MER_DIABOLIC','Diabolic','Diabolic',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2343,'HIDDEN_MOB_W','Hidden Mob','Hidden Mob',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2344,'MER_WISH_MAIDEN','Wish Maiden','Wish Maiden',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2345,'MER_ZHERLTHSH','Zherlthsh','Zealotus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2346,'MER_KTULLANUX','Ktullanux','Ktullanux',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2347,'MER_EDDGA','Eddga','Eddga',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2348,'MER_CIVIL_SERVANT','Civil Servant','Mao Guai',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2349,'MER_LOLI_RURI','Loli Ruri','Loli Ruri',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2350,'MER_SEDORA','Sedora','Sedora',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2351,'MER_CHEPET','Chepet','Chepet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Nightmare Pyrimids
-REPLACE INTO `mob_db` VALUES (2352,'E_RSX_0805','RSX 0805','RSX 0805',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2353,'N_MINOROUS','Nightmare Minorous','Nightmare Minorous',121,27141,NULL,16176,12252,1,853,1279,131,41,1,1,1,1,6,30,10,12,2,2,43,0x3795,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2354,'N_MUMMY','Nightmare Mummy','Nightmare Mummy',117,22557,NULL,15480,11670,1,761,1141,110,21,1,1,1,1,6,30,10,12,1,1,49,0x3795,300,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2355,'N_VERIT','Nightmare Verit','Nightmare Verit',115,21034,NULL,5280,4584,1,623,934,82,20,1,1,1,1,6,30,10,12,1,1,29,0x3795,250,2468,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2356,'N_MIMIC','Nightmare Mimic','Nightmare Mimic',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2357,'G_N_MIMIC','Nightmare Mimic','Nightmare Mimic',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2358,'N_ARCLOUSE','Nightmare Arclouse','Nightmare Arclouse',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2359,'G_N_ARCLOUSE','Nightmare Arclouse','Nightmare Arclouse',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2360,'N_ANCIENT_MUMMY','Nightmare Ancient Mummy','Nightmare Ancient Mummy',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2361,'G_N_ANCIENT_MUMMY','Nightmare Ancient Mummy','Nightmare Ancient Mummy',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2362,'N_AMON_RA','Nightmare Amon Ra','Nightmare Amon Ra',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Eclage (14.2)
-REPLACE INTO `mob_db` VALUES (2363,'MENBLATT','Menblatt','Menblatt',143,82200,NULL,4150,3421,1,816,1224,79,50,1,1,1,1,6,30,10,12,1,4,44,0x3795,145,472,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2364,'PETAL','Petal','Petal',141,81031,NULL,4058,3361,1,671,1006,73,33,1,1,1,1,6,30,10,12,1,2,24,0x3795,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2365,'CENERE','Cenere','Cenere',146,130131,NULL,7117,5712,1,1802,2342,87,81,1,1,1,1,6,30,10,12,NULL,3,24,0x3795,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2366,'ANTIQUE_BOOK','Antique Book','Antique Book',143,134615,NULL,7225,5870,1,1861,2419,74,42,1,1,1,1,6,30,10,12,NULL,NULL,60,0x3795,150,176,912,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2367,'LICHTERN_B','Blue Lichtern','Blue Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2368,'LICHTERN_Y','Yellow Lichtern','Yellow Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2369,'LICHTERN_R','Red Lichtern','Red Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2370,'LICHTERN_G','Green Lichtern','Green Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2371,'FAITHFUL_MANAGER','Faithful Manager','Faithful Manager',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-
-# Additional Monsters
-REPLACE INTO `mob_db` VALUES (2372,'SOIL','Soil','Soil',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2373,'ROCK','Rock','Rock',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2374,'THICKET','Thicket','Thicket',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2375,'MOROCC_4_142','Incarnation of Morroc','Incarnation of Morroc',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2376,'MOROCC_2_142','Incarnation of Morroc','Incarnation of Morroc',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2377,'E_NOVUS_','Novus','Novus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2378,'MER_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2379,'XMAS_SMOKEY_SOCK','Smokey Sock','Smokey Sock',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `mob_db` VALUES (2380,'XMAS_SMOKEY_GIFT','Smokey Gift','Smokey Gift',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#
+# Table structure for table `mob_db`
+#
+
+DROP TABLE IF EXISTS `mob_db`;
+CREATE TABLE `mob_db` (
+  `ID` mediumint(9) unsigned NOT NULL default '0',
+  `Sprite` text NOT NULL,
+  `kName` text NOT NULL,
+  `iName` text NOT NULL,
+  `LV` tinyint(6) unsigned NOT NULL default '0',
+  `HP` int(9) unsigned NOT NULL default '0',
+  `SP` mediumint(9) unsigned NOT NULL default '0',
+  `EXP` mediumint(9) unsigned NOT NULL default '0',
+  `JEXP` mediumint(9) unsigned NOT NULL default '0',
+  `Range1` tinyint(4) unsigned NOT NULL default '0',
+  `ATK1` smallint(6) unsigned NOT NULL default '0',
+  `ATK2` smallint(6) unsigned NOT NULL default '0',
+  `DEF` smallint(6) unsigned NOT NULL default '0',
+  `MDEF` smallint(6) unsigned NOT NULL default '0',
+  `STR` smallint(6) unsigned NOT NULL default '0',
+  `AGI` smallint(6) unsigned NOT NULL default '0',
+  `VIT` smallint(6) unsigned NOT NULL default '0',
+  `INT` smallint(6) unsigned NOT NULL default '0',
+  `DEX` smallint(6) unsigned NOT NULL default '0',
+  `LUK` smallint(6) unsigned NOT NULL default '0',
+  `Range2` tinyint(4) unsigned NOT NULL default '0',
+  `Range3` tinyint(4) unsigned NOT NULL default '0',
+  `Scale` tinyint(4) unsigned NOT NULL default '0',
+  `Race` tinyint(4) unsigned NOT NULL default '0',
+  `Element` tinyint(4) unsigned NOT NULL default '0',
+  `Mode` smallint(6) unsigned NOT NULL default '0',
+  `Speed` smallint(6) unsigned NOT NULL default '0',
+  `aDelay` smallint(6) unsigned NOT NULL default '0',
+  `aMotion` smallint(6) unsigned NOT NULL default '0',
+  `dMotion` smallint(6) unsigned NOT NULL default '0',
+  `MEXP` mediumint(9) unsigned NOT NULL default '0',
+  `MVP1id` smallint(9) unsigned NOT NULL default '0',
+  `MVP1per` smallint(9) unsigned NOT NULL default '0',
+  `MVP2id` smallint(9) unsigned NOT NULL default '0',
+  `MVP2per` smallint(9) unsigned NOT NULL default '0',
+  `MVP3id` smallint(9) unsigned NOT NULL default '0',
+  `MVP3per` smallint(9) unsigned NOT NULL default '0',
+  `Drop1id` smallint(9) unsigned NOT NULL default '0',
+  `Drop1per` smallint(9) unsigned NOT NULL default '0',
+  `Drop2id` smallint(9) unsigned NOT NULL default '0',
+  `Drop2per` smallint(9) unsigned NOT NULL default '0',
+  `Drop3id` smallint(9) unsigned NOT NULL default '0',
+  `Drop3per` smallint(9) unsigned NOT NULL default '0',
+  `Drop4id` smallint(9) unsigned NOT NULL default '0',
+  `Drop4per` smallint(9) unsigned NOT NULL default '0',
+  `Drop5id` smallint(9) unsigned NOT NULL default '0',
+  `Drop5per` smallint(9) unsigned NOT NULL default '0',
+  `Drop6id` smallint(9) unsigned NOT NULL default '0',
+  `Drop6per` smallint(9) unsigned NOT NULL default '0',
+  `Drop7id` smallint(9) unsigned NOT NULL default '0',
+  `Drop7per` smallint(9) unsigned NOT NULL default '0',
+  `Drop8id` smallint(9) unsigned NOT NULL default '0',
+  `Drop8per` smallint(9) unsigned NOT NULL default '0',
+  `Drop9id` smallint(9) unsigned NOT NULL default '0',
+  `Drop9per` smallint(9) unsigned NOT NULL default '0',
+  `DropCardid` smallint(9) unsigned NOT NULL default '0',
+  `DropCardper` smallint(9) unsigned NOT NULL default '0',
+  PRIMARY KEY  (`ID`)
+) ENGINE=MyISAM;
+
+#  Monster Database
+# 
+#  Structure of Database :
+# REPLACE INTO `mob_db` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper);
+#  Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field though
+REPLACE INTO `mob_db` VALUES (1001,'SCORPION','Scorpion','Scorpion',16,153,1,108,81,1,33,40,16,5,12,15,10,5,19,5,10,12,NULL,4,23,0x3195,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,NULL,NULL,NULL,NULL,4068,1);
+REPLACE INTO `mob_db` VALUES (1002,'PORING','Poring','Poring',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,NULL,NULL,NULL,NULL,4001,1);
+# REPLACE INTO `mob_db` VALUES (1003,'TESTEGG','Test Egg','Test Egg',2,100000,NULL,10,10,NULL,3,9,99,NULL,1,99,1,1,1,1,10,12,NULL,4,22,NULL,512,NULL,512,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1004,'HORNET','Hornet','Hornet',11,90,1,81,60,1,13,16,7,1,12,24,4,5,6,5,10,12,NULL,4,24,0x1189,150,1292,792,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,992,80,939,9000,909,3500,1208,15,511,350,518,150,NULL,NULL,NULL,NULL,NULL,NULL,4019,1);
+REPLACE INTO `mob_db` VALUES (1005,'FARMILIAR','Familiar','Familiar',24,427,1,144,162,1,68,77,26,5,15,19,20,5,20,1,10,12,NULL,2,27,0x3885,150,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,NULL,NULL,NULL,NULL,4020,1);
+# REPLACE INTO `mob_db` VALUES (1006,'THIEF_BUG_LARVA','Thief Bug Larva','Thief Bug Larva',1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,1,1,1,1,1,NULL,NULL,NULL,NULL,1,651,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1007,'FABRE','Fabre','Fabre',6,72,1,54,41,1,12,15,24,NULL,12,5,5,5,12,5,10,12,NULL,4,22,0x181,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,914,6500,949,500,1502,80,721,5,511,700,705,1000,1501,200,NULL,NULL,NULL,NULL,4002,1);
+REPLACE INTO `mob_db` VALUES (1008,'PUPA','Pupa','Pupa',4,66,1,36,27,1,1,4,24,2,11,1,3,3,8,6,10,12,NULL,4,22,0x100,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,80,915,5500,938,600,2102,2,935,1000,938,600,1002,200,NULL,NULL,NULL,NULL,4003,1);
+REPLACE INTO `mob_db` VALUES (1009,'CONDOR','Condor','Condor',12,114,1,81,60,1,14,20,7,5,14,7,6,NULL,13,5,10,12,1,2,24,0x1089,150,1148,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,917,9000,1702,150,715,80,1750,5500,517,400,916,2000,582,600,NULL,NULL,NULL,NULL,4015,1);
+REPLACE INTO `mob_db` VALUES (1010,'WILOW','Willow','Willow',8,91,1,63,47,1,13,18,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,NULL,NULL,NULL,NULL,4010,1);
+REPLACE INTO `mob_db` VALUES (1011,'CHONCHON','Chonchon','Chonchon',5,57,1,45,36,1,11,14,27,NULL,13,4,4,NULL,8,5,10,12,NULL,4,24,0x181,200,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,50,935,6500,909,1500,1205,55,601,100,742,5,1002,150,NULL,NULL,NULL,NULL,4009,1);
+REPLACE INTO `mob_db` VALUES (1012,'RODA_FROG','Roda Frog','Roda Frog',13,160,1,90,68,1,19,23,12,5,12,6,4,NULL,14,9,10,12,1,5,21,0x81,200,2016,816,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,918,9000,908,500,511,300,721,7,713,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4014,1);
+REPLACE INTO `mob_db` VALUES (1013,'WOLF','Wolf','Wolf',45,1219,1,342,386,1,80,91,55,3,27,24,30,15,33,5,10,12,1,2,22,0x1089,200,1054,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,20,920,9000,2308,10,517,650,528,1050,919,5500,578,600,NULL,NULL,NULL,NULL,4029,1);
+REPLACE INTO `mob_db` VALUES (1014,'SPORE','Spore','Spore',18,280,1,117,87,1,25,33,12,10,15,5,10,NULL,12,NULL,10,12,1,3,21,0x81,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,921,9000,507,800,510,50,743,10,2220,40,7033,5,578,600,NULL,NULL,NULL,NULL,4022,1);
+REPLACE INTO `mob_db` VALUES (1015,'ZOMBIE','Zombie','Zombie',17,234,1,117,87,1,38,50,20,3,15,8,17,NULL,15,NULL,10,12,1,1,29,0x3885,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,957,9000,724,5,938,1000,958,50,727,70,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4038,1);
+REPLACE INTO `mob_db` VALUES (1016,'ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,1,405,455,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x2085,300,2864,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,4500,756,70,2285,3,1708,35,1752,1000,507,1800,1701,150,NULL,NULL,NULL,NULL,4094,1);
+# REPLACE INTO `mob_db` VALUES (1017,'THIEF_BUG_FEMALE','Thief Bug Female','Thief Bug Female',10,170,NULL,35,18,1,33,40,5,5,1,15,10,5,23,5,10,12,1,4,27,651,200,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,400,NULL,NULL,NULL,NULL,4026,1);
+REPLACE INTO `mob_db` VALUES (1018,'CREAMY','Creamy','Creamy',23,378,1,144,162,1,61,62,28,20,16,1,1,NULL,1,20,10,12,NULL,4,24,0x181,150,1136,720,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,924,9000,2322,10,518,150,602,100,2207,2,712,500,692,100,NULL,NULL,NULL,NULL,4040,1);
+REPLACE INTO `mob_db` VALUES (1019,'PECOPECO','Peco Peco','Peco Peco',25,446,1,162,183,1,76,83,48,NULL,21,10,13,5,28,5,10,12,2,2,23,0x1089,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,925,9000,2402,20,508,200,507,900,1604,100,NULL,NULL,582,1000,NULL,NULL,NULL,NULL,4031,1);
+REPLACE INTO `mob_db` VALUES (1020,'MANDRAGORA','Mandragora','Mandragora',13,156,1,97,73,4,20,23,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,50,905,9000,1405,30,511,350,711,300,706,3,1967,10,NULL,NULL,NULL,NULL,4030,1);
+# REPLACE INTO `mob_db` VALUES (1021,'THIEF_BUG_MALE','Thief Bug Male','Thief Bug Male',19,583,NULL,223,93,1,76,88,15,5,1,29,16,5,36,1,10,12,1,4,27,653,300,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,NULL,NULL,NULL,NULL,4050,1);
+# REPLACE INTO `mob_db` VALUES (1022,'WEREWOLF','Werewolf','Werewolf',80,28600,NULL,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,NULL,40,163,200,1500,768,652,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,500,1034,4000,984,500,985,500,7017,800,NULL,NULL,1912,300,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1023,'ORK_WARRIOR','Orc Warrior','Orc Warrior',44,1434,1,350,540,1,71,104,52,3,32,15,24,15,16,10,10,12,1,7,22,0x3885,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,NULL,NULL,NULL,NULL,4066,1);
+REPLACE INTO `mob_db` VALUES (1024,'WORM_TAIL','Wormtail','Wormtail',17,200,1,117,87,1,22,27,16,NULL,10,6,14,5,12,35,10,12,1,3,22,0x91,200,1048,48,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,60,1011,25,906,5500,1408,30,508,70,721,5,10015,100,NULL,NULL,NULL,NULL,4034,1);
+REPLACE INTO `mob_db` VALUES (1025,'SNAKE','Snake','Boa',18,217,1,117,87,1,23,28,9,8,10,8,18,10,14,15,10,12,1,2,22,0x81,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,926,9000,1117,15,507,900,1011,35,937,800,954,1,578,600,NULL,NULL,NULL,NULL,4037,1);
+REPLACE INTO `mob_db` VALUES (1026,'MUNAK','Munak','Munak',58,2445,1,495,557,1,175,205,77,15,53,9,25,10,30,10,10,12,1,1,29,0x3885,200,2468,768,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,901,9000,2264,2,2404,15,609,20,2337,1,2305,100,1558,5,NULL,NULL,NULL,NULL,4090,1);
+# REPLACE INTO `mob_db` VALUES (1027,'RAPTICE','Raptice','Raptice',17,600,NULL,100,55,1,NULL,NULL,5,10,5,20,20,NULL,28,10,10,12,1,2,22,131,200,2000,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1028,'SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,1,216,243,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,5500,756,60,1214,12,507,700,934,10,2315,1,1216,50,NULL,NULL,NULL,NULL,4086,1);
+REPLACE INTO `mob_db` VALUES (1029,'ISIS','Isis','Isis',59,2092,1,531,597,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3195,200,1384,768,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,NULL,NULL,NULL,NULL,4116,1);
+REPLACE INTO `mob_db` VALUES (1030,'ANACONDAQ','Anacondaq','Anacondaq',100,8510,1,1602,1202,1,388,443,92,NULL,79,46,28,43,56,25,10,12,1,2,25,0x91,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6247,200,937,9000,1455,10,926,1500,936,200,508,150,756,50,NULL,NULL,NULL,NULL,4062,1);
+REPLACE INTO `mob_db` VALUES (1031,'POPORING','Poporing','Poporing',30,524,1,198,224,1,74,94,36,17,17,26,20,18,36,5,10,12,1,3,25,0x83,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,5500,910,1500,511,500,514,200,512,5,1207,5,512,250,NULL,NULL,NULL,NULL,4033,1);
+REPLACE INTO `mob_db` VALUES (1032,'VERIT','Verit','Verit',52,1944,1,414,467,1,132,152,63,10,51,4,25,10,5,5,10,12,1,1,29,0x83,250,2468,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,929,9000,912,700,930,1100,509,600,2609,1,2612,200,639,20,NULL,NULL,NULL,NULL,4107,1);
+REPLACE INTO `mob_db` VALUES (1033,'ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,233,263,1,80,94,45,NULL,10,14,25,NULL,29,NULL,10,12,1,3,43,0x3095,200,1372,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,50,907,9000,7939,1,757,40,2329,30,690,100,604,100,NULL,NULL,NULL,NULL,4052,1);
+REPLACE INTO `mob_db` VALUES (1034,'THARA_FROG','Thara Frog','Thara Frog',40,1157,1,311,350,1,73,103,37,17,25,10,10,18,30,2,10,12,1,5,41,0x81,200,2016,816,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,45,908,5500,911,600,509,30,725,5,918,2000,NULL,NULL,NULL,NULL,NULL,NULL,4058,1);
+REPLACE INTO `mob_db` VALUES (1035,'HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,1,604,681,1,120,140,46,20,32,72,22,25,79,15,10,12,NULL,4,44,0x3985,150,676,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,NULL,NULL,NULL,NULL,4115,1);
+REPLACE INTO `mob_db` VALUES (1036,'GHOUL','Ghoul','Ghoul',61,2614,1,583,656,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,NULL,NULL,NULL,NULL,4110,1);
+REPLACE INTO `mob_db` VALUES (1037,'SIDE_WINDER','Side Winder','Side Winder',70,2736,1,720,810,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3095,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,NULL,NULL,NULL,NULL,4117,1);
+REPLACE INTO `mob_db` VALUES (1038,'OSIRIS','Osiris','Osiris',68,475840,1,245520,200880,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,122760,603,4000,608,3000,751,500,617,2000,1232,150,2235,200,1255,600,1009,1000,5053,150,1285,100,NULL,NULL,NULL,NULL,4144,1);
+REPLACE INTO `mob_db` VALUES (1039,'BAPHOMET','Baphomet','Baphomet',81,668000,1,396525,334106,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,198262,607,2000,750,500,923,5000,1466,400,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,NULL,NULL,NULL,NULL,4147,1);
+REPLACE INTO `mob_db` VALUES (1040,'GOLEM','Golem','Golem',61,2245,1,540,608,1,198,223,190,12,70,27,67,5,31,5,10,12,2,NULL,60,0x91,300,1608,816,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,NULL,NULL,NULL,NULL,4072,1);
+REPLACE INTO `mob_db` VALUES (1041,'MUMMY','Mummy','Mummy',55,2155,1,486,548,1,171,192,95,3,54,4,14,1,62,NULL,10,12,1,1,49,0x3885,300,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,NULL,NULL,NULL,NULL,4106,1);
+REPLACE INTO `mob_db` VALUES (1042,'STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',48,1199,1,369,414,1,77,112,57,20,30,62,20,10,56,10,10,12,NULL,4,24,0x118B,150,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,992,90,999,30,910,2400,935,9000,943,30,998,200,1002,300,NULL,NULL,NULL,NULL,4042,1);
+# REPLACE INTO `mob_db` VALUES (1043,'SEAHORES','Seahorse','Seahorse',18,1452,NULL,122,78,3,100,150,15,7,1,1,1,1,1,1,10,10,NULL,5,22,131,200,1500,800,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1044,'OBEAUNE','Obeaune','Obeaune',53,2158,1,476,534,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3095,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,13,950,9000,5014,1,2326,10,720,10,951,500,748,30,NULL,NULL,NULL,NULL,4093,1);
+REPLACE INTO `mob_db` VALUES (1045,'MARC','Marc','Marc',56,2522,1,525,590,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,18,956,9000,756,95,951,1000,720,10,717,200,509,700,NULL,NULL,NULL,NULL,4105,1);
+REPLACE INTO `mob_db` VALUES (1046,'DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,156600,724,1500,505,6000,NULL,NULL,2317,250,1162,220,1168,150,2258,350,1411,550,985,3686,984,2700,NULL,NULL,NULL,NULL,4142,1);
+REPLACE INTO `mob_db` VALUES (1047,'PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',7,75,1,54,41,NULL,1,1,16,5,4,10,22,8,10,5,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,250,935,1500,2102,2,507,400,507,400,713,1800,736,10,NULL,NULL,NULL,NULL,4007,1);
+REPLACE INTO `mob_db` VALUES (1048,'THIEF_BUG_EGG','Thief Bug Egg','Thief Bug Egg',20,344,1,126,143,NULL,1,2,64,10,10,1,50,NULL,3,15,10,12,NULL,4,27,0x100,1000,701,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,300,915,5000,2102,2,938,600,716,100,737,10,1002,250,NULL,NULL,NULL,NULL,4012,1);
+REPLACE INTO `mob_db` VALUES (1049,'PICKY','Picky','Picky',9,95,1,63,47,1,18,19,21,3,14,9,10,NULL,10,3,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,9000,949,700,2302,150,507,550,519,300,715,50,NULL,NULL,NULL,NULL,NULL,NULL,4008,1);
+REPLACE INTO `mob_db` VALUES (1050,'PICKY_','Picky','Picky',10,89,1,72,54,1,18,38,48,10,15,8,8,5,9,3,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,9000,949,700,5015,10,507,600,519,300,715,50,10012,10,NULL,NULL,NULL,NULL,4011,1);
+REPLACE INTO `mob_db` VALUES (1051,'THIEF_BUG','Thief Bug','Thief Bug',21,354,1,126,143,1,56,61,24,3,19,7,10,NULL,12,5,10,12,NULL,4,60,0x118B,150,1288,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,NULL,NULL,NULL,NULL,NULL,NULL,4016,1);
+REPLACE INTO `mob_db` VALUES (1052,'ROCKER','Rocker','Rocker',15,185,1,99,74,1,19,24,16,3,12,18,8,10,17,5,10,12,1,4,22,0x181,200,1864,864,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,940,9000,1916,10,2298,4,1402,80,520,10,752,10,703,10,NULL,NULL,NULL,NULL,4021,1);
+REPLACE INTO `mob_db` VALUES (1053,'THIEF_BUG_','Thief Bug Female','Thief Bug Female',28,531,1,180,203,1,42,58,28,7,12,10,23,10,24,10,10,12,1,4,27,0x118B,200,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,3500,910,250,1108,15,928,200,507,400,716,50,1002,300,NULL,NULL,NULL,NULL,4026,1);
+REPLACE INTO `mob_db` VALUES (1054,'THIEF_BUG__','Thief Bug Male','Thief Bug Male',30,595,1,198,224,1,46,67,40,20,17,37,22,5,31,13,10,12,1,4,27,0x318D,300,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,40,928,5500,955,1500,1152,10,508,90,729,5,1116,50,NULL,NULL,NULL,NULL,4050,1);
+REPLACE INTO `mob_db` VALUES (1055,'MUKA','Muka','Muka',23,468,1,144,162,1,66,75,28,NULL,18,9,28,5,43,5,10,12,2,3,22,0x81,300,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,70,952,9000,713,2000,511,400,507,1000,1451,50,1002,250,NULL,NULL,NULL,NULL,4036,1);
+REPLACE INTO `mob_db` VALUES (1056,'SMOKIE','Smokie','Smokie',29,591,1,180,203,1,70,81,26,NULL,16,34,16,5,27,5,10,12,NULL,2,22,0x91,200,1576,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,945,5500,919,5500,516,800,2213,1,754,2,912,5,729,2,NULL,NULL,NULL,NULL,4044,1);
+REPLACE INTO `mob_db` VALUES (1057,'YOYO','Yoyo','Yoyo',38,898,1,270,305,1,63,74,40,NULL,20,11,34,20,19,10,10,12,NULL,2,22,0x108B,200,1054,54,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,942,9000,513,1500,508,200,7182,900,753,10,756,24,578,1000,NULL,NULL,NULL,NULL,4051,1);
+REPLACE INTO `mob_db` VALUES (1058,'METALLER','Metaller','Metaller',55,1687,1,450,507,1,187,228,72,12,52,24,10,NULL,47,31,10,12,1,4,23,0x118B,200,1708,1008,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,NULL,NULL,NULL,NULL,4057,1);
+REPLACE INTO `mob_db` VALUES (1059,'MISTRESS','Mistress','Mistress',78,378000,1,368280,301320,1,985,2352,187,192,76,186,88,113,172,79,10,12,NULL,4,84,0x37B5,100,1148,648,300,184140,996,1500,526,4000,722,3000,1413,150,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,NULL,NULL,NULL,NULL,4132,1);
+REPLACE INTO `mob_db` VALUES (1060,'BIGFOOT','Bigfoot','Bigfoot',29,587,1,180,203,1,50,62,55,7,18,4,7,NULL,12,NULL,10,12,2,2,22,0x91,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,948,9000,2289,5,919,5000,740,80,516,1500,518,450,756,43,NULL,NULL,NULL,NULL,4074,1);
+REPLACE INTO `mob_db` VALUES (1061,'NIGHTMARE','Nightmare','Nightmare',69,2872,1,501,1032,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3395,150,1816,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,944,6000,510,500,2608,2,603,30,505,100,1261,1,984,60,NULL,NULL,NULL,NULL,4127,1);
+REPLACE INTO `mob_db` VALUES (1062,'PORING_','Santa Poring','Santa Poring',3,69,1,4,5,1,12,16,NULL,NULL,1,14,3,10,12,90,10,12,1,3,26,0x81,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,529,2000,530,1000,507,1000,512,1000,2236,100,512,7,NULL,NULL,NULL,NULL,NULL,NULL,4005,1);
+REPLACE INTO `mob_db` VALUES (1063,'LUNATIC','Lunatic','Lunatic',3,55,1,36,27,1,11,12,18,NULL,10,3,3,NULL,8,5,10,12,NULL,2,60,0x81,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,705,6500,949,1000,2262,4,512,2000,507,600,515,1100,622,20,NULL,NULL,NULL,NULL,4006,1);
+REPLACE INTO `mob_db` VALUES (1064,'MEGALODON','Megalodon','Megalodon',46,1335,1,342,386,1,117,149,52,28,35,24,30,28,29,15,10,12,1,1,29,0x81,200,2492,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,959,5500,932,1500,510,80,717,120,719,10,603,2,624,20,NULL,NULL,NULL,NULL,4067,1);
+REPLACE INTO `mob_db` VALUES (1065,'STROUF','Strouf','Strouf',61,3052,1,626,705,1,162,192,67,21,49,16,31,20,33,20,10,12,2,5,61,0x3885,150,1872,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,951,5335,756,115,2315,2,1461,2,949,3000,720,20,956,1500,NULL,NULL,NULL,NULL,4111,1);
+REPLACE INTO `mob_db` VALUES (1066,'VADON','Vadon','Vadon',45,1252,1,342,386,1,78,103,54,21,35,21,28,20,33,15,10,12,NULL,5,21,0x91,300,1632,432,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,NULL,NULL,NULL,NULL,4049,1);
+REPLACE INTO `mob_db` VALUES (1067,'CORNUTUS','Cornutus','Cornutus',48,1450,1,369,414,1,79,126,42,28,32,27,45,26,27,15,10,12,NULL,5,21,0x91,200,1248,48,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,NULL,NULL,NULL,NULL,4061,1);
+REPLACE INTO `mob_db` VALUES (1068,'HYDRA','Hydra','Hydra',34,854,1,233,263,7,35,41,20,32,10,9,14,NULL,35,2,10,12,NULL,3,41,0x84,1000,800,432,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,25,962,5500,938,1500,971,20,525,5,517,700,NULL,NULL,NULL,NULL,NULL,NULL,4035,1);
+REPLACE INTO `mob_db` VALUES (1069,'SWORD_FISH','Swordfish','Swordfish',57,2600,1,525,590,1,149,184,52,12,50,56,25,15,40,15,10,12,2,5,41,0x3885,200,1968,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,10,963,9000,756,33,2257,2,757,50,1117,25,956,600,NULL,NULL,NULL,NULL,4089,1);
+REPLACE INTO `mob_db` VALUES (1070,'KUKRE','Kukre','Kukre',42,1111,1,315,354,1,65,93,33,23,25,30,22,20,32,20,10,12,NULL,5,21,0x83,150,1776,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,NULL,NULL,NULL,NULL,4027,1);
+REPLACE INTO `mob_db` VALUES (1071,'PIRATE_SKEL','Pirate Skeleton','Pirate Skeleton',48,1411,1,369,414,1,105,125,53,20,35,25,25,15,30,10,10,12,1,1,29,0x3885,200,1754,554,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,3000,2287,15,7477,5,2211,250,1104,250,756,43,628,20,NULL,NULL,NULL,NULL,4073,1);
+REPLACE INTO `mob_db` VALUES (1072,'KAHO','Kaho','Kaho',98,7045,1,1953,1463,1,504,728,106,55,81,61,55,65,66,73,10,12,1,6,83,0x3985,150,1700,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,994,30,1003,150,7097,3000,690,100,757,1000,716,300,970,5,NULL,NULL,NULL,NULL,4065,1);
+REPLACE INTO `mob_db` VALUES (1073,'CRAB','Crab','Crab',43,1233,1,315,354,1,69,79,36,11,22,14,24,7,28,15,7,12,NULL,5,21,0x81,200,992,792,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,964,5500,960,1500,7049,700,1001,13,NULL,NULL,NULL,NULL,757,37,NULL,NULL,NULL,NULL,4153,1);
+REPLACE INTO `mob_db` VALUES (1074,'SHELLFISH','Shellfish','Shellfish',50,1680,1,405,455,1,70,92,43,5,42,11,48,25,26,10,10,12,NULL,5,21,0x91,200,864,864,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,965,5500,966,1000,7049,500,1056,1000,1001,10,NULL,NULL,757,18,NULL,NULL,NULL,NULL,4273,1);
+# REPLACE INTO `mob_db` VALUES (1075,'TURTLE','Turtle','Turtle',3,77,NULL,NULL,NULL,1,1,2,35,NULL,1,1,1,1,1,1,7,12,NULL,5,22,0x81,200,500,500,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1076,'SKELETON','Skeleton','Skeleton',27,612,1,162,183,1,78,102,21,2,24,15,30,5,19,1,10,12,1,1,29,0x91,200,2228,528,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,90,932,800,1505,80,909,3000,507,850,2609,30,NULL,NULL,NULL,NULL,NULL,NULL,4025,1);
+REPLACE INTO `mob_db` VALUES (1077,'POISON_SPORE','Poison Spore','Poison Spore',26,456,1,162,183,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7033,9000,2221,20,511,550,510,60,972,50,921,1200,912,5,NULL,NULL,NULL,NULL,4048,1);
+REPLACE INTO `mob_db` VALUES (1078,'RED_PLANT','Red Plant','Red Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,507,5500,712,1000,711,1000,905,500,7933,300,914,500,708,50,NULL,NULL,NULL,NULL,2269,2);
+REPLACE INTO `mob_db` VALUES (1079,'BLUE_PLANT','Blue Plant','Blue Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,510,5500,712,1000,711,1000,905,500,7932,300,522,50,514,1000,NULL,NULL,NULL,NULL,2270,2);
+REPLACE INTO `mob_db` VALUES (1080,'GREEN_PLANT','Green Plant','Green Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,511,7000,7934,300,621,20,905,3000,906,1500,704,50,521,50,NULL,NULL,NULL,NULL,2270,2);
+REPLACE INTO `mob_db` VALUES (1081,'YELLOW_PLANT','Yellow Plant','Yellow Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,508,5500,712,1000,711,1000,905,500,7937,300,707,5,914,500,NULL,NULL,NULL,NULL,2269,2);
+REPLACE INTO `mob_db` VALUES (1082,'WHITE_PLANT','White Plant','White Plant',1,10,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,509,5500,712,1000,631,20,905,3000,7935,300,521,50,703,50,NULL,NULL,NULL,NULL,2269,2);
+REPLACE INTO `mob_db` VALUES (1083,'SHINING_PLANT','Shining Plant','Shining Plant',1,20,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,90,7,12,NULL,3,26,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,510,5500,508,1000,509,1000,710,5,608,20,7938,500,607,50,NULL,NULL,NULL,NULL,714,1);
+REPLACE INTO `mob_db` VALUES (1084,'BLACK_MUSHROOM','Black Mushroom','Black Mushroom',1,15,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,970,50,971,50,630,20,949,2000,991,800,921,5500,921,5500,NULL,NULL,NULL,NULL,7033,5500);
+REPLACE INTO `mob_db` VALUES (1085,'RED_MUSHROOM','Red Mushroom','Red Mushroom',1,15,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,970,50,972,50,630,20,949,2000,990,1000,921,5500,921,5500,NULL,NULL,NULL,NULL,7033,5500);
+REPLACE INTO `mob_db` VALUES (1086,'GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',65,222750,1,194400,155520,1,907,1750,159,81,71,77,80,62,127,76,10,12,2,4,43,0x11AB,100,768,768,480,97200,2610,2000,701,1000,NULL,NULL,969,1000,1524,150,2246,250,10016,500,714,300,985,2000,984,1500,NULL,NULL,NULL,NULL,4128,1);
+REPLACE INTO `mob_db` VALUES (1087,'ORK_HERO','Orc Hero','Orc Hero',50,362000,1,106920,97200,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,53460,725,2000,607,1500,999,5000,968,9700,10018,500,1366,150,2106,250,1124,1000,985,4559,1387,100,NULL,NULL,NULL,NULL,4143,1);
+REPLACE INTO `mob_db` VALUES (1088,'VOCAL','Vocal','Vocal',18,3317,1,99,79,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2247,50,940,8000,721,1000,752,1500,2420,1000,7938,500,1917,10,NULL,NULL,NULL,NULL,4211,1);
+REPLACE INTO `mob_db` VALUES (1089,'TOAD','Toad','Toad',27,660,1,162,183,1,70,89,24,6,32,19,27,10,24,5,10,12,1,5,21,0x37B5,200,1236,336,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2244,50,518,2000,729,1000,7938,500,970,100,971,100,5125,1000,NULL,NULL,NULL,NULL,4306,1);
+REPLACE INTO `mob_db` VALUES (1090,'MASTERING','Mastering','Mastering',42,1260,1,315,354,1,80,120,48,31,35,21,41,12,29,60,10,12,1,3,21,0x37B5,300,1072,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2257,200,619,50,722,1000,2116,1000,7938,500,512,8000,531,4000,NULL,NULL,NULL,NULL,4197,1);
+REPLACE INTO `mob_db` VALUES (1091,'DRAGON_FLY','Dragon Fly','Dragon Fly',47,1035,1,360,405,1,102,135,57,28,37,44,30,15,44,15,10,12,NULL,4,24,0x37B5,100,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2245,200,507,8000,719,1500,742,2000,2607,3000,625,50,533,3000,NULL,NULL,NULL,NULL,4179,1);
+REPLACE INTO `mob_db` VALUES (1092,'VAGABOND_WOLF','Vagabond Wolf','Vagabond Wolf',93,8203,1,1422,2601,1,399,445,102,51,72,63,55,29,90,15,10,12,1,2,22,0x37B5,150,1048,648,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2248,200,920,8000,728,1500,1148,100,2521,1000,7938,500,626,50,NULL,NULL,NULL,NULL,4183,1);
+REPLACE INTO `mob_db` VALUES (1093,'ECLIPSE','Eclipse','Eclipse',31,625,1,207,233,1,60,80,50,20,20,28,35,17,27,55,10,12,1,2,60,0x37B5,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2250,200,507,8000,727,1200,7938,500,706,30,622,50,2355,1000,NULL,NULL,NULL,NULL,4266,1);
+REPLACE INTO `mob_db` VALUES (1094,'AMBERNITE','Ambernite','Ambernite',19,340,1,117,87,1,26,37,28,NULL,16,20,11,10,21,5,10,12,2,4,21,0x191,400,2048,648,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,50,946,9000,910,1200,935,3000,943,2,757,14,1002,150,NULL,NULL,NULL,NULL,4032,1);
+REPLACE INTO `mob_db` VALUES (1095,'ANDRE','Andre','Andre',33,724,1,216,243,1,51,72,55,16,11,20,40,10,24,10,10,12,NULL,4,22,0x118B,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,9000,910,1000,938,500,993,50,1001,4,1002,350,757,28,NULL,NULL,NULL,NULL,4043,1);
+REPLACE INTO `mob_db` VALUES (1096,'ANGELING','Angeling','Angeling',77,19800,1,3060,2693,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2254,100,2324,60,610,500,2282,1,509,2000,512,28,714,40,NULL,NULL,NULL,NULL,4054,1);
+REPLACE INTO `mob_db` VALUES (1097,'ANT_EGG','Ant Egg','Ant Egg',28,530,1,180,203,NULL,1,2,68,45,5,1,65,5,10,30,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,320,935,2000,909,2000,938,650,713,2000,1002,200,NULL,NULL,NULL,NULL,NULL,NULL,4013,1);
+REPLACE INTO `mob_db` VALUES (1098,'ANUBIS','Anubis','Anubis',105,18826,1,3356,2450,1,480,695,103,48,88,67,40,128,89,55,10,12,2,7,49,0x3695,150,1250,720,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12735,10,1625,10,934,550,984,105,1045,4365,2617,1,1614,3,NULL,NULL,NULL,NULL,4138,1);
+REPLACE INTO `mob_db` VALUES (1099,'ARGIOPE','Argiope','Argiope',75,3105,1,810,912,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3795,300,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,NULL,NULL,NULL,NULL,NULL,NULL,4114,1);
+REPLACE INTO `mob_db` VALUES (1100,'ARGOS','Argos','Argos',47,1005,1,360,405,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3195,300,1468,468,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1025,9000,911,1200,1042,500,757,61,511,670,508,250,10017,15,NULL,NULL,NULL,NULL,4075,1);
+REPLACE INTO `mob_db` VALUES (1101,'BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,NULL,486,548,1,186,219,70,25,52,60,36,17,52,25,10,12,NULL,6,27,0x3795,100,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,923,3000,984,63,1464,2,607,50,610,100,508,1300,2405,50,NULL,NULL,NULL,NULL,4129,1);
+REPLACE INTO `mob_db` VALUES (1102,'BATHORY','Bathory','Bathory',86,5242,1,1170,1364,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,NULL,NULL,NULL,NULL,4119,1);
+REPLACE INTO `mob_db` VALUES (1103,'CARAMEL','Caramel','Caramel',25,518,1,162,183,1,67,76,39,NULL,19,10,15,10,32,5,10,12,NULL,2,22,0x91,200,1604,840,756,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,NULL,NULL,NULL,NULL,NULL,NULL,4063,1);
+REPLACE INTO `mob_db` VALUES (1104,'COCO','Coco','Coco',38,836,1,270,305,1,71,82,37,NULL,22,13,30,20,38,10,10,12,NULL,2,22,0x91,150,1864,864,1008,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,578,600,NULL,NULL,NULL,NULL,4041,1);
+REPLACE INTO `mob_db` VALUES (1105,'DENIRO','Deniro','Deniro',31,671,1,207,233,1,45,61,52,16,15,16,30,10,23,15,10,12,NULL,4,22,0x118B,150,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,9000,910,3000,938,1200,990,50,1001,8,1002,450,757,34,NULL,NULL,NULL,NULL,4043,1);
+REPLACE INTO `mob_db` VALUES (1106,'DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,1800,1350,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1253,1,7030,5500,2311,1,6252,200,1287,1,756,53,1217,140,NULL,NULL,NULL,NULL,4082,1);
+REPLACE INTO `mob_db` VALUES (1107,'DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',14,140,1,90,68,1,33,41,13,NULL,10,12,8,5,17,7,10,12,NULL,2,23,0x1089,300,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,85,919,5500,2306,80,6252,200,2301,200,13011,5,582,1000,NULL,NULL,NULL,NULL,4023,1);
+REPLACE INTO `mob_db` VALUES (1108,'DEVIACE','Deviace','Deviace',60,3135,1,658,740,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,25,1053,9000,1054,1000,5011,2,971,200,1256,3,756,161,NULL,NULL,NULL,NULL,4125,1);
+REPLACE INTO `mob_db` VALUES (1109,'DEVIRUCHI','Deviruchi','Deviruchi',93,8912,1,1806,2166,1,367,549,72,16,61,49,30,85,99,5,10,12,NULL,6,27,0x3795,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,NULL,NULL,NULL,NULL,4122,1);
+REPLACE INTO `mob_db` VALUES (1110,'DOKEBI','Dokebi','Dokebi',68,2820,1,675,759,1,317,347,85,20,52,56,35,20,60,25,10,12,NULL,6,27,0x191,250,1156,456,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,NULL,NULL,NULL,NULL,4098,1);
+REPLACE INTO `mob_db` VALUES (1111,'DRAINLIAR','Drainliar','Drainliar',47,1162,1,389,438,1,100,142,50,15,35,34,24,22,50,20,10,12,NULL,2,47,0x3095,250,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,60,913,3000,725,20,507,1000,7006,5500,7006,1500,756,40,NULL,NULL,NULL,NULL,4069,1);
+REPLACE INTO `mob_db` VALUES (1112,'DRAKE','Drake','Drake',91,804500,1,515160,417960,1,1938,3341,279,135,121,103,114,107,135,71,10,12,1,1,29,0x37B5,400,620,420,360,257580,504,5000,719,500,NULL,NULL,1127,600,1125,950,1135,150,1128,400,5019,350,985,3200,1189,100,NULL,NULL,NULL,NULL,4137,1);
+REPLACE INTO `mob_db` VALUES (1113,'DROPS','Drops','Drops',2,45,1,27,20,1,12,13,16,NULL,8,1,1,NULL,6,2,10,12,1,3,23,0x83,400,1372,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7500,1602,80,938,500,512,1100,713,1700,512,800,620,20,NULL,NULL,NULL,NULL,4004,1);
+REPLACE INTO `mob_db` VALUES (1114,'DUSTINESS','Dustiness','Dustiness',62,2026,1,602,678,1,158,189,69,50,46,22,46,60,68,105,10,12,NULL,4,44,0x191,150,1004,504,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1057,9000,1058,500,2291,4,928,2000,1001,10,507,1200,NULL,NULL,NULL,NULL,NULL,NULL,4056,1);
+REPLACE INTO `mob_db` VALUES (1115,'EDDGA','Eddga','Eddga',65,247500,1,198000,148500,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,99000,1029,5000,1030,1000,994,3000,1133,150,2268,250,518,10000,1258,500,1030,250,985,2300,13046,100,NULL,NULL,NULL,NULL,4123,1);
+REPLACE INTO `mob_db` VALUES (1116,'EGGYRA','Eggyra','Eggyra',53,1676,1,330,689,1,105,145,85,20,46,25,25,15,52,20,10,12,1,NULL,48,0x91,200,1816,816,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,1000,5015,20,7032,550,507,1000,643,300,645,250,757,57,NULL,NULL,NULL,NULL,4070,1);
+REPLACE INTO `mob_db` VALUES (1117,'EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1,1339,1280,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3695,300,2276,576,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,NULL,NULL,NULL,NULL,4141,1);
+REPLACE INTO `mob_db` VALUES (1118,'FLORA','Flora','Flora',59,2301,1,531,597,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1032,9000,2253,3,704,10,521,50,629,20,905,2000,748,1,NULL,NULL,NULL,NULL,4080,1);
+REPLACE INTO `mob_db` VALUES (1119,'FRILLDORA','Frilldora','Frilldora',57,1821,1,486,548,1,172,214,84,10,48,38,38,15,46,30,10,12,1,2,23,0x3885,300,1540,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1012,5500,757,90,903,1500,721,15,715,200,507,800,912,120,NULL,NULL,NULL,NULL,4088,1);
+REPLACE INTO `mob_db` VALUES (1120,'GHOSTRING','Ghostring','Ghostring',90,26700,1,4305,4467,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1059,5335,2274,100,2336,50,604,500,603,10,714,30,695,100,NULL,NULL,NULL,NULL,4047,1);
+REPLACE INTO `mob_db` VALUES (1121,'GIEARTH','Giearth','Giearth',42,1118,1,315,354,1,70,85,52,16,27,19,30,10,28,15,10,12,NULL,6,22,0x191,200,1848,1296,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,997,30,1003,150,1040,5500,2286,1,2227,10,1001,100,NULL,NULL,NULL,NULL,NULL,NULL,4087,1);
+REPLACE INTO `mob_db` VALUES (1122,'GOBLIN_1','Goblin','Goblin',48,1058,1,369,414,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,NULL,NULL,NULL,NULL,4060,1);
+REPLACE INTO `mob_db` VALUES (1123,'GOBLIN_2','Goblin','Goblin',44,931,1,333,374,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,250,911,9000,5010,3,1511,10,2146,5,507,1550,2297,3,NULL,NULL,NULL,NULL,4060,1);
+REPLACE INTO `mob_db` VALUES (1124,'GOBLIN_3','Goblin','Goblin',44,930,1,333,374,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,230,911,9000,2275,3,5088,15,2104,1,507,1550,508,220,NULL,NULL,NULL,NULL,4060,1);
+REPLACE INTO `mob_db` VALUES (1125,'GOBLIN_4','Goblin','Goblin',49,1494,1,396,446,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,100,998,170,5087,15,2263,3,1508,10,2146,5,507,1500,NULL,NULL,NULL,NULL,4060,1);
+REPLACE INTO `mob_db` VALUES (1126,'GOBLIN_5','Goblin','Goblin',56,2342,1,486,548,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,150,911,9000,1605,15,2104,1,5089,15,507,1500,508,220,NULL,NULL,NULL,NULL,4060,1);
