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SQL synchronization

rAthenaAPI 8 năm trước cách đây
mục cha
commit
c7a8909d42
1 tập tin đã thay đổi với 63 bổ sung19 xóa
  1. 63 19
      sql-files/item_db_re.sql

+ 63 - 19
sql-files/item_db_re.sql

@@ -2145,7 +2145,7 @@ REPLACE INTO `item_db_re` VALUES (2909,'Darkness_Ring','Darkness Ring',4,20,NULL
 REPLACE INTO `item_db_re` VALUES (2910,'Bakonawa_Tattoo','Bakunawa Agimat Tattoo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bAddClass,Class_All,7; bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2911,'Bangungot_Tattoo','Bangungot Agimat Tattoo',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bHealPower,4; bonus bHealPower2,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2912,'Xylitol_2011','Xylitol 2011',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2913,'Thief_Handcuff','Thief Handcuff',4,20,NULL,1400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2913,'Thief_Handcuff','Thief Handcuff',4,20,NULL,1400,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bBaseAtk,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2914,'Wizard_Left_Eye','Wizard Left Eye',4,20,NULL,100,NULL,1,NULL,1,0x00CFDF80,63,2,136,NULL,'0',0,0,'bonus bInt,4; bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2915,'Ettlang_Keepsake','Ettlang Keepsake',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2916,'Fairy_Wing','Fairy Wing',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'skill "ECLAGE_RECALL",1;',NULL,NULL);
@@ -3067,18 +3067,18 @@ REPLACE INTO `item_db_re` VALUES (4865,'Fatal3','Fatal3Lv',6,10,NULL,0,NULL,NULL
 REPLACE INTO `item_db_re` VALUES (4866,'Fatal4','Fatal4Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus bCritical,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MHP+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4869,'Attack_Delay_1','DelayafterAttack1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,4; bonus bDelayrate,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4869,'Attack_Delay_1','DelayafterAttack1Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4870,'SP25','SP+25',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4871,'SP75','SP+75',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,75;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4872,'Attack_Delay_2','DelayafterAttack2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,6; bonus bDelayrate,-6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4873,'Attack_Delay_3','DelayafterAttack3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,8; bonus bDelayrate,-8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4872,'Attack_Delay_2','DelayafterAttack2Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4873,'Attack_Delay_3','DelayafterAttack3Lv',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4875,'Bear\'s_Power','Bear\'s Power',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",20,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Bigfoot Power !\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4876,'Runaway_Magic','Runaway Magic',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }";',NULL,'heal 0,-2000;');
 REPLACE INTO `item_db_re` VALUES (4877,'Speed_of_Light','Speed of Light',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rate*/ autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,50,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_AGIUP2; }";',NULL,'heal 0,-300;');
 REPLACE INTO `item_db_re` VALUES (4878,'Muscle_Fool','Muscle Fool',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus2 "{ bonus bDef,1000; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD3; }";',NULL,'heal 0,-300;');
 REPLACE INTO `item_db_re` VALUES (4879,'Hawkeye','Hawkeye',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }";',NULL,'heal 0,-300;');
 REPLACE INTO `item_db_re` VALUES (4880,'Lucky_Day','Lucky Day',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }";',NULL,'heal 0,-300;');
-REPLACE INTO `item_db_re` VALUES (4881,'Attack_Delay_4','Attack Delay 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,10; bonus bDelayrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4881,'Attack_Delay_4','Attack Delay 4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4882,'Atk1p','ATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4883,'Matk1p','MATK + 1%',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4884,'Hit1_','HIT + 1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHit,1;',NULL,NULL);
@@ -3639,7 +3639,7 @@ REPLACE INTO `item_db_re` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',4,2
 REPLACE INTO `item_db_re` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5489,'Love_Daddy','Love Daddy Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,484,'bonus bDex,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5490,'Anubis_Helm','Anubis Helm',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'70',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5490,'Anubis_Helm','Anubis Helm',4,20,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,768,NULL,'65',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5492,'Boy\'s_Cap_I','Student Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL);
@@ -3652,7 +3652,7 @@ REPLACE INTO `item_db_re` VALUES (5499,'Pizza_Hat','Pizza Hat',4,20,NULL,600,NUL
 REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',4,0,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,496,'bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',4,0,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,491,'bonus bInt,3; bonus bMdef,3; bonus bDefEle,Ele_Undead; bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Holy,-20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',4,0,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',4,0,NULL,800,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5504,'China_Wedding_Veil','Wedding Weil',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'70',1,489,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
@@ -3732,7 +3732,7 @@ REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat'
 REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'12',1,465,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'12',1,465,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,564,'bonus2 bSubEle,Ele_Neutral,3; bonus bHit,5; bonus2 bHPDrainRate,30,10; bonus2 bSPDrainRate,10,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,563,'bonus2 bAddDamageClass,1627,100; bonus2 bAddDamageClass,1095,20; bonus2 bAddDamageClass,1160,20; bonus2 bAddDamageClass,1105,20; bonus2 bAddDamageClass,1097,20; bonus2 bAddDamageClass,1051,20; bonus2 bAddDamageClass,1053,20; bonus2 bAddDamageClass,1054,20; bonus2 bAddDamageClass,1048,20;',NULL,NULL);
@@ -3740,7 +3740,7 @@ REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',4,0,
 REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bMaxSP,30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubDefEle,Ele_All,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL);
@@ -3751,7 +3751,7 @@ REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',4,20,NULL,300
 REPLACE INTO `item_db_re` VALUES (5599,'Virgo_Diadem','Virgo Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5601,'Br_Beret','Brazil Beret',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,513,NULL,'50',0,530,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,513,NULL,'50',0,530,'bonus2 bAddEle,Ele_Fire,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5603,'RTC_Winner_Only','RTC First Place',4,0,NULL,250,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,577,'bonus bAllStats,3; bonus bAspdRate,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',4,0,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,578,'bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',4,0,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,579,'bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL);
@@ -3811,9 +3811,9 @@ REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,
 REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus bAgi,2; if (getrefine() > 6) { bonus bAgi,2; } if (getrefine() > 8) { bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bVariableCastrate,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3; bonus2 bSubEle,Ele_Wind,7; if (getrefine()>=7) { bonus bMatkRate,3; } if (getrefine()>=9) { bonus bMatkRate,5; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",5,20;}',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bBaseAtk,7; if (getrefine()>=7) { bonus3 bAutoSpell,"TK_SEVENWIND",2,5; } if (getrefine()>=9) { bonus bFlee,5; bonus bAtkRate,3; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,595,'bonus bAspdRate,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,596,'bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,598,'bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
@@ -8675,6 +8675,7 @@ REPLACE INTO `item_db_re` VALUES (15183,'Para_Team_Uniform130','Awakened Eden Gr
 REPLACE INTO `item_db_re` VALUES (15184,'Para_Team_Uniform145','Awakened Eden Group Uniform IV',4,20,NULL,0,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'145',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15185,'Para_Team_Uniform160','Awakened Eden Group Uniform V',4,20,NULL,0,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'160',NULL,NULL,'bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15186,'Kafra_Uniform','Kafra Uniform',4,20,NULL,500,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15189,'Einherjar_Armor','Einherjar Armor',4,20,NULL,800,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,'90',1,NULL,'bonus bMdef,5; bonus bBaseAtk,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=8){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; } if(.@r>=9){ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; }',NULL,NULL);
 #===================================================================
 # More Maces
 #===================================================================
@@ -9465,7 +9466,7 @@ REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',4,20,NUL
 REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,'bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_All,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,679,'bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,680,NULL,NULL,NULL);
@@ -9527,7 +9528,7 @@ REPLACE INTO `item_db_re` VALUES (18566,'Nut_Donut_In_Mouth','Nut Donut In Mouth
 REPLACE INTO `item_db_re` VALUES (18567,'Stretched_Nose','Stretched Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,737,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18568,'Humming_Bird','Humming Bird',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,702,'bonus bMdef,6;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,738,'bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; };',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatkRate,8; bonus bHealPower,7; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20; bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL);
@@ -9856,12 +9857,23 @@ REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,
 REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19082,'Bio_Protector','Bio Protector',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,1,'50',1,1366,'bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19083,'Mask_of_Hero','Mask of Hero',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1367,'bonus bVit,10; bonus bMdef,10; bonus bShortWeaponDamageReturn,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19085,'Sigrun\'s_Wings_','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,3; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19086,'Robo_Eye_','Robo Eye',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'10',0,345,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19087,'Angel_Spirit_','Angel Spirit',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,394,'bonus bStr,1; bonus bHit,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19088,'Binoculars_','Binoculars',4,20,NULL,100,NULL,2,NULL,1,0x00080808,63,2,512,NULL,'50',0,83,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19089,'Blinker_','Blinker',4,1500,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,82,'bonus2 bResEff,Eff_Blind,5000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19090,'Alarm_Mask_','Alarm Mask',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,63,2,513,NULL,'0',0,170,'bonus2 bResEff,Eff_Blind,2500;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19091,'Opera_Ghost_Mask_','Opera Phantom