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@@ -30363,7 +30363,7 @@ Body:
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bonus bMatk,80;
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bonus2 bSkillAtk,"CD_FRAMEN",5*(.@r/2);
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bonus2 bSkillAtk,"AB_ADORAMUS",10*(.@r/3);
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- bonus2 bSkillAtk,"2038 AB_JUDEX",10*(.@r/3);
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+ bonus2 bSkillAtk,"AB_JUDEX",10*(.@r/3);
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- Combos:
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- Combo:
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- LightOfCardinal # 490269
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@@ -52747,3 +52747,560 @@ Body:
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bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",.@sum;
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bonus2 bSkillCooldown,"NW_WILD_SHOT",-200;
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}
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+ - Combos:
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+ - Combo:
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+ - S_MT_MS_Earring # 24936
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+ - S_Master_Weapon # 24792
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+ - S_MT_MS_Pendant # 24937
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
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+ bonus2 bAddEle,Ele_All,3;
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+ bonus bPAtk,2;
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+ if (.@sum>=27) {
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+ bonus2 bIgnoreResRaceRate,RC_All,10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Human,-10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Doram,-10;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_MT_MS_Earring # 24936
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+ - S_MT_MS_Pendant # 24937
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
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+ bonus bPAtk,2;
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+ bonus bAtkRate,2;
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+ if (.@sum>=15) {
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+ bonus2 bAddSize,Size_All,7;
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+ if (.@sum>=18) {
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+ bonus2 bIgnoreDefRaceRate,RC_All,50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_MT_PR_Armor # 24938
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+ - S_Master_Shield # 24793
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+ - S_MT_PR_Shoes # 24939
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus2 bAddEle,Ele_All,3;
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+ bonus bPAtk,2;
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+ if (.@sum>=27) {
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+ bonus2 bIgnoreResRaceRate,RC_All,10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Human,-10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Doram,-10;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_MT_PR_Armor # 24938
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+ - S_MT_PR_Shoes # 24939
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus bPAtk,2;
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+ bonus bAtkRate,2;
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+ if (.@sum>=15) {
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+ bonus2 bAddSize,Size_All,7;
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+ if (.@sum>=18) {
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+ bonus2 bIgnoreDefRaceRate,RC_All,50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_BO_EP_Earring # 24940
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+ - S_Master_Weapon # 24792
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+ - S_BO_EP_Pendant # 24941
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
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+ bonus2 bAddEle,Ele_All,3;
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+ bonus bPAtk,2;
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+ if (.@sum>=27) {
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+ bonus2 bIgnoreResRaceRate,RC_All,10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Human,-10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Doram,-10;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_BO_EP_Earring # 24940
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+ - S_BO_EP_Pendant # 24941
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
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+ bonus bPAtk,2;
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+ bonus bAtkRate,2;
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+ if (.@sum>=15) {
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+ bonus2 bAddSize,Size_All,7;
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+ if (.@sum>=18) {
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+ bonus2 bIgnoreDefRaceRate,RC_All,50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_BO_MD_Armor # 24942
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+ - S_Master_Shield # 24793
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+ - S_BO_MD_Shoes # 24943
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus2 bAddEle,Ele_All,3;
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+ bonus bPAtk,2;
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+ if (.@sum>=27) {
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+ bonus2 bIgnoreResRaceRate,RC_All,10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Human,-10;
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+ bonus2 bIgnoreResRaceRate,RC_Player_Doram,-10;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_BO_MD_Armor # 24942
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+ - S_BO_MD_Shoes # 24943
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus bPAtk,2;
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+ bonus bAtkRate,2;
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+ if (.@sum>=15) {
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+ bonus2 bAddSize,Size_All,7;
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+ if (.@sum>=18) {
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+ bonus2 bIgnoreDefRaceRate,RC_All,50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
