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@@ -763,7 +763,7 @@ yuno_fild08,158,183,7 duplicate(KHAGuard) Security Guard#2 852
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Gossiping Teenagers/Story NPCs
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// Gossiping Teenagers/Story NPCs
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_school,57,142,7 script Student 893,3,3,{
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+kh_school,57,142,7 script Student::StudentKHQ1 893,3,3,{
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mes "[Laci]";
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mes "[Laci]";
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mes "Oh, wow! We usually";
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mes "Oh, wow! We usually";
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mes "don't get visitors on";
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mes "don't get visitors on";
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@@ -797,7 +797,7 @@ OnTouch:
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close;
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close;
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}
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}
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-kh_school,57,139,1 script Student 893,{
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+kh_school,57,139,1 script Student::StudentKHQ2 893,{
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mes "[Gui Nesha]";
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mes "[Gui Nesha]";
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mes "Aren't we a little";
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mes "Aren't we a little";
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mes "old to be talking about";
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mes "old to be talking about";
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@@ -812,7 +812,7 @@ kh_school,57,139,1 script Student 893,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Mrs. Lecollane
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// Mrs. Lecollane
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_school,176,60,4 script Lady 101,{
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+kh_school,176,60,4 script Lady::LadyKHQ 101,{
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if (KielHyreQuest == 2) {
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if (KielHyreQuest == 2) {
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mes "[Mrs. Lecollane]";
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mes "[Mrs. Lecollane]";
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mes "Oh, hello. Ah!";
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mes "Oh, hello. Ah!";
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@@ -1444,7 +1444,7 @@ kh_school,179,39,1 script Cute Student 895,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Elly's Window
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// Elly's Window
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-yuno_fild08,69,185,0 script Window 111,{
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+yuno_fild08,69,185,0 script Window::WindowKHQ1 111,{
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if ((KielHyreQuest <= 28) && (KielHyreQuest >= 46)){
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if ((KielHyreQuest <= 28) && (KielHyreQuest >= 46)){
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mes "^3355FFThis must be Elly's room.^000000";
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mes "^3355FFThis must be Elly's room.^000000";
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mes "^3355FFIt doesn't sound like anyone^000000";
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mes "^3355FFIt doesn't sound like anyone^000000";
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@@ -1724,7 +1724,7 @@ kh_school,175,175,0 script Cookie Basket 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Elly's Window (In Dormitory)
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// Elly's Window (In Dormitory)
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_school,188,185,0 script Window 111,{
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+kh_school,188,185,0 script Window::WindowKHQ2 111,{
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warp "yuno_fild08",69,183;
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warp "yuno_fild08",69,183;
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end;
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end;
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}
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}
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@@ -1946,7 +1946,7 @@ yuno_fild02,93,210,3 script Cottage Keeper 85,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage Door (left)
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// Cottage Door (left)
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-yuno_fild02,75,218,0 script Door 111,{
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+yuno_fild02,75,218,0 script Door::DoorKHQ1 111,{
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if (KielHyreQuest < 16) {
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if (KielHyreQuest < 16) {
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mes "^3355FFThis door is locked.^000000";
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mes "^3355FFThis door is locked.^000000";
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mes "^3355FFIf someone inside won't^000000";
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mes "^3355FFIf someone inside won't^000000";
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@@ -2008,7 +2008,7 @@ yuno_fild02,75,218,0 script Door 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage Door (Right)
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// Cottage Door (Right)
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-yuno_fild02,109,218,0 script Door 111,{
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+yuno_fild02,109,218,0 script Door::DoorKHQ2 111,{
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if (KielHyreQuest < 16) {
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if (KielHyreQuest < 16) {
