Przeglądaj źródła

Added mercenary code (it should have been done this way in r13122).
Removed 2 unused variables in homunculus code.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13137 54d463be-8e91-2dee-dedb-b68131a5f0ec

ultramage 16 lat temu
rodzic
commit
c9b246393c
3 zmienionych plików z 431 dodań i 1 usunięć
  1. 0 1
      src/map/homunculus.c
  2. 383 0
      src/map/mercenary.c
  3. 48 0
      src/map/mercenary.h

+ 0 - 1
src/map/homunculus.c

@@ -594,7 +594,6 @@ int merc_hom_alloc(struct map_session_data *sd, struct s_homunculus *hom)
 {
 	struct homun_data *hd;
 	int i = 0;
-	short x,y;
 
 	nullpo_retr(1, sd);
 

+ 383 - 0
src/map/mercenary.c

@@ -0,0 +1,383 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/malloc.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "../common/nullpo.h"
+#include "../common/mmo.h"
+#include "../common/showmsg.h"
+#include "../common/utils.h"
+
+#include "log.h"
+#include "clif.h"
+#include "chrif.h"
+#include "intif.h"
+#include "itemdb.h"
+#include "map.h"
+#include "pc.h"
+#include "status.h"
+#include "skill.h"
+#include "mob.h"
+#include "pet.h"
+#include "battle.h"
+#include "party.h"
+#include "guild.h"
+#include "atcommand.h"
+#include "script.h"
+#include "npc.h"
+#include "trade.h"
+#include "unit.h"
+#include "mercenary.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS]; // Mercenary Database
+
+int merc_search_index(int class_)
+{
+	int i;
+	ARR_FIND(0, MAX_MERCENARY_CLASS, i, mercenary_db[i].class_ == class_);
+	return (i == MAX_MERCENARY_CLASS)?-1:i;
+}
+
+bool merc_class(int class_)
+{
+	return (bool)(merc_search_index(class_) > -1);
+}
+
+struct view_data * merc_get_viewdata(int class_)
+{
+	int i = merc_search_index(class_);
+	if( i < 0 )
+		return 0;
+
+	return &mercenary_db[i].vd;
+}
+
+int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
+{
+	struct s_mercenary merc;
+	struct s_mercenary_db *db;
+	int i;
+	nullpo_retr(1,sd);
+
+	if( (i = merc_search_index(class_)) < 0 )
+		return 0;
+
+	db = &mercenary_db[i];
+	memset(&merc,0,sizeof(struct s_mercenary));
+
+	merc.char_id = sd->status.char_id;
+	merc.class_ = class_;
+	merc.hp = db->status.max_hp;
+	merc.sp = db->status.max_sp;
+	merc.remain_life_time = lifetime;
+
+	// Request Char Server to create this mercenary
+	intif_mercenary_create(&merc);
+
+	return 1;
+}
+
+int mercenary_save(struct mercenary_data *md)
+{
+	const struct TimerData * td = get_timer(md->contract_timer);
+
+	md->mercenary.hp = md->battle_status.hp;
+	md->mercenary.sp = md->battle_status.sp;
+	if( td != NULL )
+		md->mercenary.remain_life_time = DIFF_TICK(td->tick, gettick());
+	else
+	{
+		md->mercenary.remain_life_time = 0;
+		ShowWarning("mercenary_save : mercenary without timer (tid %d)\n", md->contract_timer);
+	}
+
+	intif_mercenary_save(&md->mercenary);
+	return 1;
+}
+
+static int merc_contract_end(int tid, unsigned int tick, int id, intptr data)
+{
+	struct map_session_data *sd;
+	struct mercenary_data *md;
+
+	if( (sd = map_id2sd(id)) == NULL )
+		return 1;
+	if( (md = sd->md) == NULL )
+		return 1;
+
+	if( md->contract_timer != tid )
+	{
+		ShowError("merc_contract_end %d != %d.\n", md->contract_timer, tid);
+		return 0;
+	}
+
+	md->contract_timer = INVALID_TIMER;
+	merc_delete(md, 0); // Mercenary soldier's duty hour is over.
+
+	return 0;
+}
+
+int merc_delete(struct mercenary_data *md, int reply)
+{
+	struct map_session_data *sd = md->master;
+	md->mercenary.remain_life_time = 0;
+
+	merc_contract_stop(md);
+
+	if( !sd )
+		return unit_free(&md->bl, 1);
+	clif_mercenary_message(sd->fd, reply);
+	
+	return unit_remove_map(&md->bl, 1);
+}
+
+void merc_contract_stop(struct mercenary_data *md)
+{
+	nullpo_retv(md);
+	if( md->contract_timer != INVALID_TIMER )
+		delete_timer(md->contract_timer, merc_contract_end);
+	md->contract_timer = INVALID_TIMER;
+}
+
+void merc_contract_init(struct mercenary_data *md)
+{
+	if( md->contract_timer == INVALID_TIMER )
+		md->contract_timer = add_timer(gettick() + md->mercenary.remain_life_time, merc_contract_end, md->master->bl.id, 0);
+
+	md->regen.state.block = 0;
+}
+
+int merc_data_received(struct s_mercenary *merc, bool flag)
+{
+	struct map_session_data *sd;
+	struct mercenary_data *md;
+	struct s_mercenary_db *db;
+	int i = merc_search_index(merc->class_);
+
+	if( (sd = map_charid2sd(merc->char_id)) == NULL )
+		return 0;
+	if( !flag || i < 0 )
+	{ // Not created - loaded - DB info
+		sd->status.mer_id = 0;
+		return 0;
+	}
+
+	sd->status.mer_id = merc->mercenary_id;
+	db = &mercenary_db[i];
+
+	if( !sd->md )
+	{
+		sd->md = md = (struct mercenary_data*)aCalloc(1,sizeof(struct mercenary_data));
+		md->bl.type = BL_MER;
+		md->bl.id = npc_get_new_npc_id();
+
+		md->master = sd;
+		md->db = db;
+		memcpy(&md->mercenary, merc, sizeof(struct s_mercenary));
+		status_set_viewdata(&md->bl, md->mercenary.class_);
