Преглед на файлове

A few database fixes.
- Removed all 'Loc' fields from Armor Enchantments (4700-4938), since they cannot be used directly by players.
- Fixed some item view IDs. (bugreport:8676)
http://rathena.org/board/tracker/issue-8676-itemid-5770-view-error/
- Fixed item bonus typos. (bugreport:8677, blame:c7e020a)
http://rathena.org/board/tracker/issue-8677-bonus-syntax-error/

Signed-off-by: Euphy <euphy.raliel@rathena.org>

Euphy преди 11 години
родител
ревизия
ca9642a2a2
променени са 2 файла, в които са добавени 384 реда и са изтрити 384 реда
  1. 192 192
      db/re/item_db.txt
  2. 192 192
      sql-files/item_db_re.sql

+ 192 - 192
db/re/item_db.txt

@@ -2618,197 +2618,197 @@
 
 // Armor Enchant System
 //===================================================================
-4700,Strength1,STR+1,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; },{},{}
-4701,Strength2,STR+2,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,2; },{},{}
-4702,Strength3,STR+3,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,3; },{},{}
-4703,Strength4,STR+4,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,4; },{},{}
-4704,Strength5,STR+5,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,5; },{},{}
-4705,Strength6,STR+6,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,6; },{},{}
-4706,Strength7,STR+7,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,7; },{},{}
-4707,Strength8,STR+8,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,8; },{},{}
-4708,Strength9,STR+9,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,9; },{},{}
-4709,Strength10,STR+10,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,10; },{},{}
-4710,Inteligence1,INT+1,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; },{},{}
-4711,Inteligence2,INT+2,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,2; },{},{}
-4712,Inteligence3,INT+3,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,3; },{},{}
-4713,Inteligence4,INT+4,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,4; },{},{}
-4714,Inteligence5,INT+5,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,5; },{},{}
-4715,Inteligence6,INT+6,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,6; },{},{}
-4716,Inteligence7,INT+7,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,7; },{},{}
-4717,Inteligence8,INT+8,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,8; },{},{}
-4718,Inteligence9,INT+9,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,9; },{},{}
-4719,Inteligence10,INT+10,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,10; },{},{}
-4720,Dexterity1,DEX+1,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; },{},{}
-4721,Dexterity2,DEX+2,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,2; },{},{}
-4722,Dexterity3,DEX+3,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,3; },{},{}
-4723,Dexterity4,DEX+4,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,4; },{},{}
-4724,Dexterity5,DEX+5,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,5; },{},{}
-4725,Dexterity6,DEX+6,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,6; },{},{}
-4726,Dexterity7,DEX+7,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,7; },{},{}
-4727,Dexterity8,DEX+8,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,8; },{},{}
-4728,Dexterity9,DEX+9,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,9; },{},{}
-4729,Dexterity10,DEX+10,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,10; },{},{}
-4730,Agility1,AGI+1,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; },{},{}
-4731,Agility2,AGI+2,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,2; },{},{}
-4732,Agility3,AGI+3,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,3; },{},{}
-4733,Agility4,AGI+4,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,4; },{},{}
-4734,Agility5,AGI+5,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,5; },{},{}
-4735,Agility6,AGI+6,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,6; },{},{}
-4736,Agility7,AGI+7,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,7; },{},{}
-4737,Agility8,AGI+8,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,8; },{},{}
-4738,Agility9,AGI+9,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,9; },{},{}
-4739,Agility10,AGI+10,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,10; },{},{}
-4740,Vitality1,VIT+1,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; },{},{}
-4741,Vitality2,VIT+2,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; },{},{}
-4742,Vitality3,VIT+3,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{}
-4743,Vitality4,VIT+4,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,4; },{},{}
-4744,Vitality5,VIT+5,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,5; },{},{}
-4745,Vitality6,VIT+6,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,6; },{},{}
-4746,Vitality7,VIT+7,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,7; },{},{}
-4747,Vitality8,VIT+8,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,8; },{},{}
-4748,Vitality9,VIT+9,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,9; },{},{}
-4749,Vitality10,VIT+10,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,10; },{},{}
-4750,Luck1,LUK+1,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; },{},{}
-4751,Luck2,LUK+2,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; },{},{}
-4752,Luck3,LUK+3,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; },{},{}
-4753,Luck4,LUK+4,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,4; },{},{}
-4754,Luck5,LUK+5,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,5; },{},{}
-4755,Luck6,LUK+6,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,6; },{},{}
-4756,Luck7,LUK+7,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,7; },{},{}
-4757,Luck8,LUK+8,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,8; },{},{}
-4758,Luck9,LUK+9,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,9; },{},{}
-4759,Luck10,LUK+10,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,10; },{},{}
-4760,Matk1,MATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,1; bonus bFixedCastrate,-1; },{},{}
-4761,Matk2,MATK+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,2; bonus bFixedCastrate,-1; },{},{}
-4762,Evasion6,FLEE+6,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,6; },{},{}
-4763,Evasion12,FLEE+12,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,12; },{},{}
-4764,Critical5,CRI+5,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,5; },{},{}
-4765,Critical7,CRI+7,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,7; },{},{}
-4766,Atk2,ATK+2%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,2; },{},{}
-4767,Atk3,ATK+3%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,3; },{},{}
-4768,Str1_J,STR+1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4769,Str2_J,STR+2,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4770,Str3_J,STR+3,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4771,Int1_J,INT+1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4772,Int2_J,INT+2,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4773,Int3_J,INT+3,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4774,Vit1_J,VIT+1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4775,Vit2_J,VIT+2,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4776,Vit3_J,VIT+3,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4777,Agi1_J,AGI+1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4778,Agi2_J,AGI+2,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4779,Agi3_J,AGI+3,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4780,Dex1_J,DEX+1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4781,Dex2_J,DEX+2,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4782,Dex3_J,DEX+3,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4783,Luk1_J,LUK+1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4784,Luk2_J,LUK+2,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4785,Luk3_J,LUK+3,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4786,Mdef2,MDEF+2,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,2; },{},{}
-4787,Mdef4,MDEF+4,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,4; },{},{}
-4788,Mdef6,MDEF+6,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,6; },{},{}
-4789,Mdef8,MDEF+8,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,8; },{},{}
-4790,Mdef10,MDEF+10,6,20,,10,,,,,,,,16,,,,,{ bonus bMdef,10; },{},{}
-4791,Def3,DEF+3,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,3; },{},{}
-4792,Def6,DEF+6,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,6; },{},{}
-4793,Def9,DEF+9,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,9; },{},{}
-4794,Def12,DEF+12,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,12; },{},{}
-4795,HP100,HP+100,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,100; },{},{}
-4796,HP200,HP+200,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,200; },{},{}
-4797,HP300,HP+300,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,300; },{},{}
-4798,HP400,HP+400,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,400; },{},{}
-4799,HP500,HP+500,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,500; },{},{}
-4800,SP50,SP+50,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,50; },{},{}
