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@@ -5,12 +5,13 @@
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//= Ghost Palace Instance
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//= Ghost Palace Instance
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//===== Changelogs: ==========================================
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//===== Changelogs: ==========================================
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//= 1.0 First version. [Capuche]
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//= 1.0 First version. [Capuche]
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+//= 1.1 Fixed NPC names. [zackdreaver]
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//============================================================
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//============================================================
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dali02,43,129,5 script Unpleasant Royal Guard# 4_M_SAKRAYROYAL,{
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dali02,43,129,5 script Unpleasant Royal Guard# 4_M_SAKRAYROYAL,{
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if (BaseLevel < 120) {
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if (BaseLevel < 120) {
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mes "[Unpleasant Royal Guard]";
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mes "[Unpleasant Royal Guard]";
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- mes "Althought I need help with a task, you are not strong enough to assist me, noob~!";
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+ mes "Although I need help with a task, you are not strong enough to assist me, noob~!";
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next;
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next;
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mes "[Unpleasant Royal Guard]";
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mes "[Unpleasant Royal Guard]";
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mes "Come back later when you have done some training and are at least level 120!";
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mes "Come back later when you have done some training and are at least level 120!";
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@@ -138,8 +139,8 @@ dali02,40,134,5 script Interdimensional Device#dk PORTAL,{
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npctalk "King: The marriage arrangements are going as planned. The prince is here to meet with the princess.";
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npctalk "King: The marriage arrangements are going as planned. The prince is here to meet with the princess.";
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next;
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next;
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mes "[Lurid Royal Guard]";
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mes "[Lurid Royal Guard]";
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- mes "...Yes, your majesty.";
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- npctalk "Lurid Royal Guard: ...Yes, your majesty.", instance_npcname("Lurid Royal Guard#dk");
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+ mes "...Yes, Your Majesty.";
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+ npctalk "Lurid Royal Guard: ...Yes, Your Majesty.", instance_npcname("Lurid Royal Guard#dk");
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next;
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next;
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mes "[King]";
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mes "[King]";
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mes "My gods, there are monsters in the castle! Get rid of them now!";
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mes "My gods, there are monsters in the castle! Get rid of them now!";
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@@ -177,13 +178,13 @@ OnInstanceInit:
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disablenpc instance_npcname("Soldier#dk2");
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disablenpc instance_npcname("Soldier#dk2");
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disablenpc instance_npcname("Soldier#dk3");
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disablenpc instance_npcname("Soldier#dk3");
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disablenpc instance_npcname("Lurid Royal Guard#dk3");
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disablenpc instance_npcname("Lurid Royal Guard#dk3");
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- disablenpc instance_npcname("Thanatos Magic Trace#dk1");
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+ disablenpc instance_npcname("Magic Sword Tartanos#dk1");
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disablenpc instance_npcname("#gp_control_3");
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disablenpc instance_npcname("#gp_control_3");
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// 4th floor
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// 4th floor
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disablenpc instance_npcname("#gp_control_4");
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disablenpc instance_npcname("#gp_control_4");
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disablenpc instance_npcname("#gp_control_5");
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disablenpc instance_npcname("#gp_control_5");
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- disablenpc instance_npcname("Thanatos Magic Trace#dk2");
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+ disablenpc instance_npcname("Magic Sword Tartanos#dk2");
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disablenpc instance_npcname("Visiting Prince#dk");
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disablenpc instance_npcname("Visiting Prince#dk");
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disablenpc instance_npcname("Lurid Royal Guard#dk4");
