Pārlūkot izejas kodu

- Corrected default guild positions not being saved during guild creation.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12690 54d463be-8e91-2dee-dedb-b68131a5f0ec
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2 mainītis faili ar 5 papildinājumiem un 1 dzēšanām
  1. 1 0
      Changelog-Trunk.txt
  2. 4 1
      src/char_sql/int_guild.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2008/05/07
+	* Corrected default guild positions not being saved during guild creation.
 	* Did some cleanup of the splash code, the NPC_WIDE* skills now send the
 	  'preamble' packet, which for the most part correct their skill animation
 	  display.

+ 4 - 1
src/char_sql/int_guild.c

@@ -1276,8 +1276,11 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
 	g->position[0].mode=0x11;
 	strcpy(g->position[0].name,"GuildMaster");
 	strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
-	for(i=1;i<MAX_GUILDPOSITION-1;i++)
+	g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED;
+	for(i=1;i<MAX_GUILDPOSITION-1;i++) {
 		sprintf(g->position[i].name,"Position %d",i+1);
+		g->position[i].modified = GS_POSITION_MODIFIED;
+	}
 
 	// Initialize guild property
 	g->max_member=16;