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@@ -124,7 +124,8 @@ item_drop_treasure_max: 10000
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item_logarithmic_drops: no
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item_logarithmic_drops: no
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// Can the monster's drop rate become 0? (Note 1)
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// Can the monster's drop rate become 0? (Note 1)
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-drop_rate0item: yes
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+// Defualt: no (as in official servers).
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+drop_rate0item: no
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// drop_by_luk: Leave at 0 to use normal drop system. Anything higher than 0 will allow luk to affect drop rates. Note that both methods can be combined (the old method is applied first).
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// drop_by_luk: Leave at 0 to use normal drop system. Anything higher than 0 will allow luk to affect drop rates. Note that both methods can be combined (the old method is applied first).
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