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mes "^3355FFThis door is locked.^000000";
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mes "^3355FFThis door is locked.^000000";
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mes "^3355FFIf someone inside won't^000000";
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mes "^3355FFIf someone inside won't^000000";
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@@ -2079,14 +2079,14 @@ OnOpenDoor:
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Store room interior; books
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// Store room interior; books
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,184,20,0 script Book::KHBooks 111,{
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+kh_vila,184,20,0 script Book::BookKHQ1 111,{
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mes "^3355FFThis bookshelf is^000000";
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mes "^3355FFThis bookshelf is^000000";
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mes "^3355FFcrammed with many^000000";
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mes "^3355FFcrammed with many^000000";
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mes "^3355FFlarge, hardcover books^000000";
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mes "^3355FFlarge, hardcover books^000000";
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close;
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close;
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}
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}
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-kh_vila,181,20,0 script Book 111,{
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+kh_vila,181,20,0 script Book::BookKHQ2 111,{
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if (KielHyreQuest != 26) {
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if (KielHyreQuest != 26) {
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mes "^3355FFThis bookshelf is^000000";
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mes "^3355FFThis bookshelf is^000000";
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mes "^3355FFcrammed with many^000000";
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mes "^3355FFcrammed with many^000000";
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@@ -2107,9 +2107,9 @@ kh_vila,181,20,0 script Book 111,{
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}
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}
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-kh_vila,178,20,0 duplicate(KHBooks) Book 111
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+kh_vila,178,20,0 duplicate(BookKHQ1) Book::BookKHQ3 111
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-kh_vila,175,19,0 duplicate(KHBooks) Book 111
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+kh_vila,175,19,0 duplicate(BookKHQ1) Book::BookKHQ4 111
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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@@ -2136,7 +2136,7 @@ OnTouch:
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, kitchen; Box (Pet Food vending machine)
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// Cottage interior, kitchen; Box (Pet Food vending machine)
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,16,175,0 script Box 111,{
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+kh_vila,16,175,0 script Box::BoxKHQ1 111,{
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mes "^FFFFFF##^000000*Tasty-Nutricious-Delicious*";
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mes "^FFFFFF##^000000*Tasty-Nutricious-Delicious*";
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mes "*Cute Pet Doof Vending Machine*";
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mes "*Cute Pet Doof Vending Machine*";
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mes "The best food for your Cute Pets";
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mes "The best food for your Cute Pets";
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@@ -2623,7 +2623,7 @@ OnTouch:
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, upstairs; Drawer, first room nightstand
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// Cottage interior, upstairs; Drawer, first room nightstand
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,115,186,0 script Drawer 111,{
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+kh_vila,115,186,0 script Drawer::DrawerKHQ1 111,{
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if ((countitem(7492) < 1) && (KielHyreQuest < 36)) {
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if ((countitem(7492) < 1) && (KielHyreQuest < 36)) {
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mes "^3355FFyou find an old drawer^000000";
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mes "^3355FFyou find an old drawer^000000";
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mes "^3355FFthat has been closed.^000000";
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mes "^3355FFthat has been closed.^000000";
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@@ -2662,7 +2662,7 @@ kh_vila,115,186,0 script Drawer 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, upstairs; Box
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// Cottage interior, upstairs; Box
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,107,126,0 script Box 111,{
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+kh_vila,107,126,0 script Box::BoxKHQ2 111,{
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if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 30)) {
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if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 30)) {
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mes "^3355FFA solid box is laid^000000";
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mes "^3355FFA solid box is laid^000000";
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mes "^3355FFon the floor in which^000000";
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mes "^3355FFon the floor in which^000000";
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@@ -2718,7 +2718,7 @@ kh_vila,107,126,0 script Box 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, upstairs; Bookshelf.
