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fixed missing tabs, extra params. thanks to irmin i CAHTEXHuK. fixed warp coord of DTS warper. added missing next; to priest

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9078 54d463be-8e91-2dee-dedb-b68131a5f0ec
Lupus il y a 18 ans
Parent
commit
caca2976df

+ 2 - 2
npc/airports/airships.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= MasterOfMuppets
 //===== Current Version: ===================================== 
-//= 0.5b
+//= 0.5c
 //===== Compatible With: ===================================== 
 //= eAthena SVN 3422+(Requires jA Script System)
 //===== Description: ========================================= 
@@ -848,7 +848,7 @@ s_Warp:
 //= Apple Gambling Function
 //============================================================
 
-function script applegamble {
+function	script	applegamble	{
 	mes "["+getarg(0)+"]";
 	mes "Hi, I'm "+getarg(0)+"~";
 	mes "How would you like";

+ 1 - 1
npc/cities/comodo.txt

@@ -325,7 +325,7 @@ cmd_fild07.gat,299,83,4	script	Sailor#01	100,{
 }
 
 //=========================================================
-cmd_fild07.gat,94,134,4,	script	Sailor#02	100,{
+cmd_fild07.gat,94,134,4	script	Sailor#02	100,{
 	mes "[Sarumane]";
 	mes "Hello my friend, where do you wish to go?";
 	next;

+ 1 - 1
npc/jobs/2-1/knight.txt

@@ -791,7 +791,7 @@ L_Done:
 
 
 // Waiting Room ---------------------------------------------------------------------------
-job_knt.gat,89,110,4,	script	Sir Windsor#2::SW2	733,{
+job_knt.gat,89,110,4	script	Sir Windsor#2::SW2	733,{
 	mes "[Sir Windsor]";
 	mes ".........."; 
 	next;

+ 1 - 1
npc/jobs/2-1/priest.txt

@@ -493,9 +493,9 @@ L_Start:
 		mes "[Father Peter]";
 		mes "Oh, is that so, i think i'll need to explain it to you.";
 		mes "After listening to what i have to say, i think you'll understand.";
-		next;
 
 	L_Cont:
+	next;
 	mes "[Father Peter]";
 	mes "What is overcoming evil? its basically destroying it.";
 	mes "What is evil? its basically devil, ghosts etc...";

+ 3 - 2
npc/other/dts_warper.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Evera
 //===== Current Version: ===================================== 
-//= 2.3a
+//= 2.3b
 //===== Compatible With: ===================================== 
 //= eAthena
 //===== Description: =========================================
@@ -70,6 +70,7 @@
 //=	Fixed bug that involved having both warpers enabled at the same time. [Evera]
 //=	New $dtsday system and bug fix[Evera]
 //= 2.3a fixed 2 bugs with comparision [Lupus]
+//= 2.3b corrected Glast warp coords [Lupus]
 //============================================================ 
 
 //Yuno
@@ -849,7 +850,7 @@ function	script	F_DTS_Warp	{
 
 		if (@dtswarpmap$[@num] == "Clock Tower, Basement 3") warp "alde_dun03.gat",277,178;
 
-		if (@dtswarpmap$[@num] == "Glastheim Entrance") warp "glast_01.gat",375,304;
+		if (@dtswarpmap$[@num] == "Glastheim Entrance") warp "glast_01.gat",370,304;
 
 		cutin "", 255;
 		end;

+ 1 - 1
npc/quests/seals/megingard_seal.txt

@@ -2705,7 +2705,7 @@ aldebaran.gat,66,213,0	script	Lady#megin	69,{
 
 }
 
-cmd_in02.gat,190,94,3,0	script	Man#megin	828,{
+cmd_in02.gat,190,94,3	script	Man#megin	828,{
 
 	if ($God1 > 49 && $God2 < 100)
 {

+ 3 - 2
npc/warps/fields/abyss_warper.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= erKURITA
 //===== Current Version: =====================================
-//= 1.1
+//= 1.2
 //===== Compatible With: =====================================
 //= Any Athena Version
 //===== Description: =========================================
@@ -11,6 +11,7 @@
 //===== Additional Comments: =================================
 //= 1.0 Added by Nexon [Nexon]
 //= 1.1 Removed Duplicates [Silent]
+//= 1.2 Fixed tab - missing pillar's appeared [Lupus]
 //============================================================
 
 hu_fild05.gat,168,303,0	script	Pillar#01	111,{
@@ -59,7 +60,7 @@ OnInit:
 }
 
 
-hu_fild05.gat,171,212,0 script Pillar#02 111,{
+hu_fild05.gat,171,212,0	script	Pillar#02	111,{
 	mes "[Ancient Voice]";
 	mes "Leave the island?";
 	next;