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* Updated experience rewards in a lot of quests to match upcoming rate adjustments changes.
- Please use 'getexp' command when rewarding experience in any lore-related quest.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11165 54d463be-8e91-2dee-dedb-b68131a5f0ec

SinSloth 17 년 전
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b67f4855d1

+ 2 - 0
npc/Changelog.txt

@@ -1,6 +1,8 @@
 Date		Added
 ======
 2007/09/10
+	* Updated experience rewards in a lot of quests to match upcoming rate adjustments changes. [SinSloth]
+	- Please use 'getexp' command when rewarding experience in any lore-related quest.
 	* Fixed Kafra Storage Exploit via Cool Event Co. Storage. Added password protection to C.E.C NPC [Lupus]
 		Note: We use script based storage password due to lack of Packet/Client Storage Password Support.
 		There were many complains from those servers that use extra password protection from account rippers

+ 20 - 19
npc/quests/Bard_Quest.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Riotblade and L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.2
+//= 1.3
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -24,6 +24,7 @@
 //= This Quest has relation with brisingamen_seal.txt (Seals)
 //= 1.2 Changed variable to "gef_bards_q" to avoid job quest conflict. [L0ne_W0lf]
 //=	Progress prior to the 5th+ step will be lost. Job quest takes priority.
+//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 geffen,132,38,3	script	Bard#2	51,{
@@ -106,15 +107,15 @@ geffen,132,38,3	script	Bard#2	51,{
 		specialeffect2 77; //EF_RESURRECTION
 		mes "^3355FFWhile listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.^000000";
 		set gef_bard_q,31;
-		if (BaseLevel < 56) set BaseExp,BaseExp+4500;
-		else if ((BaseLevel > 55) && (BaseLevel < 61)) set BaseExp,BaseExp+5500;
-		else if ((BaseLevel > 60) && (BaseLevel < 66)) set BaseExp,BaseExp+9684;
-		else if ((BaseLevel > 65) && (BaseLevel < 71)) set BaseExp,BaseExp+13411;
-		else if ((BaseLevel > 70) && (BaseLevel < 76)) set BaseExp,BaseExp+35757;
-		else if ((BaseLevel > 75) && (BaseLevel < 81)) set BaseExp,BaseExp+60246;
-		else if ((BaseLevel > 80) && (BaseLevel < 86)) set BaseExp,BaseExp+70340;
-		else if ((BaseLevel > 85) && (BaseLevel < 91)) set BaseExp,BaseExp+92052;
-		else if (BaseLevel > 90) set BaseExp,BaseExp+156786;
+		if (BaseLevel < 56) getexp 4500,0;
+		else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 5500,0;
+		else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 9684,0;
+		else if ((BaseLevel > 65) && (BaseLevel < 71)) getexp 13411,0;
+		else if ((BaseLevel > 70) && (BaseLevel < 76)) getexp 35757,0;
+		else if ((BaseLevel > 75) && (BaseLevel < 81)) getexp 60246,0;
+		else if ((BaseLevel > 80) && (BaseLevel < 86)) getexp 70340,0;
+		else if ((BaseLevel > 85) && (BaseLevel < 91)) getexp 92052,0;
+		else if (BaseLevel > 90) getexp 156786,0;
 		next;
 		cutin "bard_eland02",2;
 		mes "[Errende]";
@@ -196,15 +197,15 @@ geffen,132,38,3	script	Bard#2	51,{
 		specialeffect2 77; //EF_RESURRECTION
 		mes "^3355FFWhile listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.^000000";
 		set gef_bard_q,30;
-		if (BaseLevel < 56) set BaseExp,BaseExp+4500;
-		else if ((BaseLevel > 55) && (BaseLevel < 61)) set BaseExp,BaseExp+5500;
-		else if ((BaseLevel > 60) && (BaseLevel < 66)) set BaseExp,BaseExp+9684;
-		else if ((BaseLevel > 65) && (BaseLevel < 71)) set BaseExp,BaseExp+13411;
-		else if ((BaseLevel > 70) && (BaseLevel < 76)) set BaseExp,BaseExp+35757;
-		else if ((BaseLevel > 75) && (BaseLevel < 81)) set BaseExp,BaseExp+60246;
-		else if ((BaseLevel > 80) && (BaseLevel < 86)) set BaseExp,BaseExp+70340;
-		else if ((BaseLevel > 85) && (BaseLevel < 91)) set BaseExp,BaseExp+92052;
-		else if (BaseLevel > 90) set BaseExp,BaseExp+156786;
+		if (BaseLevel < 56) getexp 4500,0;
+		else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 5500,0;
+		else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 9684,0;
+		else if ((BaseLevel > 65) && (BaseLevel < 71)) getexp 13411,0;
+		else if ((BaseLevel > 70) && (BaseLevel < 76)) getexp 35757,0;
+		else if ((BaseLevel > 75) && (BaseLevel < 81)) getexp 60246,0;
+		else if ((BaseLevel > 80) && (BaseLevel < 86)) getexp 70340,0;
+		else if ((BaseLevel > 85) && (BaseLevel < 91)) getexp 92052,0;
+		else if (BaseLevel > 90) getexp 156786,0;
 		next;
 		cutin "bard_eland02",2;
 		mes "[Errende]";

+ 6 - 5
npc/quests/The_Sign_Quest.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= SinSloth(Most of the NPCs), MasterOfMuppets(Some of the NPCs + bug fixes) & Kargha(The quiz NPCs)
 //===== Current Version: ===================================== 
-//= 2.0
+//= 2.1
 //===== Compatible With: ===================================== 
 //= eAthena SVN 3422+(Requires jA Script System)
 //===== Description: ========================================= 
@@ -33,6 +33,7 @@
 //= fight to finish the quest as well. Completely revamped quiz system. [SinSloth]
 //= 1.9 Made some changes in last event to reflect recent bug exploit fix. [SinSloth]
 //= 2.0 Fixed some various minor bugs. [SinSloth]
+//= 2.1 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 //===== Configuration : ======================================
 prontera,1,1,1	script	TheSignConfig	-1,{
@@ -727,7 +728,7 @@ L_Where:
         mes "that the Sign really exists. Thanks";
         mes "again, and I hope you stop by and";
         mes "chat from time to time.";
-        set BaseExp,BaseExp +1823951;
+        getexp 1823951,0;
         close2;
         cutin "",255;
         end;
@@ -780,7 +781,7 @@ L_Stop:
         mes "look at it?";
         next;
         getitem 617,1;
-        set BaseExp,BaseExp + 876543;
+        getexp 876543,0;
     }
     set sign_fail,3;
     mes "[Metz]";
@@ -8371,7 +8372,7 @@ L_Success:
     mes "I believe she wants to see you for";
     mes "some reason...";
     set signquest,57;
-    set BaseExp,BaseExp +297000;
+    getexp 297000,0;
     close;
 
 L_Voucher:
@@ -9361,7 +9362,7 @@ L_Success:
         mes "to me, could you kindly";
         mes "give it back please?";
         next;
-        set JobExp,JobExp + 393759;
+        getexp 0,393759;
     }
     mes "[Serin]";
     mes "Farewell, now.";

+ 4 - 3
npc/quests/eye_of_hellion.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= MasterOfMuppets
 //===== Current Version: =====================================
-//= 1.1
+//= 1.2
 //===== Compatible With: =====================================
 //= eAthena SVN 3422+(Requires jA Script System)
 //===== Description: =========================================
@@ -13,6 +13,7 @@
 //===== Additional Comments: =================================
 //= 1.0 First version [MasterOfMuppets]
 //= 1.1 a ',' that should be ';' [FlavioJS]
+//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================
 
 geffen,110,200,3	script	Sage Welshyun	754,2,2,{
@@ -1916,7 +1917,7 @@ s_Tablet:
 	mes "from those motivated by greed.";
 	delitem 7332,1; //Complete Tablet
 	getitem 2658,1; //Nile Rose
-	set BaseExp,BaseExp+1000000;
+	getexp 1000000,0;
 	set HELLIONQ,27;
 	next;
 	mes "[Sir Chilias'Tyus]";
@@ -2035,7 +2036,7 @@ s_HellionEye:
 	delitem 7337,1; //Eye of Hellion
 	getitem 2658,1; //Nile Rose
 	getitem 603,1; //Old Blue Box
-	set BaseExp,BaseExp+1200000;
+	getexp 1200000,0;
 	set HELLIONQ,27;
 	next;
 	mes "[Sir Chilias'Tyus]";

