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Mob DB placeholders

Also added support for 2 new NPC IDs
Lemongrass3110 8 anni fa
parent
commit
bff62ed117
3 ha cambiato i file con 23 aggiunte e 1 eliminazioni
  1. 3 0
      db/const.txt
  2. 19 0
      db/re/mob_db.txt
  3. 1 1
      src/map/npc.h

+ 3 - 0
db/const.txt

@@ -2293,6 +2293,9 @@ JP_NPC01	10236
 4_M_HIGH_WIZARD	10247
 4_SYSTEM_BOX	10248
 
+4_PCCOUNT	10253
+4_LAVAGOLEM	10254
+
 SWORDCLAN	1
 ARCWANDCLAN	2
 GOLDENMACECLAN	3

+ 19 - 0
db/re/mob_db.txt

@@ -2971,3 +2971,22 @@
 //3814,MD_POPORING
 //3815,MD_PORING
 //3816,MD_MARIN
+//3817,DALCOM
+//3818,BIG_DALCOM
+
+//3888,TW_I_QUEEN_SCARABA
+//3889,TW_GIOIA
+//3890,TW_TIMEHOLDER
+//3891,TW_KADES
+//3892,TW_PYURIEL
+//3893,TW_DAEHYON
+//3894,TW_V_B_SEYREN
+//3895,TW_V_B_EREMES
+//3896,G_ILL_ASSULTER
+//3897,MD_ORC_SKELETON
+//3898,MD_ORC_ZOMBIE
+//3899,MD_HIGH_ORC
+//3900,MD_ORC_ARCHER
+//3901,MD_ORK_HERO
+//3902,MD_ORC_LORD
+//3903,MD_ORC_FLOWER

+ 1 - 1
src/map/npc.h

@@ -109,7 +109,7 @@ enum actor_classes
 #define MAX_NPC_CLASS 1000
 // New NPC range
 #define MAX_NPC_CLASS2_START 10000
-#define MAX_NPC_CLASS2_END 10249
+#define MAX_NPC_CLASS2_END 10255
 
 //Checks if a given id is a valid npc id. [Skotlex]
 //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)