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@@ -115,12 +115,14 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
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struct map_session_data *sd;
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struct mob_data *md;
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struct unit_data *ud;
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+ struct mercenary_data *mrd;
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bl = map_id2bl(id);
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if(bl == NULL)
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return 0;
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sd = BL_CAST(BL_PC, bl);
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md = BL_CAST(BL_MOB, bl);
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+ mrd = BL_CAST(BL_MER, bl);
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ud = unit_bl2ud(bl);
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if(ud == NULL) return 0;
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@@ -175,6 +177,11 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
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} else
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sd->areanpc_id=0;
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+ if( sd->md && !check_distance_bl(&sd->bl, &sd->md->bl, MAX_MER_DISTANCE) )
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+ {// mercenary is too far from the master so warp the master's position
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+ unit_warp( &sd->md->bl, sd->bl.m, sd->bl.x, sd->bl.y, CLR_TELEPORT );
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+ }
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+
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if (sd->state.gmaster_flag &&
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(battle_config.guild_aura&((agit_flag || agit2_flag)?2:1)) &&
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(battle_config.guild_aura&(map_flag_gvg2(bl->m)?8:4))
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@@ -218,6 +225,10 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data
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clif_move(ud);
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}
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}
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+ else if( mrd && mrd->master && !check_distance_bl(&mrd->master->bl, bl, MAX_MER_DISTANCE) )
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+ {// mercenary is too far from the master so warp the master's position
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+ unit_warp( bl, mrd->master->bl.id, mrd->master->bl.x, mrd->master->bl.y, CLR_TELEPORT );
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+ }
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if(tid == INVALID_TIMER) //A directly invoked timer is from battle_stop_walking, therefore the rest is irrelevant.
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return 0;
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