|
@@ -5537,8 +5537,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
|
|
skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag);
|
|
skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag);
|
|
map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR|BL_SKILL, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id);
|
|
map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR|BL_SKILL, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill_castend_damage_id);
|