-4801,SP100,SP+100,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,100; },{},{}
-4802,SP150,SP+150,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,150; },{},{}
-4803,Highness_Heal_3sec,Recovery Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000; },{},{}
-4804,Coluceo_Heal30,Cathedral Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillUseSP,"AB_CHEAL",30; },{},{}
-4805,Heal_Amount2,Archbishop Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,3; },{},{}
-4806,Matk3,MATK+3%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{}
-4807,Atk_Speed1,ASPD+1,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,1; },{},{}
-4808,Fighting_Spirit4,Fighting Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; bonus bHit,5; },{},{}
-4809,Fighting_Spirit3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{}
-4810,Fighting_Spirit2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{}
-4811,Fighting_Spirit1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{}
-4812,Spell4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{}
-4813,Spell3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{}
-4814,Spell2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{}
-4815,Spell1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{}
-4816,Sharp3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{}
-4817,Sharp2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{}
-4818,Sharp1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{}
-4819,Atk1,ATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddClass,Class_All,1; },{},{}
-4820,Fighting_Spirit5,Fighting Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,18; bonus bHit,5; },{},{}
-4821,Fighting_Spirit6,Fighting Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,21; bonus bHit,5; },{},{}
-4822,Fighting_Spirit7,Fighting Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,24; bonus bHit,5; },{},{}
-4823,Fighting_Spirit8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{}
-4824,Fighting_Spirit9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{}
-4825,Fighting_Spirit10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{}
-4826,Spell5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{}
-4827,Spell6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{}
-4828,Spell7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{}
-4829,Spell8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{}
-4830,Spell9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{}
-4831,Spell10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{}
-4832,Expert_Archer1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{}
-4833,Expert_Archer2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{}
-4834,Expert_Archer3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{}
-4835,Expert_Archer4,Archer Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,8; },{},{}
-4836,Expert_Archer5,Archer Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,10; },{},{}
-4837,Expert_Archer6,Archer Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,12; },{},{}
-4838,Expert_Archer7,Archer Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,14; },{},{}
-4839,Expert_Archer8,Archer Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,16; },{},{}
-4840,Expert_Archer9,Archer Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,18; },{},{}
-4841,Expert_Archer10,Archer Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,20; bonus bAspd,1; },{},{}
-4842,Atk_Speed2,ASPD+2,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,2; },{},{}
-4843,Sharp4,Sharp Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,14; bonus bHit,5; },{},{}
-4844,Sharp5,Sharp Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,15; bonus bHit,6; },{},{}
-4845,Sea_Energy,Strength Of Ocean,6,0,,0,,,,,,,,16,,,,,{},{},{}
-4846,2011val_Angel,Fully Loved Stone,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bMatk,10; },{},{}
-4847,2011val_Devil,Spelled Stone,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bMatk,10; },{},{}
-4848,Immuned1,Immune Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Neutral,5; },{},{}
-4849,Cranial1,Crescent Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{}
-4850,Heal_Amount3,Archbishop Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,6; bonus bUseSPrate,5; },{},{}
-4851,Heal_Amount4,Archbishop Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,12; bonus bUseSPrate,10; },{},{}
-4852,Heal_Amount5,Archbishop Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,20; bonus bUseSPrate,15; },{},{}
-4853,S_STR,Special STR,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4854,S_AGI,Special AGI,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4855,S_VIT,Special VIT,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4856,S_INT,Special INT,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4857,S_DEX,Special DEX,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4858,S_LUK,Special LUK,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4859,Evasion1,Flee+1,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,1; },{},{}
-4860,Evasion3,Flee+3,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,3; },{},{}
-4861,MHP1,MHP+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,1; },{},{}
-4862,MHP2,MHP+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,2; },{},{}
+4700,Strength1,STR+1,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; },{},{}
+4701,Strength2,STR+2,6,20,,10,,,,,,,,,,,,,{ bonus bStr,2; },{},{}
+4702,Strength3,STR+3,6,20,,10,,,,,,,,,,,,,{ bonus bStr,3; },{},{}
+4703,Strength4,STR+4,6,20,,10,,,,,,,,,,,,,{ bonus bStr,4; },{},{}
+4704,Strength5,STR+5,6,20,,10,,,,,,,,,,,,,{ bonus bStr,5; },{},{}
+4705,Strength6,STR+6,6,20,,10,,,,,,,,,,,,,{ bonus bStr,6; },{},{}
+4706,Strength7,STR+7,6,20,,10,,,,,,,,,,,,,{ bonus bStr,7; },{},{}
+4707,Strength8,STR+8,6,20,,10,,,,,,,,,,,,,{ bonus bStr,8; },{},{}
+4708,Strength9,STR+9,6,20,,10,,,,,,,,,,,,,{ bonus bStr,9; },{},{}
+4709,Strength10,STR+10,6,20,,10,,,,,,,,,,,,,{ bonus bStr,10; },{},{}
+4710,Inteligence1,INT+1,6,20,,10,,,,,,,,,,,,,{ bonus bInt,1; },{},{}
+4711,Inteligence2,INT+2,6,20,,10,,,,,,,,,,,,,{ bonus bInt,2; },{},{}
+4712,Inteligence3,INT+3,6,20,,10,,,,,,,,,,,,,{ bonus bInt,3; },{},{}
+4713,Inteligence4,INT+4,6,20,,10,,,,,,,,,,,,,{ bonus bInt,4; },{},{}
+4714,Inteligence5,INT+5,6,20,,10,,,,,,,,,,,,,{ bonus bInt,5; },{},{}
+4715,Inteligence6,INT+6,6,20,,10,,,,,,,,,,,,,{ bonus bInt,6; },{},{}
+4716,Inteligence7,INT+7,6,20,,10,,,,,,,,,,,,,{ bonus bInt,7; },{},{}
+4717,Inteligence8,INT+8,6,20,,10,,,,,,,,,,,,,{ bonus bInt,8; },{},{}
+4718,Inteligence9,INT+9,6,20,,10,,,,,,,,,,,,,{ bonus bInt,9; },{},{}
+4719,Inteligence10,INT+10,6,20,,10,,,,,,,,,,,,,{ bonus bInt,10; },{},{}
+4720,Dexterity1,DEX+1,6,20,,10,,,,,,,,,,,,,{ bonus bDex,1; },{},{}
+4721,Dexterity2,DEX+2,6,20,,10,,,,,,,,,,,,,{ bonus bDex,2; },{},{}
+4722,Dexterity3,DEX+3,6,20,,10,,,,,,,,,,,,,{ bonus bDex,3; },{},{}
+4723,Dexterity4,DEX+4,6,20,,10,,,,,,,,,,,,,{ bonus bDex,4; },{},{}
+4724,Dexterity5,DEX+5,6,20,,10,,,,,,,,,,,,,{ bonus bDex,5; },{},{}
+4725,Dexterity6,DEX+6,6,20,,10,,,,,,,,,,,,,{ bonus bDex,6; },{},{}
+4726,Dexterity7,DEX+7,6,20,,10,,,,,,,,,,,,,{ bonus bDex,7; },{},{}
+4727,Dexterity8,DEX+8,6,20,,10,,,,,,,,,,,,,{ bonus bDex,8; },{},{}
+4728,Dexterity9,DEX+9,6,20,,10,,,,,,,,,,,,,{ bonus bDex,9; },{},{}
+4729,Dexterity10,DEX+10,6,20,,10,,,,,,,,,,,,,{ bonus bDex,10; },{},{}
+4730,Agility1,AGI+1,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; },{},{}
+4731,Agility2,AGI+2,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,2; },{},{}
+4732,Agility3,AGI+3,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,3; },{},{}
+4733,Agility4,AGI+4,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,4; },{},{}
+4734,Agility5,AGI+5,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,5; },{},{}
+4735,Agility6,AGI+6,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,6; },{},{}
+4736,Agility7,AGI+7,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,7; },{},{}
+4737,Agility8,AGI+8,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,8; },{},{}
+4738,Agility9,AGI+9,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,9; },{},{}
+4739,Agility10,AGI+10,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,10; },{},{}
+4740,Vitality1,VIT+1,6,20,,10,,,,,,,,,,,,,{ bonus bVit,1; },{},{}
+4741,Vitality2,VIT+2,6,20,,10,,,,,,,,,,,,,{ bonus bVit,2; },{},{}
+4742,Vitality3,VIT+3,6,20,,10,,,,,,,,,,,,,{ bonus bVit,3; },{},{}
+4743,Vitality4,VIT+4,6,20,,10,,,,,,,,,,,,,{ bonus bVit,4; },{},{}
+4744,Vitality5,VIT+5,6,20,,10,,,,,,,,,,,,,{ bonus bVit,5; },{},{}
+4745,Vitality6,VIT+6,6,20,,10,,,,,,,,,,,,,{ bonus bVit,6; },{},{}
+4746,Vitality7,VIT+7,6,20,,10,,,,,,,,,,,,,{ bonus bVit,7; },{},{}
+4747,Vitality8,VIT+8,6,20,,10,,,,,,,,,,,,,{ bonus bVit,8; },{},{}
+4748,Vitality9,VIT+9,6,20,,10,,,,,,,,,,,,,{ bonus bVit,9; },{},{}
+4749,Vitality10,VIT+10,6,20,,10,,,,,,,,,,,,,{ bonus bVit,10; },{},{}
+4750,Luck1,LUK+1,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; },{},{}
+4751,Luck2,LUK+2,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,2; },{},{}
+4752,Luck3,LUK+3,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,3; },{},{}
+4753,Luck4,LUK+4,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,4; },{},{}
