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@@ -973,8 +973,8 @@ REPLACE INTO `item_db_re` VALUES (1599,'Angra_Manyu','Angra Manyu',5,1,NULL,10,'
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REPLACE INTO `item_db_re` VALUES (1601,'Rod','Rod',5,50,NULL,400,'15:30',NULL,1,3,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1601,'Rod','Rod',5,50,NULL,400,'15:30',NULL,1,3,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1602,'Rod_','Rod',5,50,NULL,400,'15:30',NULL,1,4,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1602,'Rod_','Rod',5,50,NULL,400,'15:30',NULL,1,4,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1603,'Rod__','Rod',5,50,NULL,400,'15:30',NULL,1,0,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1603,'Rod__','Rod',5,50,NULL,400,'15:30',NULL,1,0,0x00818315,63,2,2,1,'1',1,10,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1604,'Wand','Wand',5,2500,NULL,400,'25:45',NULL,1,2,0x00818315,63,2,2,2,'12',1,10,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1605,'Wand_','Wand',5,2500,NULL,400,'25:45',NULL,1,3,0x00818315,63,2,2,2,'12',1,10,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1604,'Wand','Wand',5,2500,NULL,400,'25:45',NULL,1,2,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1605,'Wand_','Wand',5,2500,NULL,400,'25:45',NULL,1,3,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1606,'Wand__','Wand',5,2500,NULL,400,'25:45',NULL,1,0,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1606,'Wand__','Wand',5,2500,NULL,400,'25:45',NULL,1,0,0x00818315,63,2,2,2,'12',1,10,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1607,'Staff','Staff',5,9500,NULL,400,'40:70',NULL,1,2,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1607,'Staff','Staff',5,9500,NULL,400,'40:70',NULL,1,2,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1608,'Staff_','Staff',5,9500,NULL,400,'40:70',NULL,1,3,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1608,'Staff_','Staff',5,9500,NULL,400,'40:70',NULL,1,3,0x00818314,63,2,2,2,'12',1,10,'bonus bInt,2;',NULL,NULL);
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@@ -996,7 +996,7 @@ REPLACE INTO `item_db_re` VALUES (1623,'Mighty_Staff_C','Mighty Staff',5,1,NULL,
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REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1625,'Healing_Staff','Healing Staff',5,20,NULL,400,'10:105',NULL,1,0,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1625,'Healing_Staff','Healing Staff',5,20,NULL,400,'10:105',NULL,1,0,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1627,'Staffy','Staffy',5,20,NULL,0,'40:120',NULL,1,0,0x00818314,63,2,2,1,'0',0,10,'bonus bMatkRate,15; bonus2 bAddClass,Class_All,50;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1627,'Staffy','Staffy',5,20,NULL,0,'40:120',NULL,1,0,0x00818314,63,2,2,1,'0',0,10,'bonus bInt,4; bonus bMatkRate,15; bonus2 bAddClass,Class_All,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',5,1,NULL,0,'71:145',NULL,1,0,0x00818314,63,2,2,3,'0',0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',5,1,NULL,0,'71:145',NULL,1,0,0x00818314,63,2,2,3,'0',0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,1,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,1,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1630,'Release_Of_Wish','Release of Wish',5,20,NULL,500,'30:125',NULL,1,0,0x00810204,63,2,2,3,'50',1,10,'bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1630,'Release_Of_Wish','Release of Wish',5,20,NULL,500,'30:125',NULL,1,0,0x00810204,63,2,2,3,'50',1,10,'bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";',NULL,NULL);
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@@ -1005,7 +1005,7 @@ REPLACE INTO `item_db_re` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',5,20,
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REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,'60:160',NULL,1,0,0x00018314,18,2,2,4,'75',1,10,'bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,'60:160',NULL,1,0,0x00018314,18,2,2,4,'75',1,10,'bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,'80:170',NULL,1,0,0x00018314,18,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,'80:170',NULL,1,0,0x00018314,18,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",(getrefine()>9?3:1),5,BF_MAGIC,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,'10:125',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,'10:125',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,'15:32',NULL,1,3,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,16;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,'15:32',NULL,1,3,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,16;',NULL,NULL);
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@@ -1344,7 +1344,7 @@ REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield'
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REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'.@r = getrefine(); bonus bMdef,5; bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'.@r = getrefine(); bonus bMdef,5; bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'10',1,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'10',1,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'skill "ALL_ODINS_POWER",1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'bonus bMdef,2; skill "ALL_ODINS_POWER",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubRace,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
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@@ -1555,12 +1555,12 @@ REPLACE INTO `item_db_re` VALUES (2366,'Divine_Cloth','Divine Cloth',4,20,NULL,1
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REPLACE INTO `item_db_re` VALUES (2367,'Sniping_Suit','Sniping Suit',4,20,NULL,750,NULL,42,NULL,1,0x00000800,18,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2367,'Sniping_Suit','Sniping Suit',4,20,NULL,750,NULL,42,NULL,1,0x00000800,18,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2368,'Golden_Armor','Golden Armor',4,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMdef,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2368,'Golden_Armor','Golden Armor',4,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMdef,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,'bonus bUnbreakableArmor,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,'bonus bUnbreakableArmor,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAgi,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2371,'G_Strings_','Pantie',4,1000,NULL,100,NULL,22,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2371,'G_Strings_','Pantie',4,1000,NULL,100,NULL,22,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2372,'Mage_Coat_','Mage Coat',4,20,NULL,600,NULL,40,NULL,1,0x00810204,63,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2372,'Mage_Coat_','Mage Coat',4,20,NULL,600,NULL,40,NULL,1,0x00810204,63,2,16,NULL,'50',1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2373,'Holy_Robe_','Holy Robe',4,20,NULL,1700,NULL,57,NULL,1,0x00008110,63,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2373,'Holy_Robe_','Holy Robe',4,20,NULL,1700,NULL,57,NULL,1,0x00008110,63,2,16,NULL,'60',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2374,'Diabolus_Robe','Diabolus Robe',4,20,NULL,300,NULL,57,NULL,1,0x00098B1C,18,2,16,NULL,'55',1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2374,'Diabolus_Robe','Diabolus Robe',4,20,NULL,300,NULL,57,NULL,1,0x00098B1C,18,2,16,NULL,'55',1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2375,'Diabolus_Armor','Diabolus Armor',4,20,NULL,600,NULL,79,NULL,1,0x000654E2,18,2,16,NULL,'55',1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2375,'Diabolus_Armor','Diabolus Armor',4,20,NULL,600,NULL,79,NULL,1,0x000654E2,18,2,16,NULL,'55',1,0,'bonus bStr,2; bonus bDex,1; bonus bMdef,5; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2376,'Assaulter_Plate','Assaulter Plate',4,10,NULL,0,NULL,57,NULL,1,0x006444A2,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2376,'Assaulter_Plate','Assaulter Plate',4,10,NULL,0,NULL,57,NULL,1,0x006444A2,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',4,10,NULL,0,NULL,50,NULL,1,0x00040420,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',4,10,NULL,0,NULL,50,NULL,1,0x00040420,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2378,'Assassin_Robe','Assassin Robe',4,10,NULL,0,NULL,41,NULL,1,0x02021040,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2378,'Assassin_Robe','Assassin Robe',4,10,NULL,0,NULL,41,NULL,1,0x02021040,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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@@ -1569,7 +1569,7 @@ REPLACE INTO `item_db_re` VALUES (2380,'Medic_Robe','Medic\'s Robe',4,10,NULL,0,
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REPLACE INTO `item_db_re` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',4,10,NULL,0,NULL,35,NULL,1,0x00080808,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',4,10,NULL,0,NULL,35,NULL,1,0x00080808,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',4,10,NULL,0,NULL,25,NULL,1,0x41000000,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',4,10,NULL,0,NULL,25,NULL,1,0x41000000,63,2,16,NULL,'80',1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2383,'Brynhild','Brynhild',4,20,NULL,400,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'94',0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor,1; bonus bNoKnockback,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2383,'Brynhild','Brynhild',4,20,NULL,400,NULL,120,NULL,0,0xFFFFFFFF,63,2,16,NULL,'94',0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor,1; bonus bNoKnockback,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bMdef,5; bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2385,'Recuperative_Armor','Recuperative Armor',4,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;');
