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Fixed custom/jobs/jobmaster.txt not rebirthing Crusaders on a Pecopeco.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6150 54d463be-8e91-2dee-dedb-b68131a5f0ec
Playtester 19 years ago
parent
commit
cbe3f6ac6f
2 changed files with 2 additions and 1 deletions
  1. 1 0
      npc/Changelog.txt
  2. 1 1
      npc/custom/jobs/jobmaster.txt

+ 1 - 0
npc/Changelog.txt

@@ -28,6 +28,7 @@ Nexon
 Date		Added
 ======
 04/16
+	* Fixed custom Jobmaster not rebirthing Crusaders on a Pecopeco [Playtester]
 	* Updated lhz_fild03 according to info from kRO thanks to RockmanEXE [Playtester]
 	* Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
 	* Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts

+ 1 - 1
npc/custom/jobs/jobmaster.txt

@@ -55,7 +55,7 @@ prontera.gat,153,193,6	script	Job Master	123,{
 	if(lastJob ==Job_Alchem) goto L_iAlchemist;
 	if(lastJob ==Job_Bard) goto L_iBard;
 	if(lastJob ==Job_Dancer) goto L_iDancer;
-	if((Class >=Job_Knight) && (Class <=Job_Dancer)) goto L_rebirth;
+	if((Class >=Job_Knight) && (Class <=Job_Crusader2)) goto L_rebirth;
 	close;
 
 // Novice