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@@ -206,23 +206,23 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1303,'Axe__','Axe','Weapon','1hAxe',500,800,38,1,true,true,true,true,true,true,true,true,true,true,1,3,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1304,'Orcish_Axe','Orcish Axe','Weapon','1hAxe',20,1500,75,1,true,true,true,true,true,true,true,true,true,true,3,3,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1305,'Cleaver','Cleaver','Weapon','1hAxe',20,1200,140,1,true,true,true,true,true,true,true,4,44,true,'bonus2 bSubRace,RC_DemiHuman,5;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus3 bAddMonsterDropItem,517,RC_Brute,3000;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1306,'War_Axe','War Axe','Weapon','1hAxe',20,4200,140,1,1,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;\nbonus bUnbreakableWeapon;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1307,'Windhawk','Windhawk','Weapon','1hAxe',18000,1500,115,1,true,true,true,true,true,true,true,true,true,true,2,14,true,'bonus bAtkEle,Ele_Wind;\nbonus bAspdRate,5;\nbonus bUnbreakableWeapon;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1306,'War_Axe','War Axe','Weapon','1hAxe',20,4200,140,1,1,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1307,'Windhawk','Windhawk','Weapon','1hAxe',18000,1500,115,1,true,true,true,true,true,true,true,true,true,true,2,14,true,'bonus bAtkEle,Ele_Wind;\nbonus bAspdRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1308,'Golden_Axe','Golden Axe','Weapon','1hAxe',20,3000,170,1,true,true,true,4,1,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1309,'Orcish_Axe_','Orcish Axe','Weapon','1hAxe',20,1500,75,1,4,true,true,true,true,true,true,true,true,true,true,3,3,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver','Weapon','1hAxe',20,130,1,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (.@r>8) {\n bonus bAspdRate,5;\n bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;\n bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1311,'Vecer_Axe','Vecer Axe','Weapon','1hAxe',20,1500,140,1,2,true,true,true,true,true,true,true,true,true,3,50,true,'if (readparam(bLuk)>=90) {\n bonus bBaseAtk,20;\n}\nif (readparam(bDex)>=90) {\n bonus bCritical,5;\n}\nif (readparam(bDex)>=90 && readparam(bLuk)>=90) {\n bonus2 bSkillAtk,"MC_MAMMONITE",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1312,'Orcish_Axe_C','Orcish Axe','Weapon','1hAxe',110,1,true,true,true,true,true,true,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddSize,Size_All,70;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1313,'Tourist_Axe','Tourist Axe','Weapon','1hAxe',500,77,1,true,true,true,true,true,true,true,true,true,true,1,1,100,true,true,true,true,true,true,true,'bonus bStr,2;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1314,'F_Tomahawk_C','Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1315,'F_Right_Epsilon_C','Light Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;\nbonus2 bAddRace,RC_Demon,3;\nskill "AL_HEAL",3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (1314,'F_Tomahawk_C','Rental Tomahawk','Weapon','2hAxe',2,200,1,true,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Wind;\nskill "ITM_TOMAHAWK",1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (1315,'F_Right_Epsilon_C','Right Epsilon','Weapon','2hAxe',1,229,1,true,true,true,true,true,true,true,true,4,1,'bonus bAtkEle,Ele_Holy;\nbonus bStr,10;\nbonus2 bAddRace,RC_Demon,3;\nskill "AL_HEAL",3;\nbonus bSpeedRate,25;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1316,'Adventure_Axe','Adventure Axe','Weapon','1hAxe',100,1,true,true,true,true,1,1);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1317,'Academy_Axe','Academy Axe','Weapon','1hAxe',1600,130,1,1,true,true,true,true,1,30,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,5-(BaseLevel/10);\nbonus bMaxHP,200-(40*(BaseLevel/10));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1318,'Dofle_Axe','Deflation Axe','Weapon','1hAxe',50000,1800,180,1,2,true,true,true,true,true,true,true,true,true,true,4,105,true,'skill "ITM_TOMAHAWK",1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`job_thief`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1318,'Dofle_Axe','Deflation Axe','Weapon','1hAxe',50000,1800,180,1,2,true,true,true,true,true,true,true,true,true,true,4,105,true,'skill "ITM_TOMAHAWK",1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1319,'TE_Woe_Axe','TE Woe Axe','Weapon','1hAxe',100,1,true,true,true,true,true,true,true,true,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Freeze,1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_supernovice`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1320,'Diva_Axe','Diva Axe','Weapon','1hAxe',1800,180,110,1,1,true,true,true,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1321,'Dofle_Axe_','Deflation Axe','Weapon','1hAxe',50000,1800,180,1,3,true,true,true,true,true,true,true,true,true,true,4,105,true,'skill "ITM_TOMAHAWK",1;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_summoner`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1322,'Ru_Blue_Axe','Blue Axe','Weapon','1hAxe',10,1800,180,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus bStr,5;\nbonus bInt,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`job_thief`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1321,'Dofle_Axe_','Deflation Axe','Weapon','1hAxe',50000,1800,180,1,3,true,true,true,true,true,true,true,true,true,true,4,105,true,'skill "ITM_TOMAHAWK",1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_gunslinger`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_monk`,`job_ninja`,`job_novice`,`job_priest`,`job_rebellion`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_summoner`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1322,'Ru_Blue_Axe','Ru Blue Axe','Weapon','1hAxe',10,1800,180,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus bStr,5;\nbonus bInt,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1323,'Ru_Gold_Axe','Ru Gold Axe','Weapon','1hAxe',1800,180,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8;\nbonus bInt,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1324,'War_Axe_','War Axe','Weapon','1hAxe',20,4200,140,1,3,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_supernovice`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1325,'Mirage_Axe','Mirage Axe','Weapon','1hAxe',1800,180,110,5,1,true,true,true,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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@@ -416,7 +416,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer','Weapon','Mace',4444,440,4,1,1,true,true,true,true,true,true,true,true,true,true,4,44,true,'bonus bBreakArmorRate,100;\nbonus bBreakWeaponRate,100;\nif (readparam(bStr)>=44) {\n bonus bBaseAtk,44;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1536,'Good_Morning_Star','Good Morning Star','Weapon','Mace',20,120,1,true,true,true,true,true,true,true,true,true,true,1,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1537,'Quadrille_C','Refined Quadrille','Weapon','Mace',1,193,1,true,true,true,true,4,100,true,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,30;\nbonus2 bAddRace,RC_Player_Human,30;\nbonus2 bAddRace,RC_Demon,40;\nbonus2 bAddRace,RC_Undead,40;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1538,'Spike_','Spike','Weapon','Mace',20,700,85,1,2,true,true,true,true,4,40,true,'bonus bCritical,40;\nbonus bDefRate,-67;\nbonus bDef2Rate,-67;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1538,'Spike_','Spike','Weapon','Mace',20,700,85,1,2,true,true,true,true,4,40,true,'bonus bCritical,40;\nbonus bDefRate,-66;\nbonus bDef2Rate,-66;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1539,'Golden_Mace_','Golden Mace','Weapon','Mace',20,800,110,1,2,true,true,true,true,4,40,true,'bonus2 bAddRace,RC_Undead,10;\nbonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1540,'Grand_Cross_','Grand Cross','Weapon','Mace',20,1500,140,1,1,true,true,true,true,4,40,true,'bonus bAtkEle,Ele_Holy;\nbonus3 bAutoSpell,"PR_TURNUNDEAD",3,100;\nbonus2 bSPDrainValueRace,RC_Undead,1;\nbonus2 bSPGainRace,RC_Undead,3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1541,'Nemesis','Nemesis','Weapon','Mace',20,900,120,1,true,true,true,true,4,60,true,'bonus bAtkEle,Ele_Holy;\nbonus2 bAddEle,Ele_Dark,10;\nbonus2 bAddRace,RC_Demon,10;\nbonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100;\nautobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";');
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@@ -425,7 +425,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1544,'Lunakaligo','Lunakaligo','Weapon','Mace',20,700,110,1,3,true,true,true,true,true,true,3,50,true,'if (readparam(bStr)>=77) {\n bonus bAspdRate,4;\n bonus2 bAddEff,Eff_Stun,1500;\n bonus3 bAddMonsterDropItem,12065,RC_Plant,500;\n bonus3 bAddMonsterDropItem,12043,RC_Brute,500;\n bonus3 bAddMonsterDropItem,12069,RC_Fish,500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`) VALUES (1545,'N_Mace','Novice Mace','Weapon','Mace',57,1,3,true,true,true,true,true,true,true,true,true,true,true,true,1,2);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star','Weapon','Mace',20,130,1,true,true,true,true,true,true,true,true,true,true,true,true,4,80,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_DemiHuman,75;\nbonus2 bAddRace,RC_Player_Human,75;\nbonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,20;\nbonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>5) {\n bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);\n bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);\n bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;\n bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;\n bonus bAspdRate,5;\n}\nif (.@r>8) {\n bonus2 bAddEff,Eff_Stun,2000;\n bonus bAspdRate,5;\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_stargladiator`,`job_swordman`,`job_taekwon`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1547,'Mace_Of_Madness','Mace Of Madness','Weapon','Mace',20,150,1,true,true,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25;\nbonus bStr,2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1547,'Mace_Of_Madness','Mace Of Madness','Weapon','Mace',20,150,1,true,true,true,true,true,true,true,3,100,true,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25;\nbonus bStr,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1548,'Veteran_Hammer','Veteran Hammer','Weapon','Mace',10000,1800,160,1,2,true,true,true,true,3,80,true,'bonus bHealPower,getskilllv("AL_DP");\nbonus bCriticalRate,getskilllv("PR_MACEMASTERY")*2;\nbonus bInt,1;\nbonus bLuk,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1549,'Pilebuncker','Pile Bunker','Weapon','Mace',10000,3500,450,1,true,true,true,true,true,3,99,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1550,'Book','Book','Weapon','Book',30000,600,85,1,3,true,true,true,true,2,14,true);
