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- SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attempt to use skill)
- Autocounter triggers are now checked against flag 1 (cast-end) rather than 0.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5893 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 19 anos atrás
pai
commit
cbb91afccf
3 arquivos alterados com 3 adições e 2 exclusões
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/battle.c
  3. 1 1
      src/map/status.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/04/03
+	* Fixed Auto-counter. [Skotlex]
 	* Modified Rude-Attacked behaviour so that such skills only triggers when
 	  the rude-attacked count is greater than 3. [Skotlex]
 	* Added config setting slaves_inherit_mode to determine whether slaves take

+ 1 - 1
src/map/battle.c

@@ -3014,7 +3014,7 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target,
 	{
 		if(tsc->data[SC_AUTOCOUNTER].timer != -1 &&
 			(!sc || sc->data[SC_AUTOCOUNTER].timer == -1) &&
-			status_check_skilluse(target, src, KN_AUTOCOUNTER, 0)
+			status_check_skilluse(target, src, KN_AUTOCOUNTER, 1)
 		)	{
 			int dir = map_calc_dir(target,src->x,src->y);
 			int t_dir = unit_getdir(target);

+ 1 - 1
src/map/status.c

@@ -405,7 +405,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
 	{
 		if (
 			(sc->data[SC_TRICKDEAD].timer != -1 && skill_num != NV_TRICKDEAD)
-			|| sc->data[SC_AUTOCOUNTER].timer != -1
+			|| (sc->data[SC_AUTOCOUNTER].timer != -1 && !flag)
 			|| (sc->data[SC_GOSPEL].timer != -1 && sc->data[SC_GOSPEL].val4 == BCT_SELF && skill_num != PA_GOSPEL)
 			|| (sc->data[SC_GRAVITATION].timer != -1 && sc->data[SC_GRAVITATION].val3 == BCT_SELF && skill_num != HW_GRAVITATION)
 		)