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Increased variable size for status/skill points to remove the 65k cap (bugreport:1579).
Added sql upgrade script to adjust the appropriate char table columns.
This is an enhancement to r5762.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13541 54d463be-8e91-2dee-dedb-b68131a5f0ec

ultramage 16 years ago
parent
commit
c2cc0763d9
8 changed files with 31 additions and 67 deletions
  1. 1 0
      Changelog-Trunk.txt
  2. 2 0
      sql-files/upgrade_svn13540.sql
  3. 4 11
      src/char/char.c
  4. 4 4
      src/char_sql/char.c
  5. 1 1
      src/common/mmo.h
  6. 6 16
      src/map/atcommand.c
  7. 2 8
      src/map/chrif.c
  8. 11 27
      src/map/pc.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2009/02/20
+	* Increased variable size for status/skill points to remove the 65k cap (bugreport:1579) [ultramage]
 	* Modified WFIFOSET to trigger a fatal error when trying to send a packet that is too big. [FlavioJS]
 2009/02/19
 	* Fixed improper filling of w4 in npc_parsesrcfile when there are less than 4 fields. (bugreport:1063) [FlavioJS]

+ 2 - 0
sql-files/upgrade_svn13540.sql

@@ -0,0 +1,2 @@
+ALTER TABLE `char` CHANGE `status_point` `status_point` INT( 11 ) UNSIGNED NOT NULL DEFAULT '0';
+ALTER TABLE `char` CHANGE `skill_point` `skill_point` INT( 11 ) UNSIGNED NOT NULL DEFAULT '0';

+ 4 - 11
src/char/char.c

@@ -675,8 +675,8 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg
 	p->int_ = tmp_int[16];
 	p->dex = tmp_int[17];
 	p->luk = tmp_int[18];
-	p->status_point = min(tmp_int[19], USHRT_MAX);
-	p->skill_point = min(tmp_int[20], USHRT_MAX);
+	p->status_point = tmp_int[19];
+	p->skill_point = tmp_int[20];
 	p->option = tmp_int[21];
 	p->karma = tmp_int[22];
 	p->manner = tmp_int[23];
@@ -2077,10 +2077,7 @@ int parse_fromlogin(int fd)
 						// remove specifical skills of classes 19, 4020 and 4042
 						for(j = 315; j <= 322; j++) {
 							if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-								if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
-									char_dat[i].status.skill_point = USHRT_MAX;
-								else
-									char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
+								char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
 								char_dat[i].status.skill[j].id = 0;
 								char_dat[i].status.skill[j].lv = 0;
 							}
@@ -2088,11 +2085,7 @@ int parse_fromlogin(int fd)
 						// remove specifical skills of classes 20, 4021 and 4043
 						for(j = 323; j <= 330; j++) {
 							if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-								if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
-									char_dat[i].status.skill_point = USHRT_MAX;
-								else
-									char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-
+								char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
 								char_dat[i].status.skill[j].id = 0;
 								char_dat[i].status.skill[j].lv = 0;
 							}

+ 4 - 4
src/char_sql/char.c

@@ -858,8 +858,8 @@ int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT,    &p.hp, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT,    &p.max_sp, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT,    &p.sp, 0, NULL, NULL)
-	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_USHORT, &p.status_point, 0, NULL, NULL)
-	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_USHORT, &p.skill_point, 0, NULL, NULL)
+	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT,   &p.status_point, 0, NULL, NULL)
+	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT,   &p.skill_point, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT,   &p.option, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR,  &p.karma, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT,  &p.manner, 0, NULL, NULL)
@@ -950,8 +950,8 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT,    &p->hp, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT,    &p->max_sp, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT,    &p->sp, 0, NULL, NULL)
-	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_USHORT, &p->status_point, 0, NULL, NULL)
-	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_USHORT, &p->skill_point, 0, NULL, NULL)
+	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT,   &p->status_point, 0, NULL, NULL)
+	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT,   &p->skill_point, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT,   &p->option, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR,  &p->karma, 0, NULL, NULL)
 	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT,  &p->manner, 0, NULL, NULL)

