@@ -11,6 +11,7 @@
#include "../common/ers.h"
#include "../common/strlib.h"
+#include "battle.h"
#include "map.h"
#include "path.h"
#include "pc.h"
@@ -12262,7 +12263,10 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data)
if( !src || (src && (status_isdead(src) || src->m != bl->m || distance_bl(src, bl) >= 12)) )
break;
map_freeblock_lock();
- damage = 200 + 100 * sce->val1 + status_get_int(src);
+ if (is_infinite_defense(bl, BF_MISC)) // Only does 1 damage to infinte defense type.
+ damage = 1;
+ else
+ damage = 200 + 100 * sce->val1 + status_get_int(src);
status_damage(src, bl, damage, 0, clif_damage(bl,bl,tick,status->amotion,status->dmotion+200,damage,1,DMG_NORMAL,0), 0);
unit_skillcastcancel(bl,1);
if ( sc->data[type] ) {