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disablenpc instance_npcname("Lurid Royal Guard#dk4");
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disablenpc instance_npcname("King's Corpse#dk");
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disablenpc instance_npcname("King's Corpse#dk");
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@@ -200,7 +201,7 @@ OnInstanceInit:
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disablenpc instance_npcname("Lurid Royal Guard#dk5");
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disablenpc instance_npcname("Lurid Royal Guard#dk5");
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disablenpc instance_npcname("King#dk11");
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disablenpc instance_npcname("King#dk11");
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disablenpc instance_npcname("Sakray#dk");
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disablenpc instance_npcname("Sakray#dk");
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- disablenpc instance_npcname("Thanatos Magic Trace#dk3");
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+ disablenpc instance_npcname("Magic Sword Tartanos#dk3");
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disablenpc instance_npcname("#tb");
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disablenpc instance_npcname("#tb");
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disablenpc instance_npcname("#sv");
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disablenpc instance_npcname("#sv");
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disablenpc instance_npcname("#tv");
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disablenpc instance_npcname("#tv");
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@@ -264,8 +265,8 @@ OnMyMobDead3:
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.@tiara$ = instance_npcname("Princess Tiara#dk");
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.@tiara$ = instance_npcname("Princess Tiara#dk");
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cutin "npc-tiara.bmp",3;
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cutin "npc-tiara.bmp",3;
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mes "[Lurid Royal Guard]";
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mes "[Lurid Royal Guard]";
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- mes "Your highness, the King has invited a prince from a neighboring country to be your betrothed. Be ready to meet him...";
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- npctalk "Lurid Royal Guard: Your highness, the King has invited a prince from a neighboring country to be your betrothed. Be ready to meet him...";
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+ mes "Your Highness, the King has invited a prince from a neighboring country to be your betrothed. Be ready to meet him...";
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+ npctalk "Lurid Royal Guard: Your Highness, the King has invited a prince from a neighboring country to be your betrothed. Be ready to meet him...";
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next;
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next;
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mes "[Princess Tiara]";
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mes "[Princess Tiara]";
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mes "If...If a marriage is arranged what should I do?";
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mes "If...If a marriage is arranged what should I do?";
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@@ -280,8 +281,8 @@ OnMyMobDead3:
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npctalk "Princess Tiara: Then, what can I do?", .@tiara$;
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npctalk "Princess Tiara: Then, what can I do?", .@tiara$;
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next;
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next;
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mes "[Lurid Royal Guard]";
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mes "[Lurid Royal Guard]";
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- mes "You must decide that for yourself your highness...";
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- npctalk "Lurid Royal Guard: You must decide that for yourself your highness...";
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+ mes "You must decide that for yourself Your Highness...";
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+ npctalk "Lurid Royal Guard: You must decide that for yourself Your Highness...";
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next;
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next;
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mes "[Princess Tiara]";
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mes "[Princess Tiara]";
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mes "Would it be easier for you if I were married and sent off to another country?";
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mes "Would it be easier for you if I were married and sent off to another country?";
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@@ -368,8 +369,8 @@ OnMyMobDead3:
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npctalk "King: It was you who brought the monsters here! You want to get rid of me and have the princess for yourself?";
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npctalk "King: It was you who brought the monsters here! You want to get rid of me and have the princess for yourself?";
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next;
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next;
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mes "[Lurid Royal Guard]";
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mes "[Lurid Royal Guard]";
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- mes "It is a trap your majesty! You must trust me!";
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- npctalk "Lurid Royal Guard: It is a trap your majesty! You must trust me!", instance_npcname("Lurid Royal Guard#dk2");