+		status_change_init(&md->bl);
+		unit_dataset(&md->bl);
+		md->ud.dir = sd->ud.dir;
+
+		md->bl.m = sd->bl.m;
+		md->bl.x = sd->bl.x;
+		md->bl.y = sd->bl.y;
+		unit_calc_pos(&md->bl, sd->bl.x, sd->bl.y, sd->ud.dir);
+		md->bl.x = md->ud.to_x;
+		md->bl.y = md->ud.to_y;
+
+		map_addiddb(&md->bl);
+		status_calc_mercenary(md,1);
+		md->contract_timer = INVALID_TIMER;
+		merc_contract_init(md);
+	}
+	else
+		memcpy(&sd->md->mercenary, merc, sizeof(struct s_mercenary));
+
+	md = sd->md;
+	if( md && md->bl.prev == NULL && sd->bl.prev != NULL )
+	{
+		map_addblock(&md->bl);
+		clif_spawn(&md->bl);
+		clif_mercenary_info(sd);
+		clif_mercenary_skillblock(sd);
+	}
+
+	return 1;
+}
+
+int read_mercenarydb(void)
+{
+	FILE *fp;
+	char line[1024], *p;
+	char *str[26];
+	int i, j = 0, k = 0, ele;
+	struct s_mercenary_db *db;
+	struct status_data *status;
+
+	sprintf(line, "%s/%s", db_path, "mercenary_db.txt");
+	memset(mercenary_db,0,sizeof(mercenary_db));
+
+	fp = fopen(line, "r");
+	if( !fp )
+	{
+		ShowError("read_mercenarydb : can't read mercenary_db.txt\n");
+		return -1;
+	}
+
+	while( fgets(line, sizeof(line), fp) && j < MAX_MERCENARY_CLASS )
+	{
+		k++;
+		if( line[0] == '/' && line[1] == '/' )
+			continue;
+
+		i = 0;
+		p = strtok(line, ",");
+		while( p != NULL && i < 26 )
+		{
+			str[i++] = p;
+			p = strtok(NULL, ",");
+		}
+		if( i < 26 )
+		{
+			ShowError("read_mercenarydb : Incorrect number of columns at mercenary_db.txt line %d.\n", k);
+			continue;
+		}
+
+		db = &mercenary_db[j];
+		db->class_ = atoi(str[0]);
+		strncpy(db->sprite, str[1], NAME_LENGTH);
+		strncpy(db->name, str[2], NAME_LENGTH);
+		db->lv = atoi(str[3]);
+
+		status = &db->status;
+		db->vd.class_ = db->class_;
+
+		status->max_hp = atoi(str[4]);
+		status->max_sp = atoi(str[5]);
+		status->rhw.range = atoi(str[6]);
+		status->rhw.atk = atoi(str[7]);
+		status->rhw.atk2 = atoi(str[8]);
+		status->def = atoi(str[9]);
+		status->mdef = atoi(str[10]);
+		status->str = atoi(str[11]);
+		status->agi = atoi(str[12]);
+		status->vit = atoi(str[13]);
+		status->int_ = atoi(str[14]);
+		status->dex = atoi(str[15]);
+		status->luk = atoi(str[16]);
+		db->range2 = atoi(str[17]);
+		db->range3 = atoi(str[18]);
+		status->size = atoi(str[19]);
+		status->race = atoi(str[20]);
+	
+		ele = atoi(str[21]);
+		status->def_ele = ele%10;
+		status->ele_lv = ele/20;
+		if( status->def_ele >= ELE_MAX )
+		{
+			ShowWarning("Mercenary %d has invalid element type %d (max element is %d)\n", db->class_, status->def_ele, ELE_MAX - 1);
+			status->def_ele = ELE_NEUTRAL;
+		}
+		if( status->ele_lv < 1 || status->ele_lv > 4 )
+		{
+			ShowWarning("Mercenary %d has invalid element level %d (max is 4)\n", db->class_, status->ele_lv);
+			status->ele_lv = 1;
+		}
+
+		status->speed = atoi(str[22]);
+		status->adelay = atoi(str[23]);
+		status->amotion = atoi(str[24]);
+		status->dmotion = atoi(str[25]);
+
+		j++;
+	}
+
+	fclose(fp);
+	ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' mercenaries in '"CL_WHITE"db/mercenary_db.txt"CL_RESET"'.\n",j);
+
+	return 0;
+}
+
+int read_mercenary_skilldb(void)
+{
+	FILE *fp;
+	char line[1024], *p;
+	char *str[3];
+	struct s_mercenary_db *db;
+	int i, j = 0, k = 0, class_;
+	int skillid, skilllv;
+
+	sprintf(line, "%s/%s", db_path, "mercenary_skill_db.txt");
+	fp = fopen(line, "r");
+	if( !fp )
+	{
+		ShowError("read_mercenary_skilldb : can't read mercenary_skill_db.txt\n");
+		return -1;
+	}
+
+	while( fgets(line, sizeof(line), fp) )
+	{
+		k++;
+		if( line[0] == '/' && line[1] == '/' )
+			continue;
+
+		i = 0;
+		p = strtok(line, ",");
+		while( p != NULL && i < 3 )
+		{
+			str[i++] = p;
+			p = strtok(NULL, ",");
+		}
+		if( i < 3 )
+		{
+			ShowError("read_mercenary_skilldb : Incorrect number of columns at mercenary_skill_db.txt line %d.\n", k);
+			continue;
+		}
+
+		class_ = atoi(str[0]);
+		ARR_FIND(0, MAX_MERCENARY_CLASS, i, class_ == mercenary_db[i].class_);
+		if( i == MAX_MERCENARY_CLASS )
+		{
+			ShowError("read_mercenary_skilldb : Class not found in mercenary_db for skill entry, line %d.\n", k);
+			continue;
+		}
+		
+		skillid = atoi(str[1]);
+		if( skillid < MC_SKILLBASE || skillid >= MC_SKILLBASE + MAX_MERCSKILL )
+		{
+			ShowError("read_mercenary_skilldb : Skill out of range, line %d.\n", k);
+			continue;
+		}
+
+		db = &mercenary_db[i];
+		skilllv = atoi(str[2]);
+
+		i = skillid - MC_SKILLBASE;
+		db->skill[i].id = skillid;
+		db->skill[i].lv = skilllv;
+		j++;
+	}
+
+	fclose(fp);
+	ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"db/mercenary_skill_db.txt"CL_RESET"'.\n",j);
+	return 0;
+}
+
+int do_init_mercenary(void)
+{
+	read_mercenarydb();
+	read_mercenary_skilldb();
+	
+	//add_timer_func_list(mercenary_contract, "mercenary_contract");
+	return 0;
+}
+
+int do_final_mercenary(void);

