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@@ -3,13 +3,14 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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-//= 1.0
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+//= 1.1
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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//= WoE SE Schwaltzvalt Castle 2
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//===== Additional Comments: =================================
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//= 1.0 First Version [L0ne_W0lf]
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+//= 1.1 Fixed setcell range of first barricade. [L0ne_W0lf]
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//============================================================
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schg_cas02,1,1,0 script Manager#sch02_02 111,{
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@@ -1159,8 +1160,8 @@ OnDisable:
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schg_cas02,2,1,0 script #sch02_RL00 -1,{
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OnEnable:
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- setcell "schg_cas02",290,98,209,105,cell_walkable,0;
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- setcell "schg_cas02",290,98,209,105,cell_shootable,0;
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+ setcell "schg_cas02",290,98,290,105,cell_walkable,0;
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+ setcell "schg_cas02",290,98,290,105,cell_shootable,0;
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guardian "schg_cas02",290,98," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //24;
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guardian "schg_cas02",290,100," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //25;
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guardian "schg_cas02",290,102," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //26;
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@@ -1168,8 +1169,8 @@ OnEnable:
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end;
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OnDisable:
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- setcell "schg_cas02",290,98,209,105,cell_walkable,1;
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- setcell "schg_cas02",290,98,209,105,cell_shootable,1;
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+ setcell "schg_cas02",290,98,290,105,cell_walkable,1;
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+ setcell "schg_cas02",290,98,290,105,cell_shootable,1;
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killmonster "schg_cas02","#sch02_RL00::OnBarrierDestroyed";
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end;
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