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REPLACE INTO `item_db_re` VALUES (2385,'Recuperative_Armor','Recuperative Armor',4,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;');
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REPLACE INTO `item_db_re` VALUES (2386,'Chameleon_Armor','Chameleon Armor',4,20,NULL,1700,NULL,55,NULL,0,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2386,'Chameleon_Armor','Chameleon Armor',4,20,NULL,1700,NULL,55,NULL,0,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2387,'Sprint_Mail','Sprint Mail',4,20,NULL,1000,NULL,20,NULL,1,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2387,'Sprint_Mail','Sprint Mail',4,20,NULL,1000,NULL,20,NULL,1,0x00CFFF80,18,2,16,NULL,'70',1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3;',NULL,NULL);
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@@ -1814,7 +1814,7 @@ REPLACE INTO `item_db_re` VALUES (2627,'Belt','Belt',4,20000,NULL,1200,NULL,0,NU
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REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',4,400,NULL,200,NULL,0,NULL,1,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',4,400,NULL,200,NULL,0,NULL,1,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',4,20,NULL,8000,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)>=120) bonus2 bAddClass,Class_Boss,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',4,20,NULL,8000,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)>=120) bonus2 bAddClass,Class_Boss,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',4,20,NULL,1500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',4,20,NULL,1500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',4,1,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',4,1,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',4,125000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'65',0,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',4,125000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'65',0,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',4,204000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',4,204000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2634,'Bridegroom_Ring','Wedding Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,1,136,NULL,'0',0,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2634,'Bridegroom_Ring','Wedding Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,1,136,NULL,'0',0,0,'skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1;',NULL,NULL);
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@@ -1851,11 +1851,11 @@ REPLACE INTO `item_db_re` VALUES (2664,'Scarf_Belt','Belcarf',4,20,NULL,200,NULL
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REPLACE INTO `item_db_re` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',4,20,NULL,500,NULL,0,NULL,0,0x00008110,63,2,136,NULL,'60',0,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',4,20,NULL,500,NULL,0,NULL,0,0x00008110,63,2,136,NULL,'60',0,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2666,'Lamp_Of_Hope','Lantern of Hope',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2666,'Lamp_Of_Hope','Lantern of Hope',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'60',0,0,'bonus bHit,5; bonus bCritical,5; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2667,'Glove_Of_Archer','Renown Archer\'s Gloves',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'60',0,0,'bonus bHit,5; bonus bCritical,5; bonus bDex,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2668,'Women\'s_Glory','Woman Glory',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2668,'Women\'s_Glory','Woman Glory',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,3; bonus bAgi,3; bonus bVit,3; bonus bInt,3; bonus bDex,3; bonus bLuk,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2669,'Golden_Necklace_','RJC Necklace',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxSP,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2669,'Golden_Necklace_','RJC Necklace',4,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxSP,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2670,'Ring_Of_Longing','Ring of Longing',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bFlee,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2670,'Ring_Of_Longing','Ring of Longing',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bFlee,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',4,10000,NULL,100,NULL,0,NULL,1,0x00080808,63,2,136,NULL,'65',0,0,'bonus bLongAtkRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',4,10000,NULL,100,NULL,0,NULL,1,0x00080808,63,2,136,NULL,'65',0,0,'bonus bLongAtkRate,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus bInt,5; bonus bDex,5; bonus bLuk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'48',0,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'48',0,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2674,'Honor_Ring','Ring of Honor',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2674,'Honor_Ring','Ring of Honor',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2675,'Lord_Ring','Lord Ring',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2675,'Lord_Ring','Lord Ring',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,3;',NULL,NULL);
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@@ -1934,7 +1934,7 @@ REPLACE INTO `item_db_re` VALUES (2747,'Black_Cat','Black Cat',4,20,NULL,100,NUL
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REPLACE INTO `item_db_re` VALUES (2748,'Cursed_Star','Cursed Star',4,20,NULL,200,NULL,0,NULL,0,0x00080808,18,2,136,NULL,'84',0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;');
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REPLACE INTO `item_db_re` VALUES (2748,'Cursed_Star','Cursed Star',4,20,NULL,200,NULL,0,NULL,0,0x00080808,18,2,136,NULL,'84',0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;');
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REPLACE INTO `item_db_re` VALUES (2749,'Linen_Glove','Linen Glove',4,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'90',0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2749,'Linen_Glove','Linen Glove',4,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,18,2,136,NULL,'90',0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'/* skill "ALL_DREAM_SUMMERNIGHT",1; */',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'/* skill "ALL_DREAM_SUMMERNIGHT",1; */',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2751,'Academy_Badge','Academy Of Badge',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2751,'Academy_Badge','Academy Of Badge',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,2; if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2752,'Praxinus_C','Praccsinos',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2752,'Praxinus_C','Praccsinos',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2753,'Beholder_Ring','Beholder Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2753,'Beholder_Ring','Beholder Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2754,'Hallow_Ring','Hallow Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2754,'Hallow_Ring','Hallow Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL);
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@@ -3178,7 +3178,7 @@ REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',4,20,
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REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,20,NULL,1,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,20,NULL,1,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,63,1,769,NULL,'30',1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,63,1,769,NULL,'30',1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,'bonus bLuk,5;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,'bonus bLuk,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,89,NULL,NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,89,'bonus bAllStats,3;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5146,'Elephant_Hat','Elephant Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5146,'Elephant_Hat','Elephant Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5148,'Phrygian_Cap','Phrygian Cap',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bInt,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5148,'Phrygian_Cap','Phrygian Cap',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bInt,2;',NULL,NULL);
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@@ -3234,7 +3234,7 @@ REPLACE INTO `item_db_re` VALUES (5197,'Ribbon_White','White Ribbon',4,800,NULL,