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@@ -2881,19 +2881,19 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13116,'Novice_Revolver','Novice Revolver','Weapon','Revolver',500,20,7,true,true,true,true,1,1,'bonus bHit,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13117,'TE_Woe_Pistol','TE Woe Pistol','Weapon','Revolver',60,7,true,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40;\nbonus2 bAddRace,RC_Player_Doram,40;\nbonus2 bAddEff,Eff_Curse,1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13118,'Tiny_Flame','Fading Flame','Weapon','Revolver',1,100,7,true,true,true,true,1,1,true,100,true,true,true,true,true,true,true);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13119,'Freedom_Flame','Freedom Flame','Weapon','Revolver',1,100,100,7,2,true,true,3,99,true,100,true,true,true,true,true,true);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13120,'H_FEATHER_H_FIRE','Heaven\'s Feather & Hell\'s Fire','Weapon','Revolver',1200000,800,150,9,1,true,true,3,99,true,'bonus2 bSkillAtk,"GS_DESPERADO",20;\nbonus2 bAddEff,Eff_Burning,200;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13119,'Freedom_Flame','Freedom Flame','Weapon','Revolver',1,100,100,7,2,true,true,true,true,3,99,true,100,true,true,true,true,true,true);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13120,'H_FEATHER_H_FIRE','Heaven\'s Feather & Hell\'s Fire','Weapon','Revolver',1200000,800,150,9,1,true,true,true,true,3,99,true,'bonus2 bSkillAtk,"GS_DESPERADO",20;\nbonus2 bAddEff,Eff_Burning,200;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13122,'ALTAIR_ARES','Altair & Ares','Weapon','Revolver',1450000,1000,200,9,true,true,true,3,140,true,'bonus bHit,5;\nbonus bAspdRate,10;\nbonus bLongAtkRate,30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13124,'ALTAIR_ARES_','Altair & Ares','Weapon','Revolver',1450000,1000,200,9,1,true,true,true,3,140,true,'bonus bHit,5;\nbonus bAspdRate,10;\nbonus bLongAtkRate,30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13125,'Metal_Revolver','Metal Revolver','Weapon','Revolver',30,7,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,3*.@r;\nbonus bLongAtkRate,1;\nif (BaseLevel >= 20) {\n bonus bBaseAtk,3*(min(BaseLevel,120)/10);\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (13126,'Infinity_Pistol','Infinity Pistol','Weapon','Revolver',10,500,175,7,1,true,true,true,true,4,100,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13127,'Scarlet_Revolver','Crimson Revolver','Weapon','Revolver',20,1000,100,7,2,true,true,true,true,3,70,true,'.@r = getrefine();\nbonus bBaseAtk,(.@r<=15?pow(.@r,2):225);\nif (BaseLevel>=70) {\n bonus bBaseAtk,(BaseLevel/10)*5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13128,'Sinister_Revolver','Revolver of Vicious Mind','Weapon','Revolver',20,1500,150,7,1,true,true,true,true,4,160,true,'bonus bBaseAtk,pow(min(getrefine(),15),2);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13129,'Unity_Revolver','Unity Revolver','Weapon','Revolver',20,500,95,7,1,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13129,'Unity_Revolver','Unity Revolver','Weapon','Revolver',20,500,95,7,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13130,'Gun_of_Trust','Thunder Gun','Weapon','Revolver',1000,60,7,2,true,true,true,true,3,50,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nif (.@r>=7) {\n .@val = 10;\n if (.@r>=9)\n .@val += 15;\n bonus2 bAddEle,Ele_Water,.@val;\n bonus2 bAddRace,RC_Fish,.@val;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13132,'Toughen_Metal_Revolver','Enhanced Metal Revolver','Weapon','Revolver',20,55,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bLongAtkRate,2*.@r;\nbonus bBaseAtk,5*.@r;\nbonus bBaseAtk,5*(min(BaseLevel,150)/10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13136,'Probation_Revolver','Trial Rebel\'s Revolver','Weapon','Revolver',20,120,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nbonus2 bSkillAtk,"RL_FIREDANCE",20;\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_CHAINACTION");\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13138,'Dark_Rose','Dark Rose','Weapon','Revolver',20,1800,150,7,2,true,true,3,120,true,'.@r = getrefine();\nbonus bAspdRate,10;\nif (.@r >= 7) {\n bonus bLongAtkRate,15;\n if (.@r >= 9) {\n bonus bAspd,1;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13138,'Dark_Rose','Dark Rose','Weapon','Revolver',20,1800,150,7,2,true,true,true,3,120,true,'.@r = getrefine();\nbonus bAspdRate,10;\nif (.@r >= 7) {\n bonus bLongAtkRate,15;\n if (.@r >= 9) {\n bonus bAspd,1;\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13140,'Diva_Handgun','Diva Handgun','Weapon','Revolver',350,70,7,1,true,true,true,4,150,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13141,'Mirage_Handgun','Mirage Handgun','Weapon','Revolver',350,70,7,1,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13144,'Rebeginer_RL_Gun','Beginner Rebel\'s Revolver','Weapon','Revolver',170,7,1,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n}');
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@@ -6077,10 +6077,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28216,'Probation_Gatling_Gun','Trial Rebel\'s Gatling Gun','Weapon','Gatling',20,180,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bHit,-20;\nbonus bCritical,10;\nbonus bAspd,1;\nbonus2 bSkillAtk,"RL_FIRE_RAIN",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER");\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28217,'Probation_Launcher','Trial Rebel\'s Grenade Launcher','Weapon','Grenade',20,350,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"RL_D_TAIL",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_GROUNDDRIFT");\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28218,'Probation_Shotgun','Trial Rebel\'s Shotgun','Weapon','Shotgun',20,180,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bSplashRange,1;\nbonus bHit,-15;\nbonus2 bSkillAtk,"RL_S_STORM",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n bonus bLongAtkRate,getskilllv("GS_DUST");\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28223,'Just_Finish','Finisher','Weapon','Rifle',20,2000,200,9,2,true,true,3,120,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_AM_BLAST",30;\n bonus2 bSkillAtk,"RL_MASS_SPIRAL",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_AM_BLAST",-1000;\n }\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28224,'Dust_Fire','Dustfire','Weapon','Shotgun',20,1300,300,9,2,true,true,3,120,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus3 bAddEff,Eff_Blind,50,ATF_LONG;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_S_STORM",15;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\n }\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28225,'Burning_Rose','Burning Rose','Weapon','Gatling',20,2500,200,9,2,true,true,3,120,true,'bonus bLongAtkRate,15;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;\n }\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28226,'Revenger','Avenger','Weapon','Grenade',20,1800,350,9,2,true,true,3,120,true,'bonus bLongAtkRate,20;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28223,'Just_Finish','Finisher','Weapon','Rifle',20,2000,200,9,2,true,true,true,3,120,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_AM_BLAST",30;\n bonus2 bSkillAtk,"RL_MASS_SPIRAL",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_AM_BLAST",-1000;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28224,'Dust_Fire','Dustfire','Weapon','Shotgun',20,1300,300,9,2,true,true,true,3,120,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus3 bAddEff,Eff_Blind,50,ATF_LONG;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_S_STORM",15;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28225,'Burning_Rose','Burning Rose','Weapon','Gatling',20,2500,200,9,2,true,true,true,3,120,true,'bonus bLongAtkRate,15;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28226,'Revenger','Avenger','Weapon','Grenade',20,1800,350,9,2,true,true,true,3,120,true,'bonus bLongAtkRate,20;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28227,'Diva_Rifle','Diva Rifle','Weapon','Rifle',850,170,9,1,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7;\nif (readparam(bInt)>=110)\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28228,'Mirage_Rifle','Mirage Rifle','Weapon','Rifle',850,170,9,1,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7;\nif (readparam(bInt)>=110)\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28229,'Diva_Gatling_Gun','Diva Gatling Gun','Weapon','Gatling',2500,120,9,1,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_R_TRIP",(readparam(bAgi)/10)*7;\nif (readparam(bAgi)>=110)\n bonus2 bSkillAtk,"RL_R_TRIP",30;\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
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@@ -6098,7 +6098,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28250,'Variant_Gatling_Gun','Abyss Gatling Gun','Weapon','Gatling',2500,120,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10);\nif (readparam(bAgi)>=110) {\n bonus2 bSkillAtk,"RL_R_TRIP",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28251,'Variant_Shotgun','Abyss Shotgun','Weapon','Shotgun',3000,180,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bSplashRange,1;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_SLUGSHOT",7*(readparam(bStr)/10);\nif (readparam(bStr)>=110) {\n bonus2 bSkillAtk,"RL_SLUGSHOT",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28252,'Variant_Launcher','Abyss Grenade Gun','Weapon','Grenade',1400,210,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_D_TAIL",7*(readparam(bLuk)/10);\nif (readparam(bLuk)>=110) {\n bonus2 bSkillAtk,"RL_D_TAIL",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28253,'HR_S55_OS','HR-S55-OS','Weapon','Rifle',20,1000,250,9,2,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r >= 11) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28253,'HR_S55_OS','HR-S55-OS','Weapon','Rifle',20,1000,250,9,2,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r >= 11) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28254,'Illusion_Butcher','Illusion Butcher','Weapon','Gatling',20,2500,210,9,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,2*(readparam(bStr)/15);\nbonus bBaseAtk,10*.@r;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",20;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Brute,30;\n bonus2 bAddRace,RC_Player_Doram,30;\n bonus2 bAddRace,RC_Demon,30;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28255,'Master_Soul_Rifle','Master Soul Rifle','Weapon','Rifle',20,1000,150,210,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/3);\nbonus bAspdRate,3*(.@r/3);\nif (.@r >= 7) {\n bonus bAspd,1;\n bonus bMatkRate,5;\n if (.@r >= 9) {\n .@chance = 1;\n /* unknown rate*/\n if (.@r >= 11) {\n .@chance += 1;\n bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1;\n }\n bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1;\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28256,'Demon_S_Shot','Demon Slayer Shot','Weapon','Shotgun',20,1400,275,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nif (.@r >= 7) {\n bonus2 bAddClass,Class_Boss,10;\n if (.@r >= 9) {\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Undead,15;\n bonus2 bAddRace,RC_Demon,15;\n }\n }\n}');
