|
@@ -0,0 +1,179 @@
|
|
|
|
+//===== eAthena Script =======================================
|
|
|
|
+//= Quests: Bird Nest, Lion Mask, Skeleton Manteau,
|
|
|
|
+//= Fashion Hip Sack & Sales Banner
|
|
|
|
+//===== By: ==================================================
|
|
|
|
+//= Lupus
|
|
|
|
+//===== Current Version: =====================================
|
|
|
|
+//= 1.0
|
|
|
|
+//===== Compatible With: =====================================
|
|
|
|
+//= eAthena 1.0
|
|
|
|
+//===== Description: =========================================
|
|
|
|
+//= Custom quest for some RO mobile game bonus items
|
|
|
|
+//===== Additional Comments: =================================
|
|
|
|
+//= 1 May, 2006
|
|
|
|
+//============================================================
|
|
|
|
+
|
|
|
|
+gonryun.gat,187,140,4 script Yakima 850,{
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes callfunc("F_Hi");
|
|
|
|
+ mes "I can make some items for you.";
|
|
|
|
+ mes "They are quite rare novadays...";
|
|
|
|
+ specialeffect 417;
|
|
|
|
+ next;
|
|
|
|
+ menu "Bird Nest",-,"Lion Mask",M_2,"Skeleton Manteau",M_3,"Fashion Hip Sack",M_4,"Sales Banner",M_5,"Leave",M_EXIT;
|
|
|
|
+
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Oh.. it's an excellent item for any beast hunter.";
|
|
|
|
+ emotion e_rock;
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "For the hat I'll need:";
|
|
|
|
+ mes "1 Sombrero,";
|
|
|
|
+ mes "920 Feathers of Birds and";
|
|
|
|
+ mes "310 Bills of Birds.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Do you have all the items?";
|
|
|
|
+ next;
|
|
|
|
+ menu "Yeah.",-,"Nay.",M_EXIT;
|
|
|
|
+
|
|
|
|
+ if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) GOTO L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds,
|
|
|
|
+ delitem 5067,1;//Items: Sombrero,
|
|
|
|
+ delitem 916,920;//Items: Feather_of_Birds,
|
|
|
|
+ delitem 925,310;//Items: Bill_of_Birds,
|
|
|
|
+ getitem 5129,1;//Items: Bird_Nest,
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Thank you very very much!";
|
|
|
|
+ mes callfunc("F_Bye");
|
|
|
|
+ close;
|
|
|
|
+
|
|
|
|
+M_2:
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Bingo! Many people are afraid of lions... to the muteness...";
|
|
|
|
+ emotion e_slur;
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "For the hat I'll need:";
|
|
|
|
+ mes "1 Tiger Mask,";
|
|
|
|
+ mes "10 Tiger's Footskins,";
|
|
|
|
+ mes "30 Tiger Skins and";
|
|
|
|
+ mes "300 Tiger Panties.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Do you have all the items?";
|
|
|
|
+ next;
|
|
|
|
+ menu "Yeah.",-,"Nay.",M_EXIT;
|
|
|
|
+
|
|
|
|
+ if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) GOTO L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty,
|
|
|
|
+ delitem 5098,1;//Items: Tiger_Mask,
|
|
|
|
+ delitem 1030,10;//Items: Tiger's_Footskin,
|
|
|
|
+ delitem 1029,30;//Items: Tiger_Skin,
|
|
|
|
+ delitem 7267,300;//Items: Tiger_Panty,
|
|
|
|
+ getitem 5130,1;//Items: Lion_Mask,
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Thank you very very much!";
|
|
|
|
+ mes callfunc("F_Bye");
|
|
|
|
+ close;
|
|
|
|
+
|
|
|
|
+M_3:
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "I wish I sold this filthy manteau faster...";
|
|
|
|
+ mes "Guess it isn't so plain as it looks... Hmm.";
|
|
|
|
+ emotion e_wah;
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "I'm giving it almost for free:";
|
|
|
|
+ mes "10 Old Manteaus,";
|
|
|
|
+ mes "3 Skull Rings,";
|
|
|
|
+ mes "2 Manteau[1] and";
|