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REPLACE INTO `item_db_re` VALUES (5198,'Drooping_Bunny','Drooping Bunny',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5198,'Drooping_Bunny','Drooping Bunny',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5199,'Baseball_Cap_I','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5199,'Baseball_Cap_I','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5200,'Coppola','Coppola',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,252,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5200,'Coppola','Coppola',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,252,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5201,'Party_Hat_B','Party Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5201,'Party_Hat_B','Party Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,'bonus bAllStats,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,'bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; bonus3 bAddMonsterDropItem,529,RC_Player,1500;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,'bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; bonus3 bAddMonsterDropItem,529,RC_Player,1500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5203,'Tongue_Mask','Smiling Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,253,'bonus bSpeedRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5203,'Tongue_Mask','Smiling Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,253,'bonus bSpeedRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL);
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@@ -3258,7 +3258,7 @@ REPLACE INTO `item_db_re` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Pair of Re
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REPLACE INTO `item_db_re` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,768,NULL,'35',1,175,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5223,'Big_Golden_Bell_','Evolved Big Golden Bell',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,63,2,768,NULL,'35',1,175,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',4,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Orc Hero Helm',4,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5225,'Marcher_Hat','Parade Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,269,'bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5225,'Marcher_Hat','Parade Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,269,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0; bonus4 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5226,'Mini_Propeller_','Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine();',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5226,'Mini_Propeller_','Mini Propeller',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine();',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5228,'White_Deviruchi_Cap','Gray Deviruchi Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
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@@ -3340,7 +3340,7 @@ REPLACE INTO `item_db_re` VALUES (5303,'Flower_Coronet','Flower Crown',4,20,NULL
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REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'30',1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'30',1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,327,'bonus bBaseAtk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,327,'bonus bBaseAtk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'.@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r>=7?10:5); if(.@r>=7){ bonus bBaseAtk,15; bonus bMatk,15; } bonus3 bAddMonsterDropItem,512,RC_All,10; bonus3 bAddMonsterDropItem,513,RC_All,10; bonus3 bAddMonsterDropItem,514,RC_All,10; bonus3 bAddMonsterDropItem,578,RC_All,10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'bonus bMdef,3; .@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r>=7?10:5); if(.@r>=7){ bonus bBaseAtk,15; bonus bMatk,15; } bonus3 bAddMonsterDropItem,512,RC_All,10; bonus3 bAddMonsterDropItem,513,RC_All,10; bonus3 bAddMonsterDropItem,514,RC_All,10; bonus3 bAddMonsterDropItem,578,RC_All,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,330,'bonus bSpeedAddRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,330,'bonus bSpeedAddRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',1,331,'skill "RG_GRAFFITI",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',1,331,'skill "RG_GRAFFITI",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;');
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REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;');
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@@ -3377,7 +3377,7 @@ REPLACE INTO `item_db_re` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',4,
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REPLACE INTO `item_db_re` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMagicHPGainValue,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMagicHPGainValue,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,358,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,358,'bonus bVit,2; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','GF Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,360,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','GF Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,360,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL);
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@@ -3429,7 +3429,7 @@ REPLACE INTO `item_db_re` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',4,20,
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REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,0,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,0,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,399,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5397,'Scuba_Mask','Scuba Gear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,400,'bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5397,'Scuba_Mask','Scuba Gear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,400,'bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',4,20,NULL,1200,NULL,5,NULL,1,0x000444A2,18,2,256,NULL,'85',1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',4,20,NULL,1200,NULL,5,NULL,1,0x000444A2,18,2,256,NULL,'85',1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',4,20,NULL,300,NULL,1,NULL,1,0x00CFFF80,18,2,256,NULL,'85',0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',4,20,NULL,300,NULL,1,NULL,1,0x00CFFF80,18,2,256,NULL,'85',0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL);
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@@ -3508,7 +3508,7 @@ REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Regi
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REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,'bonus bAllStats,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,473,'bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,473,'bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,474,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,474,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
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@@ -3562,14 +3562,14 @@ REPLACE INTO `item_db_re` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',4,20,NU
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REPLACE INTO `item_db_re` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5527,'Lunatic_Hat','Lunatic Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5527,'Lunatic_Hat','Lunatic Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5528,'King_Frog_Hat','Frog King Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',0,522,'bonus bAgi,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5528,'King_Frog_Hat','Frog King Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',0,522,'bonus bAgi,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',4,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,63,2,768,NULL,'70',1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',4,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,63,2,768,NULL,'70',1,523,'bonus bStr,2; bonus bInt,2; bonus bMdef,2; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5530,'Raven_Cap','Raven Cap',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,524,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5530,'Raven_Cap','Raven Cap',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,524,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,525,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,525,'bonus bDex,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,261,'bonus bAllStats,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,261,'bonus bAllStats,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5535,'Side_Cap','Side Cap',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5535,'Side_Cap','Side Cap',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5536,'Spare_Card','Spare Card',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,526,'bonus2 bAddMonsterDropItem,6187,1000; bonus bFlee2,10; bonus2 bAddMonsterDropItem,617,5; bonus2 bAddMonsterDropItem,12132,30; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5536,'Spare_Card','Spare Card',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,526,'bonus bLuk,1; bonus2 bAddMonsterDropItem,6187,1000; bonus bFlee2,10; bonus2 bAddMonsterDropItem,617,5; bonus2 bAddMonsterDropItem,12132,30; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5537,'Quati_Hat','Kwati Hat',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',0,527,'bonus bAgi,3; bonus2 bAddRace,RC_Plant,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5537,'Quati_Hat','Kwati Hat',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',0,527,'bonus bAgi,3; bonus2 bAddRace,RC_Plant,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5538,'Tucan_Hat','Tucan Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,528,'bonus bDex,3; bonus bCritical,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5538,'Tucan_Hat','Tucan Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,528,'bonus bDex,3; bonus bCritical,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5539,'Jaguar_Hat','Jaguar Hat',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'25',1,530,'bonus bMdef,2; skill "MC_LOUD",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5539,'Jaguar_Hat','Jaguar Hat',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'25',1,530,'bonus bMdef,2; skill "MC_LOUD",1;',NULL,NULL);