+4754,Luck5,LUK+5,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,5; },{},{}
+4755,Luck6,LUK+6,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,6; },{},{}
+4756,Luck7,LUK+7,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,7; },{},{}
+4757,Luck8,LUK+8,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,8; },{},{}
+4758,Luck9,LUK+9,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,9; },{},{}
+4759,Luck10,LUK+10,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,10; },{},{}
+4760,Matk1,MATK+1%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,1; bonus bFixedCastrate,-1; },{},{}
+4761,Matk2,MATK+2%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,2; bonus bFixedCastrate,-1; },{},{}
+4762,Evasion6,FLEE+6,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,6; },{},{}
+4763,Evasion12,FLEE+12,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,12; },{},{}
+4764,Critical5,CRI+5,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,5; },{},{}
+4765,Critical7,CRI+7,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,7; },{},{}
+4766,Atk2,ATK+2%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,2; },{},{}
+4767,Atk3,ATK+3%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,3; },{},{}
+4768,Str1_J,STR+1,6,20,,10,,,,,,,,,,,,,{},{},{}
+4769,Str2_J,STR+2,6,20,,10,,,,,,,,,,,,,{},{},{}
+4770,Str3_J,STR+3,6,20,,10,,,,,,,,,,,,,{},{},{}
+4771,Int1_J,INT+1,6,20,,10,,,,,,,,,,,,,{},{},{}
+4772,Int2_J,INT+2,6,20,,10,,,,,,,,,,,,,{},{},{}
+4773,Int3_J,INT+3,6,20,,10,,,,,,,,,,,,,{},{},{}
+4774,Vit1_J,VIT+1,6,20,,10,,,,,,,,,,,,,{},{},{}
+4775,Vit2_J,VIT+2,6,20,,10,,,,,,,,,,,,,{},{},{}
+4776,Vit3_J,VIT+3,6,20,,10,,,,,,,,,,,,,{},{},{}
+4777,Agi1_J,AGI+1,6,20,,10,,,,,,,,,,,,,{},{},{}
+4778,Agi2_J,AGI+2,6,20,,10,,,,,,,,,,,,,{},{},{}
+4779,Agi3_J,AGI+3,6,20,,10,,,,,,,,,,,,,{},{},{}
+4780,Dex1_J,DEX+1,6,20,,10,,,,,,,,,,,,,{},{},{}
+4781,Dex2_J,DEX+2,6,20,,10,,,,,,,,,,,,,{},{},{}
+4782,Dex3_J,DEX+3,6,20,,10,,,,,,,,,,,,,{},{},{}
+4783,Luk1_J,LUK+1,6,20,,10,,,,,,,,,,,,,{},{},{}
+4784,Luk2_J,LUK+2,6,20,,10,,,,,,,,,,,,,{},{},{}
+4785,Luk3_J,LUK+3,6,20,,10,,,,,,,,,,,,,{},{},{}
+4786,Mdef2,MDEF+2,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,2; },{},{}
+4787,Mdef4,MDEF+4,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,4; },{},{}
+4788,Mdef6,MDEF+6,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,6; },{},{}
+4789,Mdef8,MDEF+8,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,8; },{},{}
+4790,Mdef10,MDEF+10,6,20,,10,,,,,,,,,,,,,{ bonus bMdef,10; },{},{}
+4791,Def3,DEF+3,6,20,,10,,,,,,,,,,,,,{ bonus bDef,3; },{},{}
+4792,Def6,DEF+6,6,20,,10,,,,,,,,,,,,,{ bonus bDef,6; },{},{}
+4793,Def9,DEF+9,6,20,,10,,,,,,,,,,,,,{ bonus bDef,9; },{},{}
+4794,Def12,DEF+12,6,20,,10,,,,,,,,,,,,,{ bonus bDef,12; },{},{}
+4795,HP100,HP+100,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,100; },{},{}
+4796,HP200,HP+200,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,200; },{},{}
+4797,HP300,HP+300,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,300; },{},{}
+4798,HP400,HP+400,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,400; },{},{}
+4799,HP500,HP+500,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHP,500; },{},{}
+4800,SP50,SP+50,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,50; },{},{}
+4801,SP100,SP+100,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,100; },{},{}
+4802,SP150,SP+150,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,150; },{},{}
+4803,Highness_Heal_3sec,Recovery Lv1,6,20,,10,,,,,,,,,,,,,{ bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000; },{},{}
+4804,Coluceo_Heal30,Cathedral Lv1,6,20,,10,,,,,,,,,,,,,{ bonus2 bSkillUseSP,"AB_CHEAL",30; },{},{}
+4805,Heal_Amount2,Archbishop Lv1,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,3; },{},{}
+4806,Matk3,MATK+3%,6,20,,10,,,,,,,,,,,,,{ bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{}
+4807,Atk_Speed1,ASPD+1,6,20,,10,,,,,,,,,,,,,{ bonus bAspd,1; },{},{}
+4808,Fighting_Spirit4,Fighting Lv4,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,15; bonus bHit,5; },{},{}
+4809,Fighting_Spirit3,Fighting Lv3,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{}
+4810,Fighting_Spirit2,Fighting Lv2,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{}
+4811,Fighting_Spirit1,Fighting Lv1,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{}
+4812,Spell4,Force Lv4,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{}
+4813,Spell3,Force Lv3,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{}
+4814,Spell2,Force Lv2,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{}
+4815,Spell1,Force Lv1,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{}
+4816,Sharp3,Sharp Lv3,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{}
+4817,Sharp2,Sharp Lv2,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{}
+4818,Sharp1,Sharp Lv1,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{}
+4819,Atk1,ATK+1%,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddClass,Class_All,1; },{},{}
+4820,Fighting_Spirit5,Fighting Lv5,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,18; bonus bHit,5; },{},{}
+4821,Fighting_Spirit6,Fighting Lv6,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,21; bonus bHit,5; },{},{}
+4822,Fighting_Spirit7,Fighting Lv7,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,24; bonus bHit,5; },{},{}
+4823,Fighting_Spirit8,Fighting Lv8,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{}
+4824,Fighting_Spirit9,Fighting Lv9,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{}
+4825,Fighting_Spirit10,Fighting Lv10,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{}
+4826,Spell5,Force Lv5,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{}
+4827,Spell6,Force Lv6,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{}
+4828,Spell7,Force Lv7,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{}
+4829,Spell8,Force Lv8,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{}
+4830,Spell9,Force Lv9,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{}
+4831,Spell10,Force Lv10,6,20,,10,,,,,,,,,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{}
+4832,Expert_Archer1,Archer Lv1,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,2; },{},{}
+4833,Expert_Archer2,Archer Lv2,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,4; },{},{}
+4834,Expert_Archer3,Archer Lv3,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,6; },{},{}
+4835,Expert_Archer4,Archer Lv4,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,8; },{},{}
+4836,Expert_Archer5,Archer Lv5,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,10; },{},{}
+4837,Expert_Archer6,Archer Lv6,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,12; },{},{}
+4838,Expert_Archer7,Archer Lv7,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,14; },{},{}
+4839,Expert_Archer8,Archer Lv8,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,16; },{},{}
+4840,Expert_Archer9,Archer Lv9,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,18; },{},{}
+4841,Expert_Archer10,Archer Lv10,6,20,,10,,,,,,,,,,,,,{ bonus bLongAtkRate,20; bonus bAspd,1; },{},{}
+4842,Atk_Speed2,ASPD+2,6,20,,10,,,,,,,,,,,,,{ bonus bAspd,2; },{},{}
+4843,Sharp4,Sharp Lv4,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,14; bonus bHit,5; },{},{}
+4844,Sharp5,Sharp Lv5,6,20,,10,,,,,,,,,,,,,{ bonus bCritical,15; bonus bHit,6; },{},{}
+4845,Sea_Energy,Strength Of Ocean,6,0,,0,,,,,,,,,,,,,{},{},{}
+4846,2011val_Angel,Fully Loved Stone,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,10; bonus bMatk,10; },{},{}
+4847,2011val_Devil,Spelled Stone,6,20,,10,,,,,,,,,,,,,{ bonus bBaseAtk,10; bonus bMatk,10; },{},{}
+4848,Immuned1,Immune Lv1,6,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Neutral,5; },{},{}
+4849,Cranial1,Crescent Lv1,6,20,,10,,,,,,,,,,,,,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{}
+4850,Heal_Amount3,Archbishop Lv2,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,6; bonus bUseSPrate,5; },{},{}
+4851,Heal_Amount4,Archbishop Lv3,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,12; bonus bUseSPrate,10; },{},{}
+4852,Heal_Amount5,Archbishop Lv4,6,20,,10,,,,,,,,,,,,,{ bonus bHealPower,20; bonus bUseSPrate,15; },{},{}
+4853,S_STR,Special STR,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4854,S_AGI,Special AGI,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4855,S_VIT,Special VIT,6,20,,10,,,,,,,,,,,,,{ bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4856,S_INT,Special INT,6,20,,10,,,,,,,,,,,,,{ bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4857,S_DEX,Special DEX,6,20,,10,,,,,,,,,,,,,{ bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4858,S_LUK,Special LUK,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4859,Evasion1,Flee+1,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,1; },{},{}
+4860,Evasion3,Flee+3,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,3; },{},{}
+4861,MHP1,MHP+1%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{}
+4862,MHP2,MHP+2%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,2; },{},{}
 //
-4867,MHP3,MHP+3%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,3; },{},{}
-4868,MHP4,MHP+4%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,4; },{},{}