+REPLACE INTO `mob_db` VALUES (1127,'HODE','Hode','Hode',63,2676,1,632,710,1,170,215,91,24,61,16,42,5,29,40,10,12,1,2,42,0x81,200,1480,480,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,NULL,NULL,NULL,NULL,4081,1);
+REPLACE INTO `mob_db` VALUES (1128,'HORN','Horn','Horn',32,705,1,216,243,1,64,75,52,8,10,12,36,25,21,35,10,12,1,4,22,0x191,200,1528,528,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,80,1011,35,947,5500,1452,15,935,5500,943,70,NULL,NULL,NULL,NULL,NULL,NULL,4045,1);
+REPLACE INTO `mob_db` VALUES (1129,'HORONG','Horong','Horong',66,2304,1,781,879,1,262,332,84,35,36,32,35,45,56,25,10,12,NULL,NULL,83,0x308D,400,1888,1152,828,NULL,NULL,NULL,NULL,NULL,NULL,NULL,953,6500,912,500,2279,5,1752,10000,757,118,633,20,970,50,NULL,NULL,NULL,NULL,4103,1);
+REPLACE INTO `mob_db` VALUES (1130,'JAKK','Jakk','Jakk',63,2054,1,632,710,1,218,255,90,25,58,43,42,25,55,15,10,12,1,NULL,43,0x3695,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1062,9000,912,900,985,31,2331,5,1008,5,535,1000,7938,10,NULL,NULL,NULL,NULL,4109,1);
+REPLACE INTO `mob_db` VALUES (1131,'JOKER','Joker','Joker',90,6022,1,1618,1821,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3695,100,1364,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,2000,616,2,641,20,508,1000,1259,1,984,100,695,100,NULL,NULL,NULL,NULL,4139,1);
+REPLACE INTO `mob_db` VALUES (1132,'KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1,2862,2147,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3695,350,528,1000,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,932,8000,985,191,5017,1,2108,2,1004,10,15014,2,1127,2,NULL,NULL,NULL,NULL,4136,1);
+REPLACE INTO `mob_db` VALUES (1133,'KOBOLD_1','Kobold','Kobold',107,10483,1,2274,1706,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,700,757,25,1220,2,2104,5,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
+REPLACE INTO `mob_db` VALUES (1134,'KOBOLD_2','Kobold','Kobold',102,9152,1,1944,1458,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,200,2104,3,508,100,2101,100,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
+REPLACE INTO `mob_db` VALUES (1135,'KOBOLD_3','Kobold','Kobold',101,9078,1,1827,1371,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,NULL,NULL,NULL,NULL,4091,1);
+# REPLACE INTO `mob_db` VALUES (1136,'KOBOLD_4','Kobold','Kobold',31,1961,1,783,395,1,316,378,24,10,1,31,31,20,55,20,10,12,1,7,45,0x31AD,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,50,1034,5335,912,100,1355,5,2104,3,508,100,1301,150,NULL,NULL,NULL,NULL,4091,1);
+# REPLACE INTO `mob_db` VALUES (1137,'KOBOLD_5','Kobold','Kobold',31,1962,1,580,366,1,223,256,24,10,1,31,31,20,88,20,10,12,1,7,43,0x31AD,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,40,1034,5335,912,100,1514,5,2104,3,508,100,1501,150,NULL,NULL,NULL,NULL,4091,1);
+REPLACE INTO `mob_db` VALUES (1138,'MAGNOLIA','Magnolia','Magnolia',53,1984,1,441,495,1,91,256,51,8,49,25,21,50,28,85,10,12,NULL,6,21,0x183,200,1054,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7031,9000,910,800,911,100,912,10,737,40,508,400,12127,5,NULL,NULL,NULL,NULL,4076,1);
+REPLACE INTO `mob_db` VALUES (1139,'MANTIS','Mantis','Mantis',65,2719,1,594,669,1,178,209,90,NULL,55,33,24,5,42,15,10,12,1,4,22,0x3195,200,1528,660,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,NULL,NULL,NULL,NULL,4079,1);
+REPLACE INTO `mob_db` VALUES (1140,'MARDUK','Marduk','Marduk',73,2893,1,774,872,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3095,300,1540,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,NULL,NULL,NULL,NULL,4112,1);
+REPLACE INTO `mob_db` VALUES (1141,'MARINA','Marina','Marina',42,1209,1,340,381,1,73,98,20,19,24,27,18,22,29,15,10,12,NULL,3,41,0x81,400,2280,1080,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,5000,938,1500,991,45,995,2,717,200,631,20,NULL,NULL,NULL,NULL,NULL,NULL,4055,1);
+REPLACE INTO `mob_db` VALUES (1142,'MARINE_SPHERE','Marine Sphere','Marine Sphere',51,1924,1,446,503,1,1,2,41,28,10,16,35,25,26,5,10,12,NULL,3,41,0x0,800,1201,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1050,5000,1051,2500,1520,10,720,10,717,150,10003,10,NULL,NULL,NULL,NULL,NULL,NULL,4084,1);
+REPLACE INTO `mob_db` VALUES (1143,'MARIONETTE','Marionette','Marionette',90,7166,1,1442,2009,1,202,392,35,24,52,79,28,105,72,20,10,12,NULL,6,68,0x3195,300,1480,480,1056,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,NULL,NULL,NULL,NULL,4113,1);
+REPLACE INTO `mob_db` VALUES (1144,'MARSE','Marse','Marse',47,1456,1,389,438,1,85,105,38,18,33,17,25,10,33,10,10,12,NULL,5,41,0x91,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,NULL,NULL,NULL,NULL,4095,1);
+REPLACE INTO `mob_db` VALUES (1145,'MARTIN','Martin','Martin',39,1056,1,311,350,1,70,88,58,19,25,29,28,15,30,10,10,12,NULL,2,42,0x81,300,1480,480,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,NULL,NULL,NULL,NULL,4046,1);
+REPLACE INTO `mob_db` VALUES (1146,'MATYR','Matyr','Matyr',58,2087,1,495,557,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3095,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2618,10,528,5000,919,5500,537,400,757,100,514,200,NULL,NULL,NULL,NULL,NULL,NULL,4097,1);
+REPLACE INTO `mob_db` VALUES (1147,'MAYA','Maya','Maya',55,380000,1,178560,133920,1,555,820,183,50,88,72,76,102,92,76,10,12,2,4,82,0x37B5,100,864,1000,480,89280,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,2005,100,NULL,NULL,NULL,NULL,4146,1);
+REPLACE INTO `mob_db` VALUES (1148,'MEDUSA','Medusa','Medusa',102,10045,1,1737,1302,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3795,180,1720,1320,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,NULL,NULL,NULL,NULL,4124,1);
+REPLACE INTO `mob_db` VALUES (1149,'MINOROUS','Minorous','Minorous',58,1893,1,544,602,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3095,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,NULL,NULL,NULL,NULL,4126,1);
+REPLACE INTO `mob_db` VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',79,324000,1,334080,271440,1,2029,3280,154,81,86,102,93,82,131,120,10,12,1,6,63,0x37B5,150,1276,576,288,167040,1022,5000,504,1500,728,500,1477,500,1234,100,1525,150,10008,500,638,650,985,2600,1648,100,NULL,NULL,NULL,NULL,4131,1);
+REPLACE INTO `mob_db` VALUES (1151,'MYST','Myst','Myst',49,1223,1,396,446,1,96,116,61,10,35,37,20,10,41,10,10,12,2,NULL,25,0x3695,200,1576,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5005,2,1019,800,10005,10,756,65,757,97,605,20,2601,1,NULL,NULL,NULL,NULL,4108,1);
+REPLACE INTO `mob_db` VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,1,459,524,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,922,5500,932,3500,757,80,2299,2,1358,10,511,50,NULL,NULL,NULL,NULL,NULL,NULL,4085,1);
+REPLACE INTO `mob_db` VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,1,430,498,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1043,5500,938,3000,714,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4071,1);
+REPLACE INTO `mob_db` VALUES (1154,'PASANA','Pasana','Pasana',79,3510,1,972,1194,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3095,165,976,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,NULL,NULL,NULL,NULL,NULL,NULL,4099,1);
+REPLACE INTO `mob_db` VALUES (1155,'PETIT','Petite','Petite',86,5799,1,1170,1317,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3095,250,2468,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1035,5335,1037,300,756,140,509,1000,1510,150,6260,40,606,15,NULL,NULL,NULL,NULL,4118,1);
+REPLACE INTO `mob_db` VALUES (1156,'PETIT_','Petite','Petite',79,3556,1,900,1013,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3095,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1036,5335,1037,300,985,61,509,1000,13006,5,912,1500,606,15,NULL,NULL,NULL,NULL,4120,1);
+REPLACE INTO `mob_db` VALUES (1157,'PHARAOH','Pharaoh','Pharaoh',85,500000,1,417600,334080,1,1476,3258,124,269,98,102,96,142,144,102,10,12,2,7,67,0x37B5,125,868,768,288,208800,607,5500,526,5000,732,5000,7113,5820,7114,2500,1136,100,2327,150,5002,500,1552,300,1231,80,NULL,NULL,NULL,NULL,4148,1);
+REPLACE INTO `mob_db` VALUES (1158,'PHEN','Phen','Phen',52,1963,1,446,503,1,97,127,44,11,54,15,35,15,25,15,10,12,1,5,41,0x91,150,2544,1344,1152,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1023,5500,963,2000,720,5,517,1000,951,500,756,25,NULL,NULL,NULL,NULL,NULL,NULL,4077,1);
+REPLACE INTO `mob_db` VALUES (1159,'PHREEONI','Phreeoni','Phreeoni',71,300000,1,116000,180000,1,630,1597,269,98,88,70,112,87,102,71,10,12,2,2,60,0x37B5,200,1020,1020,288,58000,1008,500,730,1000,1000,4000,1015,9700,1223,500,1236,150,1014,5000,2288,300,985,2900,13047,100,NULL,NULL,NULL,NULL,4121,1);
+REPLACE INTO `mob_db` VALUES (1160,'PIERE','Piere','Piere',32,696,1,216,243,1,47,67,57,16,19,19,36,8,27,15,10,12,NULL,4,22,0x118B,200,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,9000,910,1100,938,600,992,30,1001,5,1002,400,757,31,NULL,NULL,NULL,NULL,4043,1);
+REPLACE INTO `mob_db` VALUES (1161,'PLANKTON','Plankton','Plankton',40,1232,1,334,375,1,75,111,28,28,23,53,25,55,35,14,10,12,NULL,3,61,0x81,400,2208,1008,324,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,9000,910,300,938,700,970,4,713,1000,630,20,645,50,NULL,NULL,NULL,NULL,4024,1);
+REPLACE INTO `mob_db` VALUES (1162,'RAFFLESIA','Rafflesia','Rafflesia',86,5819,1,1170,1317,3,295,336,86,2,47,41,44,29,65,31,10,12,NULL,3,22,0x3885,150,512,528,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,NULL,NULL,NULL,NULL,4083,1);
+REPLACE INTO `mob_db` VALUES (1163,'RAYDRIC','Raydric','Raydric',115,18408,1,2770,2076,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3095,150,824,780,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,985,106,2266,1,2315,2,1158,2,1116,100,1004,10,7054,4850,NULL,NULL,NULL,NULL,4133,1);
+REPLACE INTO `mob_db` VALUES (1164,'REQUIEM','Requiem','Requiem',71,3089,1,738,831,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,NULL,NULL,NULL,NULL,4104,1);
+REPLACE INTO `mob_db` VALUES (1165,'SAND_MAN','Sandman','Sandman',61,2887,1,626,705,1,156,212,126,24,44,8,55,15,31,25,10,12,1,NULL,62,0x3885,250,1672,720,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,NULL,NULL,NULL,NULL,4101,1);
+REPLACE INTO `mob_db` VALUES (1166,'SAVAGE','Savage','Savage',59,2301,1,573,644,1,172,195,126,3,56,21,54,10,47,15,10,12,2,2,42,0x91,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,NULL,NULL,NULL,NULL,4078,1);
+REPLACE INTO `mob_db` VALUES (1167,'SAVAGE_BABE','Savage Babe','Savage Babe',14,180,1,90,68,1,19,25,22,NULL,16,8,9,5,21,18,10,12,NULL,2,22,0x81,400,1624,624,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,919,9000,1302,100,517,500,6249,1,949,850,1010,80,627,40,NULL,NULL,NULL,NULL,4017,1);
+# REPLACE INTO `mob_db` VALUES (1168,'SCORPION_KING','Scorpion King','Scorpion King',50,5719,1,1968,1211,1,600,713,64,10,1,50,47,1,83,30,10,12,2,7,23,0x1B1,200,1700,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,994,45,1046,4850,1005,15,904,5000,943,3000,509,700,NULL,NULL,NULL,NULL,NULL,NULL,4130,1);
+REPLACE INTO `mob_db` VALUES (1169,'SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,1,333,374,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,400,1041,5500,757,90,5009,2,999,100,1003,200,7938,10,NULL,NULL,NULL,NULL,4092,1);
+REPLACE INTO `mob_db` VALUES (1170,'SOHEE','Sohee','Sohee',64,2875,1,594,669,1,169,199,61,21,61,24,29,20,37,25,10,12,1,6,21,0x191,250,2112,912,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,NULL,NULL,NULL,NULL,4100,1);
+# REPLACE INTO `mob_db` VALUES (1171,'SOLDIER_ANDRE','Soldier Andre','Soldier Andre',22,1245,NULL,219,138,1,105,127,20,NULL,1,22,44,20,40,10,10,12,NULL,4,42,0x3095,200,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1014,2700,911,800,757,10,1111,15,1001,30,943,150,NULL,NULL,NULL,NULL,NULL,NULL,4059,1);
+# REPLACE INTO `mob_db` VALUES (1172,'SOLDIER_DENIRO','Soldier Deniro','Soldier Deniro',29,2047,NULL,450,274,1,162,193,20,NULL,1,29,58,20,54,10,10,12,NULL,4,42,0x3095,200,2000,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1014,5500,911,2000,757,15,1111,20,943,270,1001,50,NULL,NULL,NULL,NULL,NULL,NULL,4059,1);
+# REPLACE INTO `mob_db` VALUES (1173,'SOLDIER_PIERE','Soldier Piere','Soldier Piere',23,1217,NULL,240,149,1,109,131,25,NULL,1,23,46,20,38,10,10,12,NULL,4,42,0x3095,200,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1014,3100,911,800,911,10,1114,15,1001,35,943,200,NULL,NULL,NULL,NULL,NULL,NULL,4059,1);
+REPLACE INTO `mob_db` VALUES (1174,'STAINER','Stainer','Stainer',21,365,1,126,143,1,65,74,22,25,10,10,24,NULL,39,15,10,12,NULL,4,24,0x191,200,1688,1188,612,NULL,NULL,NULL,NULL,NULL,NULL,NULL,992,70,1011,30,1013,9000,910,2100,757,25,943,10,1002,300,NULL,NULL,NULL,NULL,4039,1);
+REPLACE INTO `mob_db` VALUES (1175,'TAROU','Tarou','Tarou',22,420,1,135,152,1,72,78,23,5,21,6,12,NULL,10,1,10,12,NULL,2,27,0x91,150,1744,1044,684,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1016,9000,919,3000,949,800,528,1000,701,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4028,1);
+REPLACE INTO `mob_db` VALUES (1176,'VITATA','Vitata','Vitata',35,756,1,234,264,1,68,86,44,12,20,11,24,20,21,5,10,12,NULL,4,22,0x191,300,1768,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,90,955,5000,911,200,518,350,518,350,526,200,756,26,NULL,NULL,NULL,NULL,4053,1);
+REPLACE INTO `mob_db` VALUES (1177,'ZENORC','Zenorc','Zenorc',54,1816,1,450,507,1,130,154,69,5,50,18,20,5,25,5,10,12,1,7,27,0x83,150,1180,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1044,5500,756,70,938,2500,1006,5,508,100,640,20,NULL,NULL,NULL,NULL,NULL,NULL,4096,1);
+REPLACE INTO `mob_db` VALUES (1178,'ZEROM','Zerom','Zerom',70,2687,1,720,960,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1011,55,998,190,2339,200,2265,3,2408,10,1002,300,7938,1,NULL,NULL,NULL,NULL,4064,1);
+REPLACE INTO `mob_db` VALUES (1179,'WHISPER','Whisper','Whisper',46,1109,1,242,513,1,65,120,20,40,32,48,20,35,52,20,10,12,NULL,6,68,0x3195,150,1960,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,150,1059,5335,2282,1,2333,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4102,1);
+REPLACE INTO `mob_db` VALUES (1180,'NINE_TAIL','Nine Tail','Nine Tail',72,2783,1,887,998,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3695,150,840,540,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1022,4656,746,200,603,100,604,100,526,250,525,350,756,100,NULL,NULL,NULL,NULL,4159,1);
+# REPLACE INTO `mob_db` VALUES (1181,'ZOMBIE_DRAGON','Zombie Dragon','Zombie Dragon',1,1000,1,44550,1485,3,7900,9140,NULL,NULL,120,145,145,145,130,120,10,12,2,9,89,0x37B5,400,2700,1000,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1182,'THIEF_MUSHROOM','Thief Mushroom','Thief Mushroom',1,15,1,NULL,NULL,1,1,2,160,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1069,1500,1070,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1183,'CHONCHON_','Chonchon','Chonchon',5,63,1,36,27,1,11,14,29,NULL,13,4,4,NULL,7,5,10,12,NULL,4,24,0x3985,200,1076,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,50,935,5500,909,1500,1205,55,601,100,742,5,NULL,NULL,NULL,NULL,NULL,NULL,4009,1);
+REPLACE INTO `mob_db` VALUES (1184,'FABRE_','Fabre','Fabre',1,30,1,1,NULL,1,4,7,NULL,NULL,1,2,1,1,4,5,10,12,NULL,4,22,0x3985,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,1,483,737,1,198,239,NULL,45,1,51,14,NULL,60,NULL,10,12,NULL,1,28,0x0,150,1960,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,10,1059,100,NULL,NULL,2333,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,NULL,630,710,1,282,341,94,45,40,79,44,51,67,31,10,12,NULL,6,48,0x3795,250,2536,1536,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1001,150,1059,5335,2282,1,2333,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4303,1);
+REPLACE INTO `mob_db` VALUES (1188,'BON_GUN','Bongun','Bongun',59,2510,1,531,597,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,NULL,NULL,NULL,NULL,4212,1);
+REPLACE INTO `mob_db` VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',78,4835,1,922,1161,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,NULL,NULL,NULL,NULL,4256,1);
+REPLACE INTO `mob_db` VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',55,552000,1,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,968,5500,617,2000,NULL,NULL,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,100,NULL,NULL,NULL,NULL,4135,1);
+REPLACE INTO `mob_db` VALUES (1191,'MIMIC','Mimic','Mimic',56,1939,1,486,548,1,221,243,63,15,49,120,20,15,99,NULL,10,12,1,NULL,60,0x3095,100,972,500,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,NULL,NULL,NULL,NULL,4205,1);
+REPLACE INTO `mob_db` VALUES (1192,'WRAITH','Wraith','Wraith',77,5168,1,1190,1191,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3695,300,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,NULL,NULL,NULL,NULL,4190,1);
+REPLACE INTO `mob_db` VALUES (1193,'ALARM','Alarm','Alarm',88,5562,1,1242,1398,1,290,338,106,53,70,72,40,25,55,25,10,12,1,NULL,60,0x3695,300,1020,500,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,NULL,NULL,NULL,NULL,4244,1);
+REPLACE INTO `mob_db` VALUES (1194,'ARCLOUSE','Arclouse','Arclouze',107,10020,1,1844,2607,1,269,309,101,36,60,73,45,35,140,15,10,12,1,4,42,0x3195,100,960,500,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,NULL,NULL,NULL,NULL,4240,1);
+REPLACE INTO `mob_db` VALUES (1195,'RIDEWORD','Rideword','Rideword',74,3222,1,810,1212,1,352,374,61,38,67,53,32,44,104,5,10,12,NULL,NULL,60,0x3695,150,864,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,NULL,NULL,NULL,NULL,4185,1);
+REPLACE INTO `mob_db` VALUES (1196,'SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1,1566,1763,1,466,521,95,41,84,35,60,20,71,15,10,12,1,1,69,0x308D,350,1848,500,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1098,3500,7016,100,2320,1,716,600,930,3500,2408,35,934,1500,NULL,NULL,NULL,NULL,4222,1);
+REPLACE INTO `mob_db` VALUES (1197,'ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1,1458,1647,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x308D,350,1768,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,NULL,NULL,NULL,NULL,4275,1);
+REPLACE INTO `mob_db` VALUES (1198,'DARK_PRIEST','Dark Priest','Dark Priest',98,12090,NULL,2430,1667,2,355,554,56,30,5,60,41,89,78,42,10,12,1,6,89,0x31AD,200,864,1252,476,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,NULL,NULL,NULL,NULL,4171,1);
+REPLACE INTO `mob_db` VALUES (1199,'PUNK','Punk','Punk',82,3869,1,972,1094,1,266,320,68,55,67,39,30,35,79,45,10,12,NULL,3,24,0x3095,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7001,5335,715,800,10004,100,1061,1000,1057,3000,601,1100,2502,15,NULL,NULL,NULL,NULL,4313,1);
+REPLACE INTO `mob_db` VALUES (1200,'ZHERLTHSH','Zherlthsh','Zealotus',105,61350,1,6944,6458,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x308D,200,800,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7017,5,509,1800,7293,1500,2331,8,2622,1,1970,100,2291,3,NULL,NULL,NULL,NULL,4277,1);
+REPLACE INTO `mob_db` VALUES (1201,'RYBIO','Rybio','Rybio',98,8700,1,1575,1442,1,477,553,109,30,96,52,61,30,73,10,10,12,2,6,40,0x318D,200,1790,1440,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1015,3880,7017,3,509,1800,6216,300,1008,10,984,100,709,30,NULL,NULL,NULL,NULL,4194,1);
+REPLACE INTO `mob_db` VALUES (1202,'PHENDARK','Phendark','Phendark',102,11000,1,1990,1302,2,539,614,307,50,111,65,71,20,91,30,10,12,2,7,40,0x308D,175,1744,1344,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1015,3880,7017,4,509,1800,NULL,NULL,984,150,1971,100,NULL,NULL,NULL,NULL,NULL,NULL,4329,1);
+REPLACE INTO `mob_db` VALUES (1203,'MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1,7919,4987,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,NULL,87,0x37B5,250,1152,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7019,1,7297,1500,1152,70,1155,40,1163,2,12736,300,984,243,NULL,NULL,NULL,NULL,4207,1);
+REPLACE INTO `mob_db` VALUES (1204,'TIRFING','Tirfing','Ogretooth',114,59000,1,5345,5009,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,NULL,67,0x37B5,100,816,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7022,1,638,50,7292,1500,1214,70,1217,40,999,120,984,189,NULL,NULL,NULL,NULL,4254,1);
+REPLACE INTO `mob_db` VALUES (1205,'EXECUTIONER','Executioner','Executioner',101,40200,1,4860,3645,2,515,874,97,188,99,96,77,78,79,60,10,12,2,NULL,47,0x37B5,200,768,500,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7024,5,7290,1500,1111,80,1114,60,1125,40,999,120,984,145,NULL,NULL,NULL,NULL,4250,1);
+REPLACE INTO `mob_db` VALUES (1206,'ANOLIAN','Anolian','Anolian',109,15547,1,2930,2223,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3695,190,900,500,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,NULL,NULL,NULL,NULL,4234,1);
+REPLACE INTO `mob_db` VALUES (1207,'STING','Sting','Sting',104,10143,1,2172,1629,1,611,678,146,34,108,49,68,34,99,24,10,12,1,NULL,62,0x3695,300,528,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,NULL,NULL,NULL,NULL,4226,1);
+REPLACE INTO `mob_db` VALUES (1208,'WANDER_MAN','Wander Man','Wanderer',120,19307,1,3389,2466,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3795,100,672,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,NULL,NULL,NULL,NULL,4210,1);
+REPLACE INTO `mob_db` VALUES (1209,'CRAMP','Cramp','Cramp',82,3898,1,972,1094,1,395,443,88,42,65,43,35,25,68,30,10,12,NULL,2,45,0x3095,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7007,4656,528,1000,726,80,746,110,568,250,510,70,984,95,NULL,NULL,NULL,NULL,4296,1);
+# REPLACE INTO `mob_db` VALUES (1210,'FILAMENTOUS','Filamentous','Filamentous',51,6088,NULL,1926,1353,1,425,525,35,10,1,35,30,5,83,40,10,12,1,4,23,0x3095,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7008,4850,947,8000,943,3880,993,200,1451,40,757,18,509,1600,NULL,NULL,NULL,NULL,4045,1);
+REPLACE INTO `mob_db` VALUES (1211,'BRILIGHT','Brilight','Brilight',71,2772,1,738,831,1,306,339,93,25,51,19,38,32,56,30,10,12,NULL,4,23,0x3195,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7009,5335,992,200,912,1200,7938,100,757,220,610,250,509,2600,NULL,NULL,NULL,NULL,4213,1);
+REPLACE INTO `mob_db` VALUES (1212,'IRON_FIST','Iron Fist','Iron Fist',47,4221,NULL,1292,1368,1,430,590,40,5,1,17,15,10,73,20,10,12,1,4,60,0x3195,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7010,5335,757,229,757,22,1002,750,999,180,998,300,NULL,NULL,NULL,NULL,NULL,NULL,4239,1);
+REPLACE INTO `mob_db` VALUES (1213,'HIGH_ORC','High Orc','High Orc',81,4193,1,1099,1158,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,NULL,NULL,NULL,NULL,4322,1);
+REPLACE INTO `mob_db` VALUES (1214,'CHOCO','Choco','Choco',48,1080,1,369,414,1,120,167,70,30,40,45,32,19,42,20,10,12,NULL,2,23,0x3095,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,NULL,NULL,NULL,NULL,4285,1);
+REPLACE INTO `mob_db` VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',84,4530,1,1080,1215,1,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,NULL,NULL,NULL,NULL,4224,1);
+REPLACE INTO `mob_db` VALUES (1216,'PENOMENA','Penomena','Penomena',85,4589,1,1116,1556,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,NULL,NULL,NULL,NULL,4314,1);
+REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',122,23297,1,4779,4013,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1064,5335,7023,5,2318,1,1421,25,1162,1,985,369,15014,10,NULL,NULL,NULL,NULL,4140,1);
+REPLACE INTO `mob_db` VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,349,218,1,254,313,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,NULL,NULL,NULL,NULL,NULL,NULL,4082,1);
+REPLACE INTO `mob_db` VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,NULL,321,203,1,146,177,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1028,6000,514,150,702,3,2276,2,605,15,757,70,NULL,NULL,NULL,NULL,NULL,NULL,4078,1);
+# REPLACE INTO `mob_db` VALUES (1222,'L_HIGH_ORC','High Orc','High Orc',52,6890,NULL,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,NULL,NULL,NULL,NULL,4066,1);
+# REPLACE INTO `mob_db` VALUES (1223,'L_ORC','Orc','Orc',24,1400,NULL,261,160,1,114,136,10,5,1,24,48,25,34,10,10,12,1,7,22,0x3695,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,NULL,NULL,NULL,NULL,4066,1);
+# REPLACE INTO `mob_db` VALUES (1224,'L_POISON_SPORE','Poison Spore','Poison Spore',19,665,NULL,169,85,1,89,101,NULL,NULL,1,19,25,1,24,1,10,12,1,3,25,0x3695,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,921,8000,2221,20,511,650,510,55,972,35,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4048,1);
+# REPLACE INTO `mob_db` VALUES (1225,'L_CHOCO','Choco','Choco',43,4278,NULL,1150,1150,1,315,402,5,5,1,68,55,45,65,25,10,12,NULL,2,23,0x3695,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7011,5335,942,7000,508,1900,513,5000,2311,2,532,1000,607,25,NULL,NULL,NULL,NULL,4051,1);
+# REPLACE INTO `mob_db` VALUES (1226,'L_KOBOLD','Kobold','Kobold',36,3893,NULL,898,568,1,265,318,15,10,1,90,36,30,52,30,10,12,1,7,44,0x3695,200,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,90,1034,5820,912,750,985,25,1220,2,2104,5,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
+# REPLACE INTO `mob_db` VALUES (1227,'L_GOBLIN','Goblin','Goblin',25,1176,NULL,282,171,1,118,140,10,5,1,63,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,270,911,1200,756,43,2297,3,1211,10,2104,5,507,800,NULL,NULL,NULL,NULL,4060,1);
+# REPLACE INTO `mob_db` VALUES (1228,'L_PHEN','Phen','Phen',26,3347,NULL,357,226,1,138,150,NULL,15,1,26,26,1,88,75,10,12,1,5,41,0x3695,150,2544,1344,1152,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1023,6000,963,2300,720,8,517,1100,951,550,756,25,NULL,NULL,NULL,NULL,NULL,NULL,4077,1);
+REPLACE INTO `mob_db` VALUES (1229,'META_FABRE','Fabre','Fabre',2,63,1,3,2,1,8,11,NULL,NULL,1,2,4,NULL,7,5,10,12,NULL,4,22,0x181,400,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,914,6500,949,600,1502,80,721,8,511,750,705,1500,1501,200,NULL,NULL,NULL,NULL,4002,1);
+REPLACE INTO `mob_db` VALUES (1230,'META_PUPA','Pupa','Pupa',2,427,1,2,4,NULL,1,2,32,20,1,1,1,NULL,1,20,10,12,NULL,4,22,0x100,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,300,915,6000,938,700,2102,2,935,1300,938,700,1002,300,NULL,NULL,NULL,NULL,4003,1);
+REPLACE INTO `mob_db` VALUES (1231,'META_CREAMY','Creamy','Creamy',16,595,1,86,58,1,53,64,NULL,30,1,40,16,15,16,55,10,12,NULL,4,24,0x181,200,1220,720,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,924,6000,2322,10,518,180,602,200,2207,4,712,800,NULL,NULL,NULL,NULL,NULL,NULL,4040,1);
+REPLACE INTO `mob_db` VALUES (1232,'META_PECOPECO_EGG','Peco Peco Egg','Peco Peco Egg',3,420,1,4,4,NULL,1,2,32,20,1,1,1,NULL,1,20,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,120,935,1500,2102,2,507,450,507,450,713,2000,736,15,NULL,NULL,NULL,NULL,4007,1);
+# REPLACE INTO `mob_db` VALUES (1233,'CONCEIVE_PECOPECO','Peco Peco','Peco Peco',19,531,NULL,159,36,1,50,64,NULL,NULL,1,13,13,25,27,9,10,12,2,2,23,0x81,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,925,6000,2402,20,508,55,507,950,1604,100,NULL,NULL,582,1000,NULL,NULL,NULL,NULL,4031,1);
+REPLACE INTO `mob_db` VALUES (1234,'PROVOKE_YOYO','Yoyo','Yoyo',19,879,1,122,77,1,71,82,NULL,NULL,1,24,30,35,32,55,10,12,NULL,2,22,0x108B,200,1054,54,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,942,6000,7182,500,508,130,919,5500,753,7,578,500,582,1000,NULL,NULL,NULL,NULL,4051,1);
+REPLACE INTO `mob_db` VALUES (1235,'SMOKING_ORC','Smoking Orc','Smoking Orc',24,1400,1,235,144,1,114,136,16,20,1,24,48,20,34,NULL,10,12,1,7,22,0x308D,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,5500,756,40,2267,3,1352,10,1304,5,1301,100,NULL,NULL,NULL,NULL,4066,1);
+REPLACE INTO `mob_db` VALUES (1236,'META_ANT_EGG','Ant Egg','Ant Egg',4,420,1,5,4,NULL,1,2,32,20,1,1,1,NULL,1,20,10,12,NULL,NULL,60,0x0,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1010,135,935,2740,909,3000,938,750,713,2000,1002,220,NULL,NULL,NULL,NULL,NULL,NULL,4013,1);
+REPLACE INTO `mob_db` VALUES (1237,'META_ANDRE','Andre','Andre',17,688,1,98,64,1,60,71,16,NULL,1,17,24,20,26,20,10,12,NULL,4,22,0x118B,300,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,6000,910,3000,938,1000,935,3000,1001,6,1002,350,757,28,NULL,NULL,NULL,NULL,4043,1);
+REPLACE INTO `mob_db` VALUES (1238,'META_PIERE','Piere','Piere',18,733,1,110,70,1,64,75,24,NULL,1,18,26,20,27,15,10,12,NULL,4,22,0x118B,200,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,5700,910,1100,938,600,992,15,1001,5,1002,400,757,31,NULL,NULL,NULL,NULL,4043,1);
+REPLACE INTO `mob_db` VALUES (1239,'META_DENIRO','Deniro','Deniro',19,760,1,122,77,1,68,79,24,NULL,1,19,30,20,43,10,10,12,NULL,4,22,0x118B,150,1288,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,955,6000,910,3000,938,1200,990,45,1001,8,1002,450,757,34,NULL,NULL,NULL,NULL,4043,1);
+REPLACE INTO `mob_db` VALUES (1240,'META_PICKY','Picky','Picky',3,80,1,4,3,1,9,12,NULL,NULL,1,3,3,NULL,10,30,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,6500,949,850,2302,150,507,650,519,350,715,60,NULL,NULL,NULL,NULL,NULL,NULL,4008,1);
+REPLACE INTO `mob_db` VALUES (1241,'META_PICKY_','Picky','Picky',4,83,1,5,4,1,8,11,32,NULL,1,3,3,NULL,11,20,10,12,NULL,2,23,0x81,200,988,288,168,NULL,NULL,NULL,NULL,NULL,NULL,NULL,916,6500,949,850,5015,7,507,750,519,350,715,60,NULL,NULL,NULL,NULL,NULL,NULL,4011,1);
+
+# Lutie (2.0)
+REPLACE INTO `mob_db` VALUES (1242,'MARIN','Marin','Marin',37,987,1,282,317,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,910,3200,938,1500,700,100,720,40,510,75,529,350,5035,1,NULL,NULL,NULL,NULL,4196,1);
+REPLACE INTO `mob_db` VALUES (1243,'SASQUATCH','Sasquatch','Sasquatch',72,3163,1,765,860,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3695,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,750,509,800,949,1000,5030,1,948,5000,727,30,757,90,NULL,NULL,NULL,NULL,4216,1);
+REPLACE INTO `mob_db` VALUES (1244,'JAKK_XMAS','Christmas Jakk','Christmas Jakk',63,2054,1,1002,619,1,218,255,90,25,58,43,42,25,55,15,10,12,1,NULL,43,0x81,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1062,5335,912,900,985,31,2331,5,644,20,7175,1200,7174,1200,NULL,NULL,NULL,NULL,4109,1);
+REPLACE INTO `mob_db` VALUES (1245,'GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,1,254,154,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x81,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7174,550,7175,550,756,43,644,10,1211,10,2104,5,2236,10,NULL,NULL,NULL,NULL,4060,1);
+REPLACE INTO `mob_db` VALUES (1246,'COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,1,282,317,1,70,105,48,36,21,16,30,20,25,5,10,12,NULL,7,46,0x91,400,1248,1248,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,538,1500,722,45,912,200,2502,25,644,5,688,100,507,1700,NULL,NULL,NULL,NULL,4235,1);
+REPLACE INTO `mob_db` VALUES (1247,'ANTONIO','Antonio','Antonio',10,10,1,3,2,1,13,21,160,NULL,1,1,1,50,100,100,10,12,1,7,66,0xC1,100,720,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5136,1000,5811,1000,604,3000,14550,10000,12225,2000,12132,2000,12354,3000,NULL,NULL,NULL,NULL,12132,2000);
+REPLACE INTO `mob_db` VALUES (1248,'CRUISER','Cruiser','Cruiser',41,919,1,288,324,7,55,75,20,18,17,10,23,15,34,10,10,12,1,NULL,60,0x2085,400,1296,1296,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1098,900,2251,2,998,320,996,5,911,3500,13150,5,756,87,NULL,NULL,NULL,NULL,4297,1);
+REPLACE INTO `mob_db` VALUES (1249,'MYSTCASE','Myst Case','Myst Case',39,879,1,288,324,1,68,89,50,11,26,19,40,35,31,25,10,12,1,NULL,60,0x91,400,1248,1248,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,530,90,7938,10,603,20,539,800,722,150,731,5,529,340,NULL,NULL,NULL,NULL,4206,1);
+REPLACE INTO `mob_db` VALUES (1250,'CHEPET','Chepet','Chepet',42,4950,NULL,1315,1854,1,79,112,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3695,400,672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7035,2500,912,750,512,5500,619,40,10019,5,508,1300,2508,5,NULL,NULL,NULL,NULL,4284,1);
+REPLACE INTO `mob_db` VALUES (1251,'KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',92,630500,1,413800,302200,2,2677,4110,306,166,126,165,132,104,171,79,10,12,2,NULL,84,0x37B5,200,468,468,288,206900,720,4500,2406,500,995,3000,1468,150,603,3000,617,4000,2621,200,2506,500,985,4559,5007,1,NULL,NULL,NULL,NULL,4318,1);
+REPLACE INTO `mob_db` VALUES (1252,'GARM','Garm','Hatii',98,1275500,1,758880,613800,3,1862,3595,173,103,122,153,135,116,146,72,10,12,2,2,81,0x37B5,400,608,408,336,379440,7036,1000,603,3000,995,3000,7036,5500,1131,150,1256,500,1815,500,NULL,NULL,985,3977,984,2900,NULL,NULL,NULL,NULL,4324,1);
+
+# Comodo (3.0)
+REPLACE INTO `mob_db` VALUES (1253,'GARGOYLE','Gargoyle','Gargoyle',100,8772,1,1900,1425,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,NULL,NULL,NULL,NULL,4149,1);
+REPLACE INTO `mob_db` VALUES (1254,'RAGGLER','Raggler','Raggler',48,1148,1,369,414,1,72,111,56,10,30,42,38,15,54,27,10,12,NULL,2,24,0x3695,200,1000,900,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,3000,916,5000,645,200,514,200,992,90,2225,7,756,32,NULL,NULL,NULL,NULL,4186,1);
+REPLACE INTO `mob_db` VALUES (1255,'NERAID','Neraid','Nereid',98,9550,1,1575,1181,1,196,267,100,37,97,45,60,30,69,50,10,12,NULL,2,22,0x3695,200,776,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1055,5100,7053,1000,510,230,1966,10,514,250,757,180,985,37,NULL,NULL,NULL,NULL,4167,1);
+REPLACE INTO `mob_db` VALUES (1256,'PEST','Pest','Pest',89,5747,1,1341,1509,1,304,352,55,33,73,77,48,15,88,25,10,12,NULL,2,47,0x3695,165,700,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1055,5500,7054,200,702,10,605,100,716,250,NULL,NULL,756,115,NULL,NULL,NULL,NULL,4315,1);
+REPLACE INTO `mob_db` VALUES (1257,'INJUSTICE','Injustice','Injustice',95,7952,1,1574,1997,1,344,460,76,31,77,59,58,65,73,50,10,12,1,1,47,0x3695,400,770,720,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,NULL,NULL,NULL,NULL,4268,1);
+REPLACE INTO `mob_db` VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,1,450,507,9,95,119,69,NULL,40,34,20,15,48,20,10,12,NULL,7,25,0x2085,200,1172,672,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2297,3,998,250,911,1000,1765,3000,507,600,1705,25,514,300,NULL,NULL,NULL,NULL,4157,1);
+REPLACE INTO `mob_db` VALUES (1259,'GRYPHON','Gryphon','Gryphon',105,60720,1,9410,5808,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x37B5,100,704,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,NULL,NULL,NULL,NULL,4163,1);
+REPLACE INTO `mob_db` VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',76,3520,1,992,1115,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3795,200,920,720,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4656,734,1000,2505,30,NULL,NULL,NULL,NULL,1000,80,747,3,NULL,NULL,NULL,NULL,4170,1);
+REPLACE INTO `mob_db` VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',70,2682,1,720,1110,1,140,185,75,15,44,87,31,35,63,80,10,12,NULL,2,24,0x83,100,964,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,NULL,NULL,NULL,NULL,4257,1);
+REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,50706,1,3644,12830,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x37B5,250,1280,1080,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4850,1035,500,1036,500,930,500,1559,100,7296,1500,2527,50,NULL,NULL,NULL,NULL,4203,1);
+REPLACE INTO `mob_db` VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,1,918,1334,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,NULL,NULL,NULL,NULL,4264,1);
+REPLACE INTO `mob_db` VALUES (1264,'MERMAN','Merman','Merman',60,2940,1,616,692,1,125,157,62,8,45,29,30,19,50,10,10,12,1,7,61,0x3695,220,916,816,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,NULL,NULL,NULL,NULL,4199,1);
+REPLACE INTO `mob_db` VALUES (1265,'COOKIE','Cookie','Cookie',35,666,1,234,264,1,59,84,56,28,15,23,35,12,31,15,10,12,NULL,7,60,0x1089,200,1036,936,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,538,1000,530,150,7938,5,11002,50,2402,30,12001,100,529,320,NULL,NULL,NULL,NULL,4293,1);
+REPLACE INTO `mob_db` VALUES (1266,'ASTER','Aster','Aster',50,1509,1,405,455,1,85,107,70,7,41,14,15,NULL,28,5,10,12,NULL,5,22,0x91,400,1264,864,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,500,7013,40,1052,1200,508,200,912,60,512,100,NULL,NULL,NULL,NULL,NULL,NULL,4247,1);
+REPLACE INTO `mob_db` VALUES (1267,'CARAT','Carat','Carat',103,9222,1,1944,1458,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3795,200,1078,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,3200,536,1000,2409,5,5003,1,NULL,NULL,NULL,NULL,509,1450,NULL,NULL,NULL,NULL,4288,1);
+REPLACE INTO `mob_db` VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1,7348,6511,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,NULL,87,0x3695,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4850,2229,45,2317,5,2125,62,1170,1,1417,2,15014,5,NULL,NULL,NULL,NULL,4320,1);
+REPLACE INTO `mob_db` VALUES (1269,'CLOCK','Clock','Clock',81,5556,1,1231,1158,1,403,456,91,43,68,24,35,41,81,15,10,12,1,NULL,42,0x91,200,1092,792,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,NULL,NULL,NULL,NULL,4299,1);
+REPLACE INTO `mob_db` VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1,1305,1467,3,388,458,96,60,80,28,40,25,73,45,10,12,2,NULL,80,0x91,200,1072,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,NULL,NULL,NULL,NULL,4229,1);
+REPLACE INTO `mob_db` VALUES (1271,'ALLIGATOR','Alligator','Alligator',57,2430,1,486,548,1,150,187,62,30,47,48,24,15,36,26,10,12,1,2,21,0x91,200,1100,900,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,1000,1099,600,7003,2000,608,50,NULL,NULL,NULL,NULL,756,129,NULL,NULL,NULL,NULL,4252,1);
+REPLACE INTO `mob_db` VALUES (1272,'DARK_LORD','Dark Lord','Dark Lord',96,1190900,1,714240,558000,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,357120,7005,6000,5093,500,617,2000,1615,800,2004,100,1237,300,2334,300,2507,100,985,5141,5162,10,NULL,NULL,NULL,NULL,4168,1);
+REPLACE INTO `mob_db` VALUES (1273,'ORC_LADY','Orc Lady','Orc Lady',45,1520,1,380,435,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3695,200,1050,900,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4656,15012,3,2602,1,2206,1,12127,10,7477,3,2338,1,NULL,NULL,NULL,NULL,4255,1);
+REPLACE INTO `mob_db` VALUES (1274,'MEGALITH','Megalith','Megalith',65,2451,1,594,669,9,116,146,66,18,57,14,35,10,90,3,10,12,2,NULL,80,0x84,200,1332,1332,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,100,7049,1000,617,1,NULL,NULL,NULL,NULL,985,61,757,207,NULL,NULL,NULL,NULL,4200,1);
+REPLACE INTO `mob_db` VALUES (1275,'ALICE','Alice','Alice',100,9230,1,1630,1222,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,502,1999,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7047,3000,637,40,2407,3,2148,2,5085,1,12128,10,12002,100,NULL,NULL,NULL,NULL,4253,1);
+REPLACE INTO `mob_db` VALUES (1276,'RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1,1049,1332,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x2185,200,1152,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4656,NULL,NULL,2315,2,15013,5,1764,2000,1715,3,985,106,NULL,NULL,NULL,NULL,4187,1);
+REPLACE INTO `mob_db` VALUES (1277,'GREATEST_GENERAL','Greatest General','Greatest General',55,1575,1,486,548,3,215,241,114,30,58,30,20,25,25,20,10,12,1,NULL,43,0x84,200,1152,1152,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,NULL,NULL,NULL,NULL,4283,1);
+REPLACE INTO `mob_db` VALUES (1278,'STALACTIC_GOLEM','Stalactic Golem','Stalactic Golem',68,2590,1,675,759,1,341,362,230,5,67,47,48,1,63,5,10,12,2,NULL,80,0x91,200,1264,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,NULL,NULL,NULL,NULL,4223,1);
+REPLACE INTO `mob_db` VALUES (1279,'TRI_JOINT','Tri Joint','Tri Joint',66,2530,NULL,347,297,1,278,306,22,5,1,33,24,10,55,20,10,12,NULL,4,22,0x3795,200,860,660,624,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,100,943,380,606,200,993,160,1001,140,NULL,NULL,757,106,NULL,NULL,NULL,NULL,4308,1);
+REPLACE INTO `mob_db` VALUES (1280,'STEAM_GOBLIN','Steam Goblin','Goblin Steamrider',66,2241,1,680,765,1,280,315,85,5,52,61,32,15,82,25,10,12,1,7,44,0x91,200,1008,1008,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,2500,7053,3880,998,300,999,55,1003,320,13104,5,757,124,NULL,NULL,NULL,NULL,4156,1);
+REPLACE INTO `mob_db` VALUES (1281,'SAGEWORM','Sage Worm','Sage Worm',70,2872,1,720,810,1,158,279,109,45,39,29,28,71,44,30,10,12,NULL,2,60,0x91,200,936,936,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2716,5,1097,1000,1055,3000,691,100,505,40,689,100,5012,1,NULL,NULL,NULL,NULL,4219,1);
+REPLACE INTO `mob_db` VALUES (1282,'KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,1,2160,2620,9,586,619,84,5,99,39,48,30,103,25,10,12,NULL,7,23,0x2085,200,1008,1008,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,NULL,NULL,NULL,NULL,4292,1);
