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SQL synchronization

rAthenaAPI 7 年之前
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bc02c4e054
共有 1 個文件被更改,包括 20 次插入0 次删除
  1. 20 0
      sql-files/item_db_re.sql

+ 20 - 0
sql-files/item_db_re.sql

@@ -3151,6 +3151,25 @@ REPLACE INTO `item_db_re` VALUES (4947,'Thrift3','Economy Lv3',6,10,NULL,0,NULL,
 REPLACE INTO `item_db_re` VALUES (4948,'Skill_Delay1','After Skill Delay Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4949,'Skill_Delay2','After Skill Delay Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4950,'Skill_Delay3','After Skill Delay Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4951,'Darkness_Drop','Darkness Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Dark,2; bonus2 bMagicAtkEle,Ele_Dark,2; bonus2 bSubEle,Ele_Dark,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4952,'Fire_Drop','Fire Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,2; bonus2 bMagicAtkEle,Ele_Fire,2; bonus2 bSubEle,Ele_Fire,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4953,'Water_Drop','Water Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bSubEle,Ele_Water,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4954,'Earth_Drop','Earth Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bSubEle,Ele_Earth,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4955,'Holy_Drop','Holy Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,2; bonus2 bMagicAtkEle,Ele_Holy,2; bonus2 bSubEle,Ele_Holy,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4956,'Recovery_Drop','Recovery Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2; bonus2 bSkillHeal2,.@skills$[.@i],2; } /* TODO: Depending on some recovery items HP recovery amount + 2% */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4957,'Famitsus_Power','Famitsu\'s Power',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,832;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4958,'Gemini','Gemini',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4959,'Sagittarius','Sagittarius',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4960,'Aquarius','Aquarius',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4961,'Aries','Aries',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4962,'Cancer','Cancer',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4963,'Taurus','Taurus',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,4; bonus bHit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4964,'Capricorn','Capricorn',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_All,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4965,'Pisces','Pisces',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4966,'Scorpio','Scorpio',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4967,'Leo','Leo',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4968,'Virgo','Virgo',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4969,'Libra','Libra',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],1; } /* TODO: Depending on some recovery items HP recovery amount + 1% */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4970,'Fire_Property_Reactor','Fire Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Fire;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4971,'Water_Property_Reactor','Water Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4972,'Earth_Property_Reactor','Earth Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Earth;',NULL,NULL);
@@ -9910,6 +9929,7 @@ REPLACE INTO `item_db_re` VALUES (19038,'12_Anniversary_Crown_Of_Saint','12 Anni
 REPLACE INTO `item_db_re` VALUES (19039,'12_Anniversary_Elf_Ears','12 Anniversary Elf Ears',4,10,NULL,120,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',1,875,'bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19047,'Angeling_KnitCap','Angeling KnitCap',4,0,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,953,'bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19048,'Elemental_Clothe','Elemental Clothes',4,0,NULL,500,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19050,'Loki_Nidhogg_Hat','Loki & Nidhoggur\'s Hat',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1304,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);