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-Updated Star Gladiator Quest to the Aegis Standards

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11724 54d463be-8e91-2dee-dedb-b68131a5f0ec
samuray22 пре 17 година
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2 измењених фајлова са 1575 додато и 267 уклоњено
  1. 3 0
      npc/Changelog.txt
  2. 1572 267
      npc/jobs/2-1e/StarGladiator.txt

+ 3 - 0
npc/Changelog.txt

@@ -1,5 +1,8 @@
 Date		Added
 ======
+2007/11/13
+	* Updated Star Gladiator Quest to the Aegis Standards. [Samuray22]
+	- Bug testing required.
 2007/11/10
 	* Rev 11708 Small fix to alchemist job quest that was blocking babies. [L0ne_W0lf]
 2007/11/06

+ 1572 - 267
npc/jobs/2-1e/StarGladiator.txt

@@ -3,288 +3,1593 @@
 //===== By: ================================================== 
 //= Celestria
 //===== Current Version: ===================================== 
-//= 1.0
+//= 1.1
 //===== Compatible With: ===================================== 
 //= eAthena 1.0 +
 //===== Description: ========================================= 
-//= 
+//= [Aegis Conversion]
+//= Job Change quest for Star Gladiator class.
 //===== Additional Comments: ================================= 
 //= A temp Star Gladiator Job Changer based on the kRO quest.
 //= Quest info from RagnaInfo.
 //= Sprites from kRO screenshots, bar two which I just had to guess at.
 //= 1.0 Optimized, updated [Lupus]
+//= 1.1 Updated to the Aegis Standards. [Samuray22]
 //============================================================ 
 
 
-payon,215,102,2	script	MooHyun	828,{
-	mes "[MooHyun]";
-	if(Class==Job_Taekwon && JobLevel>=40 && STGL_Q==0) goto L_Taekwon;
-	if(STGL_Q) goto L_Quest;
-	mes "Aaaah, it's such lovely weather today, don't you think?";
-	close;
-
-L_Taekwon:
-	mes "Oooh, a Taekwon!";
-	mes "I don't see many of those around.";
-	mes "I don't suppose you're interested in becoming even stronger?";
-	next;
-	menu "Oh..?",-,"No, not really.",L_No;
-
-	mes "[MooHyun]";
-	mes "Well, there are these dedicated";
-	mes "fighters who are known as Star Gladiators.";
-	mes "I just so happen to know someone who";
-	mes "can warp to their meditation spot.";
-	next;
-	menu "Oooo.. I wanna be a SK.",-,"So?",L_No;
-	mes "[MooHyun]";
-	mes "What a coincidence!";
-	mes "However he does need some rare";
-	mes "materials to form the warp.";
-	set STGL_Q,1;
-	next;
-	mes "[MooHyun]";
-L_Quest:
-	mes "You will need to take him:";
-	mes "^0000FF- 1 Flame Heart^000000";
-	mes "^0000FF- 1 Mystic Frozen^000000";
-	mes "^0000FF- 1 Rough Wind^000000";
-	mes "^0000FF- 1 Great Nature^000000";
-	next;
-	mes "[MooHyun]";
-	mes "You can find him in Comodo.";
-	mes "He normally like to hang out at";
-	mes "the top of the mountain there.";
-	//mes "Write this down, because I won't tell you again.";
-	close;
-L_No:
-	mes "[MooHyun]";
-	mes "I see. Well, if that's how you feel...";
-	close;
+payon,215,102,5	script	Moohyun#job_star	828,3,3{	
+	if (Class == Job_Taekwon) {
+		if (STGL_Q == 0) {
+			mes "[Moohyun]";
+			if( Sex == 1) {
+				mes "Hey, Taekwon Boy!";
+			} else {
+				mes "Hey, Taekwon Girl!";
+			}
+			mes "Come here for a minute.";
+			mes "I've got a proposition";
+			mes "for you if you'll listen!";
+			next;
+			if(select( "Sure.","No, thanks!") == 1) {
+				mes "[Moohyun]";
+				mes "Alright, kid.";
+				mes "What's your name?";
+				next;
+				mes "[" + strcharinfo(0) + "]";
+				mes "" + strcharinfo(0) + ".";
+				next;
+				mes "[Moohyun]";
+				mes "Geez, you're so direct.";
+				mes "A little warmth, a little";
+				mes "friendliness wouldn't kill";
+				mes "you, now would it? Anyway,";
+				mes "have you given any thought";
+				mes "as to what you want to be?";
+				next;
+				mes "[Moohyun]";
+				mes "If your heart isn't already";
+				mes "set on it, why don't you become";
+				mes "a ^4D4DFFwarrior of the Sun, the Moon,^FFFFFF ^4D4DFF and the Stars^000000? Just consider it.";
+				next;
+				mes "[" + strcharinfo(0) + "]";
+				mes "Warrior of the wha--?";
+				mes "I've never heard of that";
+				mes "job. But I do know I can";
+				mes "change jobs to a Soul";
+				mes "Linker or Taekwon Master.";
+				next;
+				mes "[Moohyun]";
+				mes "Yeah. Yeah, that's right.";
+				mes "Taekwon Masters are warriors";
+				mes "of the Sun, Moon, and Stars, and wield the power of the cosmos!";
+				mes "Cool, huh? Anyway, interested";
+				mes "in being a Taekwon Master?";
+				next;
+				if(select( "Yes, I am!","No, not so much.") == 1) {
+					if(BaseLevel > 39) {
+						mes "[Moohyun]";
+						mes "Great, great~ I knew you'd";
+						mes "see things my way. Alright,";
+						mes "you seem to be ready enough.";
+						mes "All you need now is someone";
+						mes "who can train you to become";
+						mes "a Taekwon Master.";
+						next;
+						mes "[Moohyun]";
+						mes "Would you like to ^4D4dffchange";
+						mes "your job to Taekwon Master^000000?";
+						mes "If you do, I'll introduce you to somebody who can help";
+						mes "you accomplish that goal.";
+						next;
+						if( select( "Yes, I do.","Let me think about it...") == 1) {
+							mes "[Moohyun]";
+							mes "Excellent! Now, as you may";
+							mes "have guessed, Taekwon Masters";
+							mes "aren't organized into an official guild. So it's tough for all of us";
+							mes "to gather, but we also have fewer rules and greater freedom.";
+							next;
+							mes "[Moohyun]";
+							mes "Who's around now...? Umm...";
+							mes "Ah, you should visit ^4D4DFFMoogang^000000.";
+							mes "He's one of the few Taekwon";
+							mes "Masters interested in receiving";
+							mes "new students, so he'll be sure";
+							mes "to guide you in your training.";
+							next;
+							mes "[Moohyun]";
+							mes "Alright, you can find Moogang";
+							mes "in Comodo, supposedly at the";
+							mes "place that's closest to the sky.^FFFFFF  ^000000 In the meantime, I'll write a";
+							mes "letter of recommendation that";
+							mes "I'll send to him for you.";
+							set STGL_Q, 1;
+							close;				
+						}
+							mes "[Moohyun]";
+							mes "That's fine. Changing your";
+							mes "job is an important decision,";
+							mes "so you should consider everything carefully. But let me assure you";
+							mes "that you'll never regret becoming an awesome warrior of the cosmos!";
+							close;
+					}
+						mes "[Moohyun]";
+						mes "Great, great~";
+						mes "But first,you";
+						mes "gotta be at least Job Level 40";
+						mes "before you can begin Taekwon";
+						mes "Master training. Otherwise, ";
+						mes "it'll go over your head.";
+						next;
+						mes "[Moohyun]";
+						mes "I know you can do it,";
+						mes "and it shouldn't take";
+						mes "too long. Promise me";
+						mes "you'll come back so that";
+						mes "I can help you become";
+						mes "a great Taekwon Master~";
+						close;	
+				}
+					mes "[Moohyun]";
+					mes "Really? Well, I still";
+					mes "think you're better suited";
+					mes "to being a Taekwon Master";
+					mes "than a Soul Linker. But the";
+					mes "decision is ultimately yours.";
+					next;
+					mes "[Moohyun]";
+					mes "Well, if you change your";
+					mes "mind, just come back to";
+					mes "me and let me know. I know";
+					mes "you'd make a great Taekwon";
+					mes "Master if you really tried.";
+					close;
+			}
+				mes "[Moohyun]";
+				mes "Aw, don't be like that.";
+				mes "It doesn't cost you a zeny";
+				mes "to listen to my spiel. Come";
+				mes "on, just hear me out...";
+				close;
+		} else if(STGL_Q == 1) {
+			mes "[Moohyun]";
+			mes "I've already sent him my";
+			mes "letter of recommendation";
+			mes "for you, so go ahead and";
+			mes "visit Moogang in Comodo.";
+			mes "He'll start training you to";
+			mes "become a Taekwon Master.";
+			close;
+		} else if(STGL_Q == 7) {
+			mes "[Moohyun]";
+			mes "So how's the testing";
+			mes "coming along? Oh hey, you";
+			mes "look worried. Are you in";
+			mes "some kind of trouble?";
+			next;
+			if( select( "No, I'm fine.","About Beeryu's riddle...") == 2) {
+				mes "[Moohyun]";
+				mes "Ah, that. Beeryu has";
+				mes "given you that riddle";
+				mes "to solve. Well, first of";
+				mes "all, you have to bring him";
+				mes "something very important,";
+				mes "but it isn't a material object.";
+				next;
+				mes "[Moohyun]";
+				mes "You have to demonstrate";
+				mes "something for him. Now tell";
+				mes "me, when you face difficulty in";
+				mes "life, obstacles to your goals,";
+				mes "how do you respond? What";
+				mes "does your heart feel, man?";
+				next;
+				mes "[Moohyun]";
+				mes "I know that Beeryu asked you";
+				mes "to prove your patience to him,";
+				mes "but this is the most important";
+				mes "factor behind patience. What";
+				mes "do you say to yourself when";
+				mes "your life seems hopeless?";
+				next;
+				if( select("I will not give up!","I... I don't know?") == 1) {
+					mes "[" + strcharinfo(0) + "]";
+					mes "I will not give up!";
+					mes "I'll make my dreams";
+					mes "come true, no matter";
+					mes "how long it may take!";
+					next;
+					mes "[Moohyun]";
+					mes "Yes, that's it!";
+					mes "When your resolution";
+					mes "is backed by an iron will,";
+					mes "you will have the patience";
+					mes "to weather out all things.";
+					mes "Show Beeryu your resolve...";
+					next;
+					mes "[Moohyun]";
+					mes "Great, I think you're";
+					mes "ready now. Please go";
+					mes "talk to Moogang and head";
+					mes "back to the Moon Room. Soon,";
+					mes "maybe we'll be able to greet";
+					mes "each other as Taekwon Masters!";
+					set STGL_Q, 8;
+					close;		
+				}
+					mes "[Moohyun]";
+					mes "You... You don't know?";
+					mes "If you'd face obstacles";
+					mes "head on and directly confront";
+					mes "your fears, your enemies, and";
+					mes "all of life's challenges, then the answer should come naturally.";
+					next;
+					mes "[Moohyun]";
+					mes "Hmm...";
+					mes "Why don't you contemplate";
+					mes "the value of courage for";
+					mes "a little while? Yes, that";
+					mes "might be useful for now.";
+					close;
+			}
+				mes "[Moohyun]";
+				mes "It's alright to be independent";
+				mes "and solve problems on your";
+				mes "own, but you should elicit help";
+				mes "when you really need it. There";
+				mes "is no shame in being unable to";
+				mes "accomplish something alone...";
+				close;
+		} else if(STGL_Q == 8) {
+			mes "[Moohyun]";
+			mes "Great, I think you're";
+			mes "ready now. Please go";
+			mes "talk to Moogang and head";
+			mes "back to the Moon Room. Soon,";
+			mes "maybe we'll be able to greet";
+			mes "each other as Taekwon Masters!";
+			close;
+		}
+			mes "[Moohyun]";
+			mes "So, how have you";
+			mes "been doing? I got";
+			mes "faith that you'll become";
+			mes "a great Taekwon Master, so";
+			mes "I'm expecting great things.";
+			close;
+	} else if(Class == Job_Star_Gladiator || Class == Job_Star_Gladiator) {
+		mes "[Moohyun]";
+		mes "Hey, how have you";
+		mes "been doing? Attuned";
+		mes "with nature and all";
+		mes "that, I see. Heh heh,";
+		mes "isn't the cosmos such";
+		mes "a wonderful thing?";
+		close;
+	} else if(Class == Job_Novice) {
+		mes "[Moohyun]";
+		mes "Hey, kid. Do you want";
+		mes "to learn Taekwon Do?";
+		mes "If you learn it, then you're";
+		mes "guaranteed to become";
+		mes "much stronger! ";
+		next;
+		mes "[Moohyun]";
+		mes "Let's see...";
+		mes "There's a man named";
+		mes "Phoenix who can teach";
+		mes "you Taekwon Do. He's";
+		mes "around here somewhere...";
+		next;
+		mes "[Moohyun]";
+		mes "Anyway, once you've";
+		mes "learned Taekwon Do for";
+		mes "a while, go ahead and come";
+		mes "back to me if you really want to advance your studies, to master";
+		mes "more than your mind and body.";
+		close;
+	}
+		mes "[Moohyun]";
+		mes "Dude...";
+		mes "Whaddya want?";
+		if(Sex == 1) {
+			mes "You wanna join up";
+			mes "with my martial arts";
+			mes "school? It's too late";
+			mes "for you, sorry pal~";
+		} else {
+			mes "Oh, I didn't realize tha--";
+			mes "Y-you're such a beautiful";
+			mes "lady! I guess I oughta, you";
+			mes "know, apologize for bein' rude.";
+		}
+		next;
+		mes "[Moohyun]";
+		mes "Anyway, if you think I'm";
+		mes "just some punk, I'll admit";
+		mes "that I look and act the part.";
+		mes "But actually, I'm a warrior of";
+		mes "the Sun, Moon, and Stars.";
+		next;
+		mes "[Moohyun]";
+		mes "It might be a little late";
+		mes "for you, but if you know ";
+		mes "anybody that wants to become";
+		mes "a Taekwon Master, send them";
+		mes "my way. I'll make sure that";
+		mes "they meet the right people~";
+		close;
+OnTouch:
+	if(Class == Job_Taekwon) {
+		if(STGL_Q == 0) {
+			mes "[Moohyun]";
+			mes "Hm...? Oh, you're just";
+			mes "the kind of person I'm";
+			mes "looking for. Come, I've";
+			mes "got an offer for you if";
+			mes "you're willing to listen...";
+			close;
+		}
+	} else if(Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) {
+		mes "[Moohyun]";
+		mes "How's it going, warrior?";
+		mes "Please continue to use";
+		mes "your skills for the right";
+		mes "causes. Bring pride to all";
+		mes "Taekwon Masters everywhere!";
+		close;
+	}
+		mes "[Moohyun]";
+		mes "Whoa, whoa~";
+		mes "Step aside, will you?";
+		mes "You're blocking my sun!";
+		close;
 }
-
-comodo,172,231,2	script	Man#SKTest	730,{
-	if(STGL_Q==1) goto L_Talk;
-	if(STGL_Q>=2) goto L_Needwarp;
-	mes "[Man]";
-	mes "...";
-	close;
-
-L_Talk:
-	mes "[Man]";
-	mes "...";
-	next;
-	mes "[Warper Man]";
-	mes "Oh, a Taekwon. I guess MooHyun sent you here then.";
-	mes "Did you want me to warp you?";
-	next;
-	menu "Yes",L_Warp,"No",-;
-	mes "[Warper Man]";
-	mes "Hmph, wasting my time...";
-	mes "Come back when you actually";
-	mes "DO want me to warp you.";
-	close;
-
-L_Warp:
-	if(countitem(994) < 1 || countitem(995) < 1 || countitem(996) < 1 || countitem(997) < 1) goto L_Noitem;
-	delitem 994,1;
-	delitem 995,1;
-	delitem 996,1;
-	delitem 997,1;
-	set STGL_Q,2;
-	mes "[Warper Man]";
-	mes "Great! With these items I can create a warp at any time.";
-	mes "so if you need to warp again just ask me, okay?";;
-	next;
-	warp "job_star",33,41;
-	close;
-
-L_Noitem:
-	mes "[Warper Man]";
-	mes "In order to warp you, I need rare magical items.";
-	next;
-	mes "[Warper Man]";
-	mes "Bring me:";
-	mes "^0000FF- 1 Flame Heart^000000";
-	mes "^0000FF- 1 Mystic Frozen^000000";
-	mes "^0000FF- 1 Rough Wind^000000";
-	mes "^0000FF- 1 Great Nature^000000";
-	close;
-
-L_Needwarp:
-	mes "[Warper Man]";
-	mes "Did you need me to warp you again?";
-	next;
-	menu "Yes",L_Again,"No",-;
-	close;
-
-L_Again:
-	warp "job_star",33,41;
-	close;
+	
+comodo,172,230,5	script	Wandering Master#job_star	730,{
+	if (Class == Job_Taekwon) {
+		if (STGL_Q == 1) {
+			mes "[Moogang]";
+			mes ""+ strcharinfo(0) + "...";
+			mes "I have been expecting you.";
+			mes "Moohyun has told me about";
+			mes "your arrival and your desire";
+			mes "to become a Taekwon Master.";
+			mes "I will trust his judgment...";
+			next;
+			mes "[Moogang]";
+			mes "Yes, Moohyun is skilled at";
+			mes "discerning the inner strengths";
+			mes "of others. You should do well.";
+			mes "Are you ready for the first test, to use your fists and legs in the";
+			mes "service of the grand cosmos?";
+			next;
+			if(select("Yes, let me take the test!","Wait, I need to think about this!") == 1) {
+				if (SkillPoint != 0) {
+					mes "[Moogang]";
+					mes "Hm? You still have Skill";
+					mes "Points that you haven't yet";
+					mes "allocated. Use them, learn";
+					if(Sex == 0) {
+						mes "and improve your Taekwon Girl";
+					} else {
+						mes "and improve your Taekwon Boy";
+					}
+					mes "skills. When you are finished,^FFFFFF ^000000 come back here for your training.";
+					close;
+				}
+					mes "[Moogang]";
+					mes "Taekwon Do sets the basics.";
+					mes "Mind, body, soul. These are not";
+					mes "separate parts, but a functioning whole. Your self is in touch";
+					mes "with itself, but is it in touch";
+					mes "with the outside world?";
+					next;
+					mes "[Moogang]";
+					mes "Close your eyes. Seek out";
+					mes "the sensation of the wind.";
+					mes "Open your arms and embrace";
+					mes "the sky. Can you feel it? The";
+					mes "everspreading flow of the";
+					mes "universal cosmos?";
+					next;
+					mes "[Moogang]";
+					mes "Nature's laws cannot be broken,";
+					mes "but as your undestanding of nature grows, you'll be able to grasp the";
+					mes "sunlight, hold the moonlight, and mold the starlight. This test will";
+					mes "help you attune yourself...";
+					next;
+					mes "[Moogang]";
+					mes "Go forth and gather the";
+					mes "power of nature scattered";
+					mes "around the world. Bring me";
+					mes "pieces of the blustery wind,";
+					mes "solid earth, freezing ice,";
+					mes "and burning flame.";
+					next;
+					mes "[Moogang]";
+					mes "In other words...";
+					mes "^4D4DFFRough Wind^000000,";
+					mes "^4D4DFFGreat Nature^000000,";
+					mes "^4D4DFFMystic Frozen^000000 and";
+					mes "^4D4DFFFlame Heart^000000.";
+					mes "Now go...";
+					set STGL_Q, 2;
+					close;
+			}
+				mes "[Moogang]";
+				mes "I respect your decision,";
+				mes "although I see no reason";
+				mes "for you to hesitate. But like";
+				mes "the phases of the moon, all";
+				mes "changes must occur according";
+				mes "to the grand scheme of things.";
+				close;
+		} else if(STGL_Q == 2) {
+			if (countitem("Rough_Wind") > 0 && countitem("Great_Nature") > 0 && countitem("Mistic_Frozen") > 0 && countitem("Flame_Heart") > 0) {
+				mes "[Moogang]";
+				mes "Ah, you've completed the";
+				mes "task I've set for you. Very";
+				mes "good. Now, while holding these";
+				mes "shards of the wind, earth, ice";
+				mes "and flame, did you sense the";
+				mes "connection between them all?";
+				next;
+				mes "[Moogang]";
+				mes "Winds provide gentle and";
+				mes "comforting breezes or bring";
+				mes "destructive hurricanes. Earth";
+				mes "is the solid ground on which";
+				mes "all life lives, but it can also";
+				mes "sink and shake buildings.";
+				next;
+				mes "[Moogang]";
+				mes "Water gives life and provides";
+				mes "cooling refreshment, but it can";
+				mes "also drown and freeze life. Fire can bring comforting warmth,";
+				mes "but it can also reduce life to";
+				mes "gray ashes. Such is nature.";
+				next;
+				mes "[Moogang]";
+				mes "This is the power of nature.";
+				mes "Any force can be used to do";
+				mes "good or evil, depending on";
+				mes "how you wield it. So do you";
+				mes "understand now? This is how";
+				mes "the universe is intertwined.";
+				next;
+				mes "[Moogang]";
+				mes "However, the most primal,";
+				mes "the purest elements of our";
+				mes "universe are equated to the";
+				mes "cosmos: the Sun, the Moon,";
+				mes "and the Stars. Contemplate";
+				mes "on this truth for a while...";
+				next;
+				mes "[Moogang]";
+				mes "With the realization of";
+				mes "the nature of the universe";
+				mes "comes the respect for nature";
+				mes "and all things. Now, when you";
+				mes "are ready for the next test, then^FFFFFF ^000000";
+				mes "I shall guide you to the altar.";
+				delitem "Rough_Wind", 1;
+				delitem "Great_Nature", 1;
+				delitem "Mistic_Frozen", 1;
+				delitem "Flame_Heart", 1;
+				set STGL_Q, 3;
+				close;
+			}
+				mes "[Moogang]";
+				mes "For your first test on your";
+				mes "journey towards becoming";
+				mes "a Taekwon Master, bring me ";
+				mes "shards of the natural elements.";
+				mes "I want you to understand their innate harmony with one another.";
+				next;
+				mes "[Moogang]";
+				mes "Bring...";
+				mes "^4D4DFFRough Wind^000000,";
+				mes "^4D4DFFGreat Nature^000000,";
+				mes "^4D4DFFMystic Frozen^000000 and";
+				mes "^4D4DFFFlame Heart^000000.";
+				mes "Now go...";
+				close;
+		} else if(STGL_Q == 3) {
+			mes "[Moogang]";
+			mes "Are you ready for";
+			mes "the next test to become";
+			mes "a Taekwon Master? Then,";
+			mes "I shall guide you to the altar.";
+			next;
+			if(select( "Wait, I need more time!","Yes, I am ready.") == 1) {
+				mes "[Moogang]";
+				mes "I see. Well then, please";
+				mes "let me know when you";
+				mes "are ready to proceed.";
+				close;
+			}
+				mes "[Moogang]";
+				mes "At the altar, speak";
+				mes "to Daru, who will serve";
+				mes "as your guide for that";
+				mes "test. After you complete";
+				mes "the test, come talk to me.";
+				close2;
+				warp "job_star",34,12;
+				end;
+		 } else if(STGL_Q > 3 && STGL_Q < 7) {
+			mes "[Moogang]";
+			mes "How very strange...";
+			mes "You cannot have completed";
+			mes "that test by now. Ah, something";
+			mes "must have happened. I shall";
+			mes "send you back to the altar";
+			mes "so that Daru can test you.";
+			close2;
+			warp "job_star",34,12;
+			end;
+		} else if(STGL_Q == 7) {
+			mes "[Moogang]";
+			mes "Hmm...";
+			mes "You seem troubled.";
+			mes "Ah, you must be thinking";
+			mes "about Beeryu's riddle, yes?";
+			mes "You are the only one that";
+			mes "can find the answer...";
+			next;
+			mes "[Moogang]";
+			mes "Hmm. Perhaps it would";
+			mes "be best for you to consult";
+			mes "with ^4D4DFFMoohyun^000000 back in Payon";
