Bladeren bron

Item DB Update
* Updated up to kRO 2014-11-19 (New Enchantment Stones)

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>

nanakiwurtz 10 jaren geleden
bovenliggende
commit
c7fdd23dc9
2 gewijzigde bestanden met toevoegingen van 22 en 0 verwijderingen
  1. 11 0
      db/re/item_db.txt
  2. 11 0
      sql-files/item_db_re.sql

+ 11 - 0
db/re/item_db.txt

@@ -4591,6 +4591,16 @@
 6916,Piece_Of_Soul_Monkey,Piece Of Soul Monkey,3,10,,0,,,,,,,,,,,,,{},{},{}
 6917,Piece_Of_Soul_Chicken,Piece Of Soul Chicken,3,10,,0,,,,,,,,,,,,,{},{},{}
 //
+6943,Attack_Stone(Upper),Attack Stone(Upper),3,10,,0,,,,,,,,,,,,,{ bonus bAtkRate,1; },{},{}
+6944,Magic_Stone(Upper),Magic Stone(Upper),3,10,,0,,,,,,,,,,,,,{ bonus bMatkRate,1; },{},{}
+6945,Strength_Stone(Middle),Strength Stone(Middle),3,10,,0,,,,,,,,,,,,,{ bonus bStr,1; },{},{}
+6946,Intelligence_Stone(Middle),Intelligence Stone(Middle),3,10,,0,,,,,,,,,,,,,{ bonus bInt,1; },{},{}
+6947,Agility_Stone(Middle),Agility Stone(Middle),3,10,,0,,,,,,,,,,,,,{ bonus bAgi,1; },{},{}
+6948,Dexterity_Stone(Middle),Dexterity Stone(Middle),3,10,,0,,,,,,,,,,,,,{ bonus bDex,1; },{},{}
+6949,Vitality_Stone(Middle),Vitality Stone(Middle),3,10,,0,,,,,,,,,,,,,{ bonus bVit,1; },{},{}
+6950,Lucky_Stone(Middle),Lucky Stone(Middle),3,10,,0,,,,,,,,,,,,,{ bonus bLuk,1; },{},{}
+6951,HP_Stone(Lower),HP Stone(Lower),3,10,,0,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{}
+//
 7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{}
 7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{}
 7003,Anolian_Skin,Anolian Skin,3,968,,10,,,,,,,,,,,,,{},{},{}
@@ -9918,6 +9928,7 @@
 22844,Sealed_Dracula_Card_Album,Sealed Dracula Card Album,2,10,,10,,,,,,,,,,,,,{/*No Info*/},{},{}
 22845,Sealed_Fortune_Egg,Sealed Fortune Egg,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; },{},{}
 22846,Sealed_Dracula_Card,Sealed Dracula Card,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300; },{},{}
+22868,Costume_Enchantment_Stone_Box_5,Costume Enchantment Stone Box 5,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6908,6943,6944,6945,6946,6947,6948,6949,6950,6951),1; },{},{}
 // Shadow Equip
 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{}
 24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}

+ 11 - 0
sql-files/item_db_re.sql

@@ -4622,6 +4622,16 @@ REPLACE INTO `item_db_re` VALUES (6915,'Captured_Soul','Captured Soul',3,10,NULL
 REPLACE INTO `item_db_re` VALUES (6916,'Piece_Of_Soul_Monkey','Piece Of Soul Monkey',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6917,'Piece_Of_Soul_Chicken','Piece Of Soul Chicken',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
+REPLACE INTO `item_db_re` VALUES (6943,'Attack_Stone(Upper)','Attack Stone(Upper)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6944,'Magic_Stone(Upper)','Magic Stone(Upper)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6945,'Strength_Stone(Middle)','Strength Stone(Middle)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6946,'Intelligence_Stone(Middle)','Intelligence Stone(Middle)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6947,'Agility_Stone(Middle)','Agility Stone(Middle)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6948,'Dexterity_Stone(Middle)','Dexterity Stone(Middle)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6949,'Vitality_Stone(Middle)','Vitality Stone(Middle)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6950,'Lucky_Stone(Middle)','Lucky Stone(Middle)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6951,'HP_Stone(Lower)','HP Stone(Lower)',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
+#
 REPLACE INTO `item_db_re` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7003,'Anolian_Skin','Anolian Skin',3,968,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -9949,6 +9959,7 @@ REPLACE INTO `item_db_re` VALUES (22843,'Superstar_Snack','Superstar Snack',2,10
 REPLACE INTO `item_db_re` VALUES (22844,'Sealed_Dracula_Card_Album','Sealed Dracula Card Album',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22845,'Sealed_Fortune_Egg','Sealed Fortune Egg',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22846,'Sealed_Dracula_Card','Sealed Dracula Card',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus3 bSPDrainRate,50,5,0; }",300;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22868,'Costume_Enchantment_Stone_Box_5','Costume Enchantment Stone Box 5',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6908,6943,6944,6945,6946,6947,6948,6949,6950,6951),1;',NULL,NULL);
 # Shadow Equip
 REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24001,'T_DEX1_Weapon_Shadow','T DEX1 Weapon Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);