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- Corrected the loadmap event description to specify that the mapflag required is actually "loadevent", NOT "loadmap"!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 years ago
parent
commit
aeaddd4ca7
2 changed files with 3 additions and 1 deletions
  1. 2 0
      Changelog-Trunk.txt
  2. 1 1
      conf-tmpl/script_athena.conf

+ 2 - 0
Changelog-Trunk.txt

@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 
 2006/07/21
 2006/07/21
+	* Corrected the loadmap event description to specify that the mapflag
+	  required is actually "loadevent", NOT "loadmap"! [Skotlex]
 	* Now when the char-txt server does not finds a requested party, it will
 	* Now when the char-txt server does not finds a requested party, it will
 	  clear out said party id of all characters (will help prevent massive
 	  clear out said party id of all characters (will help prevent massive
 	  spamming/overhead when for some reason the party file needs to be deleted).
 	  spamming/overhead when for some reason the party file needs to be deleted).

+ 1 - 1
conf-tmpl/script_athena.conf

@@ -62,7 +62,7 @@ logout_event_name: PCLogoutEvent
 login_event_name: PCLoginEvent
 login_event_name: PCLoginEvent
 
 
 // Name of event when a player changes map
 // Name of event when a player changes map
-// NOTE: This event will only trigger on maps with the "loadmap" flag active.
+// NOTE: This event will only trigger on maps with the "loadevent" flag active.
 loadmap_event_name: PCLoadMapEvent
 loadmap_event_name: PCLoadMapEvent
 
 
 // Name of event when a player levels up (base lv)
 // Name of event when a player levels up (base lv)