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@@ -7147,6 +7147,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (400127,'Ep18_Mini_Elly','Mini Elly','Armor',true,true,2077,100,True,True,True,True,True,True,True,True);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400128,'aegis_400128','Costume Dropping Elly','Armor',true,2077);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400134,'Thanos_Helm_1','Thanos Warrior Helmet','Armor',100,10,1,true,190,true,511,'.@r = getrefine();\nbonus2 bAddClass,Class_All,4*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n if (.@r>=11) {\n bonus2 bAddEle,Ele_All,15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (400137,'1Para_Cap_A','Paradise Cap','Armor',5,true,10,100,true,true,true,true,true,true,true,'.@val = 2*(min(BaseLevel,100)/5);\nif (BaseLevel>=30)\n .@val += 5;\nif (BaseLevel>=45)\n .@val += 10;\nif (BaseLevel>=85)\n .@val += 15;\nbonus bBaseAtk,5+.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (400138,'1Para_Cap_B','Paradise Hat','Armor',3,true,10,100,true,true,true,true,true,true,true,'.@val = 2*(min(BaseLevel,100)/5);\nif (BaseLevel>=30)\n .@val += 5;\nif (BaseLevel>=45)\n .@val += 10;\nif (BaseLevel>=85)\n .@val += 15;\nbonus bMatk,5+.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (400139,'2Para_Cap_A','Advanced Paradise Luxury Cap','Armor',10,true,100,100,true,true,true,true,true,true,true,'bonus bBaseAtk,60;\nbonus2 bHPDrainRate,50,2;\nbonus2 bSPDrainRate,20,2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_head_top`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (400140,'2Para_Cap_B','Advanced Paradise Hat','Armor',7,true,100,100,true,true,true,true,true,true,true,'bonus bMatk,60;\nautobonus "{ bonus2 bHPRegenRate,350,1000; bonus2 bSPRegenRate,80,1000; }",1,4000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (410005,'C_Magic_Heir_TW','Costume Magic Heir','Armor',true,1996);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_head_mid`,`view`,`script`) VALUES (410013,'EXP_Processor_','EXP Advisor','Armor',1,true,1266,'bonus2 bExpAddRace,RC_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`location_head_low`,`view`,`script`) VALUES (410016,'aegis_410016','Battle Processor','Armor',true,true,1552,'bonus bMatk,20;\nbonus bBaseAtk,20;');
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@@ -7308,6 +7312,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450178,'Gray_W_Robe','Gray Wolf Robe','Armor',1000,130,160,1,true,190,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450179,'Bloody_Dress','Celine\'s Dress','Armor',500,50,40,1,true,130,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,10;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n if (.@r>=12) {\n bonus bDelayrate,-5;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450182,'Sprint_Mail_IL','Illusion Sprint Mail','Armor',1500,40,1,true,130,true,'.@r = getrefine();\nbonus bHPrecovRate,20;\nbonus bVit,5;\nif (.@r>=7) {\n bonus bHPrecovRate,20;\n if (.@r>=9) {\n bonus bDelayrate,-5;\n if (.@r>=11) {\n bonus bDelayrate,-7;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450183,'1Para_Armor_A','Paradise Suit','Armor',30,true,10,100,true,true,true,true,true,true,true,'.@hp = 30*(min(BaseLevel,100)/5);\nif (BaseLevel>=30) {\n .@hp += 80;\n .@sp = 20;\n}\nif (BaseLevel>=45) {\n .@hp += 150;\n .@sp += 30;\n}\nif (BaseLevel>=85) {\n .@hp += 250;\n .@sp += 50;\n}\nbonus bMaxHP,150+.@hp;\nbonus bMaxSP,20+.@sp;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450184,'1Para_Armor_B','Paradise Robe','Armor',20,true,10,100,true,true,true,true,true,true,true,'.@hp = 20*(min(BaseLevel,100)/5);\nif (BaseLevel>=30) {\n .@hp += 60;\n .@sp = 30;\n}\nif (BaseLevel>=45) {\n .@hp += 100;\n .@sp += 50;\n}\nif (BaseLevel>=85) {\n .@hp += 150;\n .@sp += 70;\n}\nbonus bMaxHP,100+.@hp;\nbonus bMaxSP,50+.@sp;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450185,'L_60Lv_Dress','Paradise Luxury Suit','Armor',50,true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,1500;\nbonus bMaxSP,150;\nbonus bDelayrate,-5;\nbonus bBaseAtk,5*(min(.@l,150)/10);\n.@l = BaseLevel;\nif (.@l>=105)\n bonus2 bAddClass,Class_ALL,3;\nif (.@l>=110)\n bonus bDelayrate,-5;\nif (.@l>=120)\n bonus bMaxHPrate,3;\nif (.@l>=130)\n bonus bBaseAtk,40;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_armor`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450186,'L_60Lv_Robe','Advanced Paradise Robe','Armor',35,true,100,100,true,true,true,true,true,true,true,'bonus bMaxHP,1000;\nbonus bMaxSP,250;\nbonus bDelayrate,5;\nbonus bMatk,5*(min(BaseLevel,150)/10);\nif (BaseLevel>=105)\n bonus bMatkRate,3;\nif (BaseLevel>=110)\n bonus bDelayrate,5;\nif (BaseLevel>=120)\n bonus bMaxHPrate,3;\nif (BaseLevel>=130)\n bonus bMatk,40;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`refineable`,`view`) VALUES (460012,'aegis_460012','Reinforced Shield','Armor',500,1,true,true,1);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (460017,'Guard_IL','Illusion Guard','Armor',600,60,1,true,120,true,1,'bonus bAspd,2;\nbonus bPerfectHitAddRate,3*(min(getrefine(),12)/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (460018,'Siver_Guard_IL','Illusion Silver Guard','Armor',300,60,1,true,120,true,1,'bonus bVariableCastrate,-7;\nbonus bDelayrate,-(min(getrefine(),12)/2);');
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@@ -7327,9 +7335,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470054,'E_Illusion_Leg_A','Illusion Leg A Type (Bound)','Armor',20,1,true,130,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470055,'E_Illusion_Leg_B','Illusion Leg B Type (Bound)','Armor',20,1,true,130,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxSP,200+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470066,'Sprint_Shoes_IL','Illusion Sprint Shoes','Armor',700,20,1,true,130,true,'.@r = getrefine();\nbonus bSPrecovRate,20;\nbonus bAgi,5;\nif (.@r>=7) {\n bonus bSPrecovRate,20;\n if (.@r>=9) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470067,'1Para_Boots_A','Paradise Boots','Armor',8,true,10,100,true,true,true,true,true,true,true,'bonus bShortAtkRate,3;\nbonus bLongAtkRate,3;\nbonus bCritical,1*(min(BaseLevel,100)/5);\nif (BaseLevel>=30) {\n bonus bShortAtkRate,3;\n bonus bLongAtkRate,3;\n}\nif (BaseLevel>=45) {\n bonus bShortAtkRate,4;\n bonus bLongAtkRate,4;\n}\nif (BaseLevel>=85)\n bonus bFixedCastrate,-300;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470068,'1Para_Boots_B','Paradise Shoes','Armor',4,true,10,100,true,true,true,true,true,true,true,'bonus2 bMagicAtkEle,Ele_All,3;\nbonus bMatk,2*(min(BaseLevel,100)/5);\nif (BaseLevel>=30)\n bonus2 bMagicAtkEle,Ele_All,3;\nif (BaseLevel>=45)\n bonus2 bMagicAtkEle,Ele_All,4;\nif (BaseLevel>=85)\n bonus bFixedCast,-300;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470069,'L_60Lv_Sandal','Paradise Luxury Boots','Armor',14,true,100,100,true,true,true,true,true,true,true,'bonus bShortAtkRate,10;\nbonus bLongAtkRate,10;\nbonus bFixedCast,-300;\n.@l = BaseLevel;\nbonus bMaxHP,50*(min(.@l,150)/10);\nbonus bMaxSP,20*(min(.@l,150)/10);\nif (.@l>=105)\n bonus bCritical,15;\nif (.@l>=110)\n bonus bCritAtkRate,5;\nif (.@l>=120)\n bonus bCritAtkRate,5;\nif (.@l>=130)\n bonus2 bAddClass,Class_ALL,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470070,'Egirnion_Shoes','Aegirnion Shoes','Armor',300,35,1,true,140,true,'bonus bMaxHPrate,10;\nbonus bMaxSPrate,5;\nif (getrefine()>=9) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470087,'Gray_W_Boots','Gray Wolf Boots','Armor',500,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxSP,300+50*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470088,'Gray_W_Shoes','Gray Wolf Shoes','Armor',500,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxSP,250+20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_shoes`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470093,'L_60Lv_Shoes','Advanced Paradise Shoes','Armor',10,true,100,100,true,true,true,true,true,true,true,'bonus2 bMagicAtkEle,Ele_All,10;\nbonus bFixedCast,-300;\nbonus bMaxHP,40*(min(BaseLevel,150)/10);\nbonus bMaxSP,30*(min(BaseLevel,150)/10);\nif (BaseLevel>=105)\n bonus bVariableCastrate,10;\nif (BaseLevel>=110)\n bonus2 bMagicAddEle,Ele_All,5;\nif (BaseLevel>=120)\n bonus2 bMagicAddEle,Ele_All,5;\nif (BaseLevel>=130)\n bonus bMatkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480000,'Attacker_Booster_Manteau_','Attacker Booster Manteau','Armor',30,1,true,100,true,'bonus bAspdRate,5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bCritical,.@r/3*2;\n}\nif (.@r>=7) {\n bonus bCritAtkRate,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480001,'Elemental_Booster_Muffler_','Elemental Booster Muffler','Armor',20,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,5;\n bonus2 bMagicAtkEle,Ele_Wind,5;\n bonus2 bMagicAtkEle,Ele_Water,5;\n bonus2 bMagicAtkEle,Ele_Ground,5;\n bonus2 bMagicAtkEle,Ele_Neutral,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480002,'Defender_Booster_Muffler_','Defender Booster Muffler','Armor',25,1,true,100,true,'bonus bVariableCastrate,-5;\n.@r = getrefine();\nif (.@r>=3) {\n bonus bMatk,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Undead,5;\n bonus2 bMagicAtkEle,Ele_Poison,5;\n bonus2 bMagicAtkEle,Ele_Dark,5;\n bonus2 bMagicAtkEle,Ele_Ghost,5;\n bonus2 bMagicAtkEle,Ele_Holy,5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}');
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@@ -7354,6 +7366,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480091,'Gray_W_Manteau','Gray Wolf Manteau','Armor',900,70,1,true,190,true,'.@r = getrefine();\nbonus bMaxHP,2500+150*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,7;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480095,'C_Giant_White_Rabbit','costume large white rabbit','Armor',true,98);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480097,'C_Snow_Powder','Costume: Snow Powder','Armor',true,100);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480103,'1Para_Manteau_A','Paradise Manteau','Armor',8,true,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,20;\nbonus bHit,15;\nbonus bHit,1*(min(BaseLevel,100)/5);\nif (BaseLevel>=30)\n bonus bAspdRate,5;\nif (BaseLevel>=45)\n bonus bAspdRate,5;\nif (BaseLevel>=85)\n bonus bAspd,1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480104,'1Para_Manteau_B','Paradise Muffler','Armor',4,true,10,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,20;\nbonus bFlee,20;\nbonus bFlee,1*(min(BaseLevel,100)/5);\nif (BaseLevel>=30)\n bonus bVariableCastrate,-5;\nif (BaseLevel>=45)\n bonus bVariableCastrate,-5;\nif (BaseLevel>=85)\n bonus bVariableCastrate,-5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480105,'L_60Lv_Cape','Advanced Paradise Manteau','Armor',14,true,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\nbonus2 bSubEle,Ele_Neutral,20;\nbonus bAspdRate,10;\nbonus bHit,35;\nbonus bVariableCastrate,-1*(min(.@l,150)/10);\nif (.@l >= 105)\n bonus bAspdRate,5;\nif (.@l >= 110)\n bonus bVariableCastrate,-5;\nif (.@l >= 120)\n bonus bDelayrate,-5;\nif (.@l >=130)\n bonus bDelayrate,-5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`location_garment`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480106,'L_60Lv_Muffler','Advanced Paradise Muffler','Armor',10,true,100,100,true,true,true,true,true,true,true,'bonus2 bSubEle,Ele_Neutral,20;\nbonus bFlee,40;\nbonus bVariableCastrate,-15;\nbonus bAspdRate,1*(min(BaseLevel,150)/10);\nif (BaseLevel>=105)\n bonus bAspdRate,5;\nif (BaseLevel>=110)\n bonus bVariableCastrate,-5;\nif (BaseLevel>=120)\n bonus bDelayrate,-5;\nif (BaseLevel>=130)\n bonus bDelayrate,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_garment`,`view`) VALUES (480107,'C_Kings_Twin_Sword','Costume Kings Twin Sword','Armor',true,104);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480120,'aegis_480120','Guardian Soul','Armor',1000,25,true,100,true,'.@r = getrefine();\nbonus bUnbreakableGarment;\nskill "WZ_HEAVENDRIVE",1;\nbonus2 bSubRace,RC_Player_Human,5;\nbonus2 bSubRace,RC_Player_Doram,5;\nif (.@r>=7) {\n .@a = (readparam(bLuk)+readparam(bStr))/18;\n .@b = (readparam(bAgi)+readparam(bVit))/18;\n .@c = (readparam(bInt)+readparam(bDex))/18;\n .@bonus = (.@r>=12 ? 5 : 3);\n bonus bDelayRate,-.@a;\n bonus2 bSubEle,Ele_Holy,.@bonus*.@a;\n bonus2 bSubEle,Ele_Dark,.@bonus*.@a;\n bonus bAspdRate,.@b;\n bonus bMaxHPrate,(.@r>=12?2:1)*.@b;\n bonus2 bSubEle,Ele_Fire,.@bonus*.@b;\n bonus2 bSubEle,Ele_Water,.@bonus*.@b;\n bonus bVariableCastrate,-.@c;\n bonus2 bSubEle,Ele_Wind,.@bonus*.@c;\n bonus2 bSubEle,Ele_Earth,.@bonus*.@c;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490004,'Attacker_Booster_Ring','Attacker Booster Ring','Armor',1,true,true,100,'bonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMaxHPrate,3;\nbonus bCritAtkRate,5;');