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// Cottage interior, upstairs; Bookshelf.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,181,138,0 script Bookshelf 111,{
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+kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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if ((countitem(7491) < 1) && (countitem(7516) >= 1)) {
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if ((countitem(7491) < 1) && (countitem(7516) >= 1)) {
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mes "^3355FFOne of the books on^000000";
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mes "^3355FFOne of the books on^000000";
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mes "^3355FFthis crammed bookshell^000000";
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mes "^3355FFthis crammed bookshell^000000";
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@@ -2838,7 +2838,7 @@ kh_vila,181,138,0 script Bookshelf 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, upstairs; Desk
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// Cottage interior, upstairs; Desk
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,118,143,0 script Desk 111,{
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+kh_vila,118,143,0 script Desk::DeskKHQ1 111,{
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if (KHCottagePoem2 < 1) {
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if (KHCottagePoem2 < 1) {
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mes "^3355FFThere are piles of papers^000000";
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mes "^3355FFThere are piles of papers^000000";
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mes "^3355FFand books stacked on top^000000";
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mes "^3355FFand books stacked on top^000000";
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@@ -3250,7 +3250,7 @@ kh_vila,136,68,0 script Sword Hilt 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, Secret Room; left test tube
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// Cottage interior, Secret Room; left test tube
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,179,68,0 script Test Tube 111,{
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+kh_vila,179,68,0 script Test Tube::TestTubeKHQ1 111,{
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mes "^3355FFThis test tube contains^000000";
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mes "^3355FFThis test tube contains^000000";
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mes "^3355FFa young man dressed in^000000";
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mes "^3355FFa young man dressed in^000000";
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mes "^3355FFa Kiel Hyre Academy^000000";
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mes "^3355FFa Kiel Hyre Academy^000000";
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@@ -3264,7 +3264,7 @@ kh_vila,179,68,0 script Test Tube 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Cottage interior, Secret Room; Right test tube
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// Cottage interior, Secret Room; Right test tube
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_vila,185,68,0 script Test Tube 111,{
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+kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{
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if (KielHyreQuest == 28) {
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if (KielHyreQuest == 28) {
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mes "^3355FFA strange looking,^000000";
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mes "^3355FFA strange looking,^000000";
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mes "^3355FFwizend old man is^000000";
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mes "^3355FFwizend old man is^000000";
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@@ -3349,7 +3349,7 @@ kh_vila,185,68,0 script Test Tube 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Robotic's Factory; Heavy Door
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// Robotic's Factory; Heavy Door
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_dun01,235,48,0 script Heavy Door 111,{
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+kh_dun01,235,48,0 script Heavy Door::HeavyDoorKHQ1 111,{
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if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
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if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
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mes "^3355FFThere is a large, heavy^000000";
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mes "^3355FFThere is a large, heavy^000000";
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mes "^3355FFdoor infront of you^000000";
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mes "^3355FFdoor infront of you^000000";
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@@ -3396,7 +3396,7 @@ kh_dun01,235,48,0 script Heavy Door 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose)
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// Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose)
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_dun01,76,233,0 script Heavy Door::KHHeaveyDoor 111,{
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+kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{
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if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
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if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
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mes "^3355FFThere is a large, heavy^000000";
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mes "^3355FFThere is a large, heavy^000000";
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mes "^3355FFdoor infront of you^000000";
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mes "^3355FFdoor infront of you^000000";
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@@ -3431,20 +3431,20 @@ kh_dun01,76,233,0 script Heavy Door::KHHeaveyDoor 111,{
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}
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}
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-kh_dun01,106,233,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,6,164,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,6,134,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,6,60,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,6,30,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,6,18,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,235,70,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,235,92,0 duplicate(KHHeaveyDoor) Heavy Door 111
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-kh_dun01,235,114,0 duplicate(KHHeaveyDoor) Heavy Door 111
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+kh_dun01,106,233,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ3 111
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+kh_dun01,6,164,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ4 111
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+kh_dun01,6,134,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ5 111
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+kh_dun01,6,60,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ6 111
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+kh_dun01,6,30,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ7 111
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+kh_dun01,6,18,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ8 111
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+kh_dun01,235,70,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ9 111
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+kh_dun01,235,92,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ10 111
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+kh_dun01,235,114,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ11 111
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Beautiful Lady and Beautiful Lady copies.
