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@@ -2151,11 +2151,23 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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vit_def += def1*battle_config.weapon_defense_type;
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def1 = 0;
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}
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- if (def1 > 100) def1 = 100;
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- ATK_RATE2(
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- flag.idef ?100:(flag.pdef ?(int)(flag.pdef *(def1+vit_def)):(100-def1)),
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- flag.idef2?100:(flag.pdef2?(int)(flag.pdef2*(def1+vit_def)):(100-def1))
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- );
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+ #if REMODE
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+ /**
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+ * In Renewal 100% damage reduction is 900 DEF
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+ * Formula: (1+(900-def1)/9)%
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+ **/
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+ if (def1 > 900) def1 = 900;
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+ ATK_RATE2(
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+ flag.idef ?100:(flag.pdef ?(int)(flag.pdef *(def1+vit_def)):(1+(900-def1)/9)),
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+ flag.idef2?100:(flag.pdef2?(int)(flag.pdef2*(def1+vit_def)):(1+(900-def1)/9))
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+ );
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+ #else
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+ if (def1 > 100) def1 = 100;
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+ ATK_RATE2(
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+ flag.idef ?100:(flag.pdef ?(int)(flag.pdef *(def1+vit_def)):(100-def1)),
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+ flag.idef2?100:(flag.pdef2?(int)(flag.pdef2*(def1+vit_def)):(100-def1))
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+ );
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+ #endif
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ATK_ADD2(
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flag.idef ||flag.pdef ?0:-vit_def,
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flag.idef2||flag.pdef2?0:-vit_def
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