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+ bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_HN_VJ_Earring # 24944
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+ - S_Master_Weapon # 24792
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+ - S_HN_VJ_Pendant # 24945
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
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+ bonus2 bMagicAddEle,Ele_All,3;
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+ bonus bSMatk,2;
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+ if (.@sum>=27) {
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+ bonus2 bIgnoreMResRaceRate,RC_All,10;
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+ bonus2 bIgnoreMResRaceRate,RC_Player_Human,-10;
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+ bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-10;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_HN_VJ_Earring # 24944
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+ - S_HN_VJ_Pendant # 24945
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
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+ bonus bSMatk,2;
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+ bonus bMatkRate,2;
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+ if (.@sum>=15) {
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+ bonus2 bMagicAddSize,Size_All,7;
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+ if (.@sum>=18) {
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+ bonus2 bIgnoreMdefRaceRate,RC_All,50;
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+ bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
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+ bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_HN_TB_Armor # 24946
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+ - S_Master_Shield # 24793
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+ - S_HN_TB_Shoes # 24947
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus2 bMagicAddEle,Ele_All,3;
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+ bonus bSMatk,2;
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+ if (.@sum>=27) {
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+ bonus2 bIgnoreMResRaceRate,RC_All,10;
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+ bonus2 bIgnoreMResRaceRate,RC_Player_Human,-10;
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+ bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-10;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_HN_TB_Armor # 24946
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+ - S_HN_TB_Shoes # 24947
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus bSMatk,2;
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+ bonus bMatkRate,2;
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+ if (.@sum>=15) {
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+ bonus2 bMagicAddSize,Size_All,7;
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+ if (.@sum>=18) {
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+ bonus2 bIgnoreMdefRaceRate,RC_All,50;
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+ bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
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+ bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300585 # 300585
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"DK_HACKANDSLASHER",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"DK_STORMSLASH",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300586 # 300586
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"IG_IMPERIAL_CROSS",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"IG_OVERSLASH",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300587 # 300587
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"IQ_BLAZING_FLAME_BLAST",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300588 # 300588
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+ - Yorscalp_M_Circlet # 400724
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"CD_ARBITRIUM",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"CD_DIVINUS_FLOS",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300589 # 300589
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"MT_ENERGY_CANNONADE",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"MT_SPARK_BLASTER",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300590 # 300590
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"BO_DUST_EXPLOSION",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"BO_MYSTERY_POWDER",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300591 # 300591
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"SHC_CROSS_SLASH",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300592 # 300592
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+ - Yorscalp_M_Circlet # 400724
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"ABC_ABYSS_FLAME",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"ABC_ABYSS_FLAME_ATK",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300593 # 300593
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+ - Yorscalp_M_Circlet # 400724
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"AG_ALL_BLOOM",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300594 # 300594
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+ - Yorscalp_M_Circlet # 400724
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"EM_LIGHTNING_LAND",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"EM_TERRA_DRIVE",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300595 # 300595
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"WH_WILD_WALK",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300596 # 300596
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
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+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
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+ bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"TR_ROSEBLOSSOM",(.@sum-10)*12;
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+ bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",(.@sum-10)*12;
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+ }
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+ - Combos:
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+ - Combo:
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+ - aegis_300597 # 300597
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+ - Yorscalp_P_Circlet # 400723
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
|
|
|
+ bonus2 bSkillAtk,"SKE_NOON_BLAST",(.@sum-10)*12;
|
|
|