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@@ -7416,6 +7432,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slo
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490109,'Gray_W_Necklace','Gray Wolf Necklace','Armor',100,1,true,190,'bonus bMatkRate,7;\nbonus bMaxSPrate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490120,'Sprint_Ring_IL','Illusion Sprint Ring','Armor',100,1,true,130,'bonus bVariableCastrate,-10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490121,'Sprint_Glove_IL','Illusion Sprint Glove','Armor',100,1,true,130,'bonus bDelayrate,-3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490122,'1Para_Acc_L_A','Paradise Ring','Armor',true,10,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,2;\nbonus bNoCastCancel;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490123,'1Para_Acc_R_A','Paradise Gloves','Armor',true,10,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nskill "AL_HEAL",1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490124,'1Para_Acc_L_B','Paradise Magic Ring','Armor',true,10,100,true,true,true,true,true,true,true,'bonus bMatkRate,2;\nbonus bNoCastCancel;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490125,'1Para_Acc_R_B','Paradise Necklace','Armor',true,10,100,true,true,true,true,true,true,true,'skill "AL_HEAL",1;\nbonus bVariableCastrate,-10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490126,'L_60Lv_Aring','Advanced Paradise Ring','Armor',true,100,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nbonus bNoCastCancel;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490127,'L_60Lv_Gloves','Advanced Paradise Gloves','Armor',true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nskill "AL_HEAL",1;\nbonus bVariableCastrate,-5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490128,'L_60Lv_Mring','Advanced Paradise Magic Ring','Armor',true,100,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nbonus bNoCastCancel;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490129,'L_60Lv_Necklace','Advanced Paradise Necklace','Armor',true,100,100,true,true,true,true,true,true,true,'skill "AL_HEAL",1;\nbonus bVariableCastrate,-10;\nbonus bAspdRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (500000,'IDTest_weapon','IDTest weapon','Weapon','1hSword',10,100,1,1,true,true,true,true,true,true,true,true,true,true,1,true,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','1hSword',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bVariableCastrate,-3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION");\nif (.@r>=9)\n bonus bLongAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','1hSword',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}');
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@@ -7430,6 +7454,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500025,'Adulter_F_G_Sword','Adulter Fides Guardian Sword','Weapon','1hSword',2000,200,220,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500026,'Adulter_F_Lapier','Adulter Fides Rapier','Weapon','1hSword',2000,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n if (.@r>=9) {\n bonus bVariableCastrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500030,'Excalibur_IL','Illusion Excalibur','Weapon','1hSword',1000,120,180,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bDelayrate,-5;\nbonus bMatkRate,5;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n if (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n bonus bVariableCastrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500032,'1Para_Sword','Paradise Sword','Weapon','1hSword',100,1,true,true,true,true,true,true,true,true,true,true,2,10,100,true,true,true,true,true,true,true,'if (BaseLevel>=20)\n bonus bBaseAtk,15;\nif (BaseLevel>=30)\n bonus bBaseAtk,20;\nif (BaseLevel>=45)\n bonus bBaseAtk,25;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_crusader`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500033,'2Para_Sword_CR','Paradise Crusader Sword','Weapon','1hSword',160,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"CR_GRANDCROSS",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"CR_GRANDCROSS",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500034,'2Para_Sword_AM','Paradise Alchemist Sword','Weapon','1hSword',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bShortAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"MC_CARTREVOLUTION",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"MC_CARTREVOLUTION",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500035,'2Para_Sword_NV','Paradise Super Novice Sword','Weapon','1hSword',160,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bShortAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"SM_BASH",20;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"SM_BASH",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500036,'3Para_Sword_LG','Paradise Royal Guard Sword','Weapon','1hSword',160,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("CR_TRUST");\nbonus bMatk,180;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-1*.@a;\nif (.@l>=105) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bMagicAtkEle,Ele_Holy,10;\n bonus2 bSkillAtk,"PA_PRESSURE",25;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n if (.@l>=110) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500037,'3Para_Sword_GN','Paradise Genetic Sword','Weapon','1hSword',180,1true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("GN_TRAINING_SWORD");\nbonus bShortAtkRate,2*.@a;\nbonus2 bAddClass,Class_ALL,5*.@a;\nif (.@l>=105) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",25;\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n if (.@l>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510001,'Boost_Dagger','Booster Dagger','Weapon','Dagger',150,160,1,2,true,true,true,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510002,'Boost_Nindo','Booster Nindo','Weapon','Dagger',150,160,1,2,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3;\nbonus2 bMagicAtkEle,Ele_Wind,3;\nbonus2 bMagicAtkEle,Ele_Water,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510006,'Fatalist','Fatalist','Weapon','Dagger',900,165,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_FATALMENACE",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n}');
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@@ -7442,15 +7472,25 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510022,'Up_Fog_Dew_Sword','Patent Kiri no Tsuyu','Weapon','Dagger',20,1200,190,1,2,true,true,true,4,150,true,'/*Is combo set with 28763 Surudoi Kaze*/');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510032,'Adulter_F_Dagger','Adulter Fides Dagger','Weapon','Dagger',1200,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510034,'Ancient_Dagger_IL','Illusion Ancient Dagger','Weapon','Dagger',600,107,180,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bSPrecovRate,10;\nbonus bMaxSP,100;\nautobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,15;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_Large,20;\n if (.@r>=11) {\n autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_supernovice`,`job_swordman`,`job_taekwon`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510035,'1Para_Dagger','Paradise Dagger','Weapon','Dagger',100,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,2,10,100,true,true,true,true,true,true,true,'bonus bMatk,100;\nif (BaseLevel>=20) {\n bonus bBaseAtk,15;\n bonus bMatk,15;\n if (BaseLevel>=30) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n if (BaseLevel>=45) {\n bonus bBaseAtk,25;\n bonus bMatk,25;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510036,'2Para_Dagger_RG','Paradise Rogue Dagger','Weapon','Dagger',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (BaseLevel>=60)\n bonus2 bSkillAtk,"RG_BACKSTAP",20;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"RG_RAID",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"RG_RAID",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_soullinker`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510037,'2Para_Dagger_SL','Paradise Soul Linker Dagger','Weapon','Dagger',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bCritical,15;\nif (BaseLevel>=60)\n bonus bCritical,30;\nif (BaseLevel>=75)\n bonus bCriticalRate,5;\nif (BaseLevel>=90)\n bonus bCriticalRate,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510038,'3Para_Dagger_SC','Paradise Shadow Chaser Dagger','Weapon','Dagger',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("RG_PLAGIARISM");\nbonus bMatk,180;\nbonus bMatkRate,3;\nbonus bDelayrate,-1*.@a;\nbonus2 bAddClass,Class_ALL,3;\nif (.@l>=105) {\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n bonus bAspd,1;\n if (.@l>=110) {\n bonus bShortAtkRate,15;\n bonus2 bAddSize,Size_ALL,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510039,'3Para_Dagger_NV','Paradise Super Novice Dagger','Weapon','Dagger',180,1,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("SM_SWORD");\nbonus bShortAtkRate,1*.@a;\nbonus2 bAddClass,Class_ALL,5;\nif (.@l>=105) {\n bonus bAspdRate,10;\n bonus2 bSkillAtk,"RG_RAID",25;\n bonus2 bSkillAtk,"RG_BACKSTAP",25;\n if (.@l>=110) {\n bonus bShortAtkRate,15;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"RG_RAID",15;\n bonus2 bSkillAtk,"RG_BACKSTAP",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520000,'Boost_Axe','Booster Axe','Weapon','1hAxe',200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520002,'Ep172_1h_Axe','Pride Steel','Weapon','1hAxe',3000,250,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_POWERSWING",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520008,'Adulter_F_Axe','Adulter Fides Axe','Weapon','1hAxe',7500,270,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (520010,'1Para_Axe','Paradise Axe','Weapon','1hAxe',100,1,true,true,true,true,2,10,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nif (BaseLevel>=20)\n bonus bBaseAtk,15;\nif (BaseLevel>=30)\n bonus bBaseAtk,20;\nif (BaseLevel>=45)\n bonus bBaseAtk,25;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (520011,'2Para_Axe_BS','Paradise Blacksmith Axe','Weapon','1hAxe',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bShortAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"MC_CARTREVOLUTION",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"MC_CARTREVOLUTION",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (520012,'3Para_Axe_NC','Paradise Mechanic Axe','Weapon','1hAxe',250,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("NC_MADOLICENCE");\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,2*.@a;\nbonus2 bAddClass,Class_ALL,5;\nif (.@l>=105) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"NC_VULCANARM",25;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;\n bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n if (.