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@@ -6774,19 +6774,15 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
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unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,gettick(),1);
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unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,gettick(),1);
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}
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}
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}
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}
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- if (skillid == NJ_TATAMIGAESHI)
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- { //Disable it, since it should do instant damage
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- //(which was done in the map_foreachincell call up there) [Skotlex]
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- group->target_flag=BCT_NOONE;
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- group->bl_flag= 0;
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- }
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if (!group->alive_count)
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if (!group->alive_count)
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{ //No cells? Something that was blocked completely by Land Protector?
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{ //No cells? Something that was blocked completely by Land Protector?
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skill_delunitgroup(src, group);
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skill_delunitgroup(src, group);
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return NULL;
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return NULL;
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}
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}
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-
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+ if (skillid == NJ_TATAMIGAESHI) //Store number of tiles.
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+ group->val1 = group->alive_count;
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+
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return group;
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return group;
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}
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}
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@@ -6915,7 +6911,6 @@ int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, unsigned
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src->limit = DIFF_TICK(tick+700,sg->tick);
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src->limit = DIFF_TICK(tick+700,sg->tick);
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break;
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break;
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}
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}
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-
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return skillid;
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return skillid;
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}
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}
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@@ -9997,6 +9992,15 @@ int skill_unit_timer_sub (struct block_list *bl, va_list ap)
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unit->val1 -= 5;
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unit->val1 -= 5;
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if(unit->val1 <= 0 && unit->limit + group->tick > tick + 700)
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if(unit->val1 <= 0 && unit->limit + group->tick > tick + 700)
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unit->limit = DIFF_TICK(tick+700,group->tick);
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unit->limit = DIFF_TICK(tick+700,group->tick);
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+ } else
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+ if (group->unit_id == UNT_TATAMIGAESHI && unit->range>=0)
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+ { //Disable processed cell.
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+ unit->range = -1;
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+ if (--group->val1 <= 0)
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+ { //All tiles were processed, disable skill.
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+ group->target_flag=BCT_NOONE;
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+ group->bl_flag= 0;
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+ }
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}
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}
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return 0;
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return 0;
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