Forráskód Böngészése

- Windwalk's bonus is now +5 miserable flee.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5375 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 éve
szülő
commit
c7d2cec9c7
2 módosított fájl, 2 hozzáadás és 1 törlés
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/status.c

+ 1 - 0
Changelog-Trunk.txt

@@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EV
 GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
 
 2006/02/22
+	* Windwalk's flee bonus is now +1 every 2 skill lvs. [Skotlex]
 	* Changed the way equipment breaking works. Function pc_break_equip was
 	  removed and now skill_break_equip is used. Basicly, it's the same as
 	  before, except that when you 'break' a piece of equipment of a

+ 1 - 1
src/map/status.c

@@ -1965,7 +1965,7 @@ int status_calc_flee(struct block_list *bl, int flee)
 		if(sc->data[SC_WHISTLE].timer!=-1)
 			flee += sc->data[SC_WHISTLE].val2;
 		if(sc->data[SC_WINDWALK].timer!=-1)
-			flee += flee * sc->data[SC_WINDWALK].val2/100;
+			flee += sc->data[SC_WINDWALK].val2;
 		if(sc->data[SC_INCFLEERATE].timer!=-1)
 			flee += flee * sc->data[SC_INCFLEERATE].val1/100;
 		if(sc->data[SC_VIOLENTGALE].timer!=-1 && status_get_elem_type(bl)==4)