|
@@ -1,13 +1,13 @@
|
|
|
//===== eAthena Script =======================================
|
|
|
//= Monk Skills Quests
|
|
|
//===== By: ==================================================
|
|
|
-//= Lupus, Reddozen
|
|
|
+//= Lupus, Reddozen, Samuray22
|
|
|
//===== Current Version: =====================================
|
|
|
-//= 1.3a
|
|
|
+//= 1.4
|
|
|
//===== Compatible With: =====================================
|
|
|
//= eAthena Revision 3800+
|
|
|
//===== Description: =========================================
|
|
|
-//= Temp quests for new skills for 2nd classes
|
|
|
+//= Oficial quests for new skills for 2nd classes
|
|
|
//===== Additional Comments: =================================
|
|
|
//= 1.0 for fully working skills only [Lupus]
|
|
|
//= 1.1 Added more new skill quests for more classes [Lupus]
|
|
@@ -18,60 +18,543 @@
|
|
|
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
|
|
|
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
|
|
|
//= 1.3b Splitted into different files [DracoRPG]
|
|
|
+//= 1.4 Updated to the official one. [Samuray22]
|
|
|
//============================================================
|
|
|
|
|
|
-
|
|
|
//============================================================
|
|
|
-// MONK - KI TRANSLATION + KI EXPLOSION
|
|
|
+// MONK - KI TRANSLATION
|
|
|
//============================================================
|
|
|
-monk_test,316,69,3 script Krate 823,{
|
|
|
- mes "[Krate]";
|
|
|
- if(BaseJob!=Job_Monk) goto L_nomonk;
|
|
|
- if(getskilllv(1015) && getskilllv(1016)) goto L_alreadyhave;
|
|
|
- if(monk_skill) goto L_verif;
|
|
|
- if(Weight>0) goto L_heavymonk;
|
|
|
- mes "I'll teach you all I know, but you must bring me:";
|
|
|
- mes "40 Stems";
|
|
|
- mes "3 Shoots";
|
|
|
- set monk_skill, 1;
|
|
|
- next;
|
|
|
- goto L_verif;
|
|
|
-
|
|
|
-L_verif:
|
|
|
- mes "Let me check your items.";
|
|
|
- next;
|
|
|
- if(countitem(711)<3 || countitem(905)<40) goto L_noitems;//Items: Shoot, Stem,
|
|
|
- delitem 711, 3;//Items: Shoot,
|
|
|
- delitem 905, 40;//Items: Stem,
|
|
|
- next;
|
|
|
- mes "[Krate]";
|
|
|
- mes "I see you have what you need,";
|
|
|
- mes "so I'll teach you my talent.";
|
|
|
- skill 1015,1,0;
|
|
|
- skill 1016,1,0;
|
|
|
- set monk_skill, 0;
|
|
|
- close;
|
|
|
-
|
|
|
-L_noitems:
|
|
|
- mes "[Krate]";
|
|
|
- mes "You don't have enough items.";
|
|
|
- mes "Come back when you have all";
|
|
|
- mes "the required items for me.";
|
|
|
- close;
|
|
|
-
|
|
|
-L_nomonk:
|
|
|
- mes "It seems that your soul is disagree with your body.";
|
|
|
- mes "Come back when your body and your soul will be like Yin and Yang.";
|
|
|
- emotion e_gasp;
|
|
|
- close;
|
|
|
-
|
|
|
-L_alreadyhave:
|
|
|
- mes "I've already taught you";
|
|
|
- mes "everything I know...";
|
|
|
+prt_monk,270,198,5 script Training Monk 753,{
|
|
|
+ if (Class == Job_Monk || Class == Job_Champion) {
|
|
|
+ if(MONK_SK == 7) {
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Things you must do,";
|
|
|
+ mes "things you are responsible of,";
|
|
|
+ mes "consider them carefully!";
|
|
|
+ mes "Fighting is not everything,";
|
|
|
+ mes "remember that.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 6 && getskilllv(1015) == 0) {
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Hmm, seem to have trained";
|
|
|
+ mes "more than before. Feels much";
|
|
|
+ mes "more powerful. Impressive.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Okay! I will teach";
|
|
|
+ mes "you the skill once more.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Haaaaaaaaaa........";
|
|
|
+ mes "Hooooooooo...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Ahh~tatatatata";
|
|
|
+ mes "tadadadadadat!!!!";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Hoorawr!!!!!";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "phew...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Done! Now your body";
|
|
|
+ mes "will automatically use it.";
|
|
|
+ mes "Since your body remembers it,";
|
|
|
+ mes "you can't teach it to";
|
|
|
+ mes "anyone... but it's important";
|
|
|
+ mes "that you yourself can, I guess.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "As a special bonus,";
|
|
|
+ mes "I threw in Ki Explosion.";
|
|
|
+ mes "So use it well, alright?";
|
|
|
+ next;
|
|
|
+ set MONK_SK, 7;
|
|
|
