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@@ -110,7 +110,7 @@ struct block_list* battle_get_master(struct block_list *src);
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struct block_list* battle_gettargeted(struct block_list *target);
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struct block_list* battle_getenemy(struct block_list *target, int type, int range);
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int battle_gettarget(struct block_list *bl);
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-int battle_getcurrentskill(struct block_list *bl);
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+uint16 battle_getcurrentskill(struct block_list *bl);
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int battle_check_undead(int race,int element);
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int battle_check_target(struct block_list *src, struct block_list *target,int flag);
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