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+ mes "It is a trap Your Majesty! You must trust me!";
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+ npctalk "Lurid Royal Guard: It is a trap Your Majesty! You must trust me!", instance_npcname("Lurid Royal Guard#dk2");
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next;
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next;
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mes "[King]";
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mes "[King]";
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mes "Shut up! You've betrayed me! I trusted you... you must pay for your disgrace.";
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mes "Shut up! You've betrayed me! I trusted you... you must pay for your disgrace.";
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@@ -386,14 +387,14 @@ OnMyMobDead3:
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disablenpc instance_npcname("Soldier#dk2");
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disablenpc instance_npcname("Soldier#dk2");
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disablenpc instance_npcname("Soldier#dk3");
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disablenpc instance_npcname("Soldier#dk3");
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disablenpc instance_npcname("Lurid Royal Guard#dk2");
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disablenpc instance_npcname("Lurid Royal Guard#dk2");
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- donpcevent instance_npcname("Thanatos Magic Trace#dk1") + "::OnStart";
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+ donpcevent instance_npcname("Magic Sword Tartanos#dk1") + "::OnStart";
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end;
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end;
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}
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}
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-1@spa,35,56,5 script Thanatos Magic Trace#dk1 4_TRACE,{
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+1@spa,35,56,5 script Magic Sword Tartanos#dk1 4_TRACE,{
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end;
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end;
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OnStart:
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OnStart:
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- enablenpc instance_npcname("Thanatos Magic Trace#dk1");
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+ enablenpc instance_npcname("Magic Sword Tartanos#dk1");
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enablenpc instance_npcname("Lurid Royal Guard#dk3");
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enablenpc instance_npcname("Lurid Royal Guard#dk3");
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initnpctimer;
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initnpctimer;
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end;
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end;
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@@ -419,11 +420,11 @@ OnTimer28000:
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npctalk "Lurid Royal Guard: I..I...", instance_npcname("Lurid Royal Guard#dk3");
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npctalk "Lurid Royal Guard: I..I...", instance_npcname("Lurid Royal Guard#dk3");
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end;
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end;
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OnTimer33000:
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OnTimer33000:
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- npctalk "Thanatos Magic Trace: Kukuku... What do you want boy?";
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+ npctalk "Magic Sword Tartanos: Kukuku... What do you want boy?";
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end;
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end;
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OnTimer34000:
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OnTimer34000:
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stopnpctimer;
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stopnpctimer;
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- disablenpc instance_npcname("Thanatos Magic Trace#dk1");
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+ disablenpc instance_npcname("Magic Sword Tartanos#dk1");
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disablenpc instance_npcname("Lurid Royal Guard#dk3");
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disablenpc instance_npcname("Lurid Royal Guard#dk3");
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donpcevent instance_npcname("#gp_control_3") + "::OnStart";
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donpcevent instance_npcname("#gp_control_3") + "::OnStart";
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end;
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end;
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@@ -573,7 +574,7 @@ OnSpawn1:
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end;
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end;
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OnMyMobDead2:
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OnMyMobDead2:
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if (mobcount('map_spa$, instance_npcname("#gp_control_4") + "::OnMyMobDead2") < 1) {
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if (mobcount('map_spa$, instance_npcname("#gp_control_4") + "::OnMyMobDead2") < 1) {
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- enablenpc instance_npcname("Thanatos Magic Trace#dk2");
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+ enablenpc instance_npcname("Magic Sword Tartanos#dk2");
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enablenpc instance_npcname("Visiting Prince#dk");
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enablenpc instance_npcname("Visiting Prince#dk");
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enablenpc instance_npcname("Lurid Royal Guard#dk4");
