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@@ -22450,6 +22450,12 @@ Body:
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- Combo:
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- Blue_Crystal_Staff_LT
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- Hero_Boots_LT
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+ - Combo:
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+ - SoulWeight_LT # 550068
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - Master_Soul_Rifle_LT # 810009
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+ - Hero_Boots_LT # 470094
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Script: |
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bonus bSmatk,2;
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bonus bMatkRate,10;
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@@ -22496,6 +22502,28 @@ Body:
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- Combo:
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- Narcis_Bow_LT
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- Hero_Boots_LT
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+ - Combo:
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+ - Fog_Dew_Sword_LT # 510060
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+ - Sharp_Wind_Sword # 28763
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - OneSkyOneSun_LT # 540048
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - Humma_Clear_LT # 650024
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - Crimson_Rose_LT # 800013
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - Demon_S_Shot_LT # 820007
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - The_Black_Gatling_LT # 830012
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+ - Hero_Boots_LT # 470094
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+ - Combo:
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+ - Golden_L_Launcher_LT # 840008
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+ - Hero_Boots_LT # 470094
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Script: |
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bonus bPAtk,2;
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bonus2 bAddClass,Class_All,10;
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@@ -22714,3 +22742,867 @@ Body:
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if (getskilllv("WM_GLOOMYDAY") == 5) {
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bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
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}
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+ - Combos:
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+ - Combo:
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+ - S_SpellCaster_Armor
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+ - S_S_Reload_Shield
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+ - S_SpellCaster_Shoes
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus bUseSPrate,-10;
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+ if (.@sum >= 30 && !isequipped(24749,24750)) {
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+ bonus bFixedCast,-300;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_SpellCaster_Earring
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+ - S_SpellCaster_Pendant
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R);
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+ bonus bUseSPrate,-10;
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+ if (.@sum >= 20) {
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+ bonus bFixedCast,-300;
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_P_Power_Weapon
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+ - S_P_Power_Shield
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+ Script: |
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+ bonus bPAtk,3;
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+ - Combos:
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+ - Combo:
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+ - S_M_Spell_Weapon
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+ - S_M_Spell_Shield
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+ Script: |
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+ bonus bSmatk,3;
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+ - Combos:
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+ - Combo:
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+ - S_Concentration_Weapon
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+ - S_Concentration_Shield
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+ Script: |
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+ bonus bPAtk,2;
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+ bonus bSmatk,2;
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+ - Combos:
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+ - Combo:
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+ - S_Wisdom_Weapon
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+ - S_Wisdom_Shield
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+ Script: |
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+ bonus bMres,30;
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+ - Combos:
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+ - Combo:
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+ - S_Stamina_Weapon
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+ - S_Stamina_Shield
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+ Script: |
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+ bonus bRes,30;
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+ - Combos:
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+ - Combo:
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+ - S_Creative_Weapon
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+ - S_Creative_Shield
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+ Script: |
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+ bonus bCrate,2;
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+ bonus bHplus,2;
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+ - Combos:
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+ - Combo:
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+ - S_R_Bearers_Armor
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+ - S_R_Bearers_Shoes
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES);
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+ bonus bAllStats,2;
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+ if (.@sum >= 18) {
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+ bonus bMaxHPrate,-20;
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+ bonus bNoWalkDelay;