+			mes "so that you may understand";
+			mes "Beeryu's test regarding the";
+			mes "value of patience.";
+			next;
+			mes "[Moogang]";
+			mes "Once you discover the";
+			mes "meaning of patience that";
+			mes "Beeryu wants you to find,";
+			mes "come back to me so that";
+			mes "I can send you back to the";
+			mes "Moon Room for testing.";
+			close;
+		} else if(STGL_Q == 8) {
+			mes "[Moogang]";
+			mes "Ah, I see that Moohyun";
+			mes "has helped you achieve a";
+			mes "new level of understanding.";
+			mes "Very well, very well. Let me";
+			mes "send you to the Moon Room";
+			mes "where Beeryu is waiting...";
+			close2;
+			warp "job_star",100,13;
+			end;
+		} else if(STGL_Q == 9 || STGL_Q == 11) {
+			mes "[Moogang]";
+			mes "Would you like to";
+			mes "return to the Star Room";
+			mes "to complete your Taekwon";
+			mes "Master testing and training?";
+			next;
+			if(select( "Yes, please.","Maybe later.") == 1) {
+				mes "[Moogang]";
+				mes "Don't lose heart...";
+				mes "I expect that you will";
+				mes "achieve your goal of";
+				mes "becoming a Taekwon";
+				mes "Master very soon.";
+				close2;
+				warp "job_star",166,29;
+				end;
+			}
+				mes "[Moogang]";
+				mes "I see. Well, when";
+				mes "your mind, body and";
+				mes "spirit are prepared, please";
+				mes "come and talk to me again.";
+				close;
+		} else if(STGL_Q == 10) {
+			mes "[Moogang]";
+			mes "Ah, you have come here in";
+			mes "order to speak to Cheehee.";
+			mes "Would you like me to send";
+			mes "you to the Star Room now?";
+			next;
+			if(select( "Yes, please.","Maybe later.") == 1) {
+				mes "[Moogang]";
+				mes "Don't lose heart...";
+				mes "I expect that you will";
+				mes "achieve your goal of";
+				mes "becoming a Taekwon";
+				mes "Master very soon.";
+				close2;
+				warp "job_star",166,29;
+				end;
+			}
+				mes "[Moogang]";
+				mes "I see. Well, when";
+				mes "your mind, body and";
+				mes "spirit are prepared, please";
+				mes "come and talk to me again.";
+				close;
+		} else if(STGL_Q == 12) {
+			mes "[Moogang]";
+			mes "Ah, you've returned";
+			mes "wiser and more attuned";
+			mes "with nature than before.";
+			mes "Yes, I can see it in your eyes.";
+			mes "So tell me, what did you learn?";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "I can feel the bond between";
+			mes "the Sun, the Moon and the";
+			mes "Stars. They all give light,";
+			mes "but their different shades";
+			mes "bestow different gifts.";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "The sun gives glorious";
+			mes "warmth and is the wellspring";
+			mes "of life. Moonlight is gentle and gives comfort. The twinkling";
+			mes "of stars gives hope in even";
+			mes "the darkest of nights.";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "I also know the Sun's";
+			mes "scorching, destructive";
+			mes "heat, the loneliness of";
+			mes "the Moon, and the sadness";
+			mes "of the Stars. I now understand";
+			mes "the spectrum of the cosmos!";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "The combined rage of the";
+			mes "cosmos can summon a ";
+			mes "demon of utter darkness.";
+			mes "The combined love of the";
+			mes "cosmos bestows infinite";
+			mes "blessing and light...";
+			next;
+			mes "[Moogang]";
+			mes "I cannot ask for";
+			mes "anything more. You";
+			mes "are already a warrior";
+			mes "of the Sun, the Moon and";
+			mes "the Stars. Welcome to our";
+			mes "way of martial arts, friend.";
+			callfunc "Job_Change",Job_Star_Gladiator;
+			callfunc "F_ClearJobVar";		//clears all job variables for the current player
+			next;
+			mes "[Moogang]";
+			mes "From now on, please";
+			mes "make your decisions very";
+			mes "carefully. What you decide";
+			mes "will determine the course";
+			mes "of your entire life. Also,";
+			mes "never forget this song...";
+			next;
+			mes "[Moogang]";
+			mes "''^4D4DFFThe Sun shines on even days.";
+			mes "The Moon gleams on odd days.";
+			mes "The Stars sparkle on every";
+			mes "fifth day without fail.^000000''";
+			next;
+			mes "[Moogang]";
+			mes "That is all that I can";
+			mes "share with you. Never forget";
+			mes "that we, as Taekwon Masters,";
+			mes "cannot exist separately from";
+			mes "the Sun, Moon and Stars...";
+			close;
+		}
+			mes "[Moogang]";
+			mes "Oh, hello. You're a";
+			mes "student of Taekwon Do,";
+			mes "are you not? It's nice to";
+			mes "meet you. Please call";
+			mes "me Moogang. I too used to";
+			mes "study this Tae Kwon Do.";
+			next;
+			mes "[Moogang]";
+			mes "Um...";
+			mes "Have you ever";
+			mes "considered becoming...";
+			mes "Um... No. Wait. Hmmm...";
+			next;
+			mes "[" + strcharinfo(0) + "]";
+			mes "Huh...?";
+			next;
+			mes "[Moogang]";
+			mes "Oh, dear! I always";
+			mes "have a little bit of";
+			mes "trouble speaking to other";
+			mes "people. Now, why don't";
+			mes "you speak to my good";
+			mes "friend, Moohyun?";
+			next;
+			mes "[Moogang]";
+			mes "It's just...";
+			mes "I'm so excited!";
+			mes "There's every chance";
+			mes "that you might possibly";
+			mes "be the warrior I'm seeking!";
+			close;
+	} else if(Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) {
+		mes "[Moogang]";
+		mes "Oh, it's very nice to";
+		mes "see you again. So where";
+		mes "have you been lately? I trust";
+		mes "that you've been to places";
+		mes "blessed by the Sun, Moon";
+		mes "and Stars, correct?";
+		next;
+		mes "[Moogang]";
+		mes "My friend, please keep";
+		mes "my advice in mind and ";
+		mes "always be careful when";
+		mes "you make decisions. I don't";
+		mes "want to see you regreting your decision later on in your life...";
+		next;
+		mes "[Moogang]";
+		mes "Ah, if you miss the";
+		mes "Room of the Sun, the";
+		mes "Moon Room or the Star Room,";
+		mes "I can send you there anytime";
+		mes "that you wish. Would you like";
+		mes "to visit any of them now?";
+		next;
+		switch(select( "Maybe next time.","To the Room of the Sun!","To the Moon Room!","To the Star Room!")) {
+		case 1:
+			mes "[Moogang]";
+			mes "Alright. I'll always be";
+			mes "here, so whenever you";
+			mes "feel like going to any of";
+			mes "those places, just come";
+			mes "and talk to me. Goodbye";
+			mes "for now, "+strcharinfo(0)+"~";
+			close;
+		case 2:
+			mes "[Moogang]";
+			mes "Ah, you must miss";
+			mes "the glorious warmth";
+			mes "of the sun, eh? Let";
+			mes "me send you there";
+			mes "right away...";
+			close2;
+			warp "job_star",34,12;
+			break;
+		case 3:
+			mes "[Moogang]";
+			mes "Hm? Have you need";
+			mes "of the soothing light of";
+			mes "the Moon? Then I hope";
+			mes "that you find peace in";
+			mes "its calming influence...";
+			close2;
+			warp "job_star",100,13;
+			break;
+		case 4:
+			mes "[Moogang]";
+			mes "Ah, there are countless";
+			mes "reasons as to why you'd want";
+			mes "to view the twinkling of the";
+			mes "stars. Well, let me send you";
+			mes "to the Star Room right away~";
+			close2;
+			warp "job_star",166,29;
+			break;
+		}
+	}
+		mes "[Wandering Martial Artist]";