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enablenpc instance_npcname("Lurid Royal Guard#dk4");
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enablenpc instance_npcname("King's Corpse#dk");
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enablenpc instance_npcname("King's Corpse#dk");
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@@ -598,13 +599,13 @@ OnMyMobDead2:
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npctalk "Visiting Prince: You are too late... but you brought what I was looking for. Thanks for your help.", .@prince$;
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npctalk "Visiting Prince: You are too late... but you brought what I was looking for. Thanks for your help.", .@prince$;
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next;
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next;
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mes "[Visiting Prince]";
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mes "[Visiting Prince]";
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- mes "Cursed Thanatos Magic Trace! Are you ready to have a new master?";
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- npctalk "Visiting Prince: Cursed Thanatos Magic Trace! Are you ready to have a new master?", .@prince$;
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+ mes "Cursed Magic Sword Tartanos! Are you ready to have a new master?";
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+ npctalk "Visiting Prince: Cursed Magic Sword Tartanos! Are you ready to have a new master?", .@prince$;
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next;
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next;
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cutin "tartanos.bmp",3;
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cutin "tartanos.bmp",3;
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- mes "[Thanatos Magic Trace]";
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+ mes "[Magic Sword Tartanos]";
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mes "How dare you!";
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mes "How dare you!";
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- npctalk "Thanatos Magic Trace: How dare you!", instance_npcname("Thanatos Magic Trace#dk2");
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+ npctalk "Magic Sword Tartanos: How dare you!", instance_npcname("Magic Sword Tartanos#dk2");
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next;
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next;
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mes "[Visiting Prince]";
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mes "[Visiting Prince]";
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mes "aah, aah !!!";
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mes "aah, aah !!!";
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@@ -614,7 +615,7 @@ OnMyMobDead2:
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cutin "",255;
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cutin "",255;
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end;
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end;
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}
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}
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-1@spa,201,214,1 duplicate(Lurid Royal Guard#dk) Thanatos Magic Trace#dk2 CLEAR_NPC
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+1@spa,201,214,1 duplicate(Lurid Royal Guard#dk) Magic Sword Tartanos#dk2 CLEAR_NPC
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1@spa,197,218,5 duplicate(Lurid Royal Guard#dk) Visiting Prince#dk 4_M_KNIGHT_SILVER
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1@spa,197,218,5 duplicate(Lurid Royal Guard#dk) Visiting Prince#dk 4_M_KNIGHT_SILVER
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1@spa,194,214,5 duplicate(Lurid Royal Guard#dk) King's Corpse#dk 4_M_TRISTAN
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1@spa,194,214,5 duplicate(Lurid Royal Guard#dk) King's Corpse#dk 4_M_TRISTAN
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1@spa,211,194,3 duplicate(Lurid Royal Guard#dk) Captain's Corpse#dk 4_M_LIEMAN
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1@spa,211,194,3 duplicate(Lurid Royal Guard#dk) Captain's Corpse#dk 4_M_LIEMAN
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@@ -628,7 +629,7 @@ OnMyMobDead2:
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end;
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end;
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OnStart:
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OnStart:
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enablenpc instance_npcname("#gp_control_5");
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enablenpc instance_npcname("#gp_control_5");
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- disablenpc instance_npcname("Thanatos Magic Trace#dk2");
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+ disablenpc instance_npcname("Magic Sword Tartanos#dk2");
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disablenpc instance_npcname("Visiting Prince#dk");
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disablenpc instance_npcname("Visiting Prince#dk");
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disablenpc instance_npcname("Lurid Royal Guard#dk4");
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disablenpc instance_npcname("Lurid Royal Guard#dk4");
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disablenpc instance_npcname("King's Corpse#dk");
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disablenpc instance_npcname("King's Corpse#dk");
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@@ -755,11 +756,11 @@ OnMyMobDead3:
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if (mobcount('map_spa$, instance_npcname("#gp_control_6") + "::OnMyMobDead3") < 1) {
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if (mobcount('map_spa$, instance_npcname("#gp_control_6") + "::OnMyMobDead3") < 1) {
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sleep 2000;