+ 8 - 11
npc/quests/first_class/tu_acolyte.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Fix up by Jukka
 //===== Current Version: ===================================== 
-//= 1.1
+//= 1.2
 //===== Compatible With: ===================================== 
 //= eAthena SVN (Testet in Trunk 88xx)
 //===== Description: ========================================= 
@@ -12,6 +12,7 @@
 //= 1.0 Fully working
 //= 1.1 optimized [Lupus]
 //=	TODO: Test, Add correct misceffects numbers
+//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 
@@ -284,7 +285,7 @@ prt_monk,230,106,3	script	Asthe#tu	79,{
 		unitskilluseid getcharid(3),28,10;
 		set tu_acolyte01, 3;
 		if(getskilllv(28) == 0){
-			set JobExp,JobExp+100; 
+			getexp 0,100;
 			//misceffect EF_CONE;
 		}
 		close;
@@ -355,13 +356,11 @@ prt_monk,230,106,3	script	Asthe#tu	79,{
 				set tu_acolyte01, 5;
 				delitem 1504, 1;
 				if(Class == Job_Acolyte_High){
-					set JobExp,JobExp+1000; 
-					set BaseExp, BaseExp + 2000;
+					getexp 2000,1000;
 					//misceffect EF_CONE;
 					close;
 				} else {
-					set JobExp,JobExp+500;
-					set BaseExp, BaseExp + 1000;
+					getexp 1000,500;
 					//misceffect EF_CONE;
 					close;
 				}
@@ -764,8 +763,7 @@ prt_monk,230,106,3	script	Asthe#tu	79,{
 		mes "[Asthe]";
 		mes "Well, please don't forget what I've taught you. I hope you look back with fondness at our time together amongst these beautiful flowers. May God bless you~";
 		set tu_acolyte01, 25;
-		set JobExp,JobExp+3000;
-		set BaseExp, BaseExp + 5000;
+		getexp 5000,3000;
 		//misceffect EF_CONE;
 		close;
 	}
@@ -840,8 +838,7 @@ monk_in,18,38,6	script	Priest Gardron#tu	110,{
 			mes "Acolyte training.";
 			set tu_acolyte01, 9;
 			percentheal 100,100;
-			set JobExp,JobExp+2000;
-			set BaseExp, BaseExp + 2000;
+			getexp 2000,2000;
 			//misceffect EF_CONE;
 			getitem	505,1;	//Blue_Potion
 			close;
@@ -1071,7 +1068,7 @@ prt_monk,226,257,6	script	Ill Girl#tu	93,{
 				mes "practice your abilities!";
 				mes "It seemed that this good deed has improved your skills.";
 				set tu_acolyte01, 13;
-				set JobExp,JobExp+1000;
+				getexp 0,1000;
 				//misceffect EF_CONE;
 				next;
 				break;

+ 11 - 13
npc/quests/first_class/tu_archer.txt

@@ -14,6 +14,7 @@
 //=	TODO: Test, Add correct misceffects numbers
 //= 1.3 Moved Master Kavaruk (overlapped Phantasmic Arrow
 //=	Skill quest NPC) [Lupus]
+//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 
@@ -307,8 +308,7 @@ payon_in02,47,13,3	script	Master Kavaruk	55,{
 				mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me.";
 				mes "You should also train and prepare for the future as well.";
 				set tu_archer02, 10;
-				set BaseExp, BaseExp + 2000;
-				set JobExp,JobExp+1000;
+				getexp 2000,1000;
 				close;
 
 			}
@@ -608,7 +608,7 @@ pay_arche,103,165,5	script	Raiden Karus#tu	832,{
 					emotion e_ag;
 					mes "Huh. So you already know a little about Owl's Eye already, huh? Well then, I guess I oughta talk about something you don't know about!";
 					set tu_archer01, 7;
-					set BaseExp, BaseExp + 500;
+					getexp 500,0;
 					close;
 				}
 				break;
@@ -636,7 +636,7 @@ pay_arche,103,165,5	script	Raiden Karus#tu	832,{
 				mes "Here, this is a small, special reward for you.";
 				//misceffect EF_WIND ;
 				set tu_archer01, 7;
-				set BaseExp, BaseExp + 500;
+				getexp 500,0;
 				next;
 				emotion e_pif;
 				mes "[Raiden Karus]";
@@ -855,7 +855,7 @@ pay_arche,103,165,5	script	Raiden Karus#tu	832,{
 				if(@eagle == 0){
 					//misceffect EF_WIND;
 					set tu_archer01, 10;
-					set JobExp,JobExp+500;
+					getexp 0,500;
 				}
 				emotion e_no1;
 				next;
@@ -904,8 +904,7 @@ pay_arche,103,165,5	script	Raiden Karus#tu	832,{
 					mes "Don't forget that you gotta keep training and improve your skills. Before you know it, you'll be an expert almost as good as me!";
 					//misceffect EF_WIND;
 					set tu_archer01, 12;
-					set BaseExp, BaseExp + 1000;
-					set JobExp,JobExp+1000;
+					getexp 1000,1000;
 					getitem 1707, 1;
 					close;
 				}
@@ -1001,8 +1000,7 @@ pay_arche,103,165,5	script	Raiden Karus#tu	832,{
 				mes "this little reward!";
 				//misceffect EF_WIND ;
 				set tu_archer01, 16;
-				set BaseExp, BaseExp + 3000;
-				set JobExp,JobExp+3000;
+				getexp 3000,3000;
 				getitem 1770, 500;
 				next;
 				mes "[Raiden Karus]";
@@ -1341,13 +1339,13 @@ pay_arche,84,139,3	script	Seisner	727,{
 		//misceffect EF_WIND ;
 		set tu_archer01, 3;
 		if(JobLevel == 1){
-			set JobExp,JobExp+30;
+			getexp 0,30;
 		} else if((JobLevel > 1) && (JobLevel < 11)){	
-			set JobExp,JobExp+100;
+			getexp 0,100;
 		} else if((JobLevel > 10) && (JobLevel < 21)){
-			set JobExp,JobExp+250;
+			getexp 0,250;
 		} else {
-			set JobExp,JobExp+500;
+			getexp 0,500;
 		}
 		end;
 	}

+ 19 - 35
npc/quests/first_class/tu_magician01.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Fix up by Jukka
 //===== Current Version: ===================================== 
-//= 1.1
+//= 1.2
 //===== Compatible With: ===================================== 
 //= eAthena SVN (Testet in Trunk 88xx)
 //===== Description: ========================================= 
@@ -12,6 +12,7 @@
 //= 1.0 Fully working
 //= 1.1 Optimized [Lupus]
 //=	TODO: Test, Add proper misceffects
+//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 
@@ -92,8 +93,7 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 		mes "Was I talking too much?";
 		mes "Let's take a break and continue later. I'm still new to this, so I'm a little bushed~!";
 		set tu_magician01, 1;
-		set BaseExp,BaseLevel*30;
-		set JobExp,BaseLevel*15;
+		getexp BaseLevel*30,BaseLevel*15;
 		//misceffect EF_HIT5;
 		close;
 		break;
@@ -304,24 +304,19 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 					set tu_magician01, 2;
 					//misceffect EF_HIT5;
 					if(tu_mana&1){
-						set BaseExp, BaseExp + 150;
-						set JobExp,JobExp+70;
+						getexp 150,70;
 					}
 					if(tu_mana&2){
-						set BaseExp, BaseExp + 150;
-						set JobExp,JobExp+70;
+						getexp 150,70;
 					}
 					if(tu_mana&4){
-						set BaseExp, BaseExp + 150;
-						set JobExp,JobExp+70;
+						getexp 150,70;
 					}
 					if(tu_mana&8){
-						set BaseExp, BaseExp + 150;
-						set JobExp,JobExp+70;
+						getexp 150,70;
 					}
 					if(tu_mana&16){
-						set BaseExp, BaseExp + 150;
-						set JobExp,JobExp+70;
+						getexp 150,70;
 					}
 					set tu_mana,0;
 				}
@@ -417,8 +412,7 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 		mes "It may be hard for you to fight a 'Creamy' yet";
 		mes "so if the 'Pupa' is acting weird be extra careful.";
 		set tu_magician01, 3;
-		set BaseExp, BaseExp + 400;
-		set JobExp,JobExp+200;
+		getexp 400,200;
 		//misceffect EF_HIT5;
 		close;
 		break;
@@ -446,8 +440,7 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 			mes "Let's take a break now before we";
 			mes "move on to explain the other skills.";
 			set tu_magician01, 5;
-			set BaseExp, BaseExp + 400;
-			set JobExp,JobExp+200;
+			getexp 400,200;
 			//misceffect EF_HIT5;
 			close;
 		}
@@ -473,8 +466,7 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 			mes "Let's take a break now before we";
 			mes "move on to explain the other skills.";
 			set tu_magician01, 5;
-			set BaseExp, BaseExp + 400;
-			set JobExp,JobExp+200;
+			getexp 400,200;
 			//misceffect EF_HIT5;
 			close;
 		}
@@ -632,32 +624,25 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 				getitem 1604, 1;
 				//misceffect EF_HIT5;
 				if(tu_mana&1){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				if(tu_mana&2){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				if(tu_mana&4){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				if(tu_mana&8){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				if(tu_mana&16){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				if(tu_mana&32){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				if(tu_mana&64){
-					set BaseExp, BaseExp + 300;
-					set JobExp,JobExp+100;
+					getexp 300,100;
 				}
 				set tu_mana,0;
 				close;
@@ -737,8 +722,7 @@ geffen,67,180,4	script	New Mage Manager#M	102,{
 		set tu_magician01, 28;
 		getitem 2321, 1;
 		set Zeny, Zeny + 3000;
-		set BaseExp, BaseExp + 3000;
-		set JobExp, JobExp + 1000;
+		getexp 3000,1000;
 		close;
 		break;
 	default:

+ 21 - 40
npc/quests/first_class/tu_merchant.txt

@@ -12,6 +12,7 @@
 //= 1.0 Fully working
 //= 1.1 Fixed bugs, optimized [Lupus] 1.2 fixed Weight check
 //=	TODO: Test, add missing misceffects
+//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 
@@ -59,15 +60,13 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "Excellent!";
 			mes "You've taught yourself well. Here, you've earned this little reward~";
 			set tu_merchant, 17;
-			set BaseExp, BaseExp + 1860;
-			set JobExp, JobExp + 604;
+			getexp 1860,604;
 			next;
 		} else if(@chk_vend == 10){
 			mes "[Guarnien]";
 			mes "Oh, I see that you're very serious about being a Merchant. I'm proud that you've managed to master this skill! Here, you deserve this reward!";
 			set tu_merchant, 17;
-			set BaseExp, BaseExp + 1990;
-			set JobExp, JobExp + 699;
+			getexp 1990,699;
 			//misceffect EF_HIT5;
 			next;
 		} else {
@@ -122,8 +121,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "[Guarnien]";
 			mes "But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~";
 			set tu_merchant, 17;
-			set BaseExp, BaseExp + 1860;
-			set JobExp, JobExp + 604;
+			getexp 1860,604;
 			//misceffect EF_HIT5;
 			next;
 		} else if(@chk_vend == 10){
@@ -137,8 +135,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "little reward for";
 			mes "all your efforts~";
 			set tu_merchant, 17;
-			set BaseExp, BaseExp + 1990;
-			set JobExp, JobExp + 699;
+			getexp 1990,699;
 			//misceffect EF_HIT5;
 			next;
 		} else {
@@ -178,8 +175,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "You deserve a little";
 			mes "reward for your effort~";
 			set tu_merchant, 15;
-			set BaseExp, BaseExp + 1620;
-			set JobExp, JobExp + 520;
+			getexp 1620,520;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -190,8 +186,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "Excellent!";
 			mes "You've actually went above and beyond mastered the Push Cart skill. Great work!";
 			set tu_merchant, 15;
-			set BaseExp, BaseExp + 1860;
-			set JobExp, JobExp + 604;
+			getexp 1860,604;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -233,8 +228,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "speed, it shouldn't be a big deal.";
 			mes "Well done~";
 			set tu_merchant, 15;
-			set BaseExp, BaseExp + 1620;
-			set JobExp, JobExp + 520;
+			getexp 1620,520;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -246,8 +240,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "mastered the Push Cart skill.";
 			mes "You truly deserve a little bit of a reward~";
 			set tu_merchant, 15;
-			set BaseExp, BaseExp + 1860;
-			set JobExp, JobExp + 602;
+			getexp 1860,602;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -279,8 +272,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "as I asked. Please,";
 			mes "take this little reward~";
 			set tu_merchant, 13;
-			set BaseExp, BaseExp + 1260;
-			set JobExp, JobExp + 272;
+			getexp 1260,272;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -293,8 +285,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "mastered Over Charge?";
 			mes "Most impressive! You deserve a small reward for your work!";
 			set tu_merchant, 13;
-			set BaseExp, BaseExp + 1420;
-			set JobExp, JobExp + 336;
+			getexp 1420,336;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -327,8 +318,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "[Guarnien]";
 			mes "Ah, you've already learned Level 4 Over Charge. Perfect! Let me give you a little reward~";
 			set tu_merchant, 13;
-			set BaseExp, BaseExp + 1260;
-			set JobExp, JobExp + 272;
+			getexp 1260,272;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -339,8 +329,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "[Guarnien]";
 			mes "Amazing! You've already mastered the Over Charge skill! You must have wanted this reward badly~";
 			set tu_merchant, 13;
-			set BaseExp, BaseExp + 1420;
-			set JobExp, JobExp + 336;
+			getexp 1420,336;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -385,8 +374,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 		mes "Let me see those";
 		mes "Red Potions. Ah, it seems you researched the market and bought the cheapest ones! Great work!";
 		set tu_merchant, 11;
-		set BaseExp, BaseExp + 1120;
-		set JobExp, JobExp + 220;
+		getexp 1120,220;
 		//misceffect EF_HIT5;
 		next;
 		mes "[Guarnien]";
@@ -440,8 +428,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "how to use the Discount skill";
 			mes "well enough. Good, here's a little reward for your hard work~";
 			set tu_merchant, 5;
-			set BaseExp, BaseExp + 830;
-			set JobExp, JobExp + 116;
+			getexp 830,116;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -451,8 +438,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "Incredible!";
 			mes "You've actually mastered the Discount skill! You're such a great student. You deserve a bit of a reward!";
 			set tu_merchant, 5;
-			set BaseExp, BaseExp + 970;
-			set JobExp, JobExp + 180;
+			getexp 970,180;
 			next;
 			mes "[Guarnien]";
 			mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?";
@@ -486,8 +472,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "Here, take this";
 			mes "small reward~";
 			set tu_merchant, 5;
-			set BaseExp, BaseExp + 830;
-			set JobExp, JobExp + 116;
+			getexp 830,116;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -498,8 +483,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "Incredible!";
 			mes "You've actually mastered the Discount skill! You're such a great student. You deserve a bit of a reward!";
 			set tu_merchant, 5;
-			set BaseExp, BaseExp + 970;
-			set JobExp, JobExp + 180;
+			getexp 970,180;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -539,8 +523,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			mes "[Guarnien]";
 			mes "Well, since you're still green, I feel awfully sorry if you've wasted Zeny. Why don't you take this as compensation?";
 			set tu_merchant, 3;
-			set BaseExp, BaseExp + 700;
-			set JobExp, JobExp + 58;
+			getexp 700,58;
 			//misceffect EF_HIT5;
 			next;
 			mes "[Guarnien]";
@@ -577,8 +560,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 				mes "[Guarnien]";
 				mes "I see in your eyes that you've already learned to appraise items. Haha, although having that knowledge is reward in itself, let me give you something extra!";
 				set tu_merchant, 2;
-				set BaseExp, BaseExp + 585;
-				set JobExp, JobExp + 43;
+				getexp 585,43;
 				getitem 1351, 1;
 				next;
 				mes "[Guarnien]";
@@ -643,8 +625,7 @@ alberta_in,70,51,5	script	Guarnien	98,{
 			if(getskilllv(40)){
 				mes "I see in your eyes that you've already learned to appraise items. Haha, although having that knowledge is reward in itself, let me give you something extra!";
 				//misceffect EF_HIT5;
-				set BaseExp, BaseExp + 585;
-				set JobExp, JobExp + 43;
+				getexp 585,43;
 				getitem 1351, 1;
 				next;
 				mes "[Guarnien]";