+ bonus2 bSkillAtk,"SKE_ALL_IN_THE_SKY",(.@sum-10)*12;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_300598 # 300598
|
|
|
+ - Yorscalp_P_Circlet # 400723
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
|
|
|
+ bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",(.@sum-10)*12;
|
|
|
+ bonus2 bSkillAtk,"NW_WILD_SHOT",(.@sum-10)*12;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_300599 # 300599
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
|
|
|
+ bonus2 bSkillAtk,"SS_ANKOKURYUUAKUMU",(.@sum-10)*12;
|
|
|
+ bonus2 bSkillAtk,"SS_ANTENPOU",(.@sum-10)*12;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_300600 # 300600
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",(.@sum-10)*12;
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",(.@sum-10)*12;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_300601 # 300601
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
|
|
|
+ bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",(.@sum-10)*12;
|
|
|
+ bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",(.@sum-10)*12;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_300602 # 300602
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@sum>=10) {
|
|
|
+ bonus2 bSkillAtk,"SH_HYUN_ROK_SPIRIT_POWER",(.@sum-10)*12;
|
|
|
+ bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",(.@sum-10)*12;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_P_Circlet # 400723
|
|
|
+ - Yorscalp_Armor # 450412
|
|
|
+ Script: |
|
|
|
+ bonus bMaxHPrate,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_P_Circlet # 400723
|
|
|
+ - Yorscalp_Boots # 470303
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_P_Circlet # 400723
|
|
|
+ - Yorscalp_Manteau # 480495
|
|
|
+ Script: |
|
|
|
+ bonus bDelayrate,-10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_P_Circlet # 400723
|
|
|
+ - Yorscalp_Ring # 490620
|
|
|
+ Script: |
|
|
|
+ bonus bPAtk,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_P_Circlet # 400723
|
|
|
+ - Yorscalp_Glove # 490621
|
|
|
+ Script: |
|
|
|
+ bonus bAtkRate,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ - Yorscalp_Robe # 450413
|
|
|
+ Script: |
|
|
|
+ bonus bMaxHPrate,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ - Yorscalp_Shoes # 470304
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ - Yorscalp_Muffler # 480496
|
|
|
+ Script: |
|
|
|
+ bonus bDelayrate,-10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ - Yorscalp_Earring # 490622
|
|
|
+ Script: |
|
|
|
+ bonus bSMatk,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_M_Circlet # 400724
|
|
|
+ - Yorscalp_Necklace # 490623
|
|
|
+ Script: |
|
|
|
+ bonus bMatkRate,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Armor # 450412
|
|
|
+ - Yorscalp_Boots # 470303
|
|
|
+ - Yorscalp_Manteau # 480495
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddRace,RC_All,15;
|
|
|
+ bonus2 bAddRace,RC_Player_Human,-15;
|
|
|
+ bonus2 bAddRace,RC_Player_Doram,-15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Armor # 450412
|
|
|
+ - Yorscalp_Manteau # 480495
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddEle,Ele_All,15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Robe # 450413
|
|
|
+ - Yorscalp_Shoes # 470304
|
|
|
+ - Yorscalp_Muffler # 480496
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAddRace,RC_All,15;
|
|
|
+ bonus2 bMagicAddRace,RC_Player_Human,-15;
|
|
|
+ bonus2 bMagicAddRace,RC_Player_Doram,-15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Robe # 450413
|
|
|
+ - Yorscalp_Muffler # 480496
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAddEle,Ele_All,15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Boots # 470303
|
|
|
+ - Yorscalp_Armor # 450412
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddEle,Ele_All,15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Shoes # 470304
|
|
|
+ - Yorscalp_Robe # 450413
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAddEle,Ele_All,15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Manteau # 480495
|
|
|
+ - Yorscalp_Boots # 470303
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddRace,RC_All,15;
|
|
|
+ bonus2 bAddRace,RC_Player_Human,-15;
|
|
|
+ bonus2 bAddRace,RC_Player_Doram,-15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Muffler # 480496
|
|
|
+ - Yorscalp_Shoes # 470304
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAddRace,RC_All,15;
|
|
|
+ bonus2 bMagicAddRace,RC_Player_Human,-15;
|
|
|
+ bonus2 bMagicAddRace,RC_Player_Doram,-15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Ring # 490620
|
|
|
+ - Yorscalp_Glove # 490621
|
|
|
+ Script: |
|
|
|
+ bonus bDelayrate,-10;
|
|
|
+ bonus bVariableCastrate,-10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Yorscalp_Earring # 490622
|
|
|
+ - Yorscalp_Necklace # 490623
|
|
|
+ Script: |
|
|
|
+ bonus bDelayrate,-10;
|
|
|
+ bonus bVariableCastrate,-10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Time_Gap_BO_Blade # 500107
|
|
|
+ - Time_DM_R_Crown_BO # 400532
|
|
|
+ Script: |
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",25;
|
|
|
+ if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ bonus2 bSkillAtk,"BO_DUST_EXPLOSION",15;
|
|
|
+ bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",.@sum;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Time_Gap_SHC_Dagger1 # 510165
|
|
|
+ - Time_DM_R_Crown_SHC # 400533
|
|
|
+ - Time_Gap_SHC_Dagger2 # 510166
|
|
|
+ Script: |
|
|
|
+ if (getequipid(EQI_HAND_L) == 510166) {
|
|
|
+ bonus bShortAtkRate,15;
|
|
|
+ bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",25;
|
|
|
+ if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HAND_L)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP);
|
|
|
+ bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",.@sum;
|
|
|
+ bonus bCritical,15;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Time_Gap_SHC_Dagger1 # 510165
|
|
|
+ - Time_Gap_SHC_Dagger2 # 510166
|
|
|
+ Script: |
|
|
|
+ if (getequipid(EQI_HAND_L) == 510166) {
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L);
|
|
|
+ bonus bAtkRate,.@sum;
|
|
|
+ bonus bBaseAtk,25*.@sum;
|
|
|
+ bonus2 bSkillAtk,"SHC_CROSS_SLASH",5*(.@sum/4);
|
|
|
+ if (.@sum>=14) {
|
|
|
+ bonus bCritAtkRate,20;
|
|
|
+ if (.@sum>=17) {
|
|
|
+ bonus bCRate,5;
|
|
|
+ bonus bCritical,15;
|
|
|
+ if (.@sum>=21) {
|
|
|
+ bonus2 bSkillAtk,"SHC_CROSS_SLASH",15;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Time_Gap_SOA_Rod # 550155
|
|
|
+ - Time_DM_R_Crown_SOA # 400544
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",20;
|
|
|
+ if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
|
|
|
+ bonus2 bSkillCooldown,"SOA_EXORCISM_OF_MALICIOUS_SOUL",-300;
|
|
|
+ bonus2 bSkillCooldown,"SOA_SOUL_GATHERING",-300;
|
|
|
+ }
|