Mask',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,512,NULL,'20',0,128,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19092,'Machoman_Glasses_','Machoman\'s Glasses',4,36000,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,92,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19093,'Spinning_Eyes_','Geek Glasses',4,20000,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,27,'bonus2 bResEff,Eff_Blind,800;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19094,'Mr_Smile_','Mr. Smile',4,60,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'0',0,65,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19095,'Happy_Balloon','Happy Balloon',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1289,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19109,'Valhalla_Idol','Valhalla Idol',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,1,'70',1,1423,'bonus bMaxSP,50; bonus3 bAutoSpell,"MG_SAFETYWALL",10,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19111,'Laser_of_Eagle','Laser of Eagle',4,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,1,'100',1,1424,'bonus bDex,2; bonus bLongAtkRate,10; bonus4 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG; /*TODO: Chance to transform become Shechil while attacking.*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon',4,0,NULL,700,NULL,NULL,1,1,0xFFFFFFFF,63,2,256,1,'90',1,1463,'bonus bMaxHP,5; bonus bMaxSP,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19117,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19118,'Poring_Sunglasses_','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19117,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19118,'Poring_Sunglasses_','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19126,'Shadow_Booster_','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19129,'Chick_Hat_','Chick Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
@@ -9896,6 +9908,12 @@ REPLACE INTO `item_db_re` VALUES (19164,'Para_Team_Hat100','Awakened Eden Group
 REPLACE INTO `item_db_re` VALUES (19165,'Para_Team_Hat160','Awakened Eden Group Hat II',4,20,NULL,0,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'160',1,1530,'autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,15; bonus bMatk,15; if(.@r >= 9){ bonus bAllStats,2; if(.@r >= 12){ bonus2 bRegenPercentHP,2,10000; bonus2 bRegenPercentSP,1,10000; } } }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19166,'RO_Celebration_Hat','RO Celebration Hat',4,20,NULL,140,NULL,14,NULL,1,0xFFFFFFFF,63,2,256,NULL,'14',1,1541,'bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19168,'Band_Of_Kafra_','Kafra Staff Headband',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,106,'bonus2 bSubClass,Class_All,5; .@r = getrefine()*10; bonus2 bAddMonsterDropItem,23177,10+.@r; bonus2 bAddMonsterDropItem,7059,10+.@r; bonus2 bAddMonsterDropItem,7060,10+.@r;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19176,'Fallen_Angel_Blessing','Fallen Angel Blessing',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'10',0,1250,'bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19177,'Elemental_Crown_','Elemental Crown',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,1219,'.@r = getrefine(); bonus bDex,3 + (.@r/2); bonus bLongAtkRate,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19178,'Elemental_Crown__','Elemental Crown',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1219,'.@r = getrefine(); bonus bDex,3 + (.@r/2); bonus bLongAtkRate,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19179,'Rabbit_Magic_Hat_','Magic Rabit Hat',4,0,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bDex,1; bonus bAgi,1; bonus bMdef,1; bonus bAspdRate,5; bonus bDelayRate,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19180,'Anubis_Helm_','Anubis Helm',4,20,NULL,0,NULL,8,NULL,1,0xFFFFFFFF,63,2,768,NULL,'65',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19181,'New_Wave_Sunglasses','New Wave Sunglasses',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'30',0,856,'bonus bDelayRate,-5;',NULL,NULL);
 #===================================================================
 # Costume System
 #===================================================================
@@ -11550,6 +11568,9 @@ REPLACE INTO `item_db_re` VALUES (31031,'C_Drooping_Pope_Casual','Costume Droopi
 REPLACE INTO `item_db_re` VALUES (31032,'C_Drooping_Luwmin','Costume Drooping Luwmin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1484,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31033,'C_Believers_Mask','Costume Believer\'s Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1485,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31034,'C_Pirates_Hood','Costume Pirates Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,592,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31035,'C_Bankruptcy_Of_Heart','Costume Bankruptcy of Heart',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,107,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31036,'C_Satto_Hat','Costume Used Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,227,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31037,'C_Beret','Costume Beret',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,226,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31038,'C_Cheks_Bandana','Costume Cheks Bandana',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1174,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31039,'C_Crown_of_Old_King_Red','Costume Crown of Old King Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1491,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31040,'C_Magical_Feather','Costume Magical Feather',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1279,NULL,NULL,NULL);
@@ -11563,7 +11584,8 @@ REPLACE INTO `item_db_re` VALUES (31047,'C_First_Love_Cheek','Costume First Love