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@@ -3579,15 +3579,15 @@ REPLACE INTO `item_db_re` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',4
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REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,30000,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,30000,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,532,'bonus bLuk,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,2; bonus bLuk,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,534,'bonus bAtkRate,1; bonus bMatkRate,1; bonus bMaxSP,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,534,'bonus bAtkRate,1; bonus bMatkRate,1; bonus bMaxSP,30;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bMatkRate,2; bonus bDelayRate,-2; if (getrefine()>6) { bonus bMatkRate,1; bonus bDex,1; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,536,'bonus bAgi,2; bonus2 bSubClass,Class_All,2; bonus bDelayRate,-2; bonus2 bAddEff,Eff_Stun,2000; if(getrefine()>6) { bonus2 bSubClass,Class_All,1; bonus bStr,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,537,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,537,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5554,'Octopus_Hat','Octopus Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,538,'bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5554,'Octopus_Hat','Octopus Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,538,'bonus bMdef,3; bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,539,'bonus bAgi,2; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,539,'bonus bAgi,2; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5556,'Fur_Seal_Hat','Seal Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,769,NULL,'55',1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5556,'Fur_Seal_Hat','Seal Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,769,NULL,'55',1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,541,'bonus bAgi,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,541,'bonus bAgi,3;',NULL,NULL);
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@@ -3597,25 +3597,25 @@ REPLACE INTO `item_db_re` VALUES (5560,'Bullock_Helm_J','Bullock Helm',4,20,NULL
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REPLACE INTO `item_db_re` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',4,0,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',4,0,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,489,'bonus bMdef,10; bonus bVariableCastrate,-3; bonus bUseSPrate,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,489,'bonus bMdef,10; bonus bVariableCastrate,-3; bonus bUseSPrate,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,547,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,547,'bonus3 bAutoSpell,"PR_LEXAETERNA",1,15;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,768,NULL,'85',1,544,'bonus bInt,4; bonus bVariableCastrate,-10;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,768,NULL,'85',1,544,'bonus bInt,4; bonus bMdef,10; bonus bVariableCastrate,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMatkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,551,'bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,552,'bonus bStr,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,550,'bonus bDex,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bDex,1; bonus bMatk,30; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,551,'bonus bAgi,2; bonus bFlee,10; if(getrefine()>6) { bonus bHit,5; bonus bAtk,30; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,552,'bonus bStr,1; bonus3 bAutoSpellWhenHit,"BA_FROSTJOKER",1,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'75',1,554,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'75',1,554,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,555,'bonus bHit,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,555,'bonus bHit,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,556,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,556,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5576,'Japan_Winecup','Wine Cup',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,557,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5576,'Japan_Winecup','Wine Cup',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,557,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'80',1,479,'bonus bStr,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'80',1,479,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5578,'Voyage_Hat','Voyage Hat',4,200,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,236,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5578,'Voyage_Hat','Voyage Hat',4,200,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,236,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,558,'bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,2; bonus bAgi,2; } if(.@r>=9){ bonus bCritical,10; bonus bAspdRate,8; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,558,'bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,2; bonus bAgi,2; } if(.@r>=9){ bonus bCritical,10; bonus bAspdRate,8; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'12',1,465,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'12',1,465,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,564,'bonus2 bSubEle,Ele_Neutral,3; bonus bHit,5; bonus2 bHPDrainRate,30,10; bonus2 bSPDrainRate,10,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,564,'bonus2 bSubEle,Ele_Neutral,3; bonus bHit,5; bonus2 bHPDrainRate,30,10; bonus2 bSPDrainRate,10,5;',NULL,NULL);
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@@ -3623,7 +3623,7 @@ REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',4,20,NULL
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REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,563,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,563,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{ bonus bSplashRange,1; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bMaxSP,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bMaxSP,30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; }',NULL,NULL);
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@@ -3693,12 +3693,12 @@ REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NUL
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REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL);
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|
-REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus bAgi,2; bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bVariableCastrate,-2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bVariableCastrate,-2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,596,'bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,598,'bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,598,'bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',4,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,6097,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',4,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,6097,10;',NULL,NULL);
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@@ -3715,7 +3715,7 @@ REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',4
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REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,608,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,608,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,609,'bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,609,'bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5681,'F_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5681,'F_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,610,'bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,610,'bonus bInt,1; bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,41,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,41,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,88,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,88,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,48,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,48,NULL,NULL,NULL);
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@@ -3723,7 +3723,7 @@ REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',
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REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,613,'bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,613,'bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
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@@ -3898,20 +3898,20 @@ REPLACE INTO `item_db_re` VALUES (5868,'Bushy_Moustache','Bushy Moustache',4,20,