-4870,SP25,SP+25,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,25; },{},{}
-4871,SP75,SP+75,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,75; },{},{}
+4867,MHP3,MHP+3%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,3; },{},{}
+4868,MHP4,MHP+4%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,4; },{},{}
+4870,SP25,SP+25,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,25; },{},{}
+4871,SP75,SP+75,6,20,,10,,,,,,,,,,,,,{ bonus bMaxSP,75; },{},{}
 //
-4908,Essence_of_Evil_STR1,Essence of Evil STR1,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;},{},{}
-4909,Essence_of_Evil_STR2,Essence of Evil STR2,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;},{},{}
-4910,Essence_of_Evil_STR3,Essence of Evil STR3,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;},{},{}
-4911,Essence_of_Evil_INT1,Essence of Evil INT1,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,3; bonus bStr,-1;},{},{}
-4912,Essence_of_Evil_INT2,Essence of Evil INT2,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,2; bonus bMatk,6; bonus bStr,-2;},{},{}
-4913,Essence_of_Evil_INT3,Essence of Evil INT3,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,4; bonus bMatk,12; bonus bStr,-4;},{},{}
-4914,Essence_of_Evil_AGI1,Essence of Evil AGI1,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;},{},{}
-4915,Essence_of_Evil_AGI2,Essence of Evil AGI2,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;},{},{}
-4916,Essence_of_Evil_AGI3,Essence of Evil AGI3,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;},{},{}
-4917,Essence_of_Evil_VIT1,Essence of Evil VIT1,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;},{},{}
-4918,Essence_of_Evil_VIT2,Essence of Evil VIT2,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;},{},{}
-4919,Essence_of_Evil_VIT3,Essence of Evil VIT3,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;},{},{}
-4920,Essence_of_Evil_DEX1,Essence of Evil DEX1,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; bonus bHit,2; bonus bLuk,-1;},{},{}
-4921,Essence_of_Evil_DEX2,Essence of Evil DEX2,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,2; bonus bHit,4; bonus bLuk,-2;},{},{}
-4922,Essence_of_Evil_DEX3,Essence of Evil DEX3,6,20,,10,,,,,,,,16,,,,,{ bonus bDex,4; bonus bHit,8; bonus bLuk,-4;},{},{}
-4923,Essence_of_Evil_LUK1,Essence of Evil LUK1,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;},{},{}
-4924,Essence_of_Evil_LUK2,Essence of Evil LUK2,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;},{},{}
-4925,Essence_of_Evil_LUK3,Essence of Evil LUK3,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;},{},{}
+4908,Essence_of_Evil_STR1,Essence of Evil STR1,6,20,,10,,,,,,,,,,,,,{ bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;},{},{}
+4909,Essence_of_Evil_STR2,Essence of Evil STR2,6,20,,10,,,,,,,,,,,,,{ bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;},{},{}
+4910,Essence_of_Evil_STR3,Essence of Evil STR3,6,20,,10,,,,,,,,,,,,,{ bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;},{},{}
+4911,Essence_of_Evil_INT1,Essence of Evil INT1,6,20,,10,,,,,,,,,,,,,{ bonus bInt,1; bonus bMatk,3; bonus bStr,-1;},{},{}
+4912,Essence_of_Evil_INT2,Essence of Evil INT2,6,20,,10,,,,,,,,,,,,,{ bonus bInt,2; bonus bMatk,6; bonus bStr,-2;},{},{}
+4913,Essence_of_Evil_INT3,Essence of Evil INT3,6,20,,10,,,,,,,,,,,,,{ bonus bInt,4; bonus bMatk,12; bonus bStr,-4;},{},{}
+4914,Essence_of_Evil_AGI1,Essence of Evil AGI1,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;},{},{}
+4915,Essence_of_Evil_AGI2,Essence of Evil AGI2,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;},{},{}
+4916,Essence_of_Evil_AGI3,Essence of Evil AGI3,6,20,,10,,,,,,,,,,,,,{ bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;},{},{}
+4917,Essence_of_Evil_VIT1,Essence of Evil VIT1,6,20,,10,,,,,,,,,,,,,{ bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;},{},{}
+4918,Essence_of_Evil_VIT2,Essence of Evil VIT2,6,20,,10,,,,,,,,,,,,,{ bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;},{},{}
+4919,Essence_of_Evil_VIT3,Essence of Evil VIT3,6,20,,10,,,,,,,,,,,,,{ bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;},{},{}
+4920,Essence_of_Evil_DEX1,Essence of Evil DEX1,6,20,,10,,,,,,,,,,,,,{ bonus bDex,1; bonus bHit,2; bonus bLuk,-1;},{},{}
+4921,Essence_of_Evil_DEX2,Essence of Evil DEX2,6,20,,10,,,,,,,,,,,,,{ bonus bDex,2; bonus bHit,4; bonus bLuk,-2;},{},{}
+4922,Essence_of_Evil_DEX3,Essence of Evil DEX3,6,20,,10,,,,,,,,,,,,,{ bonus bDex,4; bonus bHit,8; bonus bLuk,-4;},{},{}
+4923,Essence_of_Evil_LUK1,Essence of Evil LUK1,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;},{},{}
+4924,Essence_of_Evil_LUK2,Essence of Evil LUK2,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;},{},{}
+4925,Essence_of_Evil_LUK3,Essence of Evil LUK3,6,20,,10,,,,,,,,,,,,,{ bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;},{},{}
 //
-4936,Large_Size_Attack_1,Large Size Attack 1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddSize,2,1; },{},{}
-4937,Medium_Size_Attack_1,Medium Size Attack 1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddSize,1,1; },{},{}
-4938,Small_Size_Attack_1,Small Size Attack 1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddSize,0,1; },{},{}
+4936,Large_Size_Attack_1,Large Size Attack 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Large,1; },{},{}
+4937,Medium_Size_Attack_1,Medium Size Attack 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Medium,1; },{},{}
+4938,Small_Size_Attack_1,Small Size Attack 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Small,1; },{},{}
 // More Headgears
 //===================================================================
 5001,Headset,Headset,4,20,,200,,3,,0,0xFFFFFFFE,63,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{}
@@ -3580,8 +3580,8 @@
 5767,Samurai_Mask,Samurai Mask,4,20,,300,,1,,0,0xFFFFFFFF,63,2,1,,50,0,644,{ bonus2 bAddClass,Class_All,1; },{},{}
 5768,Sakura_Coronet,Sakura Coronet,4,20,,800,,1,,1,0xFFFFFFFF,63,2,256,,1,1,645,{ bonus bMdef,3; bonus bMaxSP,25; },{},{}
 5769,Gold_Angel_Sculpture,Gold Angel Sculpture,4,100,,0,,2,,0,0xFFFFFFFF,63,2,256,,70,0,646,{ skill "RG_GRAFFITI",1; },{},{}
-5770,Splash_Hat,Splash Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,349,{ autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
-5771,Family_Hat,Family Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,109,{ bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1; },{},{}
+5770,Splash_Hat,Splash Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,649,{ autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
+5771,Family_Hat,Family Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,650,{ bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1; },{},{}
 5772,Red_Navy_Hat,Red Navy Hat,4,3000,,500,,1,,0,0xFFFFFFFF,63,2,256,,95,1,651,{},{},{}
 5773,Navy_Beret,Navy Beret,4,3000,,500,,1,,0,0xFFFFFFFF,63,2,256,,95,1,652,{},{},{}
 5774,Red_Pirate_Hat,Red Pirate Hat,4,3000,,500,,1,,0,0xFFFFFFFF,63,2,256,,95,1,496,{},{},{}
@@ -8782,7 +8782,7 @@
 18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm,0; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
 18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{}
 18851,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,966,{},{},{}
-18856,W_King_Tiger_Doll_Hat,W King Tiger Doll Hat,4,10,,0,,10,,0,0xFFFFFFFF,63,2,256,,1,1,973,{ bonus bStr,2, bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/ },{},{}
+18856,W_King_Tiger_Doll_Hat,W King Tiger Doll Hat,4,10,,0,,10,,0,0xFFFFFFFF,63,2,256,,1,1,973,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/ },{},{}
 18859,Angeling_Bubble,Angeling Bubble,4,10,,50,,5,,0,0xFFFFFFFF,63,2,1,,1,,975,{ bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100; },{},{}
 18861,Zaha_Doll_J_Hat,Zaha Doll J Hat,4,10,,100,,,,0,0xFFFFFFFF,63,2,256,,50,1,461,{ bonus bHealPower,15; bonus bUseSPrate,15; },{},{}
 18865,Sword_Master_Crown,Sword Master Crown,4,10,,1000,,30,,0,0xFFFFFFFF,63,2,256,,50,1,981,{ if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/ },{},{}
@@ -8810,7 +8810,7 @@
 18902,Shovel_Hat,Shovel Hat,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,50,0,1024,{ bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700; },{},{}
 18909,Isabella_Brown_Ear,Isabella Brown Ear,4,10,,300,,8,,0,0xFFFFFFFF,63,2,256,,1,1,1031,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2; },{},{}
 18910,Isabella_Blue_Ear,Isabella Blue Ear,4,10,,300,,8,,0,0xFFFFFFFF,63,2,256,,1,1,1032,{ bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; } },{},{}
-18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bUnbreakableHelm,1; },{},{}
+18918,Long_Octopus_Balloon,Long Octopus Balloon,4,10,,200,,5,,0,0xFFFFFFFF,63,2,1,,1,,1040,{ bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm,0; },{},{}
 //
 18936,Golden_Fish,Golden Fish In Mouth,4,1,,10,,1,,0,0xFFFFFFFF,63,2,1,,1,0,1081,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2; },{},{}
 //

+ 192 - 192
sql-files/item_db_re.sql

@@ -2649,197 +2649,197 @@ REPLACE INTO `item_db_re` VALUES (4609,'Khalitzburg_Knight_Card','Khalitzburg Kn
 
 # Armor Enchant System
 #===================================================================
