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@@ -8178,7 +8178,8 @@ static const struct _battle_data {
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{ "natural_healhp_interval", &battle_config.natural_healhp_interval, 6000, NATURAL_HEAL_INTERVAL, INT_MAX, },
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{ "natural_healhp_interval", &battle_config.natural_healhp_interval, 6000, NATURAL_HEAL_INTERVAL, INT_MAX, },
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{ "natural_healsp_interval", &battle_config.natural_healsp_interval, 8000, NATURAL_HEAL_INTERVAL, INT_MAX, },
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{ "natural_healsp_interval", &battle_config.natural_healsp_interval, 8000, NATURAL_HEAL_INTERVAL, INT_MAX, },
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{ "natural_heal_skill_interval", &battle_config.natural_heal_skill_interval, 10000, NATURAL_HEAL_INTERVAL, INT_MAX, },
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{ "natural_heal_skill_interval", &battle_config.natural_heal_skill_interval, 10000, NATURAL_HEAL_INTERVAL, INT_MAX, },
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- { "natural_heal_weight_rate", &battle_config.natural_heal_weight_rate, 50, 50, 101 },
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+ { "natural_heal_weight_rate", &battle_config.natural_heal_weight_rate, 50, 0, 100 },
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+ { "natural_heal_weight_rate_renewal", &battle_config.natural_heal_weight_rate_renewal,70, 0, 100 },
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{ "arrow_decrement", &battle_config.arrow_decrement, 1, 0, 2, },
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{ "arrow_decrement", &battle_config.arrow_decrement, 1, 0, 2, },
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{ "max_aspd", &battle_config.max_aspd, 190, 100, 199, },
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{ "max_aspd", &battle_config.max_aspd, 190, 100, 199, },
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{ "max_third_aspd", &battle_config.max_third_aspd, 193, 100, 199, },
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{ "max_third_aspd", &battle_config.max_third_aspd, 193, 100, 199, },
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