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@@ -54,26 +54,28 @@
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// 14 attack type (none, weapon, magic, misc)
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// 15 Blowcount (amount of tiles skill knockbacks)
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// 16 inf3 (skill information 3):
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-// 0x00001 - skill ignores land protector
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-// 0x00002 - free
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-// 0x00004 - usable skills while hiding
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-// 0x00008 - skill that can be use while in dancing state
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-// 0x00010 - skill that could hit emperium
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-// 0x00020 - skill ignores SC_STASIS
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-// 0x00040 - skill blocked by kagehumi
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-// 0x00080 - skill range affected by AC_VULTURE
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-// 0x00100 - skill range affected by GS_SNAKEEYE
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-// 0x00200 - skill range affected by NJ_SHADOWJUMP
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-// 0x00400 - skill range affected by WL_RADIUS
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-// 0x00800 - skill range affected by RA_RESEARCHTRAP
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-// 0x01000 - skill that does not affect user that has NC_HOVERING active
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-// 0x02000 - skill that can be using while riding warg
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-// 0x04000 - skill that can be used while on Madogear
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-// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
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-// 0x10000 - skill that affects hidden targets
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-// 0x20000 - skill that affects SC_GLOOMYDAY_SK
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-// 0x40000 - skill that is affected by SC_DANCEWITHWUG
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-// 0x80000 - skill blocked by RA_WUGBITE
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+// 0x000001 - skill ignores land protector
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+// 0x000002 - free
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+// 0x000004 - usable skills while hiding
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+// 0x000008 - skill that can be use while in dancing state
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+// 0x000010 - skill that could hit emperium
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+// 0x000020 - skill ignores SC_STASIS
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+// 0x000040 - skill blocked by kagehumi
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+// 0x000080 - skill range affected by AC_VULTURE
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+// 0x000100 - skill range affected by GS_SNAKEEYE
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+// 0x000200 - skill range affected by NJ_SHADOWJUMP
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+// 0x000400 - skill range affected by WL_RADIUS
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+// 0x000800 - skill range affected by RA_RESEARCHTRAP
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+// 0x001000 - skill that does not affect user that has NC_HOVERING active
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+// 0x002000 - skill that can be using while riding warg
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+// 0x004000 - skill that can be used while on Madogear
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+// 0x008000 - skill that can be used to target while under SC__MANHOLE effect
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+// 0x010000 - skill that affects hidden targets
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+// 0x020000 - skill that affects SC_GLOOMYDAY_SK
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+// 0x040000 - skill that is affected by SC_DANCEWITHWUG
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+// 0x080000 - skill blocked by RA_WUGBITE
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+// 0x100000 - skill is not blocked by SC_AUTOGUARD (physical-skill only)
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+// 0x200000 - skill is not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (physical-skill only)
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// 17 Name
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// 18 Description
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1,0,0,0,0,0,0,9,0,no,0,0,0,none,0,0x0, NV_BASIC,Basic Skill
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@@ -352,8 +354,8 @@
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226,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0,0x0, AM_AXEMASTERY,Axe Mastery
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227,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, AM_LEARNINGPOTION,Potion Research
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228,0,6,4,0,0x1,0,10,0,no,0,0,0,none,0,0x0, AM_PHARMACY,Prepare Potion
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-229,9,6,2,3,0x9,0,5,1,yes,0,0,0,weapon,0,0x0, AM_DEMONSTRATION,Bomb
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-230,9,6,1,0,0x48,0,5,1,yes,0,0,0,weapon,0,0x0, AM_ACIDTERROR,Acid Terror
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+229,9,6,2,3,0x9,0,5,1,yes,0,0,0,weapon,0,0x300000, AM_DEMONSTRATION,Bomb
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+230,9,6,1,0,0x48,0,5,1,yes,0,0,0,weapon,0,0x300000, AM_ACIDTERROR,Acid Terror
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231,9,6,16,0,0x1,0,5,1,yes,0,0xC00,0,none,0,0x0, AM_POTIONPITCHER,Aid Potion
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232,4,6,2,0,0x1,0,5,1,no,0,0,5,none,0,0x0, AM_CANNIBALIZE,Summon Flora
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233,1,6,2,0,0x1,0,5,1,no,0,0,3,none,0,0x0, AM_SPHEREMINE,Summon Marine Sphere
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@@ -530,7 +532,7 @@
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//****
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// Paladin
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367,9,8,1,0,0xD0,0,5,1,no,0,0x18000,0,misc,0,0x0, PA_PRESSURE,Gloria Domini
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-368,0,6,4,0,0x61,0,5,1,yes,0,0,0,weapon,0,0x0, PA_SACRIFICE, Martyr's Reckoning
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+368,0,6,4,0,0x61,0,5,1,yes,0,0,0,weapon,0,0x300000, PA_SACRIFICE, Martyr's Reckoning
