|
@@ -3,559 +3,448 @@
|
|
//===== By: ==================================================
|
|
//===== By: ==================================================
|
|
//= Lupus, Reddozen, Samuray22
|
|
//= Lupus, Reddozen, Samuray22
|
|
//===== Current Version: =====================================
|
|
//===== Current Version: =====================================
|
|
-//= 1.4a
|
|
|
|
|
|
+//= 1.5
|
|
//===== Compatible With: =====================================
|
|
//===== Compatible With: =====================================
|
|
-//= eAthena Revision 3800+
|
|
|
|
|
|
+//= eAthena SVN
|
|
//===== Description: =========================================
|
|
//===== Description: =========================================
|
|
-//= Oficial quests for new skills for 2nd classes
|
|
|
|
|
|
+//= [Aegis Conversion]
|
|
|
|
+//= Quests for skills: Spiritual Bestowment, Excruciating Palm
|
|
//===== Additional Comments: =================================
|
|
//===== Additional Comments: =================================
|
|
-//= 1.0 for fully working skills only [Lupus]
|
|
|
|
-//= 1.1 Added more new skill quests for more classes [Lupus]
|
|
|
|
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
|
|
|
|
-//= 1.2 Added to correct locations, correct NPC's, fixed
|
|
|
|
-//= some of the items required and made them into real
|
|
|
|
-//= quests. [Reddozen]
|
|
|
|
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
|
|
|
|
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
|
|
|
|
-//= 1.3b Splitted into different files [DracoRPG]
|
|
|
|
-//= 1.4 Updated to the official one. [Samuray22]
|
|
|
|
-//= 1.4a replaced item "names" with item id. [Lupus]
|
|
|
|
|
|
+//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
|
|
//============================================================
|
|
//============================================================
|
|
|
|
|
|
-//============================================================
|
|
|
|
-// MONK - KI TRANSLATION
|
|
|
|
-//============================================================
|
|
|
|
-prt_monk,270,198,5 script Training Monk 753,{
|
|
|
|
- if (Class == Job_Monk || Class == Job_Champion) {
|
|
|
|
- if(MONK_SK == 7) {
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Things you must do,";
|
|
|
|
- mes "things you are responsible of,";
|
|
|
|
- mes "consider them carefully!";
|
|
|
|
- mes "Fighting is not everything,";
|
|
|
|
- mes "remember that.";
|
|
|
|
|
|
+prt_monk,270,198,3 script Apprentice Monk#qsk_mo 753,{
|
|
|
|
+ if (BaseJob == Job_Monk) {
|
|
|
|
+ if (MONK_SK == 7) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "To take the time to";
|
|
|
|
+ mes "comtemplate on your most";
|
|
|
|
+ mes "important goal, your highest";
|
|
|
|
+ mes "priority, is never a waste.";
|
|
|
|
+ mes "Never confuse your means";
|
|
|
|
+ mes "to the end you wish to achieve.";
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 6 && getskilllv(1015) == 0) {
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Hmm, seem to have trained";
|
|
|
|
- mes "more than before. Feels much";
|
|
|
|
- mes "more powerful. Impressive.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Okay! I will teach";
|
|
|
|
- mes "you the skill once more.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Haaaaaaaaaa........";
|
|
|
|
- mes "Hooooooooo...";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Ahh~tatatatata";
|
|
|
|
- mes "tadadadadadat!!!!";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Hoorawr!!!!!";
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 6 && getskilllv(1015) == 0) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "You've forgotten the";
|
|
|
|
+ mes "basics behind performing";
|
|
|
|
+ mes "Spiritual Bestowment?";
|
|
|
|
+ mes "How can this be...?";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "phew...";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Ah, now I understand.";
|
|
|
|
+ mes "You've transcended the";
|
|
|
|
+ mes "limitations that used to";
|
|
|
|
+ mes "hold you back, and have";
|
|
|
|
+ mes "become a Champion. I'm";
|
|
|
|
+ mes "sorry for underestimating you.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Done! Now your body";
|
|
|
|
- mes "will automatically use it.";
|
|
|
|
- mes "Since your body remembers it,";
|
|
|
|
- mes "you can't teach it to";
|
|
|
|
- mes "anyone... but it's important";
|
|
|
|
- mes "that you yourself can, I guess.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Very well. It will be an honor";
|
|
|
|
+ mes "for me to help you relearn the";
|
|
|
|
+ mes "Spiritual Bestowment skill. As";
|
|
|
|