@l>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"NC_VULCANARM",15;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530000,'Boost_Spear','Booster Spear','Weapon','1hSpear',160,160,3,2,true,true,true,true,true,true,4,100,true,'bonus bMatkRate,3;\nbonus2 bAddClass,Class_All,3;\nbonus2 bMagicAtkEle,Ele_Holy,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530002,'Ep172_1h_Spear','Gluttony Stick','Weapon','1hSpear',2000,190,200,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530005,'BC_B_Spear','Vanishing Cannon Booster Spear','Weapon','1hSpear',200,3,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus bPerfectHitAddRate,7;\n bonus bMaxSPrate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530013,'Adulter_F_G_Spear','Adulter Fides Guardian Spear','Weapon','1hSpear',1800,220,3,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_OVERBRAND",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_OVERBRAND",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530015,'Gelerdria_IL','Illusion Gelerdria','Weapon','1hSpear',2000,170,3,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bMaxHPrate,10;\nbonus bAspdRate,2*(.@r/3);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus bCritAtkRate,30;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n if (.@r>=9) {\n bonus bLongAtkRate,15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530017,'2Para_Spear_CR','Paradise Crusader Spear','Weapon','1hSpear',160,3,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"CR_HOLYCROSS",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"CR_HOLYCROSS",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530018,'3Para_Spear_LG','Paradise Royal Guard Spear','Weapon','1hSpear',180,3,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("CR_SPEARQUICKEN");\nbonus bAspdRate,1*.@a;\nbonus2 bAddClass,Class_ALL,5;\nif (.@l>=105) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n bonus2 bSkillAtk,"LG_OVERBRAND",25;\n if (.@l>=110) {\n bonus bShortAtkRate,15;\n bonus bLongAtkRate,15;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n bonus2 bSkillAtk,"LG_OVERBRAND",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540000,'Boost_Spellbook','Booster Spellbook','Weapon','Book',165,165,1,2,true,true,true,true,true,4,100,true,'bonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Neutral,3;\n.@r = getrefine();\nbonus bMatk,.@r;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION");\n}\nif (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540001,'Boost_Book','Booster Book','Weapon','Book',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("TK_RUN");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540004,'Ep172_1h_Book','Sloth Text','Weapon','Book',500,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n}');
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@@ -7463,6 +7503,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540021,'Adulter_F_Bible','Adulter Fides Bible','Weapon','Book',1800,210,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nbonus bMatk,12*(.@r/3);\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n if (.@r>=9) {\n bonus bAspdRate,10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",40;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540022,'Adulter_F_Moon_B','Adulter Fides Moon Book','Weapon','Book',1100,230,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540023,'Adulter_F_Star_B','Adulter Fides Stardust Book','Weapon','Book',1000,240,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_sage`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540027,'2Para_Book1_SA','Paradise Sage Magic Book','Weapon','Book',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_sage`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540028,'2Para_Book2_SA','Paradise Sage Spellbook','Weapon','Book',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75) {\n bonus2 bSkillAtk,"MG_FIREBOLT",20;\n bonus2 bSkillAtk,"MG_COLDBOLT",20;\n}\nif (BaseLevel>=90) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540029,'2Para_Book1_SG','Paradise Taekwon Martial Arts Book','Weapon','Book',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bShortAtkRate,10;\nif (BaseLevel>=75) {\n bonus2 bSkillAtk,"TK_STORMKICK",10;\n bonus2 bSkillAtk,"TK_TURNKICK",10;\n}\nif (BaseLevel>=90) {\n bonus2 bSkillAtk,"TK_STORMKICK",15;\n bonus2 bSkillAtk,"TK_TURNKICK",15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540030,'2Para_Book2_SG','Paradise Taekwon Power Book','Weapon','Book',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bShortAtkRate,10;\nif (BaseLevel>=75) {\n bonus2 bSkillAtk,"TK_DOWNKICK",10;\n bonus2 bSkillAtk,"TK_COUNTER",10;\n}\nif (BaseLevel>=90) {\n bonus2 bSkillAtk,"TK_DOWNKICK",15;\n bonus2 bSkillAtk,"TK_COUNTER",15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540031,'3Para_Book1_SO','Paradise Sorcerer Magic Book','Weapon','Book',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("SA_LANDPROTECTOR");\nbonus bMatk,180;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-2*.@a;\nif (.@l>=105) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",25;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",25;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25;\n if (.@l>=110) {\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540032,'3Para_Book2_SO','Paradise Sorcerer Spell Book','Weapon','Book',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("SA_AUTOSPELL");\nbonus bMatk,180;\nbonus bMatkRate,5;\nbonus bAspdRate,1*.@a;\nif (.@l>=105) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bSkillAtk,"MG_FIREBOLT",25;\n bonus2 bSkillAtk,"MG_COLDBOLT",25;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;\n if (.@l>=110) {\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"MG_FIREBOLT",15;\n bonus2 bSkillAtk,"MG_COLDBOLT",15;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540033,'3Para_Book1_SJ','Paradise Star Emperor Book of the Sun','Weapon','Book',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("TK_HPTIME");\nbonus bShortAtkRate,1*.@a;\nbonus2 bAddClass,Class_ALL,5;\nif (.@l>=105) {\n bonus2 bAddClass,Class_ALL,10;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25;\n bonus2 bSkillAtk,"SJ_SOLARBURST",25;\n if (.@l>=110) {\n bonus bShortAtkRate,10;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n bonus2 bSkillAtk,"SJ_SOLARBURST",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540034,'3Para_Book2_SJ','Paradise Star Emperor Book of the Moon','Weapon','Book',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("TK_HPTIME");\nbonus bShortAtkRate,1*.@a;\nbonus2 bAddClass,Class_ALL,5;\nif (.@l>=105) {\n bonus2 bAddClass,Class_ALL,10;\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25;\n bonus2 bSkillAtk,"SJ_SOLARBURST",25;\n if (.@l>=110) {\n bonus bShortAtkRate,10;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n bonus2 bSkillAtk,"SJ_SOLARBURST",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550001,'Boost_Rod','Booster Rod','Weapon','Staff',700,120,170,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Dark,3;\n.@r = getrefine();\nbonus bMatk,.@r*3;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Dark,getskilllv("TK_RUN");\n}\nif (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550002,'Boost_Foxtail','Booster Foxtail','Weapon','Staff',700,250,260,1,2,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r*2;\nbonus bMatk,.@r*2;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("SU_NYANGGRASS")*-2;\n bonus bLongAtkRate,getskilllv("SU_SVG_SPIRIT")*2;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550006,'Ein_1H_Foxtail','Safety Foxtail','Weapon','Staff',1500,300,1,2,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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@@ -7482,6 +7530,19 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550028,'Adulter_F_F_model','Adulter Fides Foxtail Model','Weapon','Staff',1800,320,1,2,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SU_PICKYPECK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SU_PICKYPECK",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550030,'Thorn_Staff_IL','Illusion Thorn Staff of Darkness','Weapon','Staff',1200,60,1,2,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Dark;\nbonus bUnbreakableWeapon;\nbonus bMatk,180;\nbonus bInt,3;\nbonus bDex,3;\nbonus2 bIgnoreMdefRaceRate,RC_All,3*.@r;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r;\nbonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r;\nbonus bDelayrate,-3*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-7;\n bonus bMatkRate,7;\n if (.@r>=9) {\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bMagicAddEle,Ele_Holy,20;\n if (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n bonus2 bMagicAtkEle,Ele_Undead,15;\n bonus2 bMagicAtkEle,Ele_Poison,15;\n bonus2 bMagicAtkEle,Ele_Dark,15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550031,'Dea_Staff_IL','Illusion Dea Staff','Weapon','Staff',1000,50,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Holy;\nbonus bUnbreakableWeapon;\nbonus bMatk,190;\nbonus bVit,2;\nbonus bInt,6;\nautobonus "{ bonus2 bSPRegenRate,150,1000; }",1,4000,BF_MAGIC;\nbonus2 bSkillAtk,"AB_JUDEX",20*(.@r/3);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n if (.@r>=9) {\n bonus bDelayrate,-15;\n bonus2 bSkillAtk,"AB_JUDEX",30;\n if (.@r>=11) {\n autobonus3 "{ bonus2 bMagicAddSize,Size_All,20; }",1000,15000,"PR_MAGNUS";\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550032,'1Para_Rod','Paradise Staff','Weapon','Staff',60,1,true,true,true,true,true,true,true,true,2,10,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bMatk,100;\nif (BaseLevel>=20)\n bonus bMatk,15;\nif (BaseLevel>=30)\n bonus bMatk,20;\nif (BaseLevel>=45)\n bonus bMatk,25;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550033,'1Para_Foxtail','Paradise Foxtail','Weapon','Staff',100,1,true,true,2,10,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bMatk,100;\nif (BaseLevel>=20) {\n bonus bBaseAtk,15;\n bonus bMatk,15;\n if (BaseLevel>=30) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n if (BaseLevel>=45) {\n bonus bBaseAtk,25;\n bonus bMatk,25;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550034,'2Para_Staff_WZ','Paradise Wizard Staff','Weapon','Staff',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75) {\n bonus2 bSkillAtk,"WZ_STORMGUST",20;\n bonus2 bSkillAtk,"WZ_METEOR",20;\n}\nif (BaseLevel>=90) {\n bonus2 bSkillAtk,"WZ_VERMILION",10;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550035,'2Para_Wand_WZ','Paradise Wizard Wand','Weapon','Staff',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"WZ_JUPITEL",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"WZ_JUPITEL",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550036,'2Para_Rod_PR','Paradise Priest Staff','Weapon','Staff',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"PR_MAGNUS",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"PR_MAGNUS",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_soullinker`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550037,'2Para_Rod_SL','Paradise Soul Linker Staff','Weapon','Staff',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"SL_SMA",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"SL_SMA",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550038,'2Para_Foxtail1_SU','Paradise Doram Foxtail','Weapon','Staff',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"SU_PICKYPECK",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"SU_PICKYPECK",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550039,'2Para_Foxtail2_SU','Paradise Doram Foxtail Model','Weapon','Staff',100,160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"SU_CN_METEOR",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"SU_CN_METEOR",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550040,'2Para_Rod_NV','Paradise Super Novice Staff','Weapon','Staff',100,160,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75) {\n bonus2 bSkillAtk,"MG_FIREBOLT",20;\n bonus2 bSkillAtk,"MG_COLDBOLT",20;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20;\n}\nif (BaseLevel>=90) {\n bonus2 bSkillAtk,"MG_FIREBOLT",20;\n bonus2 bSkillAtk,"MG_COLDBOLT",20;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550041,'3Para_Rod_AB','Paradise Arch Bishop Staff','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("HP_MEDITATIO");\nbonus bMatk,180;\nbonus bMatkRate,5;\nbonus bUnbreakableWeapon;\nbonus bVariableCastrate,-1*.