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REPLACE INTO `item_db_re` VALUES (5869,'Mimic_Egg_Shell','Mimic Egg Shell',4,10,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,999,'bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5869,'Mimic_Egg_Shell','Mimic Egg Shell',4,10,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,999,'bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5870,'Bunny_Egg_Shell','Bunny Egg Shell',4,10,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1000,'bonus bAgi,3; bonus bAspd,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5870,'Bunny_Egg_Shell','Bunny Egg Shell',4,10,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1000,'bonus bAgi,3; bonus bAspd,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5871,'Picky_Egg_Shell','Picky Egg Shell',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1001,'bonus bVit,3; bonus bMdef,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5871,'Picky_Egg_Shell','Picky Egg Shell',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1001,'bonus bVit,3; bonus bMdef,2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5873,'Helmet_Of_Siegfried','Helmet Of Siegfried',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1055,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5874,'Circlet_Of_Kriemhild','Circlet Of Kriemhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1056,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5875,'Diadem_Of_Bruenhild','Diadem Of Bruenhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1057,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5873,'Helmet_Of_Siegfried','Helmet Of Siegfried',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1055,'bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,5; bonus2 bHPLossRate,600,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5874,'Circlet_Of_Kriemhild','Circlet Of Kriemhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1056,'bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"PR_KYRIE",9,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5875,'Diadem_Of_Bruenhild','Diadem Of Bruenhild',4,20,NULL,600,NULL,7,NULL,1,0x000444A2,63,2,256,NULL,'60',1,1057,'bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Dragon,5; bonus3 bAutoSpellWhenHit,"SM_ENDURE",8,5; bonus2 bHPLossRate,400,1000; bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5881,'Weissbier_Hat','Weissbier Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1079,'bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5881,'Weissbier_Hat','Weissbier Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1079,'bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,10; if(getrefine()>6){ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,5; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5882,'Red_Wizardry_Hat_C','Red Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,282,'bonus bMaxSP,150;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5883,'White_Wizardry_Hat_C','Gray Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,283,'bonus bMaxSP,150;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5884,'Gray_Wizardry_Hat_C','Brown Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,284,'bonus bMaxSP,150;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5885,'Blue_Wizardry_Hat_C','Blue Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,285,'bonus bMaxSP,150;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5886,'Yellow_Wizardry_Hat_C','Yellow Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bMaxSP,150;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5882,'Red_Wizardry_Hat_C','Red Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,282,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5883,'White_Wizardry_Hat_C','Gray Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,283,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5884,'Gray_Wizardry_Hat_C','Brown Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,284,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5885,'Blue_Wizardry_Hat_C','Blue Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,285,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5886,'Yellow_Wizardry_Hat_C','Yellow Mage Hat C',4,20,NULL,300,NULL,1,NULL,0,0x00810204,63,2,256,NULL,'0',1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5887,'Half_L_Magestic_Goat','Half L Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5887,'Half_L_Magestic_Goat','Half L Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,380,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5892,'RCC2013_1ST_CROWN','RCC2013 1ST CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1106,'sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
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-REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1107,'sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
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-REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
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-REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1109,'bonus2 bAddClass,Class_All,2; bonus bMatkRate,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5892,'RCC2013_1ST_CROWN','RCC2013 1ST CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1106,'bonus bAllStats,5; sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
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+REPLACE INTO `item_db_re` VALUES (5893,'RCC2013_2ND_CROWN','RCC2013 2ND CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1107,'bonus bAllStats,4; sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
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+REPLACE INTO `item_db_re` VALUES (5894,'RCC2013_3RD_CROWN','RCC2013 3RD CROWN',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1108,'bonus bAllStats,3; sc_start SC_SPEEDUP0,-1,25; skill "AL_TELEPORT",1;','sc_end SC_SPEEDUP0;',NULL);
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+REPLACE INTO `item_db_re` VALUES (5895,'RCC2013_ANV_Hat','RCC2013 ANV Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1109,'bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1202,'bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5918,'Gambler_Seal','Gambler Seal',4,0,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,NULL,1,1202,'bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5920,'Medical_Boots','Medical Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'10',1,NULL,'.@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5943,'Owl_viscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,1,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5943,'Owl_viscount_Silk_Hat','Owl Viscount Silk Hat',4,0,NULL,500,NULL,15,NULL,1,0xFFFFFFFF,63,2,256,1,'70',1,1323,'bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
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@@ -7061,7 +7061,7 @@ REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0
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REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0x3E9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0x3E9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bLuk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bLuk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,'155',NULL,2,0,0x02000000,63,2,2,4,'0',0,1,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,'155',NULL,2,0,0x02000000,63,2,2,4,'0',0,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,'110',NULL,1,3,0x00021040,18,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,'110',NULL,1,3,0x00021040,18,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'autobonus "{ bonus bAtkRate,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'autobonus "{ bonus bAtkRate,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,'153',NULL,1,0,0x028F5EEE,63,2,2,3,'1',0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,'153',NULL,1,0,0x028F5EEE,63,2,2,3,'1',0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL);
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@@ -7084,7 +7084,7 @@ REPLACE INTO `item_db_re` VALUES (13064,'Academy_Knife','Academy Knife',5,0,NULL
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REPLACE INTO `item_db_re` VALUES (13065,'Academy_Eti_Knife','Academy Eti Knife',5,0,NULL,1200,'120',NULL,1,1,0x00000001,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13065,'Academy_Eti_Knife','Academy Eti Knife',5,0,NULL,1200,'120',NULL,1,1,0x00000001,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',5,0,NULL,0,'165:80',NULL,1,0,0x3E9F7EEF,63,2,2,3,'60',0,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',5,0,NULL,0,'165:80',NULL,1,0,0x3E9F7EEF,63,2,2,3,'60',0,1,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',5,20,NULL,700,'107:70',NULL,1,1,0x3E9F7EEF,18,2,2,3,'30',1,1,'bonus2 bHPDrainRate,20,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',5,20,NULL,700,'107:70',NULL,1,1,0x3E9F7EEF,18,2,2,3,'30',1,1,'bonus2 bHPDrainRate,20,10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13068,'Saurel','Pompano',5,0,NULL,0,'160:100',NULL,3,0,0x3E9F7EEF,63,2,2,1,'50',0,1,'bonus bUnbreakableWeapon,1; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13068,'Saurel','Pompano',5,0,NULL,0,'160:100',NULL,3,0,0x3E9F7EEF,63,2,2,1,'50',0,1,'bonus bAgi,3; bonus bUnbreakableWeapon,1; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13069,'Aztoe_Nail','As-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13069,'Aztoe_Nail','As-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13070,'Scarletto_Nail','Scarlet-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13070,'Scarletto_Nail','Scarlet-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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@@ -7287,12 +7287,12 @@ REPLACE INTO `item_db_re` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Fro