+ mes "a side effect, you will probably relearn Excruciating Palm as well.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "As a special bonus,";
|
|
|
|
- mes "I threw in Ki Explosion.";
|
|
|
|
- mes "So use it well, alright?";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Now be still and relax";
|
|
|
|
+ mes "as I perform my special";
|
|
|
|
+ mes "accupressure treatment that";
|
|
|
|
+ mes "will commit these skills to";
|
|
|
|
+ mes "your nervous system and ";
|
|
|
|
+ mes "motor memory...";
|
|
next;
|
|
next;
|
|
- set MONK_SK, 7;
|
|
|
|
|
|
+ mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
|
|
|
|
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
|
|
|
|
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
|
|
|
|
+ mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
|
|
|
|
+ set MONK_SK,7;
|
|
skill 1015,1,0;
|
|
skill 1015,1,0;
|
|
skill 1016,1,0;
|
|
skill 1016,1,0;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "If you're good, you're";
|
|
|
|
- mes "free to go. I'll say it again, though";
|
|
|
|
- mes "The skills??we learn are not meant";
|
|
|
|
- mes "to harm. Remember that.";
|
|
|
|
- close;
|
|
|
|
- } else if(MONK_SK > 2) {
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Things you must do,";
|
|
|
|
- mes "things you are responsible of,";
|
|
|
|
- mes "consider them carefully!";
|
|
|
|
- mes "Fighting is not everything,";
|
|
|
|
- mes "remember that.";
|
|
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Ah, keep it a secret that";
|
|
|
|
- mes "I taught you Ki Translation";
|
|
|
|
- mes "from other monks. If they find out,";
|
|
|
|
- mes "it'll be troublesome here.";
|
|
|
|
- mes "You hear me?";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "It is done. Please";
|
|
|
|
+ mes "continue to use these";
|
|
|
|
+ mes "special skills to promote";
|
|
|
|
+ mes "peace and harmony in this";
|
|
|
|
+ mes "world. Farewell, my friend.";
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 2) {
|
|
|
|
- if(Weight == 0) {
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Throw your materialistic greed aside,";
|
|
|
|
- mes "how many times do...huh?";
|
|
|
|
- mes "Oh, I don't know about";
|
|
|
|
- mes "your mind, but you seem to have";
|
|
|
|
- mes "thrown your desire for things aside.";
|
|
|
|
- mes "How long has it been since I seen such a person?!";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "I like you. I think you";
|
|
|
|
- mes "will be able to achieve";
|
|
|
|
- mes "justice and peace in";
|
|
|
|
- mes "this world.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Well, I don't want to";
|
|
|
|
- mes "show off or anything, but";
|
|
|
|
- mes "I will pass my special";
|
|
|
|
- mes "skill to you. It's not great,";
|
|
|
|
- mes "but~ other monks here don't know it";
|
|
|
|
- mes "so it's quite rare.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Such an easy skill, but they can't use it..";
|
|
|
|
- mes "It's because their minds are oppressed";
|
|
|
|
- mes "with materialistic greed.";
|
|
|
|
- mes "Eek, I spoke too long. Shall we";
|
|
|
|
- mes "start our lesson?";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Meh, talking gets long";
|
|
|
|
- mes "and it's not like you can use";
|
|
|
|
- mes "this skill by talking, so";
|
|
|
|
- mes "I'll just embed it into your body.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Haaaaaaaa........";
|
|
|
|
- mes "Hooooooo...";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Ah~~~tatatatata!!!";
|
|
|
|
- mes "tadadadadat!!!";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Hoorawr!!!!!";
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK > 2) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "To take the time to";
|
|
|
|
+ mes "comtemplate on your most";
|
|
|
|
+ mes "important goal, your highest";
|
|
|
|
+ mes "priority, is never a waste.";
|
|
|
|
+ mes "Never confuse your means";
|
|
|
|
+ mes "to the end you wish to achieve.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Ah, I have a favor to ask.";
|
|
|
|
+ mes "Please do not tell others that";
|
|
|
|
+ mes "I have taught you Spiritual";
|
|
|
|
+ mes "Bestowment. I don't wish to";
|
|
|
|
+ mes "spend my time teaching too";
|
|
|
|
+ mes "many people this skill...";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 2) {
|
|
|
|
+ if (Weight == 0) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Ah. Well done. I see";
|
|
|
|
+ mes "that you managed to learn";
|
|
|
|
+ mes "the most important thing,";
|
|
|
|
+ mes "selflessness, on your own.";
|
|
|
|
+ mes "Now I trust that you won't";
|
|
|
|
+ mes "abuse what I have to teach you.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Phew...";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "My test may seem too strict,";
|
|
|
|
+ mes "but it is impossible to learn";
|
|
|
|
+ mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all";
|
|
|
|
+ mes "things, readiness and preparation precede all forms of realization.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Done! Now your body";
|
|
|
|
- mes "will automatically use it.";
|
|
|
|
- mes "Since your body remembers it,";
|
|
|
|
- mes "you can't teach it to";
|
|
|
|
- mes "anyone... but it's important";
|
|
|
|
- mes "that you yourself can, I guess.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Now just relax for a moment.";
|
|
|
|
+ mes "I will use accupressure to";
|
|
|
|
+ mes "train your nervous system to";
|
|
|
|
+ mes "physically memorize the energy";
|
|
|
|
+ mes "flow and movements required";
|
|
|
|
+ mes "for Spiritual Bestowment.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "You can call it whatever,";
|
|
|
|
- mes "but the monks here call the skill";
|
|
|
|
- mes "you just learned ^FF0000Ki Translation^000000.";
|
|
|
|
- mes "If you want to call it that too,";
|
|
|
|
- mes "that is all good.";
|
|
|
|
|
|
+ mes "^3355FF*Tap... tap*";
|
|
|
|
+ mes "*Tap... Tap*";
|
|
|
|
+ mes "*Tap tap tap*^000000";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "^FF0000Casting time gets long";
|
|
|
|
- mes "^FF0000and delay is long, too, so use wisely.";
|
|
|
|
- mes "^FF0000It sacrifices yourself to your party";
|
|
|
|
- mes "^FF0000as an active skill." ;
|
|
|
|
- mes "^FF0000It uses up 40 SP per use.^000000" ;
|
|
|
|
|
|
+ mes "^3355FF*Tap tap tap*";
|
|
|
|
+ mes "*Tap tap tap*";
|
|
|
|
+ mes "*Tap... Tap tap*^000000";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "You can get a feeling of the rest";
|
|
|
|
- mes "by practicing the skill yourself.";
|
|
|
|
|
|
+ mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
|
|
|
|
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
|
|
|
|
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
|
|
|
|
+ mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "I will say it again,";
|
|
|
|
- mes "but our body is not trained mainly for fighting.";
|
|
|
|
- mes "Training is to clear our mind.";
|
|
|
|
- mes "That is an important point";
|
|
|
|
- mes "you must always remember and act upon.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "It is done. You are now";
|
|
|
|
+ mes "capable of using Spiritual";
|
|
|
|
+ mes "Bestowment. Ah, yes. I've never";
|
|
|
|
+ mes "really named this skill, but that is what it is usually called by";
|
|
|
|
+ mes "other Monks who have seen it.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "It seems I talked alot.";
|
|
|
|
- mes "I have nothing to say,";
|
|
|
|
- mes "and if you truly have given up";
|
|
|
|
- mes "your greed, I trust you";
|
|
|
|
- mes "will take responsibility with the skill.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Remember that this skill has a";
|
|
|
|
+ mes "long Cast Time and Skill Delay,";
|
|
|
|
+ mes "so use it very carefully. This";
|
|
|
|
+ mes "skill will let you give a Spirit Sphere to one of your Party";
|
|
|
|
+ mes "Members by consuming 40 SP.";
|
|
next;
|
|
next;
|
|
- set MONK_SK, 3;
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "You will better understand";
|
|
|
|
+ mes "the use of this skill if you";
|
|
|
|
+ mes "practice. Keep in mind that";
|
|
|
|
+ mes "fighting may be necessary at";
|
|
|
|
+ mes "times, but it is a means to an";
|
|
|
|
+ mes "end, and not an end in itself.";
|
|
|
|
+ set MONK_SK,3;
|
|
skill 1015,1,0;
|
|
skill 1015,1,0;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Then, take care.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Ah, by the way, keep this skill";
|
|
|
|
- mes "a secret from monks around here.";
|
|
|
|
- mes "Things can get quite troublesome";
|
|
|
|
- mes "if they know...";
|
|
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "You won't tell, right?";
|
|
|
|
- mes "Then you're good to go.";
|
|
|
|
- mes "I'll say it again, but our";
|
|
|
|
- mes "skills are not to be abused.";
|
|
|
|
- mes "Remember that.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Our skills should not be";
|
|
|
|
+ mes "used to shed blood. If you";
|
|
|
|
+ mes "can transcend conflict, you";
|
|
|
|
+ mes "will know that fighting has";
|
|
|
|
+ mes "no worth, no value. Peace";
|
|
|
|
+ mes "be with you, my friend.";
|
|
close;
|
|
close;
|
|
}
|
|
}
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "You're filled with filthy greed.";
|
|
|
|
- mes "What do you have a need for with";
|
|
|
|
- mes "all those items when you travel?";
|
|
|
|
- mes "Rid yourself of materialistic greed.";
|
|
|
|
|
|
+ else {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Have you learned the";
|
|
|
|
+ mes "meaning of selflessness?";
|
|
|
|
+ mes "When you abandon greed";
|
|
|
|
+ mes "and the desires of the world,";
|
|
|
|
+ mes "you will be ready for my teaching. ^FFFFFF ^000000";
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 1) {
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Fighting is pointless.";
|
|
|
|
- mes "The best thing for self-meditation is...";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Hmm? I've never seen you before.";
|
|
|
|
- mes "Are you hear to listen to my";
|
|
|
|
- mes "beliefs in strength?";
|
|
|
|
- mes "and justice?";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Pathetic. Stupid monks";
|
|
|
|
- mes "here. Our main purpose is not";
|
|
|
|
- mes "fighting, and yet they all";
|
|
|
|
- mes "concentrate their training";
|
|
|
|
- mes "in fighting... how vulgar.";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "They all say that I am";
|
|
|
|
- mes "the wrong one, which gets";
|
|
|
|
- mes "annoying. I have my own ways";
|
|
|
|
- mes "and that is all I am";
|
|
|
|
- mes "keeping to...";
|
|
|
|
- next;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "They have so much useless";
|
|
|
|
- mes "greed, that even if";
|
|
|
|
- mes "they try their best to restore";
|
|
|
|
- mes "justice, their own greed";
|
|
|
|
- mes "will taint peace.";
|
|
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 1) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Fighting is meaningless.";
|
|
|
|
+ mes "Transcend conflict and";
|
|
|
|
+ mes "difference through the";
|
|
|
|
+ mes "realization that all are";
|
|
|
|
+ mes "one. Discipline your mind";
|
|
|
|
+ mes "and the truth will be revealed.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "If you want to do something,";
|
|
|
|
- mes "throw your greed aside first.";
|
|
|
|
- mes "That is true way of meditation";
|
|
|
|
- mes "and restoring justice";
|
|
|
|
- mes "in my opinion.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Hm? To what purpose have";
|
|
|
|
+ mes "you come to visit me? Ah, so";
|
|
|
|
+ mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague";
|
|
|
|
+ mes "was right: more and more people have been wanting to learn this.";
|
|
next;
|
|
next;
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Hmm...";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Do not misunderstand me.";
|
|
|
|
+ mes "It is true that power and";
|
|
|
|
+ mes "justice, wisdom and action";
|
|
|
|
+ mes "must be balanced. However,";
|
|
|
|
+ mes "I have been visited by too many power hungry, bloodthirsty people.";
|
|
next;
|
|
next;
|
|
- set MONK_SK, 2;
|
|
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "You're filled with greed.";
|
|
|
|
- mes "Why do you need so many things";
|
|
|
|
- mes "just to travel around?";
|
|
|
|
- mes "Get rid of your greed.";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "In all fairness, I shall";
|
|
|
|
+ mes "give you a chance. Prove";
|
|
|
|
+ mes "to me that you would use";
|
|
|
|
+ mes "the skills I teach you for";
|
|
|
|
+ mes "peace and justice. Prove that";
|
|
|
|
+ mes "you are free from selfishness.";
|
|
|
|
+ set MONK_SK,2;
|
|
close;
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
- mes "[Ikusa]";
|
|
|
|
- mes "Fighting is useless and pathetic.";
|
|
|
|
- mes "The best way to treat oneself is...";
|
|
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Fighting is meaningless.";
|
|
|
|
+ mes "Transcend conflict and";
|
|
|
|
+ mes "difference through the";
|
|
|
|
+ mes "realization that all are";
|
|
|
|
+ mes "one. Discipline your mind";
|
|
|
|
+ mes "and the truth will be revealed.";
|
|
close;
|
|
close;
|
|
}
|
|
}
|
|
|
|
|
|
-//============================================================
|
|
|
|
-// MONK - KI EXPLOSION
|
|
|
|
-//============================================================
|
|
|
|
-
|
|
|
|
-prt_monk,129,263,3 script Monk 823,{
|
|
|
|
- if (Class == Job_Monk || Class == Job_Champion) {
|
|
|
|
- if(MONK_SK == 6) {
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Then farewell. SHould you";
|
|
|
|
- mes "find a way to convince that idiot";
|
|
|
|
- mes "while travelling, feel free to";
|
|
|
|
- mes "return and tell me.";
|
|
|
|
|
|
+monk_test,316,69,5 script Monk#qsk_mo 823,{
|
|
|
|
+ if (BaseJob == Job_Monk) {
|
|
|
|
+ if (MONK_SK == 6) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "How did you convince";
|
|
|
|
+ mes "that monk to teach you";
|
|
|
|
+ mes "Spiritual Bestowment? It'd";
|
|
|
|
+ mes "be nice to popularize both";
|
|
|
|
+ mes "of our specialty skills, but the world may not be ready yet.";
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 5) {
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Good. You look ready.";
|
|
|
|
- mes "Then I will teach you";
|
|
|
|
- mes "the skill for sure";
|
|
|
|
- mes "not that I've anything else to do...";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Its name is 'Ki Explosion'. I said it";
|
|
|
|
- mes "previously, so I'm sure you already";
|
|
|
|
- mes "know about it. It concentrates ki to your hands";
|
|
|
|
- mes "and explodes it into the monster while";
|
|
|
|
- mes "creating a huge impact, causing the enemy";
|
|
|
|
- mes "surrounding to fly as well.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "The monster hit and others around it";
|
|
|
|
- mes "are forced back by import of this skill";
|
|
|
|
- mes "and it can even stun them.";
|
|
|
|
- mes "The damage is done only to the";
|
|
|
|
- mes "targetted monster,";
|
|
|
|
- mes "though.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "To use it, it consumes 20 SP and,";
|
|
|
|
- mes "it drains 10 HP from you.";
|
|
|
|
- mes "It's such a powerful skill,";
|
|
|
|
- mes "that it causes some damage";
|
|
|
|
- mes "to even the user.";
|
|
|
|
- next;
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 5) {
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "I kept saying monsters get";
|
|
|
|
- mes "pushed, because when used";
|
|
|
|
- mes "against humans, it can";
|
|
|
|
- mes "damage them, but the impact";
|
|
|
|
- mes "does not push them back.";
|
|
|
|
- mes "Remember that.";
|
|
|
|
|
|
+ mes "To begin, Excruciating Palm";
|
|
|
|
+ mes "is performed by taking your";
|
|
|
|
+ mes "inner strength and making it";
|
|
|
|
+ mes "into outer strength. Then, you";
|
|
|
|
+ mes "focus all of that into your palm. You'll explode if you do it wrong.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Well... I guess that's it.";
|
|
|
|
- mes "THat's all there is to the lesson,";
|
|
|
|
- mes "but if you cannot train your body";
|
|
|
|
- mes "to use Ki Translation first,";
|
|
|
|
- mes "the lesson is nothing but a ";
|
|
|
|
- mes "waste of time.";
|
|
|
|
|
|
+ mes "This skill truly causes";
|
|
|
|
+ mes "excruciating pain, consuming";
|
|
|
|
+ mes "20 SP and even 10 HP. It will";
|
|
|
|
+ mes "knock back monsters with the";
|
|
|
|
+ mes "chance of stunning them, but only the targeted monster is damaged.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Well, I taught you everything";
|
|
|
|
- mes "as I promised. Now, I have to think";
|
|
|
|
- mes "about convincing the master of";
|
|
|
|
- mes "Ki Translation. He's an idiot, really.";
|
|
|
|
- mes "He refuses to teach.";
|
|
|
|
|
|
+ mes "If you use this skill on";
|
|
|
|
+ mes "other players, it will cause";
|
|
|
|
+ mes "a certain amount of damage,";
|
|
|
|
+ mes "but it won't knock back other";
|
|
|
|
+ mes "players near the original target. Does that make sense?";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "It feels as if I wasted my time..";
|
|
|
|
- mes "Whatever, I taught you";
|
|
|
|
- mes "the skill as I promised...";
|
|
|
|
- mes "so I'm sure you're satisfied?";
|
|
|
|
- next;
|
|
|
|
- set MONK_SK, 6;
|
|
|
|
|
|
+ mes "Anyway, keep practicing";
|
|
|
|
+ mes "these principles and you'll";
|
|
|
|
+ mes "master Excruciating Palm.";
|
|
|
|
+ mes "You should definitely be able";
|
|
|
|
+ mes "to do it since you've learned";
|
|
|
|
+ mes "Spiritual Endowment.";
|
|
|
|
+ set MONK_SK,6;
|
|
skill 1016,1,0;
|
|
skill 1016,1,0;
|
|
- mes "[Monk]";
|
|
|
|
- mes "Then farewell. SHould you";
|
|
|
|
- mes "find a way to convince that idiot";
|
|
|
|
- mes "while travelling, feel free to";
|
|
|
|
- mes "return and tell me.";
|
|
|
|
- close;
|
|
|
|
- } else if(MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "...Stubborn fool.";
|
|
|
|
- mes "Over 20 stems and 3 Shoots.";
|
|
|
|
- mes "Goes to proove that you have";
|
|
|
|
- mes "defeated mangoras well.";
|
|
|
|
- mes "There is no need for more words";
|
|
|
|
- mes "to prove that you have done well.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "But what's the use of that? Until";
|
|
|
|
- mes "that idiot teaches you Ki Translation,";
|
|
|
|
- mes "it would be useless even if I taught";
|
|
|
|
- mes "you Ki Explosion right now.";