+REPLACE INTO `mob_db` VALUES (1283,'CHIMERA','Chimera','Chimera',70,26406,1,5168,4698,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x37B5,200,772,672,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,NULL,NULL,NULL,NULL,4300,1);
+# REPLACE INTO `mob_db` VALUES (1284,'HUGELING','Hugeling','Hugeling',1,5000,NULL,2,1,4,7,10,NULL,NULL,1,1,1,1,6,1,10,12,2,3,21,0x91,200,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,512,100,512,100,512,100,512,100,512,100,512,100,512,100,512,100,NULL,NULL,NULL,NULL);
+
+# War Of Emperium & Guild Dungeon (4.1)
+REPLACE INTO `mob_db` VALUES (1285,'ARCHER_GUARDIAN','Archer Guardian','Archer Guardian',74,28634,1,1,1,12,1120,1600,56,60,95,80,80,90,165,55,14,16,2,7,80,0x1FA5,265,1200,1200,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1286,'KNIGHT_GUARDIAN','Knight Guardian','Knight Guardian',86,30214,1,1,1,2,1280,1560,88,30,110,40,140,65,125,65,14,16,2,7,80,0x1FA5,275,1200,1200,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1287,'SOLDIER_GUARDIAN','Soldier Guardian','Soldier Guardian',56,15670,1,1,1,1,873,1036,56,NULL,85,56,100,45,103,43,10,12,2,7,20,0x21A5,265,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1288,'EMPELIUM','Emperium','Emperium',90,700,1,NULL,NULL,1,60,73,64,50,1,17,80,50,26,20,10,12,NULL,8,26,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,77670,1,11714,6516,2,1447,2000,139,40,95,52,80,95,73,119,10,12,2,4,82,0x37B5,100,1024,1000,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,NULL,NULL,NULL,NULL,4198,1);
+REPLACE INTO `mob_db` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',88,6720,NULL,1368,1553,1,540,579,100,35,72,34,52,31,84,25,10,12,1,1,29,0x3695,150,2276,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7068,2550,756,160,508,800,1220,35,1219,80,13035,15,2274,1,NULL,NULL,NULL,NULL,4221,1);
+REPLACE INTO `mob_db` VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,NULL,2518,1824,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,NULL,NULL,NULL,NULL,4189,1);
+REPLACE INTO `mob_db` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',117,19402,1,2700,2025,1,670,784,80,25,130,69,55,56,79,40,10,12,NULL,6,27,0x3795,150,1000,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1478,5,NULL,NULL,NULL,NULL,4204,1);
+REPLACE INTO `mob_db` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',77,3420,NULL,945,1067,2,272,335,76,37,65,36,33,49,66,30,10,12,NULL,4,24,0x3795,155,1136,720,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,924,4550,2333,10,518,550,602,200,1550,8,2726,5,522,50,NULL,NULL,NULL,NULL,4298,1);
+REPLACE INTO `mob_db` VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',91,7650,NULL,1485,1674,1,500,550,107,45,82,56,58,45,69,40,10,12,1,4,22,0x3795,175,1528,660,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,NULL,NULL,NULL,NULL,4301,1);
+REPLACE INTO `mob_db` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',120,21000,1,3042,2282,2,449,650,88,25,72,65,55,102,77,72,10,12,2,6,60,0x37B5,175,1345,824,440,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,3500,7063,2500,1716,2,1472,1,1629,2,693,100,5045,5,NULL,NULL,NULL,NULL,4238,1);
+REPLACE INTO `mob_db` VALUES (1296,'KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,1,2643,2383,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,450,1034,6305,912,1200,1511,6,1613,2,525,150,526,100,NULL,NULL,NULL,NULL,4291,1);
+REPLACE INTO `mob_db` VALUES (1297,'ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',114,27157,1,4104,3199,1,701,901,93,51,126,57,55,69,112,15,10,12,1,1,49,0x3695,175,1772,120,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,930,4413,934,1800,2624,1,2611,150,12735,10,756,150,757,100,NULL,NULL,NULL,NULL,4248,1);
+REPLACE INTO `mob_db` VALUES (1298,'ZOMBIE_MASTER','Zombie Master','Zombie Master',92,8780,NULL,1710,1857,1,499,629,78,46,55,60,48,49,72,48,10,12,1,1,29,0x3695,175,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,4413,938,1500,958,1500,723,200,727,100,1260,1,2324,2,NULL,NULL,NULL,NULL,4274,1);
+REPLACE INTO `mob_db` VALUES (1299,'GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,1,4450,5007,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1500,999,800,756,120,5090,50,2106,2,508,650,5113,10,NULL,NULL,NULL,NULL,4155,1);
+REPLACE INTO `mob_db` VALUES (1300,'CATERPILLAR','Caterpillar','Caterpillar',84,5555,NULL,1312,1487,1,270,313,100,42,58,37,51,50,45,45,10,12,NULL,4,22,0x3795,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,949,3000,7054,5335,13034,20,1000,100,997,50,505,12,508,500,NULL,NULL,NULL,NULL,4289,1);
+REPLACE INTO `mob_db` VALUES (1301,'AM_MUT','Am Mut','Am Mut',76,3530,NULL,945,1067,1,342,391,90,42,58,44,40,35,67,45,10,12,NULL,6,27,0x3795,200,1156,456,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,NULL,NULL,NULL,NULL,4245,1);
+REPLACE INTO `mob_db` VALUES (1302,'DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,NULL,4091,4099,2,666,726,145,60,82,36,55,100,102,88,10,12,2,6,89,0x37B5,145,1024,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1615,3,5017,2,2508,3,7054,5335,522,120,509,1550,1162,2,NULL,NULL,NULL,NULL,4169,1);
+REPLACE INTO `mob_db` VALUES (1303,'GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,NULL,1080,1215,1,275,328,80,43,70,45,47,32,62,34,10,12,NULL,4,24,0x3795,155,1292,792,340,NULL,NULL,NULL,NULL,NULL,NULL,NULL,526,550,518,1200,522,12,610,15,1608,3,722,20,1736,15,NULL,NULL,NULL,NULL,4271,1);
+REPLACE INTO `mob_db` VALUES (1304,'GIANT_SPIDER','Giant Spider','Giant Spider',85,4680,NULL,1242,1418,1,298,350,86,38,71,58,43,38,61,41,10,12,2,4,25,0x3795,165,1468,468,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1025,4550,1042,1200,757,140,525,450,943,1200,1096,680,7053,800,NULL,NULL,NULL,NULL,4270,1);
+REPLACE INTO `mob_db` VALUES (1305,'ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,NULL,1139,1283,1,299,334,90,41,70,56,56,55,70,42,10,12,2,4,25,0x3795,165,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1042,4413,912,2500,2406,9,2727,5,1096,680,938,3500,7054,2500,NULL,NULL,NULL,NULL,4249,1);
+REPLACE INTO `mob_db` VALUES (1306,'LEIB_OLMAI','Leib Olmai','Leib Olmai',87,6050,NULL,1314,1485,1,299,363,127,31,72,35,80,35,64,27,10,12,2,2,22,0x3695,175,1260,230,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,NULL,NULL,NULL,NULL,4188,1);
+REPLACE INTO `mob_db` VALUES (1307,'CAT_O_NINE_TAIL','Cat o\' Nine Tails','Cat o\' Nine Tails',79,23600,NULL,4148,5792,1,467,547,100,50,72,75,40,50,79,48,10,12,1,6,63,0x37B5,155,1276,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5008,1,638,150,10008,5,985,600,984,800,969,6,617,1,NULL,NULL,NULL,NULL,4290,1);
+REPLACE INTO `mob_db` VALUES (1308,'PANZER_GOBLIN','Panzer Goblin','Panzer Goblin',52,1471,1,446,504,1,122,180,60,25,52,60,35,35,68,31,10,12,1,7,44,0x3695,200,960,1008,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4413,7054,3500,999,180,998,360,1003,580,13158,5,994,160,NULL,NULL,NULL,NULL,4310,1);
+REPLACE INTO `mob_db` VALUES (1309,'GAJOMART','Gajomart','Gajomart',81,3825,NULL,1317,1490,1,355,412,98,50,77,47,39,33,78,40,10,12,NULL,NULL,83,0x3695,300,1000,1152,828,NULL,NULL,NULL,NULL,NULL,NULL,NULL,953,6500,912,2300,508,870,2279,8,1752,10000,2131,20,994,180,NULL,NULL,NULL,NULL,4151,1);
+REPLACE INTO `mob_db` VALUES (1310,'MAJORUROS','Majoruros','Majoruros',107,11801,1,3090,2200,1,654,1086,111,25,112,58,65,55,72,49,10,12,2,2,43,0x3695,250,1100,960,780,NULL,NULL,NULL,NULL,NULL,NULL,NULL,941,4413,1361,4,6254,300,984,16,509,1850,2611,160,1000,250,NULL,NULL,NULL,NULL,4201,1);
+REPLACE INTO `mob_db` VALUES (1311,'GULLINBURSTI','Gullinbursti','Gullinbursti',89,7080,NULL,1478,1677,1,371,419,108,43,88,54,82,35,63,15,10,12,2,2,42,0x3695,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1028,3500,514,290,702,6,2276,1,605,15,2627,1,912,160,NULL,NULL,NULL,NULL,4164,1);
+
+# Turtle Dungeon (4.0)
+REPLACE INTO `mob_db` VALUES (1312,'TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,1,933120,748440,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,466560,967,5500,607,1500,617,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,658,1,NULL,NULL,NULL,NULL,4305,1);
+REPLACE INTO `mob_db` VALUES (1313,'MOBSTER','Mobster','Mobster',58,2253,1,495,557,1,149,172,87,18,72,36,33,21,41,5,10,12,1,7,20,0x3695,250,1100,560,580,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1239,3,726,4559,2621,1,6264,500,912,2500,525,450,6265,500,NULL,NULL,NULL,NULL,4317,1);
+REPLACE INTO `mob_db` VALUES (1314,'PERMETER','Permeter','Permeter',90,6575,1,1305,1467,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x91,250,1100,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,6263,200,7939,100,507,2450,912,1240,522,25,605,1,NULL,NULL,NULL,NULL,4311,1);
+REPLACE INTO `mob_db` VALUES (1315,'ASSULTER','Assaulter','Assaulter',100,8977,1,1992,1779,2,405,472,169,49,100,92,30,20,103,15,10,12,1,7,44,0x3695,200,512,780,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,NULL,NULL,NULL,NULL,4246,1);
+REPLACE INTO `mob_db` VALUES (1316,'SOLIDER','Solider','Solider',92,8768,1,1487,1671,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x91,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,NULL,NULL,NULL,NULL,4220,1);
+REPLACE INTO `mob_db` VALUES (1317,'FUR_SEAL','Fur Seal','Seal',47,1371,1,360,405,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3885,200,1612,622,583,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,4365,510,250,2310,5,7053,1200,1452,1,525,200,746,120,NULL,NULL,NULL,NULL,4312,1);
+REPLACE INTO `mob_db` VALUES (1318,'HEATER','Heater','Heater',98,8180,1,1893,1611,2,511,590,199,50,89,49,50,30,88,35,10,12,1,2,43,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7070,750,697,100,6244,1000,526,140,7054,600,7068,1250,NULL,NULL,NULL,NULL,4331,1);
+REPLACE INTO `mob_db` VALUES (1319,'FREEZER','Freezer','Freezer',94,9990,1,1555,1749,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,170,1260,960,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,NULL,NULL,NULL,NULL,4319,1);
+REPLACE INTO `mob_db` VALUES (1320,'OWL_DUKE','Owl Duke','Owl Duke',92,7381,1,1377,1953,1,480,680,80,45,54,51,45,88,88,50,10,12,2,6,60,0x37B5,195,1345,824,440,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,NULL,NULL,NULL,NULL,4237,1);
+REPLACE INTO `mob_db` VALUES (1321,'DRAGON_TAIL','Dragon Tail','Dragon Tail',86,4680,1,1264,1422,1,182,217,63,25,61,65,35,40,52,20,10,12,1,4,44,0x3795,175,862,534,312,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,NULL,NULL,NULL,NULL,4178,1);
+REPLACE INTO `mob_db` VALUES (1322,'SPRING_RABBIT','Spring Rabbit','Spring Rabbit',88,6684,1,1341,1509,1,288,328,108,42,68,66,35,30,48,5,10,12,1,2,42,0x83,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,3500,7053,2500,949,2500,511,4500,508,800,510,200,509,800,NULL,NULL,NULL,NULL,4227,1);
+REPLACE INTO `mob_db` VALUES (1323,'SEE_OTTER','Sea Otter','Sea Otter',48,1820,1,428,480,1,83,125,31,18,32,26,33,26,41,28,10,12,1,2,61,0x3885,190,1132,583,532,NULL,NULL,NULL,NULL,NULL,NULL,NULL,722,150,965,5500,7065,4365,725,50,726,50,746,650,7053,1200,NULL,NULL,NULL,NULL,4326,1);
+
+# WoE Treasure Boxes
+REPLACE INTO `mob_db` VALUES (1324,'TREASURE_BOX1','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1325,'TREASURE_BOX2','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7073,80,658,500,604,10000,984,4850,985,7275,1239,1500,5027,75,1165,8,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1326,'TREASURE_BOX3','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1327,'TREASURE_BOX4','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7074,80,658,500,604,10000,984,4850,985,7275,2108,1000,1306,75,5022,2,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1328,'TREASURE_BOX5','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1329,'TREASURE_BOX6','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7075,80,658,500,604,10000,984,4850,985,7275,2102,834,5019,100,5002,9,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1330,'TREASURE_BOX7','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1331,'TREASURE_BOX8','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7076,80,658,500,604,10000,984,4850,985,7275,2616,500,2334,125,2622,9,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1332,'TREASURE_BOX9','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1333,'TREASURE_BOX10','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7077,80,658,500,604,10000,984,4850,985,7275,2104,500,2331,150,2623,10,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1334,'TREASURE_BOX11','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1335,'TREASURE_BOX12','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7078,80,658,500,604,10000,984,4850,985,7275,2270,500,1716,150,2256,10,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1336,'TREASURE_BOX13','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1337,'TREASURE_BOX14','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7079,80,658,500,604,10000,984,4850,985,7275,1238,375,1531,150,2318,10,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1338,'TREASURE_BOX15','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1339,'TREASURE_BOX16','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7080,80,658,500,604,10000,984,4850,985,7275,2626,300,1472,167,2327,10,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1340,'TREASURE_BOX17','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1341,'TREASURE_BOX18','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7081,80,658,500,604,10000,984,4850,985,7275,1143,250,1237,188,2235,12,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1342,'TREASURE_BOX19','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1343,'TREASURE_BOX20','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7082,80,658,500,604,10000,984,4850,985,7275,617,250,1144,188,5007,19,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1344,'TREASURE_BOX21','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1345,'TREASURE_BOX22','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7083,80,658,500,604,10000,984,4850,985,7275,2508,1000,2336,69,2621,20,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1346,'TREASURE_BOX23','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1347,'TREASURE_BOX24','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7084,80,658,500,604,10000,984,4850,985,7275,2106,1000,1164,50,5025,24,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1348,'TREASURE_BOX25','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1349,'TREASURE_BOX26','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7085,80,658,500,604,10000,984,4850,985,7275,2231,750,2624,46,2286,25,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1350,'TREASURE_BOX27','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1351,'TREASURE_BOX28','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7086,80,658,500,604,10000,984,4850,985,7275,2283,500,2615,41,2234,32,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1352,'TREASURE_BOX29','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1353,'TREASURE_BOX30','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7087,80,658,500,604,10000,984,4850,985,7275,2507,500,2625,38,5045,34,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1354,'TREASURE_BOX31','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1355,'TREASURE_BOX32','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7088,80,658,500,604,10000,984,4850,985,7275,2407,429,2269,250,2317,35,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1356,'TREASURE_BOX33','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1357,'TREASURE_BOX34','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7089,80,658,500,604,10000,984,4850,985,7275,2109,300,2406,273,2258,38,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1358,'TREASURE_BOX35','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1359,'TREASURE_BOX36','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7090,80,658,500,604,10000,984,4850,985,7275,1142,215,2255,60,5017,38,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1360,'TREASURE_BOX37','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1361,'TREASURE_BOX38','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7091,80,658,500,604,10000,984,4850,985,7275,1417,50,5053,50,2229,50,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1362,'TREASURE_BOX39','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,732,7760,608,3000,607,2500,2504,800,2404,800,2315,800,2104,800,616,1000,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1363,'TREASURE_BOX40','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7092,80,658,500,604,10000,984,4850,985,7275,2506,43,2254,43,1529,38,NULL,NULL,NULL,NULL);
+
+# Yuno (5.0)
+REPLACE INTO `mob_db` VALUES (1364,'G_ASSULTER','Assaulter','Assaulter',98,7798,1,NULL,NULL,2,225,292,83,49,100,86,30,20,82,15,10,12,1,6,44,0x3795,155,1000,900,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1019,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1365,'APOCALIPS','Apocalypse','Apocalypse',121,22090,1,3042,2282,2,752,868,136,26,130,53,76,25,89,15,10,12,2,NULL,60,0x91,400,1840,1440,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,NULL,NULL,NULL,NULL,4242,1);
+REPLACE INTO `mob_db` VALUES (1366,'LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,1,2232,1674,1,598,651,299,27,126,42,103,28,77,15,10,12,2,NULL,83,0x3095,400,2190,2040,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7096,4559,7097,3686,2317,1,2316,2,509,2500,1818,20,6245,500,NULL,NULL,NULL,NULL,4184,1);
+REPLACE INTO `mob_db` VALUES (1367,'BLAZZER','Blazer','Blazer',101,8121,1,1827,1371,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,4850,7098,3400,509,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4215,1);
+REPLACE INTO `mob_db` VALUES (1368,'GEOGRAPHER','Geographer','Geographer',73,3866,1,898,1010,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1032,6200,1033,5500,2253,30,2207,50,12002,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4280,1);
+REPLACE INTO `mob_db` VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',75,3150,1,887,998,2,316,372,95,30,63,45,50,23,51,25,10,12,2,2,43,0x1089,165,1460,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7101,4850,522,300,992,1000,969,1,NULL,NULL,NULL,NULL,582,500,NULL,NULL,NULL,NULL,4161,1);
+REPLACE INTO `mob_db` VALUES (1370,'SUCCUBUS','Succubus','Succubus',119,24960,1,3924,3489,2,670,864,76,48,100,64,45,80,82,85,10,12,1,6,67,0x3795,155,1306,1056,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,522,1500,2407,3,12373,1,2613,250,5066,1,1472,1,505,1000,NULL,NULL,NULL,NULL,4218,1);
+REPLACE INTO `mob_db` VALUES (1371,'FAKE_ANGEL','Fake Angel','False Angel',105,10988,1,2100,1570,2,505,640,106,84,112,67,43,81,68,80,10,12,NULL,8,66,0x3885,160,920,720,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,717,1000,715,1000,716,1000,12020,1000,1974,20,NULL,NULL,NULL,NULL,4316,1);
+REPLACE INTO `mob_db` VALUES (1372,'GOAT','Goat','Goat',80,3980,1,1065,1197,1,387,447,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,NULL,NULL,NULL,NULL,4150,1);
+REPLACE INTO `mob_db` VALUES (1373,'LORD_OF_DEATH','Lord of Death','Lord of the Dead',94,603883,1,437121,345252,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,218560,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,NULL,NULL,NULL,NULL,4276,1);
+REPLACE INTO `mob_db` VALUES (1374,'INCUBUS','Incubus','Incubus',120,28000,1,3928,3646,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,NULL,NULL,NULL,NULL,4269,1);
+REPLACE INTO `mob_db` VALUES (1375,'THE_PAPER','The Paper','The Paper',97,8500,1,1530,1148,1,280,390,32,39,77,49,30,5,61,5,10,12,1,NULL,60,0x3885,350,720,864,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7111,4947,7112,3200,508,1800,511,2000,13009,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4172,1);
+REPLACE INTO `mob_db` VALUES (1376,'HARPY','Harpy','Harpy',83,4423,1,1201,1349,1,282,323,69,44,71,39,50,31,96,12,10,12,1,6,64,0x3985,155,972,672,470,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,NULL,NULL,NULL,NULL,NULL,NULL,4325,1);
+REPLACE INTO `mob_db` VALUES (1377,'ELDER','Elder','Elder',92,7341,1,1377,2898,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7099,4000,7117,1500,7939,1000,1564,10,1473,1,616,1,7027,3000,NULL,NULL,NULL,NULL,4251,1);
+REPLACE INTO `mob_db` VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',91,6466,1,1350,1520,1,428,493,80,52,63,61,30,38,79,43,10,12,NULL,6,65,0x3985,170,1260,960,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7119,4074,7001,4559,715,3880,1061,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4173,1);
+REPLACE INTO `mob_db` VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,1,2443,1832,1,629,755,78,37,118,53,55,63,88,43,10,12,2,6,67,0x3985,165,1216,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,NULL,NULL,NULL,NULL,4166,1);
+REPLACE INTO `mob_db` VALUES (1380,'DRILLER','Driller','Driller',65,2719,1,594,669,1,181,212,96,18,62,50,25,15,48,5,10,12,1,2,22,0x3885,165,1300,900,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1012,7500,715,3880,716,3500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4180,1);
+REPLACE INTO `mob_db` VALUES (1381,'GRIZZLY','Grizzly','Grizzly',66,2241,1,731,822,1,254,267,109,2,60,26,44,3,78,15,10,12,2,2,63,0x3885,165,1492,1092,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,948,5000,919,5000,549,2500,2353,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4162,1);
+REPLACE INTO `mob_db` VALUES (1382,'DIABOLIC','Diabolic','Diabolic',104,10572,1,2172,1629,1,544,644,68,61,103,80,53,65,78,25,10,12,NULL,6,47,0x3985,150,1080,780,180,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,5820,1039,4850,2605,3,984,20,1263,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4182,1);
+REPLACE INTO `mob_db` VALUES (1383,'EXPLOSION','Explosion','Explosion',100,7813,1,1900,1425,1,481,591,112,50,91,51,63,50,65,60,10,12,NULL,2,63,0x3885,165,1260,960,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7006,5500,7097,2200,7122,3200,756,800,522,400,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4267,1);
+REPLACE INTO `mob_db` VALUES (1384,'DELETER','Deleter','Deleter',105,10000,1,2099,1574,1,502,581,111,53,105,55,53,68,67,73,10,12,1,9,43,0x308D,175,1020,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7123,4074,1035,5335,1037,3880,1036,3589,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4158,1);
+REPLACE INTO `mob_db` VALUES (1385,'DELETER_','Deleter','Deleter',105,10000,1,2099,1574,1,510,621,114,53,98,65,49,72,57,73,10,12,1,9,43,0x308D,175,1024,624,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7123,4074,1035,5335,1037,3880,1036,3589,2114,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4279,1);
+REPLACE INTO `mob_db` VALUES (1386,'SLEEPER','Sleeper','Sleeper',81,5160,1,1034,1160,1,274,322,101,29,74,41,57,27,54,27,10,12,1,NULL,42,0x3885,195,1350,1200,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,NULL,NULL,NULL,NULL,4228,1);
+REPLACE INTO `mob_db` VALUES (1387,'GIG','Gig','Gig',100,8721,1,1769,1327,1,476,599,104,53,92,66,60,48,60,50,10,12,NULL,2,43,0x3885,170,1264,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7125,4365,904,5500,716,150,525,2500,994,850,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4165,1);
+REPLACE INTO `mob_db` VALUES (1388,'ARCHANGELING','Archangeling','Arc Angeling',84,25100,1,3253,2910,1,539,639,92,81,32,48,62,99,99,105,10,12,1,8,66,0x37B5,180,1072,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,NULL,NULL,NULL,NULL,4241,1);
+REPLACE INTO `mob_db` VALUES (1389,'DRACULA','Dracula','Dracula',75,350000,1,312480,245520,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,156240,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,NULL,NULL,NULL,NULL,NULL,NULL,4134,1);
+REPLACE INTO `mob_db` VALUES (1390,'VIOLY','Violy','Violy',118,20557,1,2862,2147,10,548,668,74,36,90,86,38,76,90,63,10,12,1,7,40,0x2085,170,1356,1056,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,NULL,NULL,NULL,NULL,4209,1);
+REPLACE INTO `mob_db` VALUES (1391,'GALAPAGO','Galapago','Galapago',45,1221,1,342,386,1,68,103,70,16,30,28,29,18,30,16,10,12,NULL,2,22,0x108B,165,1430,1080,1080,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,5335,6263,500,508,3500,606,100,6264,500,5111,1,582,1000,NULL,NULL,NULL,NULL,4152,1);
+REPLACE INTO `mob_db` VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,1,399,449,10,75,115,57,34,29,70,45,26,61,5,10,12,2,NULL,44,0x2085,155,2416,2016,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,NULL,NULL,NULL,NULL,4192,1);
+REPLACE INTO `mob_db` VALUES (1393,'G_MUMMY','Mummy','Mummy',55,2155,1,NULL,NULL,1,171,192,95,3,54,4,14,1,62,NULL,10,12,1,1,49,0x3885,300,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1394,'G_ZOMBIE','Zombie','Zombie',17,234,1,NULL,NULL,1,43,55,20,3,15,8,17,NULL,15,NULL,10,12,1,1,29,0x3885,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1395,'CRYSTAL_1','Wind Crystal','Wind Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,665,4900,NULL,NULL,532,6500,558,5000,NULL,NULL,NULL,NULL,607,100);
+REPLACE INTO `mob_db` VALUES (1396,'CRYSTAL_2','Earth Crystal','Earth Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,667,4900,NULL,NULL,531,6500,558,5000,NULL,NULL,NULL,NULL,608,150);
+REPLACE INTO `mob_db` VALUES (1397,'CRYSTAL_3','Fire Crystal','Fire Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,664,4900,NULL,NULL,534,6500,558,5000,NULL,NULL,NULL,NULL,604,150);
+REPLACE INTO `mob_db` VALUES (1398,'CRYSTAL_4','Water Crystal','Water Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,666,4900,NULL,NULL,533,6500,558,5000,NULL,NULL,NULL,NULL,603,100);
+
+# Event MVP
+REPLACE INTO `mob_db` VALUES (1399,'EVENT_BAPHO','Baphomet','Baphomet',68,1264000,NULL,78525,25106,3,1847,2267,35,45,1,152,96,85,120,95,10,12,2,6,67,0x37B5,130,768,768,576,130875,607,5500,526,5000,732,5000,1417,550,1306,680,1145,480,2110,640,2327,1500,2111,500,2621,1720,NULL,NULL,NULL,NULL,2256,1550);
+
+# Amatsu (6.0)
+REPLACE INTO `mob_db` VALUES (1400,'KARAKASA','Karakasa','Karakasa',72,3092,1,765,860,1,156,198,93,29,66,73,33,20,53,60,10,12,1,NULL,60,0x81,155,1638,2016,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,NULL,NULL,NULL,NULL,4286,1);
+REPLACE INTO `mob_db` VALUES (1401,'SHINOBI','Shinobi','Shinobi',95,8000,1,1691,1902,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,NULL,NULL,NULL,NULL,4230,1);
+REPLACE INTO `mob_db` VALUES (1402,'POISON_TOAD','Poison Toad','Poison Toad',87,4876,1,1341,1509,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,NULL,NULL,NULL,NULL,4175,1);
+REPLACE INTO `mob_db` VALUES (1403,'ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',88,7524,1,1352,1512,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,NULL,NULL,NULL,NULL,4160,1);
+REPLACE INTO `mob_db` VALUES (1404,'MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',85,5188,1,1116,1256,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,NULL,NULL,NULL,NULL,4208,1);
+REPLACE INTO `mob_db` VALUES (1405,'TENGU','Tengu','Tengu',98,10196,1,1701,1275,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,NULL,NULL,NULL,NULL,4282,1);
+REPLACE INTO `mob_db` VALUES (1406,'KAPHA','Kapha','Kapha',83,5470,1,1035,1164,1,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7149,6500,7053,3500,13304,20,521,2300,708,2,1915,10,13008,5,NULL,NULL,NULL,NULL,4287,1);
+# REPLACE INTO `mob_db` VALUES (1407,'DOKEBI_','Dokebi','Dokebi',1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,1,1,1,1,1,NULL,NULL,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Gonryun (6.1)
+REPLACE INTO `mob_db` VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1,1555,1749,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,NULL,NULL,NULL,NULL,NULL,NULL,4327,1);
+REPLACE INTO `mob_db` VALUES (1409,'RICE_CAKE_BOY','Rice Cake Boy','Dumpling Child',60,2098,1,531,597,1,128,150,96,12,50,43,29,5,43,10,10,12,NULL,7,20,0x91,160,1247,768,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,NULL,NULL,NULL,NULL,NULL,NULL,4154,1);
+REPLACE INTO `mob_db` VALUES (1410,'LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',92,8777,1,1499,1724,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7164,4365,7939,100,526,1000,604,400,532,100,603,5,NULL,NULL,NULL,NULL,NULL,NULL,4217,1);
+# REPLACE INTO `mob_db` VALUES (1411,'PEACH_TREE_BULLET','Peach Tree Bullet','Peach Tree Bullet... (mode  129)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1412,'EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',96,8266,1,1503,1127,10,470,500,66,46,63,57,45,60,99,45,10,12,2,NULL,40,0x2085,190,480,840,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7162,4656,548,5600,550,4500,553,6800,1908,2,757,150,693,100,NULL,NULL,NULL,NULL,4262,1);
+REPLACE INTO `mob_db` VALUES (1413,'WILD_GINSENG','Wild Ginseng','Hermit Plant',90,6052,1,1409,1586,1,523,594,56,62,76,51,60,60,76,50,10,12,NULL,3,43,0x91,140,512,756,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,520,3500,521,3500,1033,3800,1032,4800,6217,800,1951,1,578,1000,NULL,NULL,NULL,NULL,4232,1);
+# REPLACE INTO `mob_db` VALUES (1414,'GINSENG_BULLET','Ginseng Bullet','Ginseng Bullet... (mode 129)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1415,'BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,1,500,1016,2,277,329,77,5,46,36,20,4,55,10,10,12,NULL,2,28,0x3885,150,318,528,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7171,5200,7172,3200,756,150,517,2000,1214,100,537,500,NULL,NULL,NULL,NULL,NULL,NULL,4233,1);
+REPLACE INTO `mob_db` VALUES (1416,'WICKED_NYMPH','Wicked Nymph','Evil Nymph',97,8491,1,1775,1331,2,340,468,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,NULL,NULL,NULL,NULL,4258,1);
+REPLACE INTO `mob_db` VALUES (1417,'ZIPPER_BEAR','Zipper Bear','Zipper Bear',90,6620,1,1305,1467,1,410,467,130,40,68,51,50,35,58,20,10,12,1,2,27,0x91,155,780,1008,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7161,4462,7167,3500,526,400,518,900,512,90,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4281,1);
+REPLACE INTO `mob_db` VALUES (1418,'DARK_SNAKE_LORD','Evil Snake Lord','Evil Snake Lord',105,1101000,1,720000,630000,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,78120,607,5500,608,3500,985,5500,7169,5820,10020,5100,1471,80,5012,80,1474,500,7226,900,661,2000,NULL,NULL,NULL,NULL,4330,1);
+
+# Additional G_Mobs
+REPLACE INTO `mob_db` VALUES (1419,'G_FARMILIAR','Familiar','Familiar',24,427,1,NULL,NULL,1,68,77,26,5,15,19,20,5,20,1,10,12,NULL,2,27,0x3885,150,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1420,'G_ARCHER_SKELETON','Archer Skeleton','Archer Skeleton',50,1646,1,NULL,NULL,9,90,113,47,10,30,29,20,10,32,5,10,12,1,1,29,0x3885,300,2864,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1421,'G_ISIS','Isis','Isis',59,2092,1,NULL,NULL,1,192,229,83,5,58,43,22,5,39,15,10,12,2,6,27,0x3985,200,1384,768,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1422,'G_HUNTER_FLY','Hunter Fly','Hunter Fly',63,2050,1,NULL,NULL,1,120,140,46,20,32,72,22,25,79,15,10,12,NULL,4,44,0x3985,150,676,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1423,'G_GHOUL','Ghoul','Ghoul',61,2614,1,NULL,NULL,1,216,245,78,5,56,12,19,11,27,10,10,12,1,1,49,0x3885,250,2456,912,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1424,'G_SIDE_WINDER','Side Winder','Side Winder',70,2736,1,NULL,NULL,1,301,331,101,12,52,32,35,20,66,15,10,12,1,2,25,0x3885,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1425,'G_OBEAUNE','Obeaune','Obeaune',53,2158,1,NULL,NULL,1,102,147,48,26,54,47,21,40,36,25,10,12,1,5,41,0x3885,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1426,'G_MARC','Marc','Marc',56,2522,1,NULL,NULL,1,138,163,55,24,50,24,22,15,48,20,10,12,1,5,41,0x3885,150,1272,72,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1427,'G_NIGHTMARE','Nightmare','Nightmare',69,2872,1,NULL,NULL,1,283,345,116,15,57,32,20,15,70,15,10,12,2,6,68,0x3985,150,1816,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1428,'G_POISON_SPORE','Poison Spore','Poison Spore',26,456,1,NULL,NULL,1,68,83,40,8,19,17,22,5,20,5,10,12,1,3,25,0x3885,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1429,'G_ARGIOPE','Argiope','Argiope',75,3105,1,NULL,NULL,1,292,342,88,32,60,23,40,30,20,30,10,12,2,4,25,0x3985,300,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1430,'G_ARGOS','Argos','Argos',47,1005,1,NULL,NULL,1,96,129,58,8,38,17,25,5,26,15,10,12,2,4,25,0x3985,300,1468,468,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1431,'G_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',57,2035,NULL,NULL,NULL,1,186,219,70,25,52,60,36,17,52,25,10,12,NULL,6,27,0x3985,100,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1432,'G_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,NULL,NULL,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3885,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1433,'G_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,NULL,NULL,1,210,283,62,30,61,17,30,35,52,5,10,12,NULL,6,27,0x3985,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1434,'G_DRAINLIAR','Drainliar','Drainliar',47,1162,1,NULL,NULL,1,100,142,50,15,35,34,24,22,50,20,10,12,NULL,2,47,0x3885,250,1276,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1435,'G_EVIL_DRUID','Evil Druid','Evil Druid',80,5149,1,NULL,NULL,1,344,412,88,45,62,32,24,45,71,5,10,12,2,1,89,0x3885,300,2276,576,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1436,'G_JAKK','Jakk','Jakk',63,2054,1,NULL,NULL,1,218,255,90,25,58,43,42,25,55,15,10,12,1,NULL,43,0x3885,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1437,'G_JOKER','Joker','Joker',90,6022,1,NULL,NULL,1,288,348,64,76,84,99,30,50,77,35,10,12,2,7,84,0x3885,100,1364,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1438,'G_KHALITZBURG','Khalitzburg','Khalitzburg',118,23986,1,NULL,NULL,1,737,833,125,10,121,48,40,31,89,32,10,12,2,1,29,0x3885,350,528,1000,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1439,'G_HIGH_ORC','High Orc','High Orc',81,4193,1,NULL,NULL,1,389,439,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3885,150,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1440,'G_STEM_WORM','Stem Worm','Stem Worm',84,4530,1,NULL,NULL,2,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3885,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1441,'G_PENOMENA','Penomena','Penomena',85,4589,1,NULL,NULL,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3885,400,832,500,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1442,'G_SASQUATCH','Sasquatch','Sasquatch',72,3163,1,NULL,NULL,1,266,296,101,28,70,35,60,10,59,20,10,12,2,2,60,0x3885,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1443,'G_CRUISER','Cruiser','Cruiser',41,919,1,NULL,NULL,7,55,75,20,18,17,10,23,15,34,10,10,12,1,NULL,60,0x3885,400,1296,1296,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1444,'G_CHEPET','Chepet','Chepet',42,4950,NULL,NULL,NULL,1,79,112,55,25,32,35,35,21,32,23,10,12,1,7,23,0x3885,400,672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1445,'G_RAGGLER','Raggler','Raggler',48,1148,1,NULL,NULL,1,72,111,56,10,30,42,38,15,54,27,10,12,NULL,2,24,0x3885,200,1000,900,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1446,'G_INJUSTICE','Injustice','Injustice',95,7952,1,NULL,NULL,1,344,460,76,NULL,77,59,58,65,73,50,10,12,1,1,47,0x3885,400,770,720,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1447,'G_GRYPHON','Gryphon','Gryphon',105,60720,1,NULL,NULL,1,717,820,113,72,101,133,66,70,137,54,10,12,2,2,84,0x39A5,100,704,504,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1448,'G_DARK_FRAME','Dark Frame','Dark Frame',76,3520,1,NULL,NULL,1,318,348,67,27,69,37,36,10,53,5,10,12,1,6,67,0x3985,200,920,720,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1449,'G_MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,50706,1,NULL,NULL,4,1120,1654,130,20,75,35,30,68,98,35,10,12,2,9,43,0x39A5,250,1280,1080,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1450,'G_WIND_GHOST','Wind Ghost','Wind Ghost',80,4008,1,NULL,NULL,2,165,260,64,51,62,27,25,55,85,20,10,12,1,6,64,0x3985,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1451,'G_MERMAN','Merman','Merman',60,2940,1,NULL,NULL,2,125,157,62,8,45,29,30,19,50,10,10,12,1,7,41,0x3885,220,916,816,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1452,'G_ORC_LADY','Orc Lady','Orc Lady',45,1520,1,NULL,NULL,1,77,110,83,17,36,11,28,10,57,5,10,12,1,7,42,0x3885,200,1050,900,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1453,'G_RAYDRIC_ARCHER','Raydric Archer','Raydric Archer',82,4437,1,NULL,NULL,9,377,395,63,40,53,24,40,15,112,30,10,12,1,6,47,0x3985,200,1152,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1454,'G_TRI_JOINT','Tri Joint','Tri Joint',66,2530,NULL,NULL,NULL,1,178,206,22,5,1,33,24,10,55,20,10,12,NULL,4,22,0x3985,200,860,660,624,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1455,'G_KOBOLD_ARCHER','Kobold Archer','Kobold Archer',108,11053,1,NULL,NULL,9,586,619,84,5,99,39,48,30,90,25,10,12,NULL,7,23,0x3885,200,1008,1008,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1456,'G_CHIMERA','Chimera','Chimera',70,26406,1,NULL,NULL,1,980,1128,159,10,1,38,110,88,83,85,10,12,2,2,63,0x39A5,200,772,672,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1457,'G_MANTIS','Mantis','Mantis',65,2719,1,NULL,NULL,1,178,209,90,NULL,55,33,24,5,42,15,10,12,1,4,22,0x3985,200,1528,660,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1458,'G_MARDUK','Marduk','Marduk',73,2893,1,NULL,NULL,1,180,292,66,43,66,49,21,40,66,25,10,12,2,7,23,0x3885,300,1540,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1459,'G_MARIONETTE','Marionette','Marionette',62,2209,1,NULL,NULL,1,166,222,71,35,52,36,28,25,56,20,10,12,NULL,6,68,0x3985,300,1480,480,1056,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1460,'G_MATYR','Matyr','Matyr',58,2087,1,NULL,NULL,1,144,170,63,5,48,20,21,17,43,10,10,12,1,2,27,0x3885,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1461,'G_MINOROUS','Minorous','Minorous',58,1893,1,NULL,NULL,1,235,271,100,10,65,42,36,43,55,25,10,12,2,2,43,0x3885,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1462,'G_ORC_SKELETON','Orc Skeleton','Orc Skeleton',53,2077,1,NULL,NULL,1,115,140,82,10,52,16,24,5,22,5,10,12,1,1,29,0x3885,200,2420,720,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1463,'G_ORC_ZOMBIE','Orc Zombie','Orc Zombie',51,1908,1,NULL,NULL,1,109,124,71,5,45,17,32,5,52,5,10,12,1,1,29,0x3885,400,2852,1152,840,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1464,'G_PASANA','Pasana','Pasana',79,3510,1,NULL,NULL,1,398,438,93,35,76,36,33,20,67,5,10,12,1,7,43,0x3885,165,976,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1465,'G_PETIT','Petite','Petite',86,5799,1,NULL,NULL,1,292,358,99,49,55,32,38,37,54,20,10,12,1,9,22,0x3885,200,1624,620,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1466,'G_PETIT_','Petite','Petite',79,3556,1,NULL,NULL,1,280,316,86,42,63,39,31,55,72,85,10,12,1,9,24,0x3885,150,1420,1080,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1467,'G_RAYDRIC','Raydric','Raydric',115,18408,1,NULL,NULL,1,572,668,89,15,129,87,55,32,76,27,10,12,2,7,47,0x3885,150,824,780,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1468,'G_REQUIEM','Requim','Requim',71,3089,1,NULL,NULL,1,316,364,88,20,58,34,35,12,42,10,10,12,1,7,27,0x3885,400,1516,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1469,'G_SKEL_WORKER','Skeleton Worker','Skeleton Worker',44,1240,1,NULL,NULL,1,92,104,45,5,30,13,22,10,37,25,10,12,1,1,29,0x3885,400,2420,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1470,'G_ZEROM','Zerom','Zerom',70,2687,1,NULL,NULL,1,312,350,93,15,57,49,30,15,56,20,10,12,1,7,23,0x3885,200,1780,1080,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1471,'G_NINE_TAIL','Nine Tail','Nine Tail',72,2783,1,NULL,NULL,1,446,496,95,40,61,38,30,20,88,50,10,12,1,2,63,0x3885,150,840,540,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1472,'G_BON_GUN','Bongun','Bongun',59,2510,1,NULL,NULL,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3885,200,1720,500,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1473,'G_ORC_ARCHER','Orc Archer','Orc Archer',78,4835,1,NULL,NULL,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3885,300,1960,620,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1474,'G_MIMIC','Mimic','Mimic',56,1939,1,NULL,NULL,1,221,243,63,15,49,120,20,15,99,NULL,10,12,1,NULL,60,0x3885,100,972,500,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1475,'G_WRAITH','Wraith','Wraith',77,5168,1,NULL,NULL,1,335,396,80,40,62,26,30,55,76,5,10,12,2,1,89,0x3885,300,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1476,'G_ALARM','Alarm','Alarm',88,5562,1,NULL,NULL,1,290,338,106,53,70,72,40,25,55,25,10,12,1,NULL,60,0x3885,300,1020,500,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1477,'G_ARCLOUSE','Arclouse','Arclouze',77,4320,1,NULL,NULL,1,269,309,101,36,60,73,45,35,60,15,10,12,1,4,42,0x3985,100,960,500,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1478,'G_RIDEWORD','Rideword','Rideword',74,3222,1,NULL,NULL,1,352,374,61,38,67,53,32,44,104,5,10,12,NULL,NULL,60,0x3885,150,864,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1479,'G_SKEL_PRISONER','Skeleton Prisoner','Skeleton Prisoner',91,9194,1,NULL,NULL,1,266,321,95,41,84,35,60,20,71,15,10,12,1,1,69,0x3885,350,1848,500,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1480,'G_ZOMBIE_PRISONER','Zombie Prisoner','Zombie Prisoner',89,8045,1,NULL,NULL,1,356,416,89,28,87,39,58,5,68,10,10,12,1,1,69,0x3885,350,1768,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1481,'G_PUNK','Punk','Punk',82,3869,1,NULL,NULL,1,266,320,68,55,67,39,30,35,79,45,10,12,NULL,3,24,0x3885,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1482,'G_ZHERLTHSH','Zherlthsh','Zealotus',105,61350,1,NULL,NULL,1,610,790,91,99,88,61,51,62,113,60,10,12,1,7,60,0x3885,200,800,792,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1483,'G_RYBIO','Rybio','Rybio',98,8700,1,NULL,NULL,1,277,353,109,30,96,52,61,30,80,10,10,12,2,6,40,0x3985,200,1790,1440,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1484,'G_PHENDARK','Phendark','Phendark',102,11000,1,NULL,NULL,2,539,614,307,50,111,65,71,20,71,30,10,12,2,7,40,0x3885,175,1744,1344,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1485,'G_MYSTELTAINN','Mysteltainn','Mysteltainn',130,70000,1,NULL,NULL,2,771,1338,73,61,102,139,62,65,130,65,10,12,2,NULL,87,0x39A5,250,1152,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1486,'G_TIRFING','Tirfing','Ogretooth',114,59000,1,NULL,NULL,1,677,1088,87,69,105,105,75,73,108,65,10,12,1,NULL,67,0x39A5,100,816,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1487,'G_EXECUTIONER','Executioner','Executioner',101,40200,1,NULL,NULL,2,515,874,97,188,99,96,77,78,79,60,10,12,2,NULL,47,0x39A5,200,768,500,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1488,'G_ANOLIAN','Anolian','Anolian',109,15547,1,NULL,NULL,1,500,610,61,11,130,63,55,66,58,48,10,12,1,5,41,0x3885,190,900,500,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1489,'G_STING','Sting','Sting',104,14143,1,NULL,NULL,1,521,588,146,50,108,49,68,43,87,24,10,12,1,NULL,62,0x3885,300,528,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1490,'G_WANDER_MAN','Wander Man','Wanderer',120,19307,1,NULL,NULL,2,711,816,64,5,118,92,36,15,107,33,10,12,1,6,24,0x3985,100,672,500,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1491,'G_DOKEBI','Dokebi','Dokebi',68,2820,1,NULL,NULL,1,317,347,85,20,52,56,35,20,60,25,10,12,NULL,6,27,0x3985,250,1156,456,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Umbala (6.2)