+ skill 1015,1,0;
|
|
|
+ skill 1016,1,0;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "If you're good, you're";
|
|
|
+ mes "free to go. I'll say it again, though";
|
|
|
+ mes "The skills??we learn are not meant";
|
|
|
+ mes "to harm. Remember that.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK > 2) {
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Things you must do,";
|
|
|
+ mes "things you are responsible of,";
|
|
|
+ mes "consider them carefully!";
|
|
|
+ mes "Fighting is not everything,";
|
|
|
+ mes "remember that.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Ah, keep it a secret that";
|
|
|
+ mes "I taught you Ki Translation";
|
|
|
+ mes "from other monks. If they find out,";
|
|
|
+ mes "it'll be troublesome here.";
|
|
|
+ mes "You hear me?";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 2) {
|
|
|
+ if(Weight == 0) {
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Throw your materialistic greed aside,";
|
|
|
+ mes "how many times do...huh?";
|
|
|
+ mes "Oh, I don't know about";
|
|
|
+ mes "your mind, but you seem to have";
|
|
|
+ mes "thrown your desire for things aside.";
|
|
|
+ mes "How long has it been since I seen such a person?!";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "I like you. I think you";
|
|
|
+ mes "will be able to achieve";
|
|
|
+ mes "justice and peace in";
|
|
|
+ mes "this world.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Well, I don't want to";
|
|
|
+ mes "show off or anything, but";
|
|
|
+ mes "I will pass my special";
|
|
|
+ mes "skill to you. It's not great,";
|
|
|
+ mes "but~ other monks here don't know it";
|
|
|
+ mes "so it's quite rare.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Such an easy skill, but they can't use it..";
|
|
|
+ mes "It's because their minds are oppressed";
|
|
|
+ mes "with materialistic greed.";
|
|
|
+ mes "Eek, I spoke too long. Shall we";
|
|
|
+ mes "start our lesson?";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Meh, talking gets long";
|
|
|
+ mes "and it's not like you can use";
|
|
|
+ mes "this skill by talking, so";
|
|
|
+ mes "I'll just embed it into your body.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Haaaaaaaa........";
|
|
|
+ mes "Hooooooo...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Ah~~~tatatatata!!!";
|
|
|
+ mes "tadadadadat!!!";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Hoorawr!!!!!";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Phew...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Done! Now your body";
|
|
|
+ mes "will automatically use it.";
|
|
|
+ mes "Since your body remembers it,";
|
|
|
+ mes "you can't teach it to";
|
|
|
+ mes "anyone... but it's important";
|
|
|
+ mes "that you yourself can, I guess.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "You can call it whatever,";
|
|
|
+ mes "but the monks here call the skill";
|
|
|
+ mes "you just learned ^FF0000Ki Translation^000000.";
|
|
|
+ mes "If you want to call it that too,";
|
|
|
+ mes "that is all good.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "^FF0000Casting time gets long";
|
|
|
+ mes "^FF0000and delay is long, too, so use wisely.";
|
|
|
+ mes "^FF0000It sacrifices yourself to your party";
|
|
|
+ mes "^FF0000as an active skill." ;
|
|
|
+ mes "^FF0000It uses up 40 SP per use.^000000" ;
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "You can get a feeling of the rest";
|
|
|
+ mes "by practicing the skill yourself.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "I will say it again,";
|
|
|
+ mes "but our body is not trained mainly for fighting.";
|
|
|
+ mes "Training is to clear our mind.";
|
|
|
+ mes "That is an important point";
|
|
|
+ mes "you must always remember and act upon.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "It seems I talked alot.";
|
|
|
+ mes "I have nothing to say,";
|
|
|
+ mes "and if you truly have given up";
|
|
|
+ mes "your greed, I trust you";
|
|
|
+ mes "will take responsibility with the skill.";
|
|
|
+ next;
|
|
|
+ set MONK_SK, 3;
|
|
|
+ skill 1015,1,0;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Then, take care.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Ah, by the way, keep this skill";
|
|
|
+ mes "a secret from monks around here.";
|
|
|
+ mes "Things can get quite troublesome";
