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@@ -1629,12 +1629,7 @@ int32 skill_additional_effect( struct block_list* src, struct block_list *bl, ui
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#else
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#else
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case DC_UGLYDANCE: {
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case DC_UGLYDANCE: {
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int32 rate = 5 + 5 * skill_lv;
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int32 rate = 5 + 5 * skill_lv;
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- int32 skill = pc_checkskill( sd, DC_DANCINGLESSON );
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-
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- if( skill > 0 ){
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- rate += 5 + skill;
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- }
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-
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+ rate += skill_lv * pc_checkskill(sd, DC_DANCINGLESSON);
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status_zap( bl, 0, rate );
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status_zap( bl, 0, rate );
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} break;
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} break;
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#endif
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#endif
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