+ 26 - 25
npc/quests/first_class/tu_sword.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Fix up by Jukka
 //===== Current Version: ===================================== 
-//= 1.1
+//= 1.3
 //===== Compatible With: ===================================== 
 //= eAthena SVN (Testet in Trunk 88xx)
 //===== Description: ========================================= 
@@ -13,6 +13,7 @@
 //= 1.1 optimized [Lupus]
 //=	TODO: Test, Add correct misceffects numbers
 //= 1.2 Fixed a typo on NPC name. [SinSloth]
+//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 
@@ -106,7 +107,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Here is a humble reward for";
 			mes "your great efforts. But do not let your talents allow you to grow arrogant!";
 			set tu_swordman, 23;
-			set BaseExp, BaseExp + 1860;
+			getexp 1860,0;
 			getitem 1113, 1;
 			next;
 			mes "[Shurank]";
@@ -193,7 +194,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "in recognition of";
 			mes "your accomplishment.";
 			set tu_swordman, 22;
-			set BaseExp, BaseExp + 1860;
+			getexp 1860,0;
 			next;
 			mes "[Shurank]";
 			mes "Next time, I will tell you more about the Magnum Break skill.";
@@ -220,7 +221,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~";
 			set tu_swordman, 13;
-			set BaseExp, BaseExp + 1260;
+			getexp 1260,0;
 			next;
 			mes "[Shurank]";
 			mes "Ah, once again, I have";
@@ -279,7 +280,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~";
 			set tu_swordman, 13;
-			set BaseExp, BaseExp + 1260;
+			getexp 1260,0;
 			next;
 			mes "[Shurank]";
 			mes "Ah, once again, I have";
@@ -352,7 +353,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "Hm. But judging from the gleen of toughness on your skin, I suppose teaching you about Endure would be a waste of your time. Well done!";
 			set tu_swordman, 13;
-			set BaseExp, BaseExp + 1260;
+			getexp 1260,0;
 			next;
 			mes "[Shurank]";
 			mes "Ah, once again, I have";
@@ -374,7 +375,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
 			set tu_swordman, 10;
-			set BaseExp, BaseExp + 1120;
+			getexp 1120,0;
 			next;
 			mes "[Shurank]";
 			mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -388,7 +389,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "an outstanding Swordman.";
 			mes "Here is a small reward...";
 			set tu_swordman, 10;
-			set BaseExp, BaseExp + 1260;
+			getexp 1260,0;
 			next;
 			mes "[Shurank]";
 			mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -438,7 +439,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
 			set tu_swordman, 10;
-			set BaseExp, BaseExp + 1120;
+			getexp 1120,0;
 			next;
 			mes "[Shurank]";
 			mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -452,7 +453,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "an outstanding Swordman.";
 			mes "Here is a small reward...";
 			set tu_swordman, 10;
-			set BaseExp, BaseExp + 1260;
+			getexp 1260,0;
 			next;
 			mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
 			close;
@@ -532,7 +533,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
 			set tu_swordman, 10;
-			set BaseExp, BaseExp + 1120;
+			getexp 1120,0;
 			next;
 			mes "[Shurank]";
 			mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -546,7 +547,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "an outstanding Swordman.";
 			mes "Here is a small reward...";
 			set tu_swordman, 10;
-			set BaseExp, BaseExp + 1260;
+			getexp 1260,0;
 			next;
 			mes "[Shurank]";
 			mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -637,7 +638,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Ah! That healthy glow!";
 			mes "I see that you've mastered this skill already. Let me give you a little reward for your hard training!";
 			set tu_swordman, 5;
-			set BaseExp, BaseExp + 1120;
+			getexp 1120,0;
 			next;
 		} else {
 			mes "[Shurank]";
@@ -678,7 +679,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
 			mes "all of the basics.";
 			set tu_swordman, 4;
-			set BaseExp, BaseExp + 970;
+			getexp 970,0;
 			getitem 2503, 1;
 			close;
 		} else {
@@ -714,7 +715,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as";
 			mes "you grow stronger.";
 			set tu_swordman, 3;
-			set BaseExp, BaseExp + 830;
+			getexp 830,0;
 			close;
 		} else if(@chk_bash == 10){
 			mes "[Shurank]";
@@ -725,7 +726,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
 			mes "all of the basics.";
 			set tu_swordman, 4;
-			set BaseExp, BaseExp + 970;
+			getexp 970,0;
 			getitem 2503, 1;
 			close;
 		} else {
@@ -761,7 +762,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
 			mes "of the fundamentals to cover!";
 			set tu_swordman, 2;
-			set BaseExp, BaseExp + 585;
+			getexp 585,0;
 			close;
 		} else if((@chk_bash > 4) && (@chk_bash < 10)){
 			mes "[Shurank]";
@@ -790,7 +791,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger...";
 			set tu_swordman, 3;
-			set BaseExp, BaseExp + 830;
+			getexp 830,0;
 			next;
 			mes "[Shurank]";
 			mes "I believe that every true Swordman should master the Bash skill. If you ever do master the skill as a Swordman, come back to me.";
@@ -804,7 +805,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
 			mes "all of the basics.";
 			set tu_swordman, 4;
-			set BaseExp, BaseExp + 970;
+			getexp 970,0;
 			getitem 2503, 1;
 			close;
 		} else {
@@ -838,7 +839,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "[Shurank]";
 			mes "Now, if you wish to become a true Swordman, you must learn the Bash skill. There's no question about it: You've got to know these basics! Take this, and learn to Bash!";
 			set tu_swordman, 1;
-			set BaseExp, BaseExp + 490;
+			getexp 490,0;
 			close;
 		} else if((@chk_bash > 0) && (@chk_bash < 5)){
 			mes "[Shurank]";
@@ -861,7 +862,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
 			mes "of the fundamentals to cover!";
 			set tu_swordman, 2;
-			set BaseExp, BaseExp + 585;
+			getexp 585,0;
 			close;
 		} else if((@chk_bash > 4) && (@chk_bash < 10)){
 			mes "[Shurank]";
@@ -883,7 +884,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
 			mes "of the fundamentals to cover!";
 			set tu_swordman, 3;
-			set BaseExp, BaseExp + 830;
+			getexp 830,0;
 			next;
 			mes "[Shurank]";
 			mes "But if you wish to become an expert Swordman in my eyes, you must master Bash!";
@@ -897,7 +898,7 @@ izlude_in,82,163,3	script	Shurank	733,{
 			mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
 			mes "all of the basics.";
 			set tu_swordman, 4;
-			set BaseExp, BaseExp + 970;
+			getexp 970,0;
 			getitem 2503, 1;
 			close;
 		}
@@ -1051,7 +1052,7 @@ if((tu_swordman == 17) || (tu_swordman == 18)){
 			mes "[Dequ'ee]";
 			mes "Hurry over to Morroc and monitor Bankley in case he does anything desperate. If something happens, report to me right away!";
 			set tu_swordman, 19;
-			set BaseExp, BaseExp + 1620;
+			getexp 1620,0;
 			close2;
 			warp "moc_fild07",359,201;
 			end;
@@ -2147,7 +2148,7 @@ if(tu_swordman == 6){
 							mes "[Dequ'ee]";
 							mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points.";
 							set tu_swordman, 7;
-							set BaseExp, BaseExp + 1120;
+							getexp 1120,0;
 							next;
 							mes "[Dequ'ee]";
 							mes "Take care";