@a;\nif (.@l>=105) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n bonus2 bSkillAtk,"AB_ADORAMUS",25;\n if (.@l>=110) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (.@l>=115)\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550042,'3Para_Foxtail1_SU','Paradise Summoner Foxtail','Weapon','Staff',300,1,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("SU_PICKYPECK");\nbonus2 bAddClass,Class_ALL,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,2*.@a;\nif (.@l>=105) {\n bonus bAspdRate,10;\n bonus2 bSkillAtk,"SU_PICKYPECK",25;\n bonus2 bSkillAtk,"SU_SVG_SPIRIT",25;\n if (.@l>=110) {\n bonus bLongAtkRate,10;\n bonus2 bAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"SU_PICKYPECK",15;\n bonus2 bSkillAtk,"SU_SVG_SPIRIT",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550043,'3Para_Foxtail2_SU','Paradise Summoner Foxtail Model','Weapon','Staff',150,1,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("SU_SV_STEMSPEAR");\nbonus bMatk,300;\nbonus bMatkRate,5;\nbonus bUnbreakableWeapon;\nbonus bVariableCastrate,-2*.@a;\nif (.@l>=105) {\n bonus2 bSkillCooldown,"SU_CN_METEOR",-1500;\n bonus2 bSkillAtk,"SU_CN_METEOR",25;\n if (.@l>=110) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n if (.@l>=115) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550044,'3Para_Wand_NV','Paradise Super Novice Wand','Weapon','Staff',100,1,true,true,4,100,100,true,true,true,true,true,true,true,'.@l = BaseLevel;\n.@a = getskilllv("MG_SRECOVERY");\nbonus bMatk,180;\nbonus bMatkRate,5;\nbonus bUnbreakableWeapon;\nbonus bVariableCastrate,-1*.@a;\nif (.@l>=105) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bSkillAtk,"MG_FIREBOLT",25;\n bonus2 bSkillAtk,"MG_COLDBOLT",25;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n bonus2 bSkillAtk,"MG_FIREBALL",25;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;\n if (.@l>=110) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (.@l>=115) {\n bonus2 bSkillAtk,"MG_FIREBOLT",15;\n bonus2 bSkillAtk,"MG_COLDBOLT",15;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\n bonus2 bSkillAtk,"MG_FIREBALL",15;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560000,'Boost_Knuckles','Booster Knuckles','Weapon','Knuckle',150,1,2,true,true,true,true,true,4,100,true,'bonus bMaxHPrate,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560002,'Ray_Knuckle','Ray Knuckle','Weapon','Knuckle',700,185,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560004,'Ep172_Bh_Knuck','Ira Fist','Weapon','Knuckle',800,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}');
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@@ -7491,6 +7552,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560009,'Up_Ray_Knuckle','Patent Ray Knuckle','Weapon','Knuckle',800,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n bonus2 bSkillAtk,"SR_HELLGATE",20;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=11) {\n bonus bMaxHPrate,10;\n bonus2 bSkillAtk,"SR_HELLGATE",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560018,'Adulter_F_Knuckle','Adulter Fides Knuckle','Weapon','Knuckle',1000,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_TIGERCANNON",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560019,'Adulter_F_Claw','Adulter Fides Claw','Weapon','Knuckle',900,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560022,'2Para_Knuckle_MO','Paradise Monk Knuckles','Weapon','Knuckle',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"MO_CHAINCOMBO",20;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"MO_COMBOFINISH",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560023,'2Para_Claw_MO','Paradise Monk Claws','Weapon','Knuckle',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560024,'3Para_Knuckle_SR','Paradise Sura Knuckle','Weapon','Knuckle',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("MO_CHAINCOMBO");\nbonus2 bAddClass,Class_All,5;\nbonus bMaxHPrate,2*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",25;\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n if (BaseLevel>=110) {\n bonus bShortAtkRate,15;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"SR_FALLENEMPIRE",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560025,'3Para_Claw_SR','Paradise Sura Claw','Weapon','Knuckle',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("MO_CALLSPIRITS");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,2*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570000,'Boost_Guitar','Booster Guitar','Weapon','Musical',150,160,1,2,true,true,true,true,'Male',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570002,'Trumpet_Shell_K','Trumpet Shell','Weapon','Musical',700,160,190,1,2,true,true,true,true,'Male',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570005,'Ep172_1h_Inst','Pigritia Wave','Weapon','Musical',700,150,210,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
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@@ -7499,6 +7564,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570017,'Adulter_F_Violin','Adulter Fides Violin','Weapon','Musical',1200,170,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570018,'Adulter_F_Harp','Adulter Fides Harp','Weapon','Musical',1000,100,210,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570021,'2Para_Violin_BA','Paradise Bard Violin','Weapon','Musical',160,1,true,'Male',true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"BA_MUSICALSTRIKE",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570022,'3Para_Violin_MI','Paradise Minstrel Violin','Weapon','Musical',180,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("BA_MUSICALLESSON");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (BaseLevel>=110) {\n bonus bLongAtkRate,15;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115)\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570023,'3Para_Harp_MI','Paradise Minstrel Harp','Weapon','Musical',150,180,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("BA_MUSICALLESSON");\nbonus bMatkRate,5;\nbonus2 bMagicAtkEle,Ele_All,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n if (BaseLevel>=110) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570024,'RS_B_Violin','Rainstorm Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,true,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n bonus2 bMagicAddClass,Class_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000;\n}');
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@@ -7508,6 +7576,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580017,'Adulter_F_C_Rope','Adulter Fides Chain Rope','Weapon','Whip',1200,170,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580018,'Adulter_F_Ribbon','Adulter Fides Ribbon','Weapon','Whip',1000,100,210,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580021,'2Para_Rope_DC','Paradise Dancer Rope','Weapon','Whip',160,2,true,'Female',true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"DC_THROWARROW",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"DC_THROWARROW",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580022,'3Para_Whip_WA','Paradise Wanderer Whip','Weapon','Whip',180,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("DC_DANCINGLESSON");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (BaseLevel>=110) {\n bonus bLongAtkRate,15;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115)\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580023,'3Para_Rope_WA','Paradise Wanderer Rope','Weapon','Whip',150,180,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("DC_DANCINGLESSON");\nbonus bMatkRate,5;\nbonus2 bMagicAtkEle,Ele_All,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n if (BaseLevel>=110) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580024,'RS_B_Whip','Rainstorm Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,true,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','Mace',160,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,160;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,3;\nbonus2 bAddClass,Class_All,3;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,2*.@r;\nbonus bMatk,3*(min(BaseLevel,180)/15);\nbonus bBaseAtk,3*(min(BaseLevel,180)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','Mace',3000,300,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_VULCANARM",10;\n bonus2 bSkillAtk,"NC_ARMSCANNON",10;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-15;\n}');
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@@ -7520,6 +7591,11 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590012,'Up_Saint_Hall','Patent Saint Mace','Weapon','Mace',1000,170,200,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=9) {\n bonus2 bMagicAddRace,RC_All,15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590021,'Adulter_F_Mace','Adulter Fides Mace','Weapon','Mace',4000,340,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_VULCANARM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_VULCANARM",20;\n if (.@r>=9) {\n bonus bAspdRate,10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_VULCANARM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590022,'Adulter_F_Hall','Adulter Fides Hall','Weapon','Mace',3000,230,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590025,'1Para_Mace','Paradise Mace','Weapon','Mace',100,1,true,true,true,true,true,true,true,true,true,true,2,10,100,true,true,true,true,true,true,true,'if (BaseLevel>=20)\n bonus bBaseAtk,15;\nif (BaseLevel>=30)\n bonus bBaseAtk,20;\nif (BaseLevel>=45)\n bonus bBaseAtk,25;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590026,'2Para_Mace_AM','Paradise Alchemist Mace','Weapon','Mace',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"AM_ACIDTERROR",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"AM_ACIDTERROR",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590027,'2Para_Mace_PR','Paradise Priest Mace','Weapon','Mace',160,1,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bCritical,10;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus bCritAtkRate,5;\nif (BaseLevel>=90)\n bonus bCritAtkRate,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590028,'3Para_Mace_GN','Paradise Genetic Mace','Weapon','Mace',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("AM_LEARNINGPOTION");\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115)\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590029,'3Para_Mace_AB','Paradise Arch Bishop Mace','Weapon','Mace',180,180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("HP_MEDITATIO");\nbonus bMatkRate,3;\nbonus bCritical,15;\nbonus bAspdRate,1*.@a;\nif (BaseLevel>=105) {\n bonus bVariableCastrate,-10;\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"PR_MAGNUS",25;\n bonus2 bSkillAtk,"AB_JUDEX",25;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n if (BaseLevel>=110) {\n bonus2 bMagicAtkEle,Ele_Neutral,20;\n bonus2 bMagicAtkEle,Ele_Holy,20;\n bonus2 bAddSize,Size_All,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600000,'IDTest_bothhand','IDTest bothhand','Weapon','2hSword',10,100,1,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600001,'Boost_TH_Sword','Booster Two-handed Sword','Weapon','2hSword',250,1,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600004,'Dragonic_Slayer','Dragonic Slayer','Weapon','2hSword',1000,180,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMaxHPrate,.@r/2*3;\n bonus bMaxSPrate,.@r/2*3;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,10;\n}');
