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@@ -15,7 +15,7 @@
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//============================================================
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//============================================================
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izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
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izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
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- if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x < 1)) {
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+ if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x < 1)) {
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mes "[De Thomas]";
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mes "[De Thomas]";
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mes "Oh, no! You must have been hurt! Are you ok?";
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mes "Oh, no! You must have been hurt! Are you ok?";
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mes "You must have fought hard to get such serious injuries..";
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mes "You must have fought hard to get such serious injuries..";
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@@ -74,7 +74,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
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close;
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close;
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}
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}
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}
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}
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- else if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x > 1)) {
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+ else if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x > 1)) {
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mes "[De Thomas]";
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mes "[De Thomas]";
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mes "Oh, it's you?";
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mes "Oh, it's you?";
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mes "Long time no see!";
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mes "Long time no see!";
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@@ -83,7 +83,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
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mes "Take care! See you again!";
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mes "Take care! See you again!";
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close;
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close;
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}
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}
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- else if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x == 1)) {
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+ else if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x == 1)) {
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mes "[De Thomas]";
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mes "[De Thomas]";
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mes "Welcome back...";
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mes "Welcome back...";
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mes "are you ready to learn Body Movin'?";
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mes "are you ready to learn Body Movin'?";
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@@ -150,7 +150,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
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prt_in,75,88,5 script Leon Von Frich 85,3,3,{
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prt_in,75,88,5 script Leon Von Frich 85,3,3,{
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- if ((BaseJob == Job_Swordman) && (JobLevel >= 25)) {
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+ if ((BaseClass == Job_Swordman) && (JobLevel >= 25)) {
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if (getskilllv("SM_FATALBLOW") == 1) {
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if (getskilllv("SM_FATALBLOW") == 1) {
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mes "[Leon]";
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mes "[Leon]";
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mes "Eh?";
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mes "Eh?";
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@@ -303,7 +303,7 @@ OnTouch:
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}
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}
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prt_in,94,57,3 script Juan 85,4,4,{
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prt_in,94,57,3 script Juan 85,4,4,{
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- if (BaseJob == Job_Swordman) {
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+ if (BaseClass == Job_Swordman) {
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if (getskilllv("SM_AUTOBERSERK") == 1) {
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if (getskilllv("SM_AUTOBERSERK") == 1) {
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mes "[Juan]";
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mes "[Juan]";
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mes "Mmm? Long time no see!";
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mes "Mmm? Long time no see!";
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