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@@ -174,7 +174,7 @@ void initChangeTables(void)
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set_sc( BS_ADRENALINE , SC_ADRENALINE , SI_ADRENALINE , SCB_ASPD );
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set_sc( BS_ADRENALINE , SC_ADRENALINE , SI_ADRENALINE , SCB_ASPD );
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set_sc( BS_WEAPONPERFECT , SC_WEAPONPERFECTION, SI_WEAPONPERFECTION, SCB_NONE );
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set_sc( BS_WEAPONPERFECT , SC_WEAPONPERFECTION, SI_WEAPONPERFECTION, SCB_NONE );
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set_sc( BS_OVERTHRUST , SC_OVERTHRUST , SI_OVERTHRUST , SCB_NONE );
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set_sc( BS_OVERTHRUST , SC_OVERTHRUST , SI_OVERTHRUST , SCB_NONE );
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- set_sc( BS_MAXIMIZE , SC_MAXIMIZEPOWER , SI_MAXIMIZEPOWER , SCB_NONE );
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+ set_sc( BS_MAXIMIZE , SC_MAXIMIZEPOWER , SI_MAXIMIZEPOWER , SCB_REGEN );
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add_sc( HT_LANDMINE , SC_STUN );
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add_sc( HT_LANDMINE , SC_STUN );
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add_sc( HT_ANKLESNARE , SC_ANKLE );
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add_sc( HT_ANKLESNARE , SC_ANKLE );
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add_sc( HT_SANDMAN , SC_SLEEP );
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add_sc( HT_SANDMAN , SC_SLEEP );
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@@ -2693,6 +2693,7 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str
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(((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK &&
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(((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK &&
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(sc->data[SC_EXTREMITYFIST] || (sc->data[SC_EXPLOSIONSPIRITS] && (!sc->data[SC_SPIRIT] || sc->data[SC_SPIRIT]->val2 != SL_MONK)))
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(sc->data[SC_EXTREMITYFIST] || (sc->data[SC_EXPLOSIONSPIRITS] && (!sc->data[SC_SPIRIT] || sc->data[SC_SPIRIT]->val2 != SL_MONK)))
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)
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)
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+ || sc->data[SC_MAXIMIZEPOWER]
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) //No natural SP regen
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) //No natural SP regen
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regen->flag &=~RGN_SP;
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regen->flag &=~RGN_SP;
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