+REPLACE INTO `mob_db` VALUES (1492,'INCANTATION_SAMURAI','Incantation Samurai','Samurai Specter',100,901000,1,751680,595080,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,375840,607,5500,608,3500,985,5500,1165,2,985,3500,5096,500,607,4500,999,6305,13303,7500,1235,80,NULL,NULL,NULL,NULL,4263,1);
+REPLACE INTO `mob_db` VALUES (1493,'DRYAD','Dryad','Dryad',68,3640,1,837,939,3,266,301,153,8,54,14,40,35,67,10,10,12,1,3,82,0x3885,170,950,2520,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7197,5335,7198,1000,7188,3000,6265,500,1964,1,7939,100,7100,3000,NULL,NULL,NULL,NULL,4177,1);
+REPLACE INTO `mob_db` VALUES (1494,'KIND_OF_BEETLE','Beetle King','Beetle King',55,2061,1,450,507,1,110,162,79,8,53,47,10,NULL,45,NULL,10,12,NULL,4,22,0x1189,165,1247,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7190,6500,7202,4500,928,1000,955,500,2102,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4307,1);
+REPLACE INTO `mob_db` VALUES (1495,'STONE_SHOOTER','Stone Shooter','Stone Shooter',64,2101,1,689,776,10,201,254,88,15,55,55,36,15,77,15,10,12,1,3,63,0x3885,175,2413,1248,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7203,5000,7201,5000,7188,1000,1019,2000,756,100,7049,1000,NULL,NULL,NULL,NULL,NULL,NULL,4225,1);
+# REPLACE INTO `mob_db` VALUES (1496,'STONE_SHOOTER_BULLET','Stone Shooter Bullet','Stone Shooter Bullet',(mode 2181),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1497,'WOODEN_GOLEM','Wooden Golem','Wooden Golem',72,3914,1,950,1079,1,292,334,249,26,69,30,45,5,49,5,10,12,2,3,82,0x3885,165,1543,1632,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7189,4000,7188,4000,757,110,2270,10,604,100,7201,5000,7936,300,NULL,NULL,NULL,NULL,4259,1);
+REPLACE INTO `mob_db` VALUES (1498,'WOOTAN_SHOOTER','Wootan Shooter','Wootan Shooter',67,3096,1,711,798,10,140,175,91,21,32,23,38,20,69,10,10,12,1,7,42,0x3885,200,857,1056,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7195,4500,7200,3500,513,1000,7049,1000,7939,100,7182,100,5116,10,NULL,NULL,NULL,NULL,4260,1);
+REPLACE INTO `mob_db` VALUES (1499,'WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',67,2327,1,709,798,1,243,279,103,8,63,14,36,5,56,15,10,12,1,7,43,0x3885,200,912,1344,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,NULL,NULL,NULL,NULL,4261,1);
+REPLACE INTO `mob_db` VALUES (1500,'PARASITE','Parasite','Parasite',76,3222,1,923,1337,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,NULL,NULL,NULL,NULL,4309,1);
+# REPLACE INTO `mob_db` VALUES (1501,'PARASITE_BULLET','Parasite Bullet','Parasite Bullet... (mode 2181)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Event MVP
+REPLACE INTO `mob_db` VALUES (1502,'PORING_V','Pori Pori','Bring it on!',99,95000000,1,78525,25106,1,5000,10000,NULL,10,100,100,65,100,255,255,10,12,1,3,25,0x39A5,160,1672,672,480,43625,10020,1000,4005,100,2286,200,5035,10000,2344,2500,2346,2500,2350,2500,2348,2500,2655,500,7126,10000,NULL,NULL,NULL,NULL,2110,4500);
+
+# Nifflheim (7.0)
+REPLACE INTO `mob_db` VALUES (1503,'GIBBET','Gibbet','Gibbet',105,12999,1,1944,1458,1,536,621,116,45,103,56,62,55,61,37,10,12,2,6,27,0x3985,180,917,1584,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,7939,100,NULL,NULL,NULL,NULL,4278,1);
+REPLACE INTO `mob_db` VALUES (1504,'DULLAHAN','Dullahan','Dullahan',108,18546,1,2509,1977,2,666,741,111,38,121,29,51,43,87,3,10,12,1,1,49,0x3885,155,847,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7209,3200,7210,4850,2614,1,2505,13,2506,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4176,1);
+REPLACE INTO `mob_db` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',109,15280,1,2790,2093,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,6246,300,NULL,NULL,NULL,NULL,4191,1);
+REPLACE INTO `mob_db` VALUES (1506,'DISGUISE','Disguise','Disguise',103,13895,1,2232,1674,2,260,342,85,58,92,53,57,75,67,45,10,12,1,6,82,0x3985,147,516,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,NULL,NULL,NULL,NULL,4181,1);
+REPLACE INTO `mob_db` VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',110,14099,1,2724,2244,2,844,942,84,41,120,65,66,41,89,26,10,12,2,7,67,0x3885,175,914,1344,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,NULL,NULL,NULL,NULL,4214,1);
+REPLACE INTO `mob_db` VALUES (1508,'QUVE','Quve','Quve',100,11090,1,1638,1229,1,226,323,96,55,84,54,55,50,71,60,10,12,NULL,1,29,0x3885,150,912,1248,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7205,3200,7220,5723,601,1000,7154,100,756,10,6245,500,NULL,NULL,NULL,NULL,NULL,NULL,4294,1);
+REPLACE INTO `mob_db` VALUES (1509,'LUDE','Lude','Lude',101,11574,1,1692,1269,2,218,296,90,53,97,38,55,82,69,55,10,12,NULL,1,29,0x3885,150,890,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,NULL,NULL,NULL,NULL,4193,1);
+REPLACE INTO `mob_db` VALUES (1510,'HYLOZOIST','Hylozoist','Heirozoist',102,12000,1,1876,1406,1,268,349,101,68,97,67,72,88,69,60,10,12,NULL,6,47,0x3985,155,741,1536,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7215,4365,7217,5335,7213,2000,740,80,7220,300,757,10,5113,1,NULL,NULL,NULL,NULL,4321,1);
+
+# Pyramid Basement
+REPLACE INTO `mob_db` VALUES (1511,'AMON_RA','Amon Ra','Amon Ra',69,319000,1,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x1A4,170,854,2016,480,120060,607,5500,608,3500,732,5500,5053,150,2615,50,7211,7760,985,3880,616,400,1552,10,607,3000,NULL,NULL,NULL,NULL,4236,1);
+
+# Louyang (8.0)
+REPLACE INTO `mob_db` VALUES (1512,'HYEGUN','Hyegun','Yao Jun',87,6996,1,1283,1445,1,246,294,84,43,69,38,40,20,68,20,10,12,1,1,49,0x3885,180,890,1320,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,NULL,NULL,NULL,NULL,NULL,NULL,4328,1);
+REPLACE INTO `mob_db` VALUES (1513,'CIVIL_SERVANT','Civil Servant','Mao Guai',89,5292,1,1349,1512,2,276,337,90,56,67,76,40,65,62,30,10,12,1,2,44,0x3885,200,1257,528,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7262,4171,7263,2000,606,10,1023,100,693,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4202,1);
+REPLACE INTO `mob_db` VALUES (1514,'DANCING_DRAGON','Dancing Dragon','Zhu Po Long',82,3943,1,972,1094,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0x83,160,600,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4272,1);
+REPLACE INTO `mob_db` VALUES (1515,'GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,1555,1749,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7270,1500,7269,2500,7066,4365,749,100,12000,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4323,1);
+REPLACE INTO `mob_db` VALUES (1516,'INCREASE_SOIL','Increase Soil','Mi Gao',83,5335,1,1201,1529,1,332,362,112,39,67,23,41,49,78,30,10,12,1,NULL,62,0x91,445,106,1056,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7264,4365,7004,2300,997,10,969,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4231,1);
+REPLACE INTO `mob_db` VALUES (1517,'LI_ME_MANG_RYANG','Li Me Mang Ryang','Jing Guai',80,5187,1,1065,1197,1,179,220,110,37,61,22,33,35,62,20,10,12,1,6,62,0x3985,165,1120,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7267,4500,7268,400,1501,10,1523,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4265,1);
+REPLACE INTO `mob_db` VALUES (1518,'BACSOJIN','Bacsojin','White Lady',97,720500,1,668160,542880,2,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1020,5500,603,2,617,2,7165,3000,7166,1000,747,500,NULL,NULL,NULL,NULL,NULL,NULL,2234,1);
+REPLACE INTO `mob_db` VALUES (1519,'CHUNG_E','Chung E','Green Maiden',49,23900,NULL,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4850,740,100,1806,10,518,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5042,2);
+REPLACE INTO `mob_db` VALUES (1520,'BOILED_RICE','Boiled Rice','Boiled Rice',15,777,1,7,7,1,7,14,NULL,10,7,7,7,17,17,7,10,12,1,3,21,0x81,170,1152,672,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,564,5500,7272,3000,7194,1000,7198,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional G_Mobs & Bosses
+REPLACE INTO `mob_db` VALUES (1521,'G_ALICE','Alice','Alice',100,9230,1,NULL,NULL,1,395,493,93,73,82,53,45,70,80,80,10,12,1,7,60,0x91,200,520,2304,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1522,'G_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',115,29157,1,NULL,NULL,1,701,801,93,27,126,57,55,69,56,15,10,12,1,1,49,0x3695,175,1772,120,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1523,'G_ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',88,7524,1,NULL,NULL,10,324,369,72,30,67,44,30,30,83,30,10,12,1,1,49,0x2085,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1524,'G_BABY_LEOPARD','Baby Leopard','Baby Leopard',68,2590,1,NULL,NULL,2,277,329,77,5,46,36,20,4,55,10,10,12,NULL,2,28,0x3885,150,318,528,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1525,'G_BATHORY','Bathory','Bathory',86,5242,1,NULL,NULL,1,229,325,61,89,66,38,40,77,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1526,'G_BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',94,7030,1,NULL,NULL,3,278,345,79,50,70,68,40,55,90,30,10,12,1,4,44,0x318D,145,472,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1527,'G_C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',90,6400,1,NULL,NULL,3,388,458,96,60,80,28,40,25,73,45,10,12,2,NULL,80,0x91,200,1072,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1528,'G_CLOCK','Clock','Clock',81,5556,1,NULL,NULL,1,403,456,91,43,68,24,35,41,81,15,10,12,1,NULL,42,0x91,200,1092,792,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1529,'G_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',105,1101000,1,NULL,NULL,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1530,'G_DRACULA','Dracula','Dracula',75,350000,1,NULL,NULL,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1531,'G_EVIL_CLOUD_HERMIT','Evil Cloud Hermit','Taoist Hermit',96,8266,1,NULL,NULL,10,470,500,66,46,63,57,45,60,99,45,10,12,2,NULL,40,0x2085,190,480,840,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1532,'G_EXPLOSION','Explosion','Explosion',100,7813,1,NULL,NULL,1,481,591,112,50,91,51,63,50,65,60,10,12,NULL,2,63,0x3885,165,1260,960,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1533,'G_FUR_SEAL','Fur Seal','Seal',47,1371,1,NULL,NULL,1,87,127,42,16,37,40,30,39,35,19,10,12,1,2,21,0x3095,200,1612,622,583,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1534,'G_GOBLIN_1','Goblin','Goblin',48,1058,1,NULL,NULL,1,87,121,56,5,37,54,25,20,36,10,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1535,'G_GOBLIN_2','Goblin','Goblin',44,931,1,NULL,NULL,1,94,122,52,5,33,16,24,15,58,10,10,12,1,7,23,0x3095,150,1320,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1536,'G_GOBLIN_3','Goblin','Goblin',44,930,1,NULL,NULL,1,88,121,47,5,30,16,24,15,17,10,10,12,1,7,25,0x308D,250,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1537,'G_GOBLIN_4','Goblin','Goblin',49,1494,1,NULL,NULL,1,72,94,70,3,31,27,46,15,34,10,10,12,1,7,22,0x308D,200,1624,624,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1538,'G_GOBLIN_5','Goblin','Goblin',56,2342,1,NULL,NULL,1,159,190,64,5,51,37,22,15,38,10,10,12,1,7,21,0x308D,300,3074,1874,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1539,'G_GOBLIN_LEADER','Goblin Leader','Goblin Leader',55,21692,1,NULL,NULL,1,165,214,72,30,60,67,45,18,66,23,10,12,1,7,24,0x3695,120,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1540,'G_GOLEM','Golem','Golem',61,2245,1,NULL,NULL,1,198,223,190,12,70,27,67,5,31,5,10,12,2,NULL,60,0x91,300,1608,816,396,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1541,'G_GREATEST_GENERAL','Greatest General','Greatest General',55,1575,1,NULL,NULL,3,215,241,114,30,58,30,20,25,25,20,10,12,1,NULL,43,0x84,200,1152,1152,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1542,'G_INCANTATION_SAMURA','Incantation Samurai','Incantation Samurai',100,901000,1,NULL,NULL,3,2196,3132,296,140,145,161,88,66,155,60,10,12,2,7,67,0x37B5,135,874,1344,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1543,'G_KAPHA','Kapha','Kapha',83,5470,1,NULL,NULL,3,278,310,61,38,67,59,40,31,61,24,10,12,1,5,21,0x3885,165,2012,1728,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1544,'G_KARAKASA','Karakasa','Karakasa',72,3092,1,NULL,NULL,1,156,198,93,29,66,73,33,20,53,60,10,12,1,NULL,60,0x81,155,1638,2016,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1545,'G_KOBOLD_1','Kobold','Kobold',107,10483,1,NULL,NULL,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x308D,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1546,'G_KOBOLD_2','Kobold','Kobold',102,9152,1,NULL,NULL,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x308D,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1547,'G_KOBOLD_3','Kobold','Kobold',101,9078,1,NULL,NULL,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x308D,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1548,'G_KOBOLD_LEADER','Kobold Leader','Kobold Leader',112,13520,1,NULL,NULL,1,711,807,90,62,135,34,68,56,83,47,10,12,1,7,44,0x3695,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1549,'G_LAVA_GOLEM','Lava Golem','Lava Golem',103,8452,1,NULL,NULL,1,598,651,299,27,126,42,103,28,77,15,10,12,2,NULL,83,0x3095,400,2190,2040,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1550,'G_LIVE_PEACH_TREE','Live Peach Tree','Enchanted Peach Tree',92,8777,1,NULL,NULL,7,270,342,109,40,76,52,55,40,77,50,10,12,1,3,42,0x2085,410,400,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1551,'G_MARSE','Marse','Marse',47,1456,1,NULL,NULL,1,85,105,38,18,33,17,25,10,33,10,10,12,NULL,5,41,0x91,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1552,'G_MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',85,5188,1,NULL,NULL,1,216,282,57,19,66,30,30,55,73,40,10,12,1,6,27,0x191,250,1938,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1553,'G_MYST','Myst','Myst',49,1223,1,NULL,NULL,1,96,116,61,10,35,37,20,10,41,10,10,12,2,NULL,25,0x3695,200,1576,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1554,'G_NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',107,13289,1,NULL,NULL,1,629,755,78,37,118,53,55,63,53,43,10,12,2,6,67,0x3985,165,1216,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1555,'G_PARASITE','Parasite','Parasite',76,3222,1,NULL,NULL,8,161,206,63,30,55,78,33,50,88,40,10,12,1,3,44,0x84,400,864,864,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1556,'G_POISON_TOAD','Poison Toad','Poisonous Toad',87,4876,1,NULL,NULL,3,212,266,80,42,66,42,40,45,58,30,10,12,1,2,45,0x81,160,1148,1728,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1557,'G_ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',48,1088,1,NULL,NULL,10,75,115,57,34,29,70,45,26,61,5,10,12,2,NULL,44,0x2085,155,2416,2016,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1558,'G_SAND_MAN','Sandman','Sandman',61,2887,1,NULL,NULL,1,156,212,126,25,44,8,55,15,31,25,10,12,1,NULL,62,0x3885,250,1672,720,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1559,'G_SCORPION','Scorpion','Scorpion',16,153,1,NULL,NULL,1,39,46,16,5,14,15,10,5,33,5,10,12,NULL,4,23,0x3195,200,1564,864,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1560,'G_SHINOBI','Shinobi','Shinobi',95,8000,1,NULL,NULL,2,441,492,49,45,71,70,55,30,69,30,10,12,1,7,67,0x3695,150,1003,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1561,'G_SMOKIE','Smokie','Smokie',29,591,1,NULL,NULL,1,70,81,26,NULL,16,34,16,5,27,5,10,12,NULL,2,22,0x91,200,1576,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1562,'G_SOLDIER_SKELETON','Soldier Skeleton','Soldier Skeleton',34,804,1,NULL,NULL,1,84,98,53,5,14,10,32,5,29,3,10,12,1,1,29,0x3885,200,2276,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1563,'G_TENGU','Tengu','Tengu',98,10196,1,NULL,NULL,2,211,294,134,46,99,38,40,30,67,60,10,12,2,6,42,0x3985,200,1439,1920,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1564,'G_WICKED_NYMPH','Wicked Nymph','Evil Nymph',97,8491,1,NULL,NULL,2,218,346,46,45,84,46,45,70,77,60,10,12,1,6,67,0x3795,200,637,1008,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1565,'G_WILD_GINSENG','Wild Ginseng','Hermit Plant',90,6052,1,NULL,NULL,1,523,594,56,62,76,51,60,60,76,50,10,12,NULL,3,43,0x91,140,512,756,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1566,'G_WRAITH_DEAD','Wraith Dead','Wraith Dead',86,10035,NULL,NULL,NULL,2,402,462,88,56,63,69,55,45,88,45,10,12,2,1,89,0x3695,175,1816,576,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1567,'G_ANCIENT_WORM','Ancient Worm','Ancient Worm',83,4140,NULL,NULL,NULL,1,299,334,90,41,70,56,56,55,70,42,10,12,2,4,25,0x3795,165,1792,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1568,'G_ANGELING','Angeling','Angeling',77,19800,1,NULL,NULL,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x37B5,200,1072,672,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1569,'G_BLOODY_KNIGHT','Bloody Knight','Bloody Knight',116,68500,1,NULL,NULL,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,NULL,87,0x3695,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1570,'G_CRAMP','Cramp','Cramp',82,3898,1,NULL,NULL,1,395,443,88,42,65,43,35,25,68,30,10,12,NULL,2,45,0x3095,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1571,'G_DEVIACE','Deviace','Deviace',60,3135,1,NULL,NULL,1,160,189,51,16,57,26,32,25,45,15,10,12,1,5,81,0x91,400,1680,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1572,'G_DROPS','Drops','Drops',2,45,1,NULL,NULL,1,12,13,16,NULL,8,1,1,NULL,6,2,10,12,1,3,23,0x83,400,1372,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1573,'G_ELDER','Elder','Elder',92,7341,1,NULL,NULL,3,276,678,72,41,67,63,35,99,88,61,10,12,2,7,80,0x3885,165,1552,1152,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1574,'G_ELDER_WILOW','Elder Willow','Elder Willow',34,599,1,NULL,NULL,1,80,94,45,NULL,10,14,25,NULL,29,NULL,10,12,1,3,43,0x3095,200,1372,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1575,'G_FLORA','Flora','Flora',59,2301,1,NULL,NULL,3,155,186,99,29,49,29,35,5,42,80,10,12,2,3,22,0x84,1000,1432,432,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1576,'G_GHOSTRING','Ghostring','Ghostring',90,26700,1,NULL,NULL,1,350,512,88,72,66,85,66,66,99,66,10,12,1,6,88,0x37B5,300,1220,1080,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1577,'G_GOBLIN_ARCHER','Goblin Archer','Goblin Archer',55,1575,1,NULL,NULL,9,95,119,69,NULL,40,34,20,15,48,20,10,12,NULL,7,25,0x2085,200,1172,672,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1578,'G_HORONG','Horong','Horong',66,2304,1,NULL,NULL,1,262,332,84,35,36,32,35,45,56,25,10,12,NULL,NULL,83,0x308D,400,1888,1152,828,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1579,'G_HYDRA','Hydra','Hydra',34,854,1,NULL,NULL,7,35,41,20,32,10,9,14,NULL,35,2,10,12,NULL,3,41,0x84,1000,800,432,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1580,'G_INCUBUS','Incubus','Incubus',120,28000,1,NULL,NULL,2,683,858,72,46,120,56,52,75,99,70,10,12,1,6,67,0x3795,165,850,600,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1581,'G_VOCAL','Vocal','Vocal',18,3317,1,NULL,NULL,1,71,82,77,26,77,26,26,30,53,40,10,12,1,4,22,0x3795,200,1080,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1582,'DEVILING','Deviling','Deviling',66,16890,1,2281,2379,1,298,481,67,70,48,50,33,75,77,200,10,12,1,6,87,0x37B5,200,1072,1056,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1039,3000,912,4850,2255,100,512,5000,7023,1,983,100,694,100,NULL,NULL,NULL,NULL,4174,1);
+REPLACE INTO `mob_db` VALUES (1583,'TAO_GUNKA','Tao Gunka','Tao Gunka',110,1252000,1,900000,720000,2,2890,4150,404,143,135,175,98,110,199,66,10,12,2,6,60,0x37B5,150,1020,288,144,450000,984,6000,617,3000,505,6000,7300,4850,7067,4850,728,1000,2296,400,504,3000,12738,200,2231,5,NULL,NULL,NULL,NULL,4302,1);
+
+# Ayothaya (9.0)
+REPLACE INTO `mob_db` VALUES (1584,'TAMRUAN','Tamruan','Tamruan',73,3195,1,898,1010,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7301,4850,7069,3000,1117,40,1155,8,2315,3,12736,300,NULL,NULL,NULL,NULL,NULL,NULL,4304,1);
+REPLACE INTO `mob_db` VALUES (1585,'MIME_MONKEY','Mime Monkey','Mime Monkey',40,6000,NULL,200,22,3,300,350,40,40,1,40,40,40,40,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,1202,100,938,400,512,1000,713,1500,741,5,619,20,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1586,'LEAF_CAT','Leaf Cat','Leaf Cat',64,2635,1,594,669,1,140,181,88,16,46,16,12,45,33,29,10,12,NULL,2,22,0x83,150,960,864,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,NULL,NULL,NULL,NULL,4195,1);
+REPLACE INTO `mob_db` VALUES (1587,'KRABEN','Kraben','Kraben',70,2901,1,510,1095,1,266,311,108,20,54,33,35,15,62,20,10,12,1,NULL,48,0x3095,100,1152,1536,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,3500,519,3000,521,1000,2102,1,7299,4850,7286,1000,603,10,NULL,NULL,NULL,NULL,4295,1);
+
+# Additional G_Mobs & Xmas_Orc
+REPLACE INTO `mob_db` VALUES (1588,'ORC_XMAS','Christmas Orc','Christmas Orc',24,1400,1,235,144,1,104,126,16,5,1,24,48,25,34,10,10,12,1,7,22,0x81,200,1864,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,998,210,931,5500,756,40,7175,1600,1352,10,644,15,7174,1600,NULL,NULL,NULL,NULL,4066,1);
+REPLACE INTO `mob_db` VALUES (1589,'G_MANDRAGORA','Mandragora','Mandragora',13,156,1,NULL,NULL,4,38,41,13,2,12,3,5,5,10,5,10,12,1,3,62,0x84,1000,1768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1590,'G_GEOGRAPHER','Geographer','Geographer',73,3866,1,NULL,NULL,3,281,363,158,42,81,26,35,56,60,60,10,12,1,3,62,0x84,2000,1308,1008,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1591,'A_LUNATIC','Lunatic','Lunatic',29,2334,NULL,NULL,NULL,1,221,245,16,20,1,15,22,5,40,15,10,12,NULL,2,60,0xA1,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1592,'A_MOBSTER','Gangster','Gangster',40,8000,NULL,NULL,NULL,1,300,355,32,27,1,50,45,45,73,30,10,12,1,7,20,0x11A9,250,1100,560,580,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7049,10000,601,2000,1206,3000,713,1000,550,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1593,'A_ANCIENT_MUMMY','Ancient Mummy','Ancient Mummy',52,8613,NULL,NULL,NULL,1,830,930,64,27,58,47,42,5,69,26,10,12,1,1,69,0xB5,175,1772,120,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1594,'G_FREEZER','Freezer','Freezer',94,9990,1,NULL,NULL,2,388,438,127,38,68,47,50,45,55,25,10,12,1,2,41,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1595,'G_MARIN','Marin','Marin',37,987,1,NULL,NULL,1,69,83,32,8,24,5,10,5,30,15,10,12,1,3,41,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1596,'G_TAMRUAN','Tamruan','Tamruan',73,3195,1,NULL,NULL,1,305,342,63,30,60,38,40,20,61,20,10,12,2,6,67,0x318D,140,512,1152,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1597,'G_GARGOYLE','Gargoyle','Gargoyle',100,8772,1,NULL,NULL,9,383,472,98,43,100,61,60,57,100,70,10,12,1,6,64,0x2185,200,1020,720,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1598,'G_BLAZZER','Blazzer','Blazzer',101,8121,1,NULL,NULL,2,461,555,116,60,99,75,55,70,60,65,10,12,1,6,43,0x3395,180,1732,1332,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1599,'G_WHISPER_BOSS','Giant Whisper','Giant Whisper',66,2570,NULL,NULL,NULL,1,182,241,94,45,40,79,44,51,67,31,10,12,NULL,6,48,0x3795,250,2536,1536,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1600,'G_HEATER','Heater','Heater',96,7480,1,NULL,NULL,2,495,574,186,42,75,49,50,30,80,35,10,12,1,2,43,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1601,'G_PERMETER','Permeter','Permeter',90,6575,1,NULL,NULL,2,265,321,144,50,68,28,55,40,42,25,10,12,1,2,40,0x3695,250,1100,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1602,'G_SOLIDER','Solider','Solider',92,8768,1,NULL,NULL,2,282,322,206,58,65,44,60,15,47,20,10,12,1,2,42,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1603,'G_BIGFOOT','Bigfoot','Bigfoot',29,587,1,NULL,NULL,1,50,62,55,7,18,4,7,NULL,12,NULL,10,12,2,2,22,0x91,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1604,'G_GIANT_HONET','Giant Hornet','Giant Hornet',82,3960,NULL,NULL,NULL,1,275,328,80,43,70,45,47,32,62,34,10,12,NULL,4,24,0x3795,155,1292,792,340,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1605,'G_DARK_ILLUSION','Dark Illusion','Dark Illusion',96,29255,NULL,NULL,NULL,2,666,726,145,60,82,36,55,100,102,88,10,12,2,6,89,0x37B5,145,1024,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1606,'G_GARM_BABY','Garm Baby','Baby Hatii',94,10016,1,NULL,NULL,1,383,444,62,43,69,61,55,61,88,45,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1607,'G_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,1,NULL,NULL,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1608,'G_THIEF_BUG__','Thief Bug Male','Thief Bug Male',19,583,1,NULL,NULL,1,76,88,24,5,1,29,16,5,36,NULL,10,12,1,4,27,0x318D,300,988,288,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1609,'G_DANCING_DRAGON','Dancing Dragon','Zhu Po Long',82,3943,1,2727,692,2,268,303,83,36,59,76,40,30,61,30,10,12,1,9,44,0xA3,160,600,840,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,570,500,571,50,572,20,515,10000,12018,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,668,100);
+REPLACE INTO `mob_db` VALUES (1610,'A_MUNAK','Munak','Munak',30,2872,NULL,NULL,NULL,1,40,50,NULL,NULL,1,15,20,5,120,15,10,12,1,1,89,0x39A5,100,2468,768,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12017,100,NULL,NULL,NULL,NULL,12016,100);
+REPLACE INTO `mob_db` VALUES (1611,'A_BON_GUN','Bongun','Bongun',59,2510,1,NULL,NULL,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,89,0x31B5,200,1720,500,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12017,100,NULL,NULL,NULL,NULL,12016,100);
+REPLACE INTO `mob_db` VALUES (1612,'A_HYEGUN','Hyegun','Yao Jun',56,9981,NULL,NULL,NULL,1,710,1128,20,10,60,40,36,10,73,15,10,12,1,1,89,0x39A5,180,890,1320,720,NULL,NULL,NULL,NULL,NULL,NULL,NULL,502,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12017,100,NULL,NULL,NULL,NULL,12016,100);
+
+# Einbroch (10.1)
+REPLACE INTO `mob_db` VALUES (1613,'METALING','Metaling','Metaling',81,4300,1,954,1074,1,171,210,69,28,58,30,49,17,50,5,10,12,NULL,NULL,20,0x83,300,384,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,NULL,NULL,NULL,NULL,4341,1);
+REPLACE INTO `mob_db` VALUES (1614,'MINERAL','Mineral','Mineral',96,8300,1,1503,1127,1,578,635,127,23,70,61,40,50,62,50,10,12,NULL,NULL,40,0x91,250,648,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,NULL,NULL,NULL,NULL,4339,1);
+REPLACE INTO `mob_db` VALUES (1615,'OBSIDIAN','Obsidian','Obsidian',97,10088,1,1652,1239,1,590,670,129,37,84,38,40,60,53,50,10,12,NULL,NULL,42,0x3885,350,720,864,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7315,3000,730,500,1003,500,985,50,999,500,1263,10,NULL,NULL,NULL,NULL,NULL,NULL,4338,1);
+REPLACE INTO `mob_db` VALUES (1616,'PITMAN','Pitman','Pitman',90,7208,1,1409,1586,1,182,242,104,48,78,56,45,35,50,30,10,12,2,1,42,0x91,180,960,336,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,NULL,NULL,NULL,NULL,4335,1);
+REPLACE INTO `mob_db` VALUES (1617,'WASTE_STOVE','Waste Stove','Old Stove',92,7400,1,1377,1548,1,408,468,100,47,76,61,50,30,56,15,10,12,2,NULL,20,0x3885,300,1152,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7323,1000,7068,1000,6215,200,625,50,7939,100,604,50,7319,3800,NULL,NULL,NULL,NULL,4332,1);
+REPLACE INTO `mob_db` VALUES (1618,'UNGOLIANT','Ungoliant','Ungoliant',94,17070,1,3501,1913,1,689,733,108,28,71,70,58,43,92,38,10,12,2,4,45,0x3795,350,420,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,NULL,NULL,NULL,NULL,4336,1);
+REPLACE INTO `mob_db` VALUES (1619,'PORCELLIO','Porcellio','Porcellio',85,5544,1,1294,1455,1,266,319,79,37,67,48,28,40,62,30,10,12,NULL,4,62,0x183,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,NULL,NULL,NULL,NULL,NULL,NULL,4337,1);
+REPLACE INTO `mob_db` VALUES (1620,'NOXIOUS','Noxious','Noxious',87,5430,1,888,1785,1,255,326,117,66,58,45,60,55,57,50,10,12,1,NULL,68,0x3885,350,768,1440,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,NULL,NULL,NULL,NULL,4334,1);
+REPLACE INTO `mob_db` VALUES (1621,'VENOMOUS','Venomous','Venomous',87,4770,1,1188,1337,1,287,337,104,65,61,28,60,55,45,50,10,12,1,NULL,25,0x3885,350,768,1440,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,NULL,NULL,NULL,NULL,4333,1);
+REPLACE INTO `mob_db` VALUES (1622,'TEDDY_BEAR','Teddy Bear','Teddy Bear',91,7238,1,1350,1799,1,371,433,106,39,57,81,66,20,68,44,10,12,NULL,NULL,60,0x3295,200,512,780,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,NULL,NULL,NULL,NULL,4340,1);
+REPLACE INTO `mob_db` VALUES (1623,'RSX_0806','RSX 0806','RSX-0806',100,1001000,1,720000,576000,1,2315,3291,317,96,153,143,110,128,165,84,10,12,2,NULL,60,0x37B5,220,128,1104,240,360000,607,5500,5104,3500,732,5500,7093,6000,1230,5,13017,1,617,1000,7327,5000,1242,100,1531,40,NULL,NULL,NULL,NULL,4342,1);
+REPLACE INTO `mob_db` VALUES (1624,'G_WASTE_STOVE','Waste Stove','Old Stove',92,7400,1,NULL,NULL,1,408,468,100,47,76,61,50,30,56,15,10,12,2,NULL,20,0x3885,220,1152,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1625,'G_PORCELLIO','Porcellio','Porcellio',85,5544,1,922,624,1,165,218,79,37,67,48,28,40,62,30,10,12,NULL,4,62,0x3985,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Hellion Revenant
+REPLACE INTO `mob_db` VALUES (1626,'G_DARK_PRIEST','Hellion Revenant','Hellion Revenant',79,8600,1,1,1,2,178,238,88,50,54,63,40,78,56,99,10,12,1,6,69,0x37B5,150,432,384,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7337,8000,7337,5000,7337,3000,7337,1000,7337,500,7337,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Lighthalzen (10.2)
+REPLACE INTO `mob_db` VALUES (1627,'ANOPHELES','Anopheles','Anopheles',95,7238,1,1691,1902,1,242,260,7,10,64,60,42,58,88,42,10,12,NULL,4,64,0x3985,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,601,1000,7119,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4344,1);
+REPLACE INTO `mob_db` VALUES (1628,'MOLE','Mole','Holden',85,6228,1,1206,1358,9,260,309,82,16,53,65,31,30,48,31,10,12,NULL,2,42,0x1089,300,1400,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1017,5000,1018,5000,5119,50,13101,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4343,1);
+REPLACE INTO `mob_db` VALUES (1629,'HILL_WIND','Hill Wind','Hill Wind',43,2870,NULL,340,340,3,290,480,9,15,21,50,31,50,59,23,10,12,1,2,64,0x3885,200,336,540,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,517,1000,528,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4345,1);
+REPLACE INTO `mob_db` VALUES (1630,'BACSOJIN_','Bacsojin','White Lady',97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x39A5,130,576,960,480,334080,607,5500,2513,2000,617,5000,1020,5500,603,5000,617,3000,7165,3000,7166,1000,2700,100,2234,10,NULL,NULL,NULL,NULL,4372,1);
+REPLACE INTO `mob_db` VALUES (1631,'CHUNG_E_','Chung E','Green Maiden',82,3901,NULL,1049,1481,2,247,310,69,15,66,79,36,48,66,43,10,12,1,7,44,0x3885,150,1728,816,1188,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,4200,740,100,1806,10,518,500,NULL,NULL,NULL,NULL,5042,50,NULL,NULL,NULL,NULL,4373,1);
+REPLACE INTO `mob_db` VALUES (1632,'GREMLIN','Gremlin','Gremlin',118,20313,1,3091,2318,1,606,744,76,25,141,75,48,61,90,37,10,12,2,6,47,0x191,140,432,540,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7340,3000,938,3000,719,100,2406,1,1265,1,NULL,NULL,603,2,NULL,NULL,NULL,NULL,4355,1);
+REPLACE INTO `mob_db` VALUES (1633,'BEHOLDER','Beholder','Beholder',120,19280,1,3285,2463,6,588,718,50,30,96,82,65,107,94,82,10,12,NULL,NULL,44,0x91,190,336,840,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,576,3000,605,100,996,100,985,10,NULL,NULL,NULL,NULL,603,2,NULL,NULL,NULL,NULL,4356,1);
+#Normal advanced class mobs
+REPLACE INTO `mob_db` VALUES (1634,'SEYREN','Seyren','Seyren Windsor',142,194962,1,10386,7790,1,1670,1987,166,12,142,69,86,49,132,55,10,12,1,6,63,0x3195,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,13001,2,1163,200,6223,10,2229,12,2317,1,13421,100,NULL,NULL,NULL,NULL,4358,1);
+REPLACE INTO `mob_db` VALUES (1635,'EREMES','Eremes','Eremes Guile',140,190525,1,10329,6846,1,1503,1674,122,12,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6223,1,2514,1,1262,3,1264,30,678,110,1284,100,NULL,NULL,NULL,NULL,4360,1);
+REPLACE INTO `mob_db` VALUES (1636,'HARWORD','Harword','Howard Alt-Eisen',142,348100,1,10854,7241,1,1308,1590,131,10,138,79,62,53,82,48,10,12,1,7,81,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,2514,1,1311,100,1361,110,2104,10,2318,1,6223,10,NULL,NULL,NULL,NULL,4362,1);
+REPLACE INTO `mob_db` VALUES (1637,'MAGALETA','Magaleta','Margaretha Sorin',140,220800,1,9895,7421,1,851,1405,108,93,126,74,71,123,99,65,10,12,1,7,66,0x3295,180,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,1647,100,6223,1,1561,10,2327,1,603,50,2504,10,NULL,NULL,NULL,NULL,4364,1);
+REPLACE INTO `mob_db` VALUES (1638,'SHECIL','Shecil','Cecil Damon',141,190255,1,10103,7577,14,1158,1406,76,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,12014,110,2331,10,1711,100,12007,150,6223,1,1745,100,NULL,NULL,NULL,NULL,4368,1);
+REPLACE INTO `mob_db` VALUES (1639,'KATRINN','Katrinn','Kathryne Keyron',141,219780,1,9207,6905,1,726,1449,77,74,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6223,1,1646,100,1620,5,2102,30,5085,1,2404,20,NULL,NULL,NULL,NULL,4366,1);
+#MVP Slaves
+REPLACE INTO `mob_db` VALUES (1640,'G_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,2680000,1,NULL,NULL,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
+REPLACE INTO `mob_db` VALUES (1641,'G_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,1230000,1,NULL,NULL,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
+REPLACE INTO `mob_db` VALUES (1642,'G_HARWORD','Whitesmith Harword','Whitesmith Howard',160,3750000,1,NULL,NULL,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
+REPLACE INTO `mob_db` VALUES (1643,'G_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,2800000,1,NULL,NULL,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
+REPLACE INTO `mob_db` VALUES (1644,'G_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,NULL,NULL,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
+REPLACE INTO `mob_db` VALUES (1645,'G_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,NULL,NULL,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,617,10);
+#MVP Monsters
+REPLACE INTO `mob_db` VALUES (1646,'B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,4642560,3481920,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,2321280,617,5500,603,5000,732,2000,1132,2500,2342,3500,2412,9000,1470,3500,1469,3000,1166,2500,1415,1500,NULL,NULL,NULL,NULL,4357,1);
+REPLACE INTO `mob_db` VALUES (1647,'B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,4185000,3147120,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,2092500,617,5500,603,5000,732,2000,1234,1500,1230,1500,2319,9000,1233,3500,1232,3500,1265,3500,13002,3500,NULL,NULL,NULL,NULL,4359,1);
+REPLACE INTO `mob_db` VALUES (1648,'B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,3555000,2664000,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1777500,617,5500,603,5000,732,2000,1138,3500,1140,2500,2318,9000,1365,3500,1364,3500,1369,2500,1368,3500,NULL,NULL,NULL,NULL,4361,1);
+REPLACE INTO `mob_db` VALUES (1649,'B_MAGALETA','High Priest Magaleta','High Priest Margaretha',160,4800000,1,3465000,2520000,1,1666,5062,231,349,172,150,164,203,155,88,10,12,1,7,86,0x37B5,125,1152,384,288,1732500,617,5500,603,5000,732,2000,1814,3500,2615,2500,2513,9000,1557,3500,1527,3500,1528,2500,1560,3500,NULL,NULL,NULL,NULL,4363,1);
+REPLACE INTO `mob_db` VALUES (1650,'B_SHECIL','Sniper Shecil','Sniper Cecil',160,4140000,1,4106880,3080160,14,2770,4320,178,135,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2053440,617,5500,603,5000,1723,2000,1228,3500,1236,3500,617,9000,1234,1500,1237,3500,1720,1500,1724,2500,NULL,NULL,NULL,NULL,4367,1);
+REPLACE INTO `mob_db` VALUES (1651,'B_KATRINN','High Wizard Katrinn','High Wizard Kathryne',160,4500000,1,3240000,2430000,1,1398,6652,215,456,165,190,142,236,199,93,10,12,1,7,68,0x37B5,150,1152,384,288,1620000,617,5500,603,5000,732,2000,1241,3500,1242,3500,2616,9000,2343,2500,2513,2500,1618,3000,2319,3500,NULL,NULL,NULL,NULL,4365,1);
+#1'st Class Mobs
+REPLACE INTO `mob_db` VALUES (1652,'YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,5229,4461,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,1000,1170,1,1158,20,1127,20,2313,10,1152,80,2317,1,NULL,NULL,NULL,NULL,4346,1);
+REPLACE INTO `mob_db` VALUES (1653,'WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,5094,4721,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,2000,1223,1,2306,40,1220,10,2315,2,2620,1,13004,10,NULL,NULL,NULL,NULL,4348,1);
+REPLACE INTO `mob_db` VALUES (1654,'ARMAIA','Armaia','Armeyer Dinze',134,46878,1,4895,4909,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,1000,2504,1,1358,50,1352,40,2311,10,1302,80,1307,10,NULL,NULL,NULL,NULL,4347,1);
+REPLACE INTO `mob_db` VALUES (1655,'EREND','Erend','Errende Ebecee',133,42764,1,4860,4545,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,500,2217,5,1514,50,1517,20,2326,5,2324,10,1523,1,NULL,NULL,NULL,NULL,4349,1);
+REPLACE INTO `mob_db` VALUES (1656,'KAVAC','Kavac','Kavach Icarus',135,43079,1,5103,4276,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,1716,1,12006,100,1708,10,2308,5,2402,30,2404,2,NULL,NULL,NULL,NULL,4351,1);
+REPLACE INTO `mob_db` VALUES (1657,'RAWREL','Rawrel','Laurell Weinder',133,40282,1,4500,4477,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,934,1000,1616,1,2102,5,1608,50,2322,10,2333,30,2607,1,NULL,NULL,NULL,NULL,4350,1);
+#1'st Class MvP (Ygnizem/Egnigem Cenia) and her mobs.