+		mes "Do you enjoy hiking?";
+		mes "The fresh air, the liberation";
+		mes "found in wandering, and the";
+		mes "beauty of natural are all";
+		mes "welcome benefits.";
+		next;
+		mes "[Wandering Martial Artist]";
+		mes "Of course, I cannot enjoy";
+		mes "the moonlight and starlight";
+		mes "on nighttime hikes as much";
+		mes "as you can. Well then, may the";
+		mes "Sun, Moon and Stars protect";
+		mes "you on all your journeys~";
+		close;
 }
 
-job_star,29,33,4	script	Gladiator of the Sun	823,{
-	if(STGL_Q==3) goto L_Warpnow1;
-	if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk1;
-	mes "[Gladiator of the Sun]";
-	mes "How did you get in here!?";
-	mes "Get out at once!";
-	next;
-	warp "payon",256,242;
-	close;
-
-L_Talk1:
-	mes "[Gladiator of the Sun]";
-	mes "Ah. A Taekwon.";
-	mes "It is always good to see a follower of a disciplined art.";
-	next;
-	mes "[Gladiator of the Sun]";
-	mes "I assume you came here to become a Star Gladiator.";
-	mes "So allow me to explain...";
-	next;
-	mes "[Gladiator of the Sun]";
-	mes "The Sun, the Moon, and the Stars.";
-	mes "All have their own subtle";
-	mes "energies. We Star Gladiators use";
-	mes "these energies in addition";
-	mes "to our own strength to aid us";
-	mes "in combat.";
-	next;
-	mes "[Gladiator of the Sun]";
-	mes "In here I teach Taekwons how to";
-	mes "tap into the energy of the sun.";
-	mes "I shall teach you this now.";
-	next;
-	mes "^0000FFYou spend several hours meditating^000000";
-	mes "^0000FFtogehther under the sun.^000000";
-	mes "^0000FFYou do start to feel warm, although^000000";
-	mes "^0000FFthat's probably because you aren't^000000";
-	mes "^0000FFwearing any suncream.^000000";
-	next;
-	mes "[Gladiator of the Sun]";
-	mes "You have learnt all I can teach you.";
-	mes "I shall now send you to your";
-	mes "next instructor.";
-	next;
-
-L_Warpnow1:
-	warp "job_star",99,41;
-	close;
+job_star,29,33,8	script	Daru#job_star	59,{
+	if(Class == Job_Taekwon) {
+		if (STGL_Q == 3) {
+			mes "[Daru]";
+			mes "Ah, greetings.";
+			mes "I am Daru, and I will";
+			mes "be your guide for this room.";
+			mes "For this test, you must open";
+			mes "your eyes and answer my";
+			mes "questions. Let us begin.";
+			next;
+			mes "[Daru]";
+			mes "Tell me.";
+			mes "What is it";
+			mes "that you see?";
+			next;
+			switch(select("The Sun.","The Moon.","The Stars.","I have no idea.")) {
+			case 1:
+				mes "[Daru]";
+				mes "Yes! It is the sun!";
+				mes "I suppose you can think";
+				mes "of mankind as the sons of";
+				mes "the sun. Good, very good...";
+				set .@sun_point, 10;
+				goto L_question;
+			case 2:
+				mes "[Daru]";
+				mes "The... The moon?";
+				mes "Mm. But this is the";
+				mes "Sun Room. Hmmm...";
+				goto L_question;
+			case 3:
+				mes "[Daru]";
+				mes "The Stars. Well, hmm.";
+				mes "I suppose you can think of";
+				mes "the Sun as one of thousands";
+				mes "of stars in the universe...";
+				set .@sun_point, 5;
+				goto L_question;
+			case 4:
+				mes "[Daru]";
+				mes "No... idea?";
+				mes "Hmm. You should";
+				mes "open your mind as";
+				mes "well as your eyes.";
+				mes "It wouldn't hurt to";
+				mes "try to guess an answer...";
+				next;
+			}
+			L_question:
+				mes "[Daru]";
+				mes "Now, there is nothing";
+				mes "that can live without the";
+				mes "sun. Do you know what one";
+				mes "needs most from the sun?";
+				next;
+				switch(select( "Warmth","Comfort","Light","Nothing")) {
+				case 1:
+					mes "[Daru]";
+					mes "That is right.";
+					mes "Without the warmth";
+					mes "of the sun, our world";
+					mes "not only be cold, but it";
+					mes "would be completely lifeless.";
+					set .@sun_point,.@sun_point+10;
+					goto L_question1;
+				case 2:
+					mes "[Daru]";
+					mes "Comfort...?";
+					mes "Ah, yes. The warmth";
+					mes "of the sun brings comfort.";
+					mes "And without comfort, is life";
+					mes "truly worth living? Good answer. ^FFFFFF ^000000";
+					set .@sun_point,.@sun_point+10;
+					goto L_question1;
+				case 3:
+					mes "[Daru]";
+					mes "Yes. Without the";
+					mes "glorious light of the sun,";
+					mes "we would see nothing.";
+					mes "We would know nothing.";
+					mes "We would be nothing.";
+					set .@sun_point,.@sun_point+10;
+					goto L_question1;
+				case 4:
+					mes "[Daru]";
+					mes "Mmm...";
+					mes "The answer should";
+					mes "come from your heart,";
+					mes "rather than your mind.";
+					mes "Everyone needs something";
+					mes "from the sun. Let's see now...";
+					next;
+				}
+				L_question1:
+					mes "[Daru]";
+					mes "There is a song that goes,";
+					mes "''^4D4DFFThe Sun shines on even days.";
+					mes "The Moon gleams on odd days.";
+					mes "The Stars sparkle on every";
+					mes "fifth day without fail.^000000''";
+					next;
+					mes "[Daru]";
+					mes "''^4D4DFFA desert is a Solar place,";
+					mes "its sands kissed by the Sun.";
+					mes "A marsh is a Lunar place,";
+					mes "its wolves driven by the Moon.";
+					mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
+					next;
+					mes "[Daru]";
+					mes "Now, which of the";
+					mes "following combinations";
+					mes "shines brightest among ";
+					mes "them all? Think carefully...";
+					next;
+					switch(select("2nd, Marsh, Knights:4th, Desert, Sand:10th, Desert, Knights:5th, Deep Cave, Wolves")) {
+					case 2:
+						set .@sun_point,.@sun_point+10;
+					case 1:				
+					case 3:
+					case 4:
+					}
+					mes "[Daru]";
+					mes "Well, that will be all.";
+					mes "I cannot possibly know all";
+					mes "there is to know about you";
+					mes "through just 3 questions...";
+					mes "But this should suit our";
+					mes "purposes for now.";
+					next;
+					if(.@sun_point == 30) {
+						mes "[Daru]";
+						mes "I admit that I am impressed";
+						mes "with your understanding of";
+						mes "the Sun. It is the source of";
+						mes "all life, the origin of warmth";
+						mes "and comfort. Now, let me lead";
+						mes "you to the Moon Room.";
+						set STGL_Q, 4;
+						close2;
+						warp "job_star",100,13;
+						end;
+					} else if(.@sun_point == 25) {
+						mes "[Daru]";
+						mes "Although your understanding";
+						mes "of the Sun is not perfect, you";
+						mes "seem to understand the idea";
+						mes "that it is the source of warm";
+						mes "and life in our world.";
+						next;
+						mes "[Daru]";
+						mes "This idea is one of the basics";
+						mes "that will help you in becoming";
+						mes "more attuned with the power of";
+						mes "the cosmos. Now, please come";
+						mes "this way to the Moon Room...";
+						set STGL_Q, 4;
+						close;
+						warp "job_star",100,13;
+						end;
+					}
+						mes "[Daru]";
+						mes "Hmm... If you do not";
+						mes "understand the role of the";
+						mes "sun in the universe and";
+						mes "the human world, you will";
+						mes "forever be out of touch with";
+						mes "nature, with the cosmos.";
+						next;
+						mes "[Daru]";
+						mes "I advise you to meditate";
+						mes "carefully on the fundamental";
+						mes "truths of nature before coming";
