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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= Nexon
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//= Nexon
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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-//= 0.6
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+//= 0.7
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//= eAthena Revision 3000+
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//===== Description: =========================================
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//===== Description: =========================================
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@@ -17,6 +17,7 @@
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//= 0.5 Added Temporal Locations of Gunslinger Job Change map.
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//= 0.5 Added Temporal Locations of Gunslinger Job Change map.
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//= Info provided by RockmanEXE [erKURITA]
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//= Info provided by RockmanEXE [erKURITA]
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//= 0.6 Implemented a crap quest [MasterOfMuppets]
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//= 0.6 Implemented a crap quest [MasterOfMuppets]
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+//= 0.7 Implemented an inn NPC [MasterOfMuppets]
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//============================================================
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//============================================================
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@@ -1907,6 +1908,57 @@ s_Cooking:
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}
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}
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+ein_in01.gat,206,224,2 script Hotel Employee 855,{
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+
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+ mes "[Hotel Employee]";
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+ mes "Good day, welcome to the";
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+ mes "Einbroch Hotel. The staff is";
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+ mes "always striving to accomodate";
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+ mes "our guests with the highest";
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+ mes "standards in cleanliness,";
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+ mes "service and convenience~";
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+ next;
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+ menu "Save",s_Save,"Take Rest- 5,000 zeny",s_Rest,"Cancel",-;
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+
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+ mes "[Hotel Employee]";
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+ mes "Thank you and";
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+ mes "please come again~";
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+ close;
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+
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+s_Save:
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+ savepoint "ein_in01.gat",199,224;
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+ mes "[Hotel Employee]";
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+ mes "Your Respawn Point";
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+ mes "has been saved here";
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+ mes "in the Einbroch Hotel.";
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+ mes "Thank you, and please";
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+ mes "come again.";
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+ next;
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+ mes "[Hotel Employee]";
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+ mes "Have a good day.";
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+ close;
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+
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+s_Rest:
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+ if(Zeny < 5000)goto s_NEnoughZeny;
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+ mes "[Hotel Employee]";
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+ mes "Thank you.";
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+ mes "Please enjoy";
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+ mes "your rest~";
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+ close2;
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+ set zeny,zeny - 5000;
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+ warp "ein_in01.gat",272,167;
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+ percentheal 100,100;
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+ end;
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+
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+s_NEnoughZeny:
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+ mes "[Hotel Employee]";
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+ mes "I'm sorry but";
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+ mes "you don't seem";
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+ mes "to have enough zeny.";
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+ close;
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+
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+}
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+
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//| Temporal NPC locations until the text inside it has been obtained
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//| Temporal NPC locations until the text inside it has been obtained
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//que_ng.gat,182,85,2 script TempNPC0 109,{
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//que_ng.gat,182,85,2 script TempNPC0 109,{
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