-REPLACE INTO `item_db_re` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4701,'Strength2','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4702,'Strength3','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4703,'Strength4','STR+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4704,'Strength5','STR+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4705,'Strength6','STR+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4706,'Strength7','STR+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4707,'Strength8','STR+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4708,'Strength9','STR+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4709,'Strength10','STR+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4710,'Inteligence1','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4711,'Inteligence2','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4712,'Inteligence3','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4713,'Inteligence4','INT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4714,'Inteligence5','INT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4715,'Inteligence6','INT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4716,'Inteligence7','INT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4717,'Inteligence8','INT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4718,'Inteligence9','INT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4719,'Inteligence10','INT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4720,'Dexterity1','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4721,'Dexterity2','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4722,'Dexterity3','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4723,'Dexterity4','DEX+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4724,'Dexterity5','DEX+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4725,'Dexterity6','DEX+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4726,'Dexterity7','DEX+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4727,'Dexterity8','DEX+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4728,'Dexterity9','DEX+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4729,'Dexterity10','DEX+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4730,'Agility1','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4731,'Agility2','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4732,'Agility3','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4733,'Agility4','AGI+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4734,'Agility5','AGI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4735,'Agility6','AGI+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4736,'Agility7','AGI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4737,'Agility8','AGI+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4738,'Agility9','AGI+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4739,'Agility10','AGI+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4740,'Vitality1','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4741,'Vitality2','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4742,'Vitality3','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4743,'Vitality4','VIT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4744,'Vitality5','VIT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4745,'Vitality6','VIT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4746,'Vitality7','VIT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4747,'Vitality8','VIT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4748,'Vitality9','VIT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4749,'Vitality10','VIT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4750,'Luck1','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4751,'Luck2','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4752,'Luck3','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4753,'Luck4','LUK+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4754,'Luck5','LUK+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4755,'Luck6','LUK+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4756,'Luck7','LUK+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4757,'Luck8','LUK+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4758,'Luck9','LUK+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4759,'Luck10','LUK+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4760,'Matk1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,1; bonus bFixedCastrate,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4761,'Matk2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,2; bonus bFixedCastrate,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4762,'Evasion6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4763,'Evasion12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4764,'Critical5','CRI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4765,'Critical7','CRI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,7;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4766,'Atk2','ATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4767,'Atk3','ATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4768,'Str1_J','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4769,'Str2_J','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4770,'Str3_J','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4771,'Int1_J','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4772,'Int2_J','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4773,'Int3_J','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4774,'Vit1_J','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4775,'Vit2_J','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4776,'Vit3_J','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4777,'Agi1_J','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4778,'Agi2_J','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4779,'Agi3_J','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4780,'Dex1_J','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4781,'Dex2_J','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4782,'Dex3_J','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4783,'Luk1_J','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4784,'Luk2_J','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4785,'Luk3_J','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4786,'Mdef2','MDEF+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4787,'Mdef4','MDEF+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4788,'Mdef6','MDEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4789,'Mdef8','MDEF+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4790,'Mdef10','MDEF+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMdef,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4791,'Def3','DEF+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4792,'Def6','DEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4793,'Def9','DEF+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,9;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4794,'Def12','DEF+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,12;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4795,'HP100','HP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4796,'HP200','HP+200',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,200;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4797,'HP300','HP+300',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,300;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4798,'HP400','HP+400',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,400;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4799,'HP500','HP+500',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,500;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4800,'SP50','SP+50',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,50;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4801,'SP100','SP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,100;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4802,'SP150','SP+150',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4803,'Highness_Heal_3sec','Recovery Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4804,'Coluceo_Heal30','Cathedral Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSkillUseSP,"AB_CHEAL",30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4805,'Heal_Amount2','Archbishop Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4806,'Matk3','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCastrate,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4807,'Atk_Speed1','ASPD+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Spirit4','Fighting Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Spirit3','Fighting Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Spirit2','Fighting Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Spirit1','Fighting Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4812,'Spell4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,15; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4813,'Spell3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,12; bonus bVariableCastrate,-8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4814,'Spell2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,9; bonus