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sleep 2000;
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monster 'map_spa$,200,45, "Torturous Redeemer" ,2961,1, instance_npcname("#gp_control_6") + "::OnMyMobDead4"; // E_TORTUROUS_REDEEMER
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monster 'map_spa$,200,45, "Torturous Redeemer" ,2961,1, instance_npcname("#gp_control_6") + "::OnMyMobDead4"; // E_TORTUROUS_REDEEMER
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- unittalk $@mobid[0], "Thanatos Magic Trace! I will destroy you if I can't have you... Oh no! How could this be?";
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+ unittalk $@mobid[0], "Magic Sword Tartanos! I will destroy you if I can't have you... Oh no! How could this be?";
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sleep 5000;
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sleep 5000;
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killmonster 'map_spa$, instance_npcname("#gp_control_6") + "::OnMyMobDead4";
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killmonster 'map_spa$, instance_npcname("#gp_control_6") + "::OnMyMobDead4";
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enablenpc instance_npcname("Sakray#dk");
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enablenpc instance_npcname("Sakray#dk");
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- enablenpc instance_npcname("Thanatos Magic Trace#dk3");
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+ enablenpc instance_npcname("Magic Sword Tartanos#dk3");
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disablenpc instance_npcname("#gp_control_6");
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disablenpc instance_npcname("#gp_control_6");
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}
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}
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end;
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end;
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@@ -769,12 +770,12 @@ OnMyMobDead4:
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1@spa,196,44,5 script Sakray#dk 4_M_SAKRAY,{
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1@spa,196,44,5 script Sakray#dk 4_M_SAKRAY,{
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mes "[Lurid Royal Guard]";
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mes "[Lurid Royal Guard]";
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- mes "Are you satisfied..? Thanatos Magic Trace?";
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- npctalk "Lurid Royal Guard: Are you satisfied..? Thanatos Magic Trace?";
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+ mes "Are you satisfied..? Magic Sword Tartanos?";
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+ npctalk "Lurid Royal Guard: Are you satisfied..? Magic Sword Tartanos?";
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next;
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next;
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- mes "[Thanatos Magic Trace]";
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+ mes "[Magic Sword Tartanos]";
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mes "I need more blood..Sakray, offer me his blood.";
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mes "I need more blood..Sakray, offer me his blood.";
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- npctalk "Thanatos Magic Trace: I need more blood..Sakray, offer me his blood.", instance_npcname("Thanatos Magic Trace#dk3");
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+ npctalk "Magic Sword Tartanos: I need more blood..Sakray, offer me his blood.", instance_npcname("Magic Sword Tartanos#dk3");
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next;
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next;
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mes "[Sakray]";
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mes "[Sakray]";
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mes "Okay, that is good. A traveller. Did you see?";
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mes "Okay, that is good. A traveller. Did you see?";
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@@ -801,9 +802,9 @@ OnMyMobDead4:
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mes "I am quite satisfied with the result.";
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mes "I am quite satisfied with the result.";
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npctalk "Sakray: I am quite satisfied with the result.";
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npctalk "Sakray: I am quite satisfied with the result.";
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next;
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next;
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- mes "[Thanatos Magic Trace]";
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+ mes "[Magic Sword Tartanos]";
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mes "Sakray, offer the blood to me now!";
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mes "Sakray, offer the blood to me now!";
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- npctalk "Thanatos Magic Trace: Sakray, offer the blood to me now!", instance_npcname("Thanatos Magic Trace#dk3");
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+ npctalk "Magic Sword Tartanos: Sakray, offer the blood to me now!", instance_npcname("Magic Sword Tartanos#dk3");
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next;
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next;
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mes "[Sakray]";
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mes "[Sakray]";
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mes "If you were me, what would you do?";
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mes "If you were me, what would you do?";
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@@ -822,8 +823,8 @@ OnMyMobDead4:
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npctalk "Sakray: Heh heh... I will keep watching you until the day comes when you are old enough.";
