|
@@ -0,0 +1,120 @@
|
|
|
|
+//===== eAthena Script =======================================
|
|
|
|
+//= Auction system
|
|
|
|
+//===== By: ==================================================
|
|
|
|
+//= L0ne_W0lf
|
|
|
|
+//===== Current Version: =====================================
|
|
|
|
+//= 1.0
|
|
|
|
+//===== Compatible With: =====================================
|
|
|
|
+//= eAthena SVN
|
|
|
|
+//===== Description: =========================================
|
|
|
|
+//= [Aegis Conversion]
|
|
|
|
+//= Auction house releated NPCs, and warps
|
|
|
|
+//===== Additional Comments: =================================
|
|
|
|
+//= 1.0 First version, place holders only. [L0ne_W0lf]
|
|
|
|
+//============================================================
|
|
|
|
+
|
|
|
|
+// Auction House warpers
|
|
|
|
+//============================================================
|
|
|
|
+morocc,182,95,6 script Auction Hall Guide#moc 98,{
|
|
|
|
+ callfunc "F_AuctionWarper",1;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+prontera,218,120,4 script Auction Hall Guide#prt 117,{
|
|
|
|
+ callfunc "F_AuctionWarper",2;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+yuno,129,116,0 script Auction Hall Guide#yuno 90,{
|
|
|
|
+ callfunc "F_AuctionWarper",3;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+lighthalzen,205,169,6 script Auction Hall Guide#lhz 833,{
|
|
|
|
+ callfunc "F_AuctionWarper",4;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+function script F_AuctironWarper {
|
|
|
|
+ mes "[Auction Hall Guide]";
|
|
|
|
+ mes "Hello, would you";
|
|
|
|
+ mes "like to enter the";
|
|
|
|
+ mes "Auction Hall?";
|
|
|
|
+ next;
|
|
|
|
+ if (select("Yes.:No.") == 1) {
|
|
|
|
+ mes "[Auction Hall Guide]";
|
|
|
|
+ mes "Enjoy your auction.";
|
|
|
|
+ close2;
|
|
|
|
+ switch(getarg(0)) {
|
|
|
|
+ case 1:
|
|
|
|
+ warp "auction_01",179,53; end;
|
|
|
|
+ case 2:
|
|
|
|
+ warp "auction_01",21,43; end;
|
|
|
|
+ case 3:
|
|
|
|
+ warp "auction_02",151,23; end;
|
|
|
|
+ case 4:
|
|
|
|
+ warp "auction_02",43,24; end;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ mes "[Auction Hall Guide]";
|
|
|
|
+ mes "Alright then,";
|
|
|
|
+ mes "See you later.";
|
|
|
|
+ mes "If you change your";
|
|
|
|
+ mes "mind, please come";
|
|
|
|
+ mes "and enjoy the auctions~";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// Sign posts
|
|
|
|
+//============================================================
|
|
|
|
+morocc,180,97,6 script Information Post#moc::AuctionSign 837,{
|
|
|
|
+ mes "[Information]";
|
|
|
|
+ mes "Auction Warp Guide";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837,{
|
|
|
|
+yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837,{
|
|
|
|
+lighthalzen,207,169,6 duplicate(AuctionSign) Information Post#lhz 837
|
|
|
|
+
|
|
|
|
+// Warps
|
|
|
|
+//============================================================
|
|
|
|
+auction_01,180,49,0 warp auction_entrance_moc 1,1,morocc,182,92
|
|
|
|
+auction_01,22,37,0 warp auction_entrance_prt 1,1,prontera,214,120
|
|
|
|
+auction_02,151,17,0 warp auction_enterance_juno 1,1,yuno,132,119
|
|
|
|
+auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169
|
|
|
|
+
|
|
|
|
+// Auction House NPCs
|
|
|
|
+//============================================================
|
|
|
|
+auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{
|
|
|
|
+ mes "[Auction Broker]";
|
|
|
|
+ mes "Welcome to the Auction Hall.";
|
|
|
|
+ mes "Would you like to view the goods?";
|
|
|
|
+ next;
|
|
|
|
+ if (select("Yes.:No.") == 1) {
|
|
|
|
+ mes "[Auction Broker]";
|
|
|
|
+ mes "Wery well.";
|
|
|
|
+ mes "Please take";
|
|
|
|
+ mes "a look, and see";
|
|
|
|
+ mes "What's being offered~";
|
|
|
|
+ //OpenAuction
|
|
|
|
+ close;
|
|
|
|
+ }
|
|
|
|
+ mes "[Auction Broker]";
|
|
|
|
+ mes "Very wellm then.";
|
|
|
|
+ mes "If you change your";
|
|
|
|
+ mes "mind, then please";
|
|
|
|
+ mes "come and check";
|
|
|
|
+ mes "out the auctions~";
|
|
|
|
+ close;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+auction_01,182,75,0 duplicate(AuctionBroker) Auction Broker#moc2 99
|
|
|
|
+auction_01,177,75,2 duplicate(AuctionBroker) Auction Broker#moc3 98
|
|
|
|
+auction_01,177,68,4 duplicate(AuctionBroker) Auction Broker#moc4 99
|
|
|
|
+auction_01,21,74,4 duplicate(AuctionBroker) Auction Broker#prt1 117
|
|
|
|
+auction_01,27,78,4 duplicate(AuctionBroker) Auction Broker#prt2 116
|
|
|
|
+auction_01,16,78,4 duplicate(AuctionBroker) Auction Broker#prt3 115
|
|
|
|
+auction_02,158,47,6 duplicate(AuctionBroker) Auction Broker#yuno1 90
|
|
|
|
+auction_02,145,47,2 duplicate(AuctionBroker) Auction Broker#yuno2 90
|
|
|
|
+auction_02,151,54,0 duplicate(AuctionBroker) Auction Broker#yuno3 90
|
|
|
|
+auction_02,152,41,4 duplicate(AuctionBroker) Auction Broker#yuno4 90
|
|
|
|
+auction_02,57,46,2 duplicate(AuctionBroker) Auction Broker#lhz1 874
|
|
|
|
+auction_02,31,46,6 duplicate(AuctionBroker) Auction Broker#lhz2 874
|
|
|
|
+auction_02,43,65,4 duplicate(AuctionBroker) Auction Broker#lhz3 833
|