+ 48 - 0
src/map/mercenary.h

@@ -0,0 +1,48 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _MERCENARY_H_
+#define _MERCENARY_H_
+
+#include "status.h" // struct status_data, struct status_change
+#include "unit.h" // struct unit_data
+
+struct s_mercenary_db {
+	int class_;
+	char sprite[NAME_LENGTH], name[NAME_LENGTH];
+	unsigned short lv;
+	short range2, range3;
+	struct status_data status;
+	struct view_data vd;
+	struct {
+		unsigned short id, lv;
+	} skill[MAX_MERCSKILL];
+};
+
+extern struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS];
+
+struct mercenary_data {
+	struct block_list bl;
+	struct unit_data ud;
+	struct view_data *vd;
+	struct status_data base_status, battle_status;
+	struct status_change sc;
+	struct regen_data regen;
+
+	struct s_mercenary_db *db;
+	struct s_mercenary mercenary;
+
+	struct map_session_data *master;
+	int contract_timer;
+};
+
+bool merc_class(int class_);
+struct view_data * merc_get_viewdata(int class_);
+int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime);
+int merc_data_received(struct s_mercenary *merc, bool flag);
+int mercenary_save(struct mercenary_data *md);
+int do_init_mercenary(void);
+int merc_delete(struct mercenary_data *md, int reply);
+void merc_contract_stop(struct mercenary_data *md);
+
+#endif /* _MERCENARY_H_ */