+ 1 - 1
src/common/mmo.h

@@ -270,7 +270,7 @@ struct mmo_charstatus {
 	int zeny;
 
 	short class_;
-	unsigned short status_point,skill_point;
+	unsigned int status_point,skill_point;
 	int hp,max_hp,sp,max_sp;
 	unsigned int option;
 	short manner;

+ 6 - 16
src/map/atcommand.c

@@ -1739,10 +1739,7 @@ int atcommand_baselevelup(const int fd, struct map_session_data* sd, const char*
 		for (i = 1; i <= level; i++)
 			status_point += (sd->status.base_level + i + 14) / 5;
 
-		if (sd->status.status_point > USHRT_MAX - status_point)
-			sd->status.status_point = USHRT_MAX;
-		else
-			sd->status.status_point += status_point;
+		sd->status.status_point += status_point;
 		sd->status.base_level += (unsigned int)level;
 		status_percent_heal(&sd->bl, 100, 100);
 		clif_misceffect(&sd->bl, 0);
@@ -1799,10 +1796,7 @@ int atcommand_joblevelup(const int fd, struct map_session_data* sd, const char*
 		sd->status.job_level += (unsigned int)level;
 		clif_updatestatus(sd, SP_JOBLEVEL);
 		clif_updatestatus(sd, SP_NEXTJOBEXP);
-		if (sd->status.skill_point > USHRT_MAX - level)
-			sd->status.skill_point = USHRT_MAX;
-		else
-			sd->status.skill_point += level;
+		sd->status.skill_point += level;
 		clif_updatestatus(sd, SP_SKILLPOINT);
 		status_calc_pc(sd, 0);
 		clif_misceffect(&sd->bl, 1);
@@ -2848,15 +2842,13 @@ int atcommand_statuspoint(const int fd, struct map_session_data* sd, const char*
 		return -1;
 	}
 
-	if (point > 0 && sd->status.status_point > USHRT_MAX - point)
-		new_status_point = USHRT_MAX;
-	else
 	if (point < 0 && sd->status.status_point < -point)
 		new_status_point = 0;
 	else
 		new_status_point = sd->status.status_point + point;
+
 	if (new_status_point != (int)sd->status.status_point) {
-		sd->status.status_point = (unsigned short)new_status_point;
+		sd->status.status_point = new_status_point;
 		clif_updatestatus(sd, SP_STATUSPOINT);
 		clif_displaymessage(fd, msg_txt(174)); // Number of status points changed.
 	} else {
@@ -2883,15 +2875,13 @@ int atcommand_skillpoint(const int fd, struct map_session_data* sd, const char*
 		return -1;
 	}
 
-	if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
-		new_skill_point = USHRT_MAX;
-	else if (point < 0 && sd->status.skill_point < -point)
+	if (point < 0 && sd->status.skill_point < -point)
 		new_skill_point = 0;
 	else
 		new_skill_point = sd->status.skill_point + point;
 	
 	if (new_skill_point != (int)sd->status.skill_point) {
-		sd->status.skill_point = (unsigned short)new_skill_point;
+		sd->status.skill_point = new_skill_point;
 		clif_updatestatus(sd, SP_SKILLPOINT);
 		clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed.
 	} else {

+ 2 - 8
src/map/chrif.c

@@ -837,10 +837,7 @@ int chrif_changedsex(int fd)
 			// remove specifical skills of Bard classes 
 			for(i = 315; i <= 322; i++) {
 				if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
-					if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
-						sd->status.skill_point = USHRT_MAX;
-					else
-						sd->status.skill_point += sd->status.skill[i].lv;
+					sd->status.skill_point += sd->status.skill[i].lv;
 					sd->status.skill[i].id = 0;
 					sd->status.skill[i].lv = 0;
 				}
@@ -848,10 +845,7 @@ int chrif_changedsex(int fd)
 			// remove specifical skills of Dancer classes 
 			for(i = 323; i <= 330; i++) {
 				if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
-					if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
-						sd->status.skill_point = USHRT_MAX;
-					else
-						sd->status.skill_point += sd->status.skill[i].lv;
+					sd->status.skill_point += sd->status.skill[i].lv;
 					sd->status.skill[i].id = 0;
 					sd->status.skill[i].lv = 0;
 				}