bVariableCastrate,-6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4815,'Spell1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,6; bonus bVariableCastrate,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4816,'Sharp3','Sharp Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4817,'Sharp2','Sharp Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4818,'Sharp1','Sharp Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4819,'Atk1','ATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4820,'Fighting_Spirit5','Fighting Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,18; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4821,'Fighting_Spirit6','Fighting Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,21; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Spirit7','Fighting Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,24; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Spirit8','Fighting Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Spirit9','Fighting Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Spirit10','Fighting Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4826,'Spell5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,18; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4827,'Spell6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,21; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4828,'Spell7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,24; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4829,'Spell8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,27; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4830,'Spell9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,30; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4831,'Spell10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,50; bonus bVariableCastrate,-20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4832,'Expert_Archer1','Archer Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4833,'Expert_Archer2','Archer Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4834,'Expert_Archer3','Archer Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4835,'Expert_Archer4','Archer Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4836,'Expert_Archer5','Archer Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4837,'Expert_Archer6','Archer Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4838,'Expert_Archer7','Archer Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,14;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4839,'Expert_Archer8','Archer Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4840,'Expert_Archer9','Archer Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,18;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4841,'Expert_Archer10','Archer Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspd,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4842,'Atk_Speed2','ASPD+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4843,'Sharp4','Sharp Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,14; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4844,'Sharp5','Sharp Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,15; bonus bHit,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4845,'Sea_Energy','Strength Of Ocean',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4846,'2011val_Angel','Fully Loved Stone',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4847,'2011val_Devil','Spelled Stone',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4848,'Immuned1','Immune Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4849,'Cranial1','Crescent Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4850,'Heal_Amount3','Archbishop Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bUseSPrate,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4851,'Heal_Amount4','Archbishop Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bUseSPrate,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4852,'Heal_Amount5','Archbishop Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bUseSPrate,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4853,'S_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4854,'S_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4855,'S_VIT','Special VIT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4856,'S_INT','Special INT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4857,'S_DEX','Special DEX',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4858,'S_LUK','Special LUK',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4859,'Evasion1','Flee+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4860,'Evasion3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4861,'MHP1','MHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4862,'MHP2','MHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4701,'Strength2','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4702,'Strength3','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4703,'Strength4','STR+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4704,'Strength5','STR+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4705,'Strength6','STR+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4706,'Strength7','STR+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4707,'Strength8','STR+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4708,'Strength9','STR+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4709,'Strength10','STR+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4710,'Inteligence1','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4711,'Inteligence2','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4712,'Inteligence3','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4713,'Inteligence4','INT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4714,'Inteligence5','INT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4715,'Inteligence6','INT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4716,'Inteligence7','INT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4717,'Inteligence8','INT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4718,'Inteligence9','INT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4719,'Inteligence10','INT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4720,'Dexterity1','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4721,'Dexterity2','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4722,'Dexterity3','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4723,'Dexterity4','DEX+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4724,'Dexterity5','DEX+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4725,'Dexterity6','DEX+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4726,'Dexterity7','DEX+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4727,'Dexterity8','DEX+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4728,'Dexterity9','DEX+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4729,'Dexterity10','DEX+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4730,'Agility1','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4731,'Agility2','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4732,'Agility3','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4733,'Agility4','AGI+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4734,'Agility5','AGI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4735,'Agility6','AGI+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4736,'Agility7','AGI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4737,'Agility8','AGI+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4738,'Agility9','AGI+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4739,'Agility10','AGI+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4740,'Vitality1','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4741,'Vitality2','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4742,'Vitality3','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4743,'Vitality4','VIT+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4744,'Vitality5','VIT+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4745,'Vitality6','VIT+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4746,'Vitality7','VIT+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4747,'Vitality8','VIT+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4748,'Vitality9','VIT+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4749,'Vitality10','VIT+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4750,'Luck1','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4751,'Luck2','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4752,'Luck3','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4753,'Luck4','LUK+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4754,'Luck5','LUK+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4755,'Luck6','LUK+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4756,'Luck7','LUK+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4757,'Luck8','LUK+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4758,'Luck9','LUK+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4759,'Luck10','LUK+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4760,'Matk1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1; bonus