|
static bool skill_parse_row_skilldb(char* split[], int columns, int current)
|
|
static bool skill_parse_row_skilldb(char* split[], int columns, int current)
|
|
{// id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
|
|
{// id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
|
|
safestrncpy(skill_db[i].name, trim(split[15]), sizeof(skill_db[i].name));
|
|
safestrncpy(skill_db[i].name, trim(split[15]), sizeof(skill_db[i].name));
|
|
safestrncpy(skill_db[i].desc, trim(split[16]), sizeof(skill_db[i].desc));
|
|
safestrncpy(skill_db[i].desc, trim(split[16]), sizeof(skill_db[i].desc));
|