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+ if (.@sum >= 20) {
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+ bonus bMaxHPrate,25;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - S_R_Bearers_Earring
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+ - S_R_Bearers_Pendant
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+ Script: |
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+ .@sum = getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R);
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+ bonus bAllStats,2;
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+ if (.@sum >= 18) {
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+ bonus bMaxHPrate,-20;
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+ bonus bNoWalkDelay;
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+ if (.@sum >= 20) {
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+ bonus bMaxHPrate,25;
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+ }
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_RK1
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+ - Adulter_F_T_Sword
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+ Script: |
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+ bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-500;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"RK_IGNITIONBREAK",5*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"RK_WINDCUTTER",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_RK1
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+ - Vivatus_F_T_Sword
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+ Script: |
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+ bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"DK_STORMSLASH",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"RK_IGNITIONBREAK",5*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"RK_WINDCUTTER",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"DK_STORMSLASH",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_RK2
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+ - Adulter_F_Lance
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+ Script: |
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+ bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-200;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"RK_HUNDREDSPEAR",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_RK2
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+ - Vivatus_F_Lance
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+ Script: |
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+ bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"RK_HUNDREDSPEAR",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_WM1
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+ - Adulter_F_Harp
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+ - Combo:
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+ - Viva_Adul_Hat_WM1
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+ - Adulter_F_Ribbon
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+ Script: |
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+ bonus2 bMagicAtkEle,Ele_Neutral,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"WM_METALICSOUND",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_WM1
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+ - Vivatus_F_Harp
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+ - Combo:
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+ - Viva_Adul_Hat_WM1
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+ - Vivatus_F_Ribbon
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+ Script: |
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+ bonus2 bMagicAtkEle,Ele_Neutral,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"TR_METALIC_FURY",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"WM_METALICSOUND",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"TR_METALIC_FURY",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_WM2
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+ - Adulter_F_Violin
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+ - Combo:
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+ - Viva_Adul_Hat_WM2
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+ - Adulter_F_C_Rope
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_WM2
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+ - Vivatus_F_Violin
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+ - Combo:
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+ - Viva_Adul_Hat_WM2
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+ - Vivatus_F_C_Rope
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_NC1
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+ - Adulter_F_Axe
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ bonus bShortAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"NC_AXETORNADO",5*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_NC1
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+ - Vivatus_F_Axe
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ bonus bShortAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"MT_AXE_STOMP",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"NC_AXETORNADO",5*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"MT_AXE_STOMP",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_NC2
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+ - Adulter_F_Mace
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"NC_VULCANARM",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_NC2
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+ - Vivatus_F_Mace
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"MT_A_MACHINE",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"NC_VULCANARM",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"MT_A_MACHINE",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_GN1
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+ - Adulter_F_Lapier
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"GN_CARTCANNON",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_GN1
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+ - Vivatus_F_Lapier
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"GN_CARTCANNON",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",15;
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",15;
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",15;
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+ bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_GN2
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+ - Adulter_F_Hall
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+ Script: |