+ 20 - 37
npc/quests/first_class/tu_thief01.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Fix up by Jukka
 //===== Current Version: ===================================== 
-//= 1.1
+//= 1.2
 //===== Compatible With: ===================================== 
 //= eAthena SVN (Testet in Trunk 88xx)
 //===== Description: ========================================= 
@@ -12,6 +12,7 @@
 //= 1.0 Fully working
 //= 1.1 optimized [Lupus]
 //=	TODO: Test, Add correct misceffects numbers
+//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 //=================================================Thief Trainer====================================================
@@ -85,8 +86,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 				mes "[Yierhan]";
 				mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
 				set tu_thief01, 1;
-				set BaseExp, BaseExp + 200;
-				set JobExp, JobExp + 100;
+				getexp 200,100;
 				//misceffect EF_HIT5;
 				close;
 				break;
@@ -103,8 +103,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 				mes "Sure, ^23238EDEX^000000 and LUK can";
 				mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000.";
 				set tu_thief01, 1;
-				set BaseExp, BaseExp + 400;
-				set JobExp, JobExp + 200;
+				getexp 400,200;
 				//misceffect EF_HIT5;
 				close;
 				break;
@@ -120,8 +119,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 				mes "[Yierhan]";
 				mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
 				set tu_thief01, 1;
-				set BaseExp, BaseExp + 200;
-				set JobExp, JobExp + 100;
+				getexp 200,100;
 				//misceffect EF_HIT5;
 				close;
 				break;
@@ -232,8 +230,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 			mes "about any other skills,";
 			mes "I can explain real quick.";
 			set tu_thief01, 3;
-			set BaseExp, BaseExp + (BaseLevel * 30);
-			set JobExp, JobExp + (BaseLevel *15);
+			getexp BaseLevel*30,BaseLevel*15;
 			//misceffect EF_HIT5;//CHECK
 			close;
 		} else if(tu_thief01 == 3){
@@ -333,28 +330,22 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 					set tu_thief01, 4;
 					//misceffect EF_HIT5;
 					if(@read_d){
-						set BaseExp, BaseExp + 300;
-						set JobExp, JobExp + 100;
+						getexp 300,100;
 					}
 					if(@read_f){
-						set BaseExp, BaseExp + 300;
-						set JobExp, JobExp + 100;
+						getexp 300,100;
 					}
 					if(@read_s){
-						set BaseExp, BaseExp + 300;
-						set JobExp, JobExp + 100;
+						getexp 300,100;
 					}
 					if(@read_p){
-						set BaseExp, BaseExp + 300;
-						set JobExp, JobExp + 100;
+						getexp 300,100;
 					}
 					if(@read_h){
-						set BaseExp, BaseExp + 300;
-						set JobExp, JobExp + 100;
+						getexp 300,100;
 					}
 					if(@read_r){
-						set BaseExp, BaseExp + 300;
-						set JobExp, JobExp + 100;
+						getexp 300,100;
 					}
 					close;
 					break;
@@ -373,8 +364,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 			set tu_thief01, 5;
 			savepoint "moc_ruins",80,164;
 			getitem 602, 1;
-			set BaseExp, BaseExp + 100;
-			set JobExp, JobExp + 50;
+			getexp 100,50;
 			//misceffect EF_HIT5;
 			close2;
 			warp "moc_fild12",158,373;
@@ -427,8 +417,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 						mes "They are still poisonous.";
 						set tu_thief01, 8;
 						getitem 1207, 1;
-						set BaseExp, BaseExp + 1000;
-						set JobExp, JobExp + 500;
+						getexp 1000,500;
 						//misceffect EF_HIT5;
 						close;
 						break;
@@ -440,8 +429,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 						mes "Hahaha...";
 						set tu_thief01, 7;
 						getitem 1207, 1;
-						set BaseExp, BaseExp + 500;
-						set JobExp, JobExp + 200;
+						getexp 500,200;
 						//misceffect EF_HIT5;
 						close;
 						break;
@@ -459,8 +447,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 						mes "Hahaha...";
 						set tu_thief01, 7;
 						getitem 1207, 1;
-						set BaseExp, BaseExp + 500;
-						set JobExp, JobExp + 200;
+						getexp 500,200;
 						//misceffect EF_HIT5;
 						close;
 						break;
@@ -472,8 +459,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 						mes "Hahaha...";
 						set tu_thief01, 7;
 						getitem 1207, 1;
-						set BaseExp, BaseExp + 500;
-						set JobExp, JobExp + 200;
+						getexp 500,200;
 						//misceffect EF_HIT5;
 						close;
 						break;
@@ -505,8 +491,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 			mes "takes out a Red Gemstone in front of you, beware.";
 			mes "He might try to use poison with the Gemstone.";
 			set tu_thief01, 8;
-			set BaseExp, BaseExp + 200;
-			set JobExp, JobExp + 100;
+			getexp 200,100;
 			//misceffect EF_HIT5;
 			close;
 		} else if(tu_thief01 == 8){
@@ -594,8 +579,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 				set tu_thief01, 27;
 				set Mantle, 1; // Why this? Maybe getitem? [Jukka]
 				set Zeny, Zeny + 5000;
-				set BaseExp, BaseExp + 8000;
-				set JobExp, JobExp + 3000;
+				getexp 8000,3000;
 				next;
 				mes "[Yierhan]";
 				mes "Take care now.";
@@ -705,8 +689,7 @@ moc_ruins,66,164,4	script	Thief Trainer#T	84,{
 				mes "Take care now.";
 				set tu_magician01, 27;
 				set Zeny, Zeny + 5000;
-				set BaseExp, BaseExp + 5000;
-				set JobExp, JobExp + 2000;
+				getexp 5000,2000;
 				close2;
 				break;
 			}

+ 20 - 19
npc/quests/quests_ayothaya.txt

@@ -3,7 +3,7 @@
 //===== By ===================================================
 //= Fredzilla, MasterOfMuppets
 //===== Version ==============================================
-//= 1.7
+//= 1.8
 //===== Compatible With ======================================
 //= eAthena 1.0
 //===== Description ==========================================
@@ -29,6 +29,7 @@
 //= 1.6 Moved quests from cities/ to here:
 //= Shrimp, Dungeon, Tom Yum Goong [Evera]
 //= 1.7 Updated the Ayothaya Ring quest to the official one [MasterOfMuppets]
+//= 1.8 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================
 
 //============================================================
@@ -747,23 +748,23 @@ ayo_dun02,91,264,3	script	Haggard Man	841,{
 					mes "realigned every bone in your skeleton, placing them in the right spots. Strangely, you feel intense relaxation and refreshment instead of excruciating pain.";
 					set thai_find,14;
 					if(BaseLevel < 56)
-						set BaseExp,BaseExp+9000;
+						getexp 9000,0;
 					else if(BaseLevel > 55 && BaseLevel < 61)
-						set BaseExp,BaseExp+10500;
+						getexp 10500,0;
 					else if(BaseLevel > 60 && BaseLevel < 66)
-						set BaseExp,BaseExp+18684;
+						getexp 18684,0;
 					else if(BaseLevel > 65 && BaseLevel < 71)
-						set BaseExp,BaseExp+27411;
+						getexp 27411,0;
 					else if(BaseLevel > 70 && BaseLevel < 76)
-						set BaseExp,BaseExp+70757;
+						getexp 70757,0;
 					else if(BaseLevel > 75 && BaseLevel < 81)
-						set BaseExp,BaseExp+130246;
+						getexp 130246,0;
 					else if(BaseLevel > 80 && BaseLevel < 86)
-						set BaseExp,BaseExp+150340;
+						getexp 150340,0;
 					else if(BaseLevel > 85 && BaseLevel < 91)
-						set BaseExp,BaseExp+182052;
+						getexp 182052,0;
 					else if(BaseLevel > 90)
-						set BaseExp,BaseExp+406786;
+						getexp 406786,0;
 					next;
 					mes "[" +strcharinfo(0)+ "]";
 					mes "Whoa...?";
@@ -823,23 +824,23 @@ ayo_dun02,91,264,3	script	Haggard Man	841,{
 					mes "realigned every bone in your skeleton, placing them in the right spots. Strangely, you feel intense relaxation and refreshment instead of excruciating pain.";
 					set thai_find,14;
 					if(BaseLevel < 56)
-						set BaseExp,BaseExp+9000;
+						getexp 9000,0;
 					else if(BaseLevel > 55 && BaseLevel < 61)
-						set BaseExp,BaseExp+10500;
+						getexp 10500,0;
 					else if(BaseLevel > 60 && BaseLevel < 66)
-						set BaseExp,BaseExp+18684;
+						getexp 18684,0;
 					else if(BaseLevel > 65 && BaseLevel < 71)
-						set BaseExp,BaseExp+27411;
+						getexp 27411,0;
 					else if(BaseLevel > 70 && BaseLevel < 76)
-						set BaseExp,BaseExp+70757;
+						getexp 70757,0;
 					else if(BaseLevel > 75 && BaseLevel < 81)
-						set BaseExp,BaseExp+130246;
+						getexp 130246,0;
 					else if(BaseLevel > 80 && BaseLevel < 86)
-						set BaseExp,BaseExp+150340;
+						getexp 150340,0;
 					else if(BaseLevel > 85 && BaseLevel < 91)
-						set BaseExp,BaseExp+182052;
+						getexp 182052,0;
 					else if(BaseLevel > 90)
-						set BaseExp,BaseExp+406786;
+						getexp 406786,0;
 					next;
 					mes "[" +strcharinfo(0)+ "]";
 					mes "Whoa...?";

+ 27 - 26
npc/quests/quests_ein.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Evera and The eAthena Dev Team
 //===== Current Version: ===================================== 
-//= 1.7
+//= 1.8
 //===== Compatible With: ===================================== 
 //= eAthena 7.15 +
 //===== Description: ========================================= 
@@ -24,6 +24,7 @@
 //= 1.6 Updated Laboratory Entrance regarding Heart Fragment quest. [SinSloth]
 //= 1.7 Changed the laboratory entrance checking to prevent players
 //= from being stuck in the quest. [SinSloth]
+//= 1.8 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 
@@ -1471,12 +1472,12 @@ L_P2:
 	mes "really worth this kind of";
 	mes "cruelty? Whoever they are,";
 	mes "their intentions can't be good.";
-	if(BaseLevel < 41)set BaseExp,BaseExp+34750;
-	else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+69500;
-	else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+139000;
-	else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+278000;
-	else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+417000;
-	else if(BaseLevel > 90)set BaseExp,BaseExp+556000;
+	if(BaseLevel < 41) getexp 34750,0;
+	else if(BaseLevel > 40 && BaseLevel < 61) getexp 69500,0;
+	else if(BaseLevel > 60 && BaseLevel < 71) getexp 139000,0;
+	else if(BaseLevel > 70 && BaseLevel < 81) getexp 278000,0;
+	else if(BaseLevel > 80 && BaseLevel < 91) getexp 417000,0;
+	else if(BaseLevel > 90) getexp 556000,0;
 	close;
 	