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@@ -7528,6 +7604,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600011,'Death_Guidance_IL','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bCritical,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600012,'IW_B_T_Sword','Ignition Wave Booster Two-handed Sword','Weapon','2hSword',250,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;\n bonus2 bSkillAtk,"RK_SONICWAVE",25;\n bonus3 bAutoSpell,"RK_SONICWAVE",getskilllv("RK_SONICWAVE"),1;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bCritical,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600017,'Adulter_F_T_Sword','Adulter Fides Two-Handed Sword','Weapon','2hSword',4000,300,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600020,'2Para_T_Sword_KN','Paradise Knight Two-Handed Sword','Weapon','2hSword',180,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bCritical,10;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"KN_BOWLINGBASH",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"KN_BOWLINGBASH",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600021,'3Para_T_Sword_RK','Paradise Rune Knight Two-Handed Sword','Weapon','2hSword',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("KN_TWOHANDQUICKEN");\nbonus bCritical,15;\nbonus bAspdRate,1*.@a;\nif (BaseLevel>=105) {\n bonus bCritAtkRate,10;\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;\n bonus2 bSkillAtk,"RK_SONICWAVE",25;\n if (BaseLevel>=110) {\n bonus bCritical,15;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610000,'Boost_Katar','Booster Katar','Weapon','Katar',150,1,2,true,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bCritAtkRate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bCritAtkRate,getskilllv("AS_KATAR");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610003,'Blade_Katar','Blade Katar','Weapon','Katar',1000,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bAspdRate,.@r/3*2;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610006,'Ep172_Bh_Katar','Avaritia Metal','Weapon','Katar',1800,220,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
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@@ -7537,6 +7615,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610020,'Adulter_F_Cakram','Adulter Fides Chakram','Weapon','Katar',2000,250,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610021,'Adulter_F_Katar','Adulter Fides Katar','Weapon','Katar',1700,230,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610024,'2Para_Katar1_AS','Paradise Assassin Chakram','Weapon','Katar',180,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bCritical,5;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus bCritAtkRate,5;\nif (BaseLevel>=90)\n bonus bCritAtkRate,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610025,'2Para_Katar2_AS','Paradise Assassin Katar','Weapon','Katar',180,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bHit,15;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"AS_SONICBLOW",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"AS_SONICBLOW",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610026,'3Para_Katar1_GC','Paradise Guillotine Cross Chakram','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("AS_KATAR");\nbonus bCritical,10;\nbonus bShortAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610027,'3Para_Katar2_GC','Paradise Guillotine Cross Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("AS_KATAR");\nbonus2 bAddClass,Class_All,5;\nbonus bDelayrate,-1*.@a;\nif (BaseLevel>=105) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115)\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610028,'CA_B_Katar','Counter Assault Booster Qatar','Weapon','Katar',240,1,true,true,true,true,true,true,4,100,true,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-(getskilllv("AS_KATAR")/2);\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n if (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=11) {\n bonus2 bSubEle,Ele_All,20;\n}');
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@@ -7545,7 +7627,11 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630006,'Brionac_IL','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,15;\n bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Fish,30;\n bonus2 bAddRace,RC_Demon,30;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630007,'Zephyrus_IL','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n bonus bHit,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630008,'HB_B_T_Spear','Hundred Breath Booster Spear','Weapon','2hSpear',250,3,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",25;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`job_crusader`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620011,'2Para_T_Axe_BS','Paradise Blacksmith Two-Handed Axe','Weapon','2hAxe',180,1,true,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bCritical,10;\nif (BaseLevel>=60)\n bonus bShortAtkRate,10;\nif (BaseLevel>=75)\n bonus bCritAtkRate,5;\nif (BaseLevel>=90)\n bonus bCritAtkRate,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620012,'3Para_T_Axe_NC','Paradise Mechanic Two-Handed Axe','Weapon','2hAxe',250,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("BS_WEAPONRESEARCH");\nbonus2 bAddClass,Class_All,5;\nbonus bShortAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630012,'Adulter_F_Lance','Adulter Fides Lance','Weapon','2hSpear',3800,270,3,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630014,'2Para_Lance_KN','Paradise Knight Lance','Weapon','2hSpear',180,3,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus2 bSkillAtk,"KN_PIERCE",20;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"KN_BRANDISHSPEAR",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"KN_BRANDISHSPEAR",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630015,'3Para_Lance_RK','Paradise Rune Knight Lance','Weapon','2hSpear',200,3,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("RK_DRAGONTRAINING");\nbonus2 bAddClass,Class_All,5;\nbonus bDelayrate,-3*.@a;\nif (BaseLevel>=105) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",25;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n if (BaseLevel>=110) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;\n bonus bLongAtkRate,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640000,'Boost_Staff','Booster Staff','Weapon','2hStaff',100,200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Fire,3;\n.@r = getrefine();\nbonus bMatk,.@r*3;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','2hStaff',800,100,200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Water,7;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus2 bMagicAddEle,Ele_Fire,7;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640005,'Ep172_Bh_Staff','Pride Stone','Weapon','2hStaff',2000,180,320,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,15;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_JACKFROST",10;\n bonus2 bSkillAtk,"WL_COMET",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1500;\n bonus2 bSkillCooldown,"WL_COMET",-10000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WL_JACKFROST",20;\n bonus2 bSkillAtk,"WL_COMET",20;\n}');
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@@ -7555,10 +7641,18 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus bDelayrate,-5;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640019,'Adulter_F_T_Staff','Adulter Fides Two-Handed Staff','Weapon','2hStaff',2000,200,340,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_COMET",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_COMET",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_COMET",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640020,'Adulter_F_Rod','Adulter Fides Rod','Weapon','2hStaff',1900,200,340,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640023,'3Para_Staff_WL','Paradise Warlock Staff','Weapon','2hStaff',150,200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("HW_MAGICPOWER");\nbonus bUnbreakableWeapon;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-1*.@a;\nif (BaseLevel>=105) {\n bonus2 bMagicAtkEle,Ele_Earth,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",25;\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",25;\n if (BaseLevel>=110) {\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640024,'3Para_Wand_WL','Paradise Warlock Wand','Weapon','2hStaff',150,200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("HW_MAGICPOWER");\nbonus bUnbreakableWeapon;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-1*.@a;\nif (BaseLevel>=105) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25;\n bonus2 bSkillAtk,"WL_SOULEXPANSION",25;\n if (BaseLevel>=110) {\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_SOULEXPANSION",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640025,'3Para_Staff_SP','Paradise Soul Reaper Staff','Weapon','2hStaff',150,200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("TK_SPTIME");\nbonus bUnbreakableWeapon;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-1*.@a;\nif (BaseLevel>=105) {\n bonus2 bMagicAtkEle,Ele_All,10;\n bonus2 bSkillAtk,"SP_SPA",25;\n bonus2 bSkillAtk,"SP_SWHOO",25;\n if (BaseLevel>=110) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"SP_SPA",15;\n bonus2 bSkillAtk,"SP_SWHOO",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640026,'3Para_Rod_SP','Paradise Soul Reaper Soulstick','Weapon','2hStaff',150,200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("TK_SPTIME");\nbonus bUnbreakableWeapon;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-1*.@a;\nif (BaseLevel>=105) {\n bonus2 bMagicAtkEle,Ele_Dark,15;\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",25;\n if (BaseLevel>=110) {\n bonus2 bSkillCooldown,"SP_SOULCURSE",-2000;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (BaseLevel>=115)\n bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650003,'Ep172_Bh_Huuma','Wrath Wheel','Weapon','Huuma',1800,320,1,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nbonus bVariableCastrate,-2*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650004,'Up_Humma_Clear','Patent Huuma Shuriken Clearness','Weapon','Huuma',20,2300,290,1,2,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bLongAtkRate,.@r/3*2;\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",30;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}\nif (.@r>=11) {\n bonus2 bAddEle,Ele_Fire,20;\n bonus2 bAddEle,Ele_Dark,20;\n bonus2 bAddEle,Ele_Holy,20;\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Demon,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650008,'Adulter_F_Humma','Adulter Fides Huuma Shuriken','Weapon','Huuma',2000,360,1,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650009,'Adulter_F_C_Humma','Adulter Fides Cross-Shaped Huuma Shuriken','Weapon','Huuma',2200,360,1,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (650010,'2Para_Humma1_NJ','Paradise Ninja Punishment Shuriken','Weapon','Huuma',100,180,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus bMatkRate,3;\nif (BaseLevel>=60)\n bonus bVariableCastrate,-10;\nif (BaseLevel>=75) {\n bonus2 bSkillAtk,"NJ_KOUENKA",20;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",20;\n bonus2 bSkillAtk,"NJ_HUUJIN",20;\n}\nif (BaseLevel>=90) {\n bonus2 bSkillAtk,"NJ_BAKUENRYU",20;\n bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;\n bonus2 bSkillAtk,"NJ_KAMAITACHI",20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (650011,'2Para_Humma2_NJ','Paradise Ninja Crucifixion Shuriken','Weapon','Huuma',100,180,1,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"NJ_KUNAI",20;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"NJ_HUUMA",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (650012,'3Para_Humma1_KO','Paradise Kagerou&Oboro Fuuma Shuriken','Weapon','Huuma',150,200,1,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("NJ_NINPOU");\nbonus bUnbreakableWeapon;\nbonus bMatkRate,5;\nbonus bVariableCastrate,-1*.