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+ bonus2 bSkillCooldown,"GN_CART_TORNADO",-150;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"GN_CART_TORNADO",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_GN2
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+ - Vivatus_F_Hall
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+ Script: |
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+ bonus2 bSkillCooldown,"GN_CART_TORNADO",-300;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"GN_HELLS_PLANT",15*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"GN_CART_TORNADO",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"GN_HELLS_PLANT",25;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_KO1
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+ - Adulter_F_Humma
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"KO_HUUMARANKA",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_KO1
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+ - Vivatus_F_Humma
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"SS_FUUMASHOUAKU",7*(.@r_weapon/3);
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+ bonus2 bSkillAtk,"KO_HUUMARANKA",5*(.@r_weapon/3);
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+ if (getenchantgrade(EQI_HAND_R) >= 2) {
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+ bonus2 bSkillAtk,"SS_FUUMASHOUAKU",15;
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+ }
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_KO2
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+ - Adulter_F_C_Humma
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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+ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",5*(.@r_weapon/3);
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+ - Combos:
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+ - Combo:
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+ - Viva_Adul_Hat_KO2
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+ - Vivatus_F_C_Humma
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+ Script: |
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+ bonus bLongAtkRate,10;
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+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
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|
+ bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL1
|
|
|
+ - Vivatus_F_Launcher
|
|
|
+ Script: |
|
|
|
+ bonus2 bSkillCooldown,"RL_D_TAIL",-2000;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"RL_D_TAIL",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL1
|
|
|
+ - Adulter_F_Revolver
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"RL_FIREDANCE",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL1
|
|
|
+ - Vivatus_F_Revolver
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"RL_FIREDANCE",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL1
|
|
|
+ - Adulter_F_Rifle
|
|
|
+ Script: |
|
|
|
+ bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-10000;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL1
|
|
|
+ - Vivatus_F_Rifle
|
|
|
+ Script: |
|
|
|
+ bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-10000;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL1
|
|
|
+ - Adulter_F_Launcher
|
|
|
+ Script: |
|
|
|
+ bonus2 bSkillCooldown,"RL_D_TAIL",-2000;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"RL_D_TAIL",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL2
|
|
|
+ - Adulter_F_Shotgun
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"RL_S_STORM",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL2
|
|
|
+ - Vivatus_F_Shotgun
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"NW_WILD_FIRE",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"RL_S_STORM",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"NW_WILD_FIRE",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL2
|
|
|
+ - Adulter_F_Gatling
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"RL_R_TRIP",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_RL2
|
|
|
+ - Vivatus_F_Gatling
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"RL_R_TRIP",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SP1
|
|
|
+ - Adulter_F_S_Stick
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SP_SPA",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SP_SWHOO",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SP1
|
|
|
+ - Vivatus_F_S_Stick
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SP_SPA",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SP_SWHOO",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",15;
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SP2
|
|
|
+ - Adulter_F_D_Wand
|
|
|
+ Script: |
|
|
|
+ bonus2 bSkillCooldown,"SP_SOULCURSE",-2000;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SP_CURSEEXPLOSION",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SP2
|
|
|
+ - Vivatus_F_D_Wand
|
|
|
+ Script: |
|
|
|
+ bonus2 bSkillCooldown,"SP_SOULCURSE",-2000;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SP_CURSEEXPLOSION",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SJ1
|
|
|
+ - Adulter_F_Moon_B
|
|
|
+ Script: |
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SJ_FULLMOONKICK",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SJ_NEWMOONKICK",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SJ1
|
|
|
+ - Vivatus_F_Moon_B
|
|
|
+ Script: |
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SJ_FULLMOONKICK",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SJ_NEWMOONKICK",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SJ2
|
|
|
+ - Adulter_F_Star_B
|
|
|
+ Script: |
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SJ2
|
|
|
+ - Vivatus_F_Star_B
|
|
|
+ Script: |
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SKE_STAR_CANNON",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SKE_STAR_CANNON",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SU1
|
|
|
+ - Adulter_F_F_model
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SU_PICKYPECK",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SU1
|
|
|
+ - Vivatus_F_F_model
|
|
|
+ Script: |
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SU_PICKYPECK",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SU2
|
|
|
+ - Adulter_F_F_Wand
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SU_SV_STEMSPEAR",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SU_CN_METEOR",5*(.@r_weapon/3);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Viva_Adul_Hat_SU2
|
|
|
+ - Vivatus_F_F_Wand
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ .@r_weapon = getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",7*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SU_SV_STEMSPEAR",5*(.@r_weapon/3);
|
|
|
+ bonus2 bSkillAtk,"SU_CN_METEOR",5*(.@r_weapon/3);