 L_NNotify:
@@ -2127,12 +2128,12 @@ s_Switches:
 		mes "soooooo good.";
 		mes "Wait. Now I just";
 		mes "feel goooood~";
-		if(BaseLevel < 41)set BaseExp,BaseExp+3712;
-		else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+7425;
-		else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+14850;
-		else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+29700;
-		else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+59400;
-		else if(BaseLevel > 90)set BaseExp,BaseExp+118800;
+		if(BaseLevel < 41) getexp 3712,0;
+		else if(BaseLevel > 40 && BaseLevel < 61) getexp 7425,0;
+		else if(BaseLevel > 60 && BaseLevel < 71) getexp 14850,0;
+		else if(BaseLevel > 70 && BaseLevel < 81) getexp 29700,0;
+		else if(BaseLevel > 80 && BaseLevel < 91) getexp 59400,0;
+		else if(BaseLevel > 90) getexp 118800,0;
 		set EIN_LOVERQ,15;
 		next;
 		mes "[Calla]";
@@ -2427,12 +2428,12 @@ s_Switches:
 		mes "Hell yeah!";
 		mes "That's the stuff!";
 		delitem 1901,1;
-		if(BaseLevel < 41)set BaseExp,BaseExp+3712;
-		else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+7425;
-		else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+14850;
-		else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+29700;
-		else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+59400;
-		else if(BaseLevel > 90)set BaseExp,BaseExp+118800;
+		if(BaseLevel < 41) getexp 3712,0;
+		else if(BaseLevel > 40 && BaseLevel < 61) getexp 7425,0;
+		else if(BaseLevel > 60 && BaseLevel < 71) getexp 14850,0;
+		else if(BaseLevel > 70 && BaseLevel < 81) getexp 29700,0;
+		else if(BaseLevel > 80 && BaseLevel < 91) getexp 59400,0;
+		else if(BaseLevel > 90) getexp 118800,0;
 		set EIN_LOVERQ,4;
 		next;
 		mes "[Clitzer]";
@@ -3549,13 +3550,13 @@ s_Switches:
 		delitem 7319,10;
 		set EinFactory,16;
 		set $EinPolution,$EinPolution+1;
-		if(BaseLevel < 41) set BaseExp,BaseExp+615;
-		else if(BaseLevel >= 41 && BaseLevel < 51) set BaseExp,BaseExp+3075;
-		else if(BaseLevel >= 51 && BaseLevel < 61) set BaseExp,BaseExp+6604;
-		else if(BaseLevel >= 61 && BaseLevel < 71) set BaseExp,BaseExp+18508;
-		else if(BaseLevel >= 71 && BaseLevel < 81) set BaseExp,BaseExp+32062;
-		else if(BaseLevel >= 81 && BaseLevel < 91) set BaseExp,BaseExp+76026;
-		else if(BaseLevel >= 91) set BaseExp,BaseExp+290675;
+		if(BaseLevel < 41) getexp 615,0;
+		else if(BaseLevel >= 41 && BaseLevel < 51) getexp 3075,0;
+		else if(BaseLevel >= 51 && BaseLevel < 61) getexp 6604,0;
+		else if(BaseLevel >= 61 && BaseLevel < 71) getexp 18508,0;
+		else if(BaseLevel >= 71 && BaseLevel < 81) getexp 32062,0;
+		else if(BaseLevel >= 81 && BaseLevel < 91) getexp 76026,0;
+		else if(BaseLevel >= 91) getexp 290675,0;
 		mes "[Zelmeto]";
 		mes "I don't know how";
 		mes "I can possible pay you";

+ 10 - 10
npc/quests/quests_hugel.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= MasterOfMuppets & SinSloth
 //===== Current Version: =====================================
-//= 1.3
+//= 1.4
 //===== Compatible With: =====================================
 //= eAthena
 //===== Description: =========================================
@@ -15,6 +15,7 @@
 //= 1.2 Added Odin Temple Excavation quest. [SinSloth]
 //= 1.3 Added a Missing "close;". [Samuray22]
 //=	-Thanks to Elfange
+//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================
 
 //-------------------------------------------------------------------------
@@ -700,7 +701,7 @@ OnTouch:
 		specialeffect 71;
 		set hg_herb,13;
 		getitem 603,1; //Old blue box
-		set BaseExp,BaseExp+50000;
+		getexp 50000,0;
 	}
 	else
 	{
@@ -1317,7 +1318,7 @@ ein_in01,16,36,3	script	Morriphen	86,{
 		mes "I won't have to worry";
 		mes "about you. Take care~";
 		set hg_bio,9;
-		set BaseExp,BaseExp+700000;
+		getexp 700000,0;
 		close;
 	}
 	else if(hg_bio == 9)
@@ -1529,7 +1530,7 @@ hu_in01,326,307,3	script	Siria	90,{
 		mes "I just... I just need to relax.";
 		mes "Thank you for everything...";
 		set hg_bio,8;
-		set BaseExp,BaseExp+500000;
+		getexp 500000,0;
 		close;
 	}
 	else if(hg_bio == 8)
@@ -5354,7 +5355,7 @@ hugel,196,164,3	script	El Schatt	50,{
 		next;
 		specialeffect2 71;
 		set hg_memory,12;
-		set BaseExp,BaseExp+50000;
+		getexp 50000,0;
 		getitem 603,1; //Old blue box
 		mes "[El Schatt]";
 		mes "Oh... Oh dear";
@@ -5685,7 +5686,7 @@ hu_fild06,190,367,3	script	Torpy's Mom	701,{
 		specialeffect2 71;
 		set hg_ubu01,8;
 		getitem 12065,3; //Green salad
-		set BaseExp,BaseExp+50000;
+		getexp 50000,0;
 		close;
 	}
 	else if(hg_ubu01 == 7)
@@ -5707,7 +5708,7 @@ hu_fild06,190,367,3	script	Torpy's Mom	701,{
 		specialeffect2 68;
 		set hg_ubu01,8;
 		getitem 12065,3; //Green salad
-		set BaseExp,BaseExp+50000;
+		getexp 50000,0;
 		close;
 	}
 	else if(hg_ubu01 == 8)
@@ -6424,7 +6425,7 @@ hu_in01,15,372,3	script	Cellette Lavit	74,{
 		mes "you so much for your help~";
 		set hg_odeng,0;
 		getitem 584,3; //Skewer soup
-		set BaseExp,BaseExp+1000;
+		getexp 1000,0;
 		next;
 		mes "[Cellette]";
 		mes "It was really nice working";
@@ -7175,8 +7176,7 @@ yuno,111,156,3	script	Euslan	90,{
 		close2;
 		set hg_ma1,13;
 		specialeffect 253;
-		set BaseExp,BaseExp+900000;
-		set JobExp,JobExp+600000;
+		getexp 900000,600000;
 		end;
 	}
 	else if(hg_ma1 == 13)

+ 8 - 7
npc/quests/quests_lighthalzen.txt

@@ -4,7 +4,7 @@
 //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
 //= Lupus, Lord Gywall
 //===== Current Version: ===================================== 
-//= 3.3
+//= 3.4
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -57,6 +57,7 @@
 //= 3.2 Removed the NPC "#kiz03-4" as I couldn't find any [L0ne_W0lf]
 //=	reference to it in the Aegis script.
 //= 3.3 Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth]
+//= 3.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 lighthalzen,1,1,7	script	sneakAddSuber	-1,{
@@ -2531,12 +2532,12 @@ s_Ask:
 	mes "adventurer. When the three";
 	mes "of us get together, I'll be";
 	mes "sure to let you know~";
-	if(BaseLevel < 41)set BaseExp,BaseExp+49500;
-	else if(BaseLevel > 40 && BaseLevel < 61)set BaseExp,BaseExp+99000;
-	else if(BaseLevel > 60 && BaseLevel < 71)set BaseExp,BaseExp+198000;
-	else if(BaseLevel > 70 && BaseLevel < 81)set BaseExp,BaseExp+396000;
-	else if(BaseLevel > 80 && BaseLevel < 91)set BaseExp,BaseExp+594000;
-	else if(BaseLevel > 90)set BaseExp,BaseExp+792000;
+	if(BaseLevel < 41) getexp 49500,0;
+	else if(BaseLevel > 40 && BaseLevel < 61) getexp 99000,0;
+	else if(BaseLevel > 60 && BaseLevel < 71) getexp 198000,0;
+	else if(BaseLevel > 70 && BaseLevel < 81) getexp 396000,0;
+	else if(BaseLevel > 80 && BaseLevel < 91) getexp 594000,0;
+	else if(BaseLevel > 90) getexp 792000,0;
 	getitem 7350,1;
 	set friendship,11;
 	set friendship3,0;