|
|
|
+ mes "if they know...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "You won't tell, right?";
|
|
|
+ mes "Then you're good to go.";
|
|
|
+ mes "I'll say it again, but our";
|
|
|
+ mes "skills are not to be abused.";
|
|
|
+ mes "Remember that.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "You're filled with filthy greed.";
|
|
|
+ mes "What do you have a need for with";
|
|
|
+ mes "all those items when you travel?";
|
|
|
+ mes "Rid yourself of materialistic greed.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 1) {
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Fighting is pointless.";
|
|
|
+ mes "The best thing for self-meditation is...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Hmm? I've never seen you before.";
|
|
|
+ mes "Are you hear to listen to my";
|
|
|
+ mes "beliefs in strength?";
|
|
|
+ mes "and justice?";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Pathetic. Stupid monks";
|
|
|
+ mes "here. Our main purpose is not";
|
|
|
+ mes "fighting, and yet they all";
|
|
|
+ mes "concentrate their training";
|
|
|
+ mes "in fighting... how vulgar.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "They all say that I am";
|
|
|
+ mes "the wrong one, which gets";
|
|
|
+ mes "annoying. I have my own ways";
|
|
|
+ mes "and that is all I am";
|
|
|
+ mes "keeping to...";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "They have so much useless";
|
|
|
+ mes "greed, that even if";
|
|
|
+ mes "they try their best to restore";
|
|
|
+ mes "justice, their own greed";
|
|
|
+ mes "will taint peace.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "If you want to do something,";
|
|
|
+ mes "throw your greed aside first.";
|
|
|
+ mes "That is true way of meditation";
|
|
|
+ mes "and restoring justice";
|
|
|
+ mes "in my opinion.";
|
|
|
+ next;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Hmm...";
|
|
|
+ next;
|
|
|
+ set MONK_SK, 2;
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "You're filled with greed.";
|
|
|
+ mes "Why do you need so many things";
|
|
|
+ mes "just to travel around?";
|
|
|
+ mes "Get rid of your greed.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ mes "[Ikusa]";
|
|
|
+ mes "Fighting is useless and pathetic.";
|
|
|
+ mes "The best way to treat oneself is...";
|
|
|
close;
|
|
|
+}
|
|
|
+
|
|
|
+//============================================================
|
|
|
+// MONK - KI EXPLOSION
|
|
|
+//============================================================
|
|
|
|
|
|
-L_heavymonk:
|
|
|
- mes "Come back when you've cleansed";
|
|
|
- mes "yourself of your worldly possessions.";
|
|
|
+prt_monk,129,263,3 script Monk 823,{
|
|
|
+ if (Class == Job_Monk || Class == Job_Champion) {
|
|
|
+ if(MONK_SK == 6) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Then farewell. SHould you";
|
|
|
+ mes "find a way to convince that idiot";
|
|
|
+ mes "while travelling, feel free to";
|
|
|
+ mes "return and tell me.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 5) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Good. You look ready.";
|
|
|
+ mes "Then I will teach you";
|
|
|
+ mes "the skill for sure";
|
|
|
+ mes "not that I've anything else to do...";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Its name is 'Ki Explosion'. I said it";
|
|
|
+ mes "previously, so I'm sure you already";
|
|
|
+ mes "know about it. It concentrates ki to your hands";
|
|
|
+ mes "and explodes it into the monster while";
|
|
|
+ mes "creating a huge impact, causing the enemy";
|
|
|
+ mes "surrounding to fly as well.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "The monster hit and others around it";
|
|
|
+ mes "are forced back by import of this skill";
|
|
|
+ mes "and it can even stun them.";
|
|
|
+ mes "The damage is done only to the";
|
|
|
+ mes "targetted monster,";
|
|
|
+ mes "though.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "To use it, it consumes 20 SP and,";
|
|
|
+ mes "it drains 10 HP from you.";
|
|
|
+ mes "It's such a powerful skill,";
|
|
|
+ mes "that it causes some damage";
|
|
|
+ mes "to even the user.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "I kept saying monsters get";
|
|
|
+ mes "pushed, because when used";
|
|
|
+ mes "against humans, it can";
|
|
|
+ mes "damage them, but the impact";