|
|
|
|
- mes "Waste of time.";
|
|
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Even if you know the logic well,";
|
|
|
|
- mes "if your body cannot translate";
|
|
|
|
- mes "its ki, the logic is not to be";
|
|
|
|
- mes "used properly and the";
|
|
|
|
- mes "knowledge goes to waste.";
|
|
|
|
- next;
|
|
|
|
- delitem 905,20;
|
|
|
|
- delitem 711, 3;
|
|
|
|
- set MONK_SK, 5;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Hmm... you still want to learn?";
|
|
|
|
- mes "Stubborn fool, you are. Fine.";
|
|
|
|
- mes "When you are ready,";
|
|
|
|
- mes "talk to me. It won't be helpful,";
|
|
|
|
- mes "but that was your choice.";
|
|
|
|
|
|
+ mes "Well, we've completed";
|
|
|
|
+ mes "the lesson. I hope you";
|
|
|
|
+ mes "use your new skills to";
|
|
|
|
+ mes "fight for justice and";
|
|
|
|
+ mes "combat evil. Goodbye";
|
|
|
|
+ mes "for now, my friend.";
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 4) {
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "What? Test content?";
|
|
|
|
- mes "I keep telling you,";
|
|
|
|
- mes "it has no meaning.";
|
|
|
|
- mes "I'll still tell you, though.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "There is a horrific plant";
|
|
|
|
- mes "that attacks innocent travelers.";
|
|
|
|
- mes "Your task is to defeat Mandragoras";
|
|
|
|
- mes "basically. That's all there is";
|
|
|
|
- mes "to the test.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Ridding the path of annoying,";
|
|
|
|
- mes "horrific plants can be seen";
|
|
|
|
- mes "to prove that you are sacrificing";
|
|
|
|
- mes "yourself to make other";
|
|
|
|
- mes "travelers' path smooth and even.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Well, I guess that's it!";
|
|
|
|
- mes "In other words, I want you";
|
|
|
|
- mes "to bring ^FF0000twenty 20 Stems^000000 and";
|
|
|
|
- mes "^FF0000three 3 Shoots^000000 to me";
|
|
|
|
- mes "and you're good.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "If you have enough strength";
|
|
|
|
- mes "to kill Mandoragoras, it means";
|
|
|
|
- mes "you have heart and strength";
|
|
|
|
- mes "to defeat other monsters";
|
|
|
|
- mes "that pester the innocent";
|
|
|
|
- mes "travelers.";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Got it?";
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "What's that...?";
|
|
|
|
+ mes "You've learned the";
|
|
|
|
+ mes "Spiritual Bestowment";
|
|
|
|
+ mes "skill? I assume that you";
|
|
|
|
+ mes "wish to learn Excruciating";
|
|
|
|
+ mes "Palm next. Am I correct?";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Monk]";
|
|
|
|
+ mes "Hm. Well, you are strong";
|
|
|
|
+ mes "enough to handily defeat a";
|
|
|
|
+ mes "good number of Mandragoras.";
|
|
|
|
+ mes "All right. You seem to be ready. Come back in a little while so";
|
|
|
|
+ mes "that I can finish preparations.";
|
|
|
|
+ delitem 905,20; //Stem
|
|
|
|
+ delitem 711,3; //Shoot
|
|
|
|
+ set MONK_SK,5;
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 3) {
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 4) {
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "What? You want me to";
|
|
|
|
- mes "teach you Ki Explosion?";
|
|
|
|
|
|
+ mes "What's that...?";
|
|
|
|
+ mes "You've learned the";
|
|
|
|
+ mes "Spiritual Bestowment";
|
|
|
|
+ mes "skill? I assume that you";
|
|
|
|
+ mes "wish to learn Excruciating";
|
|
|
|
+ mes "Palm next. Am I correct?";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Two problems.";
|
|
|
|
|
|
+ mes "As I mentioned to you";
|
|
|
|
+ mes "before, you must subjugate";
|
|
|
|
+ mes "Mandragoras to prove that";
|
|
|
|
+ mes "you are qualified, in terms";
|
|
|
|
+ mes "of strength and compassion,";
|
|
|
|
+ mes "to learn Excruciating Palm.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "First, unless you know Ki Translation,";
|
|
|
|
- mes "you cannot know Ki Explosion.";
|
|
|
|
- mes "I've told y ou before, so I'm sure you know";
|
|
|
|
- mes "about it?";
|
|
|
|
|
|
+ mes "Fight to protect those";
|
|
|
|
+ mes "innocents terrorized by";
|
|
|
|
+ mes "the aggressive Mandragoras.";
|
|
|
|
+ mes "If you bring me ^FF000020 Stems^000000 and";
|
|
|
|
+ mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Two, unless you use your";
|
|
|
|
- mes "strength for good, I cannot";
|
|
|
|
- mes "pass down the powerful skill";
|
|
|
|
- mes "to you. If the power were to";
|
|
|
|
- mes "land on the evil side, what troubles";
|
|
|
|
- mes "would arise?";
|
|
|
|
- next;
|
|
|
|
|
|
+ mes "Do you understand now?";
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 3) {
