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@@ -3763,7 +3763,7 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
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case MG_COLDBOLT:
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case MG_FIREBOLT:
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case MG_LIGHTNINGBOLT:
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- if (sc && sc->data[SC_DOUBLECAST] && rnd() % 100 < tsc->data[SC_DOUBLECAST]->val2)
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+ if (sc && sc->data[SC_DOUBLECAST] && rnd() % 100 < sc->data[SC_DOUBLECAST]->val2)
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//skill_addtimerskill(src, tick + dmg.div_*dmg.amotion, bl->id, 0, 0, skill_id, skill_lv, BF_MAGIC, flag|2);
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skill_addtimerskill(src, tick + dmg.amotion, bl->id, 0, 0, skill_id, skill_lv, BF_MAGIC, flag|2);
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break;
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