+REPLACE INTO `mob_db` VALUES (1658,'B_YGNIZEM','Ygnizem','Egnigem Cenia',141,2910088,1,1054400,1860000,1,3057,5408,373,175,188,177,165,142,185,105,10,12,1,7,43,0x37B5,100,1008,864,288,527200,617,5500,603,5000,732,2000,1162,1000,644,5000,603,5000,1167,1000,2320,1000,2406,1000,1130,1000,NULL,NULL,NULL,NULL,4352,1);
+REPLACE INTO `mob_db` VALUES (1659,'G_WHIKEBAIN','Whikebain','Wickebine Tres',132,43191,1,NULL,NULL,1,876,1020,114,66,114,91,69,42,85,55,10,12,1,7,65,0x3885,120,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1660,'G_ARMAIA','Armaia','Armeyer Dinze',134,46878,1,NULL,NULL,1,793,948,119,4,123,59,85,65,96,62,10,12,1,7,62,0x3885,120,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1661,'G_EREND','Erend','Errende Ebecee',133,42764,1,NULL,NULL,1,558,880,106,99,77,66,90,105,87,62,10,12,1,7,46,0x3885,130,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1662,'G_KAVAC','Kavac','Kavach Icarus',135,43079,1,NULL,NULL,9,663,792,86,48,103,109,62,50,149,48,10,12,1,7,44,0x3885,150,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1663,'G_RAWREL','Rawrel','Laurell Weinder',133,40282,1,NULL,NULL,1,445,877,76,88,67,79,65,122,112,57,10,12,1,7,48,0x3885,150,1008,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,644,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Juperos
+REPLACE INTO `mob_db` VALUES (1664,'POTON_CANON','Photon Cannon','Photon Cannon',66,8000,NULL,800,600,9,800,900,16,30,1,40,25,20,80,80,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,718,1000,938,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1665,'POTON_CANON_1','Photon Cannon','Photon Cannon',67,7500,NULL,600,800,9,700,800,24,30,1,40,30,40,86,80,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,726,1000,938,1000,13160,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1666,'POTON_CANON_2','Photon Cannon','Photon Cannon',64,7100,NULL,800,600,9,800,900,13,30,1,40,21,29,80,91,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,721,1000,938,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1667,'POTON_CANON_3','Photon Cannon','Photon Cannon',65,7800,NULL,600,800,9,700,800,24,30,1,40,23,30,90,99,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,5000,728,1000,938,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1668,'ARCHDAM','Archdam','Archdam',119,20700,1,2862,2147,3,603,722,98,15,118,64,70,65,66,25,10,12,2,7,60,0x3695,180,580,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,5000,999,500,984,200,985,200,13156,5,13167,5,NULL,NULL,NULL,NULL,NULL,NULL,4371,1);
+REPLACE INTO `mob_db` VALUES (1669,'DIMIK','Dimik','Dimik',77,10000,NULL,NULL,NULL,5,1040,1880,45,28,15,69,40,15,63,42,10,12,1,NULL,40,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4370,1);
+REPLACE INTO `mob_db` VALUES (1670,'DIMIK_1','Dimik','Dimik',116,17552,1,2916,2187,7,656,763,93,28,114,90,66,52,122,41,10,12,1,NULL,44,0x3885,150,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
+REPLACE INTO `mob_db` VALUES (1671,'DIMIK_2','Dimik','Dimik',116,23840,1,2916,2187,5,630,733,76,21,118,72,62,55,88,38,10,12,1,NULL,41,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7353,50,999,300,7094,300,13169,10,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
+REPLACE INTO `mob_db` VALUES (1672,'DIMIK_3','Dimik','Dimik',116,21920,1,2916,2187,5,610,705,114,24,115,64,68,50,82,35,10,12,1,NULL,42,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7354,50,999,300,7094,300,2656,10,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
+REPLACE INTO `mob_db` VALUES (1673,'DIMIK_4','Dimik','Dimik',116,16940,1,2916,2187,5,699,823,98,28,112,79,72,53,86,47,10,12,1,NULL,43,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7355,50,999,300,7094,300,2656,10,984,10,6216,70,NULL,NULL,NULL,NULL,4370,1);
+REPLACE INTO `mob_db` VALUES (1674,'MONEMUS','Monemus','Monemus',88,80000,1,NULL,NULL,5,2400,3400,87,25,NULL,1,90,24,144,45,14,12,2,NULL,63,0x1A4,400,1368,1344,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7049,2000,953,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1675,'VENATU','Venatu','Venatu',77,12717,1,NULL,NULL,2,652,779,96,20,99,56,58,62,48,30,10,12,1,NULL,43,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4369,1);
+REPLACE INTO `mob_db` VALUES (1676,'VENATU_1','Venatu','Venatu',113,15900,1,2448,1836,2,687,772,95,20,109,54,60,50,60,30,10,12,1,NULL,40,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,NULL,NULL,NULL,NULL,4369,1);
+REPLACE INTO `mob_db` VALUES (1677,'VENATU_2','Venatu','Venatu',113,14717,1,2637,1980,2,655,762,86,20,99,73,58,62,98,30,10,12,1,NULL,44,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7357,500,999,300,7094,300,13164,10,985,10,12127,100,NULL,NULL,NULL,NULL,4369,1);
+REPLACE INTO `mob_db` VALUES (1678,'VENATU_3','Venatu','Venatu',113,21040,1,2643,1983,2,698,798,104,16,103,50,62,57,69,30,10,12,1,NULL,42,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7358,400,999,300,7094,300,2656,10,985,10,12127,100,NULL,NULL,NULL,NULL,4369,1);
+REPLACE INTO `mob_db` VALUES (1679,'VENATU_4','Venatu','Venatu',113,21810,1,2643,1983,2,656,745,74,15,106,69,61,55,72,30,10,12,1,NULL,41,0x3885,150,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,2000,7359,300,999,300,7094,300,2656,10,985,10,6216,100,NULL,NULL,NULL,NULL,4369,1);
+REPLACE INTO `mob_db` VALUES (1680,'HILL_WIND_1','Hill Wind','Hill Wind',101,9100,1,1900,1425,3,308,375,90,37,105,69,59,35,80,25,10,12,1,2,64,0x3885,170,504,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7115,4000,7116,3000,528,1000,510,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4345,1);
+REPLACE INTO `mob_db` VALUES (1681,'GEMINI','Gemini-S58','Gemini-S58',135,108999,1,4725,3543,3,785,1107,89,45,115,92,81,92,94,66,10,12,1,NULL,21,0x39A5,200,1872,360,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7005,3000,603,1000,13159,5,546,500,547,400,7479,6,12040,300,NULL,NULL,NULL,NULL,4354,1);
+REPLACE INTO `mob_db` VALUES (1682,'REMOVAL','Removal','Remover',121,32235,NULL,3772,2829,1,713,833,110,47,127,50,82,35,89,50,10,12,1,1,49,0x3885,250,1536,1056,1152,NULL,NULL,NULL,NULL,NULL,NULL,NULL,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,NULL,NULL,NULL,NULL,4353,1);
+REPLACE INTO `mob_db` VALUES (1683,'G_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,NULL,NULL,NULL,9,800,900,16,30,1,40,25,20,80,80,10,12,1,NULL,43,0x3885,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1684,'G_ARCHDAM','Archdam','Archdam',119,20700,1,NULL,NULL,3,603,722,98,15,118,64,70,65,66,25,10,12,2,8,60,0x3885,180,1080,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1685,'APOCALIPS_H','Vesper','Vesper',128,3802000,1,2700000,2250000,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,432,100000,617,5500,603,5000,732,2000,7095,5000,7094,3000,617,1000,2659,100,2660,100,2661,100,2662,100,NULL,NULL,NULL,NULL,4374,1);
+REPLACE INTO `mob_db` VALUES (1686,'ORC_BABY','Orc Baby','Orc Baby',43,1122,1,315,354,1,64,75,49,3,25,1,32,20,31,35,10,12,NULL,7,22,0x3885,200,672,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7126,1000,10004,100,2299,1,519,5000,7270,200,7269,100,NULL,NULL,NULL,NULL,NULL,NULL,4375,1);
+REPLACE INTO `mob_db` VALUES (1687,'GREEN_IGUANA','Green Iguana','Grove',55,2090,1,486,548,9,139,174,96,18,58,42,22,5,45,17,10,12,1,2,42,0x83,200,1152,1152,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,NULL,NULL,NULL,NULL,4377,1);
+REPLACE INTO `mob_db` VALUES (1688,'LADY_TANEE','Lady Tanee','Lady Tanee',80,360000,1,334080,261000,14,1760,2685,141,104,86,108,88,121,200,71,10,12,2,3,64,0x1A4,100,576,432,360,167040,617,5500,12095,5000,732,2000,12090,5000,634,4000,12129,1000,5116,1000,985,5000,617,2000,1716,6000,NULL,NULL,NULL,NULL,4376,1);
+REPLACE INTO `mob_db` VALUES (1689,'G_BACSOJIN','Bacsojin','White Lady',97,720500,1,NULL,NULL,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,1,NULL,NULL,1,NULL,NULL,160,99,1,1,1,1,1,1,10,12,1,2,20,0xC3,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6005,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1691,'G_KRABEN','Kraben','Kraben',70,2901,1,NULL,NULL,1,266,311,108,20,54,33,35,15,62,20,10,12,1,NULL,48,0x3885,100,1152,1536,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,521,1,521,1,521,1,521,1,521,1,521,1,521,1,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Thanatos Tower (10.3)
+REPLACE INTO `mob_db` VALUES (1692,'BREEZE','Breeze','Breeze',92,6755,1,1598,1797,2,379,431,83,32,75,101,46,35,66,55,10,12,1,NULL,64,0x3885,100,140,384,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,NULL,NULL,NULL,NULL,4390,1);
+REPLACE INTO `mob_db` VALUES (1693,'PLASMA_Y','Plasma','Plasma',119,20600,1,2111,2882,1,615,750,130,45,141,94,75,91,103,50,10,12,NULL,NULL,88,0x3885,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,715,100,969,1,7938,300,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
+REPLACE INTO `mob_db` VALUES (1694,'PLASMA_R','Plasma','Plasma',118,16789,1,3549,2661,1,835,935,111,12,147,77,66,65,95,50,10,12,NULL,NULL,83,0x3885,150,912,1248,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,716,100,990,45,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
+REPLACE INTO `mob_db` VALUES (1695,'PLASMA_G','Plasma','Plasma',116,24975,1,3348,2511,1,608,720,120,3,121,60,58,62,73,50,10,12,NULL,NULL,82,0x3885,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,717,100,993,40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
+REPLACE INTO `mob_db` VALUES (1696,'PLASMA_P','Plasma','Plasma',117,18955,1,3348,2511,1,623,762,78,49,130,71,72,70,87,50,10,12,NULL,NULL,87,0x3885,350,768,1440,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,716,100,724,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
+REPLACE INTO `mob_db` VALUES (1697,'PLASMA_B','Plasma','Plasma',115,24651,1,3181,2384,1,428,498,51,18,124,74,60,55,66,50,10,12,NULL,NULL,81,0x3885,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,911,100,644,10,731,2,717,100,991,35,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4389,1);
+REPLACE INTO `mob_db` VALUES (1698,'DEATHWORD','Deathword','Death Word',114,16390,1,2565,1923,1,596,721,68,40,91,64,53,88,99,54,10,12,1,NULL,60,0x3695,150,176,912,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,NULL,NULL,NULL,NULL,4388,1);
+REPLACE INTO `mob_db` VALUES (1699,'ANCIENT_MIMIC','Ancient Mimic','Ancient Mimic',112,14700,1,2448,2069,1,685,769,100,40,121,70,63,43,101,67,10,12,2,NULL,60,0x3885,100,168,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,NULL,NULL,NULL,NULL,4387,1);
+REPLACE INTO `mob_db` VALUES (1700,'OBSERVATION','Observation','Dame of Sentinel',127,34538,1,3735,2801,2,643,795,98,55,99,75,52,55,106,80,10,12,1,8,80,0x33B5,100,432,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,NULL,NULL,NULL,NULL,4392,1);
+REPLACE INTO `mob_db` VALUES (1701,'SHELTER','Shelter','Mistress of Shelter',125,27000,1,4010,3051,2,691,935,80,89,99,66,41,103,95,89,10,12,1,8,66,0x33B5,160,432,420,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,NULL,NULL,NULL,NULL,NULL,NULL,4393,1);
+REPLACE INTO `mob_db` VALUES (1702,'RETRIBUTION','Retribution','Baroness of Retribution',121,22152,1,3528,2463,2,798,1102,61,35,112,60,45,77,78,70,10,12,1,8,67,0x33B5,120,360,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,NULL,NULL,NULL,NULL,4391,1);
+REPLACE INTO `mob_db` VALUES (1703,'SOLACE','Solace','Lady Solace',123,24729,1,3758,2819,2,667,832,96,96,106,65,61,42,82,72,10,12,1,8,66,0x33B5,180,576,420,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,NULL,NULL,NULL,NULL,4394,1);
+REPLACE INTO `mob_db` VALUES (1704,'THA_ODIUM','Thanatos Odium','Odium of Thanatos',129,40200,1,3960,3666,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x37B5,100,432,288,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7438,10000,616,10,2520,1000,NULL,NULL,NULL,NULL,NULL,NULL,4396,1);
+REPLACE INTO `mob_db` VALUES (1705,'THA_DESPERO','Thanatos Despero','Despero of Thanatos',129,41111,1,3960,3666,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x37B5,150,160,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7439,10000,616,10,2419,1000,NULL,NULL,NULL,NULL,NULL,NULL,4397,1);
+REPLACE INTO `mob_db` VALUES (1706,'THA_MAERO','Thanatos Maero','Maero of Thanatos',129,42599,1,3960,3666,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x37B5,150,160,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7437,10000,616,10,2354,1000,NULL,NULL,NULL,NULL,NULL,NULL,4395,1);
+REPLACE INTO `mob_db` VALUES (1707,'THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',129,45000,1,3960,3666,2,700,901,71,80,91,72,59,96,78,79,10,12,NULL,1,88,0x37B5,150,160,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,7436,10000,616,10,5128,1000,NULL,NULL,NULL,NULL,NULL,NULL,4398,1);
+REPLACE INTO `mob_db` VALUES (1708,'THANATOS','Thanatos','Thanatos Phantom',99,1445660,1,1299400,1930554,3,3812,5483,364,35,100,129,30,86,206,32,10,12,2,6,88,0x37B5,120,115,816,504,649700,617,5500,603,5000,732,2000,7444,1000,2519,1000,7450,5000,2342,5000,2412,5000,2515,1000,2655,500,NULL,NULL,NULL,NULL,4399,1);
+REPLACE INTO `mob_db` VALUES (1709,'G_THA_ODIUM','Thanatos Odium','Odium of Thanatos',129,40200,1,NULL,NULL,9,758,902,120,30,106,78,71,54,129,31,10,12,2,1,88,0x33B5,100,115,288,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1710,'G_THA_DESPERO','Thanatos Despero','Despero of Thanatos',129,41111,1,NULL,NULL,2,737,908,95,69,111,96,66,65,91,52,10,12,2,1,88,0x33B5,150,160,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1711,'G_THA_MAERO','Thanatos Maero','Maero of Thanatos',129,42599,1,NULL,NULL,2,756,1001,96,90,97,111,70,133,82,67,10,12,1,1,88,0x33B5,150,160,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1712,'G_THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',129,45000,1,NULL,NULL,2,700,901,71,80,91,72,59,96,78,79,10,12,NULL,1,88,0x33B5,150,160,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,731,500,732,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Abyss Lake
+REPLACE INTO `mob_db` VALUES (1713,'ACIDUS','Acidus','Acidus',130,48430,1,4520,3389,2,622,1017,101,90,109,78,50,55,77,55,10,12,2,9,46,0x3095,170,168,1008,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7938,500,1035,4000,7444,5,1036,3589,7448,800,1269,10,2114,50,NULL,NULL,NULL,NULL,4378,1);
+REPLACE INTO `mob_db` VALUES (1714,'FERUS','Ferus','Ferus',126,25668,1,3985,2989,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3095,100,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,NULL,NULL,NULL,NULL,4380,1);
+REPLACE INTO `mob_db` VALUES (1715,'NOVUS','Novus','Novus',90,6670,1,1305,1505,1,388,445,95,48,74,56,57,25,90,45,10,12,NULL,9,20,0x3885,110,151,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,511,3000,7053,1035,NULL,NULL,1036,589,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4383,1);
+REPLACE INTO `mob_db` VALUES (1716,'ACIDUS_','Acidus','Acidus',130,40718,1,4520,3389,2,703,861,98,47,106,110,61,53,95,53,10,12,2,9,44,0x3095,180,168,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,NULL,NULL,NULL,NULL,4379,1);
+REPLACE INTO `mob_db` VALUES (1717,'FERUS_','Ferus','Ferus',126,39054,1,4185,2989,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3095,120,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,579,5100,1035,1000,NULL,NULL,1036,3589,7445,800,997,20,7445,100,NULL,NULL,NULL,NULL,4381,1);
+REPLACE INTO `mob_db` VALUES (1718,'NOVUS_','Novus','Novus',84,5028,1,1080,1215,1,266,314,88,28,53,43,43,55,90,58,10,12,NULL,9,20,0x3885,100,252,816,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,508,2000,7053,1035,NULL,NULL,1036,589,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4382,1);
+REPLACE INTO `mob_db` VALUES (1719,'DETALE','Detale','Detardeurus',135,6005000,1,4320000,3420000,3,4072,6734,364,166,165,153,171,136,185,72,10,12,2,9,67,0x37B5,250,432,936,360,2160000,617,5500,603,5000,732,2000,2649,1000,2648,1000,7444,5000,7451,3589,12080,1000,1417,100,5002,500,NULL,NULL,NULL,NULL,4386,1);
+REPLACE INTO `mob_db` VALUES (1720,'HYDRO','Hydro','Hydrolancer',121,41500,NULL,6285,4463,3,760,910,92,58,120,72,67,66,88,58,10,12,2,9,47,0x37B5,160,140,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7123,4000,1035,4000,7443,3880,5126,500,5127,500,12085,300,5124,500,NULL,NULL,NULL,NULL,4384,1);
+REPLACE INTO `mob_db` VALUES (1721,'DRAGON_EGG','Dragon Egg','Dragon Egg',119,20990,1,2862,2147,NULL,503,653,172,85,84,59,85,40,118,65,10,12,1,9,40,0x0,1000,24,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,985,5,7032,100,731,10,732,5,718,10,720,10,728,10,NULL,NULL,NULL,NULL,4385,1);
+REPLACE INTO `mob_db` VALUES (1722,'EVENT_JAKK','Jakk','Jakk',99,10310,NULL,93,90,1,115,182,8,11,1,28,18,13,35,45,10,12,1,NULL,43,0x81,240,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7225,1000,1062,1000,535,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5134,10000);
+REPLACE INTO `mob_db` VALUES (1723,'A_SHECIL','Shecil Damon','Cecil Damon',82,30000,NULL,NULL,NULL,14,600,900,40,15,1,145,27,32,134,80,10,12,1,7,64,0x3695,180,1008,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1724,'A_POTON_CANON','Photon Cannon','Photon Cannon',66,8000,NULL,NULL,NULL,9,1000,1300,16,30,1,40,25,20,80,80,10,12,1,NULL,40,0x84,300,1536,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1725,'R_PORING','Poring','Poring',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,NULL,6,30,10,12,1,3,21,0x83,150,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1726,'R_LUNATIC','Lunatic','Lunatic',3,60,NULL,NULL,NULL,1,9,12,NULL,20,1,3,3,10,8,60,10,12,NULL,2,60,0x83,150,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1727,'R_SAVAGE_BABE','Savage Babe','Savage Babe',7,182,NULL,NULL,NULL,1,20,25,NULL,NULL,1,7,14,5,12,35,10,12,NULL,2,22,0x83,150,1624,624,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1728,'R_DESERT_WOLF_B','Desert Wolf Baby','Baby Desert Wolf',14,140,1,NULL,NULL,1,33,41,13,NULL,10,12,8,5,28,7,10,12,NULL,2,23,0x83,150,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1729,'R_BAPHOMET_','Baphomet Jr.','Baphomet Jr.',50,8578,NULL,NULL,NULL,1,487,590,24,25,1,75,55,1,93,45,10,12,NULL,6,27,0x183,150,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1730,'R_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,NULL,NULL,1,210,283,62,30,61,17,30,35,52,5,10,12,NULL,6,27,0x183,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1731,'G_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,313200,250560,1,1639,2815,246,86,122,122,105,67,169,72,10,12,2,8,48,0x37B5,190,480,480,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7484,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure Chest',98,500,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7486,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Kiel Dungeon (10.4)
+REPLACE INTO `mob_db` VALUES (1733,'KIEL','Kiel','Kiehl',90,523500,1,32850,21065,3,2018,3647,45,32,100,112,76,89,156,102,10,12,1,NULL,47,0x37B5,140,1152,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',125,2502000,1,1800000,1440000,3,2937,6517,314,232,166,187,155,141,199,180,10,12,1,NULL,47,0x37B5,130,1152,576,432,900000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,NULL,NULL,NULL,NULL,4403,1);
+REPLACE INTO `mob_db` VALUES (1735,'ALICEL','Alicel','Alicel',115,18000,1,2565,1923,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,NULL,NULL,NULL,NULL,4401,1);
+REPLACE INTO `mob_db` VALUES (1736,'ALIOT','Aliot','Aliot',112,15669,1,2448,1836,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7512,2000,7507,3000,2516,10,6214,200,1810,10,985,10,13405,15,NULL,NULL,NULL,NULL,4402,1);
+REPLACE INTO `mob_db` VALUES (1737,'ALIZA','Aliza','Aliza',112,14450,1,2448,1836,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x91,220,1440,576,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,NULL,NULL,NULL,NULL,4400,1);
+REPLACE INTO `mob_db` VALUES (1738,'CONSTANT','Constant','Constant',108,12050,NULL,2506,1879,1,660,804,92,82,126,98,62,57,91,34,10,12,NULL,NULL,67,0x3885,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7512,100,7507,1500,7325,10,999,10,757,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1739,'G_ALICEL','Alicel','Alicel',115,18000,1,NULL,NULL,2,537,635,109,30,121,53,59,63,73,60,10,12,1,6,60,0x318D,250,1080,480,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1740,'G_ALIOT','Aliot','Aliot',112,15669,1,NULL,NULL,2,608,697,106,15,111,56,55,42,62,75,10,12,1,6,60,0x318D,200,1296,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1741,'G_COOKIE_XMAS','Christmas Cookie','Christmas Cookie',37,733,1,NULL,NULL,1,70,105,48,36,21,16,30,20,25,5,10,12,NULL,7,46,0x3885,400,1248,1248,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1742,'G_CARAT','Carat','Carat',103,9222,1,NULL,NULL,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x3985,200,1078,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1743,'G_MYSTCASE','Myst Case','Myst Case',39,879,1,NULL,NULL,1,68,89,50,11,26,19,40,35,31,25,10,12,1,NULL,60,0x3885,400,1248,1248,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1744,'G_WILD_ROSE','Wild Rose','Wild Rose',70,2682,1,NULL,NULL,1,140,185,75,15,44,87,31,35,63,80,10,12,NULL,2,24,0x3885,100,964,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1745,'G_CONSTANT','Constant','Constant',108,2000,NULL,NULL,NULL,1,560,704,92,82,126,98,62,57,91,34,10,12,NULL,6,67,0x2185,110,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1746,'G_ALIZA','Aliza','Aliza',112,14450,1,NULL,NULL,1,600,697,98,5,115,50,51,62,70,54,10,12,1,7,60,0x3885,220,1440,576,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7507,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1747,'G_SNAKE','Snake','Boa',18,217,1,NULL,NULL,1,29,34,9,8,10,8,18,10,14,15,10,12,1,2,22,0x3885,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1748,'G_ANACONDAQ','Anacondaq','Anacondaq',100,8510,1,NULL,NULL,1,388,443,92,NULL,79,46,28,43,56,25,10,12,1,2,25,0x3885,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1749,'G_MEDUSA','Medusa','Medusa',102,10045,1,NULL,NULL,1,477,590,87,66,99,68,65,79,69,15,10,12,1,6,40,0x3985,180,1720,1320,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,1,NULL,NULL,1,100,200,160,99,NULL,NULL,NULL,NULL,NULL,100,7,12,NULL,3,22,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Odin's Temple
+REPLACE INTO `mob_db` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',141,2205000,1,2000000,2200000,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1000000,617,5500,603,5000,616,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,NULL,NULL,NULL,NULL,NULL,NULL,4407,1);
+REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',126,34240,1,4280,3210,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3395,190,720,384,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,1271,5,NULL,NULL,NULL,NULL,4404,1);
+REPLACE INTO `mob_db` VALUES (1753,'FRUS','Frus','Frus',128,39520,1,4562,3421,2,710,879,65,35,114,77,66,51,79,27,10,12,1,6,67,0x3395,150,480,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,NULL,NULL,NULL,NULL,NULL,NULL,4405,1);
+REPLACE INTO `mob_db` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1,5552,4419,1,733,1058,85,92,91,89,65,118,98,75,10,12,NULL,8,46,0x37B5,250,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,NULL,NULL,NULL,NULL,4406,1);
+REPLACE INTO `mob_db` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1,5549,4411,1,767,985,80,86,91,86,67,116,102,71,10,12,NULL,8,46,0x37B5,250,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,6000,2254,1,7063,1000,2001,25,7511,1000,2322,100,2353,100,NULL,NULL,NULL,NULL,4406,1);
+REPLACE INTO `mob_db` VALUES (1756,'G_HYDRO','Hydro','Hydrolancer',121,41500,NULL,NULL,NULL,3,760,910,92,95,120,72,67,66,88,58,10,12,2,9,47,0x39A5,160,140,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1757,'G_ACIDUS','Acidus','Acidus',130,48430,1,NULL,NULL,2,622,1017,101,47,109,78,50,55,77,55,10,12,2,9,46,0x3885,170,168,1008,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1758,'G_FERUS','Ferus','Ferus',126,25668,1,NULL,NULL,2,692,807,96,45,94,80,55,60,78,50,10,12,2,9,43,0x3885,100,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1759,'G_ACIDUS_','Acidus','Acidus',130,40718,1,NULL,NULL,2,703,861,98,90,106,110,61,53,95,53,10,12,2,9,44,0x3885,180,168,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1760,'G_FERUS_','Ferus','Ferus',126,39054,1,NULL,NULL,2,647,769,111,33,91,57,57,61,62,51,10,12,2,9,42,0x3885,120,108,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1761,'G_SKOGUL','Skogul','Skogul',126,34240,1,NULL,NULL,2,791,947,72,15,100,71,63,85,82,37,10,12,1,6,67,0x3985,170,720,384,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1762,'G_FRUS','Frus','Frus',128,39520,1,NULL,NULL,2,710,879,65,35,114,77,66,51,69,27,10,12,1,6,67,0x3985,130,480,576,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1763,'G_SKEGGIOLD','Skeggiold','Skeggiold',131,53290,1,NULL,NULL,1,733,1058,85,92,91,89,65,118,98,75,10,12,NULL,8,46,0x39A5,200,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1764,'G_SKEGGIOLD_','Skeggiold','Skeggiold',131,52280,1,NULL,NULL,1,767,985,80,86,91,86,67,116,102,71,10,12,NULL,8,46,0x39A5,200,672,780,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7511,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',141,1005000,1,10000,10000,3,2895,6101,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7510,500,617,100,2115,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,NULL,NULL,NULL,1,60,71,64,50,1,17,80,80,126,20,10,12,NULL,8,66,0x4B5,300,1288,288,384,NULL,909,5000,909,5000,741,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,NULL,NULL,NULL,1,60,71,64,50,1,17,80,80,126,20,10,12,NULL,8,66,0x4B5,300,1288,288,384,NULL,909,5000,909,5000,741,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Rachel / Ice Dungeon (11.1)
+REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,1,2160000,1800000,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,NULL,68,0x37B5,200,1344,2880,576,1080000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,NULL,NULL,NULL,NULL,NULL,NULL,4408,1);
+REPLACE INTO `mob_db` VALUES (1769,'AGAV','Agav','Agav',128,40000,1,3933,2949,1,637,818,77,82,85,66,55,113,86,61,10,12,1,7,80,0x3295,300,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,NULL,NULL,NULL,NULL,4409,1);
+REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',126,31620,1,3690,2768,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,80,0x3295,250,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,NULL,NULL,NULL,NULL,4410,1);
+REPLACE INTO `mob_db` VALUES (1771,'VANBERK','Vanberk','Vanberk',123,24605,1,3240,2430,1,656,797,100,6,109,70,55,60,87,54,10,12,1,7,80,0x3885,250,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,NULL,NULL,NULL,NULL,NULL,NULL,4411,1);
+REPLACE INTO `mob_db` VALUES (1772,'ISILLA','Isilla','Isilla',124,26324,1,3456,2592,1,606,774,69,19,90,65,43,82,91,75,10,12,1,7,80,0x3885,300,768,360,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,NULL,NULL,NULL,NULL,NULL,NULL,4412,1);
+REPLACE INTO `mob_db` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',122,23182,1,3758,2819,1,682,836,75,25,106,70,77,60,59,40,10,12,1,6,67,0x3985,140,960,528,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,NULL,NULL,NULL,NULL,4413,1);
+REPLACE INTO `mob_db` VALUES (1774,'SEEKER','Seeker','Seeker',124,24500,1,4009,3006,6,611,731,64,30,91,90,35,75,126,31,10,12,NULL,NULL,64,0x3295,190,576,432,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,587,1000,7340,1000,985,20,1061,4000,7563,1000,1375,20,NULL,NULL,NULL,NULL,NULL,NULL,4414,1);
+REPLACE INTO `mob_db` VALUES (1775,'SNOWIER','Snowier','Snowier',103,13934,1,1944,1458,2,510,592,121,47,91,61,67,45,61,55,10,12,2,NULL,41,0x3885,220,936,1020,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,NULL,NULL,NULL,NULL,4415,1);
+REPLACE INTO `mob_db` VALUES (1776,'SIROMA','Siroma','Siroma',98,11910,1,1827,1369,1,389,489,64,38,83,43,50,70,80,60,10,12,NULL,NULL,61,0x83,180,432,648,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,1000,7066,500,510,10,NULL,NULL,NULL,NULL,NULL,NULL,991,20,NULL,NULL,NULL,NULL,4416,1);
+REPLACE INTO `mob_db` VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',110,20820,1,2724,2644,1,837,935,344,11,133,54,78,33,78,26,10,12,2,NULL,61,0x3885,250,861,660,144,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,5000,7066,3000,749,100,984,10,985,30,6253,500,995,100,NULL,NULL,NULL,NULL,4417,1);
+REPLACE INTO `mob_db` VALUES (1778,'GAZETI','Gazeti','Gazeti',106,14000,1,2025,1518,10,596,664,71,21,105,37,42,38,97,38,10,12,1,6,21,0x3395,190,576,370,270,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,3000,7066,3000,985,20,1731,1,6253,100,6256,200,NULL,NULL,NULL,NULL,NULL,NULL,4418,1);
+REPLACE INTO `mob_db` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,2626000,1,1035576,949942,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,517788,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,NULL,NULL,NULL,NULL,NULL,NULL,4419,1);
+REPLACE INTO `mob_db` VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',105,12550,1,1944,1458,1,401,477,114,43,100,60,58,37,60,47,10,12,1,3,22,0x84,2000,672,648,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,NULL,NULL,NULL,NULL,4420,1);
+REPLACE INTO `mob_db` VALUES (1781,'DROSERA','Drosera','Drosera',101,10878,1,1350,1013,7,168,222,86,52,79,32,64,38,78,14,10,12,1,3,22,0x84,2000,864,576,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,NULL,NULL,NULL,NULL,4421,1);
+REPLACE INTO `mob_db` VALUES (1782,'ROWEEN','Roween','Roween',95,7385,1,1691,1902,1,375,410,73,33,70,82,55,45,73,25,10,12,1,2,24,0x108B,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7564,3000,919,3000,992,50,1822,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4422,1);
+REPLACE INTO `mob_db` VALUES (1783,'GALION','Galion','Galion',100,8821,1,1769,1327,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7564,3000,919,3000,996,10,2531,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4423,1);
+REPLACE INTO `mob_db` VALUES (1784,'STAPO','Stapo','Stapo',95,8805,1,1574,1772,1,364,415,129,36,20,46,25,35,53,30,10,12,NULL,NULL,42,0x83,300,936,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,NULL,NULL,NULL,NULL,NULL,NULL,4424,1);
+REPLACE INTO `mob_db` VALUES (1785,'ATROCE','Atroce','Atroce',113,1502000,1,1080000,855000,2,2031,3534,316,176,121,165,135,99,152,113,10,12,2,2,67,0x37B5,150,576,600,240,540000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,1175,100,NULL,NULL,NULL,NULL,4425,1);
+REPLACE INTO `mob_db` VALUES (1786,'G_AGAV','Agav','Agav',128,40000,1,NULL,NULL,1,637,818,77,82,85,66,55,113,66,61,10,12,1,7,80,0x3295,300,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1787,'G_ECHIO','Echio','Echio',126,31620,1,NULL,NULL,1,606,765,66,11,111,63,51,37,94,45,10,12,1,7,40,0x3295,250,768,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7567,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',110,20820,1,NULL,NULL,1,837,935,344,11,133,54,78,33,78,26,10,12,2,NULL,61,0x3295,250,861,660,144,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7561,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1789,'ICEICLE','Iceicle','Iceicle',100,1012,1,164,122,3,425,426,2,15,99,1,1,1,95,1,10,12,NULL,NULL,41,0x84,2000,1344,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7066,1000,7066,1000,6257,500,7066,500,7066,500,7066,500,7066,500,NULL,NULL,NULL,NULL,7066,500);
+REPLACE INTO `mob_db` VALUES (1790,'G_RAFFLESIA','Rafflesia','Rafflesia',86,5819,1,NULL,NULL,3,295,336,86,2,47,41,44,29,65,31,10,12,NULL,3,22,0x3885,150,512,528,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7577,3000,7575,4000,7576,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1791,'G_GALION','Galion','Galion',100,8821,1,NULL,NULL,1,405,482,100,62,106,79,62,45,90,36,10,12,1,2,44,0x11AB,150,864,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1792,'SOCCER_BALL','Soccer Ball','Soccer Ball',1,10,NULL,NULL,NULL,NULL,NULL,NULL,128,99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0x40,2000,96,96,96,NULL,NULL,NULL,NULL,NULL,NULL,NULL,18503,5000,18503,3000,12326,3000,603,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,617,1000);
+REPLACE INTO `mob_db` VALUES (1793,'G_MEGALITH','Megalith','Megalith',65,2451,1,NULL,NULL,9,116,146,66,18,57,14,35,10,90,3,10,12,2,NULL,80,0x3695,200,1332,1332,672,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1794,'G_ROWEEN','Roween','Roween',95,7385,1,NULL,NULL,1,175,210,73,33,70,82,55,45,73,25,10,12,1,2,24,0x3295,200,412,840,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1795,'BLOODY_KNIGHT_','Bloody Knight','Bloody Knight',116,68500,1,NULL,NULL,3,942,1065,122,50,132,59,70,57,98,45,10,12,2,8,28,0x37B5,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1417,100,2412,100,2514,200,2342,300,2513,200,1620,200,617,7000,NULL,NULL,NULL,NULL,7578,10000);
+
+# WoE SE Guild Dungeon
+REPLACE INTO `mob_db` VALUES (1796,'AUNOE','Aunoe','Aunoe',110,13050,NULL,1935,1454,1,646,727,107,42,118,63,62,77,70,35,10,12,1,7,80,0x3295,250,768,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7568,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,2545,5,NULL,NULL,NULL,NULL,4464,1);
+REPLACE INTO `mob_db` VALUES (1797,'FANAT','Fanat','Fanat',120,21000,1,3042,2282,1,599,705,81,64,102,66,70,47,79,57,10,12,1,7,80,0x3885,250,768,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2388,10,2422,2,7563,4000,2109,1,12183,50,7568,2500,NULL,NULL,NULL,NULL,NULL,NULL,4465,1);