|
|
|
+ mes "does not push them back.";
|
|
|
+ mes "Remember that.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Well... I guess that's it.";
|
|
|
+ mes "THat's all there is to the lesson,";
|
|
|
+ mes "but if you cannot train your body";
|
|
|
+ mes "to use Ki Translation first,";
|
|
|
+ mes "the lesson is nothing but a ";
|
|
|
+ mes "waste of time.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Well, I taught you everything";
|
|
|
+ mes "as I promised. Now, I have to think";
|
|
|
+ mes "about convincing the master of";
|
|
|
+ mes "Ki Translation. He's an idiot, really.";
|
|
|
+ mes "He refuses to teach.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "It feels as if I wasted my time..";
|
|
|
+ mes "Whatever, I taught you";
|
|
|
+ mes "the skill as I promised...";
|
|
|
+ mes "so I'm sure you're satisfied?";
|
|
|
+ next;
|
|
|
+ set MONK_SK, 6;
|
|
|
+ skill 1016,1,0;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Then farewell. SHould you";
|
|
|
+ mes "find a way to convince that idiot";
|
|
|
+ mes "while travelling, feel free to";
|
|
|
+ mes "return and tell me.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 4 && countitem("Stem") > 19 && countitem("Shoot") > 2) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "...Stubborn fool.";
|
|
|
+ mes "Over 20 stems and 3 Shoots.";
|
|
|
+ mes "Goes to proove that you have";
|
|
|
+ mes "defeated mangoras well.";
|
|
|
+ mes "There is no need for more words";
|
|
|
+ mes "to prove that you have done well.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "But what's the use of that? Until";
|
|
|
+ mes "that idiot teaches you Ki Translation,";
|
|
|
+ mes "it would be useless even if I taught";
|
|
|
+ mes "you Ki Explosion right now.";
|
|
|
+ mes "Waste of time.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Even if you know the logic well,";
|
|
|
+ mes "if your body cannot translate";
|
|
|
+ mes "its ki, the logic is not to be";
|
|
|
+ mes "used properly and the";
|
|
|
+ mes "knowledge goes to waste.";
|
|
|
+ next;
|
|
|
+ delitem "Stem",20;
|
|
|
+ delitem "Shoot", 3;
|
|
|
+ set MONK_SK, 5;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Hmm... you still want to learn?";
|
|
|
+ mes "Stubborn fool, you are. Fine.";
|
|
|
+ mes "When you are ready,";
|
|
|
+ mes "talk to me. It won't be helpful,";
|
|
|
+ mes "but that was your choice.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 4) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "What? Test content?";
|
|
|
+ mes "I keep telling you,";
|
|
|
+ mes "it has no meaning.";
|
|
|
+ mes "I'll still tell you, though.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "There is a horrific plant";
|
|
|
+ mes "that attacks innocent travelers.";
|
|
|
+ mes "Your task is to defeat Mandragoras";
|
|
|
+ mes "basically. That's all there is";
|
|
|
+ mes "to the test.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Ridding the path of annoying,";
|
|
|
+ mes "horrific plants can be seen";
|
|
|
+ mes "to prove that you are sacrificing";
|
|
|
+ mes "yourself to make other";
|
|
|
+ mes "travelers' path smooth and even.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Well, I guess that's it!";
|
|
|
+ mes "In other words, I want you";
|
|
|
+ mes "to bring ^FF0000twenty 20 Stems^000000 and";
|
|
|
+ mes "^FF0000three 3 Shoots^000000 to me";
|
|
|
+ mes "and you're good.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "If you have enough strenght";
|
|
|
+ mes "to kill Mandoragoras, it means";
|
|
|
+ mes "you have heart and strenght";
|
|
|
+ mes "to defeat other monsters";
|
|
|
+ mes "that pester the innocent";
|
|
|
+ mes "travelers.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Got it?";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 3) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "What? You want me to";
|
|
|
+ mes "teach you Ki Explosion?";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Two problems.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "First, unless you know Ki Translation,";
|
|
|
+ mes "you cannot know Ki Explosion.";
|
|
|
+ mes "I've told y ou before, so I'm sure you know";
|
|
|
+ mes "about it?";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Two, unless you use your";
|
|
|
+ mes "strength for good, I cannot";
|
|
|