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REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,'55:90',NULL,1,0,0x02000000,63,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-3,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,'55:90',NULL,1,0,0x02000000,63,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon,1; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-3,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',5,0,NULL,0,'230',NULL,1,0,0x02000000,63,2,34,4,'0',0,22,'bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',5,0,NULL,0,'230',NULL,1,0,0x02000000,63,2,34,4,'0',0,22,'bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',5,0,NULL,0,'99',NULL,1,0,0x02000000,63,2,34,4,'1',0,22,'bonus2 bAddSize,Size_All,80;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',5,0,NULL,0,'99',NULL,1,0,0x02000000,63,2,34,4,'1',0,22,'bonus2 bAddSize,Size_All,80;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',5,0,NULL,0,'170',NULL,1,0,0x02000000,63,2,34,3,'60',0,22,'bonus bMatk,50;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',5,0,NULL,0,'150:50',NULL,1,0,0x02000000,63,2,34,3,'60',0,22,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13311,'Huuma_Shadow','Sword Huuma Shuriken',5,5000,NULL,1500,'170',NULL,1,0,0x02000000,63,2,34,3,'99',1,22,'bonus bStr,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13311,'Huuma_Shadow','Sword Huuma Shuriken',5,5000,NULL,1500,'170',NULL,1,0,0x02000000,63,2,34,3,'99',1,22,'bonus bStr,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13312,'Huuma_Job_Test','Prototype Huuma Shuriken',5,0,NULL,3000,'0',NULL,1,0,0x02000000,63,2,34,4,'99',1,22,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13312,'Huuma_Job_Test','Prototype Huuma Shuriken',5,0,NULL,3000,'0',NULL,1,0,0x02000000,63,2,34,4,'99',1,22,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13313,'Huuma_Swirling_Petal','Flower Huuma Shuriken',5,100000,NULL,1500,'150',NULL,1,2,0x02000000,63,2,34,3,'110',1,22,'bonus bMatk,50; bonus2 bSkillAtk,"KO_HUUMARANKA",20;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shuriken',5,100000,NULL,1500,'200',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bMatk,50; bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",(getskilllv("NJ_HYOUSYOURAKU")?getskilllv("NJ_HYOUSYOURAKU"):1),30;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken',5,100000,NULL,1500,'200',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bMatk,50; bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",(getskilllv("NJ_RAIGEKISAI")?getskilllv("NJ_RAIGEKISAI"):1),30;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13313,'Huuma_Swirling_Petal','Flower Huuma Shuriken',5,100000,NULL,1500,'150:50',NULL,1,2,0x02000000,63,2,34,3,'110',1,22,'bonus2 bSkillAtk,"KO_HUUMARANKA",20;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shuriken',5,100000,NULL,1500,'200:50',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",(getskilllv("NJ_HYOUSYOURAKU")?getskilllv("NJ_HYOUSYOURAKU"):1),30;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken',5,100000,NULL,1500,'200:50',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",(getskilllv("NJ_RAIGEKISAI")?getskilllv("NJ_RAIGEKISAI"):1),30;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',5,20,NULL,1500,'55',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',5,20,NULL,1500,'55',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13317,'TE_Woe_Huuma','TE Woe Huuma',5,0,NULL,0,'80:100',NULL,1,0,0x22000000,63,2,2,3,'40',1,22,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13317,'TE_Woe_Huuma','TE Woe Huuma',5,0,NULL,0,'80:100',NULL,1,0,0x22000000,63,2,2,3,'40',1,22,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,1;',NULL,NULL);
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@@ -7344,7 +7344,7 @@ REPLACE INTO `item_db_re` VALUES (13441,'Tanos_Sword','Tanos Sword',5,10,NULL,70
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REPLACE INTO `item_db_re` VALUES (13442,'Old_Yangsan','Old Yangsan',5,10,NULL,500,'120:80',NULL,NULL,3,0x62,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13442,'Old_Yangsan','Old Yangsan',5,10,NULL,500,'120:80',NULL,NULL,3,0x62,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
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-#13449,Gladius_Daemonicus,Gladius_Daemonicus,5
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+REPLACE INTO `item_db_re` VALUES (13449,'Gladius_Daemonicus','Gladius Daemonicus',5,20,NULL,1200,'130',NULL,NULL,2,0x000654E2,63,2,2,4,'80',1,2,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13450,'Saber','Saber',5,10,NULL,1000,'115',NULL,NULL,2,0x000654E2,63,2,2,3,'27',1,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13450,'Saber','Saber',5,10,NULL,1000,'115',NULL,NULL,2,0x000654E2,63,2,2,3,'27',1,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13451,'Blue_Sword','Blue Sword',5,10,NULL,1200,'190',NULL,1,1,0x00000080,56,2,2,3,'100',1,2,'bonus bStr,5; bonus bAgi,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13451,'Blue_Sword','Blue Sword',5,10,NULL,1200,'190',NULL,1,1,0x00000080,56,2,2,3,'100',1,2,'bonus bStr,5; bonus bAgi,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13452,'Ru_Gold_Sword','Ru Gold Sword',5,0,NULL,1200,'190',NULL,1,2,0x00000080,56,2,2,3,'120',1,2,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13452,'Ru_Gold_Sword','Ru Gold Sword',5,0,NULL,1200,'190',NULL,1,2,0x00000080,56,2,2,3,'120',1,2,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
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@@ -8533,12 +8533,12 @@ REPLACE INTO `item_db_re` VALUES (16009,'E_Spanner_C','Spanner',5,2,NULL,0,'150'
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REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',5,20,NULL,1000,'15:100',NULL,1,1,0x0004C5B2,63,2,2,3,'102',1,8,'.@r = getrefine(); if(.@r>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',5,20,NULL,1000,'15:100',NULL,1,1,0x0004C5B2,63,2,2,3,'102',1,8,'.@r = getrefine(); if(.@r>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16011,'Adventure_Mace','Adventure Mace',5,0,NULL,0,'60',NULL,1,0,0x00008110,63,2,2,1,'1',0,8,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16011,'Adventure_Mace','Adventure Mace',5,0,NULL,0,'60',NULL,1,0,0x00008110,63,2,2,1,'1',0,8,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16012,'Academy_Mace','Academy Mace',5,0,NULL,1000,'110',NULL,1,1,0x00008110,63,2,2,1,'1',1,8,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16012,'Academy_Mace','Academy Mace',5,0,NULL,1000,'110',NULL,1,1,0x00008110,63,2,2,1,'1',1,8,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (16013,'Mace_Of_Judgement','Mace Of Judgement',5,20,NULL,1200,'140:180',NULL,1,2,0x00000100,56,2,2,3,'100',1,8,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (16013,'Mace_Of_Judgement','Mace Of Judgement',5,20,NULL,1200,'140:180',NULL,1,2,0x00000100,56,2,2,3,'100',1,8,'bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',5,0,NULL,0,'172',NULL,1,0,0x0004C5B3,63,2,2,3,'60',0,8,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',5,0,NULL,0,'172',NULL,1,0,0x0004C5B3,63,2,2,3,'60',0,8,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16015,'Cat_Club','Cat Club',5,20,NULL,700,'88',NULL,1,3,0x0004C5B3,63,2,2,1,'1',1,8,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16015,'Cat_Club','Cat Club',5,20,NULL,700,'88',NULL,1,3,0x0004C5B3,63,2,2,1,'1',1,8,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',5,0,NULL,0,'180',NULL,1,0,0x0004C5B3,63,2,2,1,'50',0,8,'bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',5,0,NULL,0,'180',NULL,1,0,0x0004C5B3,63,2,2,1,'50',0,8,'bonus bUnbreakableWeapon,1; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',5,20,NULL,1500,'170',NULL,1,0,0x00008110,63,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',5,20,NULL,1500,'170',NULL,1,0,0x00008110,63,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (16018,'Mace_Of_Judgement2','Empowered Mace Of Judgement',5,20,NULL,1200,'170:180',NULL,1,1,0x00000100,56,2,2,3,'130',1,8,'bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (16018,'Mace_Of_Judgement2','Empowered Mace Of Judgement',5,20,NULL,1200,'170:180',NULL,1,1,0x00000100,56,2,2,3,'130',1,8,'bonus bAtkEle,Ele_Holy; bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16019,'Upg_Mace','Upg Mace',5,20,NULL,800,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16019,'Upg_Mace','Upg Mace',5,20,NULL,800,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16020,'Velum_Stunner','Vellum Stunner',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16020,'Velum_Stunner','Vellum Stunner',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16021,'Velum_Flail','Vellum Flail',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,1; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,10,BF_WEAPON,1; .@r = getrefine(); bonus bHit,.@r; bonus bCritical,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16021,'Velum_Flail','Vellum Flail',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,1; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,10,BF_WEAPON,1; .@r = getrefine(); bonus bHit,.@r; bonus bCritical,.@r;',NULL,NULL);
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@@ -9292,9 +9292,9 @@ REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing
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REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18513,'Shining_Sunflower','Shining Sunflower',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,681,'bonus bLuk,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18513,'Shining_Sunflower','Shining Sunflower',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,681,'bonus bLuk,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',4,0,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,682,'autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',4,0,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,682,'autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,683,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,684,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,685,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,683,'bonus bAllStats,5; bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,684,'bonus bAllStats,3; bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,685,'bonus bAllStats,1; bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18518,'Angelwing_Ear_S','Angel Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,158,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18518,'Angelwing_Ear_S','Angel Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,158,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18519,'Devilwing_Ear_S','Evil Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,152,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18519,'Devilwing_Ear_S','Evil Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,152,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18520,'Jaty_C','Jaty Crown',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18520,'Jaty_C','Jaty Crown',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL);
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@@ -9302,9 +9302,9 @@ REPLACE INTO `item_db_re` VALUES (18521,'Lucky_Clover','Lucky Clover',4,20,NULL,
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REPLACE INTO `item_db_re` VALUES (18522,'Evil_Marcher_Hat','Evil Marcher Hat',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,687,'bonus bStr,2; bonus bMdef,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18522,'Evil_Marcher_Hat','Evil Marcher Hat',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,687,'bonus bStr,2; bonus bMdef,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18523,'Super_Scell','Thunderstorm Cloud',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,688,'bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",((getskilllv("MG_LIGHTNINGBOLT")<5)?5:getskilllv("MG_LIGHTNINGBOLT")),50+(getskilllv("MG_LIGHTNINGBOLT")*5); bonus3 bAutoSpell,"MG_THUNDERSTORM",((getskilllv("MG_THUNDERSTORM")<5)?5:getskilllv("MG_THUNDERSTORM")),50+(getskilllv("MG_THUNDERSTORM")*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18523,'Super_Scell','Thunderstorm Cloud',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,688,'bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",((getskilllv("MG_LIGHTNINGBOLT")<5)?5:getskilllv("MG_LIGHTNINGBOLT")),50+(getskilllv("MG_LIGHTNINGBOLT")*5); bonus3 bAutoSpell,"MG_THUNDERSTORM",((getskilllv("MG_THUNDERSTORM")<5)?5:getskilllv("MG_THUNDERSTORM")),50+(getskilllv("MG_THUNDERSTORM")*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18524,'Dokkebi_Mask','Dokkebi Mask',4,20,NULL,700,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,689,'bonus bStr,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18524,'Dokkebi_Mask','Dokkebi Mask',4,20,NULL,700,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,689,'bonus bStr,2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,690,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,690,'bonus bVit,1; bonus bLuk,1; bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,446,'bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,446,'bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5; bonus bAllStats,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,692,'bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,692,'bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ .@i = 1; bonus bMatkRate,(.@r>=9)?7:2; } else .@i = 5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,541,'bonus bMaxHPrate,-10; bonus bAspdRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,541,'bonus bMaxHPrate,-10; bonus bAspdRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18530,'Tha_Despero_Mask','Thanatos Despero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,693,'bonus bUnbreakableHelm,1; bonus bLuk,-5; bonus bFlee,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18530,'Tha_Despero_Mask','Thanatos Despero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,693,'bonus bUnbreakableHelm,1; bonus bLuk,-5; bonus bFlee,4;',NULL,NULL);
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@@ -9320,7 +9320,7 @@ REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',4,40,NULL,200,NU
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REPLACE INTO `item_db_re` VALUES (18540,'Evil_Mask','Evil Mask',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'10',0,714,'bonus2 bSPLossRate,1,2000; bonus bAspdRate,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18540,'Evil_Mask','Evil Mask',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'10',0,714,'bonus2 bSPLossRate,1,2000; bonus bAspdRate,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18541,'Little_Feather_Hat','Little Feather Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,715,'bonus bDex,2; bonus bCritAtkRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18541,'Little_Feather_Hat','Little Feather Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,715,'bonus bDex,2; bonus bCritAtkRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18542,'Love_Guard','Love Guard',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,716,'bonus bHealPower2,5; bonus bAddItemHealRate,5; bonus bHealPower,(getrefine()>6)?5:2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18542,'Love_Guard','Love Guard',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,716,'bonus bHealPower2,5; bonus bAddItemHealRate,5; bonus bHealPower,(getrefine()>6)?5:2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18543,'Witchs_Hat','Witchs Hat',4,20,NULL,300,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,5; bonus bMatkRate,5; bonus2 bSPGainRace,RC_Demon,4; bonus2 bSPGainRace,RC_Undead,4;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18543,'Witchs_Hat','Witchs Hat',4,20,NULL,300,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; bonus bMatkRate,5; bonus2 bSPGainRace,RC_Demon,4; bonus2 bSPGainRace,RC_Undead,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18544,'Blrabbit_Hband','Blrabbit Hband',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,718,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18544,'Blrabbit_Hband','Blrabbit Hband',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,718,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18545,'Whrabbit_Hband','Whrabbit Hband',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,719,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18545,'Whrabbit_Hband','Whrabbit Hband',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,719,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18546,'Lover_In_Mouth','Lover In Mouth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,720,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18546,'Lover_In_Mouth','Lover In Mouth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,720,NULL,NULL,NULL);
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@@ -9351,7 +9351,7 @@ REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Orname
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REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20;bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20;bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Normal,(10+((.@r>4)?.@r-4:0)); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Normal,(10+((.@r>4)?.@r-4:0)); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL);
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@@ -9399,13 +9399,13 @@ REPLACE INTO `item_db_re` VALUES (18618,'Airplane_Hat','Airplane Hat',4,20,NULL,
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REPLACE INTO `item_db_re` VALUES (18619,'Thief_Bandana','Thief Bandana',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,776,'bonus3 bAutoSpell,"TF_STEAL",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18619,'Thief_Bandana','Thief Bandana',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,776,'bonus3 bAutoSpell,"TF_STEAL",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eye_Patch','Heart Eyepatch',4,5,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'20',1,779,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eye_Patch','Heart Eyepatch',4,5,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'20',1,779,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18621,'Gangster_Mask_A','Gangster Mask A',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,52,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18621,'Gangster_Mask_A','Gangster Mask A',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,52,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18622,'Rocket_Helm_1','Rocket Helm 1',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,764,'bonus bAllStats,5; bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18623,'Rocket_Helm_2','Rocket Helm 2',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,765,'bonus bAllStats,4; bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18624,'Rocket_Helm_3','Rocket Helm 3',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,768,'bonus bAllStats,3; bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',4,10000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,769,'bonus bAllStats,2; bonus bUnbreakableHelm,1; bonus bSpeedRate,25;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18622,'Rocket_Helm_1','Rocket Helm 1',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,764,'bonus bAllStats,5; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18623,'Rocket_Helm_2','Rocket Helm 2',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,765,'bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18624,'Rocket_Helm_3','Rocket Helm 3',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,768,'bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',4,10000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,769,'bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm,1; bonus bSpeedRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,777,'skill "MG_FROSTDIVER",1; bonus bMaxHP,300;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,777,'skill "MG_FROSTDIVER",1; bonus bMaxHP,300;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,'bonus bMdef,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; }',NULL,NULL);