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npctalk "Sakray: Heh heh... I will keep watching you until the day comes when you are old enough.";
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next;
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next;
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mes "[Sakray]";
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mes "[Sakray]";
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- mes "I am willing to hunt you later for Thanatos.";
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- npctalk "Sakray: I am willing to hunt you later for Thanatos.";
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+ mes "I am willing to hunt you later for Tartanos.";
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+ npctalk "Sakray: I am willing to hunt you later for Tartanos.";
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cutin "",255;
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cutin "",255;
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next;
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next;
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mes "[Sakray]";
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mes "[Sakray]";
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@@ -838,7 +839,7 @@ OnMyMobDead4:
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end;
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end;
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OnStart:
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OnStart:
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disablenpc instance_npcname("Sakray#dk");
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disablenpc instance_npcname("Sakray#dk");
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- disablenpc instance_npcname("Thanatos Magic Trace#dk3");
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+ disablenpc instance_npcname("Magic Sword Tartanos#dk3");
|
|
enablenpc instance_npcname("#tb");
|
|
enablenpc instance_npcname("#tb");
|
|
enablenpc instance_npcname("#sv");
|
|
enablenpc instance_npcname("#sv");
|
|
enablenpc instance_npcname("#tv");
|
|
enablenpc instance_npcname("#tv");
|
|
@@ -851,10 +852,10 @@ OnTimer8000:
|
|
npctalk "Voice of Sakray : I will always stand by you. Please rest beside me.", instance_npcname("#sv");
|
|
npctalk "Voice of Sakray : I will always stand by you. Please rest beside me.", instance_npcname("#sv");
|
|
end;
|
|
end;
|
|
OnTimer13000:
|
|
OnTimer13000:
|
|
- npctalk "Thanatos Magic Trace: Sakray, do not forget the covenant of blood between us.", instance_npcname("#tv");
|
|
|
|
|
|
+ npctalk "Magic Sword Tartanos: Sakray, do not forget the covenant of blood between us.", instance_npcname("#tv");
|
|
end;
|
|
end;
|
|
OnTimer17000:
|
|
OnTimer17000:
|
|
- npctalk "Thanatos Magic Trace: Your soul is mine until you find the blood that satisfies me...", instance_npcname("#tv");
|
|
|
|
|
|
+ npctalk "Magic Sword Tartanos: Your soul is mine until you find the blood that satisfies me...", instance_npcname("#tv");
|
|
end;
|
|
end;
|
|
OnTimer22000:
|
|
OnTimer22000:
|
|
npctalk "Voice of Sakray : Rest in the shadow with me.", instance_npcname("#sv");
|
|
npctalk "Voice of Sakray : Rest in the shadow with me.", instance_npcname("#sv");
|
|
@@ -872,7 +873,7 @@ OnTimer28500:
|
|
end;
|
|
end;
|
|
}
|
|
}
|
|
|
|
|
|
-1@spa,195,41,1 duplicate(Lurid Royal Guard#dk) Thanatos Magic Trace#dk3 CLEAR_NPC
|
|
|
|
|
|
+1@spa,195,41,1 duplicate(Lurid Royal Guard#dk) Magic Sword Tartanos#dk3 CLEAR_NPC
|
|
1@spa,198,43,1 duplicate(Lurid Royal Guard#dk) #sv CLEAR_NPC
|
|
1@spa,198,43,1 duplicate(Lurid Royal Guard#dk) #sv CLEAR_NPC
|
|
1@spa,196,41,1 duplicate(Lurid Royal Guard#dk) #tv CLEAR_NPC
|
|
1@spa,196,41,1 duplicate(Lurid Royal Guard#dk) #tv CLEAR_NPC
|
|
|
|
|
|
@@ -892,7 +893,7 @@ OnTimer28500:
|
|
mes "[King]";
|
|
mes "[King]";
|
|
mes "Will you give the ^006400Gray Shard^000000 to me?";
|
|
mes "Will you give the ^006400Gray Shard^000000 to me?";
|
|
mes "The guilt is eating my soul.";
|
|
mes "The guilt is eating my soul.";
|
|
- mes "My soul is stuck within the Ghost Palace.";
|
|
|
|
|
|
+ mes "My soul is trapped inside the Ghost Palace.";
|
|
next;
|
|
next;
|
|
mes "[King]";
|
|
mes "[King]";
|
|
mes "I am collecting Sakray's abandoned memories from these shards.";
|
|
mes "I am collecting Sakray's abandoned memories from these shards.";
|
|
@@ -905,9 +906,9 @@ OnTimer28500:
|
|
mes "Please help me save the soul of Sakray.";
|
|
mes "Please help me save the soul of Sakray.";
|
|
next;
|
|
next;
|
|
setarray .@item_name$[0],
|
|
setarray .@item_name$[0],
|
|
- "Thanatos Sword", "Thanatos Great Sword", "Thanatos Spear", "Thanatos Long Spear", "Thanatos Staff",
|
|
|
|
- "Thanatos Two-handed Staff", "Thanatos Bow", "Thanatos Dagger", "Thanatos Katar", "Thanatos Knuckle",
|
|
|
|
- "Thanatos Hammer", "Thanatos Axe", "Thanatos Violin", "Thanatos Whip",
|
|
|
|
|
|
+ "Thanos Sword", "Thanos Broadsword", "Thanos Spear", "Thanos Two-Handed Spear", "Thanos Staff",
|
|
|
|
+ "Thanos Two-handed Staff", "Thanos Bow", "Thanos Dagger", "Thanos Katar", "Thanos Knuckle",
|
|
|
|
+ "Thanos Hammer", "Thanos Axe", "Thanos Violin", "Thanos Whip",
|
|
"Gray Shield", "Gray Armor", "Gray Robe", "Gray Cloak", "Gray Shoes", "Gray Helmet";
|
|
"Gray Shield", "Gray Armor", "Gray Robe", "Gray Cloak", "Gray Shoes", "Gray Helmet";
|
|
setarray .@items_list[0],13441,21009,1438,1496,1669,2023,18119,13093,28000,1836,16028,28100,1933,1988,2187,15090,15091,20721,22033,18820;
|
|
setarray .@items_list[0],13441,21009,1438,1496,1669,2023,18119,13093,28000,1836,16028,28100,1933,1988,2187,15090,15091,20721,22033,18820;
|
|
|
|
|
|
@@ -955,7 +956,7 @@ OnTimer28500:
|
|
mes "[King]";
|
|
mes "[King]";
|
|
mes "All right, it is done.";
|
|
mes "All right, it is done.";
|
|
mes "Take this ^FF0000" + .@item_name$[.@s] + "^000000";
|
|
mes "Take this ^FF0000" + .@item_name$[.@s] + "^000000";
|
|
- mes "to confront Sakray and Thanatos.";
|
|
|
|
|
|
+ mes "to confront Sakray and Tartanos.";
|
|
next;
|
|
next;
|
|
mes "[King]";
|
|
mes "[King]";
|
|
mes "The power requires a sacrifice.";
|
|
mes "The power requires a sacrifice.";
|