+ mes "pass down the powerful skill";
|
|
|
+ mes "to you. If the power were to";
|
|
|
+ mes "land on the evil side, what troubles";
|
|
|
+ mes "would arise?";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "You can't really do anything about first...";
|
|
|
+ mes "and... two... There is a test";
|
|
|
+ mes "to prove yourself as worthy";
|
|
|
+ mes "and good of the skill.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "As you came, I'm sure many plants";
|
|
|
+ mes "attaked you. You're just";
|
|
|
+ mes "peacably passing along, but the";
|
|
|
+ mes "Mandragoras are very annoying.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Ridding the path of annoying,";
|
|
|
+ mes "horrific plants can be seen";
|
|
|
+ mes "to prove that you are sacrificing";
|
|
|
+ mes "yourself to make other";
|
|
|
+ mes "travelers' path smooth and even.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Well, I guess that's it!";
|
|
|
+ mes "In other words, I want you";
|
|
|
+ mes "to bring ^FF0000twenty 20 Stems^000000 and";
|
|
|
+ mes "^FF0000three 3 Shoots^000000 to me";
|
|
|
+ mes "and you're good.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Well... I guess the test is";
|
|
|
+ mes "meaning less even if you passed.";
|
|
|
+ mes "Afterall, even if you do";
|
|
|
+ mes "pass the test, the skill is useless";
|
|
|
+ mes "without Ki Translation...";
|
|
|
+ next;
|
|
|
+ set MONK_SK, 4;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "So give up Ki Explosion now.";
|
|
|
+ mes "Hmm... how could I spread";
|
|
|
+ mes "Ki Translation to other monks...?";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 1) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Power without justice will kill you.";
|
|
|
+ mes "Justice without power is meaning less.";
|
|
|
+ mes "Power is not justice.";
|
|
|
+ mes "Justice is power!";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Go take that statement";
|
|
|
+ mes "and give it to the idiot";
|
|
|
+ mes "that apparently mastered";
|
|
|
+ mes "Ki Translation. He'll";
|
|
|
+ mes "teach you the skill. Otherwise,";
|
|
|
+ mes "you can learn it yourself.";
|
|
|
+ close;
|
|
|
+ } else if(MONK_SK == 0) {
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Power without justice will kill you.";
|
|
|
+ mes "Justice without power is meaning less.";
|
|
|
+ mes "Power is not justice.";
|
|
|
+ mes "Justice is power!";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "If you're a monk, keep that in";
|
|
|
+ mes "mind at all times!";
|
|
|
+ mes "An idiotic hermit";
|
|
|
+ mes "that calls only for self-training";
|
|
|
+ mes "doesn't know that~";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "I want to tell him to";
|
|
|
+ mes "live all by himself until he";
|
|
|
+ mes "dies, but I can't, because without his";
|
|
|
+ mes "^FF0000Ki Translation^000000 skill,";
|
|
|
+ mes "the skill we invented is";
|
|
|
+ mes "implausible.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "We monks concentrated in";
|
|
|
+ mes "creating ^FF0000Ki Explosion^000000 skill,";
|
|
|
+ mes "but without Ki Translation,";
|
|
|
+ mes "we cannot even attempt it...";
|
|
|
+ mes "but that bastard, that bastard!!";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "We begged, we threatened, we";
|
|
|
+ mes "humbled, we did everything we could,";
|
|
|
+ mes "but he refuses to pass the skill";
|
|
|
+ mes "of Ki Translation to others.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Other monks tried to master it";
|
|
|
+ mes "by themselves without him,";
|
|
|
+ mes "but it did not work...";
|
|
|
+ mes "It's pathetic, really.";
|
|
|
+ next;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "If you're amonk too,";
|
|
|
+ mes "either convince him or";
|
|
|
+ mes "train yourself. You have";
|
|
|
+ mes "those two choices.";
|
|
|
+ next;
|
|
|
+ set MONK_SK, 1;
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "He's always muttering about";
|
|
|
+ mes "how fighting is useless and pathetic,";
|
|
|
+ mes "so you can recognize him easily.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ mes "[Monk]";
|
|
|
+ mes "Power without justice will kill you.";
|
|
|
+ mes "Justice without power is meaning less.";
|
|
|
+ mes "Power is not justice.";
|
|
|
+ mes "Justice is power!";
|
|
|
close;
|
|
|
}
|