+ 11 - 27
src/map/pc.c

@@ -1308,7 +1308,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
 	else
 	//Do not send S. Novices to first class (Novice)
 	if ((sd->class_&JOBL_2) && (sd->class_&MAPID_UPPERMASK) != MAPID_SUPER_NOVICE &&
-		sd->status.skill_point >= (int)sd->status.job_level &&
+		sd->status.skill_point >= sd->status.job_level &&
 		((sd->change_level > 0 && skill_point < sd->change_level+8) || skill_point < 58)) {
 		//Send it to first class.
 		c &= MAPID_BASEMASK;
@@ -4391,10 +4391,8 @@ int pc_checkbaselevelup(struct map_session_data *sd)
 			next = statp[sd->status.base_level] - statp[sd->status.base_level-1];
 		else //Estimated way.
 			next = (sd->status.base_level+14) / 5 ;
-		if (sd->status.status_point > USHRT_MAX - next)
-			sd->status.status_point = USHRT_MAX;
-		else	
-			sd->status.status_point += next;
+
+		sd->status.status_point += next;
 
 	} while ((next=pc_nextbaseexp(sd)) > 0 && sd->status.base_exp >= next);
 
@@ -4943,11 +4941,10 @@ int pc_resetstate(struct map_session_data* sd)
 		if (sd->class_&JOBL_UPPER)
 			stat+=52;	// extra 52+48=100 stat points
 		
-		if (stat > USHRT_MAX)
-			sd->status.status_point = USHRT_MAX;
-		else
-			sd->status.status_point = stat;
-	} else { //Use new stat-calculating equation [Skotlex]
+		sd->status.status_point = stat;
+	}
+	else
+	{ //Use new stat-calculating equation [Skotlex]
 #define sumsp(a) (((a-1)/10 +2)*(5*((a-1)/10 +1) + (a-1)%10) -10)
 		int add=0;
 		add += sumsp(sd->status.str);
@@ -4956,10 +4953,7 @@ int pc_resetstate(struct map_session_data* sd)
 		add += sumsp(sd->status.int_);
 		add += sumsp(sd->status.dex);
 		add += sumsp(sd->status.luk);
-		if (add > USHRT_MAX - sd->status.status_point)
-			sd->status.status_point = USHRT_MAX;
-		else
-			sd->status.status_point+=add;
+		sd->status.status_point+=add;
 	}
 
 	sd->status.str=1;
@@ -5059,10 +5053,7 @@ int pc_resetskill(struct map_session_data* sd, int flag)
 	
 	if( flag&2 || !skill_point ) return skill_point;
 
-	if( sd->status.skill_point > USHRT_MAX - skill_point )
-		sd->status.skill_point = USHRT_MAX;
-	else
-		sd->status.skill_point += skill_point;
+	sd->status.skill_point += skill_point;
 
 	if( flag&1 )
 	{
@@ -5545,11 +5536,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
 			int stat=0;
 			for (i = 1; i <= (int)((unsigned int)val - sd->status.base_level); i++)
 				stat += (sd->status.base_level + i + 14) / 5 ;
-			if (sd->status.status_point > USHRT_MAX - stat)
-				
-				sd->status.status_point = USHRT_MAX;
-			else
-				sd->status.status_point += stat;
+			sd->status.status_point += stat;
 		}
 		sd->status.base_level = (unsigned int)val;
 		sd->status.base_exp = 0;
@@ -5562,10 +5549,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
 	case SP_JOBLEVEL:
 		if ((unsigned int)val >= sd->status.job_level) {
 			if ((unsigned int)val > pc_maxjoblv(sd)) val = pc_maxjoblv(sd);
-			if (sd->status.skill_point > USHRT_MAX - val + sd->status.job_level)
-				sd->status.skill_point = USHRT_MAX;
-			else
-				sd->status.skill_point += val-sd->status.job_level;
+			sd->status.skill_point += val - sd->status.job_level;
 			clif_updatestatus(sd, SP_SKILLPOINT);
 		}
 		sd->status.job_level = (unsigned int)val;