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",15;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - ST_Orleans_Gown
|
|
|
+ - ST_Orleans_Glove
|
|
|
+ Script: |
|
|
|
+ .@r = getequiprefinerycnt(EQI_ARMOR);
|
|
|
+ bonus bMatkRate,(.@r/3);
|
|
|
+ if (@r >= 9) {
|
|
|
+ bonus bVariableCastrate,-10;
|
|
|
+ if (@r >= 11) {
|
|
|
+ bonus2 bMagicAtkEle,Ele_Earth,20;
|
|
|
+ bonus2 bMagicAtkEle,Ele_Water,20;
|
|
|
+ bonus2 bMagicAtkEle,Ele_Wind,20;
|
|
|
+ if (@r >= 13) {
|
|
|
+ bonus bUnbreakableArmor;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - ST_Naga_Armor
|
|
|
+ - ST_Naga_Shield
|
|
|
+ Script: |
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_480136
|
|
|
+ - aegis_400023
|
|
|
+ Script: |
|
|
|
+ .@r = getequiprefinerycnt(EQI_GARMENT);
|
|
|
+ bonus bVariableCastrate,-10;
|
|
|
+ if (@r >= 7) {
|
|
|
+ bonus2 bMagicAddEle,Ele_Holy,15;
|
|
|
+ bonus2 bAddEle,Ele_Holy,15;
|
|
|
+ bonus2 bMagicAddEle,Ele_Dark,15;
|
|
|
+ bonus2 bAddEle,Ele_Dark,15;
|
|
|
+ if (@r >= 9) {
|
|
|
+ bonus2 bAddRace,RC_Angel,15;
|
|
|
+ bonus2 bMagicAddRace,RC_Angel,15;
|
|
|
+ bonus2 bAddRace,RC_Dragon,15;
|
|
|
+ bonus2 bMagicAddRace,RC_Dragon,15;
|
|
|
+ if (@r >= 11) {
|
|
|
+ bonus2 bSubSize,Size_Medium,15;
|
|
|
+ bonus2 bMagicSubSize,Size_Medium,15;
|
|
|
+ bonus2 bSubSize,Size_Large,15;
|
|
|
+ bonus2 bMagicSubSize,Size_Large,15;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_480136
|
|
|
+ - Blue_Mental_Pendant
|
|
|
+ - Combo:
|
|
|
+ - aegis_480136
|
|
|
+ - Red_Force_Pendant
|
|
|
+ Script: |
|
|
|
+ bonus bMatk,50;
|
|
|
+ bonus bBaseAtk,50;
|
|
|
+ bonus2 bSubSize,Size_Medium,15;
|
|
|
+ bonus2 bMagicSubSize,Size_Medium,15;
|
|
|
+ bonus2 bSubSize,Size_Large,15;
|
|
|
+ bonus2 bMagicSubSize,Size_Large,15;
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490180
|
|
|
+ - Meteor_Striker_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"NC_ARMSCANNON",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"NC_ARMSCANNON",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490180
|
|
|
+ - Avenger_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"MT_AXE_STOMP",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"MT_AXE_STOMP",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490181
|
|
|
+ - Iron_Nail_K_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490181
|
|
|
+ - Ray_Knuckle_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bShortAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490184
|
|
|
+ - Sharp_Wind_Sword
|
|
|
+ - Fog_Dew_Sword_LT
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_ACC_R)+getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_R);
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (.@sum >= 20) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",10;
|
|
|
+ bonus2 bSkillAtk,"SS_KUNAIKAITEN",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",10;
|
|
|
+ bonus2 bSkillAtk,"SS_KUNAIKAITEN",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490184
|
|
|
+ - Humma_Clear_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"SS_FUUMASHOUAKU",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"SS_FUUMASHOUAKU",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490185
|
|
|
+ - Crimson_Rose_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bCritAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490185
|
|
|
+ - Master_Soul_Rifle_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ bonus2 bMagicAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bAspdRate,15;
|
|
|
+ bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10;
|
|
|
+ bonus2 bSkillAtk,"NW_BASIC_GRENADE",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10;
|
|
|
+ bonus2 bSkillAtk,"NW_BASIC_GRENADE",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490185
|
|
|
+ - Demon_S_Shot_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"NW_WILD_FIRE",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"NW_WILD_FIRE",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490185
|
|
|
+ - The_Black_Gatling_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490185
|
|
|
+ - Golden_L_Launcher_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bLongAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490186
|
|
|
+ - SoulWeight_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bMagicAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",10;
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bSmatk,5;
|
|
|
+ bonus bSpl,5;
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",10;
|
|
|
+ bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490187
|
|
|
+ - OneSkyOneSun_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus bCritAtkRate,10;
|
|
|
+ bonus2 bSkillAtk,"SKE_NOON_BLAST",10;
|
|
|
+ bonus2 bSkillAtk,"SKE_SUNSET_BLAST",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bPAtk,5;
|
|
|
+ bonus bPow,5;
|
|
|
+ bonus2 bSkillAtk,"SKE_NOON_BLAST",10;
|
|
|
+ bonus2 bSkillAtk,"SKE_SUNSET_BLAST",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - aegis_490188
|
|
|
+ - MeawFoxtail_LT
|
|
|
+ Script: |
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ bonus2 bMagicAddSize,Size_All,15;
|
|
|
+ if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
|
|
|
+ bonus2 bMagicAtkEle,Ele_All,10;
|
|
|
+ bonus2 bMagicAtkEle,Ele_Earth,10;
|
|
|
+ bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
|
|
|
+ bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
|
|
|
+ }
|
|
|
+ if (getenchantgrade(EQI_HAND_R) >= 2) {
|
|
|
+ bonus bSmatk,5;
|
|
|
+ bonus bSpl,5;
|
|
|
+ bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
|
|
|
+ bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
|
|
|
+ }
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - Fog_Dew_Sword_LT
|
|
|
+ - Sharp_Wind_Sword
|
|
|
+ Script: |
|
|
|
+ .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L);
|
|
|
+ if (BaseLevel >= 210) {
|
|
|
+ bonus bPAtk,1;
|
|
|
+ bonus bPow,2;
|
|
|
+ }
|
|
|
+ if (.@sum >= 14) {
|
|
|
+ bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;
|
|
|
+ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",35;
|
|
|
+ if (.@sum >= 16) {
|
|
|
+ skill "OB_ZANGETSU",getskilllv("KG_KAGEHUMI");
|
|
|
+ skill "KG_KAGEHUMI",getskilllv("OB_ZANGETSU");
|
|
|
+ bonus2 bAddEle,Ele_All,15;
|
|
|
+ if (.@sum >= 18) {
|
|
|
+ bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;
|
|
|
+ if (.@sum >= 20) {
|
|
|
+ bonus2 bAddSize,Size_All,15;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ bonus bBaseAtk,15*(.@sum/3);
|
|
|
+ bonus2 bAddClass,Class_All,4*(.@sum/5);
|
|
|
+ - Combos:
|
|
|
+ - Combo:
|
|
|
+ - MeawFoxtail_LT # 550067
|
|
|
+ - Hero_Boots_LT # 470094
|
|
|
+ Script: |
|
|
|
+ bonus bSmatk,2;
|
|
|
+ bonus2 bAddClass,Class_All,10;
|
|
|
+ bonus bMatkRate,10;
|