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@@ -9430,8 +9430,8 @@ REPLACE INTO `item_db_re` VALUES (18649,'Lude_Mask','Lude Mask',4,10,NULL,100,NU
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REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,194,'bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpell,"BS_MAXIMIZE",5,10; bonus3 bAutoSpell,"MC_LOUD",1,10; bonus3 bAutoSpell,"AC_CONCENTRATION",5,10; bonus3 bAutoSpell,"PR_GLORIA",3,10; autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \\\"RWC 2011 Fighting!!\\\"; }"; autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \\\"RWC 2011 Fighting!!\\\"; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,194,'bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpell,"BS_MAXIMIZE",5,10; bonus3 bAutoSpell,"MC_LOUD",1,10; bonus3 bAutoSpell,"AC_CONCENTRATION",5,10; bonus3 bAutoSpell,"PR_GLORIA",3,10; autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \\\"RWC 2011 Fighting!!\\\"; }"; autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \\\"RWC 2011 Fighting!!\\\"; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,803,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,803,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bAgi,2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,807,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bMdef,4;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,807,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18656,'Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,1; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0)));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,1; .@i = BaseLevel; bonus bAspdRate,(.@i>=150)?(3):((.@i>=100)?(2):((.@i>=50)?(1):(0)));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,25,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,25,NULL,NULL,NULL);
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@@ -9446,10 +9446,10 @@ REPLACE INTO `item_db_re` VALUES (18666,'CD_In_Mouth','CD In Mouth',4,20,NULL,20
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REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'60',0,816,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'60',0,816,'bonus bDex,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,694,'skill "AL_DECAGI",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,694,'skill "AL_DECAGI",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,819,'bonus bDex,2; bonus bMaxHPrate,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,819,'bonus bDex,2; bonus bMaxHPrate,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'12',0,818,'bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'12',0,818,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,'bonus3 bAutoSpell,"AL_INCAGI",10,50; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,50; bonus2 bAddItemHealRate,515,2000; autobonus "{ bonus bLuk,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus2 "{ bonus bStr,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,'bonus3 bAutoSpell,"AL_INCAGI",10,50; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,50; bonus2 bAddItemHealRate,515,2000; autobonus "{ bonus bLuk,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus2 "{ bonus bStr,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }";',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Tare Pope',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bUnbreakableHelm,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Tare Pope',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bUnbreakableHelm,1; bonus bSPrecovRate,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Tare Pope',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,1; bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Tare Pope',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,7; bonus bUnbreakableHelm,1; bonus bSPrecovRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,820,'bonus bAgi,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,820,'bonus bAgi,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18675,'Green_Apple_Hat','Green Apple Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,821,'bonus bDex,2; bonus bHit,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18675,'Green_Apple_Hat','Green Apple Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,821,'bonus bDex,2; bonus bHit,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18676,'Hexagon_Spectacles','Hexagon Spectacles',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,822,'bonus bFlee,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18676,'Hexagon_Spectacles','Hexagon Spectacles',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,822,'bonus bFlee,2;',NULL,NULL);
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@@ -9494,7 +9494,7 @@ REPLACE INTO `item_db_re` VALUES (18715,'Helm_Of_Thoth','Helm Of Thoth',4,20,NUL
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REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mouth',4,20,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,861,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mouth',4,20,NULL,50,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,861,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bUnbreakableHelm,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18730,'Cryptura_Academy_Hat','Cryptura Academy Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,872,'bonus bMaxHP,15; bonus bMaxSP,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18730,'Cryptura_Academy_Hat','Cryptura Academy Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,872,'bonus bMaxHP,15; bonus bMaxSP,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18732,'TE_Woe_Cap','TE Woe Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,1,'40',1,NULL,'bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18732,'TE_Woe_Cap','TE Woe Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,1,'40',1,NULL,'bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
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@@ -9646,7 +9646,7 @@ REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,N
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REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bones','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bones','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18984,'Old_Camouflage_Rabbit_Hood','Old Camouflage Rabbit Hood',4,10,NULL,100,NULL,10,NULL,1,0x0000800,56,2,256,NULL,'170',1,1142,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18984,'Old_Camouflage_Rabbit_Hood','Old Camouflage Rabbit Hood',4,10,NULL,100,NULL,10,NULL,1,0x0000800,56,2,256,NULL,'170',1,1142,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1149,'bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;',NULL);
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+REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1149,'bonus bAllStats,2; bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;',NULL);
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REPLACE INTO `item_db_re` VALUES (18997,'Reckless_Chip','Reckless Chip',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1201,'bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18997,'Reckless_Chip','Reckless Chip',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1201,'bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (19019,'Elemental_Crown','Elemental Crown',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1219,'.@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (19019,'Elemental_Crown','Elemental Crown',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,1219,'.@r = getrefine(); bonus bDex,(3 + (.@r/2)+ (readparam(bDex) > 130 ? .@r : 0)); bonus bLongAtkRate,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (19020,'Survive_Circlet','Survive Circlet',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1220,'.@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (19020,'Survive_Circlet','Survive Circlet',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,NULL,1,1220,'.@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4;',NULL,NULL);
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