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@@ -1,19 +1,23 @@
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Date Added
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Date Added
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-11/18 * Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest]
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- * Skill updates [celest]
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- - Updated Cloaking (thanks to orn), Endure
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- * Modified pc_attack to fix monster npc's not working in certain exes, thanks
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- to leinsirk10 [celest]
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-11/17
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+11/18
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+ * Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest]
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+ * Skill updates [celest]
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+ - Updated Cloaking (thanks to orn), Endure
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+ * Modified pc_attack to fix monster npc's not working in certain exes, thanks
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+ to leinsirk10 [celest]
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+ * Moved mapflags organized by type to main mapflag folder and removed "type" folder.
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+ Removed mapflags organized by location.[kobra_k88]
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+
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+11/17
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* Added stub-handler for packet 0x3090 into char_sql [MouseJstr]
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* Added stub-handler for packet 0x3090 into char_sql [MouseJstr]
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* Fixed a crash in the afm reading/closing code [MouseJstr]
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* Fixed a crash in the afm reading/closing code [MouseJstr]
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* Added skill_steal_type to battle_athena.conf for the new (but unconfirmed)
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* Added skill_steal_type to battle_athena.conf for the new (but unconfirmed)
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- stealing formula [celest]
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- * Skill updates: [celest]
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- - Removed annoying skill fail messages from rogue's Snatcher
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- - Add sc_data check for firewall and fogwall
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- - Fixed Berserk (99% hopefully? ^_^)
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+ stealing formula [celest]
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+ * Skill updates: [celest]
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+ - Removed annoying skill fail messages from rogue's Snatcher
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+ - Add sc_data check for firewall and fogwall
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+ - Fixed Berserk (99% hopefully? ^_^)
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11/16
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11/16
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* Fix for compiling against gcc 2.95 [MouseJstr]
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* Fix for compiling against gcc 2.95 [MouseJstr]
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@@ -24,19 +28,19 @@ Date Added
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* Fixed 2 bugs in DELITEM script command. [Lupus]
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* Fixed 2 bugs in DELITEM script command. [Lupus]
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- added deleting priority: If you have some items with the same ID and want to delete some of them, then
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- added deleting priority: If you have some items with the same ID and want to delete some of them, then
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at first it'll delete common items then, if necessary, delete the rest items but upgraded/named/with cards. [Lupus]
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at first it'll delete common items then, if necessary, delete the rest items but upgraded/named/with cards. [Lupus]
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- * Added checks for Perfect hiding [celest]
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- * Modified level 0 skill check to allow auto blitz beat and steal. [celest]
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- * Added constant BaseJob. [celest] Usage: For example, instead of
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- If (Class==12) || (Class==4012) || (Class==4035)
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- you can use
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- If (BaseJob==12) or If (BaseJob==Job_Assassin)
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- * Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
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- * Skill updates [celest]
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- - Assumptio is now disabled in GvG maps.
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- - Changed cloaking checks a bit.
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- - Tidied up some parts of skill.c abit. ;P
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- * Added pk_min_level option in battle_athena.conf. Change this to define the
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- minimum level players can attack others when pk_mode is on. [celest]
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+ * Added checks for Perfect hiding [celest]
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+ * Modified level 0 skill check to allow auto blitz beat and steal. [celest]
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+ * Added constant BaseJob. [celest] Usage: For example, instead of
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+ If (Class==12) || (Class==4012) || (Class==4035)
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+ you can use
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+ If (BaseJob==12) or If (BaseJob==Job_Assassin)
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+ * Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
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+ * Skill updates [celest]
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+ - Assumptio is now disabled in GvG maps.
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+ - Changed cloaking checks a bit.
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+ - Tidied up some parts of skill.c abit. ;P
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+ * Added pk_min_level option in battle_athena.conf. Change this to define the
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+ minimum level players can attack others when pk_mode is on. [celest]
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11/15
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11/15
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* Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady]
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* Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady]
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@@ -59,13 +63,13 @@ Date Added
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-Skill estimation will show monsters current level (instead of reading from db).
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-Skill estimation will show monsters current level (instead of reading from db).
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-Will display level 99 aura if and when a monster hits level 99.
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-Will display level 99 aura if and when a monster hits level 99.
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-They will not go higher than level 99.
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-They will not go higher than level 99.
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- * Fixed maximum skill levels not following skill tree [celest]
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- * Updated HP/SP for baby classes [celest]
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- * Corrected pc_calc_base_job [celest]
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- * Skill updates [celest]
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- - Marionette Control (70%), Berserk (thanks to DracoRPG)
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- * Modified pc_jobchange code to work with new pc_calc_base_job [celest]
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- * Corrected skill_tree_get_max, sorry >.< [celest]
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+ * Fixed maximum skill levels not following skill tree [celest]
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+ * Updated HP/SP for baby classes [celest]
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+ * Corrected pc_calc_base_job [celest]
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+ * Skill updates [celest]
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+ - Marionette Control (70%), Berserk (thanks to DracoRPG)
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+ * Modified pc_jobchange code to work with new pc_calc_base_job [celest]
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+ * Corrected skill_tree_get_max, sorry >.< [celest]
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11/14
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11/14
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* Made the Advance jobchangers to kRO standars with the following;
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* Made the Advance jobchangers to kRO standars with the following;
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@@ -91,13 +95,13 @@ Date Added
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* Updated & Optimized TXT Login from FREYA. (need to do SQL now) [Codemaster]
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* Updated & Optimized TXT Login from FREYA. (need to do SQL now) [Codemaster]
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* Removed compile warnings in intif.c. [Valaris]
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* Removed compile warnings in intif.c. [Valaris]
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* Fixed chrif_changesex and @changesex, now uses packet 0x3000. [MC Cameri]
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* Fixed chrif_changesex and @changesex, now uses packet 0x3000. [MC Cameri]
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- * Updated some skills, credits to orn and midas. [celest]
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- - Magnum Break, Throw Stone, Sprinkle Sand, Magic Power, Memorise, Quagmire,
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- Spider Web, Reject Sword, assassin's Dodge, Demonbane, Divine Protection.
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- - Firewall, Quagmire, Fog Wall (100%), Marionette Control (30%), Sandman,
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- Claymore Trap
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- - Adjusted some mob skills for mod support.
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- * Fixed weight increase when riding. [celest]
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+ * Updated some skills, credits to orn and midas. [celest]
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+ - Magnum Break, Throw Stone, Sprinkle Sand, Magic Power, Memorise, Quagmire,
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+ Spider Web, Reject Sword, assassin's Dodge, Demonbane, Divine Protection.
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+ - Firewall, Quagmire, Fog Wall (100%), Marionette Control (30%), Sandman,
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+ Claymore Trap
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+ - Adjusted some mob skills for mod support.
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+ * Fixed weight increase when riding. [celest]
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11/12
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11/12
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* added folder: /save-tmpl, removed folder /save
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* added folder: /save-tmpl, removed folder /save
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