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@@ -743,7 +743,7 @@ sword_1-1,223,243,4 script Buddy#job_shu reception 483,{
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switch(select("Go to the living room.:Go outside.")){
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switch(select("Go to the living room.:Go outside.")){
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case 1:
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case 1:
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mes "[Buddy]";
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mes "[Buddy]";
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- mes "Please next; in the living room at the upper side.";
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+ mes "Please wait in the living room at the upper side.";
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close;
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close;
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case 2:
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case 2:
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mes "[Buddy]";
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mes "[Buddy]";
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@@ -785,11 +785,11 @@ OnMyMobDead:
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end;
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end;
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OnTimer3000:
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OnTimer3000:
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- mapannounce "sword2-1","The master is now in the middle of training, and you need to next; in the living room around 5 minutes.",bc_map;
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+ mapannounce "sword2-1","The master is now in the middle of training, and you need to wait in the living room around 5 minutes.",bc_map;
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end;
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end;
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OnTimer4000:
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OnTimer4000:
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- mapannounce "sword2-1","Ah! You may have hallucinated in the living room, so please be careful.",bc_map;
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+ mapannounce "sword2-1","Ah! You may have hallucinations in the living room, so please be careful.",bc_map;
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end;
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end;
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OnTimer5000:
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OnTimer5000:
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@@ -930,7 +930,7 @@ sword_1-1,222,169,5 script Bruno#job_shu 484,{
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if (job_shu > 4){
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if (job_shu > 4){
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mes "[Bruno]";
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mes "[Bruno]";
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- mes "Hey~ "+strcharinfo(0)+", What' up?";
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+ mes "Hey~ "+strcharinfo(0)+", What's up?";
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next;
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next;
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switch(select("Let's have conversation.:Go outside.")){
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switch(select("Let's have conversation.:Go outside.")){
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case 1:
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case 1:
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@@ -1015,7 +1015,7 @@ sword_1-1,223,167,2 script Master#job_shu 483,{
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if(checkweight(1201,1) == 0){
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if(checkweight(1201,1) == 0){
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mes "[Master]";
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mes "[Master]";
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// Custom Translation
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// Custom Translation
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- mes "Your earthly burden too heavy. You'd better go clean up.";
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+ mes "Your earthly burden is to heavy. You'd better go clean up.";
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close;
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close;
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}
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}
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if (JobLevel < 50 || BaseLevel < 99){
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if (JobLevel < 50 || BaseLevel < 99){
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@@ -1157,7 +1157,7 @@ sword_2-1,1,2,0 script Sura Job Switch 66,{
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close;
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close;
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case 5:
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case 5:
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mes "Activating garajjom";
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mes "Activating garajjom";
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- donpcevent "#Sura_garajjom::OnEnable";
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+ donpcevent "Sura_garajjom::OnEnable";
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close;
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close;
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case 6:
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case 6:
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mes "Deactivating all.";
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mes "Deactivating all.";
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@@ -1165,7 +1165,7 @@ sword_2-1,1,2,0 script Sura Job Switch 66,{
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donpcevent "Buddy#Sura_Salon::OnReset";
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donpcevent "Buddy#Sura_Salon::OnReset";
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donpcevent "Buddy#Sura_Salon::OnDisable";
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donpcevent "Buddy#Sura_Salon::OnDisable";
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donpcevent "Buddy#job_shuaneh::OnDisable";
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donpcevent "Buddy#job_shuaneh::OnDisable";
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- donpcevent "#Sura_garajjom::OnDisable";
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+ donpcevent "Sura_garajjom::OnDisable";
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close;
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close;
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case 7:
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case 7:
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close;
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close;
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