+
+# Additional Event Monsters
+REPLACE INTO `mob_db` VALUES (1798,'TREASURE_BOX_','Treasure Chest','Treasure Chest',99,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x40,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7582,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1799,'G_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1800,'G_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1801,'G_HARWORD_','Whitesmith Harword','Mastersmith Howard',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,81,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1802,'G_MAGALETA_','High Priest Magaleta','High Priest Margaretha',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,86,0x37B5,125,1152,384,288,9000,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1803,'G_SHECIL_','Sniper Shecil','Sniper Cecil',10,10,1,1,1,14,1,2,1,1,1,1,1,1,1,1,10,12,1,7,84,0x33B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1804,'G_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',10,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,10,12,1,7,68,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1805,'B_SEYREN_','Lord Knight Seyren','Lord Knight Seyren',99,1647590,NULL,4352040,1412973,1,7238,11040,72,37,120,110,81,65,130,52,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1806,'B_EREMES_','Assassin Cross Eremes','Assassin Cross Eremes',99,1411230,NULL,3675060,1433142,1,4189,8289,37,39,90,181,62,37,122,60,10,12,1,7,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1807,'B_HARWORD_','Whitesmith Harword','Mastersmith Howard',99,1460000,NULL,3602106,1278900,1,7822,8251,66,36,100,73,112,35,136,60,10,12,1,7,82,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1808,'B_MAGALETA_','High Priest Magaleta','High Priest Margaretha',99,1092910,NULL,3831300,1186920,1,4688,5580,35,78,1,84,64,182,92,100,10,12,1,7,86,0x37B5,125,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1809,'B_SHECIL_','Sniper Shecil','Sniper Cecil',99,1349000,NULL,3683700,1373400,14,4892,9113,22,35,1,180,39,67,193,130,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1810,'B_KATRINN_','High Wizard Katrinn','High Wizard Kathryne',99,1069920,NULL,3607380,1473030,1,1197,4394,10,88,1,89,42,223,128,93,10,12,1,7,68,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7583,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1811,'G_SMOKIE_','Smokie','Bandit',18,641,1,NULL,NULL,1,61,72,NULL,10,1,18,36,25,26,35,10,12,NULL,2,22,0x91,200,1576,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2201,100,7267,500,606,1000,536,2000,7299,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1812,'EVENT_LUDE','Lude','Delightful Lude',99,15,NULL,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x40,190,890,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7225,5000,1062,5000,535,5000,7609,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1813,'EVENT_HYDRO','Hydro','Hydrolancer',99,1880000,NULL,3600000,1800000,3,15000,47767,96,55,1,142,200,250,189,32,10,12,2,8,28,0x37B5,100,972,672,432,NULL,617,5500,603,2000,617,5500,7607,10000,13001,500,5002,500,1417,500,12080,1500,7444,5500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,NULL,27000,27000,1,500,800,80,50,1,35,45,112,69,93,10,12,1,2,63,0x37B5,150,1276,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,777,1,7,7,1,7,14,NULL,99,7,7,7,17,17,7,10,12,1,NULL,20,0x40,250,1320,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,NULL,NULL,NULL,1,1,2,160,99,1,1,1,1,1,1,NULL,NULL,1,NULL,20,0x40,2000,96,96,96,NULL,NULL,NULL,NULL,NULL,NULL,NULL,512,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1817,'EVENT_DETALE','Detale','Detarderous',99,8880000,NULL,4050000,2250000,3,32767,65534,104,65,1,142,200,250,189,50,10,12,2,8,48,0x37B5,100,972,936,360,NULL,NULL,NULL,617,5000,617,5500,7701,10000,1724,500,1473,500,1265,500,12080,1500,12100,1500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1818,'EVENT_ALARM','Alarm','Alarm',58,10647,NULL,NULL,NULL,NULL,1,2,24,15,1,62,72,10,85,45,10,12,1,NULL,60,0x3695,1000,1020,500,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7703,7000);
+REPLACE INTO `mob_db` VALUES (1819,'EVENT_BATHORY','Bathory','Bathory',86,5242,1,NULL,NULL,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',29,587,1,NULL,NULL,1,50,62,55,7,18,4,7,NULL,12,NULL,10,12,2,2,22,0x91,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',103,9447,1,NULL,NULL,1,520,579,114,47,93,69,63,61,82,42,10,12,1,2,23,0x308D,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',64,2300,1,NULL,NULL,1,210,283,62,30,61,17,30,35,52,5,10,12,NULL,6,27,0x3795,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',94,9990,1,NULL,NULL,2,188,238,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1824,'EVENT_GARM_BABY','Garm Baby','Garm Baby',94,10016,1,NULL,NULL,1,183,244,62,43,69,61,55,61,53,45,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,NULL,NULL,NULL,1,118,140,16,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1826,'EVENT_MYST','Myst','Myst',39,879,1,NULL,NULL,1,68,89,50,11,26,19,40,35,31,25,10,12,2,NULL,25,0x3695,200,1576,576,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,NULL,NULL,NULL,1,250,280,8,NULL,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7850,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1828,'EVENT_GULLINBURSTI','Gullinbrusti','Gullinbrusti',20,20,NULL,NULL,NULL,1,59,72,160,99,1,14,14,NULL,19,15,10,12,2,2,42,0x3695,150,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7303,6000,570,9000,571,8000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Thor Volcano (11.2)
+REPLACE INTO `mob_db` VALUES (1829,'SWORD_GUARDIAN','Sword Guardian','Sword Guardian',133,70000,NULL,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7069,3000,1370,30,1163,50,1168,1,2122,10,1176,50,6223,100,NULL,NULL,NULL,NULL,4427,1);
+REPLACE INTO `mob_db` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Guardian',132,63000,NULL,4392,3294,12,766,886,127,62,109,80,65,52,122,55,14,16,2,7,80,0x37B5,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7069,3000,1723,30,1701,50,2367,20,2701,4,NULL,NULL,6223,100,NULL,NULL,NULL,NULL,4428,1);
+REPLACE INTO `mob_db` VALUES (1831,'SALAMANDER','Salamander','Salamander',138,80390,1,5919,7139,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,NULL,63,0x37B5,160,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,NULL,NULL,NULL,NULL,4429,1);
+REPLACE INTO `mob_db` VALUES (1832,'IFRIT','Ifrit','Ifrit',146,6935000,1,6696000,4860000,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,NULL,83,0x37B5,130,212,384,360,3348000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,2345,100,NULL,NULL,NULL,NULL,4430,1);
+REPLACE INTO `mob_db` VALUES (1833,'KASA','Kasa','Kasa',135,70128,1,5599,7709,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,NULL,63,0x37B5,150,800,600,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,NULL,NULL,NULL,NULL,4431,1);
+REPLACE INTO `mob_db` VALUES (1834,'G_SALAMANDER','Salamander','Salamander',138,80390,1,NULL,NULL,2,1399,1799,141,68,189,105,72,85,132,72,10,12,2,NULL,63,0x37B5,160,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1835,'G_KASA','Kasa','Kasa',135,70128,1,NULL,NULL,2,1004,1309,104,70,111,74,65,78,108,55,10,12,2,NULL,63,0x37B5,150,800,600,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1836,'MAGMARING','Magmaring','Magmaring',110,13079,1,2536,1903,1,678,722,100,45,107,33,35,47,61,20,10,12,NULL,NULL,43,0x83,300,1472,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,757,34,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4432,1);
+REPLACE INTO `mob_db` VALUES (1837,'IMP','Imp','Imp',129,36830,1,4594,3445,1,885,1091,56,75,66,83,65,88,72,27,10,12,NULL,6,63,0x3395,150,824,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7122,3000,13303,3,7098,2500,1376,10,1972,25,12374,1,6223,1,NULL,NULL,NULL,NULL,4433,1);
+REPLACE INTO `mob_db` VALUES (1838,'KNOCKER','Knocker','Knocker',126,43900,1,3690,3768,1,633,736,126,62,93,62,58,56,99,70,10,12,NULL,6,22,0x191,200,1548,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,NULL,NULL,NULL,NULL,4434,1);
+REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byrogue',135,92544,1,7725,5543,2,793,934,120,13,114,86,70,65,81,70,14,16,1,7,20,0x37B5,170,800,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1270,50,5096,3,13027,150,12087,100,603,40,2530,1,7110,4365,NULL,NULL,NULL,NULL,4426,1);
+
+# Additional Event Monsters
+REPLACE INTO `mob_db` VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,1,1,1,1,500,700,160,99,NULL,1,1,50,120,1,10,12,2,2,42,0xF1,150,1960,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,610,3000,7444,100,616,5,969,500,714,100,5159,1,12238,3000,NULL,NULL,NULL,NULL,12239,3000);
+REPLACE INTO `mob_db` VALUES (1841,'G_SNAKE_','Snake Lord\'s Minion','Snake Lord\'s Minion',15,10,1,1,1,1,46,55,160,99,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1842,'G_ANACONDAQ_','Snake Lord\'s Minion','Snake Lord\'s Minion',23,15,1,1,1,1,124,157,160,99,1,46,28,10,51,5,10,12,1,2,25,0x91,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,673,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1843,'G_SIDE_WINDER_','Snake Lord\'s Minion','Snake Lord\'s Minion',43,18,1,1,1,1,240,320,160,99,38,43,40,15,115,20,10,12,1,2,25,0x3095,200,1576,576,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,675,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1844,'G_ISIS_','Snake Lord\'s Minion','Snake Lord\'s Minion',47,25,1,1,1,1,423,507,160,99,38,65,43,50,66,15,10,12,2,6,27,0x3195,200,1384,768,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,673,1000,675,1000,673,1000,675,1000,12715,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1845,'G_TREASURE_BOX_','Treasure Box','Treasure Box',98,500,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7720,10000,7720,10000,7720,10000,7721,10000,12245,2500,7720,5000,12245,2500,NULL,NULL,NULL,NULL,12245,2500);
+REPLACE INTO `mob_db` VALUES (1846,'DREAMMETAL','Dream Metal','Dream Metal',90,1499,NULL,1,1,1,1,2,100,99,1,1,1,1,1,1,10,12,NULL,NULL,26,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7858,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1847,'EVENT_PORING','Poring','Poring',98,10000500,NULL,900000,900000,1,15000,20000,96,60,1,60,120,120,160,30,10,12,1,8,28,0x37B5,100,76,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1848,'EVENT_BAPHOMET','Baphomet','Baphomet',50,45000,NULL,900,900,2,1500,3000,16,10,1,60,15,15,160,30,10,12,2,6,67,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1849,'EVENT_OSIRIS','Osiris','Osiris',60,125000,NULL,1800,1800,1,3500,5000,32,20,1,60,25,25,160,30,10,12,1,1,89,0x37B5,100,1072,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1850,'EVENT_ORCHERO','Orc Hero','Orc Hero',50,175000,NULL,2700,2700,1,4000,5500,40,45,1,60,35,80,160,30,10,12,2,7,82,0x37B5,150,1678,780,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1851,'EVENT_MOBSTER','Mobster','Mobster',61,7991,1,NULL,NULL,1,910,1128,66,37,76,46,20,35,76,55,10,12,1,7,20,0x3695,250,1100,560,580,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1852,'G_EM_ANGELING','Angeling','Angeling',99,120,1,NULL,NULL,1,60,71,160,99,1,17,80,80,126,20,10,12,NULL,8,66,0x37B5,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1853,'G_EM_DEVILING','Deviling','Deviling',99,120,1,NULL,NULL,1,60,71,160,99,1,17,80,80,126,20,10,12,NULL,8,66,0x37B5,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1854,'E_MUKA','Muka','Muka',17,610,NULL,246,108,1,40,49,8,5,15,15,30,5,20,10,10,12,2,3,22,0x83,300,1960,960,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,70,952,9000,713,2000,7742,400,507,1000,1451,50,1002,250,NULL,NULL,NULL,NULL,4036,1);
+REPLACE INTO `mob_db` VALUES (1855,'E_POISONSPORE','Poison Spore','Poison Spore',19,665,NULL,167,84,1,89,101,NULL,NULL,1,19,25,NULL,24,NULL,10,12,1,3,25,0x3885,200,1672,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7033,9000,2221,20,511,550,7743,60,972,50,921,1200,912,5,NULL,NULL,NULL,NULL,4048,1);
+REPLACE INTO `mob_db` VALUES (1856,'E_MAGNOLIA','Magnolia','Magnolia',26,3195,NULL,354,223,1,120,151,8,30,1,26,26,NULL,39,5,10,12,NULL,6,21,0x183,250,1560,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7031,9000,910,800,911,100,912,10,737,40,7744,400,12127,5,NULL,NULL,NULL,NULL,4076,1);
+REPLACE INTO `mob_db` VALUES (1857,'E_MARIN','Marin','Marin',15,742,NULL,59,40,1,39,43,NULL,10,1,10,10,5,35,15,10,12,1,3,41,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,910,3200,938,1500,700,100,720,40,7745,75,529,350,5035,1,NULL,NULL,NULL,NULL,4196,1);
+REPLACE INTO `mob_db` VALUES (1858,'E_PLANKTON','Plankton','Plankton',10,354,NULL,21,16,1,26,31,NULL,5,1,10,10,NULL,15,NULL,10,12,NULL,3,61,0x81,400,2208,1008,324,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,9000,7746,300,938,700,970,4,713,1000,630,20,645,50,NULL,NULL,NULL,NULL,4024,1);
+REPLACE INTO `mob_db` VALUES (1859,'E_MANDRAGORA','Mandragora','Mandragora',12,405,NULL,41,29,4,26,35,NULL,25,1,12,24,NULL,36,15,10,12,1,3,62,0x84,1000,1768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,993,50,905,9000,1405,30,7747,350,711,300,706,3,1967,10,NULL,NULL,NULL,NULL,4030,1);
+REPLACE INTO `mob_db` VALUES (1860,'E_COCO','Coco','Coco',17,817,NULL,108,70,1,56,67,NULL,NULL,24,17,34,20,24,10,10,12,NULL,2,22,0x91,150,1864,864,1008,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1026,9000,2502,20,914,3000,919,2500,516,500,2402,25,7748,600,NULL,NULL,NULL,NULL,4041,1);
+REPLACE INTO `mob_db` VALUES (1861,'E_CHOCO','Choco','Choco',43,4278,NULL,1139,1139,1,315,402,8,5,65,68,55,45,65,25,10,12,NULL,2,23,0x3095,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7011,5335,942,7000,985,53,513,5000,634,20,7749,1000,607,25,NULL,NULL,NULL,NULL,4285,1);
+REPLACE INTO `mob_db` VALUES (1862,'E_MARTIN','Martin','Martin',18,1109,NULL,121,77,1,52,63,NULL,5,12,18,30,15,15,5,10,12,NULL,2,42,0x81,300,1480,480,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1017,9000,7750,500,1251,10,2225,5,5009,1,10010,10,2224,15,NULL,NULL,NULL,NULL,4046,1);
+REPLACE INTO `mob_db` VALUES (1863,'E_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',25,4500,NULL,NULL,NULL,1,292,406,23,10,20,15,15,5,15,5,10,12,1,2,42,0x83,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7860,5000,7861,5000,7862,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Cursed Abbey (11.3)
+REPLACE INTO `mob_db` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',124,40440,1,3938,2702,1,707,824,100,45,117,58,82,13,97,21,10,12,1,1,69,0x3695,200,676,648,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,NULL,NULL,NULL,NULL,NULL,NULL,4435,1);
+REPLACE INTO `mob_db` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',123,38574,1,3515,3087,9,810,940,85,35,81,50,64,56,127,23,10,12,1,1,69,0x3695,150,1960,576,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7752,3000,2424,15,934,1500,932,4500,2703,2,13107,10,6223,1,NULL,NULL,NULL,NULL,4436,1);
+REPLACE INTO `mob_db` VALUES (1866,'HELL_POODLE','Hell Poodle','Hellhound',115,17168,1,2565,1923,1,642,787,86,20,114,56,59,82,77,54,10,12,NULL,6,27,0x3795,140,824,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,528,5000,13028,10,1268,10,932,4500,628,20,919,5500,537,400,NULL,NULL,NULL,NULL,4437,1);
+REPLACE INTO `mob_db` VALUES (1867,'BANSHEE','Banshee','Banshee',130,48666,1,4520,3500,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,676,504,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,NULL,NULL,NULL,NULL,4438,1);
+REPLACE INTO `mob_db` VALUES (1868,'G_BANSHEE','Banshee','Banshee',130,48666,1,NULL,NULL,1,724,1127,73,96,97,71,55,123,98,72,10,12,1,6,47,0x3795,150,676,504,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',121,21276,1,2332,2890,1,767,902,93,40,111,90,60,70,99,65,10,12,NULL,6,68,0x3195,150,972,648,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7005,5000,2425,20,13170,20,958,6000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4439,1);
+REPLACE INTO `mob_db` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',133,91304,1,5580,4185,1,706,1112,84,73,108,54,77,116,91,30,10,12,1,1,89,0x37B5,150,1816,1320,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,NULL,NULL,NULL,NULL,4440,1);
+REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Fallen Bishop','Falling Bishop',138,5655000,1,2700000,1890000,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,432,360,1350000,607,5500,617,5000,617,5000,523,10000,1420,1000,2677,500,1422,1000,985,5432,1614,2000,6223,500,NULL,NULL,NULL,NULL,4441,1);
+REPLACE INTO `mob_db` VALUES (1872,'BEELZEBUB_FLY','Hell Fly','Hell Fly',127,502000,1,NULL,NULL,1,643,795,98,55,99,90,52,55,89,80,10,12,1,8,80,0x37B5,100,432,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',147,6805000,1,NULL,NULL,1,3500,5600,288,265,155,235,200,225,204,66,10,12,NULL,6,88,0x37B5,100,100,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',147,4805000,1,7050000,7050000,2,4200,8150,418,265,178,236,200,250,218,66,10,12,2,6,88,0x37B5,100,212,504,432,3525000,607,5500,617,5000,617,5000,7754,9000,2423,2000,1565,2000,2000,2000,2702,2000,6223,1000,NULL,NULL,NULL,NULL,NULL,NULL,4145,1);
+REPLACE INTO `mob_db` VALUES (1875,'TRISTAN_3RD','Tristan III','Tristan III',80,43000,NULL,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7754,9000,938,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1876,'E_LORD_OF_DEATH','Lord of the Dead','Lord of the Dead',99,99000000,NULL,118209,39011,3,3430,4232,75,73,120,120,120,169,150,106,10,12,2,6,67,0x37B5,180,1446,1296,360,59104,5022,10000,608,NULL,732,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1877,'CRYSTAL_5','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7863,10,644,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1878,'E_SHINING_PLANT','Shining Plant','Shining Plant',1,20,NULL,NULL,NULL,1,1,2,100,99,NULL,NULL,NULL,NULL,NULL,90,7,12,NULL,3,26,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7864,3000,906,1500,511,500,507,2000,508,1500,914,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1879,'ECLIPSE_P','Eclipse Pet','Eclipse',6,1800,NULL,NULL,NULL,1,20,26,NULL,40,1,36,6,NULL,11,80,10,12,1,2,60,0x37B5,200,1456,456,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Moscovia
+REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Wood Goblin',81,5499,1,1106,1245,1,193,208,144,12,73,19,56,15,56,25,10,12,1,3,62,0x81,320,2304,840,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1881,'LES','Les','Les',82,6216,1,1205,1356,1,270,300,123,30,63,20,35,25,52,30,10,12,1,3,82,0x1089,230,1728,720,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1882,'VAVAYAGA','Baba Yaga','Baba-Yaga',87,6498,1,1188,1337,2,282,353,63,60,69,45,30,60,51,35,10,12,1,7,21,0x3885,270,1536,600,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1883,'UZHAS','Uzhas','Uzhas',85,7140,1,1294,1455,1,271,306,49,8,69,14,41,30,55,20,10,12,1,7,61,0x3885,200,576,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,520,900,1573,5,621,100,522,100,918,3500,579,1500,603,3,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1884,'MAVKA','Mavka','Mavka',84,5421,1,1253,1530,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1572,5,629,300,707,300,710,50,747,1500,748,300,510,3000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1885,'GOPINICH','Gopinich','Gopinich',97,1120500,1,714240,580320,3,1988,3849,355,121,127,102,143,102,152,76,10,12,2,2,62,0x37B5,150,1536,864,432,357120,607,5500,617,5000,617,5000,617,4000,2621,200,12080,1000,1737,100,1417,5,7444,5000,5007,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1886,'G_MAVKA','Mavka','Mavka',84,5421,1,NULL,NULL,7,263,323,98,58,65,31,50,35,81,30,10,12,1,3,62,0x3885,170,1536,504,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Monsters
+REPLACE INTO `mob_db` VALUES (1887,'FREEZER_R','Freezer','Freezer',94,9990,1,NULL,NULL,2,388,438,68,38,68,47,50,45,49,25,10,12,1,2,41,0x3695,250,1452,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,2000,7066,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1888,'GARM_BABY_R','Hatii Baby','Hatii Baby',61,15199,NULL,90,90,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7066,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,NULL,900,900,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x37B5,400,608,408,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7053,2000,7066,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,NULL,900,900,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,1,NULL,NULL,3,5560,9980,40,42,100,120,80,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1892,'G_LOLI_RURI','Lolo Ruri','Lolo Ruri',109,15280,1,NULL,NULL,2,787,1017,53,44,111,50,47,79,79,79,10,12,2,6,87,0x3985,125,747,1632,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1893,'G_KNIGHT_OF_ABYSS','Knight of the Abyss','Abysmal Knight',122,23297,1,NULL,NULL,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1894,'POURING','Pouring','Pouring',15,777,1,7,7,1,7,14,NULL,7,7,7,7,17,17,7,NULL,NULL,NULL,3,61,0x11AB,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6296,9000,6296,100,6296,100,909,3000,909,2000,909,2000,909,2000,NULL,NULL,NULL,NULL,909,2000);
+REPLACE INTO `mob_db` VALUES (1895,'EVENT_SEYREN','Seyren','Seyren Windsor',91,88902,NULL,NULL,NULL,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,6,63,0x3295,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1896,'EVENT_KATRINN','Katrinn','Kathryne Keyron',92,47780,NULL,NULL,NULL,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,68,0x3295,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1897,'EVENT_BAPHOMET_','Baphomet','Baphomet',81,668000,NULL,NULL,NULL,2,3220,4040,35,45,1,152,30,85,120,95,10,12,2,6,67,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1898,'EVENT_ZOMBIE','Zombie','Zombie',12,434,NULL,NULL,NULL,1,67,79,NULL,10,1,1,1,1,1,1,10,12,1,1,29,0x3885,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7884,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# WoE Second Edition; Battlegrounds
+REPLACE INTO `mob_db` VALUES (1899,'SWORD_GUARDIAN_','Sword Guardian','Sword Guardian',133,70000,NULL,NULL,NULL,2,451,580,122,33,122,87,54,65,103,65,14,16,2,7,80,0x20A5,170,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1900,'BOW_GUARDIAN_','Archer Guardian','Archer Guardian',80,80404,1,NULL,NULL,12,1840,2520,64,62,95,80,33,90,165,55,14,16,2,7,80,0x20A5,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1901,'E_CONDOR','Condor','Condor',10,15,NULL,90,90,1,13,20,10,15,1,1,1,50,100,100,10,12,NULL,2,26,0x1089,150,1148,648,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7973,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1902,'E_TREASURE1','Treasure Box','Treasure Box',99,49,NULL,NULL,NULL,NULL,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,26,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7782,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1903,'E_TREASURE2','Treasure Box','Treasure Box',99,49,NULL,NULL,NULL,NULL,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,26,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7783,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1904,'BOMBPORING','Bomb Poring','Bomb Poring',28,1000000,1,415,256,1,120,320,160,99,1,28,28,NULL,33,50,10,12,NULL,NULL,20,0x308D,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1905,'BARRICADE','Barricade','Barricade',98,600500,1,NULL,NULL,1,NULL,NULL,NULL,NULL,1,17,1,80,126,20,10,12,2,NULL,20,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1906,'BARRICADE_','Barricade','Barricade',98,600,1,NULL,NULL,1,NULL,NULL,160,99,1,17,1,80,126,20,10,12,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1907,'S_EMPEL_1','Guardian Stone','Guardian Stone',90,120500,1,NULL,NULL,NULL,1,2,64,50,1,1,1,1,1,1,NULL,NULL,NULL,NULL,20,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1908,'S_EMPEL_2','Guardian Stone','Guardian Stone',90,120500,1,NULL,NULL,NULL,1,2,64,50,1,1,1,1,1,1,NULL,NULL,NULL,NULL,20,0x120,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1909,'OBJ_A','Food Storage','Food Storage',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1910,'OBJ_B','Food Depot','Food Depot',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1911,'OBJ_NEUTRAL','Neutrality Flag','Neutrality Flag',90,650,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1912,'OBJ_FLAG_A','Lion Flag','Lion Flag',90,650,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1913,'OBJ_FLAG_B','Eagle Flag','Eagle Flag',90,650,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1914,'OBJ_A2','Blue Crystal','Blue Crystal',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1915,'OBJ_B2','Pink Crystal','Pink Crystal',90,750,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,NULL,NULL,2,NULL,20,0x160,300,1288,288,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Dimentional Gorge (12.1)
+REPLACE INTO `mob_db` VALUES (1916,'MOROCC','Satan Morroc','Satan Morroc',151,7000000,1,NULL,NULL,2,3560,6200,400,65,165,182,180,225,180,89,10,12,2,6,87,0x37B5,100,312,624,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5808,1500,2374,7000,2375,7000,2433,7000,7799,9000,7798,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1917,'MOROCC_','Wounded Morroc','Wounded Morroc',151,5000000,1,4050000,3042000,2,3020,5900,425,65,165,185,200,245,180,89,10,12,2,6,87,0x37B5,100,312,624,432,2025000,607,5500,617,5000,617,5000,5808,1000,2374,5000,2375,5000,2433,5000,7799,9000,7798,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1918,'MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',132,63900,1,4392,3294,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x37B5,110,576,480,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1919,'MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',132,64922,1,5094,3821,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,576,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2536,3,7799,1000,7798,3000,984,160,7053,3500,2130,15,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1920,'MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',133,94800,1,5220,3780,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2508,10,7799,1000,7798,3000,985,160,7054,4850,2728,3,1182,15,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1921,'MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',134,77389,1,4608,4056,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2729,5,7799,1000,7798,3000,984,160,7053,3500,2129,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1922,'G_MOROCC_1','Incarnation of Morroc','Incarnation of Morroc',132,63900,1,NULL,NULL,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x37B5,110,312,480,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1923,'G_MOROCC_2','Incarnation of Morroc','Incarnation of Morroc',132,64922,1,NULL,NULL,1,1083,1242,92,5,121,86,71,65,75,44,10,12,1,6,67,0x37B5,150,312,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1924,'G_MOROCC_3','Incarnation of Morroc','Incarnation of Morroc',133,94800,1,NULL,NULL,2,812,1175,111,37,102,59,55,82,98,54,10,12,1,6,69,0x37B5,150,212,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1925,'G_MOROCC_4','Incarnation of Morroc','Incarnation of Morroc',134,77389,1,NULL,NULL,1,823,1422,109,54,114,88,62,97,109,43,10,12,1,6,68,0x37B5,150,1536,648,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# God Item Creation (WoE SE); Catacombs
+REPLACE INTO `mob_db` VALUES (1926,'JAKK_H','Jakk','Jakk',1,1000,NULL,NULL,NULL,1,1,2,1,1,1,1,1,1,1,1,10,12,1,NULL,43,0x3695,200,1180,480,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12396,1000,6298,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1927,'WHISPER_H','Whisper','Whisper',1,1000,NULL,NULL,NULL,1,1,2,1,1,1,1,1,1,1,1,10,12,NULL,6,68,0x3195,150,1960,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12397,1000,6299,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1928,'DEVIRUCHI_H','Deviruchi','Deviruchi',46,500,NULL,NULL,NULL,1,5,10,10,25,1,69,40,55,70,30,10,12,NULL,6,27,0x3795,150,980,600,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1038,3000,1039,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1929,'BAPHOMET_I','Great Demon Baphomet','Unsealed Baphomet',98,4520500,1,4068000,2268000,2,4200,6500,190,45,140,152,5,85,200,95,10,12,2,6,67,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6004,500,2514,7000,1181,5000,2655,100,2513,7000,2327,7000,1466,9000,NULL,NULL,NULL,NULL,4147,1);
+REPLACE INTO `mob_db` VALUES (1930,'PIAMETTE','Piamette','Piamette',90,3000500,1,NULL,NULL,2,1500,2700,56,35,1,66,5,99,120,15,10,12,NULL,7,20,0x37B5,100,432,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1931,'WISH_MAIDEN','Wish Maiden','Wish Maiden',98,3567700,1,NULL,NULL,3,6500,9800,40,42,100,120,30,120,220,210,10,12,2,8,28,0x37B5,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1932,'GARDEN_KEEPER','Garden Keeper','Garden Keeper',80,100,1,NULL,NULL,1,1,2,160,99,1,1,1,1,1,1,10,12,NULL,NULL,42,0xE1,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7839,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1933,'GARDEN_WATCHER','Garden Watcher','Garden Watcher',81,300000,1,NULL,NULL,1,1666,2609,88,55,30,57,56,126,128,114,10,12,1,8,80,0x37B5,100,432,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1934,'BLUE_FLOWER','Blue Flower','Blue Flower',98,10500,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1935,'RED_FLOWER','Red Flower','Red Flower',98,10500,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1936,'YELL_FLOWER','Yellow Flower','Yellow Flower',98,10500,1,NULL,NULL,NULL,1,2,160,99,1,1,1,1,1,1,10,12,1,3,22,0x60,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1937,'CONSTANT_','Constant','Constant',108,11000,NULL,NULL,NULL,1,660,804,92,82,126,98,62,57,91,34,10,12,NULL,NULL,67,0x3885,150,720,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1938,'TREASURE_BOX41','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7830,80,658,500,12999,10000,984,4850,985,7275,2514,40,1625,150,1268,150,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1939,'TREASURE_BOX42','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7831,80,658,500,12999,10000,984,4850,985,7275,2513,40,1375,150,1269,150,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1940,'TREASURE_BOX43','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7832,80,658,500,12999,10000,984,4850,985,7275,13027,150,1376,150,1271,150,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1941,'TREASURE_BOX44','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7833,80,658,500,12999,10000,984,4850,985,7275,13404,150,1730,150,2001,50,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1942,'TREASURE_BOX45','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7834,80,658,500,12999,10000,984,4850,985,7275,1176,150,1734,150,1819,150,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1943,'TREASURE_BOX46','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7835,80,658,500,12999,10000,984,4850,985,7275,1421,150,1731,150,1822,150,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1944,'TREASURE_BOX47','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7836,80,658,500,12999,10000,984,4850,985,7275,1478,150,1732,150,2531,50,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1945,'TREASURE_BOX48','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7837,80,658,500,12999,10000,984,4850,985,7275,1624,150,1733,150,1821,150,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1946,'TREASURE_BOX49','Treasure Chest','Treasure Chest',99,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7838,80,658,500,12999,10000,984,4850,985,7275,1626,150,1270,150,2532,50,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1947,'PIAMETTE_','Piamette','Piamette',90,500500,1,NULL,NULL,2,1500,2700,56,35,1,66,5,99,120,15,10,12,NULL,7,20,0x37B5,100,432,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1948,'G_YGNIZEM','Ygnizem','Egnigem Cenia',136,44327,1,NULL,NULL,1,790,1018,124,8,144,92,86,69,99,68,10,12,1,7,43,0x3885,145,576,432,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Battlegrounds Guardians
+REPLACE INTO `mob_db` VALUES (1949,'B_S_GUARDIAN','Camp Guardian','Camp Guardian',86,457599,1,NULL,NULL,2,7590,9140,96,33,110,40,5,65,125,65,14,16,2,7,80,0x2085,170,140,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1950,'B_B_GUARDIAN','Camp Guardian','Camp Guardian',80,241212,1,NULL,NULL,12,1840,2520,64,62,95,80,5,90,165,55,14,16,2,7,80,0x2085,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Ravies Sister's 'Valyrie's Gift' monsters.
+REPLACE INTO `mob_db` VALUES (1951,'CRYSTAL_6','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,665,4900,NULL,NULL,532,6500,558,5000,NULL,NULL,NULL,NULL,607,200);
+REPLACE INTO `mob_db` VALUES (1952,'CRYSTAL_7','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,667,4900,NULL,NULL,531,6500,558,5000,NULL,NULL,NULL,NULL,608,250);
+REPLACE INTO `mob_db` VALUES (1953,'CRYSTAL_8','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,664,4900,NULL,NULL,534,6500,558,5000,NULL,NULL,NULL,NULL,604,300);
+REPLACE INTO `mob_db` VALUES (1954,'CRYSTAL_9','Crystal','Crystal',1,15,1,NULL,NULL,NULL,NULL,NULL,160,99,1,1,1,1,999,1,NULL,NULL,NULL,NULL,20,0x161,190,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,539,3800,530,4500,561,5000,666,4900,NULL,NULL,533,6500,558,5000,NULL,NULL,NULL,NULL,603,100);
+# ?