bFixedCastrate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4761,'Matk2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,2; bonus bFixedCastrate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4762,'Evasion6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4763,'Evasion12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4764,'Critical5','CRI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4765,'Critical7','CRI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,7;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4766,'Atk2','ATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4767,'Atk3','ATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4768,'Str1_J','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4769,'Str2_J','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4770,'Str3_J','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4771,'Int1_J','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4772,'Int2_J','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4773,'Int3_J','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4774,'Vit1_J','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4775,'Vit2_J','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4776,'Vit3_J','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4777,'Agi1_J','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4778,'Agi2_J','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4779,'Agi3_J','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4780,'Dex1_J','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4781,'Dex2_J','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4782,'Dex3_J','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4783,'Luk1_J','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4784,'Luk2_J','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4785,'Luk3_J','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4786,'Mdef2','MDEF+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4787,'Mdef4','MDEF+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4788,'Mdef6','MDEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4789,'Mdef8','MDEF+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4790,'Mdef10','MDEF+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4791,'Def3','DEF+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4792,'Def6','DEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4793,'Def9','DEF+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,9;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4794,'Def12','DEF+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,12;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4795,'HP100','HP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4796,'HP200','HP+200',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,200;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4797,'HP300','HP+300',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,300;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4798,'HP400','HP+400',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,400;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4799,'HP500','HP+500',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,500;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4800,'SP50','SP+50',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4801,'SP100','SP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,100;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4802,'SP150','SP+150',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,150;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4803,'Highness_Heal_3sec','Recovery Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4804,'Coluceo_Heal30','Cathedral Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSkillUseSP,"AB_CHEAL",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4805,'Heal_Amount2','Archbishop Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4806,'Matk3','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCastrate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4807,'Atk_Speed1','ASPD+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Spirit4','Fighting Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Spirit3','Fighting Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Spirit2','Fighting Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Spirit1','Fighting Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4812,'Spell4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,15; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4813,'Spell3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,12; bonus bVariableCastrate,-8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4814,'Spell2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,9; bonus bVariableCastrate,-6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4815,'Spell1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,6; bonus bVariableCastrate,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4816,'Sharp3','Sharp Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4817,'Sharp2','Sharp Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4818,'Sharp1','Sharp Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4819,'Atk1','ATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4820,'Fighting_Spirit5','Fighting Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,18; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4821,'Fighting_Spirit6','Fighting Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,21; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Spirit7','Fighting Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,24; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Spirit8','Fighting Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Spirit9','Fighting Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Spirit10','Fighting Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4826,'Spell5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,18; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4827,'Spell6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,21; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4828,'Spell7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,24; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4829,'Spell8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,27; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4830,'Spell9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,30; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4831,'Spell10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,50; bonus bVariableCastrate,-20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4832,'Expert_Archer1','Archer Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4833,'Expert_Archer2','Archer Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4834,'Expert_Archer3','Archer Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4835,'Expert_Archer4','Archer Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4836,'Expert_Archer5','Archer Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4837,'Expert_Archer6','Archer Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4838,'Expert_Archer7','Archer Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,14;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4839,'Expert_Archer8','Archer Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4840,'Expert_Archer9','Archer Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,18;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4841,'Expert_Archer10','Archer Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspd,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4842,'Atk_Speed2','ASPD+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4843,'Sharp4','Sharp Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,14; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4844,'Sharp5','Sharp Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,15; bonus bHit,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4845,'Sea_Energy','Strength Of Ocean',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4846,'2011val_Angel','Fully Loved Stone',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4847,'2011val_Devil','Spelled Stone',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4848,'Immuned1','Immune Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4849,'Cranial1','Crescent Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4850,'Heal_Amount3','Archbishop Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bUseSPrate,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4851,'Heal_Amount4','Archbishop Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bUseSPrate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4852,'Heal_Amount5','Archbishop Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bUseSPrate,15;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4853,'S_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4854,'S_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4855,'S_VIT','Special VIT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4856,'S_INT','Special INT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4857,'S_DEX','Special DEX',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4858,'S_LUK','Special