@a;\nif (BaseLevel>=105) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Fire,10;\n bonus2 bSkillAtk,"NJ_KOUENKA",25;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",25;\n bonus2 bSkillAtk,"NJ_HUUJIN",25;\n if (BaseLevel>=110) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAddSize,Size_ALL,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"NJ_KOUENKA",15;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;\n bonus2 bSkillAtk,"NJ_HUUJIN",15;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (650013,'3Para_Humma2_KO','Paradise Kagerou&Oboro Cross Fuuma Shuriken','Weapon','Huuma',200,1,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("NJ_TOBIDOUGU");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;\n bonus2 bSkillAtk,"KO_HUUMARANKA",25;\n if (BaseLevel>=110) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (700000,'IDTest_bow','IDTest bow','Weapon','Bow',10,100,5,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700001,'Boost_Bow','Booster Bow','Weapon','Bow',160,5,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("SN_WINDWALK");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700003,'Scalet_Dragon_L_Bow','Scarlet Dragon Leather Bow','Weapon','Bow',800,170,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bDelayrate,-(.@r/3*4);\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",35;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}');
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@@ -7575,12 +7669,24 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700030,'Adulter_F_C_Bow','Adulter Fides Crossbow','Weapon','Bow',1500,240,5,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700031,'Adulter_F_Ballista','Adulter Fides Ballista','Weapon','Bow',1700,250,5,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-1200;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700032,'Adulter_F_A_Bow','Adulter Fides Aiming Bow','Weapon','Bow',1500,230,5,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_AIMEDBOLT",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_archer`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700036,'1Para_Bow','Paradise Bow','Weapon','Bow',100,5,true,true,true,2,10,100,true,true,true,true,true,true,true,'if (BaseLevel>=20)\n bonus bBaseAtk,15;\nif (BaseLevel>=30)\n bonus bBaseAtk,20;\nif (BaseLevel>=45)\n bonus bBaseAtk,25;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700037,'2Para_Bow_RG','Paradise Rogue Bow','Weapon','Bow',180,5,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"AC_DOUBLE",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"AC_DOUBLE",15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700038,'2Para_Bow1_HT','Paradise Hunter Bow','Weapon','Bow',180,5,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"AC_SHOWER",20;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"AC_DOUBLE",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700039,'2Para_Bow2_HT','Paradise Hunter Crossbow','Weapon','Bow',180,5,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"HT_BLITZBEAT",15;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"HT_BLITZBEAT",10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700040,'2Para_Bow_BD','Paradise Bard&Dancer Bow','Weapon','Bow',180,5,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"AC_SHOWER",20;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"AC_DOUBLE",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700041,'3Para_Bow_SC','Paradise Shadow Chaser Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("AC_VULTURE");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700042,'3Para_Bow1_RA','Paradise Ranger Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("AC_OWL");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;\n bonus2 bSkillAtk,"RA_ARROWSTORM",25;\n if (BaseLevel>=110) {\n bonus bLongAtkRate,15;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115)\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700043,'3Para_Bow2_RA','Paradise Ranger Crossbow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("AC_VULTURE");\nbonus2 bAddClass,Class_All,5;\nbonus bAspdRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",25;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (800000,'IDTest_gun','IDTest gun','Weapon','Revolver',10,100,7,1,true,true,true,true,1,'bonus bDex,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800002,'Up_Crimson_Rose','Patent Crimson Rose','Weapon','Revolver',20,1000,200,7,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2;\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,5;\n bonus bLongAtkRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL";\n}\nif (.@r>=11) {\n bonus bDelayrate,-10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800003,'Adulter_F_Revolver','Adulter Fides Revolver','Weapon','Revolver',1200,210,7,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n if (.@r>=9) {\n bonus2 bSubRace,RC_All,15;\n bonus2 bSubRace,RC_Player_Human,-15;\n bonus2 bSubRace,RC_Player_Doram,-15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (800004,'1Para_Revolver','Paradise Revolver','Weapon','Revolver',60,7,true,true,true,2,10,100,true,true,true,true,true,true,true,'if (BaseLevel>=20)\n bonus bBaseAtk,15;\nif (BaseLevel>=30)\n bonus bBaseAtk,20;\nif (BaseLevel>=45)\n bonus bBaseAtk,25;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (800005,'2Para_Revolver_GS','Paradise Gunslinger Revolver','Weapon','Revolver',180,7,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bAspdRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"GS_RAPIDSHOWER",20;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"GS_DESPERADO",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (800006,'3Para_Revolver_RL','Paradise Rebellion Revolver','Weapon','Revolver',200,7,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("GS_CHAINACTION");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus bLongAtkRate,10;\n bonus2 bSkillAtk,"GS_DESPERADO",25;\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n if (BaseLevel>=110) {\n bonus bDelayrate,-10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"GS_DESPERADO",15;\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810000,'Ep172_1h_Rifle','Lust Pointer','Weapon','Rifle',1300,260,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_HAMMER_OF_GOD\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810001,'Up_Master_Soul_Rifle','Patent Master Soul Rifle','Weapon','Rifle',20,1000,200,250,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3);\nbonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n bonus2 bMagicAddEle,Ele_Ghost,15;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1;\n bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810002,'Adulter_F_Rifle','Adulter Fides Rifle','Weapon','Rifle',1500,280,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (810003,'2Para_Rifle_GS','Paradise Gunslinger Rifle','Weapon','Rifle',180,9,true,true,true,3,45,100,true,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,3;\nif (BaseLevel>=60)\n bonus bLongAtkRate,10;\nif (BaseLevel>=75)\n bonus2 bSkillAtk,"GS_TRACKING",10;\nif (BaseLevel>=90)\n bonus2 bSkillAtk,"GS_TRACKING",15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820000,'Ep172_1h_Shotgun','Lust Shatter','Weapon','Shotgun',1600,310,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_SLUGSHOT",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",10;\n bonus2 bSkillAtk,"RL_SLUGSHOT",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_S_STORM\\",25; }",1000,10000,"RL_SLUGSHOT";\n bonus2 bSkillAtk,"RL_SLUGSHOT",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820001,'Up_Demon_Slayer_Shot','Patent Demon Slayer Shot','Weapon','Shotgun',2300,295,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bAddClass,Class_Boss,15;\n bonus2 bAddRace,RC_Undead,15;\n bonus2 bAddRace,RC_Demon,15;\n}\nif (.@r>=9) {\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35;\n bonus2 bSkillAtk,"RL_S_STORM",35;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820002,'Adulter_F_Shotgun','Adulter Fides Shotgun','Weapon','Shotgun',2000,320,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_S_STORM",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_S_STORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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@@ -7588,6 +7694,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`at
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830001,'Ep172_1h_Gatling','Lust Crusher','Weapon','Gatling',2000,230,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",10;\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_R_TRIP\\",15; }",1000,10000,"RL_FIRE_RAIN";\n bonus2 bSkillAtk,"RL_FIRE_RAIN",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830002,'Up_The_Black','Patent The Black','Weapon','Gatling',3000,225,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n bonus2 bSkillUseSPrate,"RL_R_TRIP",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830003,'Adulter_F_Gatling','Adulter Fides Gatling Gun','Weapon','Gatling',1500,250,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_R_TRIP",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_R_TRIP",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (830004,'3Para_Gatling_RL','Paradise Rebellion Gatling Gun','Weapon','Gatling',200,9,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@a = getskilllv("GS_SINGLEACTION");\nbonus2 bAddClass,Class_All,5;\nbonus bLongAtkRate,1*.@a;\nif (BaseLevel>=105) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;\n bonus2 bSkillAtk,"RL_FIRE_RAIN",25;\n bonus2 bSkillAtk,"RL_R_TRIP",25;\n if (BaseLevel>=110) {\n bonus bLongAtkRate,10;\n bonus2 bAddSize,Size_All,15;\n if (BaseLevel>=115) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n }\n }\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840000,'Ep172_1h_Grenade','Lust Boom','Weapon','Grenade',2400,330,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_H_MINE",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",10;\n bonus2 bSkillAtk,"RL_H_MINE",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_D_TAIL\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillAtk,"RL_H_MINE",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840001,'Up_Golden_Lord_Launcher','Patent Golden Lord Launcher','Weapon','Grenade',20,2400,350,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n}\nif (.@r>=11) {\n bonus2 bAddEle,Ele_All,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840002,'Adulter_F_Launcher','Adulter Fides Launcher','Weapon','Grenade',3000,350,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_D_TAIL",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_D_TAIL",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
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