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@@ -296,9 +296,13 @@ int mapif_parse_itembound_retrieve(int fd)
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i++;
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}
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}
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+ Sql_FreeResult(sql_handle);
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- if(!i) //No items found - No need to continue
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+ if(!i) { //No items found - No need to continue
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+ StringBuf_Destroy(&buf);
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+ SqlStmt_Free(stmt);
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return 0;
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+ }
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//First we delete the character's items
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StringBuf_Clear(&buf);
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@@ -311,7 +315,6 @@ int mapif_parse_itembound_retrieve(int fd)
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StringBuf_Printf(&buf, " `id`=%d",items[j].id);
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}
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- stmt = SqlStmt_Malloc(sql_handle);
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if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
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|| SQL_ERROR == SqlStmt_Execute(stmt) )
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{
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@@ -342,7 +345,6 @@ int mapif_parse_itembound_retrieve(int fd)
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StringBuf_AppendStr(&buf, ")");
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}
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- stmt = SqlStmt_Malloc(sql_handle);
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if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
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|| SQL_ERROR == SqlStmt_Execute(stmt) )
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{
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@@ -352,6 +354,9 @@ int mapif_parse_itembound_retrieve(int fd)
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return 1;
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}
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+ StringBuf_Destroy(&buf);
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+ SqlStmt_Free(stmt);
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+
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//Finally reload storage and tell map we're done
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mapif_load_guild_storage(fd,aid,guild_id,0);
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mapif_itembound_ack(fd,aid,guild_id);
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