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "You can't really do anything about first...";
|
|
|
|
- mes "and... two... There is a test";
|
|
|
|
- mes "to prove yourself as worthy";
|
|
|
|
- mes "and good of the skill.";
|
|
|
|
|
|
+ mes "Have you come to learn";
|
|
|
|
+ mes "Excruciating Palm? If only";
|
|
|
|
+ mes "that were possible. There";
|
|
|
|
+ mes "are two obstacles we face";
|
|
|
|
+ mes "in fulfilling your request.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "As you came, I'm sure many plants";
|
|
|
|
- mes "attaked you. You're just";
|
|
|
|
- mes "peacably passing along, but the";
|
|
|
|
- mes "Mandragoras are very annoying.";
|
|
|
|
|
|
+ mes "Firstly, you must learn";
|
|
|
|
+ mes "the Spiritual Bestowment";
|
|
|
|
+ mes "skill beforehand. It will be";
|
|
|
|
+ mes "difficult to get that monk";
|
|
|
|
+ mes "to teach it to you, if not";
|
|
|
|
+ mes "outright impossible.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Ridding the path of annoying,";
|
|
|
|
- mes "horrific plants can be seen";
|
|
|
|
- mes "to prove that you are sacrificing";
|
|
|
|
- mes "yourself to make other";
|
|
|
|
- mes "travelers' path smooth and even.";
|
|
|
|
|
|
+ mes "Secondly, you will need";
|
|
|
|
+ mes "to pass my little test of";
|
|
|
|
+ mes "strength, so that I can be";
|
|
|
|
+ mes "use that your body can endure";
|
|
|
|
+ mes "the awesome power involved";
|
|
|
|
+ mes "in using Excruciating Palm.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Well, I guess that's it!";
|
|
|
|
- mes "In other words, I want you";
|
|
|
|
- mes "to bring ^FF0000twenty 20 Stems^000000 and";
|
|
|
|
- mes "^FF0000three 3 Shoots^000000 to me";
|
|
|
|
- mes "and you're good.";
|
|
|
|
|
|
+ mes "Mm. I know that Mandragoras";
|
|
|
|
+ mes "have been menacing travelers,";
|
|
|
|
+ mes "so if you can prove to me that";
|
|
|
|
+ mes "you've been hunting them, you";
|
|
|
|
+ mes "will prove worthy of learning";
|
|
|
|
+ mes "Excruciating Palm.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Well... I guess the test is";
|
|
|
|
- mes "meaning less even if you passed.";
|
|
|
|
- mes "Afterall, even if you do";
|
|
|
|
- mes "pass the test, the skill is useless";
|
|
|
|
- mes "without Ki Translation...";
|
|
|
|
|
|
+ mes "If you can somehow convince";
|
|
|
|
+ mes "that monk to teach you how to";
|
|
|
|
+ mes "perform Spiritual Bestowment,";
|
|
|
|
+ mes "I shall then ask you to bring";
|
|
|
|
+ mes "^FF000020 Stems^000000 and ^FF00003 Shoots^000000 from";
|
|
|
|
+ mes "hunting Mandragoras.";
|
|
next;
|
|
next;
|
|
- set MONK_SK, 4;
|
|
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "So give up Ki Explosion now.";
|
|
|
|
- mes "Hmm... how could I spread";
|
|
|
|
- mes "Ki Translation to other monks...?";
|
|
|
|
|
|
+ mes "Of course, completing";
|
|
|
|
+ mes "my test is meaningless";
|
|
|
|
+ mes "if you do not first learn the";
|
|
|
|
+ mes "Spiritual Bestowment skill.";
|
|
|
|
+ mes "I wish you luck with that...";
|
|
|
|
+ set MONK_SK,4;
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 1) {
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 1) {
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Power without justice will kill you.";
|
|
|
|
- mes "Justice without power is meaning less.";
|
|
|
|
- mes "Power is not justice.";
|
|
|
|
- mes "Justice is power!";
|
|
|
|
|
|
+ mes "There is a pacifist monk";
|
|
|
|
+ mes "living in seclusion that";
|
|
|
|
+ mes "can teach the Spiritual";
|
|
|
|
+ mes "Bestowment skill. However,";
|
|
|
|
+ mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Go take that statement";
|
|
|
|
- mes "and give it to the idiot";
|
|
|
|
- mes "that apparently mastered";
|
|
|
|
- mes "Ki Translation. He'll";
|
|
|
|
- mes "teach you the skill. Otherwise,";
|
|
|
|
- mes "you can learn it yourself.";
|
|
|
|
|
|
+ mes "It would be good if";
|
|
|
|
+ mes "you can convince him";
|
|
|
|
+ mes "to teach it to you, as it is";
|
|
|
|
+ mes "impossible to learn how";
|
|
|
|
+ mes "to perform this skill alone.";
|
|
|
|
+ mes "It's really quite a pity...";
|
|
close;
|
|
close;
|
|
- } else if(MONK_SK == 0) {
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "Power without justice will kill you.";
|
|
|
|
- mes "Justice without power is meaning less.";
|
|
|
|
- mes "Power is not justice.";
|
|
|
|
- mes "Justice is power!";
|
|
|
|
- next;
|
|
|
|
- mes "[Monk]";
|
|
|
|
- mes "If you're a monk, keep that in";
|
|
|
|
- mes "mind at all times!";
|
|
|
|
- mes "An idiotic hermit";
|
|
|
|
- mes "that calls only for self-training";
|
|
|
|
- mes "doesn't know that~";
|
|
|
|
- next;
|
|
|
|
|
|
+ }
|
|
|
|
+ if (MONK_SK == 0) {
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "I want to tell him to";
|
|
|
|
- mes "live all by himself until he";
|
|
|
|
- mes "dies, but I can't, because without his";
|
|
|
|
- mes "^FF0000Ki Translation^000000 skill,";
|
|
|
|
- mes "the skill we invented is";
|
|
|
|
- mes "implausible.";
|
|
|
|
|
|
+ mes "Power without justice will";
|
|
|
|
+ mes "not last. Justice without";
|
|
|
|
+ mes "power cannot be upheld.";
|
|
|
|
+ mes "Power does not equate to";
|
|
|
|
+ mes "justice, but true justice can";
|
|
|
|
+ mes "be the means to power.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "We monks concentrated in";
|
|
|
|
- mes "creating ^FF0000Ki Explosion^000000 skill,";
|
|
|
|
- mes "but without Ki Translation,";
|
|
|
|
- mes "we cannot even attempt it...";
|
|
|
|
- mes "but that bastard, that bastard!!";
|
|
|
|
|
|
+ mes "Always remember this truth.";
|
|
|
|
+ mes "Justice and power, compassion";
|
|
|
|
+ mes "and strength, wisdom and action. These are all complements that";
|
|
|
|
+ mes "go hand in hand and must always";
|
|
|
|
+ mes "be harmoniousy balanced.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "We begged, we threatened, we";
|
|
|
|
- mes "humbled, we did everything we could,";
|
|
|
|
- mes "but he refuses to pass the skill";
|
|
|
|
- mes "of Ki Translation to others.";
|
|
|
|
|
|
+ mes "So it is with some skills.";
|
|
|
|
+ mes "I have developed a skill";
|
|
|
|
+ mes "that is the pure manifestation";
|
|
|
|
+ mes "of power, Excruciating Palm!";
|
|
|
|
+ mes "However, it is useless without";
|
|
|
|
+ mes "its complement to balance it.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Other monks tried to master it";
|
|
|
|
- mes "by themselves without him,";
|
|
|
|
- mes "but it did not work...";
|
|
|
|
- mes "It's pathetic, really.";
|
|
|
|
|
|
+ mes "The complement to my skill";
|
|
|
|
+ mes "is a skill known as Spiritual";
|
|
|
|
+ mes "Bestowment, which can only";
|
|
|
|
+ mes "be taught by one Monk. However,";
|
|
|
|
+ mes "he refuses to teach it to others, believing they are unworthy.";
|
|
next;
|
|
next;
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "If you're amonk too,";
|
|
|
|
- mes "either convince him or";
|
|
|
|
- mes "train yourself. You have";
|
|
|
|
- mes "those two choices.";
|
|
|
|
|
|
+ mes "Although I've let him know";
|
|
|
|
+ mes "that he should popularize his";
|
|
|
|
+ mes "teaching of that skill, I must respect his decision. Still, you";
|
|
|
|
+ mes "may try talking to him if you wish to try to learn some new skills.";
|
|
|
|
+ set MONK_SK,1;
|
|
next;
|
|
next;
|
|
- set MONK_SK, 1;
|
|
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "He's always muttering about";
|
|
|
|
- mes "how fighting is useless and pathetic,";
|
|
|
|
- mes "so you can recognize him easily.";
|
|
|
|
|
|
+ mes "To find him, simply seek";
|
|
|
|
+ mes "out the monk who always";
|
|
|
|
+ mes "preaches the empty meaning";
|
|
|
|
+ mes "of fighting. That will be him.";
|
|
close;
|
|
close;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
mes "[Monk]";
|
|
mes "[Monk]";
|
|
- mes "Power without justice will kill you.";
|
|
|
|
- mes "Justice without power is meaning less.";
|
|
|
|
- mes "Power is not justice.";
|
|
|
|
- mes "Justice is power!";
|
|
|
|
|
|
+ mes "Power without justice will";
|
|
|
|
+ mes "not last. Justice without";
|
|
|
|
+ mes "power cannot be upheld.";
|
|
|
|
+ mes "Power does not equate to";
|
|
|
|
+ mes "justice, but true justice can";
|
|
|
|
+ mes "be the means to power.";
|
|
close;
|
|
close;
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+//============================================================
|
|
|
|
+// Old changelog
|
|
|
|
+//============================================================
|
|
|
|
+//= 1.0 for fully working skills only [Lupus]
|
|
|
|
+//= 1.1 Added more new skill quests for more classes [Lupus]
|
|
|
|
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
|
|
|
|
+//= 1.2 Added to correct locations, correct NPC's, fixed
|
|
|
|
+//= some of the items required and made them into real
|
|
|
|
+//= quests. [Reddozen]
|
|
|
|
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
|
|
|
|
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
|
|
|
|
+//= 1.3b Splitted into different files [DracoRPG]
|
|
|
|
+//= 1.4 Updated to the official one. [Samuray22]
|
|
|
|
+//= 1.4a replaced item "names" with item id. [Lupus]
|
|
|
|
+//============================================================
|