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369,0,6,4,0,0x41,0,10,1,yes,0,0,0,misc,0,0x0, PA_GOSPEL,Battle Chant
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//****
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@@ -607,7 +609,7 @@
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//****
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// Assassin Cross
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-406,0,6,4,-1,0xA,2,10,1,no,0,0x40000,0,weapon,0,0x0, ASC_METEORASSAULT,Meteor Assault
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+406,0,6,4,-1,0xA,2,10,1,no,0,0x40000,0,weapon,0,0x300000, ASC_METEORASSAULT,Meteor Assault
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407,0,6,4,0,0x1,0,1,0,no,0,0,0,none,0,0x0, ASC_CDP,Create Deadly Poison
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//****
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@@ -731,7 +733,7 @@
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500,0,6,4,0,0x41,0,5,1,no,0,0,0,misc,0,0x0, GS_GLITTERING,Flip the Coin
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501,9,6,1,-1,0x50,0,1,1,no,0,0,0,misc,0,0x0, GS_FLING,Fling
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502,-9,8,1,-1,0,0,1,3,no,0,0,0,weapon,0,0x0, GS_TRIPLEACTION,Triple Action
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-503,-9,6,1,-1,0x8,0,1,1,no,0,0,0,weapon,0,0x0, GS_BULLSEYE,Bulls Eye
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+503,-9,6,1,-1,0x8,0,1,1,no,0,0,0,weapon,0,0x300000, GS_BULLSEYE,Bulls Eye
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504,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_MADNESSCANCEL,Madness Canceller
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505,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_ADJUSTMENT,AdJustment
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506,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, GS_INCREASING,Increasing Accuracy
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@@ -899,7 +901,7 @@
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1001,14,6,1,-1,0,0,1,1,no,0,0x1,0,weapon,0,0x0, KN_CHARGEATK,Charge Attack
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1002,0,6,4,0,0x1,0,1,0,no,0,0x1,0,weapon,2,0x0, CR_SHRINK,Shrink
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1003,0,0,0,0,0,0,1,0,no,0,0x1,0,weapon,0,0x0, AS_SONICACCEL,Sonic Acceleration
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-1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0,0x0, AS_VENOMKNIFE,Throw Venom Knife
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+1004,9,8,1,0,0x8,0,1,1,no,0,0x1,0,weapon,0,0x300000, AS_VENOMKNIFE,Throw Venom Knife
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1005,1,6,1,0,0x1,0,1,1,no,0,0x1,0,weapon,0,0x0, RG_CLOSECONFINE,Close Confine
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1006,0,6,4,3,0,1,1,1,yes,0,0x40001,0,magic,3,0x0, WZ_SIGHTBLASTER,Sight Blaster
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1007,0,6,4,0,0x1,0,1,0,no,0,0x1,0,none,0,0x0, SA_CREATECON,Create Elemental Converter
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@@ -1032,8 +1034,8 @@
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2240,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x0, RA_WUGMASTERY,Warg Mastery
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2241,0,6,4,0,0,0,3,1,no,0,0,0,none,0,0x2000, RA_WUGRIDER,Warg Rider
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2242,0,6,4,-1,0x42,1,1,1,no,0,0,0,weapon,0,0x42000, RA_WUGDASH,Warg Dash
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-2243,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x42000, RA_WUGSTRIKE,Warg Strike
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-2244,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x40080, RA_WUGBITE,Warg Bite
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+2243,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x342000, RA_WUGSTRIKE,Warg Strike
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+2244,9,6,1,0,0x98,0,5,1,no,0,0,0,weapon,0,0x340080, RA_WUGBITE,Warg Bite
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2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0x0, RA_TOOTHOFWUG,Tooth of Warg
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2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0x40000,0,weapon,0,0x0, RA_SENSITIVEKEEN,Sensitive Keen
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2247,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x80040, RA_CAMOUFLAGE,Camouflage
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@@ -1059,7 +1061,7 @@
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2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_F_SIDESLIDE,Front-Side Slide
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2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7,0x4000, NC_B_SIDESLIDE,Back-Side Slide
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2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0,0x0, NC_MAINFRAME,Mainframe Restructure
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-2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x4000, NC_SELFDESTRUCTION,Self Destruction
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+2267,0,6,4,0,0xCA,2:3:4,3,1,no,0,0x40000,0,weapon,5,0x304000, NC_SELFDESTRUCTION,Self Destruction
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2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0,0x4000, NC_SHAPESHIFT,Shape Shift
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2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x4000, NC_EMERGENCYCOOL,Emergency Cool
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2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0,0x4000, NC_INFRAREDSCAN,Infrared Scan
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@@ -1232,7 +1234,7 @@
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2479,9,6,2,0,0,0,5,1,yes,0,0x80,3,misc,0,0x0, GN_THORNS_TRAP,Thorn Trap
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2480,11,6,1,0,0x1,0,5,1,yes,0,0,3,misc,0,0x0, GN_BLOOD_SUCKER,Blood Sucker //CHECK Data says its a magic attack. Hmmmm....
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2481,11,6,1,-1,0x2,1:2:3:4:5,5,1,yes,0,0,0,weapon,0,0x0, GN_SPORE_EXPLOSION,Spore Explosion //CHECK Data says its element is set to neutral. Need to confirm.
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-2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
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+2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x300000, GN_WALLOFTHORN,Wall of Thorns
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2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
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2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
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2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
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