+ 25 - 23
npc/quests/quests_louyang.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Evera and The eAthena Dev Team
 //===== Current Version: ===================================== 
-//= 1.2
+//= 1.3
 //===== Compatible With: ===================================== 
 //= eAthena 1.0
 //===== Description: ========================================= 
@@ -13,11 +13,13 @@
 //= 1.0 Initial Release [Evera]
 //= 1.1 Fixed double levelup bug [Lupus]
 //= 1.2 Added Revolution Quest. [SinSloth]
+//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 //============================================================
-//======================================================= Soup
-//====================================================== Quest
+//== Soup Quest
+//============================================================
+
 lou_fild01,195,177,4	script	Jiu Lian Bu#01	819,{
 	if(QL_SOUP2) goto L_DONE;
 	if(QL_SOUPQUEST)goto L_WHERE;
@@ -1081,7 +1083,7 @@ L_DONE:
 	set QL_DOC1STTIME,0;
 	set QL_DOCQUEST,2;
 	getitem 679,2; //Pilule
-	set BaseExp,BaseExp + 10000;
+	getexp 10000,0;
 	next;
 	mes "[Hua Tuo]";
 	mes "Well then, I will see you around. Once again, I'd like to thank you for your help.";
@@ -1131,7 +1133,7 @@ L_CHECKITM:
 	mes "Of course!";
 	mes "Here's your reward. Use this medicine when you feel weary.";
 	getitem 679,5; //Pilule
-	set BaseExp,BaseExp + 30000;
+	getexp 30000,0;
 	set QL_GOTHERB,0;
 	set QL_DOC1STTIME,0;
 	set QL_DOCQUEST,2;
@@ -1990,15 +1992,15 @@ s_CameBack:
 	set QL_POISONKING,30;
 	set QL_POISONPATH,0;
 	getitem 678,3;
-	if(BaseLevel < 56)set BaseExp,BaseExp+8909;
-	else if(BaseLevel > 55 && BaseLevel < 61)set BaseExp,BaseExp+10213;
-	else if(BaseLevel > 60 && BaseLevel < 66)set BaseExp,BaseExp+17684;
-	else if(BaseLevel > 65 && BaseLevel < 71)set BaseExp,BaseExp+25411;
-	else if(BaseLevel > 70 && BaseLevel < 76)set BaseExp,BaseExp+68757;
-	else if(BaseLevel > 75 && BaseLevel < 81)set BaseExp,BaseExp+128246;
-	else if(BaseLevel > 80 && BaseLevel < 86)set BaseExp,BaseExp+142340;
-	else if(BaseLevel > 85 && BaseLevel < 91)set BaseExp,BaseExp+152052;
-	else if(BaseLevel > 90)set BaseExp,BaseExp+366786;
+	if(BaseLevel < 56) getexp 8909,0;
+	else if(BaseLevel > 55 && BaseLevel < 61) getexp 10213,0;
+	else if(BaseLevel > 60 && BaseLevel < 66) getexp 17684,0;
+	else if(BaseLevel > 65 && BaseLevel < 71) getexp 25411,0;
+	else if(BaseLevel > 70 && BaseLevel < 76) getexp 68757,0;
+	else if(BaseLevel > 75 && BaseLevel < 81) getexp 128246,0;
+	else if(BaseLevel > 80 && BaseLevel < 86) getexp 142340,0;
+	else if(BaseLevel > 85 && BaseLevel < 91) getexp 152052,0;
+	else if(BaseLevel > 90) getexp 366786,0;
 	warp "louyang",270,136;
 	end;
 
@@ -3023,15 +3025,15 @@ s_Letter:
 	mes "^3131FFYou grow dizzy, but you can also feel";
 	mes "like you're becoming more powerful";
 	mes "and gaining experience.";
-	if(BaseLevel < 56)set BaseExp,BaseExp+9000;
-	else if(BaseLevel > 55 && BaseLevel < 61)set BaseExp,BaseExp+10500;
-	else if(BaseLevel > 60 && BaseLevel < 66)set BaseExp,BaseExp+18684;
-	else if(BaseLevel > 65 && BaseLevel < 71)set BaseExp,BaseExp+27411;
-	else if(BaseLevel > 70 && BaseLevel < 76)set BaseExp,BaseExp+70757;
-	else if(BaseLevel > 75 && BaseLevel < 81)set BaseExp,BaseExp+130246;
-	else if(BaseLevel > 80 && BaseLevel < 86)set BaseExp,BaseExp+150340;
-	else if(BaseLevel > 85 && BaseLevel < 91)set BaseExp,BaseExp+182052;
-	else if(BaseLevel > 90)set BaseExp,BaseExp+406786;
+	if(BaseLevel < 56) getexp 9000,0;
+	else if(BaseLevel > 55 && BaseLevel < 61) getexp 10500,0;
+	else if(BaseLevel > 60 && BaseLevel < 66) getexp 18684,0;
+	else if(BaseLevel > 65 && BaseLevel < 71) getexp 27411,0;
+	else if(BaseLevel > 70 && BaseLevel < 76) getexp 70757,0;
+	else if(BaseLevel > 75 && BaseLevel < 81) getexp 130246,0;
+	else if(BaseLevel > 80 && BaseLevel < 86) getexp 150340,0;
+	else if(BaseLevel > 85 && BaseLevel < 91) getexp 182052,0;
+	else if(BaseLevel > 90) getexp 406786,0;
 	set QL_POISONKING,17;
 	close2;
 	warp "louyang",270,136;

+ 3 - 2
npc/quests/quests_prontera.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= kobra_k88; L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.7c
+//= 1.8
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -31,6 +31,7 @@
 //= 1.7 Updated "Ph.D Quest" Dialogs. [Samuray22]
 //= 1.7b Fixed some minor typos. [SinSloth]
 //= 1.7c replaced item "names" with item id. [Lupus]
+//= 1.8 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 // Prontera Culvert
@@ -2693,7 +2694,7 @@ prt_church,185,106,3	script	Father Bamph	60,{
 		mes "adventurer. May safety accompany you on all of your journeys.";
 		if (prt_curse == 43) set prt_curse,44;
 		else set prt_curse,54;
-		set BaseExp,BaseExp+1600000;
+		getexp 1600000,0;
 		close;
 	}
 	else if (prt_curse > 43 && prt_curse < 50) {

+ 9 - 9
npc/quests/quests_rachel.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.9
+//= 2.0
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -48,6 +48,7 @@
 //=	Another minor fix to Hamion. "< 1" -> "< 2". Added a missing close to
 //=	the ontouch "key". Thanks to Gepard for pointing them out.
 //= 1.9 Fixed a misorder with variable checkings. [SinSloth]
+//= 2.0 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================ 
 
 // Lost Child Quest (Prerequisite to High Priest quest)
@@ -2606,9 +2607,9 @@ OnTouch:
 		mes "Who would be to blame?";
 		next;
 		set rach_vice,24;
-		if (BaseLevel > 90) set BaseExp,BaseExp+1300000;
-		else if (BaseLevel > 75) set BaseExp,BaseExp+850000;
-		else set BaseExp,BaseExp+450000;
+		if (BaseLevel > 90) getexp 1300000,0;
+		else if (BaseLevel > 75) getexp 850000,0;
+		else getexp 450000,0;
 		mes "[" + strcharinfo(0) + "]";
 		mes "Somehow, I wish that";
 		mes "Katinshuell had the";
@@ -2901,7 +2902,7 @@ rachel,157,183,3	script	Sincere Follower Urstia	916,{
 		mes "token of my appreication for";
 		mes " what you have done for me.";
 		delitem 7573,1; //Sparkling Necklace
-		set BaseExp,BaseExp+700000;
+		getexp 700000,0;
 		set ice_necklace_q,6;
 		next;
 		mes "["+strcharinfo(0)+"]";
@@ -4228,7 +4229,7 @@ ra_temple,116,174,3	script	Nemma#ra_temple	920,{
 				if (countitem(12018) >= 20) {
 					cutin "ra_nemma04",2;
 					delitem 12018,20; //FireCracker";
-					set BaseExp,BaseExp+200000;
+					getexp 200000,0;
 					set ra_tem_q,14;
 					mes "[Priestess Nemma]";
 					mes "Yay!";
@@ -5017,7 +5018,7 @@ ra_temin,277,159,3	script	High Priest Zhed#rachel	932,{
 		mes "be with you, "+strcharinfo(0)+".";
 		set lost_boy,13;
 		specialeffect2 253;
-		set BaseExp,BaseExp+900000;
+		getexp 900000,0;
 		goto L_End;
 	}
 
