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@@ -10931,6 +10931,19 @@ int32 skill_castend_nodamage_id (struct block_list *src, struct block_list *bl,
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sc_start(src,src,SC_SMA,100,skill_lv,skill_get_time(SL_SMA,skill_lv));
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break;
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+ case AG_ENERGY_CONVERSION:
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+ if (status_get_sp(src) == status_get_max_sp(src)) {
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+ if( sd != nullptr ){
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+ clif_skill_fail( *sd, skill_id, USESKILL_FAIL );
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+ }
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+ break;
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+ }
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+
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+ // Apply the SP gain to the caster
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+ clif_skill_nodamage(src, *bl, skill_id, skill_lv);
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+ status_heal(bl, 0, (skill_lv * (skill_lv + 1) / 2) * 40, 1);
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+ break;
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+
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// New guild skills [Celest]
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case GD_BATTLEORDER:
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case GD_REGENERATION:
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