+REPLACE INTO `mob_db` VALUES (1955,'TREASURE_BOX_I','Treasure Chest','Treasure Chest',1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,NULL,NULL,NULL,NULL,NULL,20,0x83,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12281,9000,12281,2000,12281,1000,721,2000,723,2000,727,2000,732,100,NULL,NULL,NULL,NULL,719,2000);
+
+# Endless Tower
+REPLACE INTO `mob_db` VALUES (1956,'NAGHT_SIEGER','Naght Sieger','Naght Sieger',99,5000000,1,3600000,1800000,2,5400,8600,410,40,190,60,80,220,264,30,16,16,2,6,88,0x37B5,100,76,432,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13412,9000,13413,9000,2542,9000,5017,9000,616,9000,2514,9000,7294,9000,NULL,NULL,NULL,NULL,4457,1);
+REPLACE INTO `mob_db` VALUES (1957,'ENTWEIHEN','Entweihen Crothen','Entweihen Crothen',90,2400500,1,1430000,1215000,12,4400,8000,171,66,90,70,40,160,190,30,14,16,1,6,87,0x1A4,NULL,140,540,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1636,9000,1631,9000,2513,9000,1624,9000,616,9000,1618,9000,7291,9000,NULL,NULL,NULL,NULL,4451,1);
+REPLACE INTO `mob_db` VALUES (1958,'G_ENTWEIHEN_R','Thorny Skeleton','Thorny Skeleton',89,5400000,1,NULL,NULL,12,4040,4720,71,66,1,35,33,180,125,30,14,16,NULL,6,87,0x1A4,NULL,432,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1959,'G_ENTWEIHEN_H','Thorn of Recovery','Thorn of Recovery',89,350000,1,NULL,NULL,12,2040,2720,71,66,1,35,33,180,125,30,14,16,NULL,6,88,0x1A4,NULL,2864,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1960,'G_ENTWEIHEN_M','Thorn of Magic','Thorn of Magic',89,5400000,1,NULL,NULL,12,2040,2720,71,66,1,35,33,180,125,30,14,16,NULL,6,87,0x1A4,NULL,1024,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1961,'G_ENTWEIHEN_S','Thorn of Purification','Thorn of Purification',89,5400000,1,NULL,NULL,12,2040,2720,71,66,1,35,33,180,125,30,14,16,NULL,6,87,0x1A4,NULL,2864,288,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Monsters
+REPLACE INTO `mob_db` VALUES (1962,'ANTONIO_','Christmas Thief','Christmas Thief',10,15,1,NULL,NULL,1,13,20,160,99,1,1,1,50,100,100,10,12,1,7,20,0x83,100,720,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1963,'P_CHUNG_E','New Year Doll','New Year Doll',49,23900,NULL,2156,894,1,460,1050,8,15,38,65,43,30,90,15,10,12,1,7,40,0x3695,170,1728,816,1188,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1964,'NIGHTMARE_T','Nightmare','Nightmare',30,2000,NULL,461,348,1,100,200,NULL,40,1,100,1,1,100,1,10,12,2,2,68,0x120,150,1816,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,505,2000,510,3000,7913,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1965,'M_WILD_ROSE','Wild Rose','Wild Rose',38,4000,50,NULL,NULL,1,100,145,NULL,15,NULL,85,15,35,65,80,10,12,NULL,2,24,0x120,100,964,864,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1966,'M_DOPPELGANGER','Doppelganger','Doppelganger',72,7800,200,NULL,NULL,1,200,250,30,20,NULL,38,30,35,65,65,10,12,1,6,67,0x120,100,300,480,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1967,'M_YGNIZEM','Ygnizem','Egnigem Cenia',79,7800,200,NULL,NULL,1,200,250,30,20,NULL,38,30,35,65,65,10,12,1,7,43,0x120,100,300,480,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1968,'E_STROUF','Strouf','Strouf',48,11990,NULL,5544,3776,1,200,1250,8,50,1,40,45,92,43,65,10,12,2,5,61,0x120,150,1872,672,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,951,5335,756,230,2241,4,1461,4,949,3000,720,40,956,1500,NULL,NULL,NULL,NULL,4111,1);
+REPLACE INTO `mob_db` VALUES (1969,'E_MARC','Marc','Marc',36,6900,NULL,1778,1125,1,220,280,8,10,1,36,36,20,56,30,10,12,1,5,41,0x120,150,1272,72,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,36,956,9000,756,190,951,1000,720,20,717,200,509,700,NULL,NULL,NULL,NULL,4105,1);
+REPLACE INTO `mob_db` VALUES (1970,'E_OBEAUNE','Obeune','Obeune',31,3952,NULL,1159,733,1,141,165,NULL,40,1,31,31,55,74,85,10,12,1,5,41,0x120,200,1872,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,26,950,9000,5014,2,2326,20,720,20,951,500,748,60,NULL,NULL,NULL,NULL,4093,1);
+REPLACE INTO `mob_db` VALUES (1971,'E_VADON','Vadon','Vadon',19,1017,NULL,243,153,1,74,85,32,NULL,1,19,16,10,36,15,10,12,NULL,5,21,0x120,300,1632,432,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,40,960,9000,910,3000,2313,10,943,100,757,80,717,50,NULL,NULL,NULL,NULL,4049,1);
+REPLACE INTO `mob_db` VALUES (1972,'E_MARINA','Marina','Marina',21,2087,NULL,392,252,1,84,106,NULL,5,1,21,21,NULL,36,10,10,12,NULL,3,41,0x120,400,2280,1080,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1052,5000,938,1500,991,90,995,4,717,200,631,40,NULL,NULL,NULL,NULL,NULL,NULL,4055,1);
+REPLACE INTO `mob_db` VALUES (1973,'E_PORING','Poring','Poring',1,50,NULL,2,1,1,7,10,NULL,5,1,1,1,NULL,6,30,10,12,1,3,21,0x120,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7000,938,400,512,1000,713,1500,12303,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# WoE SE Guild Dungeon
+REPLACE INTO `mob_db` VALUES (1974,'BANSHEE_MASTER','Banshee Master','Banshee Master',118,20320,NULL,3402,2556,2,599,897,87,94,121,58,48,122,60,44,10,12,1,6,47,0x3795,150,676,504,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,NULL,NULL,NULL,NULL,NULL,NULL,4450,1);
+REPLACE INTO `mob_db` VALUES (1975,'BEHOLDER_MASTER','Beholder Master','Beholder Master',106,10135,NULL,2430,1845,6,471,559,73,62,103,67,42,69,69,32,10,12,1,NULL,44,0x3885,190,336,840,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,576,3000,605,100,996,100,985,10,2386,10,2749,2,603,2,NULL,NULL,NULL,NULL,4466,1);
+REPLACE INTO `mob_db` VALUES (1976,'COBALT_MINERAL','Cobalt Mineral','Cobalt Mineral',113,15800,NULL,2700,2070,1,645,737,113,44,110,55,65,57,95,41,10,12,1,NULL,40,0x3885,200,648,480,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7321,3000,728,500,13414,5,984,80,1011,800,715,100,969,2,NULL,NULL,NULL,NULL,4475,1);
+REPLACE INTO `mob_db` VALUES (1977,'HEAVY_METALING','Heavy Metaling','Heavy Metaling',107,11500,NULL,2610,1980,1,672,784,134,65,105,63,86,58,56,38,10,12,NULL,NULL,20,0x3885,200,384,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7325,4000,1002,1000,998,500,7126,1000,7317,200,13038,5,7312,5000,NULL,NULL,NULL,NULL,4467,1);
+REPLACE INTO `mob_db` VALUES (1978,'HELL_APOCALIPS','Hell Apocalips','Hell Vesper',121,22100,NULL,3348,3020,2,780,902,155,43,135,62,80,48,89,37,10,12,2,NULL,60,0x3885,250,1840,1440,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7095,5335,7094,2400,7093,2200,985,5,2391,10,1484,4,999,2500,NULL,NULL,NULL,NULL,4477,1);
+REPLACE INTO `mob_db` VALUES (1979,'ZAKUDAM','Zukadam','Zakudam',115,17200,NULL,2880,2160,3,650,780,106,92,122,66,70,61,66,55,10,12,2,7,60,0x3885,180,580,288,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,NULL,NULL,NULL,NULL,4474,1);
+REPLACE INTO `mob_db` VALUES (1980,'KUBLIN','Kubkin','Kublin',85,633600,NULL,90000,90000,1,1180,1400,22,10,85,81,25,40,55,20,10,12,1,7,22,0x37B5,100,964,648,300,45000,6010,10000,NULL,NULL,NULL,NULL,998,270,911,9000,756,43,2297,3,1061,2500,NULL,NULL,507,1800,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Orc Dungeon Instance
+REPLACE INTO `mob_db` VALUES (1981,'I_HIGH_ORC','Safeguard Chief','Safeguard Chief',81,44193,1,NULL,NULL,1,489,639,101,45,75,16,40,31,69,20,10,12,2,7,43,0x3695,150,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Sniper',78,54835,1,NULL,NULL,9,460,503,67,31,55,32,24,30,125,15,10,12,1,7,22,0x3095,300,1960,620,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Depraved Orc Spirit',87,80087,NULL,NULL,NULL,1,496,759,23,30,1,31,41,93,67,30,10,12,1,1,29,0x3885,130,2420,720,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1984,'I_ORC_LADY','Shaman Cargalache','Shaman Cargalache',80,50058,NULL,NULL,NULL,1,423,812,56,10,60,35,52,18,79,20,10,12,1,7,42,0x3695,145,1050,900,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Another World (13.1)
+REPLACE INTO `mob_db` VALUES (1985,'DANDELION','Dandelion Member','Dandelion Member',37,45000,NULL,NULL,NULL,1,305,360,NULL,10,28,19,32,NULL,63,20,10,12,1,7,47,0x3695,250,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1986,'TATACHO','Tatacho','Tatacho',128,33336,1,3762,3092,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,NULL,NULL,NULL,NULL,4442,1);
+REPLACE INTO `mob_db` VALUES (1987,'CENTIPEDE','Centipede','Centipede',125,24992,1,3201,2711,2,601,713,143,25,133,71,69,39,86,49,10,12,1,4,45,0x3795,150,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,NULL,NULL,NULL,NULL,4447,1);
+REPLACE INTO `mob_db` VALUES (1988,'NEPENTHES','Nepenthes','Nepenthes',114,15099,1,2599,1793,7,602,727,25,5,94,32,41,39,150,59,10,12,1,3,45,0x84,1000,500,576,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,NULL,NULL,NULL,NULL,4470,1);
+REPLACE INTO `mob_db` VALUES (1989,'HILLSRION','Hillslion','Hillthrion',123,21422,1,2909,1698,1,450,552,83,11,110,69,72,41,102,12,10,12,NULL,2,22,0x308D,130,400,780,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2440,10,1825,20,6032,3000,6020,2000,1268,10,7054,4850,7938,1000,NULL,NULL,NULL,NULL,4453,1);
+REPLACE INTO `mob_db` VALUES (1990,'HARDROCK_MOMMOTH','Hardrock Mammoth','Hardrock Mammoth',137,1900944,1,142293,81178,2,1552,2326,449,43,191,66,102,49,131,51,10,12,2,2,62,0x37B5,150,1000,660,588,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5398,100,2133,200,1483,500,13039,400,6022,9000,2257,20,985,9000,NULL,NULL,NULL,NULL,4462,1);
+REPLACE INTO `mob_db` VALUES (1991,'TENDRILRION','Tendrillion','Tendrillion',126,1397451,1,100772,75299,2,1002,2322,132,123,144,66,77,181,145,132,10,12,1,2,42,0x37B5,100,500,960,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2544,500,1186,100,1637,100,6033,9000,6224,10,7197,5335,7008,4850,NULL,NULL,NULL,NULL,4463,1);
+REPLACE INTO `mob_db` VALUES (1992,'CORNUS','Cornus','Cornus',120,20722,1,6240,4004,2,288,810,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2387,10,2743,1,6023,4000,7063,3000,6224,10,2257,2,1420,1,NULL,NULL,NULL,NULL,4448,1);
+REPLACE INTO `mob_db` VALUES (1993,'NAGA','Naga','Naga',117,21099,1,2944,2212,3,489,591,72,5,112,65,71,32,71,33,10,12,2,2,42,0x3695,150,400,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2389,10,2134,10,1485,10,6224,10,936,3500,954,2000,1408,20,NULL,NULL,NULL,NULL,4469,1);
+REPLACE INTO `mob_db` VALUES (1994,'LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',109,12466,1,1622,1806,1,299,410,59,55,88,89,55,32,119,59,10,12,1,4,24,0x7795,110,1000,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2744,2,6224,1,939,9000,518,300,992,160,526,200,943,3000,NULL,NULL,NULL,NULL,4445,1);
+REPLACE INTO `mob_db` VALUES (1995,'PINGUICULA','Pinguicula','Pinguicula',105,13058,1,2221,1662,1,189,511,46,77,67,60,64,107,64,34,10,12,1,3,62,0x308D,200,700,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,1000,NULL,NULL,NULL,NULL,4476,1);
+# REPLACE INTO `mob_db` VALUES (1996,'BACSOJIN_T','Bacsojin','White Lady',97,720500,1,668160,542880,3,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,64,0x37B5,130,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,5411,3,2638,80,2639,80,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1997,'G_TATACHO','Tatacho','Tatacho',128,33336,1,NULL,NULL,2,727,799,151,14,119,33,70,56,78,33,10,12,1,2,22,0x108B,200,1000,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1998,'G_HILLSRION','Hillslion','Hillslion',123,21422,1,NULL,NULL,1,450,552,83,15,110,69,72,41,102,12,10,12,NULL,2,22,0x308D,100,400,780,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (1999,'CENTIPEDE_LARVA','Centipede Larva','Centipede Larva',118,20667,1,2930,2003,2,521,609,98,17,103,62,66,27,77,44,10,12,NULL,4,25,0x3795,150,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2406,9,732,50,NULL,NULL,1042,5335,912,5000,955,9000,943,2500,NULL,NULL,NULL,NULL,4452,1);
+
+# Additional Monsters
+# REPLACE INTO `mob_db` VALUES (2000,'M_GAMEMASTER','Male Game Master','Game Master',50,7000,250,NULL,NULL,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2001,'F_GAMEMASTER','Female Game Master','Game Master',50,7000,250,NULL,NULL,1,25,25,10,10,44,121,1,60,75,110,10,12,1,7,20,0x120,200,300,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2002,'T_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',50,8000,NULL,3584,1589,1,585,813,47,21,45,61,5,15,77,90,10,12,1,2,42,0x120,160,1120,552,511,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12188,1000,6061,500,6068,1500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2003,'T_BACSOJIN','White Lady','White Lady',97,720500,1,NULL,NULL,2,1088,3124,210,178,118,244,98,126,205,102,10,12,2,7,41,0x3695,160,576,960,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,1000,7407,1000,6062,1000,6063,1000,6064,1000,6065,1000,6066,1000,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2004,'T_WICKED_NYMPH','Evil Nymph','Evil Nymph',63,16029,NULL,NULL,NULL,2,399,1090,20,75,1,64,12,69,100,80,10,12,1,6,67,0x3695,200,637,1008,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,800,7407,800,6063,800,6064,800,6065,800,6066,800,6067,800,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2005,'T_PLASMA_B','Plasma','Plasma',44,8200,NULL,NULL,NULL,3,300,700,NULL,30,1,30,5,73,90,30,10,12,NULL,NULL,81,0x120,150,608,1440,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,500,7407,500,6062,500,6063,500,6064,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2006,'T_PLASMA_P','Plasma','Plasma',49,5900,NULL,NULL,NULL,3,300,700,NULL,30,1,30,5,54,90,30,10,12,NULL,NULL,87,0x120,150,608,1440,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6062,500,6063,500,6064,500,6065,500,6066,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2007,'T_PLASMA_R','Plasma','Plasma',43,5700,NULL,NULL,NULL,3,300,700,NULL,30,1,30,5,56,90,30,10,12,NULL,NULL,83,0x120,150,608,1440,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7406,500,7407,500,6064,500,6065,500,6066,500,6067,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2008,'WOOMAWANG','Woomawang','Woomawang',82,4000000,NULL,90000,90000,3,8000,10000,40,40,60,110,200,250,166,66,10,12,2,6,48,0x3695,250,828,528,192,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',82,2000000,NULL,90000,90000,1,16000,20000,40,40,60,110,200,250,166,66,10,12,1,6,48,0x3695,100,414,1080,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7930,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2010,'G_MAJORUROS','Ox','Ox',66,500000,NULL,9,9,1,1200,3200,25,15,65,50,20,20,85,48,10,12,2,6,28,0x3885,250,1100,960,780,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2011,'E_GHOUL','Ghoul','Ghoul',40,99999,NULL,979,560,1,420,500,100,20,1,20,29,NULL,45,20,10,12,1,1,49,0x120,250,2456,912,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2012,'E_ZOMBIE','Zombie','Zombie',15,99999,NULL,45,30,1,67,79,100,10,1,8,7,NULL,15,NULL,10,12,1,1,29,0x120,400,2612,912,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Enter The Unknown (13.2)
+REPLACE INTO `mob_db` VALUES (2013,'DRACO','Draco','Draco',114,20099,1,1995,1205,1,556,666,56,3,21,58,47,34,71,66,10,12,1,9,22,0x1089,250,576,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,NULL,NULL,NULL,NULL,4444,1);
+REPLACE INTO `mob_db` VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',101,100000,1,2000,1500,NULL,1,2,384,30,1,1,135,92,1,98,10,12,1,9,82,0x0,1000,24,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,5015,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4471,1);
+REPLACE INTO `mob_db` VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',113,17002,1,2101,2419,1,251,640,59,35,89,55,55,95,66,12,10,12,1,3,45,0x308D,290,1426,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,NULL,NULL,NULL,NULL,4468,1);
+REPLACE INTO `mob_db` VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',121,33209,1,4155,4155,1,616,1066,23,8,95,61,25,25,86,40,10,12,2,NULL,81,0x3095,230,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6075,1000,7326,5000,12353,100,NULL,NULL,2787,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4443,1);
+REPLACE INTO `mob_db` VALUES (2017,'RATA','Rata','Rata',131,58299,1,7787,6119,1,720,931,81,46,101,74,71,51,98,56,10,12,1,7,62,0x3295,150,792,540,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12346,5000,1026,5000,6089,500,1548,100,6224,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4459,1);
+REPLACE INTO `mob_db` VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',135,63342,1,8601,7298,1,833,1134,144,28,133,69,72,55,110,44,10,12,1,7,62,0x3295,200,672,420,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,515,5000,6020,4000,6089,500,2783,1,1188,10,1384,100,6224,10,NULL,NULL,NULL,NULL,4458,1);
+REPLACE INTO `mob_db` VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',144,388933,1,7308,5481,1,788,864,226,37,148,72,93,58,99,30,10,12,2,3,62,0x308D,290,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7197,1000,7198,1000,7201,5000,1643,10,2450,30,7939,1000,NULL,NULL,NULL,NULL,NULL,NULL,4473,1);
+REPLACE INTO `mob_db` VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',139,337220,1,6107,4579,1,575,776,68,12,119,98,62,48,79,46,10,12,1,NULL,61,0x308D,240,576,660,420,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7326,5000,972,5,6087,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4460,1);
+REPLACE INTO `mob_db` VALUES (2021,'PHYLLA','Phylla','Phylla',139,345560,1,6107,4579,10,550,726,61,14,107,85,60,58,101,42,10,12,1,NULL,61,0x2085,240,360,780,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7326,5000,971,5,6088,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4461,1);
+REPLACE INTO `mob_db` VALUES (2022,'S_NYDHOG','Nidhoggr\'s Shadow','Nidhoggur\'s Shadow',117,3452000,NULL,4320000,3510000,2,4040,7880,60,75,1,34,62,236,188,34,10,12,2,9,87,0x37B5,150,1596,1620,864,2160000,NULL,NULL,NULL,NULL,NULL,NULL,6091,5000,7444,5000,6224,1000,1484,500,1170,500,1417,500,2554,2000,NULL,NULL,NULL,NULL,4456,1);
+REPLACE INTO `mob_db` VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1,7630,5721,1,902,1059,140,44,155,126,89,108,142,76,10,12,NULL,NULL,47,0x3195,220,768,1776,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,NULL,NULL,NULL,NULL,4449,1);
+REPLACE INTO `mob_db` VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',133,45739,1,6553,3595,1,871,974,359,12,189,25,125,45,69,33,10,12,2,NULL,42,0x3295,300,1008,1200,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,NULL,NULL,NULL,NULL,NULL,NULL,4472,1);
+# REPLACE INTO `mob_db` VALUES (2025,'MYSTCASE_EVENT','Mystcase','Mystcase',10,10,NULL,77,77,1,10,20,1,99,1,1,1,1,48,1,10,12,1,NULL,20,0x120,400,1248,1248,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,558,5000,558,5000,559,1000,560,1000,561,1000,573,1000,573,10,NULL,NULL,NULL,NULL,573,10);
+REPLACE INTO `mob_db` VALUES (2026,'DANDELION_','Runaway Dandelion Member','Runaway Dandelion Member',90,552500,NULL,45000,22500,1,3050,4300,40,35,1,66,66,45,88,66,10,12,1,7,27,0x3695,230,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7031,5000,579,500,7016,2000,581,3000,12125,500,511,5000,7032,3000,NULL,NULL,NULL,NULL,902,2000);
+REPLACE INTO `mob_db` VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',147,434300,1,NULL,NULL,1,902,1059,140,44,155,126,89,108,142,76,10,12,NULL,NULL,47,0x3795,220,768,1776,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Monsters
+# REPLACE INTO `mob_db` VALUES (2028,'E_MINOROUS','Minorous','Minorous',1,741,NULL,NULL,NULL,1,30,48,4,5,6,4,6,6,5,3,10,12,2,2,43,0x120,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7606,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2029,'E_MINOROUS_','Minorous','Minorous',10,15,NULL,9,NULL,1,100,150,160,99,1,1,1,1,100,100,10,12,2,2,43,0x120,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,941,10,6119,2000,6119,4000,6119,1000,516,1000,2289,1,577,1000,NULL,NULL,NULL,NULL,644,1);
+# REPLACE INTO `mob_db` VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',90,240500,NULL,NULL,NULL,2,1300,1983,NULL,30,1,32,40,100,82,40,10,12,2,6,89,0x120,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12379,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2031,'DANDELION_H','Dandelion','Dandelion',80,120000,NULL,NULL,NULL,1,305,610,NULL,10,1,19,32,NULL,63,20,10,12,1,7,47,0x120,250,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12379,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2032,'GUARDIAN_FOREST','Forest Guardian','Forest Guardian',50,99999,NULL,NULL,NULL,1,3000,6000,160,99,100,100,100,100,100,100,10,12,NULL,6,27,0x120,200,868,480,120,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2033,'GOLDEN_TULIP','Golden Tulip','Golden Tulip',1,100,NULL,NULL,NULL,1,1,2,160,99,NULL,NULL,NULL,NULL,NULL,NULL,7,12,NULL,3,22,0x120,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7951,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2034,'M_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',9,164,15,NULL,NULL,1,500,600,NULL,NULL,1,9,9,5,40,40,10,12,NULL,2,23,0x120,100,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2035,'NIHILITY_ZEM','Nihility Zem','Nihility Zem',90,200500,NULL,NULL,NULL,NULL,1,2,NULL,20,1,1,1,NULL,1,20,10,12,NULL,4,22,0x100,1000,1001,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2036,'VALKYRIE_N','Valkyrie Randgris','Valkyrie Randgris',98,11780,NULL,NULL,NULL,1,780,930,16,20,1,24,39,NULL,72,25,10,12,1,1,69,0x308D,170,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6154,9000,6154,5000,6154,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2037,'VALKYRIE_A','Valkyrie Randgris','Valkyrie Randgris',90,5500,15,NULL,NULL,1,10,160,16,20,1,20,40,NULL,20,20,10,12,1,8,66,0x120,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2038,'VALKYRIE_B','Valkyrie Randgris','Valkyrie Randgris',90,10500,15,NULL,NULL,1,300,450,16,40,1,20,80,NULL,80,20,10,12,1,8,66,0x120,100,576,576,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2039,'EXECUTIONER_R','Executioner','Executioner',65,28980,NULL,NULL,NULL,2,570,950,56,35,64,85,40,25,88,60,10,12,2,NULL,47,0x37B5,200,768,500,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2040,'TIRFING_R','Tirfing','Ogretooth',71,29900,NULL,NULL,NULL,1,950,1146,48,35,58,87,55,35,132,65,10,12,1,NULL,67,0x37B5,100,816,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2041,'MYSTELTAINN_R','Mysteltainn','Mysteltainn',76,33350,NULL,NULL,NULL,2,1160,1440,48,30,77,139,80,35,159,65,10,12,2,NULL,87,0x37B5,250,1152,500,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Mechanic Fixed Autonomous Weapon Platforms
+REPLACE INTO `mob_db` VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',100,4500,NULL,NULL,NULL,9,300,300,80,10,10,60,10,10,100,10,10,12,1,NULL,20,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,23,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,21,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,22,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,NULL,NULL,NULL,7,150,150,16,60,10,10,10,100,50,10,10,12,1,NULL,24,0x84,2000,504,1020,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Monsters
+REPLACE INTO `mob_db` VALUES (2047,'W_NAGA','Naga','Naga',99,46708,NULL,NULL,NULL,3,492,605,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,926,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',99,8780,NULL,NULL,NULL,1,536,656,24,5,1,23,22,1,89,2,10,12,1,3,45,0x308D,290,1426,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6086,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,NULL,NULL,NULL,1,720,886,125,18,NULL,10,82,2,60,12,10,12,2,NULL,42,0x3895,300,1008,1200,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6090,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',99,33220,NULL,NULL,NULL,1,421,516,13,12,1,23,19,8,77,2,10,12,2,NULL,81,0x3095,230,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12353,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2051,'E_BAPHOMET','Baphomet','Baphomet',1,1,NULL,NULL,NULL,1,1,2,2,NULL,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12396,5000,12397,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',96,1190900,1,2010,2010,2,3027,5112,330,168,118,136,154,142,161,66,10,12,2,6,89,0x37B5,100,868,768,480,1005,7005,6000,5093,2000,5093,2000,1615,800,2004,100,1237,300,2334,300,12539,100,985,5141,5162,10,NULL,NULL,NULL,NULL,4169,1);
+# REPLACE INTO `mob_db` VALUES (2053,'NC_DIMIK','Dimik','Dimik',77,10000,NULL,NULL,NULL,5,1040,1880,72,28,15,35,40,15,120,42,10,12,1,NULL,40,0x3885,200,576,720,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7319,2000,7352,50,998,300,7094,300,13153,5,984,10,12128,50,NULL,NULL,NULL,NULL,4370,1);
+# REPLACE INTO `mob_db` VALUES (2054,'E_BATHORY','Bathory','Bathory',86,5242,1,NULL,NULL,1,229,325,61,41,66,38,40,55,56,50,10,12,1,7,27,0x3695,100,1504,840,900,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2055,'E_INCUBUS','Incubus','Incubus',75,17281,NULL,NULL,NULL,2,NULL,NULL,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2056,'E_ZHERLTHSH','Zherlthsh','Zealotus',63,18300,NULL,NULL,NULL,1,NULL,NULL,10,15,70,85,40,30,125,60,10,12,1,7,60,0x308D,200,800,2112,768,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2057,'E_CRAMP','Suspicious Mouse','Strange Mouse',1,4720,NULL,NULL,NULL,1,1,2,100,100,1,1,1,1,1,1,10,12,NULL,2,45,0x3095,100,1000,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2058,'M_MIMIC','Mimic','Mimic',51,6120,182,NULL,NULL,1,800,950,10,40,44,121,1,60,75,110,10,12,1,NULL,60,0x120,100,972,500,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2059,'M_DISGUISE','Disguise','Disguise',55,7543,180,NULL,NULL,2,526,693,18,29,NULL,72,45,35,48,65,10,12,1,6,82,0x120,147,516,768,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2060,'M_ALICE','Alice','Alice',62,10000,221,NULL,NULL,1,700,850,5,5,64,64,42,85,100,130,10,12,1,7,60,0x120,200,502,1999,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2061,'E_STAPO','Stapo','Stapo',23,666,NULL,299,199,1,135,370,90,5,12,11,15,12,23,1,10,12,NULL,NULL,42,0x83,300,936,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,7956,5000,NULL,NULL,NULL,NULL,4424,1);
+# REPLACE INTO `mob_db` VALUES (2062,'E_POPORING','Poporing','poporing',14,344,NULL,73,40,1,59,72,NULL,10,1,14,14,NULL,19,15,10,12,1,3,25,0x83,300,1672,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,5500,910,1500,511,500,514,200,7957,2000,1207,5,512,250,NULL,NULL,NULL,NULL,4033,1);
+# REPLACE INTO `mob_db` VALUES (2063,'E_DROPS','Drops','Drops',3,55,NULL,4,3,1,10,13,NULL,NULL,1,3,3,NULL,12,15,10,12,1,3,23,0x83,400,1372,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,909,7500,1602,80,938,500,512,1100,713,1700,7955,2000,620,20,NULL,NULL,NULL,NULL,4004,1);
+# REPLACE INTO `mob_db` VALUES (2064,'E_MAGMARING','Magmaring','Magmaring',40,5300,NULL,1899,1719,1,550,700,25,24,40,60,30,10,60,17,10,12,NULL,NULL,43,0x83,300,1472,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7097,3000,757,34,7955,2000,7956,2000,7957,2000,7958,2000,NULL,NULL,NULL,NULL,NULL,NULL,4432,1);
+# REPLACE INTO `mob_db` VALUES (2065,'E_METALING','Metaling','Metaling',26,889,NULL,443,224,1,135,270,5,3,30,15,10,18,35,2,10,12,NULL,NULL,20,0x83,300,384,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7325,4000,7958,4000,998,500,7126,1000,7317,200,13103,5,7312,5000,NULL,NULL,NULL,NULL,4341,1);
+REPLACE INTO `mob_db` VALUES (2066,'E_ANOPHELES','Anopheles','Anopheles',5,50,1,1,1,1,140,158,8,10,1,30,1,1,30,1,10,12,NULL,4,64,0x37B5,170,1084,2304,576,NULL,5586,10000,5586,NULL,5586,NULL,601,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4344,1);
+REPLACE INTO `mob_db` VALUES (2067,'E_ANOPHELES_','Anopheles','Anopheles',3,500,1,1,1,1,40,58,8,100,1,100,1,1,100,1,10,12,NULL,4,64,0x120,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,601,1000,702,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4344,1);
+
+# Brasilis
+REPLACE INTO `mob_db` VALUES (2068,'BOITATA','Boitata','Boitata',93,1283990,1,74288,77950,2,1060,2022,32,66,140,99,30,109,100,90,10,12,2,2,63,0x37B5,200,1152,1152,576,37144,617,5500,617,5000,616,2000,7444,5000,1377,100,1422,100,607,500,985,1000,984,1000,1471,100,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2069,'IARA','Iara','Iara',79,5890,1,1070,890,1,171,270,NULL,76,69,14,41,60,69,20,10,12,1,5,61,0x91,200,384,672,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2070,'PIRANHA','Piranha','Piranha',75,4522,1,899,1023,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3885,200,768,480,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',80,6620,1,1011,1120,1,210,267,33,44,68,51,50,35,67,20,10,12,2,6,63,0x3985,165,1216,816,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7120,4000,2317,5,7097,1000,7122,1000,1269,1,2317,1,1255,2,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2072,'JAGUAR','Jaguar','Jaguar',71,3914,1,720,512,1,192,234,44,15,69,30,45,5,59,5,10,12,1,2,42,0x91,150,576,1248,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7171,3000,7172,2000,919,1000,756,40,1810,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2073,'TOUCAN','Toucan','Toucan',70,3640,1,659,544,1,166,201,12,12,54,14,40,35,44,10,10,12,1,2,44,0x1089,155,960,1440,960,NULL,NULL,NULL,NULL,NULL,NULL,NULL,917,3000,7053,1000,510,50,508,100,2612,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,1,622,450,1,140,175,42,12,32,23,38,20,45,10,10,12,1,7,22,0x118B,250,528,480,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,517,3000,757,250,1011,10,7267,500,1505,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Event MVP
+REPLACE INTO `mob_db` VALUES (2075,'E_VADON_X','Ragunta','Ragunta',150,25000000,NULL,9999999,9999999,1,7000,10000,500,500,100,100,100,100,100,100,10,12,2,5,88,0x37B5,150,1632,432,540,4999999,NULL,NULL,NULL,NULL,NULL,NULL,960,5000,7095,3000,7093,3000,984,1000,985,500,7444,50,617,10,NULL,NULL,NULL,NULL,6414,9000);
+
+# Additional Monsters
+# REPLACE INTO `mob_db` VALUES (2076,'S_WIND_GHOST','Wind Ghost','Wind Ghost',105,190800,1,NULL,NULL,1,462,957,64,51,62,44,25,105,85,20,10,12,1,6,64,0x3795,150,1056,1056,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2077,'S_SKOGUL','Skogul','Skogul',105,244400,1,NULL,NULL,1,910,1166,72,15,100,88,63,99,95,37,10,12,1,6,67,0x3395,190,720,384,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2078,'S_SUCCUBUS','Succubus','Succubus',105,206660,1,NULL,NULL,1,880,1204,76,48,100,70,45,110,102,85,10,12,1,6,67,0x3795,155,1306,1056,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2079,'CRYSTAL_H','Crystal','Crystal',77,7777777,1,3777777,3777777,NULL,17777,25554,77,77,1,7,7,77,77,77,NULL,NULL,2,NULL,60,0x120,177,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2080,'CRYSTAL_L','Crystal','Crystal',7,77,1,7,7,NULL,7,14,7,7,1,7,7,7,7,77,NULL,NULL,2,NULL,60,0x120,177,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2081,'E_HYDRA','Suspicious Hydra','Strange Hydra',34,854,1,NULL,NULL,7,1,2,100,100,1,1,1,1,1,1,10,12,NULL,3,41,0x0,1000,800,432,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,1,NULL,NULL,1,182,223,7,12,69,45,30,30,66,35,10,12,2,5,61,0x3295,200,768,480,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# El Dicastes (13.3)
+REPLACE INTO `mob_db` VALUES (2083,'HORN_SCARABA','Scaraba','One-Horned Scaraba',130,51100,1,5220,4011,1,633,724,135,20,44,59,55,21,71,33,10,12,NULL,4,22,0x1189,200,384,672,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6324,6500,1433,2,12735,10,7939,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
+REPLACE INTO `mob_db` VALUES (2084,'HORN_SCARABA2','Scaraba','Two-Horned Scaraba',134,58900,1,5780,4549,1,690,795,150,38,44,68,72,45,84,51,10,12,NULL,4,22,0x1189,150,336,360,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6323,6500,13061,2,12735,10,7939,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
+REPLACE INTO `mob_db` VALUES (2085,'ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1,6330,5255,1,412,822,155,102,23,99,59,129,91,45,10,12,1,4,42,0x3985,200,504,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6322,6500,1930,10,12735,10,7939,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
+REPLACE INTO `mob_db` VALUES (2086,'RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1,6990,5995,1,830,942,250,70,90,66,145,52,112,77,10,12,1,4,42,0x3985,150,588,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6321,6500,16010,2,12735,10,15000,10,993,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4505,1);
+REPLACE INTO `mob_db` VALUES (2087,'QUEEN_SCARABA','Queen Scaraba','Scaraba Queen',140,2441600,1,410220,212200,3,1889,3129,350,220,100,88,82,149,211,144,10,12,2,4,62,0x37B5,120,864,1000,360,205110,616,5500,616,5000,616,2000,6326,7000,1191,1000,2364,1000,1196,400,18103,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4507,1);
+REPLACE INTO `mob_db` VALUES (2088,'HORN_SCARABA_EGG','Scaraba Egg','Scaraba Egg',125,63000,1,4000,3000,NULL,1,2,230,55,1,1,130,34,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2089,'HORN_SCARABA2_EGG','Scaraba Egg','Scaraba Egg',126,66000,1,4000,3000,NULL,1,2,250,62,1,1,130,48,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2090,'ANTLER_SCARABA_EGG','Antler Scaraba Egg','Antler Scaraba Egg',127,69000,1,4000,3000,NULL,1,2,235,180,1,1,130,82,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2091,'RAKE_SCARABA_EGG','Rake Scaraba Egg','Rake Scaraba Egg',128,72000,1,4000,3000,NULL,1,2,290,44,1,1,130,39,1,80,10,12,NULL,4,20,0x100,2000,96,1,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,5000,518,100,985,10,2153,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2092,'DOLOMEDES','Dolomedes','Dolomedes',132,54591,1,5155,5155,3,677,963,112,52,149,34,82,55,95,67,10,12,2,4,61,0x3985,250,360,360,600,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6319,3000,6325,5000,6090,500,2789,2,12738,10,6224,500,1984,2,NULL,NULL,NULL,NULL,4506,1);
+REPLACE INTO `mob_db` VALUES (2093,'BOTARING','Botaring','Botaring',15,15,1,7,7,2,20,40,20,20,10,10,10,10,77,77,10,12,NULL,NULL,26,0x81,170,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12492,7000,12492,3500,12492,1000,5204,700,664,2000,665,2000,666,2000,NULL,NULL,NULL,NULL,603,500);
+
+# Additional MVPs
+REPLACE INTO `mob_db` VALUES (2094,'E_ORK_HERO2','Orc Hero','1',50,362000,1,2010,2010,1,662,1103,197,70,97,82,107,71,144,43,10,12,2,7,42,0x37B5,150,1678,780,648,1005,725,2000,607,5000,607,5000,968,9700,10018,500,1366,150,12539,50,1124,1000,985,4559,1387,100,NULL,NULL,NULL,NULL,4143,1);
+REPLACE INTO `mob_db` VALUES (2095,'E_EDDGA','Eddga','Eddga',65,247500,1,2010,2010,1,866,1342,166,70,92,80,103,66,90,85,10,12,2,2,23,0x37B5,300,872,1344,432,1005,1030,5000,1030,3000,1030,3000,1133,150,2268,250,518,10000,12539,50,1030,250,985,2300,13046,100,NULL,NULL,NULL,NULL,4074,1);
+REPLACE INTO `mob_db` VALUES (2096,'E_OSIRIS2','Osiris','Osiris',68,475840,1,2010,2010,1,1580,2483,172,164,97,99,86,131,145,67,10,12,1,1,89,0x37B5,100,1072,672,384,1005,603,2000,608,500,608,500,617,2000,1232,150,2235,200,12539,50,1009,1000,5053,150,1285,100,NULL,NULL,NULL,NULL,4144,1);
+REPLACE INTO `mob_db` VALUES (2097,'E_DRACULA','Dracula','Dracula',75,350000,1,2010,2010,3,1322,3134,152,146,86,99,88,92,145,82,10,12,2,6,87,0x37B5,145,1290,1140,576,1005,607,5500,732,5000,732,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,12539,50,NULL,NULL,NULL,NULL,4134,1);
+REPLACE INTO `mob_db` VALUES (2098,'E_DOPPELGANGER','Doppelganger','Doppelganger',77,380000,1,2010,2010,1,1639,2815,246,86,122,122,105,67,169,72,10,12,1,6,67,0x37B5,100,480,480,288,1005,723,1500,505,NULL,505,NULL,2317,250,1162,220,1168,150,2258,350,12539,50,985,3686,984,2700,NULL,NULL,NULL,NULL,4127,1);
+REPLACE INTO `mob_db` VALUES (2099,'E_MISTRESS','Mistress','Mistress',78,378000,1,2010,2010,1,985,2352,187,192,76,186,88,113,172,79,10,12,NULL,4,84,0x37B5,100,1148,648,300,1005,996,1500,526,3000,526,3000,12539,50,518,10000,2249,250,616,1000,7018,10,985,4268,16001,100,NULL,NULL,NULL,NULL,4132,1);
+REPLACE INTO `mob_db` VALUES (2100,'E_BAPHOMET2','Baphomet','Baphomet',81,668000,1,2010,2010,2,2864,4148,279,45,120,125,30,85,155,85,10,12,2,6,67,0x37B5,100,768,768,576,1005,607,2000,750,5000,750,5000,12539,100,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,NULL,NULL,NULL,NULL,4147,1);
+REPLACE INTO `mob_db` VALUES (2101,'E_LORD_OF_DEATH2','Lord of Death','Lord of the Dead',94,603883,1,2010,2010,3,4116,5078,336,73,140,99,30,109,100,90,10,12,2,6,67,0x37B5,180,1446,1296,360,1005,607,5500,732,5000,732,5000,7108,5335,1417,5,12539,100,2621,2,7109,10,1306,1,1529,2,NULL,NULL,NULL,NULL,4210,1);
+REPLACE INTO `mob_db` VALUES (2102,'E_DARKLORD','Dark Lord','Dark Lord',1,1,NULL,NULL,NULL,1,1,2,2,NULL,1,1,1,1,1,1,10,12,2,6,20,0x37B5,100,868,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12396,5000,12397,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2103,'E_KTULLANUX','Ktullanux','1',98,2626000,1,2010,2010,3,2888,5568,129,78,85,126,30,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,1005,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,3000,2111,5000,617,5000,607,5000,12539,100,NULL,NULL,NULL,NULL,4419,1);
+REPLACE INTO `mob_db` VALUES (2104,'E_DARK_SNAKE_LORD','Dark Snake Lord','Evil Snake Lord',105,1101000,1,2010,2010,3,2217,4203,314,185,122,172,107,135,196,88,10,12,2,2,68,0x37B5,200,588,816,420,1005,607,5500,617,5500,617,5500,7169,5820,10020,5100,1471,80,12539,50,1474,500,7226,900,661,2000,NULL,NULL,NULL,NULL,4330,1);
+REPLACE INTO `mob_db` VALUES (2105,'E_TURTLE_GENERAL','Turtle General','Turtle General',110,1442000,1,2010,2010,2,2438,4504,394,123,116,123,154,99,181,98,10,12,2,2,42,0x37B5,200,900,1000,500,1005,967,5500,607,2000,607,2000,1529,8,1306,5,7480,200,1417,9,7070,5335,1141,80,12539,50,NULL,NULL,NULL,NULL,4246,1);
+REPLACE INTO `mob_db` VALUES (2106,'E_APOCALIPS_H','Vesper','Vesper',128,3802000,1,2010,2010,3,2620,7276,402,109,177,195,165,130,182,102,10,12,2,2,46,0x37B5,180,504,912,432,1005,617,5500,603,2000,603,2000,7095,5000,7094,3000,12539,50,2659,100,2660,100,2661,100,2662,100,NULL,NULL,NULL,NULL,4374,1);
+REPLACE INTO `mob_db` VALUES (2107,'E_FALLINGBISHOP','Fallen Bishop','Fallen Bishop Hibram',138,5655000,1,2010,2010,1,2860,4496,274,182,186,165,95,226,182,86,10,12,1,6,47,0x37B5,150,432,432,360,1005,607,5500,608,2000,608,2000,523,10000,1420,1000,2677,500,1422,1000,985,5432,12539,200,6223,500,NULL,NULL,NULL,NULL,4441,1);
+REPLACE INTO `mob_db` VALUES (2108,'E_GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',139,3005000,1,2010,2010,3,3061,5846,479,262,191,223,187,155,241,163,10,12,2,NULL,68,0x37B5,200,1344,2880,576,1005,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,1377,100,12539,200,NULL,NULL,NULL,NULL,4410,1);
+REPLACE INTO `mob_db` VALUES (2109,'E_RANDGRIS','Valkyrie Randgris','Valkyrie Randgris1',141,2205000,1,2010,2010,3,2895,9307,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,1005,617,5500,603,2000,603,2000,7510,5000,2357,1600,2524,3000,2421,3000,2229,5000,7024,2500,12539,200,NULL,NULL,NULL,NULL,4407,1);
+REPLACE INTO `mob_db` VALUES (2110,'E_IFRIT','Ifrit','Ifrit',146,6935000,1,2010,2010,3,5375,8764,436,218,180,201,156,190,199,77,10,12,2,NULL,83,0x37B5,130,212,384,360,1005,617,5500,6223,2000,6223,2000,994,10000,2677,3000,2678,200,2679,200,1471,2000,1133,2000,12539,200,NULL,NULL,NULL,NULL,4430,1);
+REPLACE INTO `mob_db` VALUES (2111,'E_B_HARWORD','Whitesmith Harword','Whitesmith Howard',160,6750000,1,2010,2010,1,3500,4965,301,106,275,148,156,72,177,60,10,12,1,7,82,0x37B5,100,76,384,288,1005,617,5500,603,2000,603,2000,1138,3500,1140,2500,12539,200,1365,3500,1364,3500,1369,2500,1368,3500,NULL,NULL,NULL,NULL,4361,1);
+REPLACE INTO `mob_db` VALUES (2112,'E_B_SEYREN','Lord Knight Seyren','Lord Knight Seyren',160,4680000,1,2010,2010,1,4290,6632,567,155,303,165,181,110,178,66,10,12,1,7,83,0x37B5,100,76,384,288,1005,617,5500,603,2000,603,2000,1132,2500,2342,3500,12539,200,1470,3500,1469,3000,1166,2500,1415,1500,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2113,'E_B_EREMES','Assassin Cross Eremes','Assassin Cross Eremes',160,4230000,1,2010,2010,1,4055,5433,445,98,211,181,114,83,225,60,10,12,1,7,85,0x37B5,100,76,384,288,1005,617,5500,603,2000,603,2000,1234,1500,13017,1500,12539,200,1233,3500,1232,3500,1265,3500,13002,3500,NULL,NULL,NULL,NULL,4359,1);
+
+# Sorcerer Elemental Spirits
+#2114,EL_AGNI_S,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2115,EL_AGNI_M,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2116,EL_AGNI_L,Agni,Agni,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,83,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2117,EL_AQUA_S,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2118,EL_AQUA_M,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2119,EL_AQUA_L,Aqua,Aqua,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,81,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2120,EL_VENTUS_S,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,0,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2121,EL_VENTUS_M,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,1,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2122,EL_VENTUS_L,Ventus,Ventus,100,0,1,0,0,4,0,0,0,0,0,0,0,0,0,0,5,0,2,0,84,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2123,EL_TERA_S,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,0,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2124,EL_TERA_M,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,1,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+#2125,EL_TERA_L,Tera,Tera,100,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,5,0,2,0,82,0x120,200,0,0,0,0,0,0,0,0,0,0,0
+REPLACE INTO `mob_db` VALUES (2126,'M_ANOPHELES','Anopheles','Anopheles',100,8000,1,NULL,NULL,1,300,400,NULL,NULL,40,70,40,40,80,40,10,12,NULL,4,64,0x3985,170,1084,2304,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2127,'M_HORNET','Hornet','Hornet',110,9000,1,NULL,NULL,1,350,450,NULL,NULL,40,70,40,40,90,40,10,12,NULL,4,24,0x1189,150,1292,792,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2128,'M_HORNET2','Hornet','Hornet',120,10000,1,NULL,NULL,1,400,500,NULL,NULL,40,70,40,40,100,40,10,12,NULL,4,24,0x1189,150,1292,792,216,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2129,'M_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',130,11000,1,NULL,NULL,1,450,650,NULL,NULL,60,80,50,50,110,50,10,12,1,4,24,0x7795,110,1000,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2130,'M_LUCIOLA_VESPA2','Luciola Vespa','Luciola Vespa',140,12000,1,NULL,NULL,1,500,700,NULL,NULL,60,80,50,50,120,50,10,12,1,4,24,0x7795,110,1000,864,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Bifrost (14.1)
+REPLACE INTO `mob_db` VALUES (2131,'LOST_DRAGON','Lost Dragon','Lost Dragon',135,608920,NULL,30000,30000,3,1050,1580,60,51,140,81,69,122,98,61,10,12,2,9,67,0x3795,150,840,648,576,15000,617,2500,616,5000,NULL,NULL,2610,1000,13062,1000,607,1000,608,500,610,500,1985,500,2854,300,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2132,'POM_SPIDER','Pom Spider','Pom Spider',145,122110,1,8010,8037,1,632,847,240,115,156,85,178,88,139,102,10,12,1,4,62,0x3985,250,864,1056,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12573,500,11520,1000,1042,1000,13431,10,1654,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4514,1);