@@ -5448,8 +5449,7 @@ ra_temin,277,159,3	script	High Priest Zhed#rachel	932,{
 				set ra_tem_q,0;
 				cutin "",255;
 				specialeffect2 253;
-				set BaseExp,BaseExp+900000;
-				set JobExp,JobExp+600000;
+				getexp 900000,600000;
 				end;
 
 			}

+ 31 - 30
npc/quests/seals/megingard_seal.txt

@@ -3,14 +3,15 @@
 //===== By: ================================================== 
 //= SinSloth
 //===== Current Version: ===================================== 
-//= 1.01
+//= 1.2
 //===== Compatible With: ===================================== 
 //= eAthena
 //===== Description: ========================================= 
 //= Quest for breaking the seal of Megingjard.
 //===== Additional Comments: =================================
-// 1.0 First version. Thanks to SinSloth for scripting it. [MasterOfMuppets]
-// 1.1 fixed exploit [Lupus]
+//= 1.0 First version. Thanks to SinSloth for scripting it. [MasterOfMuppets]
+//= 1.1 fixed exploit [Lupus]
+//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================
 
 prt_castle,44,151,0	script	Rebarev Doug	56,{
@@ -2654,23 +2655,23 @@ aldebaran,66,213,0	script	Lady#megin	69,{
 		set god_eremes,28;
 		getitem 603,1;
 		if (BaseLevel < 56)
-			set BaseExp,BaseExp + 27000;
+			getexp 27000,0;
 		else if (BaseLevel > 55 && BaseLevel < 61)
-			set BaseExp,BaseExp + 30000;
+			getexp 30000,0;
 		else if (BaseLevel > 60 && BaseLevel < 66)
-			set BaseExp,BaseExp + 56052;
+			getexp 56052,0;
 		else if (BaseLevel > 65 && BaseLevel < 71)
-			set BaseExp,BaseExp + 82233;
+			getexp 82233,0;
 		else if (BaseLevel > 70 && BaseLevel < 76)
-			set BaseExp,BaseExp + 212271;
+			getexp 212271,0;
 		else if (BaseLevel > 75 && BaseLevel < 81)
-			set BaseExp,BaseExp + 390738;
+			getexp 390738,0;
 		else if (BaseLevel > 80 && BaseLevel < 86)
-			set BaseExp,BaseExp + 451020;
+			getexp 451020,0;
 		else if (BaseLevel > 85 && BaseLevel < 91)
-			set BaseExp,BaseExp + 546156;
+			getexp 546156,0;
 		else if (BaseLevel > 90)
-			set BaseExp,BaseExp + 1220358;
+			getexp 1220358,0;
 		close;
 	}
 		else if (god_eremes == 28)
@@ -3214,23 +3215,23 @@ niflheim,109,254,0	script	Egnigem	796,{
 		mes "This is all I can do for you in return...";
 		set god_eremes,27;
 		if (BaseLevel < 56)
-			set BaseExp,BaseExp + 27000;
+			getexp 27000,0;
 		else if (BaseLevel > 55 && BaseLevel < 61)
-			set BaseExp,BaseExp + 30000;
+			getexp 30000,0;
 		else if (BaseLevel > 60 && BaseLevel < 66)
-			set BaseExp,BaseExp + 56052;
+			getexp 56052,0;
 		else if (BaseLevel > 65 && BaseLevel < 71)
-			set BaseExp,BaseExp + 82233;
+			getexp 82233,0;
 		else if (BaseLevel > 70 && BaseLevel < 76)
-			set BaseExp,BaseExp + 212271;
+			getexp 212271,0;
 		else if (BaseLevel > 75 && BaseLevel < 81)
-			set BaseExp,BaseExp + 390738;
+			getexp 390738,0;
 		else if (BaseLevel > 80 && BaseLevel < 86)
-			set BaseExp,BaseExp + 451020;
+			getexp 451020,0;
 		else if (BaseLevel > 85 && BaseLevel < 91)
-			set BaseExp,BaseExp + 546156;
+			getexp 546156,0;
 		else if (BaseLevel > 90)
-			set BaseExp,BaseExp + 1220358;
+			getexp 1220358,0;
 		close;
 	}
 		else if (god_eremes == 26)
@@ -3270,23 +3271,23 @@ niflheim,109,254,0	script	Egnigem	796,{
 		specialeffect2 245;
 		set god_eremes,27;
 		if (BaseLevel < 56)
-			set BaseExp,BaseExp + 27000;
+			getexp 27000,0;
 		else if (BaseLevel > 55 && BaseLevel < 61)
-			set BaseExp,BaseExp + 30000;
+			getexp 30000,0;
 		else if (BaseLevel > 60 && BaseLevel < 66)
-			set BaseExp,BaseExp + 56052;
+			getexp 56052,0;
 		else if (BaseLevel > 65 && BaseLevel < 71)
-			set BaseExp,BaseExp + 82233;
+			getexp 82233,0;
 		else if (BaseLevel > 70 && BaseLevel < 76)
-			set BaseExp,BaseExp + 212271;
+			getexp 212271,0;
 		else if (BaseLevel > 75 && BaseLevel < 81)
-			set BaseExp,BaseExp + 390738;
+			getexp 390738,0;
 		else if (BaseLevel > 80 && BaseLevel < 86)
-			set BaseExp,BaseExp + 451020;
+			getexp 451020,0;
 		else if (BaseLevel > 85 && BaseLevel < 91)
-			set BaseExp,BaseExp + 546156;
+			getexp 546156,0;
 		else if (BaseLevel > 90)
-			set BaseExp,BaseExp + 1220358;
+			getexp 1220358,0;
 		close;
 	}
 		else if (god_eremes < 20)

+ 8 - 7
npc/quests/thana_quest.txt

@@ -3,20 +3,21 @@
 //===== By: ==================================================
 //= [Ishizu-chan]
 //===== Current Version: =====================================
-//= 1.5
+//= 1.6
 //===== Compatible With: =====================================
 //= Any eAthena Version i guess?
 //===== Description: =========================================
 //= It's the Thanatos Tower Quest...
 //===== Additional Comments: =================================
-//= 1.0 - First Release [Ishizu-chan]
-//= 1.1 - Updated Thanatos Tower Quest to official. [SinSloth]
-//= 1.2 - Fixed a bug where Reward NPC didn't give you Zeny and Exp. [SinSloth]
-//= 1.3 - Added a checking in boss map to reset event if there's no player. [SinSloth]
-//= 1.4 - Changed the way the Thanatos Portal works to allow people to enter
+//= 1.0 First Release [Ishizu-chan]
+//= 1.1 Updated Thanatos Tower Quest to official. [SinSloth]
+//= 1.2 Fixed a bug where Reward NPC didn't give you Zeny and Exp. [SinSloth]
+//= 1.3 Added a checking in boss map to reset event if there's no player. [SinSloth]
+//= 1.4 Changed the way the Thanatos Portal works to allow people to enter
 //= as long as Thanatos is alive. [SinSloth]
 //= 1.4a You may enter either "Charmstone" or "Charm Stone" [Lupus]
 //= 1.5 Fixed a bug in the number part of the quest. [SinSloth]
+//= 1.6 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
 //============================================================
 
 hu_fild01,140,163,5	script	Tower Keeper	852,3,3,{
@@ -531,7 +532,7 @@ function	script	Func_Thana	{
 			mes "and please keep up";
 			mes "the good work~";
 			set Zeny,Zeny + countitem(getarg(0)) * 1000;
-			set BaseExp,BaseExp + countitem(getarg(0)) * 2000;
+			getexp countitem(getarg(0))*2000,0;
 			delitem getarg(0),countitem(getarg(0));
 			close;