+						mes "to speak to me once again.";
+						mes "Contemplate the infinite";
+						mes "power of the sun...";
+						set STGL_Q, 5;
+						close;
+		} else if(STGL_Q == 4) {
+			mes "[Daru]";
+			mes "There is no longer any";
+			mes "need for us to remain";
+			mes "here. Let us proceed to";
+			mes "the Moon Room together.";
+			close2;
+			warp "job_star",100,13;
+			end;
+		} else if(STGL_Q == 5) {
+			if (rand(5) == 3) {
+				mes "[Daru]";
+				mes "Hmmm. I believe you've";
+				mes "spent enough time reflecting";
+				mes "on the glory of the Sun and";
+				mes "its importance to the humans";
+				mes "and the world. Well done. Now,";
+				mes "let's proceed to the Moon Room.";
+				set STGL_Q,4;
+				close2;
+				warp "job_star",100,13;
+				end;
+			}
+				mes "[Daru]";
+				mes "Relax every muscle in";
+				mes "your body. Close your eyes.";
+				mes "Feel the warmth of the Sun";
+				mes "against your eyelids as you";
+				mes "meditate on its role in the world and your place in the cosmos.";
+				close;
+		} else if(STGL_Q == 6) {
+			mes "[Daru]";
+			mes "Hm? The time for you";
+			mes "to be in the Room of the";
+			mes "Sun has passed. Let us go";
+			mes "to the Star Room now...";
+			close2;
+			warp "job_star",166,29;
+			end;
+		} else if(STGL_Q == 7) {
+			mes "[Daru]";
+			mes "Ah, Beeryu must have";
+			mes "given you his riddle to";
+			mes "solve. Well, you'll need";
+			mes "to go back to town in order";
+			mes "to figure out the answer, so";
+			mes "let me send you there now~";
+			close2;
+			warp "payon",164,58;
+			end;
+		} else if(STGL_Q == 8) {
+			mes "[Daru]";
+			mes "Hm? Beeryu is expecting";
+			mes "you in the Moon Room. Let";
+			mes "me send you there right now...";
+			close2;
+			warp "job_star",100,13;
+			end;
+		} else if(STGL_Q > 8 && STGL_Q < 12) {
+			mes "[Daru]";
+			mes "Hm. I cannot blame";
+			mes "you if you enjoy the";
+			mes "Room of the Sun this";
+			mes "much, but now is the time";
+			mes "for you to be in the Star";
+			mes "Room. I'll send you there...";
+			close2;
+			warp "job_star",166,29;
+			end;
+		}
+			mes "[Daru]";
+			mes "Hm. I cannot blame";
+			mes "you if you enjoy the";
+			mes "Room of the Sun this";
+			mes "much, but you have very";
+			mes "important task to complete";
+			mes "now. Let me send you to town.";
+			close2;
+			warp "payon",164,58;
+			end;
+	}
+		mes "[Daru]";
+		mes "While you're here,";
+		mes "I ask that you don't";
+		mes "interfere with anyone";
+		mes "that may be taking the";
+		mes "job change test. So, would";
+		mes "you like to return to town?";
+		next;
+		if(select( "Return to Payon","Cancel") == 1) {
+			mes "[Daru]";
+			mes "I see. Let me";
+			mes "guide you back";
+			mes "to Payon, then.";
+			close2;
+			warp "payon",164,58;
+			end;
+		}
+			mes "[Daru]";
+			mes "Please take your";
+			mes "time and enjoy the";
+			mes "splendor of the Sun";
+			mes "while you are here.";
+			close;
 }
 
-job_star,95,34,4	script	Gladiator of the Moon	758,{
-	if(STGL_Q==3) goto L_Warpnow2;
-	if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk2;
-	mes "[Gladiator of the Moon]";
-	mes "How did you get in here!?";
-	mes "Get out at once!";
-	next;
-	warp "payon",256,242;
-	close;
-
-L_Talk2:
-	mes "[Gladiator of the Moon]";
-	mes "Ah. A Taekwon.";
-	mes "It is good that you have";
-	mes "managed to come this far.";
-	next;
-	mes "[Gladiator of the Moon]";
-	mes "My job here is to help";
-	mes "Taekwons become more in";
-	mes "touch with the energies of the Moon.";
-	next;
-	mes "[Gladiator of the Moon]";
-	mes "The Moon has calming energies.";
-	mes "So you must be careful not";
-	mes "to fall asleep while meditating";
-	next;
-	mes "[Gladiator of the Moon]";
-	mes "Now, sit down.";
-	mes "Stare into the Moon and feel.";
-	mes "it's light flow through you.";
-	next;
-	mes "^0000FFAfter a few minutes of meditation^000000";
-	mes "^0000FFyour eyes start to grow heavy.^000000";
-	mes "^0000FFcomposing yourself you force^000000";
-	mes "^0000FFyourself awake, and feel a^000000";
-	mes "^0000FFrenewed vigour.^000000";
-	next;
-	mes "[Gladiator of the Moon]";
-	mes "You have learnt all I can teach you.";
-	mes "I shall now send you to the";
-	mes "final instructor.";
-	next;
-
-L_Warpnow2:
-	warp "job_star",165,39;
-	close;
+job_star,95,33,8	script	Beeryu#job_star	106,{
+	if (Class == Job_Taekwon) {
+		if (STGL_Q == 4) {
+			mes "[Beeryu]";
+			mes "Welcome to the Moon Room.";
+			mes "I am Beeryu, your guide in";
+			mes "this sanctum. I shall ask you a";
+			mes "series of questions, so please";
+			mes "think carefully before giving";
+			mes "me your honest answer.";
+			next;
+			mes "[Beeryu]";
+			mes "Which Moon do we need";
+			mes "and want most? Think of";
+			mes "the different shades of the";
+			mes "moon, and how it changes";
+			mes "on certain nights.";
+			next;
+			switch(select("Red Moon","Blue Moon","Gold Moon","...?")) {
+			case 1:
+				mes "[Beeryu]";
+				mes "The Red Moon...?";
+				mes "It's a fearsome sight,";
+				mes "usually likened to drenching the sky with the color of blood.";
+				mes "The Red Moon stirs dark feelings that we shouldn't fully embrace...";
+				goto L_question2;
+			case 2:
+				mes "[Beeryu]";
+				mes "The Blue Moon...?";
+				mes "Ah, yes. It's a calm and";
+				mes "gentle moon whose soft";
+				mes "light helps you think clearly.";
+				mes "It's a moon of peaceful rest...";
+				set .@moon_point, 10;
+				goto L_question2;
+			case 3:
+				mes "[Beeryu]";
+				mes "The Gold Moon...?";
+				mes "Ah, that is a moon of";
+				mes "affluence and wealth. Now,";
+				mes "to aspire to attain prosperity";
+				mes "is natural, and to fulfill your";
+				mes "aspirations is life's pinnacle.";
+				set .@moon_point, 10;
+				goto L_question2;
+			case 4:
+				mes "[Beeryu]";
+				mes "Hmm...?";
+				mes "Do you not have an";
+				mes "opinion of the Moon?";
+				mes "You should be confident";
+				mes "and tell me which shade";
+				mes "of the moon that you like...";
+				next;
+			}
+			L_question2:
+			mes "[Beeryu]";
+			mes "Now, if the shadows";
+			mes "of the Moon were to";
+			mes "lend you their power,";
+			mes "to what end would you";
+			mes "use the power of the";
+			mes "Lunar cosmos?";
+			next;
+			switch(select( "Justice","Self Practice","Preservation of Nature","Revenge")) {
+			case 1:
+				mes "[Beeryu]";
+				mes "Yes. Justice is always an";
+				mes "end that is worth fighting";
+				mes "for. Just remember that";
+				mes "both power and compassion";
+				mes "are required to enact the";
+				mes "truest form of justice.";
+				set .@moon_point, .@moon_point+10;
+				goto L_question3;
+			case 2:
+				mes "[Beeryu]";
+				mes "Self training?";
+				mes "That is an acceptable";
+				mes "answer. However, you must";
+				mes "never forget your reasons";
+				mes "for attaining mastery of the";
+				mes "self, else you lose your way.";
+				set .@moon_point, .@moon_point+10;
+				goto L_question3;
+			case 3:
+				mes "[Beeryu]";
+				mes "The preservation of";
+				mes "nature is the responsiblity";
+				mes "of every living human. However,";