|
|
|
+ mes "1 Ragamuffin Manteau.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Do you have all the items?";
|
|
|
|
+ next;
|
|
|
|
+ menu "Yeah.",-,"Nay.",M_EXIT;
|
|
|
|
+
|
|
|
|
+ if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) GOTO L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau,
|
|
|
|
+ delitem 2508,1;//Items: Ragamuffin_Manteau,
|
|
|
|
+ delitem 2506,2;//Items: Manteau_,
|
|
|
|
+ delitem 2609,3;//Items: Skull_Ring,
|
|
|
|
+ delitem 7207,10;//Items: Old_Manteau,
|
|
|
|
+ getitem 2511,1;//Items: Skeleton_Manteau,
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Thank you very very much!";
|
|
|
|
+ mes callfunc("F_Bye");
|
|
|
|
+ close;
|
|
|
|
+
|
|
|
|
+M_4:
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Îòëè÷íàÿ ìîäíþ÷àÿ ñóìî÷êà - àêñåññóàð! Ñ íåé âû ñìîæåòå óíåñòè íåìíîãî áîëüøå òîâàðà... +2 ê ñèëå, ýòî âàì íå ãíåçäî íà áàøêå íîñèòü!";
|
|
|
|
+ mes "Ïîäõîäèò òîëüêî äëÿ Êóïöîâ è èæå ñ íèìè.";
|
|
|
|
+ emotion e_heh;
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Ó ìåíÿ òàêèõ ñóìîê äîâîëüíî ìíîãî... Ïîýòîìó è èñêàòü âåùåé âàì ïðèäåòñÿ âñåãî 3 âèäà èçäåëèé èç öâåòîâ è áðåçåíòîâóþ îñíîâó:";
|
|
|
|
+ mes "3 Romantic Flowers,";
|
|
|
|
+ mes "3 Fancy Flowers,";
|
|
|
|
+ mes "2 Flower Rings and";
|
|
|
|
+ mes "3 Pirate Bandanas.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Do you have all the items?";
|
|
|
|
+ next;
|
|
|
|
+ menu "Yeah.",-,"Nay.",M_EXIT;
|
|
|
|
+
|
|
|
|
+ if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) GOTO L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring,
|
|
|
|
+ delitem 2269,3;//Items: Romantic_Flower,
|
|
|
|
+ delitem 2207,3;//Items: Fancy_Flower,
|
|
|
|
+ delitem 2612,2;//Items: Flower_Ring,
|
|
|
|
+ delitem 2287,3;//Items: Pirate_Bandana
|
|
|
|
+ getitem 2641,1;//Items: Fashion_Hip_Sack,
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Thank you very very much!";
|
|
|
|
+ mes callfunc("F_Bye");
|
|
|
|
+ close;
|
|
|
|
+
|
|
|
|
+M_5:
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Well, well, well... this sign fits any class from a certain level!";
|
|
|
|
+ mes "Your foes'd be dazzled!";
|
|
|
|
+ emotion e_no1;
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Well... we construct it from some common items:";
|
|
|
|
+ mes "1 Scarlet Dyestuff,";
|
|
|
|
+ mes "1 Orange Dyestuff,";
|
|
|
|
+ mes "2 Stop Posts,";
|
|
|
|
+ mes "3 Clown Noses,";
|
|
|
|
+ mes "180 Fig Leaves and";
|
|
|
|
+ mes "20 Solid Peaches.";
|
|
|
|
+ next;
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Do you have all the items?";
|
|
|
|
+ next;
|
|
|
|
+ menu "Yeah.",-,"Nay.",M_EXIT;
|
|
|
|
+
|
|
|
|
+ if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) GOTO L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach,
|
|
|
|
+ delitem 975,1;//Items: Scarlet_Dyestuff,
|
|
|
|
+ delitem 980,1;//Items: Orange_Dyestuff,
|
|
|
|
+ delitem 2272,2;//Items: Stop_Post,
|
|
|
|
+ delitem 2262,3;//Items: Clown_Nose,
|
|
|
|
+ delitem 7298,180;//Items: Fig_Leaf,
|
|
|
|
+ delitem 7164,20;//Items: Solid_Peach,
|
|
|
|
+ getitem 5100,1;//Items: Sales_Banner,
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "Thank you very very much!";
|
|
|
|
+ mes callfunc("F_Bye");
|
|
|
|
+ close;
|
|
|
|
+
|
|
|
|
+L_NOITEM:
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes "You are lack of items. Please, get all the items.";
|
|
|
|
+ emotion e_sry;
|
|
|
|
+ close;
|
|
|
|
+
|
|
|
|
+M_EXIT:
|
|
|
|
+ mes "[Yakima]";
|
|
|
|
+ mes callfunc("F_Bye");
|
|
|
|
+ close;
|
|
|
|
+}
|