 REPLACE INTO `item_db_re` VALUES (31048,'C_White_Lily_Black_Ribbon','Costume White Lily Black Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1495,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31049,'C_Marin_Hat','Costume Marin Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,948,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31050,'C_Golden_Poring_Hat','Costume Golden Poring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1236,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (31052,'C_Poring_Sun_Visor','Costume Poring Sun Visor',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1496,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31051,'C_Poring_Sun_Visor','Costume Poring Sun Visor',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1496,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31052,'C_Alchemist_Mask','Costume Alchemist Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1497,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31053,'C_Drooping_Eddga','Costume Drooping Eddga',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,495,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31054,'C_Sting_Hat','Costume Sting Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,504,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31055,'C_Poring_Soap_Pipe','Costume Poring Soap Pipe',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1499,NULL,NULL,NULL);
@@ -11599,10 +11621,12 @@ REPLACE INTO `item_db_re` VALUES (31085,'C_Long_Pony_Crimson','Costume Long Pony
 REPLACE INTO `item_db_re` VALUES (31086,'C_Long_Pony_Purple','Costume Long Pony Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1526,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1349,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1421,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1500,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,348,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31091,'C_Show_Me_The_Zeny','Costume Show Me The Zeny',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31092,'C_Rabbit_Ribbon_Hat','Costume Bunny Ribbon Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,845,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31093,'C_Under_Lamp','Costume Under Lamp',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1531,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31094,'C_Dice_Hat','Costume Dice Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,494,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31095,'C_JP_EV01','Costume Mythical Baphomet Horns',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1532,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31096,'C_JP_EV02','Costume Dog Ears of Bau Alma',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1533,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31097,'C_JP_EV03','Costume Bunny Ears of Minnie Doe Alma',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1534,NULL,NULL,NULL);
@@ -11614,4 +11638,24 @@ REPLACE INTO `item_db_re` VALUES (31102,'C_JP_EV08','Costume Taini Hat Orange',4
 REPLACE INTO `item_db_re` VALUES (31103,'C_JP_EV09','Costume Taini Hat Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1540,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31104,'C_Taini_Hat','Costume Taini Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,722,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31105,'C_RO_Celebration_Hat','Costume RO Celebration Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1541,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31118,'C_Assassin_Skull_Mask','Costume Scratch Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,984,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31119,'C_Blue_Magicianhat','Costume Magician Hat Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,285,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31120,'C_Vampire_Familiar','Costume Vampire Familiar',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1548,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31121,'C_Stall_Of_Bat','Costume Stall Of Bat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1549,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31122,'C_Bloody_Stop_Bandage','Costume Bloody Stop Bandage',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1550,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31123,'C_Ghostring_Tall_Hat','Costume Ghostring Tall Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1551,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31124,'C_Ribbon_Chef_Hat','Costume Ribbon Chief Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,785,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31125,'C_QueenAnzRevenge','Costume Queen Anne\'s Revenge',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1360,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31128,'C_Bride_Mask','Costume Bride Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,223,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31129,'C_Munchs_Scream','Costume Scratch Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,75,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31133,'C_Gambler_Seal','Costume Gambler Seal',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1202,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31134,'C_Happy_Parrot','Costume Talkactive Parrot',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1116,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31135,'C_Mini_Crown1','Costume Luxury Mini Crown',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,707,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31136,'C_Clock_Casket','Costume Clock Casket',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1555,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31137,'C_Blue_Rose_Ornament','Costume Blue Rose Ornament',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1556,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31138,'C_Piamette_Red_Hood','Costume Piamette\'s Red Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1557,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31139,'C_White_Rabbit_Ear','Costume White Rabbit Ears',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1558,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31140,'C_Cowboy_Hat_','Costume Cowboy Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,159,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31141,'C_Rose_Corsage_','Costume Cactus Flower Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,533,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31144,'C_Indi_Feather_Band','Costume Indian Feather Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,809,NULL,NULL,NULL);