+				mes "I was expecting a different";
+				mes "answer in terms of Taekwon";
+				mes "Mastery as a martial art...";
+				goto L_question3;
+			case 4:
+				mes "[Beeryu]";
+				mes "Sometimes, revenge may";
+				mes "seem to be best course of";
+				mes "action, especially if it is";
+				mes "carried out in the interest";
+				mes "of justice. However, revenge";
+				mes "by itself is usually ignoble.";
+				next;
+				mes "[Beeryu]";
+				mes "Ask yourself this:";
+				mes "what will you do after";
+				mes "you achieve your revenge?";
+				mes "When you let your rage burn";
+				mes "away at you, you inflict the";
+				mes "most harm to yourself...";
+				next;
+			}
+			L_question3:
+			mes "[Beeryu]";
+			mes "Now, listen carefully";
+			mes "to the lyrics of this";
+			mes "song. I'm sure Daru has";
+			mes "sang this to you already...";
+			next;
+			mes "[Beeryu]";
+			mes "''^4D4DFFThe Sun shines on even days.";
+			mes "The Moon gleams on odd days.";
+			mes "The Stars sparkle on every";
+			mes "fifth day without fail.^000000''";
+			next;
+			mes "[Beeryu]";
+			mes "''^4D4DFFA desert is a Solar place,";
+			mes "its sands kissed by the Sun.";
+			mes "A marsh is a Lunar place,";
+			mes "its wolves driven by the Moon.";
+			mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
+			next;
+			mes "[Beeryu]";
+			mes "According to these";
+			mes "lyrics, which is of";
+			mes "the following most";
+			mes "strongly evokes the";
+			mes "light of the moon?";
+			next;
+			switch(select( "2nd, Marsh, Dark Knights:4th, the Desert, the Sand:10th, Deep Cave, Dark Knight:5th, Marsh, Wolves")) {
+			case 4:
+				set .@moon_point, .@moon_point+10;
+			case 1:
+			case 2:
+			case 3:
+				next;
+			}
+			mes "[Beeryu]";
+			mes "Well, I've asked the";
+			mes "questions I wanted to set";
+			mes "before you. You must learn";
+			if(.@moon_point > 20) {
+				mes "the bond between the moonlight";
+				mes "with the shadows of the moon.";
+				mes "Then, you will become a master.";
+				next;
+				mes "[Beeryu]";
+				mes "The soft moonlight ";
+				mes "illuminates the darkest night.";
+				mes "The shadows of the moon balance";
+				mes "the Sun's glorious brightness.";
+				mes "Wisdom to power, coolness to";
+				mes "rage. Contemplate on this...";
+				next;
+				mes "[Beeryu]";
+				mes "I have faith that you will soon";
+				mes "become a great Taekwon Master.";
+				mes "Now, the time has come for you";
+				mes "to enter the Star Room. Come,";
+				mes "follow me this way...";
+				set STGL_Q, 6;
+				close2;
+				warp "job_star",166,29;
+				end;
+			}
+				mes "to be as patient and gentle";
+				mes "as the moon's soft glow.";
+				next;
+				mes "[Beeryu]";
+				mes "Please think about";
+				mes "this seriously. A true";
+				mes "Taekwon Master can";
+				mes "display calmness of mind";
+				mes "in all situations, no matter";
+				mes "what the stakes may be.";
+				next;
+				mes "[Beeryu]";
+				mes "Now, I want you to";
+				mes "take this chance to";
+				mes "practice achieving the";
+				mes "Lunar mindset. Be calm,";
+				mes "quiet your thoughts and";
+				mes "settle your active mind...";
+				next;
+				mes "[Beeryu]";
+				mes "For now, I will send";
+				mes "you out into Payon. Go out";
+				mes "and learn the ^4D4DFFtrue meaning";
+				mes "of patience^000000. Then, when you're";
+				mes "ready, please talk to Moogang";
+				mes "so that he can send you to me.";
+				set STGL_Q, 7;
+				close2;
+				warp "payon",164,58;
+				end;
+		} else if(STGL_Q == 5) {
+			mes "[Beeryu]";
+			mes "Hm. You must first pass";
+			mes "testing the Room of the Sun";
+			mes "before you can be tested here";
+			mes "in the Moon Room. Let me send";
+			mes "you to where you must go...";
+			close2;
+			warp "job_star",34,12;
+			end;
+		} else if(STGL_Q == 6) {
+			mes "[Beeryu]";
+			mes "How are you still here?";
+			mes "The light of the full moon";
+			mes "brings comfort, but you must";
+			mes "move on if you wish to become";
+			mes "a Taekwon Master. Come, I shall";
+			mes "guide you to the Star Room.";
+			close2;
+			warp "job_star",166,29;
+			end;
+		} else if(STGL_Q == 7) {
+			mes "[Beeryu]";
+			mes "I want you to bring me";
+			mes "proof that you understand";
+			mes "the nature of patience that";
+			mes "is associated with the moon.";
+			mes "You cannot become a Taekwon";
+			mes "Master without this attitude...";
+			next;
+			mes "[Beeryu]";
+			mes "The proof I want you to";
+			mes "show me is concrete and";
+			mes "indisputable. Please think";
+			mes "about what it might be. Now,";
+			mes "I shall send you back to town... ";
+			close2;
+			warp "payon",164,58;
+			end;
+		} else if(STGL_Q == 8) {
+			mes "[Beeryu]";
+			mes "Ah, you've finally";
+			mes "returned. I can see in";
+			mes "the way that you carry";
+			mes "yourself that your resolve";
+			mes "has been strengthened. Good.";
+			mes "I hope you now know patience...";
+			next;
+			mes "[Beeryu]";
+			mes "Patience and resolve are";
+			mes "necessary to live life without";
+			mes "any regrets. You must believe";
+			mes "in yourself while being both";
+			mes "considerate and understanding";
+			mes "of others in cosmic harmony.";
+			next;
+			mes "[Beeryu]";
+			mes "Learn to control your";
+			mes "power through spiritual";
+			mes "training. Learn how to have";
+			mes "pride without hubris. You're";
+			mes "ready for the Star Room, so";
+			mes "I'll send you to Cheehee now.";
+			set STGL_Q, 6;
+			close2;
+			warp "job_star",166,29;
+			end;
+		} else if(STGL_Q > 8 && STGL_Q < 12) {
+			mes "[Beeryu]";
+			mes "You should be";
+			mes "receiving Cheehee's";
+			mes "tutelage in the Star Room";
+			mes "now. Come, let me guide you";
+			mes "there. I hope to see you as";
+			mes "a Taekwon Master soon...";
+			close2;
+			warp "job_star",166,29;
+			end;
+		}
+			mes "[Beeryu]";
+			mes "Why are you still here?";
+			mes "You have something much";
+			mes "more important to do, so";
+			mes "let me send you back to town...";
+			close2;
+			warp "payon",164,58;
+			end;
+	}
+		mes "[Beeryu]";
+		mes "Try not to bother the";
+		mes "Taekwon Boys and Girls";
+		mes "from completing their job";
+		mes "change test while you're here.";
+		mes "Ah, and let me know when";
+		mes "you want to return to Payon.";
+		next;
+		if(select("Return to Payon","Cancel") == 1) {
+			mes "[Beeryu]";
+			mes "Be safe!";
+			close2;
+			warp "payon",164,58;
+			end;
+		}
+			mes "[Beeryu]";
+			mes "......";
+			mes ".........";
+			close;
 }
 
-job_star,161,34,4	script	Gladiator of the Stars	77,{
-	if(Class==Job_Taekwon && JobLevel>=40) goto L_Talk3;
-	if(STGL_Q==3) goto L_Itemcheck;
-	mes "[Gladiator of the Stars]";
-	mes "How did you get in here!?";
-	mes "Get out at once!";
-	next;
-	warp "payon",256,242;
-	close;
-
-L_Talk3:
-	mes "[Gladiator of the Stars]";
-	mes "Greetings Taekwon.";
-	mes "I am here to teach you about";
-	mes "the multiple energies that";
-	mes "come from the stars.";
-	next;
-
-L_Itemcheck:
-	if(countitem(1000) < 1 || countitem(1001) < 1) goto L_Noitem3;
-	if(SkillPoint) goto L_Skill;
-	delitem 1000,1;
-	delitem 1001,1;