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// Beautiful Lady and Beautiful Lady copies.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_school,119,149,4 script Beautiful lady 894,{
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+kh_school,119,149,4 script Beautiful lady::BeatifulLadyKHQ1 894,{
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cutin "kh_ellisia",2;
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cutin "kh_ellisia",2;
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if (KielHyreQuest < 40) {
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if (KielHyreQuest < 40) {
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mes "[Allysia]";
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mes "[Allysia]";
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@@ -3531,15 +3531,15 @@ kh_school,119,149,4 script Beautiful lady 894,{
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}
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}
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-kh_school,117,149,4 script Beautiful lady::KHBeautifulLady 894,{
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+kh_school,117,149,4 script Beautiful lady::BeatifulLadyKHQ2 894,{
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end;
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end;
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}
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}
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-kh_school,118,149,4 duplicate(KHBeautifulLady) Beautiful lady 894
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+kh_school,118,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady::BeatifulLadyKHQ3 894
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-kh_school,120,149,4 duplicate(KHBeautifulLady) Beautiful lady 894
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+kh_school,120,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady::BeatifulLadyKHQ4 894
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-kh_school,121,149,4 duplicate(KHBeautifulLady) Beautiful lady 894
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+kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady::BeatifulLadyKHQ5 894
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Beautiful Lady "Allysia"
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// Beautiful Lady "Allysia"
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@@ -3884,7 +3884,7 @@ kh_dun01,44,203,0 duplicate(KHAccess) Entrance Device#KHEntry2 111
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Kiel's Steward
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// Kiel's Steward
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_mansion,78,55,5 script Steward 109,{
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+kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
|
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if ((KielHyreQuest >= 46) && (KielHyreQuest < 50)) {
|
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if ((KielHyreQuest >= 46) && (KielHyreQuest < 50)) {
|
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mes "[Steward]";
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mes "[Steward]";
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mes "Greetings.";
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mes "Greetings.";
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@@ -5708,7 +5708,7 @@ kh_rossi,23,23,0 script Table 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Rosimier Mansion, first floor; Shelf
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// Rosimier Mansion, first floor; Shelf
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_rossi,92,40,0 script Shelf 111,{
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+kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{
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if (countitem(7500) < 1) {
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if (countitem(7500) < 1) {
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mes "^3355FFThere are locked^000000";
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mes "^3355FFThere are locked^000000";
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mes "^3355FFboxes on these bookshelves.^000000";
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mes "^3355FFboxes on these bookshelves.^000000";
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@@ -5769,7 +5769,7 @@ kh_rossi,92,40,0 script Shelf 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Rosimier Mansion, top floor; Desk
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// Rosimier Mansion, top floor; Desk
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_rossi,144,287,0 script Desk 111,{
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+kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{
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mes "^3355FFThe desk has^000000";
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mes "^3355FFThe desk has^000000";
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mes "^3355FFthree drawers^000000";
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mes "^3355FFthree drawers^000000";
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next;
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next;
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@@ -5819,7 +5819,7 @@ kh_rossi,144,287,0 script Desk 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Rosimier Mansion, top floor; Bookshelf
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// Rosimier Mansion, top floor; Bookshelf
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_rossi,149,288,0 script Bookshelf 111,{
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+kh_rossi,149,288,0 script Bookshelf::BookshelfKHQ2 111,{
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if (countitem(7502) < 1) {
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if (countitem(7502) < 1) {
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mes "^3355FFYou encounter a dusty ^000000";
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mes "^3355FFYou encounter a dusty ^000000";
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mes "^3355FFbookshelf filled with^000000";
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mes "^3355FFbookshelf filled with^000000";
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@@ -6086,7 +6086,7 @@ kh_kiehl01,13,40,0 script Flower Vase 111,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Kiehl's Room; Box
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// Kiehl's Room; Box
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_kiehl01,19,25,0 script Box 111,{
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+kh_kiehl01,19,25,0 script Box::BoxKHQ3 111,{
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if (countitem(7505) < 1) {
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if (countitem(7505) < 1) {
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mes "^3355FFYou found a box with";
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mes "^3355FFYou found a box with";
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mes "a button for each letter";
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mes "a button for each letter";
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@@ -6124,7 +6124,7 @@ kh_kiehl01,19,25,0 script Box 111,{
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// - Consume one Black KeyCard when opened.
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// - Consume one Black KeyCard when opened.
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// - Only one person actually needs to open it.
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// - Only one person actually needs to open it.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_kiehl01,44,33,0 script Big Door 111,{
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+kh_kiehl01,44,33,0 script Big Door::BigDoorKHQ1 111,{
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if (.KHDoor1Opened == 0) {
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if (.KHDoor1Opened == 0) {
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mes "^3355FFThe door is locked,";
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mes "^3355FFThe door is locked,";
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mes "but there is a narrow";
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mes "but there is a narrow";
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@@ -6186,7 +6186,7 @@ OnTouch:
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// - Consume Toy Key when opened.
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// - Consume Toy Key when opened.
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// - Only one person actually needs to open it.
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// - Only one person actually needs to open it.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_kiehl01,174,40,0 script Big Door 111,{
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+kh_kiehl01,174,40,0 script Big Door::BigDoorKHQ2 111,{
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if (.KHDoor2Opened == 0) {
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if (.KHDoor2Opened == 0) {
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mes "^3355FFThe door is locked,";
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mes "^3355FFThe door is locked,";
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mes "but there is a small";
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mes "but there is a small";
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@@ -6249,7 +6249,7 @@ OnTouch:
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// - Consume one Black KeyCard when opened.
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// - Consume one Black KeyCard when opened.
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// - Only one person actually needs to open it.
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// - Only one person actually needs to open it.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_kiehl01,77,108,0 script Big Door 111,{
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+kh_kiehl01,77,108,0 script Big Door::BigDoorKHQ3 111,{
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if (.KHDoor3Opened == 0) {
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if (.KHDoor3Opened == 0) {
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mes "^3355FFThe door is locked,";
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mes "^3355FFThe door is locked,";
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mes "but there is a narrow";
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mes "but there is a narrow";
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@@ -6312,7 +6312,7 @@ OnTouch:
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// - Consume TWO Black KeyCard when opened.
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// - Consume TWO Black KeyCard when opened.
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// - Only one person actually needs to open it.
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// - Only one person actually needs to open it.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_kiehl01,42,177,0 script Big Door 111,{
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+kh_kiehl01,42,177,0 script Big Door::BigDoorKHQ4 111,{
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if (.KHDoor4Opened == 0) {
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if (.KHDoor4Opened == 0) {
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mes "^3355FFThe door is locked,";
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mes "^3355FFThe door is locked,";
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mes "but there is a narrow";
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mes "but there is a narrow";
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@@ -6407,7 +6407,7 @@ OnMyMobDead:
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// - 10 minute timer is QEUSTIONABLE, may not even be a 10 minute limit.
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// - 10 minute timer is QEUSTIONABLE, may not even be a 10 minute limit.
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// Put it in anyway, used to make sure people don't abuse the room.
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// Put it in anyway, used to make sure people don't abuse the room.
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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-kh_kiehl01,166,187,0 script Big Door#5 111,{
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+kh_kiehl01,166,187,0 script Big Door::BigDoorKHQ5 111,{
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if (($@KH_DoorInvoker$ == "") && (KielHyreQuest <= 106)) {
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if (($@KH_DoorInvoker$ == "") && (KielHyreQuest <= 106)) {
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if (KielHyreQuest < 86) {
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if (KielHyreQuest < 86) {
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mes "^3355FFThis large door..";
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mes "^3355FFThis large door..";
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