+REPLACE INTO `mob_db` VALUES (2133,'ANGRA_MANTIS','Angra Mantis','Angra Mantis',144,91720,1,7790,7020,1,579,756,175,81,122,155,119,81,132,79,10,12,1,4,42,0x3985,150,576,480,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6086,5000,7194,1000,997,10,1830,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4513,1);
+REPLACE INTO `mob_db` VALUES (2134,'PARUS','Parus','Parus',142,86990,1,7310,6990,1,511,663,161,39,80,136,128,44,105,51,10,12,NULL,2,42,0x3885,180,384,792,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6393,5000,7063,1000,12736,100,6383,5000,6383,3000,6383,1000,NULL,NULL,NULL,NULL,NULL,NULL,4512,1);
+REPLACE INTO `mob_db` VALUES (2135,'CREEPER','Creeper','Creeper',100,1000,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,3,22,0x40,2000,192,192,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2136,'LITTLE_FATUM','Little Fatum','Little Fatum',142,85100,1,7500,6500,1,442,894,51,198,10,66,17,148,148,97,10,12,NULL,7,44,0x3885,150,432,300,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6395,5000,7938,100,11519,100,2465,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4511,1);
+REPLACE INTO `mob_db` VALUES (2137,'MIMING','Miming','Miming',140,81200,1,7100,6300,1,430,652,120,120,90,66,105,77,133,77,10,12,NULL,NULL,20,0x3885,250,576,1140,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6394,5000,7938,100,969,1,2853,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4510,1);
+REPLACE INTO `mob_db` VALUES (2138,'NYDHOG_MEMORY1_1','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2139,'NYDHOG_MEMORY1_2','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2140,'NYDHOG_MEMORY2_1','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2141,'NYDHOG_MEMORY2_2','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2142,'NYDHOG_MEMORY3_1','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2143,'NYDHOG_MEMORY3_2','Nydhogg\'s Memory','Nydhogg\'s Memory',130,10,1,NULL,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,20,0xC9,200,1248,576,1248,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2144,'G_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',136,62600,1,NULL,NULL,1,412,822,155,102,23,99,59,129,91,45,10,12,1,4,42,0x3985,200,504,624,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2145,'G_RAKE_SCARABA','Rake Scaraba','Rake Scaraba',139,67700,1,NULL,NULL,1,830,942,250,70,90,66,145,52,112,77,10,12,1,4,42,0x3985,150,588,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2146,'G_S_NYDHOG','G_S_NYDHOG','G_S_NYDHOG',117,300000,NULL,NULL,NULL,2,840,1680,60,60,1,30,30,136,88,30,10,12,2,9,87,0x37B5,150,1596,1620,864,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2147,'E_WHITE_PLANT','White Plant','White Plant',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2148,'E_BLUE_PLANT','Blue Plant','Blue Plant',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2149,'E_SAVAGE_BABE','Savage Babe','Savage Babe',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2150,'WATERMELON','Watermelon','Watermelon',12,10,NULL,NULL,NULL,1,7,10,1,1,1,1,1,1,6,30,10,12,1,3,21,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6411,5000,911,2000,7198,2000,741,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Dewata
+REPLACE INTO `mob_db` VALUES (2151,'ALNOLDI','Alnoldi','Rafflesia Alnoldi',80,5149,NULL,1399,1280,1,378,447,80,20,1,32,24,61,85,30,10,12,1,3,22,0x3895,300,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,705,250,520,425,905,4500,711,300,521,250,2269,100,NULL,NULL,NULL,NULL,NULL,NULL,4515,1);
+REPLACE INTO `mob_db` VALUES (2152,'COMODO','Comodo','Comodo',81,4002,NULL,1072,1581,1,427,469,92,11,50,52,35,20,94,48,10,12,1,2,65,0x3895,165,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6403,5000,517,9000,911,9000,908,5000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4516,1);
+REPLACE INTO `mob_db` VALUES (2153,'CENDRAWASIH','Cendrawasih','Cendrawasih',84,5556,NULL,2612,2687,1,297,467,72,33,50,77,51,58,92,45,10,12,1,8,23,0x3895,220,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6405,9000,7063,8000,916,9000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4517,1);
+REPLACE INTO `mob_db` VALUES (2154,'BANASPATY','Banaspaty','Banaspaty',85,4680,NULL,1164,1688,1,200,382,63,89,1,78,35,77,79,20,10,12,NULL,NULL,63,0x3895,220,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1003,1000,912,2000,985,1500,756,1500,1752,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4518,1);
+REPLACE INTO `mob_db` VALUES (2155,'BUTOIJO','Butoijo','Butoijo',88,7524,NULL,1355,1752,1,358,460,77,12,50,65,30,30,106,44,10,12,2,6,43,0x4995,200,1100,483,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,2750,537,500,520,450,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4519,1);
+REPLACE INTO `mob_db` VALUES (2156,'LEAK','Leak','Leak',94,1266000,NULL,472800,300120,1,3723,5007,280,128,100,125,30,85,186,55,10,12,2,6,47,0x37B5,150,151,288,360,236400,607,5500,617,2250,616,450,1422,10,617,2500,607,2500,15032,500,12738,3500,518,2500,969,2000,NULL,NULL,NULL,NULL,4520,1);
+REPLACE INTO `mob_db` VALUES (2157,'G_BANASPATY','Banaspaty','Banaspaty',85,4680,NULL,NULL,NULL,1,200,382,63,89,1,78,35,77,79,20,10,12,NULL,NULL,63,0x37B5,220,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Homunculus S Summons
+REPLACE INTO `mob_db` VALUES (2158,'S_HORNET','Hornet','Hornet',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2159,'S_GIANT_HORNET','Giant Hornet','Giant Hornet',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2160,'S_LUCIOLA_VESPA','Luciola Vespa','Luciola Vespa',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Nightmare Scaraba Hole
+REPLACE INTO `mob_db` VALUES (2161,'I_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,NULL,15660,12033,1,1266,1448,135,20,1,109,55,121,121,33,10,12,NULL,4,22,0x3795,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6324,10000,1433,4,12735,20,7939,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
+REPLACE INTO `mob_db` VALUES (2162,'I_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,NULL,17340,13647,1,1380,1590,150,38,1,118,72,145,134,51,10,12,NULL,4,22,0x3795,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6323,10000,13061,4,12735,20,7939,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
+REPLACE INTO `mob_db` VALUES (2163,'I_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,NULL,18990,15675,1,824,1644,155,102,1,149,59,229,141,45,10,12,1,4,42,0x3795,220,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6322,10000,1930,4,12735,20,7939,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
+REPLACE INTO `mob_db` VALUES (2164,'I_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,NULL,20970,16785,1,1660,1884,250,70,1,116,145,152,162,77,10,12,1,4,42,0x3795,200,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6321,10000,16010,4,12735,20,15000,20,993,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4508,1);
+REPLACE INTO `mob_db` VALUES (2165,'I_QUEEN_SCARABA','Gold Queen Scaraba','Gold Queen Scaraba',140,6441600,NULL,4102200,2122000,3,3778,6258,350,220,100,138,82,249,261,144,10,12,2,4,62,0x37B5,200,768,768,576,2051100,616,5500,616,5000,616,2000,6326,10000,1191,2000,2364,2000,1196,800,18103,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4509,1);
+REPLACE INTO `mob_db` VALUES (2166,'I_HORN_SCARABA_EGG','Gold One-Horn Scaraba Egg','Gold One-Horn Scaraba Egg',125,126000,NULL,12000,9000,1,1,2,230,55,1,1,130,34,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2167,'I_HORN_SCARABA2_EGG','Gold Two-Horn Scaraba Egg','Gold Two-Horn Scaraba Egg',126,132000,NULL,12000,9000,1,1,2,250,62,1,1,130,48,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2168,'I_ANTLER_SCARABA_EGG','Gold Antler Scaraba Egg','Gold Antler Scaraba Egg',127,138000,NULL,12000,9000,1,1,2,235,180,1,1,130,82,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2169,'I_RAKE_SCARABA_EGG','Gold Rake Scaraba Egg','Gold Rake Scaraba Egg',128,144000,NULL,12000,9000,1,1,2,290,44,1,1,130,39,1,80,10,12,NULL,4,20,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7032,10000,518,200,985,20,2153,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2170,'I_G_ANTLER_SCARABA','Gold Antler Scaraba','Gold Antler Scaraba',136,250400,NULL,NULL,NULL,1,824,1644,155,102,1,149,59,229,141,45,10,12,1,4,42,0x37B5,220,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2171,'I_G_RAKE_SCARABA','Gold Rake Scaraba','Gold Rake Scaraba',139,270800,NULL,NULL,NULL,1,1660,1884,250,70,1,116,145,152,162,77,10,12,1,4,42,0x37B5,200,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2172,'I_G_HORN_SCARABA','Gold One-Horn Scaraba','Gold One-Horn Scaraba',130,204400,NULL,NULL,NULL,1,1266,1448,135,20,1,109,55,121,121,33,10,12,NULL,4,22,0x37B5,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2173,'I_G_HORN_SCARABA2','Gold Two-Horn Scaraba','Gold Two-Horn Scaraba',134,235600,NULL,NULL,NULL,1,1380,1590,150,38,1,118,72,145,134,51,10,12,NULL,4,22,0x37B5,150,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Malangdo Island
+REPLACE INTO `mob_db` VALUES (2174,'MD_VADON','Deep Sea Vadon','Deep Sea Vadon',95,120000,NULL,1500,1500,1,710,1384,154,21,1,63,84,60,99,45,10,12,NULL,5,21,0x37B5,300,1632,432,540,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,40,960,9000,910,3000,2313,5,943,100,757,40,717,50,NULL,NULL,NULL,NULL,4049,1);
+REPLACE INTO `mob_db` VALUES (2175,'MD_MARSE','Deep Sea Marse','Deep Sea Marse',95,120000,NULL,1500,1500,1,740,1456,58,218,1,51,75,30,99,30,10,12,NULL,5,41,0x37B5,300,1956,756,528,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1024,9000,962,3000,717,200,720,10,995,12,1007,5,514,300,NULL,NULL,NULL,NULL,4095,1);
+REPLACE INTO `mob_db` VALUES (2176,'MD_CRAB','Deep Sea Crab','Deep Sea Crab',95,120000,NULL,1500,1500,1,600,1176,136,15,54,42,72,21,84,45,7,12,NULL,5,21,0x37B5,200,992,792,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,964,5500,960,1500,7049,700,1001,13,NULL,NULL,NULL,NULL,757,37,NULL,NULL,NULL,NULL,4153,1);
+REPLACE INTO `mob_db` VALUES (2177,'MD_CORNUTUS','Deep Sea Cornutus','Deep Sea Cornutus',100,160000,NULL,1500,1500,1,715,1392,342,48,1,81,135,48,51,45,10,12,NULL,5,21,0x37B5,200,1248,48,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,45,961,5500,911,800,757,53,2106,5,943,1000,717,100,NULL,NULL,NULL,NULL,4061,1);
+REPLACE INTO `mob_db` VALUES (2178,'MD_SHELLFISH','Deep Sea Shellfish','Deep Sea Shellfish',100,160000,NULL,1500,1500,1,740,1408,43,215,1,33,144,75,78,30,10,12,NULL,5,21,0x37B5,200,864,864,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,965,5500,966,1000,7049,500,1056,1000,1001,10,NULL,NULL,757,18,NULL,NULL,NULL,NULL,4273,1);
+REPLACE INTO `mob_db` VALUES (2179,'MD_KUKRE','Deep Sea Kukre','Deep Sea Kukre',100,160000,NULL,1500,1500,1,595,1160,123,33,1,90,66,60,96,60,10,12,NULL,5,21,0x37B5,150,1776,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,991,30,955,5500,910,400,528,500,507,650,928,450,623,20,NULL,NULL,NULL,NULL,4027,1);
+REPLACE INTO `mob_db` VALUES (2180,'MD_STROUF','Deep Sea Strouf','Deep Sea Strouf',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2181,'MD_SWORD_FISH','Deep Sea Sword Fish','Deep Sea Sword Fish',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2182,'MD_MARC','Deep Sea Marc','Deep Sea Marc',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2183,'MD_ANOLIAN','Deep Sea Anolian','Deep Sea Anolian',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2184,'MD_OBEAUNE','Deep Sea Obeaune','Deep Sea Obeaune',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2185,'MD_KAPHA','Deep Sea Kapha','Deep Sea Kapha',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2186,'COELACANTH_N_E','Coelacanth','Coelacanth',100,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2187,'COELACANTH_N_A','Dark Coelacanth','Dark Coelacanth',100,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4527,1);
+REPLACE INTO `mob_db` VALUES (2188,'COELACANTH_N_M','Weird Coelacanth','Weird Coelacanth',100,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4526,1);
+REPLACE INTO `mob_db` VALUES (2189,'COELACANTH_H_M','Mutant Coelacanth','Mutant Coelacanth',140,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4528,1);
+REPLACE INTO `mob_db` VALUES (2190,'COELACANTH_H_A','Violent Coelacanth','Violent Coelacanth',140,2200000,NULL,NULL,NULL,1,7,10,130,65,1,1,1,1,6,30,10,12,2,5,41,0x37B5,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4529,1);
+REPLACE INTO `mob_db` VALUES (2191,'MD_SEAWEED','Seaweed','Seaweed',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2192,'MD_OCTOPUS','Octopus','Octopus',90,6000,NULL,4000,2000,1,778,1167,154,21,100,100,100,100,100,100,10,12,NULL,5,41,0x3795,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1024,3000,962,3000,12615,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4533,1);
+REPLACE INTO `mob_db` VALUES (2193,'MD_OCTOPUS_LEG','Octopus Leg','Octopus Leg',90,500000,NULL,4000,2000,1,778,1167,154,21,100,100,100,100,100,100,10,12,NULL,5,41,0x1A4,400,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12613,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2194,'MD_GIANT_OCTOPUS','Giant Octupus','Giant Octopus',95,500000,NULL,40000,20000,2,1900,2850,154,21,100,50,50,150,150,50,10,12,2,5,41,0x37B5,400,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,12615,7000,12615,3000,12614,3000,12617,1000,12642,1000,12623,500,NULL,NULL,NULL,NULL,NULL,NULL,4534,1);
+REPLACE INTO `mob_db` VALUES (2195,'MD_G_KUKRE','Kukre','Kukre',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2196,'MD_G_STROUF','Strouf','Strouf',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2197,'RED_ERUMA','Red Eruma','Red Eruma',91,9900,NULL,1909,1909,1,620,930,102,102,1,75,40,40,75,30,10,12,1,5,41,0x89,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6426,7000,965,4000,966,4000,1056,2000,757,200,756,50,603,10,NULL,NULL,NULL,NULL,4531,1);
+REPLACE INTO `mob_db` VALUES (2198,'KING_DRAMOH','King Dramoh','King Dramoh',117,28800,NULL,3350,1300,1,1320,1848,480,22,100,70,30,50,100,70,10,12,2,5,41,0x37B5,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,960,7000,943,3000,7938,500,995,100,6256,100,1523,1,13035,1,NULL,NULL,NULL,NULL,4524,1);
+REPLACE INTO `mob_db` VALUES (2199,'SIORAVA','Siorava','Siorava',87,6500,NULL,1200,1200,1,450,675,20,40,1,30,25,55,60,30,10,12,NULL,NULL,21,0x83,200,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,958,7000,7071,3000,7005,1000,932,1000,12624,500,1202,10,13034,1,NULL,NULL,NULL,NULL,4530,1);
+
+# Izlude Dungeon F6
+# REPLACE INTO `mob_db` VALUES (2200,'J_TAINI','Taini','Taini',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2201,'SROPHO','Sropho','Sropho',113,24002,NULL,1934,1900,1,571,856,44,91,100,50,30,70,90,30,10,12,1,5,41,0x3795,135,700,600,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,951,7000,7938,500,756,250,12012,25,1971,25,1972,10,NULL,NULL,NULL,NULL,NULL,NULL,4522,1);
+REPLACE INTO `mob_db` VALUES (2202,'KRAKEN','Kraken','Kraken',124,5602800,NULL,983332,961111,3,3823,4969,55,229,150,150,150,180,180,150,10,12,2,5,81,0x37B5,150,768,768,576,491666,607,5500,617,2250,616,450,962,9000,1422,1000,1484,500,1131,300,2347,100,7444,5000,NULL,NULL,NULL,NULL,NULL,NULL,4525,1);
+REPLACE INTO `mob_db` VALUES (2203,'POT_DOFLE','Pot Dofle','Pot Dofle',115,25211,NULL,2650,1350,1,1088,1632,122,55,100,50,50,70,100,30,10,12,NULL,5,41,0x1089,135,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1056,3000,7013,1000,1024,500,6257,100,969,2,617,1,NULL,NULL,NULL,NULL,NULL,NULL,4523,1);
+REPLACE INTO `mob_db` VALUES (2204,'SEDORA','Sedora','Sedora',110,22050,NULL,1853,1739,1,758,1137,92,55,100,50,50,30,70,30,10,12,1,5,41,0x3795,120,504,960,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,962,5000,1024,5000,6256,100,7939,100,2424,10,603,5,NULL,NULL,NULL,NULL,NULL,NULL,4521,1);
+# REPLACE INTO `mob_db` VALUES (2205,'TACNU','Tacnu','Tacnu',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2206,'KRAKEN_LEG','Kraken Leg','Kraken Leg',124,39190,NULL,NULL,NULL,2,1685,2190,128,158,100,100,100,130,130,100,10,12,2,5,81,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7565,10,6253,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `mob_db` VALUES (2207,'RACARCH','Racarch','Racarch',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2208,'WILD_RIDER','Wild Rider','Wild Rider',95,33300,NULL,8300,3300,1,1320,1848,480,22,100,100,30,70,100,30,10,12,2,5,41,0x37B5,150,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,956,7000,12624,7000,720,4000,995,2000,7938,1000,617,1000,NULL,NULL,NULL,NULL,NULL,NULL,4532,1);
+
+# Additional Monsters
+REPLACE INTO `mob_db` VALUES (2209,'E_THIEF_BUG','Thief Bug','Thief Bug',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2210,'XMAS_LUNATIC','Xmas Lunatic','Christmas Lunatic',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2211,'E_TEDDY_BEAR','Teddy Bear','Teddy Bear',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2212,'E_KNIGHT_OF_WINDSTORM','Knight of Windstorm','Stormy Knight',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2213,'M_WANDER_MAN','Wander Man','Wanderer',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2214,'M_WICKED_NYMPH','Wicked Nymph','Evil Nymph',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2215,'M_KASA','Kasa','Kasa',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2216,'M_SALAMANDER','Salamander','Salamander',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2217,'M_TEDDY_BEAR','Teddy Bear','Teddy Bear',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2218,'E_OCTOPUS_LEG','Octopus Leg','Octopus Tentacle',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2219,'E_GIANT_OCTOPUS','Giant Octopus','Giant Octopus',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2220,'E_QUVE','Quve','Quve',1,60,1,27,20,1,8,9,2,5,6,1,1,NULL,6,5,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Lighthalzen Biolab F4
+REPLACE INTO `mob_db` VALUES (2221,'RANDEL','Randel','Randel',141,478745,NULL,32367,24055,1,3055,4277,180,56,142,69,86,49,132,55,10,12,1,7,66,0x3095,170,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6470,300,6471,300,985,100,617,10,1435,1,2162,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2222,'FLAMEL','Flamel','Flamel',141,316468,NULL,31166,21445,1,1074,1503,93,40,138,79,62,53,82,48,10,12,1,7,63,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6470,300,6471,300,984,100,617,10,16010,10,15044,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2223,'CELIA','Celia','Celia',141,253145,NULL,22107,19017,1,1612,2256,74,312,108,78,55,144,139,49,10,12,1,7,68,0x3295,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7345,3000,6470,300,6471,300,985,100,1654,10,2853,10,18111,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2224,'CHEN','Chen','Chen',141,218721,2000,25684,19810,1,2501,3501,125,56,126,74,71,123,99,65,10,12,1,6,81,0x3295,180,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,984,100,617,10,1814,10,1659,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2225,'GERTIE','Gertie','Gertie',141,266926,NULL,24267,20233,1,3684,5157,108,10,145,87,59,67,127,76,10,12,1,6,85,0x3195,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,985,100,617,10,13061,10,18109,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2226,'ALPHOCCIO','Alphoccio','Alphoccio',142,256202,NULL,22192,20322,1,1273,1782,84,15,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,984,100,617,10,1930,10,2161,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2227,'TRENTINI','Trentini','Trentini',142,204962,NULL,15995,13248,1,1070,1498,70,12,121,126,67,80,165,42,10,12,1,7,64,0x3095,180,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7347,2000,6470,300,6471,300,985,100,1984,10,2465,10,2892,1,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2228,'G_RANDEL','Paladin Randel','Paladin Randel',160,3870000,NULL,18000,10000,1,3055,4277,667,151,303,165,181,110,178,66,10,12,1,7,86,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2229,'G_FLAMEL','Creator Flamel','Creator Flamel',160,2230000,NULL,18000,10000,1,1074,1503,253,133,275,148,156,72,177,60,10,12,1,7,83,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2230,'G_CELIA','Professor Celia','Professor Celia',160,1847804,NULL,18000,10000,1,1612,2256,201,543,165,190,142,236,199,93,10,12,1,7,88,0x37B5,150,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2231,'G_CHEN','Champion Chen','Champion Chen',160,2249350,5000,18000,10000,1,2501,3501,216,134,172,150,164,203,155,88,10,12,1,6,81,0x37B5,125,1152,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2232,'G_GERTIE','Stalker Gertie','Stalker Gertie',160,2057279,NULL,18000,10000,1,3684,5157,251,107,211,181,114,83,225,60,10,12,1,6,85,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2233,'G_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,1894278,NULL,18000,10000,1,1273,1782,201,109,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6223,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2234,'G_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,1894278,NULL,18000,10000,1,1070,1498,181,112,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6224,100,617,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2235,'B_RANDEL','Paladin Randel','Paladin Randel',160,6870000,NULL,4621500,2664000,1,3055,4277,667,151,303,165,181,110,178,66,10,12,1,7,86,0x37B5,100,76,384,288,2310750,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13062,5000,2160,5000,1490,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2236,'B_FLAMEL','Creator Flamel','Creator Flamel',160,4230000,NULL,5223570,2630354,1,1074,1503,253,133,275,148,156,72,177,60,10,12,1,7,83,0x37B5,100,76,384,288,2611785,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1387,5000,1392,5000,1393,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2237,'B_CELIA','Professor Celia','Professor Celia',160,3847804,NULL,5027308,2509792,1,1612,2256,201,543,165,190,142,236,199,93,10,12,1,7,88,0x37B5,150,1152,384,288,2513654,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,2854,5000,1584,5000,2582,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2238,'B_CHEN','Champion Chen','Champion Chen',160,4249350,5000,5113568,2934974,1,2501,3501,216,134,172,150,164,203,155,88,10,12,1,6,81,0x37B5,125,1152,384,288,2556784,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,1285,5000,1813,5000,16017,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2239,'B_GERTIE','Stalker Gertie','Stalker Gertie',160,4057279,NULL,4420698,2691274,1,3684,5157,251,107,211,181,114,83,225,60,10,12,1,6,85,0x37B5,100,76,384,288,2210349,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6224,9000,13069,5000,13070,5000,1291,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2240,'B_ALPHOCCIO','Clown Alphoccio','Clown Alphoccio',160,3894278,NULL,4226036,2468972,1,1273,1782,201,109,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2113018,617,5500,603,2250,732,450,12623,9000,12616,9000,616,9000,6223,9000,18103,5000,1290,5000,1913,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2241,'B_TRENTINI','Gypsy Trentini','Gypsy Trentini',160,3894278,NULL,4463758,2563096,1,1070,1498,181,112,176,258,155,132,309,95,10,12,1,7,84,0x37B5,100,76,384,288,2231879,NULL,NULL,NULL,NULL,NULL,NULL,12623,9000,12616,9000,616,9000,6224,9000,18103,5000,18110,5000,1963,5000,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2242,'MD_DESERT_WOLF','Desert Wolf','Desert Wolf',135,551578,NULL,NULL,NULL,1,1040,1158,151,39,93,69,63,61,82,42,10,12,1,6,20,0x37B5,200,1120,420,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2243,'MD_DESERT_WOLF_B','Desert Wolf','Desert Wolf',130,274531,NULL,NULL,NULL,1,66,82,13,NULL,10,12,8,5,17,7,10,12,NULL,6,20,0x37B5,300,1600,900,240,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2244,'QUEST_CHEN','Champion Chen','Champion Chen',160,3481505,2000,4409293,4689861,1,1700,3000,201,543,126,74,71,123,99,65,10,12,1,7,68,0x37B5,180,1152,384,288,2204693,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2245,'EXP_TEST','Exp Test','Exp Test',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2246,'Q_WOOTAN_FIGHTER','Wootan Fighter','Wootan Fighter',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2247,'Q_INCREASE_SOIL','Increase Soil','Mi Gao',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2248,'GOLDPORING','Gold Poring','Gold Poring',1,15,NULL,NULL,NULL,1,1,2,160,5,1,1,1,1,6,30,10,12,1,3,21,0xC3,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7602,3000,7470,3000,6012,3000,6485,3000,6486,3000,6487,3000,6487,3000,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Hall of Abyss Guild Dungeon
+REPLACE INTO `mob_db` VALUES (2249,'PYURIEL','Pyuriel','Pyuriel',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2250,'LORA','Lora','Lora',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2251,'GIOIA','Gioia','Gioia',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2252,'ELVIRA','Elvira','Elvira',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2253,'DAEHYON','Daehyon','Daehyon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2254,'SOHEON','Soheon','Soheon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2255,'KADES','Kades','Kades',143,2466698,NULL,NULL,NULL,1,700,1000,479,262,100,100,100,100,100,100,10,12,2,NULL,67,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2256,'RUDO','Rudo','Rudo',135,501489,NULL,NULL,NULL,1,700,1000,96,196,100,100,100,100,100,100,10,12,NULL,8,66,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2257,'I_PIAMETTE','Piamette','Piamette',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2258,'I_PIAMETTE_','Piamette','Piamette',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2259,'I_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2260,'G_GARDEN_KEEPER','Garden Keeper','Garden Keeper',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2261,'I_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2262,'G_GARDEN_WATCHER','Garden Watcher','Garden Watcher',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2263,'I_WISH_MAIDEN','Wish Maiden','Wish Maiden',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2264,'I_ARMAIA','Armaia','Armeyer Dinze',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2265,'I_ARMAIA_','Armaia','Armeyer Dinze',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2266,'I_EREND','Erend','Errende Ebecee',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2267,'I_EREND_','Erend','Errende Ebecee',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2268,'I_KAVAC','Kavac','Kavach Icarus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2269,'I_KAVAC_','Kavac','Kavach Icarus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2270,'I_RAWREL','Rawrel','Laurell Weinder',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2271,'I_RAWREL_','Rawrel','Laurell Weinder',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2272,'I_WHIKEBAIN','Whikebain','Wickebine Tres',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2273,'I_WHIKEBAIN_','Whikebain','Wickebine Tres',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2274,'I_YGNIZEM','Ygnizem','Egnigem Cenia',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2275,'I_YGNIZEM_','Ygnizem','Egnigem Cenia',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2276,'I_DOPPELGANGER','Doppelganger','Doppelganger',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2277,'G_LORA','Lora','Lora',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2278,'G_ELVIRA','Elvira','Elvira',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2279,'G_SOHEON','Soheon','Soheon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2280,'G_RUDO','Rudo','Rudo',135,501489,NULL,NULL,NULL,1,700,1000,96,196,100,100,100,100,100,100,10,12,NULL,8,66,0x37B5,150,768,768,576,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2281,'GLD_DARK_SHADOW','Abysmal Dark Shadow','Abysmal Dark Shadow',147,214109,NULL,7630,5721,1,902,1059,140,44,155,126,89,108,142,76,10,12,NULL,NULL,87,0x37B5,220,768,1776,648,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7205,5000,2609,1000,13038,5,6089,1000,2783,5,1385,10,6224,10,NULL,NULL,NULL,NULL,4449,1);
+REPLACE INTO `mob_db` VALUES (2282,'GLD_DARK_FRAME','Abysmal Dark Frame','Abysmal Dark Frame',145,200018,NULL,992,1115,1,318,348,81,37,69,37,36,10,53,5,10,12,1,6,67,0x37B5,200,920,720,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,4656,734,1000,2505,30,NULL,NULL,NULL,NULL,1000,80,747,3,NULL,NULL,NULL,NULL,4170,1);
+REPLACE INTO `mob_db` VALUES (2283,'GLD_DARK_PRIEST','Abysmal Dark Priest','Abysmal Dark Priest',141,191878,NULL,2430,1667,2,355,554,62,41,5,60,41,89,78,42,10,12,1,6,89,0x37B5,200,864,1252,476,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1557,5,2626,30,505,100,716,450,1009,50,2319,5,1241,1,NULL,NULL,NULL,NULL,4171,1);
+REPLACE INTO `mob_db` VALUES (2284,'GLD_KOBOLD_1','Abysmal Kobold','Abysmal Kobold',143,180483,NULL,2274,1706,1,539,626,103,25,109,76,61,53,82,30,10,12,1,7,44,0x37B5,150,1028,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,700,757,25,1220,2,2104,5,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
+REPLACE INTO `mob_db` VALUES (2285,'GLD_KOBOLD_2','Abysmal Kobold','Abysmal Kobold',142,181340,NULL,1944,1458,1,367,429,117,59,96,61,55,48,79,20,10,12,1,7,45,0x37B5,200,1528,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,999,100,1034,5335,912,200,2104,3,508,100,2101,100,NULL,NULL,NULL,NULL,NULL,NULL,4091,1);
+REPLACE INTO `mob_db` VALUES (2286,'GLD_KOBOLD_3','Abysmal Kobold','Abysmal Kobold',141,182830,NULL,1827,1371,1,360,424,109,48,103,64,59,42,67,20,10,12,1,7,43,0x37B5,300,1228,528,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,990,35,999,100,1034,5335,912,200,1355,5,2104,3,508,100,NULL,NULL,NULL,NULL,4091,1);
+REPLACE INTO `mob_db` VALUES (2287,'GLD_KOBOLD_ARCHER','Abysmal Kobold Archer','Abysmal Kobold Archer',142,180530,NULL,2160,2620,9,586,619,84,5,99,39,48,30,103,25,10,12,NULL,7,23,0x37B5,200,1008,1008,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,NULL,NULL,NULL,NULL,4292,1);
+REPLACE INTO `mob_db` VALUES (2288,'GLD_TREASURE','Treasure Chest','Treasure Chest',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Monsters
+REPLACE INTO `mob_db` VALUES (2289,'E_FABRE','Fabre','Fabre',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2290,'J_THIEF_BUG','Thief Bug','Thief Bug',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2291,'E_HORNET','Hornet','Hornet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2292,'E_HORN','Horn','Horn',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2293,'E_KIND_OF_BEETLE','Beetle King','Beetle King',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2294,'E_ARGIOPE','Argiope','Argiope',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2295,'E_GIANT_SPIDER','Giant Spider','Giant Spider',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2296,'E_KILLER_MANTIS','Killer Mantis','Killer Mantis',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2297,'E_GIANT_HONET','Giant Hornet','Giant Hornet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2298,'E_DRAGON_TAIL','Dragon Tail','Dragon Tail',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2299,'E_STAINER','Stainer','Stainer',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2300,'E_CHONCHON','Chonchon','Chonchon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2301,'E_STEEL_CHONCHON','Steel Chonchon','Steel Chonchon',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2302,'E_HUNTER_FLY','Hunter Fly','Hunter Fly',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2303,'E_MAYA','Maya','Maya',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2304,'E_QUEEN_SCARABA','Queen Scaraba','Queen Scaraba',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2305,'E_UNGOLIANT','Ungoliant','Ungoliant',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2306,'E_GOLDEN_BUG','Golden Thief Bug','Golden Thief Bug',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2307,'J_MISTRESS','Mistress','Mistress',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2308,'KO_ZANZOU','Zanzou','Zanzou',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Malaya Port
+REPLACE INTO `mob_db` VALUES (2309,'BUNGISNGIS','Bungisngis','Bungisngis',121,25513,NULL,1960,1650,1,851,1276,115,35,100,100,30,30,100,30,10,12,2,7,42,0x3795,200,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,2000,6510,1000,12700,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2310,'ENGKANTO','Engkanto','Engkanto',125,23948,NULL,1723,1547,1,675,1012,101,41,100,100,30,30,125,30,10,12,1,7,40,0x3795,200,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7054,1000,6510,2000,528,1000,12700,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2311,'MANANANGGAL','Manananggal','Manananggal',107,20451,NULL,1415,1410,1,801,1201,64,31,100,100,30,30,200,30,10,12,1,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6508,3000,6511,2000,6510,1000,7006,500,913,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2312,'MANGKUKULAM','Mangkukulam','Mangkukulam',110,20151,NULL,1517,1351,1,582,873,89,75,100,100,30,30,100,30,10,12,1,6,47,0x3795,120,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,7071,2000,6510,2000,6511,1000,7054,1000,12700,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2313,'TIKBALANG','Tikbalang','Tikbalang',115,22131,NULL,1756,1351,1,781,1171,84,34,100,125,30,30,100,30,10,12,2,2,64,0x3795,150,1000,768,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6496,500,12700,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2314,'TIYANAK','Tiyanak','Tiyanak',105,17146,NULL,1314,1101,1,457,685,76,21,100,100,30,30,100,30,10,12,NULL,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,938,1000,6508,1500,6509,750,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2315,'WAKWAK','Wakwak','Wakwak',111,20451,NULL,1374,1254,1,561,841,24,71,100,200,30,30,100,30,10,12,NULL,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6508,4000,6509,2000,12700,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2316,'JEJELING','Jejeling','Jejeling',100,10247,NULL,801,741,1,675,1012,100,26,100,100,30,30,100,30,10,12,2,3,42,0x81,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,6498,1000,909,750,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2317,'BANGUNGOT_1','Bangungot','Bangungot',115,1519517,NULL,781541,761201,1,2561,3329,411,95,200,100,30,250,200,100,10,12,1,6,47,0x37B5,200,768,768,576,100,607,5500,617,2250,616,450,6499,7000,6524,2000,6517,2000,2491,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2318,'BANGUNGOT_2','Bangungot','Bangungot',99,1519517,NULL,NULL,NULL,1,7,10,411,95,200,100,30,250,200,100,10,12,1,6,47,0x60,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2319,'BUWAYA','Buwaya','Buwaya',151,4090365,NULL,3000012,2801564,1,3614,4698,201,78,200,250,30,250,150,100,10,12,2,9,81,0x37B5,100,432,432,360,100,607,5500,617,2250,616,450,6499,7000,6525,2000,6518,2000,2590,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2320,'BAKONAWA_1','Bakonawa','Bakonawa',156,3351884,NULL,2510111,2345151,9,4801,6241,472,NULL,250,200,30,200,250,100,10,12,2,9,81,0x1A4,100,432,432,360,100,607,5500,617,2250,616,450,6499,7000,6523,2000,6516,2000,15051,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2321,'BAKONAWA_2','Bakonawa','Bakonawa',156,3351884,NULL,NULL,NULL,9,4182,5526,472,NULL,250,200,30,200,250,100,10,12,2,9,81,0x1A4,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2322,'BAKONAWA_3','Bakonawa','Bakonawa',156,3351884,NULL,NULL,NULL,9,4182,5526,472,NULL,250,200,30,200,250,100,10,12,2,9,81,0x1A4,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2323,'EVENT_BOMB','Bomb Poring','Bomb Poring',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2324,'EVENT_RANGE','Penomena','Penomena',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2325,'M_BAPHOMET_','Baphomet','Baphomet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2326,'M_GALAPAGO','Galapago','Galapago',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2327,'BANGUNGOT_3','Bangungot','Bangungot',115,250,NULL,NULL,NULL,1,80,94,45,NULL,10,14,25,NULL,29,NULL,10,12,1,3,43,0x30F5,200,1372,672,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2328,'MA_DRUM','Drum','Drum',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2329,'BUWAYA_EGG','Buwaya Egg','Buwaya Egg',100,10000,NULL,NULL,NULL,1,7,10,90,90,1,1,50,50,1,80,10,12,NULL,NULL,60,0x0,1000,24,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2330,'BUWAYA_SLAVE','Buwaya Slave','Buwaya Slave',135,20145,NULL,NULL,NULL,1,2300,3100,105,71,100,50,70,50,100,30,10,12,NULL,3,22,0x3795,250,576,960,504,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2331,'MA_SEAW','Seaweed','Seaweed',100,10,NULL,NULL,NULL,1,7,10,NULL,5,1,1,100,100,1,30,10,12,NULL,3,21,0x40,2000,1,1,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2332,'BUWAYA_GHOST','Fake Buwaya','Fake Buwaya',138,30000,NULL,30000,30000,1,2726,3398,481,78,150,200,30,200,100,100,10,12,NULL,3,81,0x37B5,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2333,'BUWAYA_WEAK','Buwaya\'s Weakness','Buwaya\'s Weakness',138,20,NULL,NULL,NULL,1,7,10,100,78,1,1,1,1,6,30,10,12,NULL,3,81,0x60,100,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2334,'G_WAKWAK','Wakwak','Wakwak',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2335,'MA_TREASURE','Treasure Chest','Treasure Chest',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2336,'DOMOVOI','Domovoi','Domovoi',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2337,'HIDDEN_MOB','Hidden Mob','Hidden Mob',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2338,'MD_MANANANGGAL','Bangungot Manananggal','Bangungot Manananggal',107,204511,NULL,NULL,NULL,1,901,1124,64,31,100,100,30,30,200,30,10,12,1,6,47,0x3795,120,432,432,360,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2339,'MD_MANGKUKULAM','Bangungot Mangkukulam','Bangungot Mangkukulam',110,102154,NULL,NULL,NULL,1,598,766,89,75,100,100,30,30,100,30,10,12,1,6,47,0x3795,120,1000,792,336,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2340,'MD_TIYANAK','Tiyanak','Tiyanak',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2341,'RWC_BOSS2011','RWC Boss','RWC Boss',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Mercenary Monsters
+REPLACE INTO `mob_db` VALUES (2342,'MER_DIABOLIC','Diabolic','Diabolic',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2343,'HIDDEN_MOB_W','Hidden Mob','Hidden Mob',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2344,'MER_WISH_MAIDEN','Wish Maiden','Wish Maiden',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2345,'MER_ZHERLTHSH','Zherlthsh','Zealotus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2346,'MER_KTULLANUX','Ktullanux','Ktullanux',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2347,'MER_EDDGA','Eddga','Eddga',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2348,'MER_CIVIL_SERVANT','Civil Servant','Mao Guai',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2349,'MER_LOLI_RURI','Loli Ruri','Loli Ruri',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2350,'MER_SEDORA','Sedora','Sedora',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2351,'MER_CHEPET','Chepet','Chepet',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Nightmare Pyrimids
+REPLACE INTO `mob_db` VALUES (2352,'E_RSX_0805','RSX 0805','RSX 0805',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2353,'N_MINOROUS','Nightmare Minorous','Nightmare Minorous',121,27141,NULL,16176,12252,1,853,1279,131,41,1,1,1,1,6,30,10,12,2,2,43,0x3795,200,1360,960,432,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2354,'N_MUMMY','Nightmare Mummy','Nightmare Mummy',117,22557,NULL,15480,11670,1,761,1141,110,21,1,1,1,1,6,30,10,12,1,1,49,0x3795,300,1772,72,384,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2355,'N_VERIT','Nightmare Verit','Nightmare Verit',115,21034,NULL,5280,4584,1,623,934,82,20,1,1,1,1,6,30,10,12,1,1,29,0x3795,250,2468,768,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2356,'N_MIMIC','Nightmare Mimic','Nightmare Mimic',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2357,'G_N_MIMIC','Nightmare Mimic','Nightmare Mimic',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2358,'N_ARCLOUSE','Nightmare Arclouse','Nightmare Arclouse',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2359,'G_N_ARCLOUSE','Nightmare Arclouse','Nightmare Arclouse',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2360,'N_ANCIENT_MUMMY','Nightmare Ancient Mummy','Nightmare Ancient Mummy',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2361,'G_N_ANCIENT_MUMMY','Nightmare Ancient Mummy','Nightmare Ancient Mummy',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2362,'N_AMON_RA','Nightmare Amon Ra','Nightmare Amon Ra',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Eclage (14.2)
+REPLACE INTO `mob_db` VALUES (2363,'MENBLATT','Menblatt','Menblatt',143,82200,NULL,4150,3421,1,816,1224,79,50,1,1,1,1,6,30,10,12,1,4,44,0x3795,145,472,576,288,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2364,'PETAL','Petal','Petal',141,81031,NULL,4058,3361,1,671,1006,73,33,1,1,1,1,6,30,10,12,1,2,24,0x3795,200,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2365,'CENERE','Cenere','Cenere',146,130131,NULL,7117,5712,1,1802,2342,87,81,1,1,1,1,6,30,10,12,NULL,3,24,0x3795,300,1500,500,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2366,'ANTIQUE_BOOK','Antique Book','Antique Book',143,134615,NULL,7225,5870,1,1861,2419,74,42,1,1,1,1,6,30,10,12,NULL,NULL,60,0x3795,150,176,912,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2367,'LICHTERN_B','Blue Lichtern','Blue Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2368,'LICHTERN_Y','Yellow Lichtern','Yellow Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2369,'LICHTERN_R','Red Lichtern','Red Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2370,'LICHTERN_G','Green Lichtern','Green Lichtern',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2371,'FAITHFUL_MANAGER','Faithful Manager','Faithful Manager',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
+# Additional Monsters
+REPLACE INTO `mob_db` VALUES (2372,'SOIL','Soil','Soil',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2373,'ROCK','Rock','Rock',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2374,'THICKET','Thicket','Thicket',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2375,'MOROCC_4_142','Incarnation of Morroc','Incarnation of Morroc',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2376,'MOROCC_2_142','Incarnation of Morroc','Incarnation of Morroc',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2377,'E_NOVUS_','Novus','Novus',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2378,'MER_ANTLER_SCARABA','Antler Scaraba','Antler Scaraba',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2379,'XMAS_SMOKEY_SOCK','Smokey Sock','Smokey Sock',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `mob_db` VALUES (2380,'XMAS_SMOKEY_GIFT','Smokey Gift','Smokey Gift',1,50,NULL,NULL,NULL,1,7,10,NULL,5,1,1,1,1,6,30,10,12,1,3,21,0x83,400,1872,672,480,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);