LUK',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4859,'Evasion1','Flee+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4860,'Evasion3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4861,'MHP1','MHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4862,'MHP2','MHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MHP+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4870,'SP25','SP+25',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4871,'SP75','SP+75',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,75;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MHP+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4870,'SP25','SP+25',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,25;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4871,'SP75','SP+75',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,75;',NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (4908,'Essence_of_Evil_STR1','Essence of Evil STR1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4909,'Essence_of_Evil_STR2','Essence of Evil STR2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4910,'Essence_of_Evil_STR3','Essence of Evil STR3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4911,'Essence_of_Evil_INT1','Essence of Evil INT1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3; bonus bStr,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4912,'Essence_of_Evil_INT2','Essence of Evil INT2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,2; bonus bMatk,6; bonus bStr,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4913,'Essence_of_Evil_INT3','Essence of Evil INT3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,4; bonus bMatk,12; bonus bStr,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4914,'Essence_of_Evil_AGI1','Essence of Evil AGI1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4915,'Essence_of_Evil_AGI2','Essence of Evil AGI2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4916,'Essence_of_Evil_AGI3','Essence of Evil AGI3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4917,'Essence_of_Evil_VIT1','Essence of Evil VIT1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4918,'Essence_of_Evil_VIT2','Essence of Evil VIT2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4919,'Essence_of_Evil_VIT3','Essence of Evil VIT3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4920,'Essence_of_Evil_DEX1','Essence of Evil DEX1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bHit,2; bonus bLuk,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4921,'Essence_of_Evil_DEX2','Essence of Evil DEX2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus bHit,4; bonus bLuk,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4922,'Essence_of_Evil_DEX3','Essence of Evil DEX3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,4; bonus bHit,8; bonus bLuk,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4923,'Essence_of_Evil_LUK1','Essence of Evil LUK1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4924,'Essence_of_Evil_LUK2','Essence of Evil LUK2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4925,'Essence_of_Evil_LUK3','Essence of Evil LUK3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4908,'Essence_of_Evil_STR1','Essence of Evil STR1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1; bonus bBaseAtk,3; bonus bInt,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4909,'Essence_of_Evil_STR2','Essence of Evil STR2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,2; bonus bBaseAtk,6; bonus bInt,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4910,'Essence_of_Evil_STR3','Essence of Evil STR3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4911,'Essence_of_Evil_INT1','Essence of Evil INT1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3; bonus bStr,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4912,'Essence_of_Evil_INT2','Essence of Evil INT2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,2; bonus bMatk,6; bonus bStr,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4913,'Essence_of_Evil_INT3','Essence of Evil INT3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,4; bonus bMatk,12; bonus bStr,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4914,'Essence_of_Evil_AGI1','Essence of Evil AGI1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus bFlee,2; bonus bVit,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4915,'Essence_of_Evil_AGI2','Essence of Evil AGI2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,2; bonus bFlee,4; bonus bVit,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4916,'Essence_of_Evil_AGI3','Essence of Evil AGI3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4917,'Essence_of_Evil_VIT1','Essence of Evil VIT1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1; bonus bDef,3; bonus bMdef,2; bonus bAgi,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4918,'Essence_of_Evil_VIT2','Essence of Evil VIT2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2; bonus bDef,6; bonus bMdef,4; bonus bAgi,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4919,'Essence_of_Evil_VIT3','Essence of Evil VIT3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4920,'Essence_of_Evil_DEX1','Essence of Evil DEX1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bHit,2; bonus bLuk,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4921,'Essence_of_Evil_DEX2','Essence of Evil DEX2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus bHit,4; bonus bLuk,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4922,'Essence_of_Evil_DEX3','Essence of Evil DEX3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,4; bonus bHit,8; bonus bLuk,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4923,'Essence_of_Evil_LUK1','Essence of Evil LUK1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1; bonus bCritical,1; bonus bDex,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4924,'Essence_of_Evil_LUK2','Essence of Evil LUK2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bCritical,2; bonus bDex,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4925,'Essence_of_Evil_LUK3','Essence of Evil LUK3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,4; bonus bCritical,4; bonus bDex,-4;',NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (4936,'Large_Size_Attack_1','Large Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,2,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4937,'Medium_Size_Attack_1','Medium Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,1,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4938,'Small_Size_Attack_1','Small Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,0,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4936,'Large_Size_Attack_1','Large Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4937,'Medium_Size_Attack_1','Medium Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4938,'Small_Size_Attack_1','Small Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,1;',NULL,NULL);
 # More Headgears
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
@@ -3611,8 +3611,8 @@ REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,N
 REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,644,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,645,'bonus bMdef,3; bonus bMaxSP,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,349,'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,109,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,649,'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,650,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,651,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,652,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,496,NULL,NULL,NULL);
@@ -8813,7 +8813,7 @@ REPLACE INTO `item_db_re` VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble
 REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,959,'bonus bUnbreakableHelm,0; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2, bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*There is transform possibility becomes Eddga*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/',NULL,NULL);
@@ -8841,7 +8841,7 @@ REPLACE INTO `item_db_re` VALUES (18901,'Seppl_Hat','Seppl Hat',4,20,NULL,500,NU
 REPLACE INTO `item_db_re` VALUES (18902,'Shovel_Hat','Shovel Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,1024,'bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18909,'Isabella_Brown_Ear','Isabella Brown Ear',4,10,NULL,300,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,1031,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18910,'Isabella_Blue_Ear','Isabella Blue Ear',4,10,NULL,300,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,1032,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18918,'Long_Octopus_Balloon','Long Octopus Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,1040,'bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18918,'Long_Octopus_Balloon','Long Octopus Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,1040,'bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm,0;',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (18936,'Golden_Fish','Golden Fish In Mouth',4,1,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1081,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2;',NULL,NULL);
 #