-	mes "[Gladiator of the Stars]";
-	mes "Since you have the required items,";
-	mes "we shall now begin.";
-	next;
-	mes "^0000FFAs you meditate you feel a^000000";
-	mes "^0000FFpower growing within you.^000000";
-	mes "^0000FFThis power does not feel like^000000";
-	mes "^0000FFyour own, but like something^000000";
-	mes "^0000FFout there is giving you a hand.^000000";
-	next;
-	jobchange Job_Star_Gladiator;
-	callfunc "F_ClearJobVar";
-	mes "[Gladiator of the Stars]";
-	mes "It seems that you are indeed";
-	mes "in touch with the sun, moon, and stars.";
-	next;
-	mes "[Gladiator of the Stars]";
-	mes "I wish you luck on your journey.";
-	next;
-	warp "payon",256,242;
-	close;
-
-L_Skill:
-	mes "[Gladiator of the Stars]";
-	mes "It would seem you still have";
-	mes "some unused skill points.";
-	mes "Use these all up, then come";
-	mes "talk to me again.";
-	close;
-
-L_Noitem3:
-	mes "[Gladiator of the Stars]";
-	mes "In order to become one with";
-	mes "the stars, you will need to bring me:";
-	mes "^0000FF- 1 Star Crumb^000000";
-	mes "^0000FF- 1 Star Dust^000000";
-	next;
-	mes "[Gladiator of the Stars]";
-	mes "I will now send you back to";
-	mes "look for these items.";
-	next;
-	set STGL_Q,3;
-	warp "payon",256,242;
-	close;
-}
+job_star,161,33,2	script	Cheehee#job_star	77,{
+	if (Class == Job_Taekwon) {
+		if (STGL_Q == 6) {
+			mes "[Cheehee]";
+			mes "Don't you think stars";
+			mes "are so beautiful? They're";
+			mes "like a pretty girl's teardrops";
+			mes "shed on a background of ";
+			mes "pitch black night sky...";
+			set STGL_Q,9;
+			close;
+		} else if(STGL_Q == 9) {
+			if(rand(5) == 3) {
+				mes "[Cheehee]";
+				mes "The test I have for";
+				mes "you is simple. Just";
+				mes "bring me the items on";
+				mes "this earth that come from";
+				mes "the stars. Bring me a piece of a star and the sand of a star...";
+				set STGL_Q, 10;
+				close;
+			}
+				mes "[Cheehee]";
+				mes "......";
+				mes ".........";
+				next;
+				mes "^3355FFCheehee stands mesmerized,";
+				mes "staring at the sky as if she were counting each and every single";
+				mes "shining star in the heavens.^000000";
+				close;
+		} else if(STGL_Q == 10) {
+			if(countitem(1000) > 0 && countitem(1001) > 0) {
+				mes "[Cheehee]";
+				mes "Oh? You've brought exactly";
+				mes "what I've asked you to bring.";
+				mes "Did you know that the spirit";
+				mes "of the stars is used to enhance";
+				mes "the armors and weapons that";
+				mes "all adventurers use in battle?";
+				next;
+				mes "[Cheehee]";
+				mes "Stars are linked to the";
+				mes "ideas of wishes, dreams,";
+				mes "hopes, magic and romance.";
+				mes "Occasionally, the stars can";
+				mes "be saddening, but it's a very";
+				mes "sweet kind of sadness...";
+				delitem 1000, 1; //Star Crumb
+				delitem 1001, 1; //Star Dust
+				set STGL_Q, 11;
+				close;
+			}
+				mes "[Cheehee]";
+				mes "The pieces of the stars...";
+				mes "The sand of the stars. If you";
+				mes "didn't bring them with you, then you won't find them here. You'll";
+				mes "have to go out and find them out there before bringing them to me.";
+				close2;
+				warp "payon",164,58;
+				end;
+		} else if(STGL_Q == 11) {
+			mes "[Cheehee]";
+			mes "Have you given any thought";
+			mes "to the idea of feeling sadness";
+			mes "from the stars? Perhaps this";
+			mes "song will help you better";
+			mes "understand, though I know";
+			mes "you've already heard it...";
+			next;
+			mes "[Cheehee]";
+			mes "''^4D4DFFThe Sun shines on even days.";
+			mes "The Moon gleams on odd days.";
+			mes "The Stars sparkle on every";
+			mes "fifth day without fail.^000000''";
+			next;
+			mes "[Cheehee]";
+			mes "''^4D4DFFA desert is a Solar place,";
+			mes "its sands kissed by the Sun.";
+			mes "A marsh is a Lunar place,";
+			mes "its wolves driven by the Moon.";
+			mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''";
+			next;
+			mes "[Cheehee]";
+			mes "Now...";
+			mes "Which of the following";
+			mes "groups shines brightest";
+			mes "with starlight?";
+			next;
+			switch(select("5th day, Deep Cave, Sand:10th day, Desert, Sand:25th day, Deep Cave, Knights:10th day, Desert, Knights")) {
+			case 3:
+				mes "[Cheehee]";
+				mes "You're right. The combination";
+				mes "of the 25th day, a multiple of";
+				mes "the number 5, and the Knights";
+				mes "stationed in Deep Caves shines";
+				mes "brightest with starlight.";
+				next;
+				mes "[Cheehee]";
+				mes "If you can understand";
+				mes "the lyrics of this song,";
+				mes "you should understand the";
+				mes "essense of being a Taekwon";
+				mes "Master. Remember that light";
+				mes "comes in different shades...";
+				next;
+				mes "[Cheehee]";
+				mes "The glory of the sun, the";
+				mes "gentle moonlight, and the";
+				mes "melancholic twinkling of the";
+				mes "stars are unique from each";
+				mes "other. Please enjoy the starlight in this room as long as you like.";
+				next;
+				mes "[Cheehee]";
+				mes "When you are ready,";
+				mes "please go speak to";
+				mes "Moogang again. I will";
+				mes "let him know that you";
+				mes "completed our testing.";
+				set STGL_Q, 12;
+				close;
+			case 4:
+			case 1:
+			case 2:
+			}
+			mes "[Cheehee]";
+			mes "Hmm...";
+			mes "You must learn more";
+			mes "about the nature of the";
+			mes "Stars. You must understand";
+			mes "the cosmos if you are to";
+			mes "become a Taekwon Master.";
+			next;
+			mes "[Cheehee]";
+			mes "If you can understand";
+			mes "the lyrics of this song,";
+			mes "you should understand the";
+			mes "essense of being a Taekwon";
+			mes "Master. Remember that light";
+			mes "comes in different shades...";
+			next;
+			mes "[Cheehee]";
+			mes "The glory of the sun, the";
+			mes "gentle moonlight, and the";
+			mes "melancholic twinkling of the";
+			mes "stars are unique from each";
+			mes "other. Please enjoy the starlight^FFFFFF ^000000 in this room as long as you like.";
+			next;
+			mes "[Cheehee]";
+			mes "When you are ready,";
+			mes "please go speak to";
+			mes "Moogang again. I will";
+			mes "let him know that you";
+			mes "completed our testing.";
+			set STGL_Q, 12;
+			close;
+		} else if(STGL_Q == 12) {
+			mes "[Cheehee]";
+			mes "Do you wish to";
+			mes "leave the Star Room?";
+			next;
+			if(select("Yes","No") == 1) {
+				mes "[Cheehee]";
+				mes "Then, I shall guide";
+				mes "you to Payon, the closest";
+				mes "town. Farewell for now...";
+				close;
+				warp "payon",164,58;
+				end;
+			}
+				mes "[Cheehee]";
+				mes "Please, take your";
+				mes "time and enjoy the";
+				mes "starlight in this room...";
+				close;
+		}
+	}
+		mes "[Cheehee]";
+		mes "The stars certainly";
+		mes "are beautiful, aren't";
+		mes "they? Would you like";
+		mes "to return to Payon now?";
+		next;
+		if(select("Yes","No") == 1) {
+			mes "[Cheehee]";
+			mes "I see.";
+			mes "Let me guide";
+			mes "you back to Payon.";
+			close;
+			warp "payon",164,58;
+			end;
+		}
+			mes "[Cheehee]";
+			mes "Please, take your";
+			mes "time and enjoy the";
+			mes "starlight in this room...";
+			close;
+}