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- Fixed Looted items always dropping in quantities of 1.
- Removed the check that deletes Magnus Exorcism cells after they hit once.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5984 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 19 anos atrás
pai
commit
c8ad3fbc64
3 arquivos alterados com 7 adições e 2 exclusões
  1. 4 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/mob.c
  3. 2 1
      src/map/skill.c

+ 4 - 0
Changelog-Trunk.txt

@@ -3,6 +3,10 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2006/04/11
+	* Fixed Looted items always dropping in quantities of one. [Skotlex]
+	* Removed the check that deletes Magnus Exorcism cells after they hit once.
+	  [Skotlex]
 2006/04/10
 	* Temperory replaced strtoll to strtoul until the function changes. [Lance]
 	* Multiple optimizations to the unit_data auto-chase upgrade, also

+ 1 - 1
src/map/mob.c

@@ -1434,7 +1434,7 @@ static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data)
 	struct delay_item_drop *ditem;
 	ditem=(struct delay_item_drop *)id;
 
-	map_addflooritem(&ditem->item_data,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
+	map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
 	ers_free(delay_drop_ers, ditem);
 	return 0;
 }

+ 2 - 1
src/map/skill.c

@@ -6827,7 +6827,6 @@ int skill_unit_onplace_timer(struct skill_unit *src,struct block_list *bl,unsign
 			if (!battle_check_undead(race,status_get_elem_type(bl)) && race!=6)
 				break;
 			skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
-			src->val2++;
 			break;
 		}
 
@@ -9615,11 +9614,13 @@ int skill_unit_timer_sub( struct block_list *bl, va_list ap )
 			group->bl_flag,bl,tick);
 		if (!unit->alive)
 			return 0;
+	/*Apparently magnus shouldn't get it's cells deleted like this. [Skotlex]
 		// ƒ}ƒOƒkƒX‚Í”­“®‚µ‚½ƒ†ƒjƒbƒg‚Í?í?œ‚·‚é
 		if (group->skill_id==PR_MAGNUS && unit->val2) {
 			skill_delunit(unit);
 			return 0;
 		}
+	*/
 	}
 	/* ŽžŠÔ?Ø‚ê?í?œ */
 	if((DIFF_TICK(tick,group->tick)>=group->limit || DIFF_TICK(tick,group->tick)>=unit->limit)){