@@ -5879,6 +5879,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
case MH_STAHL_HORN:
case MH_NEEDLE_OF_PARALYZE:
case MH_SONIC_CRAW:
+ case MH_MIDNIGHT_FRENZY:
+ case MH_SILVERVEIN_RUSH:
skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag);
break;
case MH_TINDER_BREAKER: