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- Fixed npc_gettimerevent_tick returning the difference since the last triggered label instead of total elapsed time for the npc-timer.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5874 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Modificáronse 2 ficheiros con 4 adicións e 2 borrados
  1. 2 0
      Changelog-Trunk.txt
  2. 2 2
      src/map/npc.c

+ 2 - 0
Changelog-Trunk.txt

@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/04/02
+	* Fixed npc_gettimerevent_tick returning the difference since the last
+	  triggered label instead of total elapsed time for the npc-timer. [Skotlex]
 	* Added a missing memset on ers_alloc'ing mob loot which was making data
 	  from looted items fill in normal drop info (in other words, you could get
 	  normal loots that were named after players, for example) [Skotlex]

+ 2 - 2
src/map/npc.c

@@ -756,10 +756,10 @@ int npc_gettimerevent_tick(struct npc_data *nd)
 	//If within a timer, set the tick value to the time passed since the beginning of the timer.
 	if (sd) {
 		if(sd->npc_timer_id != -1)
-			tick = DIFF_TICK(gettick(), nd->u.scr.timertick);
+			tick += DIFF_TICK(gettick(), nd->u.scr.timertick);
 	} else {
 		if(nd->u.scr.timerid!=-1)
-			tick = DIFF_TICK(gettick(), nd->u.scr.timertick);
+			tick += DIFF_TICK(gettick(), nd->u.scr.timertick);
 	}
 
 	return tick;